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リンクサバ

Dec 26th, 2018
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  1. SCAR:
  2. Item_Information:
  3. Item_Name: "&4FN SCAR"
  4. Item_Type: 351~13
  5. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  6. Shooting:
  7. Right_Click_To_Shoot: true
  8. Cancel_Left_Click_Block_Damage: true
  9. Cancel_Right_Click_Interactions: true
  10. Recoil_Amount: 1
  11. Projectile_Amount: 1
  12. Projectile_Type: snowball
  13. Removal_Or_Drag_Delay: 35-true
  14. Projectile_Speed: 35
  15. Projectile_Damage: 4
  16. Bullet_Spread: 1
  17. Sounds_Shoot: BLOCK_STONE_PLACE-1-1-0,BLOCK_GLASS_BREAK-1-1-0
  18. Fully_Automatic:
  19. Enable: true
  20. Fire_Rate: 4
  21. Reload:
  22. Enable: true
  23. Reload_Amount: 30
  24. Reload_Duration: 60
  25. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  26. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  27. Scope:
  28. Enable: true
  29. Zoom_Amount: 3
  30. Zoom_Bullet_Spread: 0
  31. Firearm_Action:
  32. Type: slide
  33. Close_Duration: 10
  34. Close_Shoot_Delay: 12
  35. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  36. Particles:
  37. Enable: true
  38. Particle_Hit: block_break-173
  39. Abilities:
  40. Reset_Hit_Cooldown: true
  41.  
  42. FNF2000:
  43. Item_Information:
  44. Item_Name: "&eFN F2000"
  45. Item_Type: 351~0
  46. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  47. Shooting:
  48. Right_Click_To_Shoot: true
  49. Cancel_Left_Click_Block_Damage: true
  50. Cancel_Right_Click_Interactions: true
  51. Recoil_Amount: 1
  52. Projectile_Amount: 1
  53. Projectile_Type: snowball
  54. Removal_Or_Drag_Delay: 35-true
  55. Projectile_Speed: 30
  56. Projectile_Damage: 3
  57. Bullet_Spread: 1
  58. Sounds_Shoot: BLOCK_STONE_PLACE-1-1-0,BLOCK_GLASS_BREAK-1-1-0
  59. Fully_Automatic:
  60. Enable: true
  61. Fire_Rate: 6
  62. Reload:
  63. Enable: true
  64. Reload_Amount: 30
  65. Reload_Duration: 60
  66. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  67. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  68. Scope:
  69. Enable: true
  70. Zoom_Amount: 3
  71. Zoom_Bullet_Spread: 0
  72. Firearm_Action:
  73. Type: slide
  74. Close_Duration: 10
  75. Close_Shoot_Delay: 12
  76. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  77. Particles:
  78. Enable: true
  79. Particle_Hit: block_break-173
  80. Abilities:
  81. Reset_Hit_Cooldown: true
  82.  
  83. M16:
  84. Item_Information:
  85. Item_Name: "&eM16"
  86. Item_Type: 291
  87. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  88. Shooting:
  89. Right_Click_To_Shoot: true
  90. Cancel_Left_Click_Block_Damage: true
  91. Cancel_Right_Click_Interactions: true
  92. Recoil_Amount: 1
  93. Projectile_Amount: 1
  94. Projectile_Type: snowball
  95. Removal_Or_Drag_Delay: 35-true
  96. Projectile_Speed: 30
  97. Projectile_Damage: 4
  98. Bullet_Spread: 1
  99. Sounds_Shoot: BLOCK_STONE_PLACE-1-1-0,BLOCK_GLASS_BREAK-1-1-0
  100. Fully_Automatic:
  101. Enable: true
  102. Fire_Rate: 4
  103. Reload:
  104. Enable: true
  105. Reload_Amount: 60
  106. Reload_Duration: 120
  107. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  108. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  109. Scope:
  110. Enable: true
  111. Zoom_Amount: 3
  112. Zoom_Bullet_Spread: 0
  113. Firearm_Action:
  114. Type: slide
  115. Close_Duration: 10
  116. Close_Shoot_Delay: 12
  117. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  118. Particles:
  119. Enable: true
  120. Particle_Hit: block_break-173
  121. Abilities:
  122. Reset_Hit_Cooldown: true
  123.  
  124. M4A1:
  125. Item_Information:
  126. Item_Name: "&eM4A1"
  127. Item_Type: 291
  128. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  129. Shooting:
  130. Right_Click_To_Shoot: true
  131. Cancel_Left_Click_Block_Damage: true
  132. Cancel_Right_Click_Interactions: true
  133. Recoil_Amount: 1
  134. Projectile_Amount: 1
  135. Projectile_Type: snowball
  136. Removal_Or_Drag_Delay: 35-true
  137. Projectile_Speed: 30
  138. Projectile_Damage: 4
  139. Bullet_Spread: 1
  140. Sounds_Shoot: BLOCK_STONE_PLACE-1-1-0,BLOCK_GLASS_BREAK-1-1-0
  141. Fully_Automatic:
  142. Enable: true
  143. Fire_Rate: 6
  144. Reload:
  145. Enable: true
  146. Reload_Amount: 30
  147. Reload_Duration: 60
  148. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  149. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  150. Scope:
  151. Enable: true
  152. Zoom_Amount: 3
  153. Zoom_Bullet_Spread: 0
  154. Firearm_Action:
  155. Type: slide
  156. Close_Duration: 10
  157. Close_Shoot_Delay: 12
  158. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  159. Particles:
  160. Enable: true
  161. Particle_Hit: block_break-173
  162. Abilities:
  163. Reset_Hit_Cooldown: true
  164.  
  165. mp5:
  166. Item_Information:
  167. Item_Name: "&eHK MP5"
  168. Item_Type: 2258
  169. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  170. Shooting:
  171. Right_Click_To_Shoot: true
  172. Cancel_Left_Click_Block_Damage: true
  173. Cancel_Right_Click_Interactions: true
  174. Recoil_Amount: 0
  175. Projectile_Amount: 1
  176. Projectile_Type: snowball
  177. Removal_Or_Drag_Delay: 15-true
  178. Projectile_Speed: 25
  179. Projectile_Damage: 4
  180. Bullet_Spread: 0
  181. Sounds_Shoot: BLOCK_STONE_PLACE-1-1-1,BLOCK_GLASS_BREAK-1-1-1
  182. Fully_Automatic:
  183. Enable: true
  184. Fire_Rate: 8
  185. Reload:
  186. Enable: true
  187. Reload_Amount: 30
  188. Reload_Duration: 60
  189. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  190. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  191. Firearm_Action:
  192. Type: slide
  193. Close_Duration: 10
  194. Close_Shoot_Delay: 12
  195. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  196. Particles:
  197. Enable: true
  198. Particle_Hit: block_break-173
  199. Abilities:
  200. Reset_Hit_Cooldown: true
  201.  
  202. mp7:
  203. Item_Information:
  204. Item_Name: "&eHK MP7"
  205. Item_Type: 294
  206. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  207. Shooting:
  208. Right_Click_To_Shoot: true
  209. Cancel_Left_Click_Block_Damage: true
  210. Cancel_Right_Click_Interactions: true
  211. Recoil_Amount: 0
  212. Projectile_Amount: 1
  213. Projectile_Type: snowball
  214. Removal_Or_Drag_Delay: 15-true
  215. Projectile_Speed: 20
  216. Projectile_Damage: 4
  217. Bullet_Spread: 0.5
  218. Sounds_Shoot: BLOCK_STONE_PLACE-1-1-2,BLOCK_GLASS_BREAK-1-1-2
  219. Fully_Automatic:
  220. Enable: true
  221. Fire_Rate: 7
  222. Reload:
  223. Enable: true
  224. Reload_Amount: 40
  225. Reload_Duration: 80
  226. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  227. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  228. Firearm_Action:
  229. Type: slide
  230. Close_Duration: 10
  231. Close_Shoot_Delay: 12
  232. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  233. Particles:
  234. Enable: true
  235. Particle_Hit: block_break-173
  236. Abilities:
  237. Reset_Hit_Cooldown: true
  238.  
  239. UMP:
  240. Item_Information:
  241. Item_Name: "&eHK UMP"
  242. Item_Type: 351~8
  243. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  244. Shooting:
  245. Right_Click_To_Shoot: true
  246. Cancel_Left_Click_Block_Damage: true
  247. Cancel_Right_Click_Interactions: true
  248. Recoil_Amount: 0
  249. Projectile_Amount: 2
  250. Projectile_Type: snowball
  251. Removal_Or_Drag_Delay: 15-true
  252. Projectile_Speed: 40
  253. Projectile_Damage: 3
  254. Bullet_Spread: 0.7
  255. Sounds_Shoot: BLOCK_STONE_PLACE-1-1-2
  256. Fully_Automatic:
  257. Enable: true
  258. Fire_Rate: 7
  259. Reload:
  260. Enable: true
  261. Reload_Amount: 30
  262. Reload_Duration: 60
  263. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  264. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  265. Firearm_Action:
  266. Type: slide
  267. Close_Duration: 10
  268. Close_Shoot_Delay: 12
  269. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  270. Particles:
  271. Enable: true
  272. Particle_Hit: block_break-173
  273. Abilities:
  274. Reset_Hit_Cooldown: true
  275.  
  276. SPAS-12:
  277. Item_Information:
  278. Item_Name: "&eSPAS-12"
  279. Item_Type: 275
  280. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  281. Shooting:
  282. Right_Click_To_Shoot: true
  283. Cancel_Left_Click_Block_Damage: true
  284. Cancel_Right_Click_Interactions: true
  285. Delay_Between_Shots: 100
  286. Recoil_Amount: 0
  287. Projectile_Amount: 4
  288. Projectile_Type: snowball
  289. Removal_Or_Drag_Delay: 15-true
  290. Projectile_Speed: 30
  291. Projectile_Damage: 15
  292. Bullet_Spread: 4
  293. Sounds_Shoot: ENTITY_WITHER_HURT-1-1-0,BLOCK_ANVIL_USE-1-1-0
  294. Sneak:
  295. Enable: true
  296. No_Recoil: true
  297. Bullet_Spread: 0
  298. Reload:
  299. Enable: true
  300. Reload_Amount: 7
  301. Reload_Duration: 140
  302. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  303. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  304. Firearm_Action:
  305. Type: slide
  306. Close_Duration: 10
  307. Close_Shoot_Delay: 12
  308. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  309. Particles:
  310. Enable: true
  311. Particle_Hit: block_break-173
  312. Abilities:
  313. Reset_Hit_Cooldown: true
  314. Knockback: 1
  315.  
  316. remintonM870:
  317. Item_Information:
  318. Item_Name: "&eRemintonM870"
  319. Item_Type: 2263
  320. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  321. Shooting:
  322. Right_Click_To_Shoot: true
  323. Cancel_Left_Click_Block_Damage: true
  324. Cancel_Right_Click_Interactions: true
  325. Delay_Between_Shots: 140
  326. Recoil_Amount: 0
  327. Projectile_Amount: 4
  328. Projectile_Type: snowball
  329. Removal_Or_Drag_Delay: 15-true
  330. Projectile_Speed: 30
  331. Projectile_Damage: 18
  332. Bullet_Spread: 4
  333. Sounds_Shoot: ENTITY_WITHER_HURT-1-1-0,BLOCK_ANVIL_USE-1-1-0
  334. Sneak:
  335. Enable: true
  336. No_Recoil: true
  337. Bullet_Spread: 0
  338. Reload:
  339. Enable: true
  340. Reload_Amount: 8
  341. Reload_Duration: 190
  342. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  343. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  344. Firearm_Action:
  345. Type: slide
  346. Close_Duration: 10
  347. Close_Shoot_Delay: 12
  348. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  349. Particles:
  350. Enable: true
  351. Particle_Hit: block_break-173
  352. Abilities:
  353. Reset_Hit_Cooldown: true
  354. Knockback: 1
  355.  
  356. SAIGA:
  357. Item_Information:
  358. Item_Name: "&eSAIGA12"
  359. Item_Type: 2263
  360. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  361. Shooting:
  362. Right_Click_To_Shoot: true
  363. Cancel_Left_Click_Block_Damage: true
  364. Cancel_Right_Click_Interactions: true
  365. Delay_Between_Shots: 10
  366. Recoil_Amount: 0
  367. Projectile_Amount: 4
  368. Projectile_Type: snowball
  369. Removal_Or_Drag_Delay: 15-true
  370. Projectile_Speed: 30
  371. Projectile_Damage: 5
  372. Bullet_Spread: 4
  373. Sounds_Shoot: ENTITY_WITHER_HURT-1-1-0,BLOCK_ANVIL_USE-1-1-0
  374. Sneak:
  375. Enable: true
  376. No_Recoil: true
  377. Bullet_Spread: 0
  378. Reload:
  379. Enable: true
  380. Reload_Amount: 8
  381. Reload_Duration: 190
  382. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  383. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  384. Firearm_Action:
  385. Type: slide
  386. Close_Duration: 10
  387. Close_Shoot_Delay: 12
  388. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  389. Particles:
  390. Enable: true
  391. Particle_Hit: block_break-173
  392. Abilities:
  393. Reset_Hit_Cooldown: true
  394. Knockback: 1
  395.  
  396. WA2000:
  397. Item_Information:
  398. Item_Name: "&eWA2000"
  399. Item_Type: 270
  400. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  401. Shooting:
  402. Right_Click_To_Shoot: true
  403. Cancel_Left_Click_Block_Damage: true
  404. Cancel_Right_Click_Interactions: true
  405. Delay_Between_Shots: 10
  406. Recoil_Amount: 1
  407. Projectile_Amount: 1
  408. Projectile_Type: snowball
  409. Removal_Or_Drag_Delay: 80-true
  410. Projectile_Speed: 30
  411. Projectile_Damage: 5
  412. Bullet_Spread: 1
  413. Sounds_Shoot: ENTITY_WITHER_HURT-1-1-0,BLOCK_ANVIL_PLACE-1-1-0
  414. Reload:
  415. Enable: true
  416. Reload_Amount: 6
  417. Reload_Duration: 120
  418. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  419. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  420. Scope:
  421. Enable: true
  422. Zoom_Amount: 5
  423. Zoom_Bullet_Spread: 0
  424. Firearm_Action:
  425. Type: slide
  426. Close_Duration: 10
  427. Close_Shoot_Delay: 12
  428. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  429. Particles:
  430. Enable: true
  431. Particle_Hit: block_break-173
  432. Abilities:
  433. Reset_Hit_Cooldown: true
  434.  
  435. L96A1:
  436. Item_Information:
  437. Item_Name: "&eL96A1"
  438. Item_Type: 257
  439. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  440. Shooting:
  441. Right_Click_To_Shoot: true
  442. Cancel_Left_Click_Block_Damage: true
  443. Cancel_Right_Click_Interactions: true
  444. Delay_Between_Shots: 80
  445. Recoil_Amount: 1
  446. Projectile_Amount: 1
  447. Projectile_Type: snowball
  448. Removal_Or_Drag_Delay: 80-true
  449. Projectile_Speed: 40
  450. Projectile_Damage: 15
  451. Bullet_Spread: 0
  452. Sounds_Shoot: ENTITY_WITHER_HURT-1-1-0,BLOCK_ANVIL_PLACE-1-1-0
  453. Reload:
  454. Enable: true
  455. Reload_Amount: 10
  456. Reload_Duration: 200
  457. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  458. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  459. Scope:
  460. Enable: true
  461. Zoom_Amount: 5
  462. Zoom_Bullet_Spread: 0
  463. Firearm_Action:
  464. Type: slide
  465. Close_Duration: 10
  466. Close_Shoot_Delay: 12
  467. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  468. Particles:
  469. Enable: true
  470.  
  471. Particle_Hit: block_break-173
  472. Abilities:
  473. Reset_Hit_Cooldown: true
  474. Knockback: 1
  475.  
  476. Kar98k:
  477. Item_Information:
  478. Item_Name: "&eKar98k"
  479. Item_Type: 273
  480. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  481. Shooting:
  482. Right_Click_To_Shoot: true
  483. Cancel_Left_Click_Block_Damage: true
  484. Cancel_Right_Click_Interactions: true
  485. Delay_Between_Shots: 40
  486. Recoil_Amount: 1
  487. Projectile_Amount: 1
  488. Projectile_Type: snowball
  489. Removal_Or_Drag_Delay: 80-true
  490. Projectile_Speed: 37
  491. Projectile_Damage: 9
  492. Bullet_Spread: 1
  493. Sounds_Shoot: ENTITY_WITHER_HURT-1-1-0,BLOCK_ANVIL_PLACE-1-1-0
  494. Reload:
  495. Enable: true
  496. Reload_Amount: 5
  497. Reload_Duration: 100
  498. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  499. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  500. Scope:
  501. Enable: true
  502. Zoom_Amount: 5
  503. Zoom_Bullet_Spread: 0
  504. Firearm_Action:
  505. Type: slide
  506. Close_Duration: 10
  507. Close_Shoot_Delay: 12
  508. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  509. Particles:
  510. Enable: true
  511. Particle_Hit: block_break-173
  512. Abilities:
  513. Reset_Hit_Cooldown: true
  514. Knockback: 1
  515.  
  516. Dual:
  517. Item_Information:
  518. Item_Name: "&eDual Shotgun"
  519. Item_Type: 2267
  520. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  521. Shooting:
  522. Dual_Wield: true
  523. Right_Click_To_Shoot: true
  524. Cancel_Left_Click_Block_Damage: true
  525. Cancel_Right_Click_Interactions: true
  526. Delay_Between_Shots: 80
  527. Recoil_Amount: 0
  528. Projectile_Amount: 4
  529. Projectile_Type: snowball
  530. Removal_Or_Drag_Delay: 15-true
  531. Projectile_Speed: 20
  532. Projectile_Damage: 10
  533. Bullet_Spread: 3
  534. Sounds_Shoot: ENTITY_WITHER_HURT-1-1-0,BLOCK_ANVIL_USE-1-1-0
  535. Reload:
  536. Enable: true
  537. Reload_Amount: 2
  538. Reload_Duration: 80
  539. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  540. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  541. Firearm_Action:
  542. Type: slide
  543. Close_Duration: 10
  544. Close_Shoot_Delay: 12
  545. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  546. Potion_Effects:
  547. Activation: shot
  548. Potion_Effect_Shooter: BLINDNESS-100-3,NIGHT_VISION-100-3,SLOW-100-3
  549. Potion_Effect_Victim: WITHER-60-1
  550. Abilities:
  551. Reset_Hit_Cooldown: true
  552.  
  553. man10spear:
  554. Item_Information:
  555. Item_Name: "&b&lMan10Spear"
  556. Item_Type: 239
  557. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  558. Shooting:
  559. Right_Click_To_Shoot: true
  560. Cancel_Left_Click_Block_Damage: true
  561. Cancel_Right_Click_Interactions: true
  562. Delay_Between_Shots: 60
  563. Recoil_Amount: 0
  564. Projectile_Amount: 1
  565. Projectile_Type: energy
  566. Projectile_Subtype: 5-3-0-0
  567. Removal_Or_Drag_Delay: 15-true
  568. Projectile_Speed: 10
  569. Projectile_Damage: 100
  570. Bullet_Spread: 0
  571. Sounds_Shoot: ENTITY_WITHER_HURT-1-1-0,BLOCK_ANVIL_USE-1-1-0
  572. Firearm_Action:
  573. Type: slide
  574. Close_Duration: 10
  575. Close_Shoot_Delay: 12
  576. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  577. Particles:
  578. Enable: true
  579. Particle_Player_Shoot: flames-1,smoke
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