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- #include <iostream>
- #include <Windows.h>
- #include <vector>
- #include <TlHelp32.h>
- using namespace std;
- uintptr_t FindAddr(HANDLE hProc, uintptr_t ptr, std::vector<unsigned int> offsets)
- {
- uintptr_t addr = ptr;
- for (unsigned int i = 0; i < offsets.size(); ++i)
- {
- ReadProcessMemory(hProc, (BYTE*)addr, &addr, sizeof(addr), 0);
- addr += offsets[i];
- }
- return addr;
- }
- DWORD GetProcId(const wchar_t* procName)
- {
- DWORD procId = 0;
- HANDLE hSnap = CreateToolhelp32Snapshot(TH32CS_SNAPPROCESS, 0);
- if (hSnap != INVALID_HANDLE_VALUE)
- {
- PROCESSENTRY32 procEntry;
- procEntry.dwSize = sizeof(procEntry);
- if (Process32First(hSnap, &procEntry))
- {
- do
- {
- if (!_wcsicmp(procEntry.szExeFile, procName))
- {
- procId = procEntry.th32ProcessID;
- break;
- }
- } while (Process32Next(hSnap, &procEntry));
- }
- }
- CloseHandle(hSnap);
- return procId;
- }
- uintptr_t GetModuleBaseAddress(DWORD procId, const wchar_t* modName)
- {
- uintptr_t modBaseAddr = 0;
- HANDLE hSnap = CreateToolhelp32Snapshot(TH32CS_SNAPMODULE | TH32CS_SNAPMODULE32, procId);
- if (hSnap != INVALID_HANDLE_VALUE)
- {
- MODULEENTRY32 modEntry;
- modEntry.dwSize = sizeof(modEntry);
- if (Module32First(hSnap, &modEntry))
- {
- do
- {
- if (!_wcsicmp(modEntry.szModule, modName))
- {
- modBaseAddr = (uintptr_t)modEntry.modBaseAddr;
- break;
- }
- } while (Module32Next(hSnap, &modEntry));
- }
- }
- CloseHandle(hSnap);
- return modBaseAddr;
- }
- int main() {
- DWORD procID;
- uintptr_t ModuleBase;
- HANDLE hProcess;
- procID = GetProcId(L"Minecraft.Windows.exe");
- if (procID == NULL) {
- cout << "Unable to locate process, make sure Minecraft is running!\n";
- }
- else
- {
- cout << "Minecraft Process ID: " << procID << "\n";
- hProcess = OpenProcess(PROCESS_ALL_ACCESS, NULL, procID);
- ModuleBase = GetModuleBaseAddress(procID, L"Minecraft.Window.exe");
- for (;;) {
- //Memory writing
- uintptr_t localPlayerAddr = FindAddr(hProcess, ModuleBase + 0x02FC77D0, { 0xA8, 0x10, 0x40, 0x0 });
- uintptr_t gamemodeAddr = FindAddr(hProcess, localPlayerAddr, { 0x1D94 });
- int gmVal = 1;
- WriteProcessMemory(hProcess, (BYTE*)gamemodeAddr, &gmVal, sizeof(gmVal), 0); //Creative Mode
- }
- }
- return 0;
- }
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