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- minigames:
- hearthstone:
- skeleton:
- name: '&7Skeleton'
- mana: 4
- damage: 4
- heal: 2
- wither_boss:
- mana: 9
- name: '&4&l&oWither Boss'
- damage: 9
- heal: 8
- chicken:
- heal: 1
- damage: 1
- mana: 0
- name: '&eChicken'
- notattack: '&cCan''t attack'
- creeper:
- name: '&aCreeper'
- mana: 3
- damage: 3
- heal: 2
- health: 30
- zombie_villager:
- damage: 4
- heal: 2
- name: '&2Zombie Villager'
- mana: 4
- spider:
- mana: 5
- damage: 5
- heal: 1
- name: '&4Spider'
- blaze:
- mana: 5
- name: '&6Blaze'
- heal: 3
- damage: 5
- damage: '&6&l{damage} Damage'
- villager:
- name: '&6Villager'
- damage: 1
- heal: 1
- mana: 1
- silverfish:
- mana: 2
- name: '&8Silverfish'
- heal: 1
- damage: 2
- ender_dragon:
- name: '&5&l&oEnder Dragon'
- damage: 10
- heal: 10
- mana: 10
- ghast:
- heal: 1
- mana: 5
- name: '&7Ghast'
- damage: 6
- snowman:
- heal: 1
- mana: 2
- name: '&7Snowman'
- damage: 2
- squid:
- damage: 1
- heal: 1
- name: '&9Squid'
- mana: 1
- endturn: '&6Click to end turn!'
- heal: '&c&l{heal} Heal'
- guardian:
- name: '&3Guardian'
- mana: 5
- heal: 3
- damage: 4
- enderman:
- heal: 5
- damage: 5
- mana: 6
- name: '&dEnderman'
- win:
- subtitle: '{live1}-{live2}'
- title: '&a{player}&a win!'
- iron_golem:
- heal: 4
- damage: 7
- mana: 6
- name: '&fIron Golem'
- ready: '&aReady to attack'
- enabled: true
- card: '&6{player}''s card'
- displayName: HearthStone
- mana: '&9&l{mana} Mana'
- turn: '&2{player}''s turn'
- uno:
- cards:
- color:
- yellow: YELLOW
- green: GREEN
- blue: BLUE
- red: RED
- wilddraw4:
- name: '&4W&6i&2l&1d&6 Draw 4'
- description: |-
- &fDraw 4 cards for
- &fthe next player
- &fUse this card and
- &fnow you can set any card
- &7Note: You can't put
- &72 wild cards in
- &7one turn
- number:
- description: |-
- &fOnly can be used
- &fif has the same color or number
- &fthan center
- wild:
- name: '&4W&6i&2l&1d'
- description: |-
- &fUse this card and now
- &fyou can set any card
- &7Note: You can't
- &7put 2 wild cards in
- &7one turn
- draw2:
- description: '&fDraw 2 cards to the next player'
- name: Draw 2
- skip:
- name: Skip
- description: '&fThe next player misses a turn'
- reverse:
- name: Reverse
- description: |-
- &fSwitch turn direction
- &7Note: In 2 players this card skip
- displayName: UNO
- player: '&7{player} &6{cards} cards'
- pick: '&c&lPick a card from deck!'
- enabled: true
- win:
- title: '&a{player} wins!'
- sub: '&6Has 0 cards!'
- turn: '&6&l{player}''s turn!'
- connect4:
- see: '&aSee how the game end!'
- displayName: Connect4
- win:
- vertical: vertical
- tie:
- title: '&6&lTie'
- sub: '&c&lThe board is full and anyone connects 4!'
- sub: '&6It''s connect 4 in {line} line!'
- diagonal: diagonal
- horizontal: horizontal
- title: '&a&l{player} wins!'
- discs:
- yellow: '&eYellow disc'
- red: '&cRed disc'
- enabled: true
- turn: '&a{disc} turn!'
- tictactoe:
- displayName: TicTacToe
- turn: '&6&lTurn {player}'
- win:
- tie:
- sub: '&6The board it''s full and anyone wins!'
- title: '&c&lTie'
- diagonal: diagonal
- horizontal: horizontal
- vertical: vertical
- win:
- sub: '&6With {line} line'
- title: '&c&l{player} wins!'
- enabled: true
- whackamole:
- broadcastmsg: '&6{player} wins {points} points in WhackAMole'
- enabled: true
- smash: '&aSmash!'
- points: '&6{points} points!'
- broadcast: true
- displayName: WhackAMole
- fabulousfred:
- displayName: FabulousFred
- end:
- title: '&aCongratulations!'
- subtitle: '&cYou end the song!'
- enabled: true
- notes: 5
- mastermind:
- colors:
- blue: '&9&lBlue'
- purple: '&d&lPurple'
- yellow: '&e&lYellow'
- green: '&a&lGreen'
- red: '&c&lRed'
- win:
- sub: '&6In {attempt} attempts'
- title: '&aYou win!'
- end:
- code: '&6Code:'
- board: '&6Board:'
- lose:
- sub: ''
- title: '&aYou lose!'
- enabled: true
- displayName: MasterMind
- place: '&6Place &r{color} &6code!'
- rockpaperscissors:
- remaining: '&4{time} secounds remaining!'
- win:
- win:
- title: '&c&l{player} wins!'
- sub: '&6{type1} beats {type2}'
- tie:
- sub: '&6The selections are the same'
- title: '&c&lTie'
- enabled: true
- type:
- paper: Paper
- rock: Rock
- scissors: Scissors
- selection: '{player} select {type}'
- displayName: RockPaperScissors
- mbg:
- stats:
- check:
- your: '&a--- &3&lYour {game}&3&l stats: &a---'
- player: '&a--- &3&l{player}&3&l {game}&3&l stats: &a---'
- displaym: '&6Showing top from {from} to {to} on &e{order}&6 order'
- nostat: '&cSorry but i can''t find your stats, play {game}&c to generate it!'
- notop: '&cSorry but i can''t find this top!'
- menutop: '&3Top {from}-{to} {game}'
- seeyou: '&6You are in position #{pos}'
- command:
- accept:
- help: '&3(Accept play request)'
- cmd: accept
- force:
- help: <game> &3<players (Separation with spaces)> &3(Force players to play)
- cmd: force
- top:
- help: <game> [stat] &3(Check the top, you can set what stat top you wan't to see, by default is Times Played and will be displayed 10 each page)
- cmd: top
- reload:
- help: '&3(Reload games and configuration)'
- cmd: reload
- cancel:
- cmd: cancel
- help: '&3(Cancel play request)'
- stats:
- cmd: stats
- help: <game> &3(Check the stats)
- list:
- cmd: list
- help: '&3(Games list)'
- spectate:
- help: '[player] &3(See player game)'
- cmd: spectate
- play:
- cmd: play
- help: '[rounds] &3(Open game menu)'
- debug:
- help: <banner> &3(Debug)
- cmd: debug
- mustnumber: '&c{string} must be number!'
- database:
- sqlite:
- filename: miniboardgames.db
- mysql:
- database: miniboardgames
- port: '3306'
- host: localhost
- password: '1234'
- username: user
- type: sqlite
- columns:
- discsPlaced: Discs Placed
- purplePlaced: Purple Placed
- minionsDamage: Minions Damage
- lose: Lose
- GhastPlaced: Ghast Placed
- SilverfishPlaced: Silverfish Placed
- mobsSmashed: Mobs Smashed
- VillagerPlaced: Villager Placed
- WitherBossPlaced: Wither Boss Placed
- horizontalWins: Horizontal Wins
- rock: Rock
- coins: Coins
- timesPlayed: Times Played
- diagonalWins: Diagonal Wins
- CreeperPlaced: Creeper Placed
- songs: Songs
- bluePlaced: Blue Placed
- ZombieVillagerPlaced: Zombie Villager Placed
- linesCompleted: Lines Completed
- EnderDragonPlaced: Ender Dragon Placed
- paper: Paper
- IronGolemPlaced: Iron Golem Placed
- SnowmanPlaced: Snowman Placed
- EndermanPlaced: Enderman Placed
- ChickenPlaced: Chicken Placed
- SpiderPlaced: Spider Placed
- greenPlaced: Green Placed
- wins: Wins
- verticalWins: Vertical Wins
- SquidPlaced: Squid Placed
- skullsPlaced: Skulls Placed
- redPlaced: Red Placed
- player: Player
- green: Green
- totalDamage: Total Damage
- SkeletonPlaced: Skeleton Placed
- GuardianPlaced: Guardian Placed
- scissors: Scissors
- blue: Blue
- yellow: Yellow
- red: Red
- fails: Fails
- goodNotes: Good Notes
- playersDamage: Players Damage
- cardsPlaced: Cards Placed
- BlazePlaced: Blaze Placed
- yellowPlaced: Yellow Placed
- invite:
- distance: 10
- donthave: '&cYou don''t have play requests'
- players: '&6For {players} players'
- accept: '&a{player}&a accept play request'
- page: '&3Page {current}/{total}'
- roundsleft: '&6{rounds} rounds left'
- cancelseconds: 30
- already: '&cYou already has request!'
- canceltime: '&cMinigame play request has been canceled after 30 seconds!'
- distanceorlist: distance
- lessplayers: '&cThis minigame is max for {players} players please remove {invite}
- user/s!'
- moreplayers: '&cThis minigame is min for {players} players please invite {invite}
- user/s!'
- alreadyaccept: '&cYou already accept the request!'
- waiting: '&cWaiting for {requests} request accepts...'
- select: '&6Select a game to play!'
- ingame: '&c{player}&c is in game!'
- logout: '&cMinigame play request has been canceled for {player}&c logout'
- goto: '&3Go to page {to}'
- nonear: '&cYou don''t have any player in {distance} blocks!'
- sendrequest: '&6&lSend request to:'
- offline: '&cSorry but {player} is offline'
- send: '&aYou send play request to {players}'
- cancelplayer: '&c{player}&c cancel play request. The game has been canceled!'
- receive: '&6You have a play request from {player}&6 to {rounds}&6 rounds in {game}&6
- &a(/miniboardgames <accept/cancel>)'
- invalidgame: '&cInvalid minigame name "{game}"'
- new: '&6You have a new play request!'
- error: '&cError sending play request, can''t found player "{player}"'
- selectfriends: '&6Invite your friends!'
- metrics: true
- updatechecker: true
- timer: '&4{seconds} seconds remaining!'
- nopermission: '&cSorry but you don''t have permission to use this command!'
- hologram: '&aPlaying {game}'
- header_special: '&c[&2Mini&4Board&3Games&3-&6{subheader}&c]'
- header: '&c[&2Mini&4Board&3Games&c]'
- cancel:
- sub: '&c&lThe game has been canceled'
- title: '&6&lTie'
- spectate:
- notplayer: '&cThis player isn''t current in game!'
- debugmode: false
- notfound: Can't found {string}
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