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- Blighted Armaments
- (2 piece) After spending resource gain between 50% and 120% spent resource back over 12 seconds.
- (4 piece) Gaining 25% of your maximum resource adds Frenzy, increasing your attack speed by 2% and damage reduction by 1% for 6 seconds stacking up to 10 times.
- (6 piece) Hitting with a resource-spending attack consumes one stack, instantly dealing 200% weapon damage.
- (7 piece) Casting Overcharge will consume all stacks, each stack will grant an additional 1 second to Overcharge. While Overcharged each hit deals 3 stacks worth of damage and increase your attack speed by an additional 5%. You cannot gain Frenzy while Overcharged.
- Plink's Transfusion
- (2 piece) Each successful hit causes the enemy to bleed for 300% weapon damage over 8 seconds. Bleeding enemies recover when they block or you fumble.
- (4 piece) Gain an additional 4% of your Life on Hit for each bleeding enemy within 10 meters.
- (6 piece) Bleeding enemies take 20% of your Life on Hit every attack.
- (7 piece) Extend the range of the 4 piece bonus by your pickup radius.
- Summoner's Ordnance
- (2 piece) Double the effectiveness of your Summon Pet ability. Pets now last until they die.
- (4 piece) Every 8 seconds summon an extra pet for 8 seconds. This will not affect your pet count.
- (6 piece) Increases your pet count by 2. Each time a new pet deals damage reduces your Summon Pet cooldown by 1.
- (7 piece) For every pet you have summoned increase your cooldown reduction by 2%.
- Zeus' Relics
- (2 piece) Dealing elemental damage will cause a Lightning Strike for 150% weapon damage and cause Elemental Paralysis that lasts 6 seconds. Stacks up to 2 times per elemental type.
- (4 piece) Every Lightning Strike creates an arc that spreads Elemental Paralysis to another enemy within 3 meters.
- (6 piece) Lightning Strike deals 10% additional damage for every Elemental Paralysis stack it has.
- (7 piece) Arc Blast also gains the augment Storm Cloud and increasing the number of Lightning Strikes produced by 1.
- Ranger's Reach
- (2 piece) Attacks deal 2% more damage for every meter between you and the target, maximum of 40 meters.
- (4 piece) Reduce all damage from ranged attacks by 15%. Attacks that hit enemies within 20 meters now pierce.
- (6 piece) Power shots deal and additional 2% damage for every meter between you and the target.
- (7 piece) Summons the aid of a Valkyrie from Valhalla that mimics your attacks.
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