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- 2024-02-23T15:04:03 63.591 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
- 2024-02-23T15:04:03 63.591 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.591 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
- 2024-02-23T15:04:03 63.591 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.591 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
- 2024-02-23T15:04:03 63.592 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.592 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
- 2024-02-23T15:04:03 63.592 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.592 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
- 2024-02-23T15:04:03 63.592 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.592 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
- 2024-02-23T15:04:03 63.592 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.592 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
- 2024-02-23T15:04:03 63.592 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.592 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
- 2024-02-23T15:04:03 63.592 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.592 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
- 2024-02-23T15:04:03 63.593 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.593 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
- 2024-02-23T15:04:03 63.593 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.593 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
- 2024-02-23T15:04:03 63.593 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.593 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
- 2024-02-23T15:04:03 63.593 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.593 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
- 2024-02-23T15:04:03 63.593 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.593 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
- 2024-02-23T15:04:03 63.593 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.593 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
- 2024-02-23T15:04:03 63.594 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.594 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
- 2024-02-23T15:04:03 63.594 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.594 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
- 2024-02-23T15:04:03 63.594 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.594 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
- 2024-02-23T15:04:03 63.594 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.594 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
- 2024-02-23T15:04:03 63.594 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.594 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
- 2024-02-23T15:04:03 63.594 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.594 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
- 2024-02-23T15:04:03 63.595 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.595 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
- 2024-02-23T15:04:03 63.595 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.595 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
- 2024-02-23T15:04:03 63.595 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.595 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
- 2024-02-23T15:04:03 63.595 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.595 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
- 2024-02-23T15:04:03 63.595 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.595 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
- 2024-02-23T15:04:03 63.595 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.595 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
- 2024-02-23T15:04:03 63.595 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.596 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
- 2024-02-23T15:04:03 63.596 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.596 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
- 2024-02-23T15:04:03 63.596 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.596 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
- 2024-02-23T15:04:03 63.596 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.596 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
- 2024-02-23T15:04:03 63.596 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.596 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
- 2024-02-23T15:04:03 63.596 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.596 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
- 2024-02-23T15:04:03 63.597 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.597 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
- 2024-02-23T15:04:03 63.597 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.597 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
- 2024-02-23T15:04:03 63.597 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.597 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
- 2024-02-23T15:04:03 63.597 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.597 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
- 2024-02-23T15:04:03 63.597 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.597 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
- 2024-02-23T15:04:03 63.597 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.597 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
- 2024-02-23T15:04:03 63.598 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.598 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
- 2024-02-23T15:04:03 63.598 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.598 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
- 2024-02-23T15:04:03 63.598 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.598 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
- 2024-02-23T15:04:03 63.598 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.598 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
- 2024-02-23T15:04:03 63.598 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.598 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
- 2024-02-23T15:04:03 63.598 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.598 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
- 2024-02-23T15:04:03 63.599 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.599 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
- 2024-02-23T15:04:03 63.599 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.599 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
- 2024-02-23T15:04:03 63.599 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.599 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
- 2024-02-23T15:04:03 63.599 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.599 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
- 2024-02-23T15:04:03 63.599 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.624 ERR Skipping loading of active block data for house_old_mansard_07 because of the following exception:
- 2024-02-23T15:04:03 63.625 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.625 ERR Skipping loading of active block data for house_old_mansard_07 because of the following exception:
- 2024-02-23T15:04:03 63.625 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.625 ERR Skipping loading of active block data for house_old_mansard_07 because of the following exception:
- 2024-02-23T15:04:03 63.625 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.625 ERR Skipping loading of active block data for house_old_mansard_07 because of the following exception:
- 2024-02-23T15:04:03 63.625 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.625 ERR Skipping loading of active block data for house_old_mansard_07 because of the following exception:
- 2024-02-23T15:04:03 63.625 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.625 ERR Skipping loading of active block data for house_old_mansard_07 because of the following exception:
- 2024-02-23T15:04:03 63.625 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.625 ERR Skipping loading of active block data for house_old_mansard_07 because of the following exception:
- 2024-02-23T15:04:03 63.625 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.625 ERR Skipping loading of active block data for house_old_mansard_07 because of the following exception:
- 2024-02-23T15:04:03 63.625 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.626 ERR Skipping loading of active block data for house_old_mansard_07 because of the following exception:
- 2024-02-23T15:04:03 63.626 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.626 ERR Skipping loading of active block data for house_old_mansard_07 because of the following exception:
- 2024-02-23T15:04:03 63.626 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.626 ERR Skipping loading of active block data for house_old_mansard_07 because of the following exception:
- 2024-02-23T15:04:03 63.626 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.626 ERR Skipping loading of active block data for house_old_mansard_07 because of the following exception:
- 2024-02-23T15:04:03 63.626 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.626 ERR Skipping loading of active block data for house_old_mansard_07 because of the following exception:
- 2024-02-23T15:04:03 63.626 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.626 ERR Skipping loading of active block data for house_old_mansard_07 because of the following exception:
- 2024-02-23T15:04:03 63.626 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.626 ERR Skipping loading of active block data for house_old_mansard_07 because of the following exception:
- 2024-02-23T15:04:03 63.626 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.626 ERR Skipping loading of active block data for house_old_mansard_07 because of the following exception:
- 2024-02-23T15:04:03 63.626 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.627 ERR Skipping loading of active block data for house_old_mansard_07 because of the following exception:
- 2024-02-23T15:04:03 63.627 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.627 ERR Skipping loading of active block data for house_old_mansard_07 because of the following exception:
- 2024-02-23T15:04:03 63.627 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.627 ERR Skipping loading of active block data for house_old_mansard_07 because of the following exception:
- 2024-02-23T15:04:03 63.627 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.627 ERR Skipping loading of active block data for house_old_mansard_07 because of the following exception:
- 2024-02-23T15:04:03 63.627 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.627 ERR Skipping loading of active block data for house_old_mansard_07 because of the following exception:
- 2024-02-23T15:04:03 63.627 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.627 ERR Skipping loading of active block data for house_old_mansard_07 because of the following exception:
- 2024-02-23T15:04:03 63.627 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.627 ERR Skipping loading of active block data for house_old_mansard_07 because of the following exception:
- 2024-02-23T15:04:03 63.627 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.627 ERR Skipping loading of active block data for house_old_mansard_07 because of the following exception:
- 2024-02-23T15:04:03 63.628 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.628 ERR Skipping loading of active block data for house_old_mansard_07 because of the following exception:
- 2024-02-23T15:04:03 63.628 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.628 ERR Skipping loading of active block data for house_old_mansard_07 because of the following exception:
- 2024-02-23T15:04:03 63.628 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.628 ERR Skipping loading of active block data for house_old_mansard_07 because of the following exception:
- 2024-02-23T15:04:03 63.628 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.628 ERR Skipping loading of active block data for house_old_mansard_07 because of the following exception:
- 2024-02-23T15:04:03 63.628 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.628 ERR Skipping loading of active block data for house_old_mansard_07 because of the following exception:
- 2024-02-23T15:04:03 63.628 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.628 ERR Skipping loading of active block data for house_old_mansard_07 because of the following exception:
- 2024-02-23T15:04:03 63.628 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.628 ERR Skipping loading of active block data for house_old_mansard_07 because of the following exception:
- 2024-02-23T15:04:03 63.628 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.628 ERR Skipping loading of active block data for house_old_mansard_07 because of the following exception:
- 2024-02-23T15:04:03 63.629 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.629 ERR Skipping loading of active block data for house_old_mansard_07 because of the following exception:
- 2024-02-23T15:04:03 63.629 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.629 ERR Skipping loading of active block data for house_old_mansard_07 because of the following exception:
- 2024-02-23T15:04:03 63.629 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.629 ERR Skipping loading of active block data for house_old_mansard_07 because of the following exception:
- 2024-02-23T15:04:03 63.629 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.629 ERR Skipping loading of active block data for house_old_mansard_07 because of the following exception:
- 2024-02-23T15:04:03 63.629 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.629 ERR Skipping loading of active block data for house_old_mansard_07 because of the following exception:
- 2024-02-23T15:04:03 63.629 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.629 ERR Skipping loading of active block data for house_old_mansard_07 because of the following exception:
- 2024-02-23T15:04:03 63.629 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.629 ERR Skipping loading of active block data for house_old_mansard_07 because of the following exception:
- 2024-02-23T15:04:03 63.629 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.672 ERR Skipping loading of active block data for army_camp_05 because of the following exception:
- 2024-02-23T15:04:03 63.673 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.673 ERR Skipping loading of active block data for army_camp_05 because of the following exception:
- 2024-02-23T15:04:03 63.673 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.673 ERR Skipping loading of active block data for army_camp_05 because of the following exception:
- 2024-02-23T15:04:03 63.673 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.673 ERR Skipping loading of active block data for army_camp_05 because of the following exception:
- 2024-02-23T15:04:03 63.673 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.673 ERR Skipping loading of active block data for army_camp_05 because of the following exception:
- 2024-02-23T15:04:03 63.673 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.673 ERR Skipping loading of active block data for army_camp_05 because of the following exception:
- 2024-02-23T15:04:03 63.673 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.673 ERR Skipping loading of active block data for army_camp_05 because of the following exception:
- 2024-02-23T15:04:03 63.674 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.674 ERR Skipping loading of active block data for army_camp_05 because of the following exception:
- 2024-02-23T15:04:03 63.674 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.674 ERR Skipping loading of active block data for army_camp_05 because of the following exception:
- 2024-02-23T15:04:03 63.674 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.674 ERR Skipping loading of active block data for army_camp_05 because of the following exception:
- 2024-02-23T15:04:03 63.674 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.674 ERR Skipping loading of active block data for army_camp_05 because of the following exception:
- 2024-02-23T15:04:03 63.674 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.674 ERR Skipping loading of active block data for army_camp_05 because of the following exception:
- 2024-02-23T15:04:03 63.674 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.674 ERR Skipping loading of active block data for army_camp_05 because of the following exception:
- 2024-02-23T15:04:03 63.674 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.674 ERR Skipping loading of active block data for army_camp_05 because of the following exception:
- 2024-02-23T15:04:03 63.675 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.675 ERR Skipping loading of active block data for army_camp_05 because of the following exception:
- 2024-02-23T15:04:03 63.675 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.675 ERR Skipping loading of active block data for army_camp_05 because of the following exception:
- 2024-02-23T15:04:03 63.675 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.675 ERR Skipping loading of active block data for army_camp_05 because of the following exception:
- 2024-02-23T15:04:03 63.675 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.675 ERR Skipping loading of active block data for army_camp_05 because of the following exception:
- 2024-02-23T15:04:03 63.675 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.675 ERR Skipping loading of active block data for army_camp_05 because of the following exception:
- 2024-02-23T15:04:03 63.675 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.675 ERR Skipping loading of active block data for army_camp_05 because of the following exception:
- 2024-02-23T15:04:03 63.675 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.675 ERR Skipping loading of active block data for army_camp_05 because of the following exception:
- 2024-02-23T15:04:03 63.675 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.675 ERR Skipping loading of active block data for army_camp_05 because of the following exception:
- 2024-02-23T15:04:03 63.676 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.676 ERR Skipping loading of active block data for army_camp_05 because of the following exception:
- 2024-02-23T15:04:03 63.676 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.676 ERR Skipping loading of active block data for army_camp_05 because of the following exception:
- 2024-02-23T15:04:03 63.676 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.676 ERR Skipping loading of active block data for army_camp_05 because of the following exception:
- 2024-02-23T15:04:03 63.676 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.676 ERR Skipping loading of active block data for army_camp_05 because of the following exception:
- 2024-02-23T15:04:03 63.676 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.676 ERR Skipping loading of active block data for army_camp_05 because of the following exception:
- 2024-02-23T15:04:03 63.676 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.676 ERR Skipping loading of active block data for army_camp_05 because of the following exception:
- 2024-02-23T15:04:03 63.676 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.695 ERR Skipping loading of active block data for remnant_burnt_01 because of the following exception:
- 2024-02-23T15:04:03 63.695 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.695 ERR Skipping loading of active block data for remnant_burnt_01 because of the following exception:
- 2024-02-23T15:04:03 63.695 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.695 ERR Skipping loading of active block data for remnant_burnt_01 because of the following exception:
- 2024-02-23T15:04:03 63.695 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.695 ERR Skipping loading of active block data for remnant_burnt_01 because of the following exception:
- 2024-02-23T15:04:03 63.695 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.760 ERR Skipping loading of active block data for wilderness_filler_11 because of the following exception:
- 2024-02-23T15:04:03 63.760 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.760 ERR Skipping loading of active block data for wilderness_filler_11 because of the following exception:
- 2024-02-23T15:04:03 63.760 EXC Object reference not set to an instance of an object
- at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Prefab:readTriggerData(PooledBinaryReader)
- Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
- Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
- DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
- <Load>d__22:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-02-23T15:04:03 63.817 INF Started thread GenerateChunks
- 2024-02-23T15:04:04 64.414 INF Calculating world hashes took 559 ms (world size 189 MiB)
- 2024-02-23T15:04:04 64.500 INF Loading dtm raw file took 647ms
- 2024-02-23T15:04:04 64.588 INF Biomes image size w= 3072, h = 3072
- 2024-02-23T15:04:05 65.184 INF Loading and creating biomes took 683ms
- 2024-02-23T15:04:06 66.263 INF Loading and creating shader control textures took 1079ms
- 2024-02-23T15:04:06 66.535 INF Loading and parsing of generator took 271ms
- 2024-02-23T15:04:06 66.573 INF Computed 395 chunk groups containing a total of 7673 chunks. Largest group contains 462 chunks.
- 2024-02-23T15:04:06 66.575 INF Started thread SaveChunks C:\Users\Famil\AppData\Roaming\7DaysToDie\Mods\Saves\Navezgane\dddddd\Region
- 2024-02-23T15:04:07 67.747 INF [DECO] read
- 2024-02-23T15:04:07 67.781 INF Decorating chunks
- 2024-02-23T15:04:08 67.982 INF Dynamic Music Initialized on Server
- 2024-02-23T15:04:08 67.994 INF Dynamic Music Initialized on Client
- 2024-02-23T15:04:08 68.203 INF AstarManager Init
- 2024-02-23T15:04:08 68.397 INF WeatherManager: Init 0 weather packages
- 2024-02-23T15:04:08 68.632 INF createWorld() done
- 2024-02-23T15:04:08 68.634 INF Loading players.xml
- Exception: Item with name 'meleeHandPlayer' not found!
- at EntityAlive.CopyPropertiesFromEntityClass () [0x0005b] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayer.CopyPropertiesFromEntityClass () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.CopyPropertiesFromEntityClass () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at Entity.InitCommon () [0x00029] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at Entity.Init (System.Int32 _entityClass) [0x00007] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityAlive.Init (System.Int32 _entityClass) [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayer.Init (System.Int32 _entityClass) [0x0002e] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.Init (System.Int32 _entityClass) [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityFactory.CreateEntity (EntityCreationData _ecd) [0x0017c] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at GameManager+<StartAsServer>d__143.MoveNext () [0x00532] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <4bba812690714c578170328b4ec178d0>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityPlayer.SetVisible (System.Boolean _isVisible) [0x00028] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayer.Start () [0x0000d] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at Inventory.get_holdingItemData () [0x00038] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityAlive.Update () [0x000fc] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayer.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.MoveByInput () [0x002db] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at Inventory.get_holdingItemData () [0x00038] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityAlive.Update () [0x000fc] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayer.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.MoveByInput () [0x002db] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at Inventory.get_holdingItemData () [0x00038] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityAlive.Update () [0x000fc] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayer.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.MoveByInput () [0x002db] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at Inventory.get_holdingItemData () [0x00038] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityAlive.Update () [0x000fc] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayer.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.MoveByInput () [0x002db] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at Inventory.get_holdingItemData () [0x00038] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityAlive.Update () [0x000fc] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayer.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.MoveByInput () [0x002db] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at Inventory.get_holdingItemData () [0x00038] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityAlive.Update () [0x000fc] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayer.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.MoveByInput () [0x002db] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at Inventory.get_holdingItemData () [0x00038] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityAlive.Update () [0x000fc] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayer.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.MoveByInput () [0x002db] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at Inventory.get_holdingItemData () [0x00038] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityAlive.Update () [0x000fc] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayer.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.MoveByInput () [0x002db] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at Inventory.get_holdingItemData () [0x00038] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityAlive.Update () [0x000fc] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayer.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.MoveByInput () [0x002db] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at Inventory.get_holdingItemData () [0x00038] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityAlive.Update () [0x000fc] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayer.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.MoveByInput () [0x002db] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at Inventory.get_holdingItemData () [0x00038] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityAlive.Update () [0x000fc] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayer.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.MoveByInput () [0x002db] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at Inventory.get_holdingItemData () [0x00038] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityAlive.Update () [0x000fc] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayer.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.MoveByInput () [0x002db] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at Inventory.get_holdingItemData () [0x00038] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityAlive.Update () [0x000fc] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayer.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.MoveByInput () [0x002db] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at Inventory.get_holdingItemData () [0x00038] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityAlive.Update () [0x000fc] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayer.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.MoveByInput () [0x002db] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at Inventory.get_holdingItemData () [0x00038] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityAlive.Update () [0x000fc] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayer.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.MoveByInput () [0x002db] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at Inventory.get_holdingItemData () [0x00038] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityAlive.Update () [0x000fc] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayer.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.MoveByInput () [0x002db] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at Inventory.get_holdingItemData () [0x00038] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityAlive.Update () [0x000fc] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayer.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.MoveByInput () [0x002db] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at Inventory.get_holdingItemData () [0x00038] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityAlive.Update () [0x000fc] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayer.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.MoveByInput () [0x002db] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at Inventory.get_holdingItemData () [0x00038] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityAlive.Update () [0x000fc] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayer.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.MoveByInput () [0x002db] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at Inventory.get_holdingItemData () [0x00038] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityAlive.Update () [0x000fc] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayer.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.MoveByInput () [0x002db] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at Inventory.get_holdingItemData () [0x00038] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityAlive.Update () [0x000fc] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayer.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.MoveByInput () [0x002db] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at Inventory.get_holdingItemData () [0x00038] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityAlive.Update () [0x000fc] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayer.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.MoveByInput () [0x002db] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at Inventory.get_holdingItemData () [0x00038] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityAlive.Update () [0x000fc] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayer.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.MoveByInput () [0x002db] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at Inventory.get_holdingItemData () [0x00038] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityAlive.Update () [0x000fc] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayer.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.MoveByInput () [0x002db] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at Inventory.get_holdingItemData () [0x00038] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityAlive.Update () [0x000fc] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayer.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.MoveByInput () [0x002db] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at Inventory.get_holdingItemData () [0x00038] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityAlive.Update () [0x000fc] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayer.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.MoveByInput () [0x002db] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at Inventory.get_holdingItemData () [0x00038] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityAlive.Update () [0x000fc] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayer.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.MoveByInput () [0x002db] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at Inventory.get_holdingItemData () [0x00038] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityAlive.Update () [0x000fc] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayer.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.MoveByInput () [0x002db] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at Inventory.get_holdingItemData () [0x00038] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityAlive.Update () [0x000fc] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayer.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.MoveByInput () [0x002db] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at Inventory.get_holdingItemData () [0x00038] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityAlive.Update () [0x000fc] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayer.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.MoveByInput () [0x002db] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at Inventory.get_holdingItemData () [0x00038] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityAlive.Update () [0x000fc] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayer.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.MoveByInput () [0x002db] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at Inventory.get_holdingItemData () [0x00038] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityAlive.Update () [0x000fc] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayer.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.MoveByInput () [0x002db] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at Inventory.get_holdingItemData () [0x00038] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityAlive.Update () [0x000fc] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayer.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.MoveByInput () [0x002db] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at Inventory.get_holdingItemData () [0x00038] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityAlive.Update () [0x000fc] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayer.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.MoveByInput () [0x002db] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at Inventory.get_holdingItemData () [0x00038] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityAlive.Update () [0x000fc] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayer.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.MoveByInput () [0x002db] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at Inventory.get_holdingItemData () [0x00038] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityAlive.Update () [0x000fc] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayer.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.MoveByInput () [0x002db] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at Inventory.get_holdingItemData () [0x00038] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityAlive.Update () [0x000fc] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayer.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.MoveByInput () [0x002db] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at Inventory.get_holdingItemData () [0x00038] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityAlive.Update () [0x000fc] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayer.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.MoveByInput () [0x002db] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at Inventory.get_holdingItemData () [0x00038] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityAlive.Update () [0x000fc] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayer.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.MoveByInput () [0x002db] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at Inventory.get_holdingItemData () [0x00038] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityAlive.Update () [0x000fc] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayer.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.MoveByInput () [0x002db] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at Inventory.get_holdingItemData () [0x00038] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityAlive.Update () [0x000fc] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayer.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.MoveByInput () [0x002db] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at Inventory.get_holdingItemData () [0x00038] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityAlive.Update () [0x000fc] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayer.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.MoveByInput () [0x002db] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at Inventory.get_holdingItemData () [0x00038] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityAlive.Update () [0x000fc] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayer.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.MoveByInput () [0x002db] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at Inventory.get_holdingItemData () [0x00038] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityAlive.Update () [0x000fc] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayer.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.MoveByInput () [0x002db] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at Inventory.get_holdingItemData () [0x00038] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityAlive.Update () [0x000fc] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayer.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.MoveByInput () [0x002db] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at Inventory.get_holdingItemData () [0x00038] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityAlive.Update () [0x000fc] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayer.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.MoveByInput () [0x002db] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at Inventory.get_holdingItemData () [0x00038] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityAlive.Update () [0x000fc] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayer.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.MoveByInput () [0x002db] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at Inventory.get_holdingItemData () [0x00038] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityAlive.Update () [0x000fc] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayer.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.MoveByInput () [0x002db] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at Inventory.get_holdingItemData () [0x00038] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityAlive.Update () [0x000fc] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayer.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.MoveByInput () [0x002db] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at Inventory.get_holdingItemData () [0x00038] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityAlive.Update () [0x000fc] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayer.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.MoveByInput () [0x002db] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at Inventory.get_holdingItemData () [0x00038] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityAlive.Update () [0x000fc] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayer.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.MoveByInput () [0x002db] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at Inventory.get_holdingItemData () [0x00038] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityAlive.Update () [0x000fc] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayer.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.MoveByInput () [0x002db] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at Inventory.get_holdingItemData () [0x00038] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityAlive.Update () [0x000fc] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayer.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.MoveByInput () [0x002db] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at Inventory.get_holdingItemData () [0x00038] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityAlive.Update () [0x000fc] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayer.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.MoveByInput () [0x002db] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at Inventory.get_holdingItemData () [0x00038] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityAlive.Update () [0x000fc] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayer.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.MoveByInput () [0x002db] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- 2024-02-23T15:04:10 70.429 INF Preparing quit
- 2024-02-23T15:04:10 70.430 INF Disconnect
- 2024-02-23T15:04:10 70.437 INF [NET] ServerShutdown
- 2024-02-23T15:04:10 70.437 INF NET: Stopping server protocols
- 2024-02-23T15:04:10 70.602 INF NET: LiteNetLib server stopped
- 2024-02-23T15:04:10 70.604 INF [EOS-P2PS] Server stopped
- 2024-02-23T15:04:10 70.606 INF SaveAndCleanupWorld
- 2024-02-23T15:04:10 70.631 INF Saving 0 of chunks took 20ms
- 2024-02-23T15:04:10 70.632 INF [DECO] written 0, in 1ms
- 2024-02-23T15:04:10 70.634 INF [DECO] write thread 0ms
- 2024-02-23T15:04:10 70.635 INF [Steamworks.NET] Stopping server
- 2024-02-23T15:04:10 70.635 INF [Steamworks.NET] Exiting Lobby
- 2024-02-23T15:04:11 71.176 INF [MODS] Loading localization from mod: DarknessFallsCore
- 2024-02-23T15:04:11 71.214 INF AstarManager Cleanup
- 2024-02-23T15:04:12 72.225 INF Clearing queues.
- 2024-02-23T15:04:12 72.225 INF Cleared queues.
- 2024-02-23T15:04:12 72.230 INF World.Unload
- 2024-02-23T15:04:12 72.240 INF Exited thread GenerateChunks
- 2024-02-23T15:04:12 72.248 INF Exited thread SaveChunks C:\Users\Famil\AppData\Roaming\7DaysToDie\Mods\Saves\Navezgane\dddddd\Region
- 2024-02-23T15:04:12 72.252 INF World.Cleanup
- 2024-02-23T15:04:12 72.257 INF Exited thread ChunkRegeneration
- 2024-02-23T15:04:12 72.263 INF Exited thread ChunkCalc
- 2024-02-23T15:04:12 72.264 INF Exited thread ChunkMeshBake
- 2024-02-23T15:04:12 72.276 INF Exited thread WaterSimulationApplyChanges
- 2024-02-23T15:04:12 72.321 INF Persistent GamePrefs saved
- NullReferenceException: Object reference not set to an instance of an object
- at Inventory.get_holdingItemData () [0x00038] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityAlive.Update () [0x000fc] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayer.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.MoveByInput () [0x002db] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at Inventory.get_holdingItemData () [0x00038] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityAlive.Update () [0x000fc] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayer.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException
- at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
- at UnityEngine.Component.GetComponent[T] () [0x00021] in <4bba812690714c578170328b4ec178d0>:0
- at LocalPlayerUI.get_windowManager () [0x0000e] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at Inventory.get_holdingItemData () [0x00038] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityAlive.Update () [0x000fc] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayer.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException
- at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
- at UnityEngine.Component.GetComponent[T] () [0x00021] in <4bba812690714c578170328b4ec178d0>:0
- at LocalPlayerUI.get_windowManager () [0x0000e] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
- 2024-02-23T15:04:12 72.608 INF Persistent GamePrefs saved
- 2024-02-23T15:04:12 72.608 INF Cleanup
- 2024-02-23T15:04:13 73.216 INF AchievementManager.Cleanup
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at Inventory.get_holdingItemData () [0x00038] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityAlive.Update () [0x000fc] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayer.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException
- at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
- at UnityEngine.Component.GetComponent[T] () [0x00021] in <4bba812690714c578170328b4ec178d0>:0
- at LocalPlayerUI.get_windowManager () [0x0000e] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException: Object reference not set to an instance of an object
- at Inventory.get_holdingItemData () [0x00038] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityAlive.Update () [0x000fc] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayer.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- NullReferenceException
- at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
- at UnityEngine.Component.GetComponent[T] () [0x00021] in <4bba812690714c578170328b4ec178d0>:0
- at LocalPlayerUI.get_windowManager () [0x0000e] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- 2024-02-23T15:04:13 73.445 INF Terminating threads
- 2024-02-23T15:04:13 73.526 INF Exited thread SteamNetworkingServer
- 2024-02-23T15:04:13 73.526 INF OnApplicationQuit
- 2024-02-23T15:04:13 73.528 INF Terminating threads
- 2024-02-23T15:04:13 73.528 INF OnApplicationQuit
- Setting up 8 worker threads for Enlighten.
- Releasing render texture that is set as Camera.targetTexture!
- Releasing render texture that is set as Camera.targetTexture!
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