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- SCAR:
- Item_Information:
- Item_Name: "&4FN SCAR"
- Item_Type: 351~13
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: snowball
- Removal_Or_Drag_Delay: 35-true
- Projectile_Speed: 35
- Projectile_Damage: 4
- Bullet_Spread: 1
- Sounds_Shoot: BLOCK_STONE_PLACE-1-1-0,BLOCK_GLASS_BREAK-1-1-0
- Fully_Automatic:
- Enable: true
- Fire_Rate: 4
- Reload:
- Enable: true
- Reload_Amount: 30
- Reload_Duration: 60
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Scope:
- Enable: true
- Zoom_Amount: 3
- Zoom_Bullet_Spread: 0
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Particles:
- Enable: true
- Particle_Hit: block_break-173
- Abilities:
- Reset_Hit_Cooldown: true
- FNF2000:
- Item_Information:
- Item_Name: "&eFN F2000"
- Item_Type: 351~0
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: snowball
- Removal_Or_Drag_Delay: 35-true
- Projectile_Speed: 30
- Projectile_Damage: 3
- Bullet_Spread: 1
- Sounds_Shoot: BLOCK_STONE_PLACE-1-1-0,BLOCK_GLASS_BREAK-1-1-0
- Fully_Automatic:
- Enable: true
- Fire_Rate: 6
- Reload:
- Enable: true
- Reload_Amount: 30
- Reload_Duration: 60
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Scope:
- Enable: true
- Zoom_Amount: 3
- Zoom_Bullet_Spread: 0
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Particles:
- Enable: true
- Particle_Hit: block_break-173
- Abilities:
- Reset_Hit_Cooldown: true
- M16:
- Item_Information:
- Item_Name: "&eM16"
- Item_Type: 291
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: snowball
- Removal_Or_Drag_Delay: 35-true
- Projectile_Speed: 30
- Projectile_Damage: 4
- Bullet_Spread: 1
- Sounds_Shoot: BLOCK_STONE_PLACE-1-1-0,BLOCK_GLASS_BREAK-1-1-0
- Fully_Automatic:
- Enable: true
- Fire_Rate: 4
- Reload:
- Enable: true
- Reload_Amount: 60
- Reload_Duration: 120
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Scope:
- Enable: true
- Zoom_Amount: 3
- Zoom_Bullet_Spread: 0
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Particles:
- Enable: true
- Particle_Hit: block_break-173
- Abilities:
- Reset_Hit_Cooldown: true
- M4A1:
- Item_Information:
- Item_Name: "&eM4A1"
- Item_Type: 291
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: snowball
- Removal_Or_Drag_Delay: 35-true
- Projectile_Speed: 30
- Projectile_Damage: 4
- Bullet_Spread: 1
- Sounds_Shoot: BLOCK_STONE_PLACE-1-1-0,BLOCK_GLASS_BREAK-1-1-0
- Fully_Automatic:
- Enable: true
- Fire_Rate: 6
- Reload:
- Enable: true
- Reload_Amount: 30
- Reload_Duration: 60
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Scope:
- Enable: true
- Zoom_Amount: 3
- Zoom_Bullet_Spread: 0
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Particles:
- Enable: true
- Particle_Hit: block_break-173
- Abilities:
- Reset_Hit_Cooldown: true
- mp5:
- Item_Information:
- Item_Name: "&eHK MP5"
- Item_Type: 2258
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Removal_Or_Drag_Delay: 15-true
- Projectile_Speed: 25
- Projectile_Damage: 4
- Bullet_Spread: 0
- Sounds_Shoot: BLOCK_STONE_PLACE-1-1-1,BLOCK_GLASS_BREAK-1-1-1
- Fully_Automatic:
- Enable: true
- Fire_Rate: 8
- Reload:
- Enable: true
- Reload_Amount: 30
- Reload_Duration: 60
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Particles:
- Enable: true
- Particle_Hit: block_break-173
- Abilities:
- Reset_Hit_Cooldown: true
- mp7:
- Item_Information:
- Item_Name: "&eHK MP7"
- Item_Type: 294
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Removal_Or_Drag_Delay: 15-true
- Projectile_Speed: 20
- Projectile_Damage: 4
- Bullet_Spread: 0.5
- Sounds_Shoot: BLOCK_STONE_PLACE-1-1-2,BLOCK_GLASS_BREAK-1-1-2
- Fully_Automatic:
- Enable: true
- Fire_Rate: 7
- Reload:
- Enable: true
- Reload_Amount: 40
- Reload_Duration: 80
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Particles:
- Enable: true
- Particle_Hit: block_break-173
- Abilities:
- Reset_Hit_Cooldown: true
- UMP:
- Item_Information:
- Item_Name: "&eHK UMP"
- Item_Type: 351~8
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 2
- Projectile_Type: snowball
- Removal_Or_Drag_Delay: 15-true
- Projectile_Speed: 40
- Projectile_Damage: 3
- Bullet_Spread: 0.7
- Sounds_Shoot: BLOCK_STONE_PLACE-1-1-2
- Fully_Automatic:
- Enable: true
- Fire_Rate: 7
- Reload:
- Enable: true
- Reload_Amount: 30
- Reload_Duration: 60
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Particles:
- Enable: true
- Particle_Hit: block_break-173
- Abilities:
- Reset_Hit_Cooldown: true
- SPAS-12:
- Item_Information:
- Item_Name: "&eSPAS-12"
- Item_Type: 275
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 100
- Recoil_Amount: 0
- Projectile_Amount: 4
- Projectile_Type: snowball
- Removal_Or_Drag_Delay: 15-true
- Projectile_Speed: 30
- Projectile_Damage: 15
- Bullet_Spread: 4
- Sounds_Shoot: ENTITY_WITHER_HURT-1-1-0,BLOCK_ANVIL_USE-1-1-0
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0
- Reload:
- Enable: true
- Reload_Amount: 7
- Reload_Duration: 140
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Particles:
- Enable: true
- Particle_Hit: block_break-173
- Abilities:
- Reset_Hit_Cooldown: true
- Knockback: 1
- remintonM870:
- Item_Information:
- Item_Name: "&eRemintonM870"
- Item_Type: 2263
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 140
- Recoil_Amount: 0
- Projectile_Amount: 4
- Projectile_Type: snowball
- Removal_Or_Drag_Delay: 15-true
- Projectile_Speed: 30
- Projectile_Damage: 18
- Bullet_Spread: 4
- Sounds_Shoot: ENTITY_WITHER_HURT-1-1-0,BLOCK_ANVIL_USE-1-1-0
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0
- Reload:
- Enable: true
- Reload_Amount: 8
- Reload_Duration: 190
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Particles:
- Enable: true
- Particle_Hit: block_break-173
- Abilities:
- Reset_Hit_Cooldown: true
- Knockback: 1
- SAIGA:
- Item_Information:
- Item_Name: "&eSAIGA12"
- Item_Type: 2263
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 10
- Recoil_Amount: 0
- Projectile_Amount: 4
- Projectile_Type: snowball
- Removal_Or_Drag_Delay: 15-true
- Projectile_Speed: 30
- Projectile_Damage: 5
- Bullet_Spread: 4
- Sounds_Shoot: ENTITY_WITHER_HURT-1-1-0,BLOCK_ANVIL_USE-1-1-0
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0
- Reload:
- Enable: true
- Reload_Amount: 8
- Reload_Duration: 190
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Particles:
- Enable: true
- Particle_Hit: block_break-173
- Abilities:
- Reset_Hit_Cooldown: true
- Knockback: 1
- WA2000:
- Item_Information:
- Item_Name: "&eWA2000"
- Item_Type: 270
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 10
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: snowball
- Removal_Or_Drag_Delay: 80-true
- Projectile_Speed: 30
- Projectile_Damage: 5
- Bullet_Spread: 1
- Sounds_Shoot: ENTITY_WITHER_HURT-1-1-0,BLOCK_ANVIL_PLACE-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 6
- Reload_Duration: 120
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Scope:
- Enable: true
- Zoom_Amount: 5
- Zoom_Bullet_Spread: 0
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Particles:
- Enable: true
- Particle_Hit: block_break-173
- Abilities:
- Reset_Hit_Cooldown: true
- L96A1:
- Item_Information:
- Item_Name: "&eL96A1"
- Item_Type: 257
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 80
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: snowball
- Removal_Or_Drag_Delay: 80-true
- Projectile_Speed: 40
- Projectile_Damage: 15
- Bullet_Spread: 0
- Sounds_Shoot: ENTITY_WITHER_HURT-1-1-0,BLOCK_ANVIL_PLACE-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 10
- Reload_Duration: 200
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Scope:
- Enable: true
- Zoom_Amount: 5
- Zoom_Bullet_Spread: 0
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Particles:
- Enable: true
- Particle_Hit: block_break-173
- Abilities:
- Reset_Hit_Cooldown: true
- Knockback: 1
- Kar98k:
- Item_Information:
- Item_Name: "&eKar98k"
- Item_Type: 273
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 40
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: snowball
- Removal_Or_Drag_Delay: 80-true
- Projectile_Speed: 37
- Projectile_Damage: 9
- Bullet_Spread: 1
- Sounds_Shoot: ENTITY_WITHER_HURT-1-1-0,BLOCK_ANVIL_PLACE-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 5
- Reload_Duration: 100
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Scope:
- Enable: true
- Zoom_Amount: 5
- Zoom_Bullet_Spread: 0
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Particles:
- Enable: true
- Particle_Hit: block_break-173
- Abilities:
- Reset_Hit_Cooldown: true
- Knockback: 1
- Dual:
- Item_Information:
- Item_Name: "&eDual Shotgun"
- Item_Type: 2267
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Dual_Wield: true
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 80
- Recoil_Amount: 0
- Projectile_Amount: 4
- Projectile_Type: snowball
- Removal_Or_Drag_Delay: 15-true
- Projectile_Speed: 20
- Projectile_Damage: 10
- Bullet_Spread: 3
- Sounds_Shoot: ENTITY_WITHER_HURT-1-1-0,BLOCK_ANVIL_USE-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 2
- Reload_Duration: 80
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Potion_Effects:
- Activation: shot
- Potion_Effect_Shooter: BLINDNESS-100-3,NIGHT_VISION-100-3,SLOW-100-3
- Potion_Effect_Victim: WITHER-60-1
- Abilities:
- Reset_Hit_Cooldown: true
- man10spear:
- Item_Information:
- Item_Name: "&b&lMan10Spear"
- Item_Type: 239
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 60
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: energy
- Projectile_Subtype: 5-3-0-0
- Removal_Or_Drag_Delay: 15-true
- Projectile_Speed: 10
- Projectile_Damage: 100
- Bullet_Spread: 0
- Sounds_Shoot: ENTITY_WITHER_HURT-1-1-0,BLOCK_ANVIL_USE-1-1-0
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Particles:
- Enable: true
- Particle_Player_Shoot: flames-1,smoke
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