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Jul 19th, 2017
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  1. Log started
  2. Alpha 0 patch 7 (19-07-2017)
  3. CPU: Intel(R) Core(TM) i7-4720HQ CPU @ 2.60GHz, 8cores
  4. Memory: 16296MB
  5. new bacilla
  6. windows_createWindow
  7. screen 1920x1040
  8. CreateWindowEx
  9. GetDC
  10. ChoosePixelFormat
  11. SetPixelFormat
  12. wglCreateContext
  13. wglMakeCurrent
  14. current context:
  15. ATI Technologies Inc.
  16. AMD Radeon R9 M200X Series
  17. 4.5.13476 Compatibility Profile Context 22.19.171.1024
  18. wglGetProcAddress
  19. wglChoosePixelFormatARB
  20. recursion
  21. windows_createWindow
  22. screen 1920x1040
  23. CreateWindowEx
  24. GetDC
  25. ChoosePixelFormat
  26. SetPixelFormat
  27. wglCreateContext
  28. wglMakeCurrent
  29. current context:
  30. ATI Technologies Inc.
  31. AMD Radeon R9 M200X Series
  32. 4.5.13476 Compatibility Profile Context 22.19.171.1024
  33. wglGetProcAddress
  34. wglCreateContextAttribsARB
  35. wglMakeCurrent
  36. set up OpenGL
  37. ShowWindow
  38. ---------------------
  39. EXTENSIONS:
  40. GL_AMDX_debug_output
  41. GL_AMD_blend_minmax_factor
  42. GL_AMD_conservative_depth
  43. GL_AMD_debug_output
  44. GL_AMD_depth_clamp_separate
  45. GL_AMD_draw_buffers_blend
  46. GL_AMD_framebuffer_sample_positions
  47. GL_AMD_gcn_shader
  48. GL_AMD_gpu_shader_int64
  49. GL_AMD_interleaved_elements
  50. GL_AMD_multi_draw_indirect
  51. GL_AMD_name_gen_delete
  52. GL_AMD_performance_monitor
  53. GL_AMD_pinned_memory
  54. GL_AMD_query_buffer_object
  55. GL_AMD_sample_positions
  56. GL_AMD_seamless_cubemap_per_texture
  57. GL_AMD_shader_atomic_counter_ops
  58. GL_AMD_shader_stencil_export
  59. GL_AMD_shader_stencil_value_export
  60. GL_AMD_shader_trinary_minmax
  61. GL_AMD_sparse_texture
  62. GL_AMD_stencil_operation_extended
  63. GL_AMD_texture_cube_map_array
  64. GL_AMD_texture_texture4
  65. GL_AMD_transform_feedback3_lines_triangles
  66. GL_AMD_transform_feedback4
  67. GL_AMD_vertex_shader_layer
  68. GL_AMD_vertex_shader_viewport_index
  69. GL_ARB_ES2_compatibility
  70. GL_ARB_ES3_1_compatibility
  71. GL_ARB_ES3_compatibility
  72. GL_ARB_arrays_of_arrays
  73. GL_ARB_base_instance
  74. GL_ARB_bindless_texture
  75. GL_ARB_blend_func_extended
  76. GL_ARB_buffer_storage
  77. GL_ARB_clear_buffer_object
  78. GL_ARB_clear_texture
  79. GL_ARB_clip_control
  80. GL_ARB_color_buffer_float
  81. GL_ARB_compressed_texture_pixel_storage
  82. GL_ARB_compute_shader
  83. GL_ARB_conditional_render_inverted
  84. GL_ARB_conservative_depth
  85. GL_ARB_copy_buffer
  86. GL_ARB_copy_image
  87. GL_ARB_cull_distance
  88. GL_ARB_debug_output
  89. GL_ARB_depth_buffer_float
  90. GL_ARB_depth_clamp
  91. GL_ARB_depth_texture
  92. GL_ARB_derivative_control
  93. GL_ARB_direct_state_access
  94. GL_ARB_draw_buffers
  95. GL_ARB_draw_buffers_blend
  96. GL_ARB_draw_elements_base_vertex
  97. GL_ARB_draw_indirect
  98. GL_ARB_draw_instanced
  99. GL_ARB_enhanced_layouts
  100. GL_ARB_explicit_attrib_location
  101. GL_ARB_explicit_uniform_location
  102. GL_ARB_fragment_coord_conventions
  103. GL_ARB_fragment_layer_viewport
  104. GL_ARB_fragment_program
  105. GL_ARB_fragment_program_shadow
  106. GL_ARB_fragment_shader
  107. GL_ARB_framebuffer_no_attachments
  108. GL_ARB_framebuffer_object
  109. GL_ARB_framebuffer_sRGB
  110. GL_ARB_geometry_shader4
  111. GL_ARB_get_program_binary
  112. GL_ARB_get_texture_sub_image
  113. GL_ARB_gl_spirv
  114. GL_ARB_gpu_shader5
  115. GL_ARB_gpu_shader_fp64
  116. GL_ARB_half_float_pixel
  117. GL_ARB_half_float_vertex
  118. GL_ARB_imaging
  119. GL_ARB_indirect_parameters
  120. GL_ARB_instanced_arrays
  121. GL_ARB_internalformat_query
  122. GL_ARB_internalformat_query2
  123. GL_ARB_invalidate_subdata
  124. GL_ARB_map_buffer_alignment
  125. GL_ARB_map_buffer_range
  126. GL_ARB_multi_bind
  127. GL_ARB_multi_draw_indirect
  128. GL_ARB_multisample
  129. GL_ARB_multitexture
  130. GL_ARB_occlusion_query
  131. GL_ARB_occlusion_query2
  132. GL_ARB_pipeline_statistics_query
  133. GL_ARB_pixel_buffer_object
  134. GL_ARB_point_parameters
  135. GL_ARB_point_sprite
  136. GL_ARB_program_interface_query
  137. GL_ARB_provoking_vertex
  138. GL_ARB_query_buffer_object
  139. GL_ARB_robust_buffer_access_behavior
  140. GL_ARB_sample_shading
  141. GL_ARB_sampler_objects
  142. GL_ARB_seamless_cube_map
  143. GL_ARB_seamless_cubemap_per_texture
  144. GL_ARB_separate_shader_objects
  145. GL_ARB_shader_atomic_counters
  146. GL_ARB_shader_ballot
  147. GL_ARB_shader_bit_encoding
  148. GL_ARB_shader_draw_parameters
  149. GL_ARB_shader_group_vote
  150. GL_ARB_shader_image_load_store
  151. GL_ARB_shader_image_size
  152. GL_ARB_shader_objects
  153. GL_ARB_shader_precision
  154. GL_ARB_shader_stencil_export
  155. GL_ARB_shader_storage_buffer_object
  156. GL_ARB_shader_subroutine
  157. GL_ARB_shader_texture_image_samples
  158. GL_ARB_shader_texture_lod
  159. GL_ARB_shading_language_100
  160. GL_ARB_shading_language_420pack
  161. GL_ARB_shading_language_packing
  162. GL_ARB_shadow
  163. GL_ARB_shadow_ambient
  164. GL_ARB_sparse_buffer
  165. GL_ARB_sparse_texture
  166. GL_ARB_stencil_texturing
  167. GL_ARB_sync
  168. GL_ARB_tessellation_shader
  169. GL_ARB_texture_barrier
  170. GL_ARB_texture_border_clamp
  171. GL_ARB_texture_buffer_object
  172. GL_ARB_texture_buffer_object_rgb32
  173. GL_ARB_texture_buffer_range
  174. GL_ARB_texture_compression
  175. GL_ARB_texture_compression_bptc
  176. GL_ARB_texture_compression_rgtc
  177. GL_ARB_texture_cube_map
  178. GL_ARB_texture_cube_map_array
  179. GL_ARB_texture_env_add
  180. GL_ARB_texture_env_combine
  181. GL_ARB_texture_env_crossbar
  182. GL_ARB_texture_env_dot3
  183. GL_ARB_texture_float
  184. GL_ARB_texture_gather
  185. GL_ARB_texture_mirror_clamp_to_edge
  186. GL_ARB_texture_mirrored_repeat
  187. GL_ARB_texture_multisample
  188. GL_ARB_texture_non_power_of_two
  189. GL_ARB_texture_query_levels
  190. GL_ARB_texture_query_lod
  191. GL_ARB_texture_rectangle
  192. GL_ARB_texture_rg
  193. GL_ARB_texture_rgb10_a2ui
  194. GL_ARB_texture_snorm
  195. GL_ARB_texture_stencil8
  196. GL_ARB_texture_storage
  197. GL_ARB_texture_storage_multisample
  198. GL_ARB_texture_swizzle
  199. GL_ARB_texture_view
  200. GL_ARB_timer_query
  201. GL_ARB_transform_feedback2
  202. GL_ARB_transform_feedback3
  203. GL_ARB_transform_feedback_instanced
  204. GL_ARB_transform_feedback_overflow_query
  205. GL_ARB_transpose_matrix
  206. GL_ARB_uniform_buffer_object
  207. GL_ARB_vertex_array_bgra
  208. GL_ARB_vertex_array_object
  209. GL_ARB_vertex_attrib_64bit
  210. GL_ARB_vertex_attrib_binding
  211. GL_ARB_vertex_buffer_object
  212. GL_ARB_vertex_program
  213. GL_ARB_vertex_shader
  214. GL_ARB_vertex_type_10f_11f_11f_rev
  215. GL_ARB_vertex_type_2_10_10_10_rev
  216. GL_ARB_viewport_array
  217. GL_ARB_window_pos
  218. GL_ATI_draw_buffers
  219. GL_ATI_envmap_bumpmap
  220. GL_ATI_fragment_shader
  221. GL_ATI_separate_stencil
  222. GL_ATI_texture_compression_3dc
  223. GL_ATI_texture_env_combine3
  224. GL_ATI_texture_float
  225. GL_ATI_texture_mirror_once
  226. GL_EXT_abgr
  227. GL_EXT_bgra
  228. GL_EXT_bindable_uniform
  229. GL_EXT_blend_color
  230. GL_EXT_blend_equation_separate
  231. GL_EXT_blend_func_separate
  232. GL_EXT_blend_minmax
  233. GL_EXT_blend_subtract
  234. GL_EXT_compiled_vertex_array
  235. GL_EXT_copy_buffer
  236. GL_EXT_copy_texture
  237. GL_EXT_depth_bounds_test
  238. GL_EXT_direct_state_access
  239. GL_EXT_draw_buffers2
  240. GL_EXT_draw_instanced
  241. GL_EXT_draw_range_elements
  242. GL_EXT_fog_coord
  243. GL_EXT_framebuffer_blit
  244. GL_EXT_framebuffer_multisample
  245. GL_EXT_framebuffer_object
  246. GL_EXT_framebuffer_sRGB
  247. GL_EXT_geometry_shader4
  248. GL_EXT_gpu_program_parameters
  249. GL_EXT_gpu_shader4
  250. GL_EXT_histogram
  251. GL_EXT_multi_draw_arrays
  252. GL_EXT_packed_depth_stencil
  253. GL_EXT_packed_float
  254. GL_EXT_packed_pixels
  255. GL_EXT_pixel_buffer_object
  256. GL_EXT_point_parameters
  257. GL_EXT_polygon_offset_clamp
  258. GL_EXT_provoking_vertex
  259. GL_EXT_rescale_normal
  260. GL_EXT_secondary_color
  261. GL_EXT_separate_specular_color
  262. GL_EXT_shader_image_load_store
  263. GL_EXT_shader_integer_mix
  264. GL_EXT_shadow_funcs
  265. GL_EXT_stencil_wrap
  266. GL_EXT_subtexture
  267. GL_EXT_texgen_reflection
  268. GL_EXT_texture3D
  269. GL_EXT_texture_array
  270. GL_EXT_texture_buffer_object
  271. GL_EXT_texture_compression_bptc
  272. GL_EXT_texture_compression_latc
  273. GL_EXT_texture_compression_rgtc
  274. GL_EXT_texture_compression_s3tc
  275. GL_EXT_texture_cube_map
  276. GL_EXT_texture_edge_clamp
  277. GL_EXT_texture_env_add
  278. GL_EXT_texture_env_combine
  279. GL_EXT_texture_env_dot3
  280. GL_EXT_texture_filter_anisotropic
  281. GL_EXT_texture_integer
  282. GL_EXT_texture_lod
  283. GL_EXT_texture_lod_bias
  284. GL_EXT_texture_mirror_clamp
  285. GL_EXT_texture_object
  286. GL_EXT_texture_rectangle
  287. GL_EXT_texture_sRGB
  288. GL_EXT_texture_sRGB_decode
  289. GL_EXT_texture_shared_exponent
  290. GL_EXT_texture_snorm
  291. GL_EXT_texture_storage
  292. GL_EXT_texture_swizzle
  293. GL_EXT_timer_query
  294. GL_EXT_transform_feedback
  295. GL_EXT_vertex_array
  296. GL_EXT_vertex_array_bgra
  297. GL_EXT_vertex_attrib_64bit
  298. GL_IBM_texture_mirrored_repeat
  299. GL_INTEL_fragment_shader_ordering
  300. GL_KHR_context_flush_control
  301. GL_KHR_debug
  302. GL_KHR_robust_buffer_access_behavior
  303. GL_KHR_robustness
  304. GL_KTX_buffer_region
  305. GL_NV_blend_square
  306. GL_NV_conditional_render
  307. GL_NV_copy_depth_to_color
  308. GL_NV_copy_image
  309. GL_NV_depth_buffer_float
  310. GL_NV_explicit_multisample
  311. GL_NV_float_buffer
  312. GL_NV_half_float
  313. GL_NV_primitive_restart
  314. GL_NV_texgen_reflection
  315. GL_NV_texture_barrier
  316. GL_OES_EGL_image
  317. GL_SGIS_generate_mipmap
  318. GL_SGIS_texture_edge_clamp
  319. GL_SGIS_texture_lod
  320. GL_SUN_multi_draw_arrays
  321. GL_WIN_swap_hint
  322. WGL_EXT_swap_control
  323. ---------------------
  324. WGL_ARB_extensions_string WGL_ARB_pixel_format WGL_ATI_pixel_format_float WGL_ARB_pixel_format_float WGL_ARB_multisample WGL_EXT_swap_control WGL_EXT_swap_control_tear WGL_ARB_pbuffer WGL_ARB_render_texture WGL_ARB_make_current_read WGL_EXT_extensions_string WGL_ARB_buffer_region WGL_EXT_framebuffer_sRGB WGL_ATI_render_texture_rectangle WGL_EXT_pixel_format_packed_float WGL_I3D_genlock WGL_NV_swap_group WGL_ARB_create_context WGL_AMD_gpu_association WGL_AMDX_gpu_association WGL_ARB_create_context_profile WGL_ARB_context_flush_control WGL_NV_DX_interop WGL_NV_DX_interop2 WGL_NV_float_buffer
  325. ---------------------
  326. ATI Technologies Inc.
  327. AMD Radeon R9 M200X Series
  328. 4.3.13476 Core Profile Forward-Compatible Context 22.19.171.1024
  329. 4.50
  330. FT_Init_FreeType
  331. m_iQuadVAO
  332. glLinkProgram - success
  333. glLinkProgram - success
  334. female names: 126
  335. male names: 192
  336. Main message loop:
  337. m_iTotalVerts: 492405 m_iTotalIndices:909957
  338. glLinkProgram - success
  339. loading model textures
  340. loaded model textures in 2.81909
  341. Creating programs
  342. glLinkProgram - success
  343. glLinkProgram - success
  344. glLinkProgram - success
  345. glLinkProgram - success
  346. glLinkProgram - success
  347. glLinkProgram - success
  348. glLinkProgram - success
  349. glLinkProgram - success
  350. glLinkProgram - success
  351. glLinkProgram - success
  352. glLinkProgram - success
  353. glLinkProgram - success
  354. glLinkProgram - success
  355. glLinkProgram - success
  356. glLinkProgram - success
  357. glLinkProgram - success
  358. glLinkProgram - success
  359. glLinkProgram - success
  360. glLinkProgram - success
  361. all programs created
  362. loading nodes
  363. loaded nodes in 0.000363827
  364. loading terrain textures
  365. loaded terrain textures in 0.572993
  366. GL_MAX_VERTEX_ATTRIBS: 29
  367. starting fbo stuff
  368. max texels: 16384
  369. err: 0 0 0
  370. err t: 0
  371. err: 0
  372. err: 0
  373. err: 0
  374. starting lowfi shadow fbo stuff
  375. max lowfi texels: 4096
  376. starting water fbo stuff
  377. starting texturemap fbo stuff
  378. starting screen overlay fbo stuff
  379. starting bloom fbo stuff
  380. created all fbos in 0.0242081
  381. building_prop building::startConstruction
  382. building_prop building::startConstruction
  383. building_prop building::startConstruction
  384. building_prop building::startConstruction
  385. building_prop building::startConstruction
  386. building_prop building::startConstruction
  387. building_prop building::startConstruction
  388. building_prop building::startConstruction
  389. building_prop building::startConstruction
  390. building_prop building::startConstruction
  391. building_stones building::startConstruction
  392. building_stones building::startConstruction
  393. building_stones building::startConstruction
  394. building_stones building::startConstruction
  395. building_stones building::startConstruction
  396. building_stones building::startConstruction
  397. building_stones building::startConstruction
  398. building_stones building::startConstruction
  399. building_stones building::startConstruction
  400. building_stones building::startConstruction
  401. building_stones building::startConstruction
  402. building_stones building::startConstruction
  403. building_stones building::startConstruction
  404. building_stones building::startConstruction
  405. building_stones building::startConstruction
  406. building_stones building::startConstruction
  407. building_stones building::startConstruction
  408. building_stones building::startConstruction
  409. building_stones building::startConstruction
  410. building_stones building::startConstruction
  411. building_stones building::startConstruction
  412. building_stones building::startConstruction
  413. building_stones building::startConstruction
  414. building_stones building::startConstruction
  415. building_stones building::startConstruction
  416. building_stones building::startConstruction
  417. building_stones building::startConstruction
  418. building_stones building::startConstruction
  419. building_stones building::startConstruction
  420. building_stones building::startConstruction
  421. building_stones building::startConstruction
  422. building_stones building::startConstruction
  423. building_stones building::startConstruction
  424. building_stones building::startConstruction
  425. building_stones building::startConstruction
  426. building_stones building::startConstruction
  427. building_stones building::startConstruction
  428. building_stones building::startConstruction
  429. building_stones building::startConstruction
  430. building_stones building::startConstruction
  431. building_stones building::startConstruction
  432. building_stones building::startConstruction
  433. building_stones building::startConstruction
  434. building_stones building::startConstruction
  435. building_stones building::startConstruction
  436. building_stones building::startConstruction
  437. building_stones building::startConstruction
  438. building_stones building::startConstruction
  439. building_stones building::startConstruction
  440. building_stones building::startConstruction
  441. building_stones building::startConstruction
  442. building_stones building::startConstruction
  443. building_stones building::startConstruction
  444. building_prop building::startConstruction
  445. building_tent building::startConstruction
  446. building_tent building::startConstruction
  447. building_tent building::startConstruction
  448. building_tent building::startConstruction
  449. building_tent building::startConstruction
  450. building_tent building::startConstruction
  451. building_tent building::startConstruction
  452. building_tent building::startConstruction
  453. building_camp_center building::startConstruction
  454. building_camp_parking building::startConstruction
  455. building_camp_fire building::startConstruction
  456. building_well building::startConstruction
  457. building_well building::onConstructionFinished
  458. building_bench building::startConstruction
  459. building_bench building::startConstruction
  460. building_resource building::startConstruction
  461. building_prop building::onConstructionFinished
  462. building_prop building::onConstructionFinished
  463. building_prop building::onConstructionFinished
  464. building_prop building::onConstructionFinished
  465. building_prop building::onConstructionFinished
  466. building_prop building::onConstructionFinished
  467. building_prop building::onConstructionFinished
  468. building_prop building::onConstructionFinished
  469. building_prop building::onConstructionFinished
  470. building_prop building::onConstructionFinished
  471. building_stones building::onConstructionFinished
  472. building_stones building::onConstructionFinished
  473. building_stones building::onConstructionFinished
  474. building_stones building::onConstructionFinished
  475. building_stones building::onConstructionFinished
  476. building_stones building::onConstructionFinished
  477. building_stones building::onConstructionFinished
  478. building_stones building::onConstructionFinished
  479. building_stones building::onConstructionFinished
  480. building_stones building::onConstructionFinished
  481. building_stones building::onConstructionFinished
  482. building_stones building::onConstructionFinished
  483. building_stones building::onConstructionFinished
  484. building_stones building::onConstructionFinished
  485. building_stones building::onConstructionFinished
  486. building_stones building::onConstructionFinished
  487. building_stones building::onConstructionFinished
  488. building_stones building::onConstructionFinished
  489. building_stones building::onConstructionFinished
  490. building_stones building::onConstructionFinished
  491. building_stones building::onConstructionFinished
  492. building_stones building::onConstructionFinished
  493. building_stones building::onConstructionFinished
  494. building_stones building::onConstructionFinished
  495. building_stones building::onConstructionFinished
  496. building_stones building::onConstructionFinished
  497. building_stones building::onConstructionFinished
  498. building_stones building::onConstructionFinished
  499. building_stones building::onConstructionFinished
  500. building_stones building::onConstructionFinished
  501. building_stones building::onConstructionFinished
  502. building_stones building::onConstructionFinished
  503. building_stones building::onConstructionFinished
  504. building_stones building::onConstructionFinished
  505. building_stones building::onConstructionFinished
  506. building_stones building::onConstructionFinished
  507. building_stones building::onConstructionFinished
  508. building_stones building::onConstructionFinished
  509. building_stones building::onConstructionFinished
  510. building_stones building::onConstructionFinished
  511. building_stones building::onConstructionFinished
  512. building_stones building::onConstructionFinished
  513. building_stones building::onConstructionFinished
  514. building_stones building::onConstructionFinished
  515. building_stones building::onConstructionFinished
  516. building_stones building::onConstructionFinished
  517. building_stones building::onConstructionFinished
  518. building_stones building::onConstructionFinished
  519. building_stones building::onConstructionFinished
  520. building_stones building::onConstructionFinished
  521. building_stones building::onConstructionFinished
  522. building_stones building::onConstructionFinished
  523. building_stones building::onConstructionFinished
  524. building_prop building::onConstructionFinished
  525. building_tent building::onConstructionFinished
  526. building_tent building::onConstructionFinished
  527. building_tent building::onConstructionFinished
  528. building_tent building::onConstructionFinished
  529. building_tent building::onConstructionFinished
  530. building_tent building::onConstructionFinished
  531. building_tent building::onConstructionFinished
  532. building_tent building::onConstructionFinished
  533. building_camp_center building::onConstructionFinished
  534. building_camp_parking building::onConstructionFinished
  535. building_camp_fire building::onConstructionFinished
  536. building_bench building::onConstructionFinished
  537. building_bench building::onConstructionFinished
  538. building_resource building::onConstructionFinished
  539. action=31 agent=74 t=0.529785f=0.531513
  540. action=31 agent=70 t=0.531494f=0.530593
  541. action=31 agent=69 t=0.530518f=0.52969
  542. action=31 agent=73 t=0.529785f=0.526614
  543. action=31 agent=65 t=0.528809f=0.530609
  544. action=0 agent=90 t=0.530518f=0.527326
  545. action=31 agent=66 t=0.518311f=0.520638
  546. action=0 agent=91 t=0.519287f=0.520408
  547. action=0 agent=86 t=0.533691f=0.518024
  548. action=0 agent=84 t=0.51001f=0.510223
  549. action=0 agent=83 t=0.487061f=0.490343
  550. action=0 agent=87 t=0.487061f=0.490343
  551. action=0 agent=80 t=0.490234f=0.47298
  552. action=0 agent=79 t=0.4729f=0.353058
  553. action=0 agent=77 t=0.353027f=0.348642
  554. action=0 agent=76 t=0.452637f=0.460136
  555. action=0 agent=71 t=0.365967f=0.366556
  556. action=31 agent=86 t=0.498535f=0.499409
  557. action=31 agent=84 t=0.499512f=0.499212
  558. action=0 agent=70 t=0.502197f=0.497787
  559. action=0 agent=92 t=0.494385f=0.494942
  560. action=0 agent=66 t=0.494873f=0.481823
  561. action=31 agent=83 t=0.494873f=0.481823
  562. started deleting screen overlay fbo
  563. starting rebuild screen overlay fbo stuff
  564. started deleting bloom fbos
  565. starting bloom fbo stuff
  566. action=0 agent=65 t=0.477295f=0.504173
  567. action=0 agent=67 t=0.477295f=0.504173
  568. action=0 agent=69 t=0.477295f=0.504173
  569. action=0 agent=73 t=0.50415f=0.470753
  570. action=0 agent=74 t=0.50415f=0.470753
  571. action=31 agent=79 t=0.470703f=0.438129
  572. action=31 agent=77 t=0.449463f=0.449932
  573. action=31 agent=80 t=0.449463f=0.449932
  574. action=0 agent=88 t=0.462158f=0.458286
  575. action=0 agent=81 t=0.449951f=0.448963
  576. startHoverBuildingbuilding_hata
  577. action=0 agent=84 t=0.499023f=0.500633
  578. picking building_tent
  579. action=0 agent=86 t=0.496826f=0.496613
  580. action=0 agent=83 t=0.491455f=0.494999
  581. action=0 agent=71 t=0.495117f=0.490364
  582. action=31 agent=66 t=0.490479f=0.487633
  583. action=0 agent=92 t=0.490479f=0.487633
  584. action=31 agent=65 t=0.487793f=0.489117
  585. action=0 agent=79 t=0.477539f=0.481777
  586. action=0 agent=80 t=0.473877f=0.475403
  587. action=0 agent=67 t=0.475342f=0.470264
  588. action=31 agent=69 t=0.470215f=0.47142
  589. action=0 agent=77 t=0.471436f=0.469257
  590. picking building_camp_center
  591. picking building_tent
  592. action=31 agent=70 t=0.459229f=0.464691
  593. action=31 agent=73 t=0.4646f=0.461235
  594. picking building_tent
  595. action=0 agent=81 t=0.464355f=0.463997
  596. picking building_tent
  597. picking building_tent
  598. action=31 agent=74 t=0.459717f=0.476807
  599. picking building_tent
  600. action=0 agent=71 t=0.477051f=0.473892
  601. action=0 agent=88 t=0.473877f=0.47728
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