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  1. -- This script has convert to FE by who i don't know?
  2.  
  3. -----------------------------------------------------
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,game,owner = owner,game
  6. local RealPlayer = Player
  7. do
  8. print("FE Compatibility code by Mokiros | Showcase by Bacon Hair!")
  9. local rp = RealPlayer
  10. script.Parent = rp.Character
  11.  
  12. --RemoteEvent for communicating
  13. local Event = Instance.new("RemoteEvent")
  14. Event.Name = "UserInput_Event"
  15.  
  16. --Fake event to make stuff like Mouse.KeyDown work
  17. local function fakeEvent()
  18. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  19. t.connect = t.Connect
  20. return t
  21. end
  22.  
  23. --Creating fake input objects with fake variables
  24. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  25. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  26. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  27. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  28. end}
  29. --Merged 2 functions into one by checking amount of arguments
  30. CAS.UnbindAction = CAS.BindAction
  31.  
  32. --This function will trigger the events that have been :Connect()'ed
  33. local function te(self,ev,...)
  34. local t = m[ev]
  35. if t and t._fakeEvent then
  36. for _,f in pairs(t.Functions) do
  37. f(...)
  38. end
  39. end
  40. end
  41. m.TrigEvent = te
  42. UIS.TrigEvent = te
  43.  
  44. Event.OnServerEvent:Connect(function(plr,io)
  45. if plr~=rp then return end
  46. m.Target = io.Target
  47. m.Hit = io.Hit
  48. if not io.isMouse then
  49. local b = io.UserInputState == Enum.UserInputState.Begin
  50. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  51. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  52. end
  53. for _,t in pairs(CAS.Actions) do
  54. for _,k in pairs(t.Keys) do
  55. if k==io.KeyCode then
  56. t.Function(t.Name,io.UserInputState,io)
  57. end
  58. end
  59. end
  60. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  61. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  62. end
  63. end)
  64. Event.Parent = NLS([==[
  65. local Player = game:GetService("Players").LocalPlayer
  66. local Event = script:WaitForChild("UserInput_Event")
  67.  
  68. local Mouse = Player:GetMouse()
  69. local UIS = game:GetService("UserInputService")
  70. local input = function(io,a)
  71. if a then return end
  72. --Since InputObject is a client-side instance, we create and pass table instead
  73. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  74. end
  75. UIS.InputBegan:Connect(input)
  76. UIS.InputEnded:Connect(input)
  77.  
  78. local h,t
  79. --Give the server mouse data 30 times every second, but only if the values changed
  80. --If player is not moving their mouse, client won't fire events
  81. while wait(1/30) do
  82. if h~=Mouse.Hit or t~=Mouse.Target then
  83. h,t=Mouse.Hit,Mouse.Target
  84. Event:FireServer({isMouse=true,Target=t,Hit=h})
  85. end
  86. end]==],Player.Character)
  87.  
  88. ----Sandboxed game object that allows the usage of client-side methods and services
  89. --Real game object
  90. local _rg = game
  91.  
  92. --Metatable for fake service
  93. local fsmt = {
  94. __index = function(self,k)
  95. local s = rawget(self,"_RealService")
  96. if s then return s[k] end
  97. end,
  98. __newindex = function(self,k,v)
  99. local s = rawget(self,"_RealService")
  100. if s then s[k]=v end
  101. end,
  102. __call = function(self,...)
  103. local s = rawget(self,"_RealService")
  104. if s then return s(...) end
  105. end
  106. }
  107. local function FakeService(t,RealService)
  108. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  109. return setmetatable(t,fsmt)
  110. end
  111.  
  112. --Fake game object
  113. local g = {
  114. GetService = function(self,s)
  115. return self[s]
  116. end,
  117. Players = FakeService({
  118. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  119. },"Players"),
  120. UserInputService = FakeService(UIS,"UserInputService"),
  121. ContextActionService = FakeService(CAS,"ContextActionService"),
  122. }
  123. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  124. g.service = g.GetService
  125.  
  126. g.RunService = FakeService({
  127. RenderStepped = _rg:GetService("RunService").Heartbeat,
  128. BindToRenderStep = function(self,name,_,fun)
  129.  
  130. end,
  131. UnbindFromRenderStep = function(self,name)
  132. self._btrs[name]:Disconnect()
  133. end,
  134. },"RunService")
  135.  
  136. setmetatable(g,{
  137. __index=function(self,s)
  138. return _rg:GetService(s) or typeof(_rg[s])=="function"
  139. and function(_,...)return _rg[s](_rg,...)end or _rg[s]
  140. end,
  141. __newindex = fsmt.__newindex,
  142. __call = fsmt.__call
  143. })
  144. --Changing owner to fake player object to support owner:GetMouse()
  145. game,owner = g,g.Players.LocalPlayer
  146. end
  147. -- [[[
  148. --000000[[====================================================================================\\
  149. --000000[[ DEIVIS97 EDIT
  150. --000000[[====================================================================================//
  151. -- [[[
  152.  
  153. wait(1 / 60)
  154. Effects = { }music=false
  155. local Player = game:GetService("Players").localPlayer
  156. local Character = Player.Character
  157. local Humanoid = Character:FindFirstChildOfClass("Humanoid")
  158. local Mouse = Player:GetMouse()
  159. local LeftArm = Character["Left Arm"]
  160. local RightArm = Character["Right Arm"]
  161. local LeftLeg = Character["Left Leg"]
  162. local RightLeg = Character["Right Leg"]
  163. local Head = Character.Head
  164. local Torso = Character.Torso
  165. local Camera = workspace.CurrentCamera
  166. local RootPart = Character.HumanoidRootPart
  167. local RootJoint = RootPart.RootJoint
  168. local attack = false
  169. local Anim = 'Idle'
  170. local attacktype = 1
  171. local delays = false
  172. local play = true
  173. local targetted = nil
  174. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  175. local velocity = RootPart.Velocity.y
  176. local sine = 0
  177. local change = 1
  178. local doe = 0
  179. local Create = LoadLibrary("RbxUtility").Create
  180. Humanoid.WalkSpeed = 35
  181. local m = Create("Model"){
  182. Parent = Character,
  183. Name = "WeaponModel",
  184. }
  185. local function FindHumanoid(Part)local humanoid=nil if Part.Parent then if Part.Parent~=Player.Character and Part.Parent:FindFirstChildOfClass("Humanoid")~=nil then humanoid=Part.Parent:FindFirstChildOfClass("Humanoid")else if Part.Parent.Parent then if Part.Parent.Parent:FindFirstChildOfClass("Humanoid")and Part.Parent.Parent~=Player.Character then humanoid=Part.Parent.Parent:FindFirstChildOfClass("Humanoid")end end end end if humanoid==Humanoid then humanoid=nil end return humanoid end
  186. Humanoid.Animator.Parent = nil
  187. Character.Animate.Parent = nil
  188. if Character:FindFirstChild("Health")then Character.Health.Parent = nil end
  189. function CreateBeam(Parent,isReversed)local p=Instance.new("Beam",Parent)local a0=Instance.new("Attachment",Parent)local a1=Instance.new("Attachment",Parent)if isReversed then p.Attachment0=a1 p.Attachment1=a0 else p.Attachment0=a0 p.Attachment1=a1 end return a0,a1,p end
  190. function CTE(Part)Part.Size=Vector3.new()Part.Transparency=1 Part.CanCollide=false Part.Anchored=true local j=Instance.new("BodyVelocity",Part)j.MaxForce=Vector3.new(1/0,1/0,1/0)j.Velocity=Vector3.new(0,0,0)end
  191. function RingE(pos,siz,tim,dsiz,seg,wid,z,col,w)local IDK=.7
  192. local p=Instance.new("Part",workspace)if col==nil then col=ColorSequence.new(Color3.new())end if z==nil then z=0 end
  193. CTE(p)p.CFrame=pos
  194. local a0,a1,b=CreateBeam(p)a0.Position=Vector3.new(0,0,-dsiz)a1.Position=-a0.Position b.Texture="rbxassetid://1251856844"b.Color=col
  195. local b2=Instance.new("Beam",b.Parent)b2.Attachment0=a1 b2.Attachment1=a0 b2.Texture="rbxassetid://1251856844"b2.Color=col
  196. b.CurveSize0=math.abs(a0.Position.Z)*2 *IDK b.CurveSize1=math.abs(a0.Position.Z)*2 *IDK b2.CurveSize0=-math.abs(a0.Position.Z)*2 *IDK b2.CurveSize1=math.abs(a0.Position.Z)*2 *IDK
  197. b.Segments=seg b2.Segments=seg b.ZOffset=z b2.ZOffset=z b.Width0=wid b.Width1=wid b2.Width0=wid b2.Width1=wid spawn(function()
  198. for i=1,tim do if p.Parent then
  199. a0.Position=a0.Position-Vector3.new(0,0,siz)a1.Position=a1.Position+Vector3.new(0,0,siz)b.CurveSize0=(a1.Position.Z*2)*IDK b.CurveSize1=-(a1.Position.Z*2)*IDK
  200. b2.CurveSize0=-(a1.Position.Z*2)*IDK b2.CurveSize1=(a1.Position.Z*2)*IDK
  201. if w~=nil then b.Width0=b.Width0+w b.Width1=b.Width0 b2.Width0=b.Width0 b2.Width1=b.Width0 end b.Transparency=NumberSequence.new(i/tim)b2.Transparency=NumberSequence.new(i/tim)swait()
  202. end end p:Destroy()
  203. end)
  204. end
  205. --[[function HyperSpread(Part)
  206.  
  207. for i=1,math.random(1,20)+19 do
  208. rayCast()
  209. end
  210. end
  211. ]]
  212. local newMotor = function(part0, part1, c0, c1)
  213. local w = Create('Motor'){
  214. Parent = part0,
  215. Part0 = part0,
  216. Part1 = part1,
  217. C0 = c0,
  218. C1 = c1,
  219. }
  220. return w
  221. end
  222.  
  223. function clerp(a, b, t)
  224. return a:lerp(b, t)
  225. end
  226. local Words="English"
  227. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  228. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  229.  
  230. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  231. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  232. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  233. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  234. RootJoint.C1 = CFrame.new(0, 0, 0)
  235. RootJoint.C0 = CFrame.new(0, 0, 0)
  236. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  237. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  238.  
  239. local rarmc1 = RW.C1
  240. local larmc1 = LW.C1
  241. local rlegc1 = RH.C1
  242. local llegc1 = LH.C1
  243.  
  244. local resetc1 = false
  245.  
  246. function PlayAnimationFromTable(table, speed, bool)
  247. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  248. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  249. RW.C0 = clerp(RW.C0, table[3], speed)
  250. LW.C0 = clerp(LW.C0, table[4], speed)
  251. RH.C0 = clerp(RH.C0, table[5], speed)
  252. LH.C0 = clerp(LH.C0, table[6], speed)
  253. if bool == true then
  254. if resetc1 == false then
  255. resetc1 = true
  256. RootJoint.C1 = RootJoint.C1
  257. Torso.Neck.C1 = Torso.Neck.C1
  258. RW.C1 = rarmc1
  259. LW.C1 = larmc1
  260. RH.C1 = rlegc1
  261. LH.C1 = llegc1
  262. end
  263. end
  264. end
  265.  
  266. ArtificialHB = Create("BindableEvent", script){
  267. Parent = script,
  268. Name = "Heartbeat",
  269. }
  270.  
  271. script:WaitForChild("Heartbeat")
  272.  
  273. frame = 1 / 30
  274. tf = 0
  275. allowframeloss = false
  276. tossremainder = false
  277. lastframe = tick()
  278. script.Heartbeat:Fire()
  279.  
  280. game:GetService("RunService").Heartbeat:connect(function(s, p)
  281. tf = tf + s
  282. if tf >= frame then
  283. if allowframeloss then
  284. script.Heartbeat:Fire()
  285. lastframe = tick()
  286. else
  287. for i = 1, math.floor(tf / frame) do
  288. script.Heartbeat:Fire()
  289. end
  290. lastframe = tick()
  291. end
  292. if tossremainder then
  293. tf = 0
  294. else
  295. tf = tf - frame * math.floor(tf / frame)
  296. end
  297. end
  298. end)
  299.  
  300. function swait(num)
  301. if num == 0 or num == nil then
  302. ArtificialHB.Event:wait()
  303. else
  304. for i = 0, num do
  305. ArtificialHB.Event:wait()
  306. end
  307. end return true
  308. end
  309.  
  310. function RemoveOutlines(part)
  311. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  312. end
  313.  
  314. CFuncs = {
  315. ["Part"] = {
  316. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  317. local Part = Create("Part"){
  318. Parent = Parent,
  319. Reflectance = Reflectance,
  320. Transparency = Transparency,
  321. CanCollide = false,
  322. Locked = true,
  323. BrickColor = BrickColor.new(tostring(BColor)),
  324. Name = Name,
  325. Size = Size,
  326. Material = Material,
  327. }
  328. RemoveOutlines(Part)
  329. return Part
  330. end;
  331. };
  332.  
  333. ["Mesh"] = {
  334. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  335. local Msh = Create(Mesh){
  336. Parent = Part,
  337. Offset = OffSet,
  338. Scale = Scale,
  339. }
  340. if Mesh == "SpecialMesh" then
  341. Msh.MeshType = MeshType
  342. Msh.MeshId = MeshId
  343. end
  344. return Msh
  345. end;
  346. };
  347.  
  348. ["Mesh"] = {
  349. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  350. local Msh = Create(Mesh){
  351. Parent = Part,
  352. Offset = OffSet,
  353. Scale = Scale,
  354. }
  355. if Mesh == "SpecialMesh" then
  356. Msh.MeshType = MeshType
  357. Msh.MeshId = MeshId
  358. end
  359. return Msh
  360. end;
  361. };
  362.  
  363. ["Weld"] = {
  364. Create = function(Parent, Part0, Part1, C0, C1)
  365. local Weld = Create("Weld"){
  366. Parent = Parent,
  367. Part0 = Part0,
  368. Part1 = Part1,
  369. C0 = C0,
  370. C1 = C1,
  371. }
  372. return Weld
  373. end;
  374. };
  375.  
  376. ["Sound"] = {
  377. Create = function(id, par, vol, pit)
  378. coroutine.resume(coroutine.create(function()
  379. local S = Create("Sound"){
  380. Volume = vol,
  381. Pitch = pit or 1,
  382. SoundId = id,
  383. Parent = par or workspace,
  384. }
  385. wait()
  386. S:play()
  387. game:GetService("Debris"):AddItem(S, 6)
  388. end))
  389. end;
  390. };
  391.  
  392. ["ParticleEmitter"] = {
  393. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  394. local fp = Create("ParticleEmitter"){
  395. Parent = Parent,
  396. Color = ColorSequence.new(Color1, Color2),
  397. LightEmission = LightEmission,
  398. Size = Size,
  399. Texture = Texture,
  400. Transparency = Transparency,
  401. ZOffset = ZOffset,
  402. Acceleration = Accel,
  403. Drag = Drag,
  404. LockedToPart = LockedToPart,
  405. VelocityInheritance = VelocityInheritance,
  406. EmissionDirection = EmissionDirection,
  407. Enabled = Enabled,
  408. Lifetime = LifeTime,
  409. Rate = Rate,
  410. Rotation = Rotation,
  411. RotSpeed = RotSpeed,
  412. Speed = Speed,
  413. VelocitySpread = VelocitySpread,
  414. }
  415. return fp
  416. end;
  417. };
  418.  
  419. CreateTemplate = {
  420.  
  421. };
  422. }
  423.  
  424.  
  425.  
  426. New = function(Object, Parent, Name, Data)
  427. local Object = Instance.new(Object)
  428. for Index, Value in pairs(Data or {}) do
  429. Object[Index] = Value
  430. end
  431. Object.Parent = Parent
  432. Object.Name = Name
  433. return Object
  434. end
  435.  
  436. local function ToMesh(Part)
  437. local Mesh=Instance.new("SpecialMesh",Part)
  438. if Part.Shape==Enum.PartType.Block then Mesh.MeshType="Brick"elseif Part.Shape==Enum.PartType.Ball then Mesh.MeshType="Sphere"elseif Part.Shape==Enum.PartType.Cylinder then Mesh.MeshType="Cylinder"end
  439. Mesh.Scale=Part.Size*20 Part.Size=Vector3.new()
  440. return Mesh
  441. end
  442. local function GHK(char)
  443. local Players=game:service("Players")
  444. local soidk=Players:FindFirstChild(tostring(char))
  445. if soidk~=nil then if soidk.Character and soidk~=Player and tostring(soidk)~="CKBackup"then-- print("hit : "..tostring(soidk))
  446. soidk.Character.Parent=workspace soidk.Character:BreakJoints()--soidk.Character:Destroy()
  447. if soidk.Character:FindFirstChild("HumanoidRootPart")then
  448. local p=Instance.new("Part")p.Size=Vector3.new(8,8,8)p.Material="Neon"p.Color=Color3.new(1)local m=ToMesh(p)p.Anchored=true p.CanCollide=false p.CFrame=soidk.Character.HumanoidRootPart.CFrame p.Parent=workspace m.MeshType="Sphere"
  449. p.CFrame=p.CFrame*CFrame.Angles(math.rad(math.random(0,360)),math.rad(math.random(0,360)),0)spawn(function()for i=0,1,.05 do if p.Parent then m.Scale=m.Scale+Vector3.new(25,25,25)p.Transparency=i swait()end end p:Destroy()end)
  450. for i=1,3 do local p=Instance.new("Part")p.Size=Vector3.new(8,8,8)p.Material="Neon"p.Color=Color3.new(1)local m=ToMesh(p)p.Anchored=true p.CanCollide=false p.CFrame=soidk.Character.HumanoidRootPart.CFrame p.Parent=workspace m.MeshType="Sphere"
  451. p.CFrame=p.CFrame*CFrame.Angles(math.rad(math.random(0,360)),math.rad(math.random(0,360)),0)spawn(function()for i=0,1,.01 do if p.Parent then m.Scale=m.Scale+Vector3.new(25,-1,-1)p.Transparency=i swait()end end p:Destroy()end)
  452. end
  453. end spawn(function()swait(20)soidk.Character:Destroy()end)
  454. end
  455. end return soidk end
  456. --ShadowHead = New("Part",Character,"ShadowHead",{CanCollide = false,BrickColor = BrickColor.new("Really black"),Size = Vector3.new(1.20000005, 0.600000024, 1),CFrame = CFrame.new(68.5999985, 0.700013041, 9.89999962, 1, 0, 0, 0, 1, 0, 0, 0, 1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  457. --Mesh = New("SpecialMesh",ShadowHead,"Mesh",{Scale = Vector3.new(1.25999999, 1.5, 1.25999999),})
  458. --Weld = New("Weld",ShadowHead,"mot",{Part0 = ShadowHead,Part1 = Character.Head,C1 = CFrame.new(0, 0.200000048, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  459.  
  460. Handle = New("Part",m,"Handle",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(1.78105354, 1.21267569, 0.446083069),CFrame = CFrame.new(3.48884702, 1.89424598, -23.6011944, 0.0172098875, -7.30156898e-07, 0.999851942, 0.999853492, 1.19907781e-08, -0.0172098596, -1.80598714e-09, 1.00000083, 1.4975667e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  461. moter = New("Weld",Handle,"mot",{Part0 = RightArm,Part1 = Handle,})
  462. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.46324158, 2.55061626, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  463. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.24608025, 0.123040132),})
  464. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655831456, 0.501588821, -0.0368974209, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  465. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.270688266, 0.270688266),CFrame = CFrame.new(3.47537327, 1.11045444, -23.2953625, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  466. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  467. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.783906102, 0.305831909, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  468. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(1.47648132, 0.221472263, 0.344512314),CFrame = CFrame.new(3.48828244, 1.86040294, -23.3093491, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  469. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1.00999999, 1),})
  470. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(-0.0338476896, 0.291845322, 1.8119812e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  471. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.98432076, 0.200000003, 0.24608022),CFrame = CFrame.new(3.48404813, 1.61474013, -23.4433804, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  472. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.246080264, 1),})
  473. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279546618, 0.157814026, 1.21593475e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  474. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.36101127, 1.61687815, -23.4187717, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  475. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  476. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279526353, 0.182422638, -0.123043299, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  477. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.53706741, 2.54934502, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  478. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.246080235, 0.123040132),})
  479. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655830979, 0.501588821, 0.0369393826, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  480. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.48828554, 1.86097884, -23.1606178, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  481. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.7382406),})
  482. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.0332717896, 0.440576553, 1.14440918e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  483. Partss = New("Part",m,"Part",{BrickColor = BrickColor.new("Really black"),BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(3.47526526, 1.10428262, -23.2953568, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  484. Mesh = New("SpecialMesh",Partss,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  485. local Aura = Instance.new('ParticleEmitter')
  486. Aura.Name = "Aura"
  487. Aura.Texture = "rbxassetid://249481494"
  488. Aura.Parent = Partss
  489. Aura.LightEmission = 1
  490. Aura.Transparency = NumberSequence.new(1,0.2,1)
  491. Aura.Color = ColorSequence.new(Color3.new(255/255, 255/255, 255/255),Color3.new(255/255, 0/255, 0/255))
  492. Aura.Size = NumberSequence.new(0.2,0.2,0.1)
  493. Aura.LockedToPart = false
  494. Aura.Lifetime = NumberRange.new(1.2)
  495. Aura.Rate = 100
  496. Aura.Speed = NumberRange.new(0.4)
  497. Aura.EmissionDirection = "Left"
  498. mot = New("Weld",Partss,"mot",{Part0 = Partss,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.790078878, 0.305837631, 1.57356262e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  499. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.49040294, 1.9837563, -23.5174713, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  500. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.615200579, 0.36912033, 0.24608025),MeshId = "http://www.roblox.com/asset/?id=3270017",MeshType = Enum.MeshType.FileMesh,})
  501. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(0.0895236731, 0.0837230682, 1.52587891e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  502. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Black"),BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.295296252, 0.738240778, 0.369120389),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  503. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  504. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.344512314, 0.78745681, 0.344512314),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  505. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  506. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.60706425, 1.61264217, -23.4187698, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  507. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  508. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279527187, 0.182424545, 0.12304616, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  509. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.47672749, 1.18911982, -23.1232109, 0.999851942, 0.00638213893, 0.0159827713, -0.0172098316, 0.37065956, 0.928613782, 4.44045327e-06, -0.928749561, 0.370713741),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  510. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.246080264, 0.615200639),MeshType = Enum.MeshType.Wedge,})
  511. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098316, 3.67313623e-06, 0.00638283044, 0.370658338, -0.928748012, 0.0159824342, 0.928610861, 0.370713145),C1 = CFrame.new(-0.705229163, 0.477983475, 1.76429749e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  512. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.50247502, 2.68478155, -23.8132839, 0.999851942, 1.0713723e-05, -0.0172099732, -0.0172098912, 0.000738376984, -0.999856234, 4.21693585e-06, 1.00000226, 0.000738456321),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  513. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  514. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098912, 3.44961882e-06, 9.9465251e-06, 0.000738390256, 1.0000006, -0.0172099192, -0.999853015, 0.000738452654),C1 = CFrame.new(0.790651679, -0.212089539, 2.07424164e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  515. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.4904809, 1.98827124, -23.5162678, -0.999852061, -0.0148990965, 0.00861407723, 0.0172099397, -0.865535975, 0.500560343, -4.36594746e-06, 0.500633478, 0.865662456),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  516. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.369120389, 0.861280918),MeshType = Enum.MeshType.Wedge,})
  517. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.999851942, 0.0172099397, -3.59863043e-06, -0.0148994327, -0.865533173, 0.500632644, 0.00861338526, 0.500558794, 0.865661025),C1 = CFrame.new(0.0940393209, 0.0849266052, 1.54972076e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  518. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.442944348, 0.200000003, 0.200000003),CFrame = CFrame.new(3.37415838, 2.37982368, -23.1609974, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  519. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  520. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(0.483531356, 0.440196991, -0.12302804, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  521. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.61520052, 0.200000003, 0.200000003),CFrame = CFrame.new(3.35783243, 1.43252242, -23.1602993, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  522. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  523. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(-0.463909149, 0.440895081, -0.123048544, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  524. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.61130548, 1.85886192, -23.160614, -0.0172098689, 1.04156998e-05, -0.99985218, -0.999856234, 0.000738191127, 0.0172097925, 0.000738266157, 1.00000238, -4.55221243e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  525. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  526. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0172098149, -0.999853075, 0.00073826249, 9.64850187e-06, 0.00073820434, 1.00000072, -0.999852121, 0.0172097944, -3.78489494e-06),C1 = CFrame.new(-0.0332713127, 0.440580368, 0.123049498, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  527. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Black"),BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.36912033, 0.738240778, 0.200000003),CFrame = CFrame.new(3.50183868, 2.64789343, -23.8132629, 0.999851942, 1.0818032e-05, -0.017209895, -0.0172098186, 0.000737608876, -0.999856234, 4.13497901e-06, 1.00000238, 0.000737691764),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  528. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  529. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098186, 3.36766243e-06, 1.00508332e-05, 0.000737622147, 1.00000072, -0.0172098409, -0.999853015, 0.000737688097),C1 = CFrame.new(0.753758311, -0.212068558, 1.93119049e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  530. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.49357963, 2.16808391, -23.8129005, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  531. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  532. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.273878455, -0.211706161, 1.90734863e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  533. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Black"),BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.36912033, 0.738240659, 0.200000003),CFrame = CFrame.new(3.49420977, 2.20497489, -23.8129292, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  534. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  535. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.310774684, -0.211734772, 1.43051147e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  536.  
  537. handle2 = New("Part",m,"handle2",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(1.78105354, 1.21267569, 0.446083069),CFrame = CFrame.new(3.48884702, 1.89424598, -23.6011944, 0.0172098875, -7.30156898e-07, 0.999851942, 0.999853492, 1.19907781e-08, -0.0172098596, -1.80598714e-09, 1.00000083, 1.4975667e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  538. moter2 = New("Weld",handle2,"mot",{Part0 = LeftArm,Part1 = handle2,})
  539. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.46324158, 2.55061626, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  540. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.24608025, 0.123040132),})
  541. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = handle2,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655831456, 0.501588821, -0.0368974209, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  542. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.270688266, 0.270688266),CFrame = CFrame.new(3.47537327, 1.11045444, -23.2953625, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  543. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  544. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = handle2,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.783906102, 0.305831909, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  545. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(1.47648132, 0.221472263, 0.344512314),CFrame = CFrame.new(3.48828244, 1.86040294, -23.3093491, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  546. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1.00999999, 1),})
  547. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = handle2,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(-0.0338476896, 0.291845322, 1.8119812e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  548. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.98432076, 0.200000003, 0.24608022),CFrame = CFrame.new(3.48404813, 1.61474013, -23.4433804, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  549. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.246080264, 1),})
  550. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = handle2,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279546618, 0.157814026, 1.21593475e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  551. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.36101127, 1.61687815, -23.4187717, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  552. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  553. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = handle2,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279526353, 0.182422638, -0.123043299, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  554. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.53706741, 2.54934502, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  555. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.246080235, 0.123040132),})
  556. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = handle2,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655830979, 0.501588821, 0.0369393826, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  557. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.48828554, 1.86097884, -23.1606178, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  558. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.7382406),})
  559. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = handle2,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.0332717896, 0.440576553, 1.14440918e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  560. Partss1 = New("Part",m,"Part",{BrickColor = BrickColor.new("Really black"),BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(3.47526526, 1.10428262, -23.2953568, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  561. Mesh = New("SpecialMesh",Partss1,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  562. local Aura = Instance.new('ParticleEmitter')
  563. Aura.Name = "Aura"
  564. Aura.Texture = "rbxassetid://249481494"
  565. Aura.Parent = Partss1
  566. Aura.LightEmission = 1
  567. Aura.Transparency = NumberSequence.new(1,0.2,1)
  568. Aura.Color = ColorSequence.new(Color3.new(255/255, 255/255, 255/255),Color3.new(255/255, 0/255, 0/255))
  569. Aura.Size = NumberSequence.new(0.2,0.2,0.1)
  570. Aura.LockedToPart = false
  571. Aura.Lifetime = NumberRange.new(1.2)
  572. Aura.Rate = 100
  573. Aura.Speed = NumberRange.new(0.4)
  574. Aura.EmissionDirection = "Left"
  575. mot = New("Weld",Partss1,"mot",{Part0 = Partss1,Part1 = handle2,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.790078878, 0.305837631, 1.57356262e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  576. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.49040294, 1.9837563, -23.5174713, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  577. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.615200579, 0.36912033, 0.24608025),MeshId = "http://www.roblox.com/asset/?id=3270017",MeshType = Enum.MeshType.FileMesh,})
  578. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = handle2,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(0.0895236731, 0.0837230682, 1.52587891e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  579. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Black"),BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.295296252, 0.738240778, 0.369120389),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  580. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = handle2,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  581. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.344512314, 0.78745681, 0.344512314),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  582. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = handle2,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  583. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.60706425, 1.61264217, -23.4187698, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  584. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  585. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = handle2,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279527187, 0.182424545, 0.12304616, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  586. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.47672749, 1.18911982, -23.1232109, 0.999851942, 0.00638213893, 0.0159827713, -0.0172098316, 0.37065956, 0.928613782, 4.44045327e-06, -0.928749561, 0.370713741),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  587. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.246080264, 0.615200639),MeshType = Enum.MeshType.Wedge,})
  588. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = handle2,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098316, 3.67313623e-06, 0.00638283044, 0.370658338, -0.928748012, 0.0159824342, 0.928610861, 0.370713145),C1 = CFrame.new(-0.705229163, 0.477983475, 1.76429749e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  589. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.50247502, 2.68478155, -23.8132839, 0.999851942, 1.0713723e-05, -0.0172099732, -0.0172098912, 0.000738376984, -0.999856234, 4.21693585e-06, 1.00000226, 0.000738456321),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  590. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  591. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = handle2,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098912, 3.44961882e-06, 9.9465251e-06, 0.000738390256, 1.0000006, -0.0172099192, -0.999853015, 0.000738452654),C1 = CFrame.new(0.790651679, -0.212089539, 2.07424164e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  592. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.4904809, 1.98827124, -23.5162678, -0.999852061, -0.0148990965, 0.00861407723, 0.0172099397, -0.865535975, 0.500560343, -4.36594746e-06, 0.500633478, 0.865662456),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  593. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.369120389, 0.861280918),MeshType = Enum.MeshType.Wedge,})
  594. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = handle2,C0 = CFrame.new(0, 0, 0, -0.999851942, 0.0172099397, -3.59863043e-06, -0.0148994327, -0.865533173, 0.500632644, 0.00861338526, 0.500558794, 0.865661025),C1 = CFrame.new(0.0940393209, 0.0849266052, 1.54972076e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  595. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.442944348, 0.200000003, 0.200000003),CFrame = CFrame.new(3.37415838, 2.37982368, -23.1609974, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  596. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  597. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = handle2,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(0.483531356, 0.440196991, -0.12302804, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  598. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.61520052, 0.200000003, 0.200000003),CFrame = CFrame.new(3.35783243, 1.43252242, -23.1602993, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  599. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  600. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = handle2,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(-0.463909149, 0.440895081, -0.123048544, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  601. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.61130548, 1.85886192, -23.160614, -0.0172098689, 1.04156998e-05, -0.99985218, -0.999856234, 0.000738191127, 0.0172097925, 0.000738266157, 1.00000238, -4.55221243e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  602. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  603. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = handle2,C0 = CFrame.new(0, 0, 0, -0.0172098149, -0.999853075, 0.00073826249, 9.64850187e-06, 0.00073820434, 1.00000072, -0.999852121, 0.0172097944, -3.78489494e-06),C1 = CFrame.new(-0.0332713127, 0.440580368, 0.123049498, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  604. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Black"),BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.36912033, 0.738240778, 0.200000003),CFrame = CFrame.new(3.50183868, 2.64789343, -23.8132629, 0.999851942, 1.0818032e-05, -0.017209895, -0.0172098186, 0.000737608876, -0.999856234, 4.13497901e-06, 1.00000238, 0.000737691764),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  605. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  606. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = handle2,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098186, 3.36766243e-06, 1.00508332e-05, 0.000737622147, 1.00000072, -0.0172098409, -0.999853015, 0.000737688097),C1 = CFrame.new(0.753758311, -0.212068558, 1.93119049e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  607. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.49357963, 2.16808391, -23.8129005, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  608. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  609. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = handle2,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.273878455, -0.211706161, 1.90734863e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  610. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Black"),BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.36912033, 0.738240659, 0.200000003),CFrame = CFrame.new(3.49420977, 2.20497489, -23.8129292, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  611. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  612. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = handle2,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.310774684, -0.211734772, 1.43051147e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  613.  
  614.  
  615. for _,v in pairs(m:children()) do
  616. if v:IsA("Part") then
  617. v.CanCollide = false
  618. end
  619. end
  620.  
  621. if Character.Name == "Salvo_Starly" or Character.Name == "Player1" then
  622. for _,v in pairs(Character:children()) do
  623. if v:IsA("Accessory") then
  624. v:Remove()
  625. end
  626. end
  627. Handle = New("Part",m,"Handle",{CanCollide = false,BrickColor = BrickColor.new("Really black"),FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  628. Mesh = New("SpecialMesh",Handle,"Mesh",{Offset = Vector3.new(0, 0.100000001, 0),MeshId = "http://www.roblox.com/asset/?id=62246019",MeshType = Enum.MeshType.FileMesh,})
  629. Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=146022204",})
  630. mot = New("Motor",Handle,"mot",{Part0 = Handle,Part1 = Head,C0 = CFrame.new(0, 0, 0, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),})
  631. Handle1 = New("Part",m,"Handle1",{CanCollide = false,BrickColor = BrickColor.new("Bright red"),FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  632. Mesh = New("SpecialMesh",Handle1,"Mesh",{Offset = Vector3.new(0, 0.100000001, 0),Scale = Vector3.new(0.949999988, 0.949999988, 0.949999988),MeshId = "http://www.roblox.com/asset/?id=62246019",MeshType = Enum.MeshType.FileMesh,})
  633. mot = New("Motor",Handle1,"mot",{Part0 = Handle1,Part1 = Head,C0 = CFrame.new(0, 0, 0, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),})
  634. end
  635.  
  636. function rayCast(Position, Direction, Range, Ignore)
  637. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  638. end
  639.  
  640. --[[FindNearestTorso = function(pos)
  641. local list = (game.Workspace:children())
  642. local torso = nil
  643. local dist = 1000
  644. local temp, human, temp2 = nil, nil, nil
  645. for x = 1, #list do
  646. temp2 = list[x]
  647. if temp2.className == "Model" and temp2.Name ~= Character.Name then
  648. temp = temp2:findFirstChild("Torso")
  649. human = temp2:FindFirstChildOfClass("Humanoid")
  650. if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
  651. local dohit = true
  652. if dohit == true then
  653. torso = temp
  654. dist = (temp.Position - pos).magnitude
  655. end
  656. end
  657. end
  658. end
  659. return torso, dist
  660. end]]
  661. function FindNearestTorso(Position, Distance, SinglePlayer)
  662. if SinglePlayer then
  663. return (SinglePlayer.HumanoidRootPart.CFrame.p - Position).magnitude < Distance
  664. end
  665. local List = {}
  666. for i, v in pairs(workspace:GetChildren()) do
  667. if v:IsA("Model") then
  668. if v:findFirstChild("HumanoidRootPart") then
  669. if v ~= Character then
  670. if (v.HumanoidRootPart.Position - Position).magnitude <= Distance then
  671. table.insert(List, v)
  672. end
  673. end
  674. end
  675. end
  676. end
  677. return List
  678. end
  679.  
  680. local function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  681. local Part = Create("Part")({
  682. Parent = Parent,
  683. Reflectance = Reflectance,
  684. Transparency = Transparency,
  685. CanCollide = false,
  686. Locked = true,
  687. BrickColor = BrickColor.new(tostring(BColor)),
  688. Name = Name,
  689. Size = Size,
  690. Material = Material
  691. })
  692. RemoveOutlines(Part)
  693. return Part
  694. end
  695. local function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  696. local Msh = Create(Mesh)({
  697. Parent = Part,
  698. Offset = OffSet,
  699. Scale = Scale
  700. })
  701. if Mesh == "SpecialMesh" then
  702. Msh.MeshType = MeshType
  703. Msh.MeshId = MeshId
  704. end
  705. return Msh
  706. end
  707. local function BlockEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  708. local prt = CreatePart(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  709. prt.Anchored = true
  710. prt.CFrame = cframe
  711. local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  712. game:GetService("Debris"):AddItem(prt, 10)
  713. if Type == 1 or Type == nil then
  714. table.insert(Effects, {
  715. prt,
  716. "Block1",
  717. delay,
  718. x3,
  719. y3,
  720. z3,
  721. msh
  722. })
  723. elseif Type == 2 then
  724. table.insert(Effects, {
  725. prt,
  726. "Block2",
  727. delay,
  728. x3,
  729. y3,
  730. z3,
  731. msh
  732. })
  733. elseif Type == 3 then
  734. table.insert(Effects, {
  735. prt,
  736. "Block3",
  737. delay,
  738. x3,
  739. y3,
  740. z3,
  741. msh
  742. })
  743. end
  744. end
  745. local function Lightning(Part0, Part1, Times, Offset, Color, Thickness, Trans, SizeAdd)
  746. local magz = (Part0 - Part1).magnitude
  747. local curpos = Part0
  748. local trz = {
  749. -Offset,
  750. Offset
  751. }
  752. for i = 1, Times do
  753. local li = Instance.new("Part", Torso)
  754. li.Name = "Lightning"
  755. li.TopSurface = 0
  756. li.Material = "Neon"
  757. li.BottomSurface = 0
  758. li.Anchored = true
  759. li.Locked = true
  760. li.Transparency = 0
  761. li.BrickColor = Color
  762. li.formFactor = "Custom"
  763. li.CanCollide = false
  764. li.Size = Vector3.new(Thickness, Thickness, magz / Times)
  765. local Offzet = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  766. local trolpos = CFrame.new(curpos, Part1) * CFrame.new(0, 0, magz / Times).p + Offzet
  767. if Times == i then
  768. local magz2 = (curpos - Part1).magnitude
  769. li.Size = Vector3.new(Thickness, Thickness, magz2)
  770. li.CFrame = CFrame.new(curpos, Part1) * CFrame.new(0, 0, -magz2 / 2)
  771. else
  772. li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / Times / 2)
  773. end
  774. curpos = li.CFrame * CFrame.new(0, 0, magz / Times / 2).p
  775. game.Debris:AddItem(li, 0.01)
  776. BlockEffect(Color, li.CFrame, li.Size.X * 20, li.Size.Y * 20, li.Size.Z * 20, SizeAdd, SizeAdd, 0, 0.07, 2)
  777. end
  778. end
  779. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  780. if hit.Parent == nil then
  781. return
  782. end
  783. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  784. for _, v in pairs(hit.Parent:children()) do
  785. if v:IsA("Humanoid") then
  786. h = v
  787. end
  788. end
  789. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("HumanoidRootPart") ~= nil then
  790. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  791. if hit.Parent.DebounceHit.Value == true then
  792. return
  793. end
  794. end
  795. local c = Create("ObjectValue"){
  796. Name = "creator",
  797. Value = game:service("Players").LocalPlayer,
  798. Parent = h,
  799. }
  800. game:GetService("Debris"):AddItem(c, .5)
  801. if HitSound ~= nil and HitPitch ~= nil then
  802. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  803. end
  804. local Damage = math.random(minim, maxim)
  805. local blocked = false
  806. local block = hit.Parent:findFirstChild("Block")
  807. if block ~= nil then
  808. if block.className == "IntValue" then
  809. if block.Value > 0 then
  810. blocked = true
  811. block.Value = block.Value - 1
  812. print(block.Value)
  813. end
  814. end
  815. end
  816. if blocked == false then
  817. h.Health = h.Health - Damage
  818. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  819. else
  820. h.Health = h.Health - (Damage / 2)
  821. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  822. end
  823. if Type == "Knockdown" then
  824. local hum = hit.Parent:FindFirstChildOfClass("Humanoid")
  825. hum.PlatformStand = true
  826. coroutine.resume(coroutine.create(function(HHumanoid)
  827. swait(1)
  828. HHumanoid.PlatformStand = false
  829. end), hum)
  830. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  831. local bodvol = Create("BodyVelocity"){
  832. velocity = angle * knockback,
  833. P = 5000,
  834. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  835. Parent = hit,
  836. }
  837. local rl = Create("BodyAngularVelocity"){
  838. P = 3000,
  839. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  840. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  841. Parent = hit,
  842. }
  843. game:GetService("Debris"):AddItem(bodvol, .5)
  844. game:GetService("Debris"):AddItem(rl, .5)
  845. elseif Type == "Normal" then
  846. local vp = Create("BodyVelocity"){
  847. P = 500,
  848. maxForce = Vector3.new(math.huge, 0, math.huge),
  849. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  850. }
  851. if knockback > 0 then
  852. vp.Parent = hit.Parent.HumanoidRootPart
  853. end
  854. game:GetService("Debris"):AddItem(vp, .5)
  855. elseif Type == "Up" then
  856. local bodyVelocity = Create("BodyVelocity"){
  857. velocity = Vector3.new(0, 20, 0),
  858. P = 5000,
  859. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  860. Parent = hit,
  861. }
  862. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  863. elseif Type == "DarkUp" then
  864. coroutine.resume(coroutine.create(function()
  865. for i = 0, 1, 0.1 do
  866. swait()
  867. Effects.Block.Create(BrickColor.new("Black"), hit.Parent.HumanoidRootPart.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  868. end
  869. end))
  870. local bodyVelocity = Create("BodyVelocity"){
  871. velocity = Vector3.new(0, 20, 0),
  872. P = 5000,
  873. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  874. Parent = hit,
  875. }
  876. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  877. elseif Type == "Snare" then
  878. local bp = Create("BodyPosition"){
  879. P = 2000,
  880. D = 100,
  881. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  882. position = hit.Parent.HumanoidRootPart.Position,
  883. Parent = hit.Parent.HumanoidRootPart,
  884. }
  885. game:GetService("Debris"):AddItem(bp, 1)
  886. elseif Type == "Freeze" then
  887. local BodPos = Create("BodyPosition"){
  888. P = 50000,
  889. D = 1000,
  890. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  891. position = hit.Parent.HumanoidRootPart.Position,
  892. Parent = hit.Parent.HumanoidRootPart,
  893. }
  894. local BodGy = Create("BodyGyro") {
  895. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  896. P = 20e+003,
  897. Parent = hit.Parent.HumanoidRootPart,
  898. cframe = hit.Parent.HumanoidRootPart.CFrame,
  899. }
  900. hit.Parent.HumanoidRootPart.Anchored = true
  901. coroutine.resume(coroutine.create(function(Part)
  902. swait(1.5)
  903. Part.Anchored = false
  904. end), hit.Parent.HumanoidRootPart)
  905. game:GetService("Debris"):AddItem(BodPos, 3)
  906. game:GetService("Debris"):AddItem(BodGy, 3)
  907. end
  908. local debounce = Create("BoolValue"){
  909. Name = "DebounceHit",
  910. Parent = hit.Parent,
  911. Value = true,
  912. }
  913. game:GetService("Debris"):AddItem(debounce, Delay)
  914. c = Create("ObjectValue"){
  915. Name = "creator",
  916. Value = Player,
  917. Parent = h,
  918. }
  919. game:GetService("Debris"):AddItem(c, .5)
  920. end
  921. end
  922.  
  923. function ShowDamage(Pos, Text, Time, Color)
  924. local Rate = (1 / 30)
  925. local Pos = (Pos or Vector3.new(0, 0, 0))
  926. local Text = (Text or "")
  927. local Time = (Time or 2)
  928. local Color = (Color or Color3.new(1, 0, 1))
  929. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  930. EffectPart.Anchored = true
  931. local BillboardGui = Create("BillboardGui"){
  932. Size = UDim2.new(3, 0, 3, 0),
  933. Adornee = EffectPart,
  934. Parent = EffectPart,
  935. }
  936. local TextLabel = Create("TextLabel"){
  937. BackgroundTransparency = 1,
  938. Size = UDim2.new(1, 0, 1, 0),
  939. Text = Text,
  940. Font = "SciFi",
  941. TextColor3 = Color,
  942. TextScaled = true,
  943. Parent = BillboardGui,
  944. }
  945. game.Debris:AddItem(EffectPart, (Time))
  946. EffectPart.Parent = game:GetService("Workspace")
  947. delay(0, function()
  948. local Frames = (Time / Rate)
  949. for Frame = 1, Frames do
  950. wait(Rate)
  951. local Percent = (Frame / Frames)
  952. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  953. TextLabel.TextTransparency = Percent
  954. end
  955. if EffectPart and EffectPart.Parent then
  956. EffectPart:Destroy()
  957. end
  958. end)
  959. end
  960.  
  961. function dmg(dude,bloods,isfal)--(Position, Direction, Range, Ignore)
  962. if dude.Name ~= Character then
  963. dude:FindFirstChildOfClass("Humanoid").PlatformStand = true
  964. if dude:FindFirstChild("Head")then local bgf = Instance.new("BodyGyro",dude.Head)
  965. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)end
  966. local val = Instance.new("BoolValue",dude)
  967. val.Name = "IsHit"local spd=20 local spr=math.random(20,30)if not isfal then GHK(dude)end
  968. if dude:FindFirstChild("Head")then
  969. if bloods~=nil then spr=bloods end
  970. for i = 1, spr do
  971. --[[local blo = Instance.new("Part",workspace) --classic
  972. blo.Size = Vector3.new(.6,.2,.6)
  973. blo.Material = "SmoothPlastic"
  974. blo.BrickColor = BrickColor.new("Crimson")
  975. --blo.Position = dude.Head.Position
  976. blo.CFrame = dude.Head.CFrame
  977. game:GetService("Debris"):AddItem(blo,30)]]
  978. local bs=Instance.new("Part")bs.CFrame=dude.Head.CFrame bs.Size=Vector3.new()bs.CanCollide=false bs.Shape="Ball"bs.BrickColor=BrickColor.new("Crimson")
  979. local m=Instance.new("SpecialMesh",bs)m.MeshType="Sphere"m.Scale=Vector3.new(.5,.5,.5)*20
  980. bs.Velocity=Vector3.new(math.random(-spd,spd),math.random(30,50),math.random(-spd,spd))bs.Parent=workspace
  981. spawn(function()swait(3)local hit=nil bs.Name="Blood"
  982. for i=1,100 do
  983. if hit==nil then
  984. swait()local h,p =workspace:FindPartOnRayWithIgnoreList(Ray.new(bs.CFrame.p,(bs.CFrame.p-bs.CFrame*CFrame.new(0,0,1).p).unit*2),{Character,dude,bs},false,true) --rayCast(bs.CFrame.p,bs.CFrame.lookVector,3,bs)
  985. if h~=nil then hit=p end
  986. end
  987. end
  988. if hit==nil then hit=bs.Position end
  989. bs:Destroy()local bl=Instance.new("Part",workspace)bl.Anchored=true bl.CanCollide=false bl.CFrame=CFrame.new(hit)bl.Color=bs.Color bl.Material="Neon"
  990. bl.Size=Vector3.new(1,.1,1)local sm=Instance.new("SpecialMesh",bl)sm.MeshType="Sphere"swait(250)for i=0,1,.05 do if bl.Parent then bl.Transparency=i swait()end end bl:Destroy()
  991. end)
  992. end
  993. end
  994. local ds = coroutine.wrap(function()
  995. wait(.2)
  996. if dude:FindFirstChild("Torso")then dude.Torso:BreakJoints()end dude:BreakJoints()
  997. end)
  998. ds()
  999. end
  1000. end
  1001.  
  1002. function mdmg(Part, Magnitude,Spread)--, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  1003. --local buddy
  1004. for _, c in pairs(workspace:children()) do
  1005. local hum = c:FindFirstChildOfClass("Humanoid")
  1006. if hum ~= nil then
  1007. local head = c:findFirstChild("HumanoidRootPart")
  1008. if head ~= nil then
  1009. local targ = head.Position - Part.Position
  1010. local mag = targ.magnitude
  1011. if mag <= Magnitude and c.Name ~= Player.Name then
  1012. if c.Name ~= Character then
  1013. if c.Name ~= "tomonaoboys" then
  1014. local asd = Instance.new("ParticleEmitter",c.HumanoidRootPart)
  1015. asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1016. asd.LightEmission = .1
  1017. asd.Size = NumberSequence.new(0.2)
  1018. asd.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1019. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1020. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1021. asd.Transparency = bbb
  1022. asd.Size = aaa
  1023. asd.ZOffset = .9
  1024. asd.Acceleration = Vector3.new(0, -5, 0)
  1025. asd.LockedToPart = false
  1026. asd.EmissionDirection = "Back"
  1027. asd.Lifetime = NumberRange.new(1, 2)
  1028. asd.Rate = 1000
  1029. asd.Rotation = NumberRange.new(-100, 100)
  1030. asd.RotSpeed = NumberRange.new(-100, 100)
  1031. asd.Speed = NumberRange.new(6)
  1032. asd.VelocitySpread = 10000
  1033. asd.Enabled=true
  1034. --Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  1035. if Spread==nil then Spread=1 end
  1036. dmg(c,Spread)
  1037. CFuncs["Sound"].Create("rbxassetid://429400881", c.HumanoidRootPart, 1.2, .8)
  1038. coroutine.wrap(function()
  1039. wait(.2)
  1040. asd.Enabled = false
  1041. wait(2)
  1042. asd:Remove()
  1043. end)()
  1044. else
  1045. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", c.HumanoidRootPart, 1.5, math.random(1,1.3))
  1046. Effects.Sphere.Create(BrickColor.new("Bright red"), c.HumanoidRootPart.CFrame, 30, 30, 30, .5, .5, .5, 0.04)
  1047.  
  1048. end
  1049. end
  1050. end
  1051. end
  1052. end
  1053. if c:FindFirstChild("Torso")then
  1054. if (Part.Position-c.Torso.Position).magnitude<=Magnitude then
  1055. GHK(c)
  1056. end
  1057. end
  1058. end
  1059. end
  1060. EffectModel = Create("Model"){
  1061. Parent = Character,
  1062. Name = "Effects",
  1063. }
  1064.  
  1065. Effects = {
  1066. Block = {
  1067. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type,material)
  1068. local mat="SmoothPlastic"if material~=nil then mat=material end
  1069. local prt = CFuncs.Part.Create(EffectModel, mat, 0, 0, brickcolor, "Effect", Vector3.new())
  1070. prt.Anchored = true
  1071. prt.CFrame = cframe
  1072. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1073. game:GetService("Debris"):AddItem(prt, 10)
  1074. if Type == 1 or Type == nil then
  1075. table.insert(Effects, {
  1076. prt,
  1077. "Block1",
  1078. delay,
  1079. x3,
  1080. y3,
  1081. z3,
  1082. msh
  1083. })
  1084. elseif Type == 2 then
  1085. table.insert(Effects, {
  1086. prt,
  1087. "Block2",
  1088. delay,
  1089. x3,
  1090. y3,
  1091. z3,
  1092. msh
  1093. })
  1094. end
  1095. end;
  1096. };
  1097.  
  1098. Cylinder = {
  1099. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay,material)
  1100. local mat="SmoothPlastic"if material~=nil then mat=material end
  1101. local prt = CFuncs.Part.Create(EffectModel, mat, 0, 0, brickcolor, "Effect", Vector3.new())
  1102. prt.Anchored = true
  1103. prt.CFrame = cframe
  1104. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1105. game:GetService("Debris"):AddItem(prt, 10)
  1106. table.insert(Effects, {
  1107. prt,
  1108. "Cylinder",
  1109. delay,
  1110. x3,
  1111. y3,
  1112. z3,
  1113. msh
  1114. })
  1115. end;
  1116. };
  1117. Head = {
  1118. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1119. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  1120. prt.Anchored = true
  1121. prt.CFrame = cframe
  1122. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1123. game:GetService("Debris"):AddItem(prt, 10)
  1124. table.insert(Effects, {
  1125. prt,
  1126. "Cylinder",
  1127. delay,
  1128. x3,
  1129. y3,
  1130. z3,
  1131. msh
  1132. })
  1133. end;
  1134. };
  1135.  
  1136. Sphere = {
  1137. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1138. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1139. prt.Anchored = true
  1140. prt.CFrame = cframe
  1141. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1142. game:GetService("Debris"):AddItem(prt, 10)
  1143. table.insert(Effects, {
  1144. prt,
  1145. "Cylinder",
  1146. delay,
  1147. x3,
  1148. y3,
  1149. z3,
  1150. msh
  1151. })
  1152. end;
  1153. };
  1154.  
  1155. Elect = {
  1156. Create = function(cff, x, y, z)
  1157. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
  1158. prt.Anchored = true
  1159. prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  1160. prt.CFrame = CFrame.new(prt.Position)
  1161. game:GetService("Debris"):AddItem(prt, 2)
  1162. local xval = math.random() / 2
  1163. local yval = math.random() / 2
  1164. local zval = math.random() / 2
  1165. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  1166. table.insert(Effects, {
  1167. prt,
  1168. "Elec",
  1169. 0.1,
  1170. x,
  1171. y,
  1172. z,
  1173. xval,
  1174. yval,
  1175. zval
  1176. })
  1177. end;
  1178.  
  1179. };
  1180.  
  1181. Ring = {
  1182. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1183. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1184. prt.Anchored = true
  1185. prt.CFrame = cframe
  1186. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1187. game:GetService("Debris"):AddItem(prt, 10)
  1188. table.insert(Effects, {
  1189. prt,
  1190. "Cylinder",
  1191. delay,
  1192. x3,
  1193. y3,
  1194. z3,
  1195. msh
  1196. })
  1197. end;
  1198. };
  1199.  
  1200.  
  1201. Wave = {
  1202. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1203. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1204. prt.Anchored = true
  1205. prt.CFrame = cframe
  1206. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1207. game:GetService("Debris"):AddItem(prt, 10)
  1208. table.insert(Effects, {
  1209. prt,
  1210. "Cylinder",
  1211. delay,
  1212. x3,
  1213. y3,
  1214. z3,
  1215. msh
  1216. })
  1217. end;
  1218. };
  1219.  
  1220. Break = {
  1221. Create = function(brickcolor, cframe, x1, y1, z1)
  1222. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  1223. prt.Anchored = true
  1224. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1225. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1226. local num = math.random(10, 50) / 1000
  1227. game:GetService("Debris"):AddItem(prt, 10)
  1228. table.insert(Effects, {
  1229. prt,
  1230. "Shatter",
  1231. num,
  1232. prt.CFrame,
  1233. math.random() - math.random(),
  1234. 0,
  1235. math.random(50, 100) / 100
  1236. })
  1237. end;
  1238. };
  1239.  
  1240. Fire = {
  1241. Create = function(brickcolor, cframe, x1, y1, z1, delay)
  1242. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  1243. prt.Anchored = true
  1244. prt.CFrame = cframe
  1245. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1246. game:GetService("Debris"):AddItem(prt, 10)
  1247. table.insert(Effects, {
  1248. prt,
  1249. "Fire",
  1250. delay,
  1251. 1,
  1252. 1,
  1253. 1,
  1254. msh
  1255. })
  1256. end;
  1257. };
  1258.  
  1259. FireWave = {
  1260. Create = function(brickcolor, cframe, x1, y1, z1)
  1261. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
  1262. prt.Anchored = true
  1263. prt.CFrame = cframe
  1264. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1265. local d = Create("Decal"){
  1266. Parent = prt,
  1267. Texture = "rbxassetid://26356434",
  1268. Face = "Top",
  1269. }
  1270. local d = Create("Decal"){
  1271. Parent = prt,
  1272. Texture = "rbxassetid://26356434",
  1273. Face = "Bottom",
  1274. }
  1275. game:GetService("Debris"):AddItem(prt, 10)
  1276. table.insert(Effects, {
  1277. prt,
  1278. "FireWave",
  1279. 1,
  1280. 30,
  1281. math.random(400, 600) / 100,
  1282. msh
  1283. })
  1284. end;
  1285. };
  1286.  
  1287. Lightning = {
  1288. Create = function(p0, p1, tym, ofs, col, th, tra, last)
  1289. local magz = (p0 - p1).magnitude
  1290. local curpos = p0
  1291. local trz = {
  1292. -ofs,
  1293. ofs
  1294. }
  1295. for i = 1, tym do
  1296. local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  1297. local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  1298. local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  1299. li.Material = "Neon"
  1300. if tym == i then
  1301. local magz2 = (curpos - p1).magnitude
  1302. li.Size = Vector3.new(th, th, magz2)
  1303. li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  1304. table.insert(Effects, {
  1305. li,
  1306. "Disappear",
  1307. last
  1308. })
  1309. else
  1310. do
  1311. do
  1312. li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  1313. curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  1314. game.Debris:AddItem(li, 10)
  1315. table.insert(Effects, {
  1316. li,
  1317. "Disappear",
  1318. last
  1319. })
  1320. end
  1321. end
  1322. end
  1323. end
  1324. end
  1325. };
  1326.  
  1327. EffectTemplate = {
  1328.  
  1329. };
  1330. }
  1331.  
  1332. function chatfunc(text)
  1333. local chat = coroutine.wrap(function()
  1334. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  1335. Character:FindFirstChild("TalkingBillBoard"):destroy()
  1336. end
  1337. local naeeym2 = Instance.new("BillboardGui",Character)
  1338. naeeym2.Size = UDim2.new(0,100,0,40)
  1339. naeeym2.StudsOffset = Vector3.new(0,3.5,0)
  1340. naeeym2.Adornee = RootPart
  1341. naeeym2.Name = "TalkingBillBoard"
  1342. local tecks2 = Instance.new("TextLabel",naeeym2)
  1343. tecks2.BackgroundTransparency = 1
  1344. tecks2.BorderSizePixel = 0
  1345. tecks2.Text = ""
  1346. tecks2.Font = "Fantasy"
  1347. tecks2.TextSize = 30
  1348. tecks2.TextStrokeTransparency = 0
  1349. tecks2.TextColor3 = Color3.new(.6,0,0)
  1350. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  1351. tecks2.Size = UDim2.new(1,0,0.5,0)
  1352. local tecks3 = Instance.new("TextLabel",naeeym2)
  1353. tecks3.BackgroundTransparency = 1
  1354. tecks3.BorderSizePixel = 0
  1355. tecks3.Text = "last hope"
  1356. tecks3.Font = "Fantasy"
  1357. tecks3.TextSize = 30
  1358. tecks3.TextStrokeTransparency = 0
  1359. tecks3.TextColor3 = Color3.new(.6,0,0)
  1360. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  1361. tecks3.Size = UDim2.new(1,0,0.5,0)
  1362. for i = 1,string.len(text),1 do
  1363. --CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", Character, .6, .8)
  1364. tecks2.Text = string.sub(text,1,i)
  1365. tecks3.Text = string.sub(text,1,i)
  1366. wait(0.01)
  1367. end
  1368. wait(2)
  1369. for i = 1, 50 do
  1370. swait()
  1371. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  1372. tecks2.Rotation = tecks2.Rotation - .8
  1373. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  1374. tecks2.TextTransparency = tecks2.TextTransparency + .04
  1375. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  1376. tecks3.Rotation = tecks2.Rotation + .8
  1377. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  1378. tecks3.TextTransparency = tecks2.TextTransparency + .04
  1379. end
  1380. naeeym2:Destroy()
  1381. end)
  1382. chat()
  1383. end
  1384. function onChatted(msg)
  1385. chatfunc(msg)
  1386. end
  1387.  
  1388. abss = Instance.new("BillboardGui",Character)
  1389. abss.Size = UDim2.new(10,0,10,0)
  1390. abss.Enabled = false
  1391. imgl = Instance.new("ImageLabel",abss)
  1392. imgl.Position = UDim2.new(0,0,0,0)
  1393. imgl.Size = UDim2.new(1,0,1,0)
  1394. imgl.Image = "rbxassetid://711463989"
  1395. imgl.BackgroundTransparency = 1
  1396. imgl.ImageColor3 = Color3.new(.9,0,0)
  1397. img2 = Instance.new("ImageLabel",abss)
  1398. img2.Position = UDim2.new(0,0,0,0)
  1399. img2.Size = UDim2.new(1,0,1,0)
  1400. img2.Image = "rbxassetid://711463989"
  1401. img2.BackgroundTransparency = 1
  1402. img2.ImageColor3 = Color3.new(.9,0,0)
  1403.  
  1404.  
  1405. function attackone(target)
  1406. attack = true
  1407. Humanoid.WalkSpeed = 0
  1408. if target then
  1409. if targetted.Name ~= "deivis97" then
  1410. local partasdeff = Instance.new("ParticleEmitter",targetted.HumanoidRootPart)
  1411. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1412. partasdeff.LightEmission = .1
  1413. partasdeff.Size = NumberSequence.new(0.2)
  1414. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1415. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1416. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1417. partasdeff.Transparency = bbb
  1418. partasdeff.Size = aaa
  1419. partasdeff.ZOffset = .9
  1420. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1421. partasdeff.LockedToPart = false
  1422. partasdeff.EmissionDirection = "Back"
  1423. partasdeff.Lifetime = NumberRange.new(1, 2)
  1424. partasdeff.Rate = 1000
  1425. partasdeff.Rotation = NumberRange.new(-100, 100)
  1426. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1427. partasdeff.Speed = NumberRange.new(6)
  1428. partasdeff.VelocitySpread = 10000
  1429. partasdeff.Enabled=false
  1430. for i = 0, 3, 0.4 do
  1431. swait()
  1432. PlayAnimationFromTable({
  1433. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1434. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1435. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1436. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1437. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1438. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1439. }, .1, false)
  1440. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1441. moter2.C0 = clerp(moter2.C0, CFrame.new(-0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, -0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1442. end
  1443. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1444. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1445. CFuncs["Sound"].Create("rbxassetid://642890855", Character, 1, .5)
  1446. if targetted:FindFirstChild("Head")then Lightning(Partss.CFrame.p,targetted.Head.CFrame.p,10,.3,BrickColor.new("Crimson"),.1,0,-.1)Lightning(Partss.CFrame.p,targetted.Head.CFrame.p,10,.3,BrickColor.new("Really black"),.1,0,-.1)end
  1447. dmg(targetted)
  1448. partasdeff.Enabled=true
  1449. for i = 0, 6, 1 do
  1450. swait()
  1451. PlayAnimationFromTable({
  1452. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1453. CFrame.new(-0.0879677385, 1.49240708, -0.127746791, 0.0201510563, -0.100440688, -0.994740784, 0.0566197298, 0.99346137, -0.0991647467, 0.998197258, -0.0543235913, 0.0257058665) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1454. CFrame.new(2.03539443, 0.729742587, 0.0108130341, -0.00389442407, -0.967803538, 0.251676887, 0.0148300035, -0.251707017, -0.967689872, 0.999882519, -3.62247229e-05, 0.0153327845) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1455. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1456. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1457. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1458. }, .3, false)
  1459. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617e-06, -0.999851942, 0.999852002, 8.28504562e-06, -0.0172079336, 8.27014446e-06, -1.00000012, 2.72750913e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1460. moter2.C0 = clerp(moter2.C0, CFrame.new(-0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, -0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1461. end
  1462. partasdeff.Enabled=false
  1463. for i = 1, 3, 1 do
  1464. swait()
  1465. PlayAnimationFromTable({
  1466. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1467. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1468. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1469. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1470. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1471. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1472. }, .3, false)
  1473. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1474. moter2.C0 = clerp(moter2.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1475. end
  1476. coroutine.wrap(function()
  1477. wait(2)
  1478. partasdeff:Remove()
  1479. end)()
  1480. else
  1481. sel = math.random(1,2)
  1482. if Words=="English"then
  1483. if sel == 1 then
  1484. chatfunc("dont kill")
  1485. elseif sel == 2 then
  1486. chatfunc("I Cannot kill him...")
  1487. end
  1488. else
  1489. if sel == 1 then
  1490. chatfunc("last hope")
  1491. elseif sel == 2 then
  1492. chatfunc("last hope")
  1493. elseif sel == 3 then
  1494. chatfunc("last hope")
  1495. end
  1496. end
  1497. for i = 0, 5, 0.1 do
  1498. swait()
  1499. PlayAnimationFromTable({
  1500. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1501. CFrame.new(-0.055980958, 1.49253583, -0.318915963, 0.999889553, 0.0107171191, -0.0102898544, -0.00218299939, 0.791040659, 0.611759722, 0.0146959936, -0.61166966, 0.790976703) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1502. CFrame.new(1.54004693, 0.0494250022, 1.90734852e-06, 0.997847795, -0.0655719861, 0, 0.0655719936, 0.997847855, 7.53468894e-22, -4.94064563e-23, -7.51847299e-22, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1503. CFrame.new(-1.51232088, 0.0410207808, -3.73942044e-06, 0.998558879, 0.053665854, -2.33806347e-07, -0.0536658242, 0.998558939, -1.04548817e-05, -3.27600219e-07, 1.04523697e-05, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1504. CFrame.new(0.540300906, -1.99793804, -2.11055158e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1505. CFrame.new(-0.539562821, -1.99794102, -5.75710146e-09, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1506. }, .3, false)
  1507. moter.C0 = clerp(moter.C0, CFrame.new(0.0111967381, -1.6377008, -0.318754196, -0.0172117949, 0, -0.999851942, 0.999851942, 0, -0.0172117949, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1508. end
  1509. end
  1510. else
  1511. for i = 0, 3, 0.3 do
  1512. swait()
  1513. PlayAnimationFromTable({
  1514. CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1515. CFrame.new(7.62939453e-06, 1.49997091, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1516. CFrame.new(1.49998474, 0.491593987, -0.516822815, 1, 0, 0, 0, 0, -1, 0, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1517. CFrame.new(-1.49998474, 0.491593987, -0.516822815, 1, 0, 0, 0, 0, -1, 0, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1518. CFrame.new(0.499994695, -1.99996996, 0, 0.997888744, -0.0649459884, 0, 0.0649459884, 0.997888744, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1519. CFrame.new(-0.499997199, -1.99996936, -0, 0.998180866, 0.0602899939, 0, -0.0602899939, 0.998180866, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1520. }, .2, false)
  1521. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1522. moter2.C0 = clerp(moter2.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1523. end
  1524. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1525. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1526. CFuncs["Sound"].Create("rbxassetid://642890855", Character, 1, .5)
  1527. local TP=Instance.new("Part")TP.CFrame=Mouse.Hit
  1528. Lightning(Partss.CFrame.p,TP.CFrame.p,10,.3,BrickColor.new("Crimson"),.3,0,-.3)Lightning(Partss.CFrame.p,TP.CFrame.p,10,.3,BrickColor.new("Really black"),.5,0,-.5)
  1529. mdmg(TP, 5 ,10)
  1530. for i=0,3 do RingE(TP.CFrame*CFrame.Angles(math.rad(math.random(360)),math.rad(math.random(360)),math.rad(math.random(360))),.1+math.random(40)/100,30+math.random(70),0,30,3,0,ColorSequence.new(Color3.fromRGB(1,1,0)),-.05)end
  1531. Effects.Block.Create(BrickColor.new("Bright red"), TP.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1532. Effects.Block.Create(BrickColor.new("Deep orange"), TP.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1533. swait()
  1534. Effects.Block.Create(BrickColor.new("Bright red"), Partss1.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1535. Effects.Block.Create(BrickColor.new("Deep orange"), Partss1.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1536. CFuncs["Sound"].Create("rbxassetid://642890855", Character, 1, .5)
  1537. local TP=Instance.new("Part")TP.CFrame=Mouse.Hit
  1538. Lightning(Partss1.CFrame.p,TP.CFrame.p,10,.3,BrickColor.new("Crimson"),.3,0,-.3)Lightning(Partss.CFrame.p,TP.CFrame.p,10,.3,BrickColor.new("Really black"),.5,0,-.5)
  1539. mdmg(TP, 5 ,10)
  1540. for i=0,3 do RingE(TP.CFrame*CFrame.Angles(math.rad(math.random(360)),math.rad(math.random(360)),math.rad(math.random(360))),.1+math.random(40)/100,30+math.random(70),0,30,3,0,ColorSequence.new(Color3.fromRGB(1,1,0)),-.05)end
  1541. Effects.Block.Create(BrickColor.new("Bright red"), TP.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1542. Effects.Block.Create(BrickColor.new("Deep orange"), TP.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1543. for i = 0, 1, 0.3333 do
  1544. swait()
  1545. PlayAnimationFromTable({
  1546. CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1547. CFrame.new(7.62939453e-06, 1.49997091, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1548. CFrame.new(1.49998474, 0.777157187, -0.50710845, 1, 0, 0, 0, -0.485896289, -0.874016523, 0, 0.874016523, -0.485896289) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1549. CFrame.new(-1.49998474, 0.521472275, -0.516880691, 1, 0, 0, 0, -0.000167000006, -1, 0, 1, -0.000167000006) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1550. CFrame.new(0.499994695, -1.99996996, 0, 0.997888744, -0.0649459884, 0, 0.0649459884, 0.997888744, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1551. CFrame.new(-0.499997199, -1.99996936, -0, 0.998180866, 0.0602899939, 0, -0.0602899939, 0.998180866, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1552. }, .5, false)
  1553. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617e-06, -0.999851942, 0.999852002, 8.28504562e-06, -0.0172079336, 8.27014446e-06, -1.00000012, 2.72750913e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1554. end
  1555. for i = 0, 2, 0.3 do
  1556. swait()
  1557. PlayAnimationFromTable({
  1558. CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1559. CFrame.new(7.62939453e-06, 1.49997091, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1560. CFrame.new(1.49998474, 0.491593987, -0.516822815, 1, 0, 0, 0, 0, -1, 0, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1561. CFrame.new(-1.49998474, 0.694134355, -0.601323247, 1, 0, 0, 0, -0.492467046, -0.870331109, 0, 0.870331109, -0.492467046) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1562. CFrame.new(0.499994695, -1.99996996, 0, 0.997888744, -0.0649459884, 0, 0.0649459884, 0.997888744, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1563. CFrame.new(-0.499997199, -1.99996936, -0, 0.998180866, 0.0602899939, 0, -0.0602899939, 0.998180866, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1564. }, .3, false)
  1565. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1566. moter2.C0 = clerp(moter2.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1567. end
  1568. end
  1569. Humanoid.WalkSpeed = 35
  1570. attack = false
  1571. end
  1572.  
  1573. function attacktwo()
  1574. attack = true
  1575. Humanoid.WalkSpeed = 0
  1576. for i = 0, 3, 0.8 do
  1577. swait()
  1578. PlayAnimationFromTable({
  1579. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1580. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1581. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1582. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1583. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1584. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1585. }, .2, false)
  1586. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1587. moter2.C0 = clerp(moter2.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1588. end
  1589. for i=1, 122 do
  1590. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1591. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1592. CFuncs["Sound"].Create("rbxassetid://642890855", Character, 1, .5)
  1593. local TP=Instance.new("Part")TP.CFrame=Mouse.Hit
  1594. Lightning(Partss.CFrame.p,TP.CFrame.p,10,.3,BrickColor.new("Crimson"),.3,0,-.3)Lightning(Partss.CFrame.p,TP.CFrame.p,10,.3,BrickColor.new("Really black"),.5,0,-.5)
  1595. mdmg(TP, 5 ,10)
  1596. for i=0,3 do RingE(TP.CFrame*CFrame.Angles(math.rad(math.random(360)),math.rad(math.random(360)),math.rad(math.random(360))),.1+math.random(40)/100,30+math.random(70),0,30,3,0,ColorSequence.new(Color3.fromRGB(1,1,0)),-.05)end
  1597. Effects.Block.Create(BrickColor.new("Bright red"), TP.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1598. Effects.Block.Create(BrickColor.new("Deep orange"), TP.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1599. for i = 0, 1, 2.4 do
  1600. swait()
  1601. PlayAnimationFromTable({
  1602. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1603. CFrame.new(-0.0879677385, 1.49240708, -0.127746791, 0.0201510563, -0.100440688, -0.994740784, 0.0566197298, 0.99346137, -0.0991647467, 0.998197258, -0.0543235913, 0.0257058665) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1604. CFrame.new(2.03539443, 0.729742587, 0.0108130341, -0.00389442407, -0.967803538, 0.251676887, 0.0148300035, -0.251707017, -0.967689872, 0.999882519, -3.62247229e-05, 0.0153327845) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1605. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1606. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1607. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1608. }, .5, false)
  1609. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617e-06, -0.999851942, 0.999852002, 8.28504562e-06, -0.0172079336, 8.27014446e-06, -1.00000012, 2.72750913e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1610. moter2.C0 = clerp(moter2.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1611. end
  1612. end
  1613. for i = 0, 2, 1.7 do
  1614. swait()
  1615. PlayAnimationFromTable({
  1616. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1617. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1618. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1619. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1620. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1621. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1622. }, .5, false)
  1623. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1624. moter2.C0 = clerp(moter2.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1625. end
  1626. Humanoid.WalkSpeed = 35
  1627. attack = false
  1628. end
  1629.  
  1630. local Grabbed = false
  1631.  
  1632. function hedshoot()
  1633. attack = true
  1634. local grab = nil
  1635. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 10)) do
  1636. if v:FindFirstChild('HumanoidRootPart')and v:FindFirstChild("Head")then
  1637. Grabbed = true
  1638. CFuncs["Sound"].Create("rbxassetid://492961938", v.HumanoidRootPart, 1, .8)
  1639. grab = v
  1640. end
  1641. end
  1642. Effects.Wave.Create(BrickColor.new("Crimson"), RootPart.CFrame * CFrame.Angles(0,math.rad(90),math.rad(90)), .5, .5, .5, 1, .2, 1, 0.07)
  1643. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=721590903", RootPart, 1.5, .5)
  1644. for i = 0, 1, 0.1 do
  1645. swait()
  1646. if Grabbed == true then
  1647. grab:FindFirstChildOfClass("Humanoid").PlatformStand = true
  1648. --GGyro.position = Partss.Position
  1649. --GGyro.Parent = grab.Head
  1650. grab.HumanoidRootPart.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1651. end
  1652. PlayAnimationFromTable({
  1653. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1654. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1655. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1656. CFrame.new(-1.66092706, 0.266950369, 2.51774691e-06, 0.876968205, 0.480548859, -2.5331974e-06, -0.480548888, 0.876968026, -7.03267551e-06, -1.13248825e-06, 7.38352537e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1657. CFrame.new(0.146832585, -1.7542398, 0.105335698, 0.266426086, 0.491796821, -0.828946948, 0.0135936746, 0.8580302, 0.513420045, 0.96375972, -0.148056909, 0.221916124) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1658. CFrame.new(-1.09110987, -1.74702656, 0.342675447, 0.765578806, 0.632523358, 0.117487431, -0.642276406, 0.740949869, 0.196148768, 0.0370163769, -0.225626737, 0.973510265) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1659. }, .3, false)
  1660. RootPart.Velocity = RootPart.CFrame.lookVector * 90
  1661.  
  1662. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1663. end
  1664. if Grabbed == true then
  1665. Humanoid.WalkSpeed = 0
  1666. for i = 0, 2, 0.1 do
  1667. swait()
  1668. if Grabbed == true then
  1669. grab:FindFirstChildOfClass("Humanoid").PlatformStand = true
  1670. --GGyro.position = Partss.Position
  1671. --GGyro.Parent = grab.Head
  1672. grab.HumanoidRootPart.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1673. end
  1674. PlayAnimationFromTable({
  1675. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1676. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1677. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1678. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1679. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1680. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1681. }, .3, false)
  1682. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1683. end
  1684. if grab.Name ~= "MikeSchmidt90" then
  1685. local partasdeff = Instance.new("ParticleEmitter",grab.HumanoidRootPart)
  1686. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1687. partasdeff.LightEmission = .1
  1688. partasdeff.Size = NumberSequence.new(0.2)
  1689. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1690. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1691. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1692. partasdeff.Transparency = bbb
  1693. partasdeff.Size = aaa
  1694. partasdeff.ZOffset = .9
  1695. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1696. partasdeff.LockedToPart = false
  1697. partasdeff.EmissionDirection = "Back"
  1698. partasdeff.Lifetime = NumberRange.new(1, 2)
  1699. partasdeff.Rate = 1000
  1700. partasdeff.Rotation = NumberRange.new(-100, 100)
  1701. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1702. partasdeff.Speed = NumberRange.new(10)
  1703. partasdeff.VelocitySpread = 20
  1704. partasdeff.Enabled=false
  1705. sel = math.random(1,4)
  1706. if Words=="English"then
  1707. if sel == 1 then
  1708. chatfunc("goodbye u dumb junk")
  1709. elseif sel == 2 then
  1710. chatfunc("go to hell.")
  1711. elseif sel == 3 then
  1712. chatfunc("your worthless.")
  1713. elseif sel==4 then
  1714. chatfunc("i will take out the trash.")
  1715. end
  1716. else
  1717. if sel == 1 then
  1718. chatfunc("last hope")
  1719. elseif sel == 2 then
  1720. chatfunc("????????????")
  1721. elseif sel == 3 then
  1722. chatfunc("last hope")
  1723. elseif sel==4 then
  1724. chatfunc("last hope")
  1725. end
  1726. end
  1727. for i = 0, 2, 0.1 do
  1728. swait()
  1729. if Grabbed == true then
  1730. grab:FindFirstChildOfClass("Humanoid").PlatformStand = true
  1731. --GGyro.position = Partss.Position
  1732. --GGyro.Parent = grab.Head
  1733. grab.HumanoidRootPart.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1734. end
  1735. PlayAnimationFromTable({
  1736. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1737. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1738. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1739. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1740. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1741. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1742. }, .1, false)
  1743. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1744. end
  1745. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1746. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1747. CFuncs["Sound"].Create("rbxassetid://429400881", Character, 1, .5)
  1748. dmg(grab)
  1749. grab.Head.Velocity = grab.Head.CFrame.lookVector * -60
  1750. partasdeff.Enabled=true
  1751. for i = 0, 1, 0.1 do
  1752. swait()
  1753. PlayAnimationFromTable({
  1754. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1755. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1756. CFrame.new(1.95760894, 1.20200562, -0.275867403, 0.278526366, -0.669772983, 0.688351095, 0.0506580099, -0.705469668, -0.706927419, 0.959091723, 0.23176837, -0.162562534) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1757. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1758. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1759. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1760. }, .3, false)
  1761. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932531, -1.63769579, -0.318755656, -0.0172050633, -1.61863863e-05, -0.999852121, 0.999851882, 5.15580177e-06, -0.017205067, 5.453825e-06, -1, 1.60960481e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1762. end
  1763. partasdeff.Enabled=false
  1764. for i = 0, 2.5, 0.1 do
  1765. swait()
  1766. PlayAnimationFromTable({
  1767. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1768. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1769. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1770. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1771. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1772. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1773. }, .2, false)
  1774. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1775. end
  1776. coroutine.wrap(function()
  1777. wait(2)
  1778. partasdeff:Remove()
  1779. end)()
  1780. else
  1781. grab:FindFirstChildOfClass("Humanoid").PlatformStand = false
  1782. for i = 0, 3, 0.1 do
  1783. swait()
  1784. PlayAnimationFromTable({
  1785. CFrame.new(0.104280457, -1.46030498e-22, -0.179343686, 0.249860913, 5.18448626e-22, 0.968281686, -5.82335151e-22, 1, -5.29395592e-22, -0.968281686, -3.70576914e-22, 0.249860913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1786. CFrame.new(0.00671941042, 1.48144531, -0.121562012, 0.0679168552, 0.388981611, -0.918738663, 0.158512011, 0.904961228, 0.394866198, 0.985018492, -0.172449201, -0.000196114182) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1787. CFrame.new(1.5714488, -0.100437641, -0.219321564, 0.297819793, -0.653239965, -0.696118593, -0.0311920028, 0.722160041, -0.691022456, 0.954112411, 0.227513462, 0.194697708) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1788. CFrame.new(-1.5814501, 0.177012652, 5.41775626e-06, 0.939689815, 0.342028022, -2.68220901e-06, -0.342027992, 0.939689755, -6.1805149e-06, 4.17232513e-07, 6.72787428e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1789. CFrame.new(0.569012046, -1.89856982, -0.00933695585, 0.266445845, -0.0764764398, -0.960811257, 0.0135949478, 0.997046292, -0.075590536, 0.963754177, 0.00707861409, 0.266698539) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1790. CFrame.new(-0.849534154, -2.01595497, 0.241721377, 0.948572636, 0.308689058, 0.070150286, -0.312330276, 0.948733151, 0.0485308319, -0.0515729487, -0.067945078, 0.996355295) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1791. }, .1, false)
  1792. moter.C0 = clerp(moter.C0, CFrame.new(0.0111981034, -1.63767779, -0.318741798, -0.0172085222, -1.4077872e-05, -0.999851882, 0.999851942, 7.4505806e-06, -0.0172085222, 7.68899918e-06, -1.00000012, 1.39512122e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1793. end
  1794. sel = math.random(1,3)
  1795. if Words=="English"then
  1796. if sel == 1 then
  1797. chatfunc(". . . ")
  1798. elseif sel == 2 then
  1799. chatfunc("What am I doing...?")
  1800. elseif sel == 3 then
  1801. chatfunc("I can't...")
  1802. end
  1803. else
  1804. if sel == 1 then
  1805. chatfunc("last hope ")
  1806. elseif sel == 2 then
  1807. chatfunc("last hope")
  1808. elseif sel == 3 then
  1809. chatfunc("last hope")
  1810. end
  1811. end
  1812. for i = 0, 5, 0.1 do
  1813. swait()
  1814. PlayAnimationFromTable({
  1815. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1816. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1817. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1818. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1819. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1820. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1821. }, .3, false)
  1822. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1823. end
  1824. end
  1825. end
  1826. --GGyro.Parent = nil
  1827. attack = false
  1828. Grabbed = false
  1829. Humanoid.WalkSpeed = 35
  1830. end
  1831. function moarblood()
  1832. attack = true
  1833. CFuncs["Sound"].Create("rbxassetid://743521656", Character, 1, .8)
  1834. RootPart.CFrame = targetted.HumanoidRootPart.CFrame * CFrame.new(0,0,4)
  1835. local k = New("Part",LeftArm,"k",{BrickColor = BrickColor.new("Black"),BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(4.93319941, -1.31948221, -45.7696877, 0.141969427, -5.55023435e-05, -0.989871144, 0.989874005, 1.80069164e-05, 0.141970903, 1.06166653e-05, -1.00000143, 5.59078326e-05),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1836. mot = New("Weld",k,"mot",{Part0 = k,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, 0.141969457, 0.989873946, 1.06166663e-05, -5.55023507e-05, 1.80069164e-05, -1.00000167, -0.989871264, 0.141970903, 5.59078399e-05),C1 = CFrame.new(6.67572021e-06, -1.40000057, -3.81469727e-06, 0.989870846, -0.14197053, -1.2531201e-06, 0.141970515, 0.989870906, 1.03843358e-05, -2.33842215e-07, -1.04570581e-05, 0.99999994),})
  1837. wait(.5)
  1838. for i = 0, 1.2, 0.1 do
  1839. swait()
  1840. PlayAnimationFromTable({
  1841. CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1842. CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1843. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1844. CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1845. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1846. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1847. }, .2, false)
  1848. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1849. end
  1850. if targetted.Name ~= "CKbackup" then
  1851. local grab = nil
  1852. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 7)) do
  1853. if v:FindFirstChild('Head') then
  1854. Grabbed = true
  1855. --CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", v.Head, 1, .8)
  1856. grab = v
  1857. end
  1858. end
  1859. Humanoid.WalkSpeed = 0
  1860. for i = 0, 2, 0.1 do
  1861. swait()
  1862. if Grabbed == true then
  1863. grab:FindFirstChildOfClass("Humanoid").PlatformStand = true
  1864. --GGyro.position = Partss.Position
  1865. --GGyro.Parent = grab.Head
  1866. grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1867. end
  1868. PlayAnimationFromTable({
  1869. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1870. CFrame.new(-0.0263810754, 1.49789393, -0.36129567, 0.83927381, -0.177804202, 0.513814509, -0.0293880031, 0.928800881, 0.369412124, -0.542914331, -0.325137854, 0.774292946) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1871. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1872. CFrame.new(-0.925376594, 0.275374949, -0.912649989, 0.847262561, -0.507846355, 0.155686736, 0.278232396, 0.17463918, -0.944503605, 0.452473402, 0.84355998, 0.289265245) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1873. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1874. CFrame.new(-0.671897829, -2.02211738, 0.00865991414, 0.942302644, 0.108399101, -0.316726208, -0.108764961, 0.993929207, 0.0165806562, 0.31660068, 0.0188247077, 0.948372126) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1875. }, .25, false)
  1876. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1877. end
  1878. if Grabbed == true then
  1879. sel = math.random(1,3)
  1880. if Words=="English"then
  1881. if sel == 1 then
  1882. chatfunc("go to hell like your family did.")
  1883. elseif sel == 2 then
  1884. chatfunc("go kys.")
  1885. elseif sel == 3 then
  1886. chatfunc("...")
  1887. end
  1888. else
  1889. if sel == 1 then
  1890. chatfunc("last hope")
  1891. elseif sel == 2 then
  1892. chatfunc("last hope")
  1893. elseif sel == 3 then
  1894. chatfunc("last hope")
  1895. end
  1896. end --if targetted:FindFirstChild("Head")then
  1897. if targetted:FindFirstChild("Head")then local partasdeff = Instance.new("ParticleEmitter",targetted.Head)
  1898. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1899. partasdeff.LightEmission = .1
  1900. partasdeff.Size = NumberSequence.new(0.2)
  1901. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1902. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1903. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1904. partasdeff.Transparency = bbb
  1905. partasdeff.Size = aaa
  1906. partasdeff.ZOffset = .9
  1907. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1908. partasdeff.LockedToPart = false
  1909. partasdeff.EmissionDirection = "Back"
  1910. partasdeff.Lifetime = NumberRange.new(1, 2)
  1911. partasdeff.Rate = 1000
  1912. partasdeff.Rotation = NumberRange.new(-100, 100)
  1913. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1914. partasdeff.Speed = NumberRange.new(6)
  1915. partasdeff.VelocitySpread = 10000 partasdeff.Enabled=true
  1916. partasdeff.Enabled=false spawn(function()swait(10)partasdeff.Enabled=false end)end
  1917. for i = 0, 3, 0.1 do
  1918. swait()
  1919. if Grabbed == true then
  1920. grab:FindFirstChildOfClass("Humanoid").PlatformStand = true
  1921. --GGyro.position = Partss.Position
  1922. --GGyro.Parent = grab.Head
  1923. grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1924. end
  1925. PlayAnimationFromTable({
  1926. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1927. CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1928. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1929. CFrame.new(-1.5511272, 1.22937977, -0.634234905, 0.785770595, 0.333147645, 0.521131098, 0.522403002, -0.808557391, -0.270795107, 0.331149668, 0.485022962, -0.809378147) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1930. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1931. CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1932. }, .1, false)
  1933. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1934. end
  1935. grab.HumanoidRootPart.Transparency = 1
  1936. dmg(grab)
  1937. CFuncs["Sound"].Create("rbxassetid://429400881", grab.Head, .8, .8)
  1938. --CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", grab.Head, 1, .7)
  1939.  
  1940. coroutine.wrap(function()
  1941. wait(.4)
  1942. --partasdeff.Enabled=false
  1943. end)()
  1944. for i = 0, 3.5, 0.1 do
  1945. swait()
  1946. PlayAnimationFromTable({
  1947. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1948. CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1949. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1950. CFrame.new(-1.40260935, 1.29555511, -0.560751677, 0.832364976, 0.188659444, 0.521130562, 0.370884001, -0.88832134, -0.2707977, 0.411842346, 0.418681324, -0.809378505) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1951. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1952. CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1953. }, .3, false)
  1954. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1955. end
  1956. end
  1957. else
  1958. Humanoid.WalkSpeed = 0
  1959. for i = 0, 3, 0.1 do
  1960. swait()
  1961. PlayAnimationFromTable({
  1962. CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1963. CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1964. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1965. CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1966. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1967. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1968. }, .2, false)
  1969. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1970. end
  1971. sel = math.random(1,3)
  1972. if sel == 1 then
  1973. chatfunc("oh hi goodguyaiden")
  1974. elseif sel == 2 then
  1975. chatfunc("you tryed to kill me?")
  1976. elseif sel == 3 then
  1977. chatfunc("Sigh...")
  1978. end
  1979. for i = 0, 5, 0.1 do
  1980. swait()
  1981. PlayAnimationFromTable({
  1982. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1983. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1984. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1985. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1986. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1987. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1988. }, .3, false)
  1989. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1990. end
  1991. end
  1992. attack = false
  1993. Grabbed = false
  1994. k:Remove()
  1995. Humanoid.WalkSpeed = 35
  1996. end
  1997.  
  1998. function painlessrain()
  1999. attack = true
  2000. sel = math.random(1,3)
  2001. if Words=="English"then
  2002. if sel == 1 then
  2003. chatfunc("See you in hell.")
  2004. elseif sel == 2 then
  2005. chatfunc("go die.")
  2006. elseif sel == 3 then
  2007. chatfunc("R.I.P")
  2008. end
  2009. else
  2010. if sel == 1 then
  2011. chatfunc("????????????????")
  2012. elseif sel == 2 then
  2013. chatfunc("????????????????????")
  2014. elseif sel == 3 then
  2015. chatfunc("??????????")
  2016. end
  2017. end
  2018.  
  2019. Humanoid.WalkSpeed = 0
  2020. local ref1 = New("Part",m,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = Torso.CFrame,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  2021.  
  2022. coroutine.wrap(function()
  2023. for i = 0, 1 do
  2024. wait(.2)
  2025. --CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", RootPart, 1, 1.3)
  2026. end
  2027. end)()
  2028. for i = 0, 4, 0.1 do
  2029. swait()
  2030. PlayAnimationFromTable({
  2031. CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2032. CFrame.new(7.62939453e-06, 1.49997091, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2033. CFrame.new(2.01686478, 0.469705999, -0.0200805664, 0, -1, 0, 1, 0, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2034. CFrame.new(-1.97317946, 0.536730051, -0.0103883194, 0, 1, 0.000391999987, -1, 0, 0, 0, -0.000391999987, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2035. CFrame.new(0.499994695, -1.99996996, 0, 0.997888744, -0.0649459884, 0, 0.0649459884, 0.997888744, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2036. CFrame.new(-0.499997199, -1.99996936, -0, 0.998180866, 0.0602899939, 0, -0.0602899939, 0.998180866, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2037. }, .3, false)
  2038. moter.C0 = clerp(moter.C0, CFrame.new(0.118733972, -1.58793473, -0.00885154679, 0, 1, 0, 0.999851882, 0, -0.0172099993, -0.0172099974, 0, -0.999851882) * CFrame.Angles(0, 0,math.rad(doe*22)), 0.3)
  2039. moter2.C0 = clerp(moter2.C0, CFrame.new(-0.0808329955, -1.58807147, -0.0588302352, -0.000389999943, -1, 6.71189991e-06, 0.999845147, -0.000390057714, -0.0176019389, 0.0176019389, -1.53895854e-07, 0.999845147) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(doe*22)), 0.3)
  2040. end
  2041. for i = 0, 1.5, 0.1 do
  2042. swait()
  2043. PlayAnimationFromTable({
  2044. CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2045. CFrame.new(7.62939453e-06, 1.49997091, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2046. CFrame.new(1.49998474, 1.01833379, -0.0448913574, 1, 0, 0, 0, -1, 0, 0, 0, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2047. CFrame.new(-1.49998474, 1.01823509, 0.0254110973, 1, 0, 0, 0, -1, -0.000391999987, 0, 0.000391999987, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2048. CFrame.new(0.499994695, -1.99996996, 0, 0.997888744, -0.0649459884, 0, 0.0649459884, 0.997888744, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2049. CFrame.new(-0.499997199, -1.99996936, -0, 0.998180866, 0.0602899939, 0, -0.0602899939, 0.998180866, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2050. }, .3, false)
  2051. moter.C0 = clerp(moter.C0, CFrame.new(0.118963599, -1.58793688, -0.41859436, -0.0172099974, 0, -0.999851882, 0.999851882, 0, -0.0172099993, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2052. moter2.C0 = clerp(moter2.C0, CFrame.new(-0.0810479075, -1.58792508, -0.41858986, -0.0172099974, 9.93238825e-10, -0.999851882, 0.999852061, 1.94227323e-06, -0.0172099993, 1.94198219e-06, -1.00000012, -3.44189175e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2053. end
  2054. for i = 0, 0 do
  2055. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  2056. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  2057. for i=0,15 do RingE(Partss.CFrame*CFrame.Angles(math.rad(math.random(360)),math.rad(math.random(360)),math.rad(math.random(360))),.1+math.random(40)/100,30+math.random(70),0,30,3,0,ColorSequence.new(Color3.fromRGB(98, 37, 209)),-.025)end
  2058. Effects.Block.Create(BrickColor.new("Bright red"), Partss1.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  2059. Effects.Block.Create(BrickColor.new("Deep orange"), Partss1.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  2060. for i=0,15 do RingE(Partss1.CFrame*CFrame.Angles(math.rad(math.random(360)),math.rad(math.random(360)),math.rad(math.random(360))),.1+math.random(40)/100,30+math.random(70),0,30,3,0,ColorSequence.new(Color3.fromRGB(98, 37, 209)),-.025)end
  2061. CFuncs["Sound"].Create("rbxassetid://642890855", Character, 1, .5)
  2062. for i = 0, .5, 0.1 do
  2063. swait()
  2064. PlayAnimationFromTable({
  2065. CFrame.new(0.160087422, -3.66470256e-23, -0.0753137618, 0.15316838, 2.95750466e-22, 0.988200247, 9.50818972e-23, 1, -3.14019425e-22, -0.988200247, 1.42057819e-22, 0.15316838) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2066. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2067. CFrame.new(1.46630716, 1.08524323, -0.0336530581, 0.00764143467, -0.0426861309, 0.999059498, 0.0445286781, -0.998082876, -0.0429849848, 0.998979032, 0.0448152684, -0.0057259798) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2068. CFrame.new(-1.53188026, 0.0735908896, 2.69562906e-06, 0.978447855, 0.206495479, 2.48849392e-06, -0.206495419, 0.978447556, -1.05270137e-05, -4.61935997e-06, 9.78633761e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2069. CFrame.new(0.659685254, -2.0274992, -0.0100700259, 0.00885757804, -0.161218897, -0.986879349, 0.00904085487, 0.986890197, -0.161139548, 0.999920309, -0.00749491528, 0.0101990253) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2070. CFrame.new(-0.566697419, -2.04759264, -0.0995131433, 0.988195002, 0.078684561, 0.131453067, -0.0635149851, 0.991233289, -0.115855575, -0.139416695, 0.106138662, 0.984529436) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2071. }, .3, false)
  2072. moter.C0 = clerp(moter.C0, CFrame.new(0.0112046078, -1.63744116, -0.318734497, -0.0172122065, 2.46167183e-05, -0.999852002, 0.999850631, -0.00159030408, -0.0172121339, -0.00159040466, -0.999998927, 2.57790089e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2073. end
  2074. for i = 0, .5, 0.1 do
  2075. swait()
  2076. PlayAnimationFromTable({
  2077. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2078. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2079. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2080. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2081. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2082. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2083. }, .3, false)
  2084. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2085. end
  2086. end
  2087. attack = false
  2088. Humanoid.WalkSpeed = 35
  2089. wait(.4)
  2090. for i = 0, 150 do
  2091. swait(0.5)
  2092. mdmg(ref1, 3)
  2093. CFuncs["Sound"].Create("rbxassetid://200633492", Character, .5, 2)
  2094. ref1.Position = Mouse.hit.p+Vector3.new(math.random(-100,100)/100,0,math.random(-100,100)/100)
  2095. ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-2,2),0,math.random(-2,2))
  2096. Effects.Cylinder.Create(BrickColor.new("Really black"), ref1.CFrame, 15, 9999, 15, -0.2, 0, -0.2, 0.05,"Neon")
  2097. Effects.Cylinder.Create(BrickColor.new("Bright violet"), ref1.CFrame, 8, 9999, 8, -0.4, 0, -0.4, 0.1,"Neon")
  2098. end
  2099. ref1:Remove()
  2100. end
  2101.  
  2102. function deathrain()
  2103. attack = true
  2104. sel = math.random(1,3)
  2105. if Words=="English"then
  2106. if sel == 1 then
  2107. chatfunc("Run for your life")
  2108. end
  2109. else
  2110. if sel == 1 then
  2111. chatfunc("????????????????")
  2112. elseif sel == 2 then
  2113. chatfunc("????????????????????")
  2114. elseif sel == 3 then
  2115. chatfunc("??????????")
  2116. end
  2117. end
  2118.  
  2119. Humanoid.WalkSpeed = 0
  2120. local ref1 = New("Part",m,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = Torso.CFrame,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  2121.  
  2122. coroutine.wrap(function()
  2123. for i = 0, 1 do
  2124. wait(.2)
  2125. --CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", RootPart, 1, 1.3)
  2126. end
  2127. end)()
  2128. for i = 0, 4, 0.1 do
  2129. swait()
  2130. PlayAnimationFromTable({
  2131. CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2132. CFrame.new(7.62939453e-06, 1.49997091, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2133. CFrame.new(2.01686478, 0.469705999, -0.0200805664, 0, -1, 0, 1, 0, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2134. CFrame.new(-1.97317946, 0.536730051, -0.0103883194, 0, 1, 0.000391999987, -1, 0, 0, 0, -0.000391999987, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2135. CFrame.new(0.499994695, -1.99996996, 0, 0.997888744, -0.0649459884, 0, 0.0649459884, 0.997888744, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2136. CFrame.new(-0.499997199, -1.99996936, -0, 0.998180866, 0.0602899939, 0, -0.0602899939, 0.998180866, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2137. }, .3, false)
  2138. moter.C0 = clerp(moter.C0, CFrame.new(0.118733972, -1.58793473, -0.00885154679, 0, 1, 0, 0.999851882, 0, -0.0172099993, -0.0172099974, 0, -0.999851882) * CFrame.Angles(0, 0,math.rad(doe*22)), 0.3)
  2139. moter2.C0 = clerp(moter2.C0, CFrame.new(-0.0808329955, -1.58807147, -0.0588302352, -0.000389999943, -1, 6.71189991e-06, 0.999845147, -0.000390057714, -0.0176019389, 0.0176019389, -1.53895854e-07, 0.999845147) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(doe*22)), 0.3)
  2140. end
  2141. for i = 0, 1.5, 0.1 do
  2142. swait()
  2143. PlayAnimationFromTable({
  2144. CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2145. CFrame.new(7.62939453e-06, 1.49997091, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2146. CFrame.new(1.49998474, 1.01833379, -0.0448913574, 1, 0, 0, 0, -1, 0, 0, 0, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2147. CFrame.new(-1.49998474, 1.01823509, 0.0254110973, 1, 0, 0, 0, -1, -0.000391999987, 0, 0.000391999987, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2148. CFrame.new(0.499994695, -1.99996996, 0, 0.997888744, -0.0649459884, 0, 0.0649459884, 0.997888744, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2149. CFrame.new(-0.499997199, -1.99996936, -0, 0.998180866, 0.0602899939, 0, -0.0602899939, 0.998180866, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2150. }, .3, false)
  2151. moter.C0 = clerp(moter.C0, CFrame.new(0.118963599, -1.58793688, -0.41859436, -0.0172099974, 0, -0.999851882, 0.999851882, 0, -0.0172099993, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2152. moter2.C0 = clerp(moter2.C0, CFrame.new(-0.0810479075, -1.58792508, -0.41858986, -0.0172099974, 9.93238825e-10, -0.999851882, 0.999852061, 1.94227323e-06, -0.0172099993, 1.94198219e-06, -1.00000012, -3.44189175e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2153. end
  2154. for i = 0, 0 do
  2155. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  2156. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  2157. for i=0,15 do RingE(Partss.CFrame*CFrame.Angles(math.rad(math.random(360)),math.rad(math.random(360)),math.rad(math.random(360))),.1+math.random(40)/100,30+math.random(70),0,30,3,0,ColorSequence.new(Color3.fromRGB(255, 0, 0)),-.025)end
  2158. Effects.Block.Create(BrickColor.new("Bright red"), Partss1.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  2159. Effects.Block.Create(BrickColor.new("Deep orange"), Partss1.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  2160. for i=0,15 do RingE(Partss1.CFrame*CFrame.Angles(math.rad(math.random(360)),math.rad(math.random(360)),math.rad(math.random(360))),.1+math.random(40)/100,30+math.random(70),0,30,3,0,ColorSequence.new(Color3.fromRGB(255, 0, 0)),-.025)end
  2161. CFuncs["Sound"].Create("rbxassetid://642890855", Character, 1, .5)
  2162. for i = 0, .5, 0.1 do
  2163. swait()
  2164. PlayAnimationFromTable({
  2165. CFrame.new(0.160087422, -3.66470256e-23, -0.0753137618, 0.15316838, 2.95750466e-22, 0.988200247, 9.50818972e-23, 1, -3.14019425e-22, -0.988200247, 1.42057819e-22, 0.15316838) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2166. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2167. CFrame.new(1.46630716, 1.08524323, -0.0336530581, 0.00764143467, -0.0426861309, 0.999059498, 0.0445286781, -0.998082876, -0.0429849848, 0.998979032, 0.0448152684, -0.0057259798) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2168. CFrame.new(-1.53188026, 0.0735908896, 2.69562906e-06, 0.978447855, 0.206495479, 2.48849392e-06, -0.206495419, 0.978447556, -1.05270137e-05, -4.61935997e-06, 9.78633761e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2169. CFrame.new(0.659685254, -2.0274992, -0.0100700259, 0.00885757804, -0.161218897, -0.986879349, 0.00904085487, 0.986890197, -0.161139548, 0.999920309, -0.00749491528, 0.0101990253) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2170. CFrame.new(-0.566697419, -2.04759264, -0.0995131433, 0.988195002, 0.078684561, 0.131453067, -0.0635149851, 0.991233289, -0.115855575, -0.139416695, 0.106138662, 0.984529436) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2171. }, .3, false)
  2172. moter.C0 = clerp(moter.C0, CFrame.new(0.0112046078, -1.63744116, -0.318734497, -0.0172122065, 2.46167183e-05, -0.999852002, 0.999850631, -0.00159030408, -0.0172121339, -0.00159040466, -0.999998927, 2.57790089e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2173. end
  2174. for i = 0, .5, 0.1 do
  2175. swait()
  2176. PlayAnimationFromTable({
  2177. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2178. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2179. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2180. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2181. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2182. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2183. }, .3, false)
  2184. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2185. end
  2186. end
  2187. attack = false
  2188. Humanoid.WalkSpeed = 35
  2189. wait(.4)
  2190. for i = 0, 300 do
  2191. swait(0.5)
  2192. mdmg(ref1, 3)
  2193. CFuncs["Sound"].Create("rbxassetid://200633492", Character, .5, 2)
  2194. ref1.Position = Mouse.hit.p+Vector3.new(math.random(-100,100)/100,0,math.random(-100,100)/100)
  2195. ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-20,20),0,math.random(-20,20))
  2196. Effects.Cylinder.Create(BrickColor.new("Really black"), ref1.CFrame, 100, 9999999, 100, -0.2, 0, -0.2, 0.05,"Neon")
  2197. Effects.Cylinder.Create(BrickColor.new("Crimson"), ref1.CFrame, 50, 9999999, 50, -0.4, 0, -0.4, 0.1,"Neon")
  2198. end
  2199. ref1:Remove()
  2200. end
  2201.  
  2202. function TargetSelect(person)
  2203. local dd=coroutine.wrap(function()
  2204. if targetted ~= person then
  2205. targetted = person
  2206. img2.Size = UDim2.new(1,0,1,0)
  2207. img2.ImageTransparency = 0
  2208. img2.Position = UDim2.new(0,0,0,0)
  2209. for i = 0, 2, 0.1 do
  2210. swait()
  2211. img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
  2212. img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
  2213. img2.ImageTransparency = img2.ImageTransparency + 0.05
  2214. end
  2215. end
  2216. end)
  2217. dd()
  2218. end
  2219.  
  2220. function LockOn()
  2221. local hum=FindHumanoid(Mouse.Target)
  2222. if hum then
  2223. if hum.Parent:FindFirstChild("Head")and hum.Parent:FindFirstChild("HumanoidRootPart")then
  2224. TargetSelect(hum.Parent)
  2225. CFuncs["Sound"].Create("rbxassetid://743521656", Character, 1, .8)
  2226. end
  2227. end
  2228. end
  2229.  
  2230.  
  2231. function ofmoosic() -- 2 lazi hoh
  2232. delays = true
  2233. while wait() and kkk and kkk.Volume >= 0.02 do
  2234. kkk.Volume = kkk.Volume - 0.05
  2235. end
  2236. wait(0.1)
  2237. kkk.Pitch = 0
  2238. kkk.PlaybackSpeed = 0
  2239. play = false
  2240. delays = false
  2241. end
  2242. function onmoosic()
  2243. delays = true
  2244. kkk.Pitch = 1
  2245. kkk.PlaybackSpeed = 1
  2246. while wait() and kkk and kkk.Volume <= 1.5 do
  2247. kkk.Volume = kkk.Volume + 0.05
  2248. end
  2249. wait(0.1)
  2250. play = true
  2251. delays = false
  2252. end
  2253.  
  2254. Mouse.Button1Down:connect(function()
  2255. if attack == false then
  2256. attackone(targetted)
  2257. end
  2258. end)
  2259.  
  2260. Mouse.KeyDown:connect(function(k)
  2261. k = k:lower()
  2262. if attack == false and k == 'q' then
  2263. LockOn()
  2264. end
  2265. if k == 'z' and attack == false then
  2266. hedshoot()
  2267. elseif k == 'x' and attack == false and targetted ~= nil then
  2268. moarblood()
  2269. elseif k == 'c' and attack == false then
  2270. painlessrain()delays = false
  2271. elseif k == 'e' and attack == false then
  2272. deathrain()delays = false
  2273. elseif k == 'v' and attack == false then
  2274. attacktwo()
  2275. elseif k == 'm' and play == true and delays == false then
  2276. ofmoosic()
  2277. elseif k == 'm' and play == false and delays == false then
  2278. onmoosic()
  2279. elseif k=="e"and attack == false then
  2280. targetted=nil
  2281. end
  2282. end)
  2283. kkk = Instance.new("Sound",Character)
  2284. kkk.Volume = 10
  2285. kkk.PlaybackSpeed = 1
  2286. kkk.Pitch = 1
  2287. kkk.SoundId = "rbxassetid://1438843849"
  2288. kkk:Play()
  2289. kkk.Name = "a"
  2290. kkk.Looped = true
  2291. kkk.TimePosition = 40
  2292. spawn(function()
  2293. while swait()do
  2294. if targetted~=nil then if targetted:FindFirstChild("HumanoidRootPart")==nil or targetted.Parent==nil then targetted=nil end end
  2295. Humanoid.Name=""Humanoid.MaxHealth=1/0 Humanoid.Health=0/0 Humanoid.PlatformStand=false
  2296. if Character:FindFirstChildOfClass("ForceField")then Character:FindFirstChildOfClass("ForceField").Visible=false else Instance.new("ForceField",Character).Name=""end
  2297. end
  2298. end)
  2299. spawn(function()
  2300. local bb=Instance.new("BillboardGui", Head )bb.AlwaysOnTop=true bb.Size=UDim2.new(1,0,1,0)bb.StudsOffset=Vector3.new(0,4.5,0)
  2301. local t=Instance.new("TextLabel",bb)t.Size=UDim2.new(1,0,1,0)t.Text="Last Hope"t.TextColor3=Color3.new(.75,.0,.0)t.TextStrokeTransparency=.5
  2302. t.BackgroundTransparency=1 t.TextSize=40 t.Font="Antique"
  2303. while swait()do
  2304. bb.StudsOffset=Vector3.new(math.random(-50,50)/50,4.5+ math.random(-80,80)/50,math.random(-130,130)/50)
  2305. end
  2306. end)
  2307.  
  2308. coroutine.wrap(function()
  2309. while true do
  2310. swait()
  2311. for i, v in pairs(Character.WeaponModel:GetChildren()) do
  2312. if v:IsA("Part") then
  2313. v.Anchored = false
  2314. end
  2315. end
  2316. for i, v in pairs(Character:GetChildren()) do
  2317. if v:IsA("Part") then
  2318. v.Anchored = false
  2319. elseif v:IsA("Accessory") then
  2320. v.Handle.Anchored = false
  2321. end
  2322. end
  2323. end
  2324. end)()
  2325. coroutine.wrap(function()
  2326. while 1 do
  2327. swait()
  2328. if doe <= 360 then
  2329. doe = doe + 2
  2330. else
  2331. doe = 0
  2332. end
  2333. end
  2334. end)()
  2335. while true do
  2336. swait()
  2337. for i, v in pairs(Character:GetChildren()) do
  2338. if v:IsA("Part") then
  2339. v.Material = "SmoothPlastic"
  2340. elseif v:IsA("Accessory") then
  2341. v:WaitForChild("Handle").Material = "SmoothPlastic"
  2342. end
  2343. end
  2344. while true do
  2345. swait()
  2346. Character:FindFirstChildOfClass("Humanoid").MaxHealth = math.huge
  2347. Character:FindFirstChildOfClass("Humanoid").Health = math.huge
  2348. imgl.Rotation = imgl.Rotation + 3
  2349. img2.Rotation = img2.Rotation + 3
  2350. if targetted ~= nil then
  2351. abss.Adornee = targetted:FindFirstChild("HumanoidRootPart") or targetted:FindFirstChild("UpperTorso")
  2352. abss.Enabled = true
  2353. elseif targetted == nil then
  2354. abss.Adornee = nil
  2355. abss.Enabled = false
  2356. end
  2357.  
  2358. while true and imgl.Rotation >= 360 do
  2359. imgl.Rotation = 0
  2360. img2.Rotation = 0
  2361. end
  2362. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  2363. velocity = RootPart.Velocity.y
  2364. sine = sine + change
  2365. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  2366. if RootPart.Velocity.y > 1 and hit == nil then
  2367. Anim = "Jump"
  2368. if attack == false then
  2369. PlayAnimationFromTable({
  2370. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2371. CFrame.new(-0.0579944476, 1.48445117, -0.000906195492, 0.999631822, -0.0259140469, -0.00804444961, 0.0262291897, 0.998776913, 0.0419151038, 0.0069484422, -0.0421099029, 0.999089062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2372. CFrame.new(1.68067598, 0.167780995, 5.50026158e-08, 0.965881884, -0.258982956, -3.41060513e-13, 0.258982956, 0.965881884, 4.47034836e-07, 8.49010675e-08, 3.16640808e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2373. CFrame.new(-1.67620921, 0.188169807, -3.04922651e-07, 0.95698452, 0.290146649, -2.61441073e-07, -0.290146649, 0.95698452, -1.0069979e-05, -2.89639524e-06, 1.04542296e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2374. CFrame.new(0.537238836, -1.93797374, 0.176598221, 0.998698533, -0.0506777391, -0.00574572897, 0.0510024093, 0.992341697, 0.112511501, -6.35704041e-08, -0.112657718, 0.993634105) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2375. CFrame.new(-0.536944568, -1.94808352, 0.126473114, 0.998626292, 0.0520468242, 0.00521374354, -0.0523067154, 0.993665218, 0.0995327011, -3.84102691e-07, -0.099668026, 0.995023906) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2376. }, .3, false)
  2377. moter.C0 = clerp(moter.C0, CFrame.new(0.0111988392, -1.63769972, -0.318750381, -0.0172117054, 0, -0.999851942, 0.999851942, 0, -0.0172116756, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2378. end
  2379. elseif RootPart.Velocity.y < -1 and hit == nil then
  2380. Anim = "Fall"
  2381. if attack == false then
  2382. PlayAnimationFromTable({
  2383. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2384. CFrame.new(-0.0576509275, 1.50532985, -0.129091382, 0.999631822, -0.0231846143, -0.0140984114, 0.0262298863, 0.958684564, 0.283279002, 0.00694822101, -0.283544153, 0.958935201) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2385. CFrame.new(1.68622994, 0.21415168, 7.02040666e-08, 0.881990671, -0.471266806, -3.41060513e-13, 0.471266806, 0.881990671, 4.47034836e-07, 1.54493137e-07, 2.89139166e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2386. CFrame.new(-1.72513735, 0.240890861, 2.54038241e-07, 0.814108491, 0.58071363, -2.61430017e-07, -0.580713034, 0.814108849, -1.00698489e-05, -6.08482924e-06, 8.98058715e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2387. CFrame.new(0.536720514, -1.92783141, 0.223740995, 0.998698533, -0.0498600565, -0.0107376017, 0.0510031059, 0.976314366, 0.210260883, -3.04512355e-07, -0.210534185, 0.977587521) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2388. CFrame.new(-0.535922825, -1.92850935, 0.222419083, 0.99863112, 0.0512506701, 0.0104565797, -0.0523065142, 0.978474379, 0.199629858, -3.7062793e-07, -0.199902818, 0.97981596) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2389. }, .3, false)
  2390. moter.C0 = clerp(moter.C0, CFrame.new(0.0112015437, -1.63769758, -0.318750381, -0.0172110498, 0, -0.999851942, 0.999851942, 0, -0.0172110498, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2391. end
  2392. elseif Torsovelocity < 1 and hit ~= nil then
  2393. Anim = "Idle"
  2394. if attack == false then
  2395. change = 1
  2396. PlayAnimationFromTable({
  2397. CFrame.new(0.0315842479, -0.0265286062, -0.152690947, 0.906307876, 0.109381199, -0.408217728, 0, 0.965926111, 0.25881815, 0.422617942, -0.234568939, 0.875426471),
  2398. CFrame.new(8.40146095e-06, 1.4825958, -0.0984789878, 0.939692557, -0.059389703, 0.336824298, 0.0298068672, 0.995281875, 0.0923336893, -0.340718806, -0.0767255723, 0.937029362),
  2399. CFrame.new(1.10245335, 0.636036694, -0.730026484, 0.875466704, 0.48325485, 0.00478051743, 0.116469122, -0.201375037, -0.972565234, -0.469034195, 0.852005303, -0.232581407),
  2400. CFrame.new(-0.395449817, 0.579820335, -0.690471053, -0.341808617, -0.515997887, -0.785438061, -0.896480024, 0.429773033, 0.107790381, 0.28194046, 0.740973234, -0.609481931),
  2401. CFrame.new(0.499991119, -2.02235937, -0.229938298, 0.982728899, -0.0649467632, 0.173279479, 0.106723413, 0.963886976, -0.243992254, -0.15117538, 0.258271217, 0.954170942),
  2402. CFrame.new(-0.59830004, -2.02112007, -0.211634785, 0.983016431, 0.0602907613, 0.173330963, -0.0124089085, 0.964169204, -0.26499784, -0.183097318, 0.258346409, 0.948542297),
  2403. }, .3, false)
  2404. moter.C0 = clerp(moter.C0, CFrame.new(0.118963495, -1.58793092, -0.41859436, -0.0172099974, 0, -0.999851882, 0.999851882, 0, -0.0172099993, 0, -1, -0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2405. moter2.C0 = clerp(moter2.C0, CFrame.new(-0.0810516179, -1.58793187, -0.41859436, -0.0172099974, 0, -0.999851882, 0.999851882, 0, -0.0172099993, 0, -1, -0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2406. end
  2407. elseif Torsovelocity > 2 and hit ~= nil then
  2408. Anim = "Walk"
  2409. if attack == false then
  2410. PlayAnimationFromTable({
  2411. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0- .08 * math.cos((sine) / 5), 0) * CFrame.Angles(0, 0, 0),
  2412. CFrame.new(-0.0595112406, 1.55331731, -0.0425721854, 0.999631822, -0.0248252042, -0.010953242, 0.0262294486, 0.987443328, 0.155781403, 0.00694842171, -0.156010598, 0.987731278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2413. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  2414. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  2415. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  2416. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  2417. }, .3, false)
  2418. moter.C0 = clerp(moter.C0, CFrame.new(0.118963495, -1.58793092, -0.41859436, -0.0172099974, 0, -0.999851882, 0.999851882, 0, -0.0172099993, 0, -1, -0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2419. moter2.C0 = clerp(moter2.C0, CFrame.new(-0.0810516179, -1.58793187, -0.41859436, -0.0172099974, 0, -0.999851882, 0.999851882, 0, -0.0172099993, 0, -1, -0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2420. end
  2421. end
  2422. if 0 < #Effects then
  2423. for e = 1, #Effects do
  2424. if Effects[e] ~= nil then
  2425. local Thing = Effects[e]
  2426. if Thing ~= nil then
  2427. local Part = Thing[1]
  2428. local Mode = Thing[2]
  2429. local Delay = Thing[3]
  2430. local IncX = Thing[4]
  2431. local IncY = Thing[5]
  2432. local IncZ = Thing[6]
  2433. if Thing[2] == "Shoot" then
  2434. local Look = Thing[1]
  2435. local move = 30
  2436. if Thing[8] == 3 then
  2437. move = 10
  2438. end
  2439. local hit, pos = rayCast(Thing[4], Thing[1], move, m)
  2440. if Thing[10] ~= nil then
  2441. da = pos
  2442. cf2 = CFrame.new(Thing[4], Thing[10].Position)
  2443. cfa = CFrame.new(Thing[4], pos)
  2444. tehCF = cfa:lerp(cf2, 0.2)
  2445. Thing[1] = tehCF.lookVector
  2446. end
  2447. local mag = (Thing[4] - pos).magnitude
  2448. Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
  2449. if Thing[8] == 2 then
  2450. Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
  2451. end
  2452. Thing[4] = Thing[4] + Look * move
  2453. Thing[3] = Thing[3] - 1
  2454. if 2 < Thing[5] then
  2455. Thing[5] = Thing[5] - 0.3
  2456. Thing[6] = Thing[6] - 0.3
  2457. end
  2458. if hit ~= nil then
  2459. Thing[3] = 0
  2460. if Thing[8] == 1 or Thing[8] == 3 then
  2461. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  2462. else
  2463. if Thing[8] == 2 then
  2464. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  2465. if (hit.Parent:FindFirstChildOfClass("Humanoid")) ~= nil or (hit.Parent.Parent:FindFirstChildOfClass("Humanoid")) ~= nil then
  2466. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  2467. ref.Anchored = true
  2468. ref.CFrame = CFrame.new(pos)
  2469. CFuncs["Sound"].Create("161006093", ref, 1, 1.2)
  2470. game:GetService("Debris"):AddItem(ref, 0.2)
  2471. Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
  2472. Effects["Ring"].Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
  2473. MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
  2474. end
  2475. end
  2476. end
  2477. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  2478. ref.Anchored = true
  2479. ref.CFrame = CFrame.new(pos)
  2480. Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
  2481. game:GetService("Debris"):AddItem(ref, 1)
  2482. end
  2483. if Thing[3] <= 0 then
  2484. table.remove(Effects, e)
  2485. end
  2486. end
  2487. do
  2488. do
  2489. if Thing[2] == "FireWave" then
  2490. if Thing[3] <= Thing[4] then
  2491. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
  2492. Thing[3] = Thing[3] + 1
  2493. Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
  2494. else
  2495. Part.Parent = nil
  2496. table.remove(Effects, e)
  2497. end
  2498. end
  2499. if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
  2500. if Thing[1].Transparency <= 1 then
  2501. if Thing[2] == "Block1" then
  2502. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2503. Mesh = Thing[7]
  2504. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2505. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2506. else
  2507. if Thing[2] == "Block2" then
  2508. Thing[1].CFrame = Thing[1].CFrame
  2509. Mesh = Thing[7]
  2510. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2511. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2512. else
  2513. if Thing[2] == "Fire" then
  2514. Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
  2515. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2516. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2517. else
  2518. if Thing[2] == "Cylinder" then
  2519. Mesh = Thing[7]
  2520. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2521. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2522. else
  2523. if Thing[2] == "Blood" then
  2524. Mesh = Thing[7]
  2525. Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
  2526. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2527. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2528. else
  2529. if Thing[2] == "Elec" then
  2530. Mesh = Thing[10]
  2531. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  2532. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2533. else
  2534. if Thing[2] == "Disappear" then
  2535. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2536. else
  2537. if Thing[2] == "Shatter" then
  2538. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2539. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  2540. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  2541. Thing[6] = Thing[6] + Thing[5]
  2542. end
  2543. end
  2544. end
  2545. end
  2546. end
  2547. end
  2548. end
  2549. end
  2550. else
  2551. Part.Parent = nil
  2552. table.remove(Effects, e)
  2553. end
  2554. end
  2555. end
  2556. end
  2557. end
  2558. end
  2559. end
  2560. end
  2561. end
  2562. end
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