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it unlocks many cool features!
- local wall = require("build_wall")
- local floor = require("build_floor")
- local l,w,h = ...
- floor.build(l,w)
- if w%2==0 then
- turtle.turnLeft()
- else
- turtle.turnLeft()
- turtle.turnLeft()
- end
- wall.build(l,w,h)
- turtle.up()
- floor.build(l,w)
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