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sirayasiki

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May 11th, 2019
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  1. command /testing:
  2. trigger:
  3. add "&a", "&b", "&c", "&d", "&e", "&1", "&2", "&3", "&4", "&5", "&6", "&7", "&8", "&9" and "&f" to {_d::*}
  4. if stylish scoreboard "T-%player%" does not exist:
  5. create new stylish scoreboard named "T-%player%"
  6. loop 15 times:
  7. if loop-number is not 15:
  8. add loop-number to {list::*}
  9. create a new id based score "%player%Slot%loop-number%" with text "%{_d::%loop-number%}%" slot loop-number for stylish scoreboard "T-%player%"
  10. set title of stylish scoreboard "T-%player%" to "&a&lMyステータス"
  11. set stylish scoreboard of player to "T-%player%"
  12. set the text of id "%player%Slot15" to "&7&n&l-=-=-=-=-=-=-=-=-=-=-=-="
  13. set the text of id "%player%Slot14" to "&e&lLv:%{lv::%player%}%"
  14. set the text of id "%player%Slot12" to "&a&lEXP:%{exp::%player%}%/%{exp1::%player%}%"
  15. set the text of id "%player%Slot2" to "&9&lSP:%{sp::%player%}%"
  16. set the text of id "%player%Slot8" to "&d&lHP:+%{hp::%player%}%"
  17. set the text of id "%player%Slot6" to "&c&lSTR:+%{str::%player%}%"
  18. set the text of id "%player%Slot4" to "&b&lVIT:+%{vit::%player%}%"
  19. set the text of id "%player%Slot10" to "&5&lMP:%{mp::%player%}%/%{mp1::%player%}%"
  20. set the text of id "%player%Slot1" to "&7&n&l=-=-=-=-=-=-=-=-=-=-=-=-"
  21. every second in "world":
  22. loop all players:
  23. set stylish scoreboard of loop-player to "T-%loop-player%"
  24. set the text of id "%loop-player%Slot15" to "&7&n&l-=-=-=-=-=-=-=-=-=-=-=-="
  25. set the text of id "%loop-player%Slot14" to "&e&lLv:%{lv::%loop-player%}%"
  26. set the text of id "%loop-player%Slot12" to "&a&lEXP:%{exp::%loop-player%}%/%{exp1::%loop-player%}%"
  27. set the text of id "%loop-player%Slot2" to "&9&lSP:%{sp::%loop-player%}%"
  28. set the text of id "%loop-player%Slot8" to "&d&lHP:+%{hp::%loop-player%}%"
  29. set the text of id "%loop-player%Slot6" to "&c&lSTR:+%{str::%loop-player%}%"
  30. set the text of id "%loop-player%Slot4" to "&b&lVIT:+%{vit::%loop-player%}%"
  31. set the text of id "%loop-player%Slot10" to "&5&lMP:%{mp::%loop-player%}%/%{mpM::%loop-player%}%"
  32. set the text of id "%loop-player%Slot1" to "&7&n&l=-=-=-=-=-=-=-=-=-=-=-=-"
  33.  
  34. on join:
  35. make player execute command "/testing"
  36. command /testing1:
  37. trigger:
  38. loop 16 times:
  39. delete the id based score "%player%Slot%loop-number%" in stylish scoreboard "T-%player%"
  40. delete stylish scoreboard "T-%player%"
  41. loop 16 times:
  42. delete the id based score "%player%Slot%loop-number%" in stylish scoreboard "TEST-%player%"
  43. delete stylish scoreboard "TEST-%player%"
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