joo

#freeciv game 1 proposed rules

joo
Mar 11th, 2018 (edited)
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  1. # The turn order is: Bruce, joo, Vaylon, Aumpa.
  2.  
  3. # Each turn is played strictly in order.
  4. set phasemode 1 # default 0, PBEM 1
  5.  
  6. # The map consists of 5000 tiles, 30% of which are land.
  7. set size 5 # default 4, PBEM 3
  8. set landm 30 # default 30, PBEM 50
  9.  
  10. # There are numerous islands and each player starts on a separate island.
  11. set generator 3 # default 1
  12. set startpos 0 # default 0
  13.  
  14. # Each player starts with 6 settlers, 5 workers, and 2 explorers.
  15. set startunits ccccccwwwwwxx # default ccx, PBEM ccccccwwwwwx
  16.  
  17. # There are no barbarians.
  18. set barbarians 0 # default 2, PBEM 0
  19.  
  20. # Research takes 75% as long as the default setting.
  21. set sciencebox 75 # default 100, PBEM 50
  22.  
  23. # City names must be globally unique, but all names are allowed.
  24. set citynames 2 # default 1
  25.  
  26. # Miscellaneous administrative options (subject to change if necessary).
  27. set allowtake h3H3 # default HAhadOo
  28. set saveturns 1 # default 10
  29. set compress 9 # default 6
  30. set scorelog 1 # default 0
  31.  
  32. # See also:
  33. # http://freeciv.wikia.com/wiki/Server_options
  34. # https://github.com/freeciv/freeciv-web/blob/develop/publite2/pubscript_pbem.serv
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