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- //Player TextDraws:
- new PlayerText:TDEditor_PTD[MAX_PLAYERS][1];
- TDEditor_PTD[playerid][0] = CreatePlayerTextDraw(playerid, 607.000000, 98.533271, "~g~+ $999999999");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][0], 0.450999, 2.097777);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][0], 3);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][0], -1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][0], 1);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][0], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][0], 3);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][0], 1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
- //Total textdraws exported: 1 (0 global textdraws / 1 player textdraws) ~ 20/10/2019 ~ 21:14:24
- TDEditor V1.17 BY ADRI1
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