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- -- hookmetamethod
- local remote = game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest
- local namecall
- namecall = hookmetamethod(game, "__namecall", function(self, ...)
- local args = {...}
- local method = getnamecallmethod()
- if not checkcaller() and self == remote and method:lower() == "fireserver" then
- args[1] = "Sigma2"
- args[2] = "All"
- return namecall(self, unpack(args))
- end
- return namecall(self, ...)
- end)
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