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- class Character():
- # Create a character
- def __init__(self, char_name, char_description):
- self.name = char_name
- self.description = char_description
- self.conversation = None
- # Describe this character
- def describe(self):
- print( self.name + " is here!" )
- print( self.description )
- # Set what this character will say when talked to
- def set_conversation(self, conversation):
- self.conversation = conversation
- # Talk to this character
- def talk(self):
- if self.conversation is not None:
- print("[" + self.name + " says]: " + self.conversation)
- else:
- print(self.name + " doesn't want to talk to you")
- # Fight with this character
- def fight(self, combat_item):
- print(self.name + " doesn't want to fight with you")
- return True
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