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- Alistar
- -aggressive sustain support
- -must be good with the alistar combo
- -bush warding is important because it increases your combo potential into the walls
- -op on blue side
- -I usually level q first, then w or e depending on how badly I need the heal. the cd reductions when leveling q and w are too good though
- -flash q is insanely good engage, especially at lower levels to secure a kill
- -I feel like I die a lot when playing alistar since he does a lot of hard engages, especially late game, compared to the other supports
- -I take flash+CV
- Janna
- -passive support that can get aggressive when needed
- -I feel like she has the best "sustained" cc out of all the supports
- -IMO the hardest to play well
- -w+q is a great way to engage since it guarantees a tornado to hit
- -need to get good with timing shields to save your carry from hits/harass
- -treat ult as an extra "flash" for your carry
- -I tend to take heal+cv on janna so I don't really go for flash+ult engages anymore.
- -DON'T use w when running away, you will lose your movspd passive
- -level e > q > w
- -I take heal+CV
- Sona
- -Pretty easy for the most part to play really averagely
- -utilizing her passive is what differentiates sona players
- -use E passive (slow) for better ganking/killing potential
- -in general laning phase keep your w up for the armor bonus for your carry
- -engage with E if you can, then switch to q for the ap/ad bonus for your carry and yourself
- -if your carry is getting owned w, then mash your head on your kb
- -level q > w > e
- -sona is basically an aggressive support. her damage on q is insane at lower levels and that's why you level it first
- -you can play passive sona (level w first) and you might need to depending on the matchup or how things are going w/your carry
- -flash is incredibly good and necessary on Sona. Flash+ult is IMO one of the most important things with Sona since her ult is a game-changer
- -you can use her ult to engage OR counter engage (and turn a fight in your favor), which is another reason why its so good
- -I take flash+CV
- Soraka
- -Passive support
- -Probably the easiest to play at an acceptable level
- -I usually level w > e > q, but there are certain comps where leveling e is beneficial
- -For example w/graves+soraka, leveling e so graves can spam spells is insanely good. He's already tanky so he doesn't need the w buff too much to survive engages
- -Need to keep watch of all the other lanes, kind of in the same fashion as when you're playing GP, so if needed you can ult to save someone's life.
- -One thing I learned from Xpecial's guide is that you can w your tank/engager in the beginning so that they get the armor buff, which is crazy good
- -spam q (starcall) nonstop in fights
- -You never really ever have mana problems with her
- -One thing I think is important when playing Soraka is that you should use the side (top left) portraits when trying to heal someone because you don't want to waste your huge cd heal on a minion on accident or something. It takes a bit of getting used to though.
- -I take heal+CV
- Taric
- -Gay man
- -Aggressive support, very similar to Alistar in playstyle
- -Make sure you level w(armor buff) over the heal, as the aura is incredibly good and it makes both your carry and taric retardedly tanky
- -Pretty easy to play...I'd say he's the second easiest support
- -He falls off fairly quickly mid/late game and doesn't offer as much as some of the other supports IMO
- -Has some hard counters, like Sivir
- -I take flash+CV, but heal+CV would work as well
- Masteries: 0/9/21 on all supports, making sure to take the heal/cv/flash masteries when needed
- Runes
- -For Reds I usually go armor
- -For Blues I usually go flat MR, or scaling AP/lv
- -For yellows I used to go scaling mana regen, but lately I've been running gold yellows
- -For quints I take gold/10
- -Consider dodge/armor yellows (along with the armor reds) if against heavy AD comp
- Builds
- -I build most supports the same way
- -Core build order: Philo > Boots (lv1) > HoG > Shurelya's > lv 2 boots
- -I usually get cdr boots on support, but when needed (heavy cc) I go merc treads, and against heavy AD I go ninja tabi
- -Doran's ring is very good on support; don't be afraid to grab 1 if you feel like you need the extra AP/survavability/manargn
- -You can go the "rush Shurelya's" build too, where you rush it ASAP. Grab a doran's for the HP though (over the HoG) after you finish your Shurelya's
- -Shurelya's is a strong item on certain junglers, so if you work with them, they can be the one who rushes it while you get other aura items (Aegis)
- -Good items to consider are Aegis(I sometimes get this over Shurelya's on janna), Stark's, WoTA (wota(revolver) is really good on Sona/Soraka/Nunu)
- -Getting a negatron cloak or chain vest are good investments if you need the defensive stats
- Strategy
- -Keep your carry alive, always. You exist to carry your carry
- -Wards, wards, wards
- -Every back I tend to get at least 1 pink ward during laning phase for dragon control
- -If the enemy is warding excessively, get an oracles early on
- -Do NOT excessively buy oracles; if you keep dying and keep buying oracles you will constantly be in a negative loss
- -If the enemy support has oracles DO NOT "stop warding", you need to instead ward in abnormal spots so that you can have vision of parts of the map
- -It is partly your job to mantain dragon and baron control (along with the jungler)
- -Keep timers for baron, dragon, wards, and buffs if needed/if you can
- -CV (CLAIRVOYANCE) is extremely important. You need to keep track of the enemy jungler so that the other lanes are aware of what they can and can't do
- -DO NOT CV unnecessarily...the increased cooldown makes this even more important, you have to use your CV more wisely now
- Timers
- -Wards: 3 min
- -Buffs: 5 min
- -Drag: 6 min
- -Baron: 7 min
- That is all for the feezy support guide version 1.0 (bow) I hope you enjoyed it
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