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- current version: 3.7.5
- to use the rlmod file, download RanseiLink, and use it to import rlmod. rlmod allows you to make further edits in RanseiLink if you desire.
- to use the xdelta file, download xdelta utility and patch a clean ROM. works fine, but no customizability.
- links are at the bottom of the page.
- folder also includes .dsv file, which is my (absurdly cracked) personal save file you can use if you want to mess about in postgame without going through tutorials and stuff. rename it to whatever your patched .nds file is named, keeping the .dsv part obviously
- the earliest you can tell that the patch was successful is after the tutorial battle against tepig and bidoof. on the overworld, select your kingdom and hit "info". go to your character and hit Y on the page where it displays your warrior stats. you know it worked if Top Speed's description says that it lasts for 2 turns, and if Oichi's Sweet Song says that it heals 50 HP.
- WARRIOR SKILLS
- Bustle: duration increased to 2 turns
- Eagle Eye: increased accuracy -> guaranteed hit (AI will use it)
- Crack Shot: affects adjacent allies
- Deep Breath: cures status, duration reduced to 1 turn
- Fortify: also blocks crits (AI will use it preemptively)
- Brotherhood: also heals 20 HP
- Greed -> Desensitize: cures status, blocks status for 3 turns
- High Jump -> Flash Step: dodges all attacks, climb to high places for 1 turn
- Marksman: duration reduced to 2 turns, increased accuracy -> guaranteed hit (AI will use it)
- Rally: duration reduced to 2 turns
- Top Speed: duration increased to 2 turns
- Furin Kazan: affects adjacent allies instead of all allies
- Inspiration: affects adjacent allies instead of all allies
- Belief: also restores HP over time, duration increased to 4 turns
- Bewilder: also increases Speed
- Cold Eyes: also increases status chance
- Compassion: affects all allies
- Cunning: also increases crit chance
- Extinguish: changed to grant flinch chance to all allies for 1 turn
- Father Figure: also increases Defense
- Grace: changed to fully heal and cure status of all allies, but prevent movement for 2 turns
- Grand Dream: changed to increase Attack and Energy for 3 turns
- Great Uniter: changed to increase Attack and Energy and block status for 3 turns
- Kabuki Dance: changed to increase Attack and restore 50 HP to all allies
- Lazybones: also increases status chance
- Love & Honor: only raises Attack by 1, but lasts 3 turns
- Mayhem: also gives a 60% chance to confuse, no longer climbs to high places
- Nene Ninpo: also increases status chance and crit chance
- Rebellion: also increases accuracy, duration increased to 3 turns
- Resolution: also increases accuracy and blocks crits
- Sacrifice: changed to raise Attack by 3 and add 100% flinch chance, no longer increases Range
- Strategist: also blocks status
- Trickster: changed to dodge all attacks, increase Range by 2, increase crit chance for 1 turn
- Typhoon: increases crit chance, no longer raises Attack
- Viper's Bite: also increases accuracy
- Warrior Woman: also increases Range
- MOVES
- Absorb: replaced with Mega Drain (26 power, 100 acc, tile in front, drains 50%)
- Fire Blast: replaced with Blast Burn (58 power, 90 acc, two rows, can't be used consecutively)
- Hyper Fang: replaced with Bullet Seed (14 power, 100 acc, ahead 2 tiles, hits 2-5 times)
- Hyper Voice: replaced with Uproar (44 power, 100 acc, ring adjacent, hits 2-3 times, wakes sleeping targets)
- Gyro Ball: replaced with Flare Blitz (55 power, 100 acc, chevron, lowers user defense and range)
- Slash: replaced with Fake Out (28 power, 100 acc, tile in front, 100% flinch)
- Mega Drain: replaced with Giga Drain (41 power, 100 acc, tile in front, drains 50%)
- Tackle: replaced with Aerial Ace (36 power, never misses, tile in front)
- Twineedle: replaced with Pin Missile (12 power, 95 acc, column 2 tiles, hits 2-5 times)
- Venoshock: replaced with Earthquake (45 power, 100 acc, ring adjacent)
- Bullet Punch: replaced with Waterfall (41 power, 100 acc, ahead 2 tiles + move user, 20% flinch)
- Dream Eater: replaced with Drain Punch (41 power, 100 acc, tile in front, drains 50%) [known limitation: cannot hit breakable objects]
- Hi Jump Kick: replaced with Echoed Voice (26 power, 100 acc, tile in front, double power each use)
- Low Kick: replaced with Rock Smash (26 power, 100 acc, tile in front, 50% defense down)
- Sky Drop: move cannot be replaced due to hard coded behavior (unused)
- Assurance: 31 -> 36 power
- Body Slam: range changed to chevron
- Bolt Strike: range changed to row
- Brave Bird: 58 -> 55 power
- Brine: 35 -> 38 power
- Dragon Rush: 75 -> 85 acc
- Faint Attack: name changed to Feint Attack
- Fire Spin: hits 2-5 times
- Future Sight: 45 -> 51 power, range changed to plus
- Hex: 31 -> 38 power
- Hypnosis: 60 -> 70 acc
- Leaf Storm: 52 -> 55 power
- Low Kick: 90 -> 100 acc
- Meteor Mash: 85 -> 90 acc
- Mud Bomb: 85 -> 95 acc, range changed to column 2 tiles 2 ahead
- Poison Fang: 30% -> 50% toxic chance
- Poison Tail: 29 -> 31 power
- Psybeam: 35 -> 38 power
- Psyshock: range changed to row 2 ahead
- Razor Leaf: 31 -> 34 power
- Rock Tomb: 31 -> 36 power, 80 -> 95 acc
- Rock Wrecker: 90 -> 100 acc, range changed to column 2 tiles 2 ahead
- Sacred Sword: range changed to left and right tile
- Stone Edge: range changed to reverse T shape
- Thunder: range changed to row 3 ahead
- Vine Whip: 24 -> 27 power
- Volt Switch: range changed to column 2 tiles
- Volt Tackle: 58 -> 55 power
- Water Pulse: 36 -> 38 power
- ABILITIES
- Hero: increases Attack and Defense by 2 stages instead of 1
- Confidence: also increases accuracy. the effect will not be displayed, but it works.
- Shackle: also decreases Defense. the effect will not be displayed, but it works.
- POKEMON
- Vaporeon: uses Water Pulse
- Jolteon: lost Vanguard, gained Sequence
- Flareon: lost Flame Boost, gained Run Up
- Espeon: evolve at 50% link
- Umbreon: lost Dodge, gained Black Hole, evolve at 50% link, uses Foul Play
- Leafeon: evolve at 73 Defense with Emerald Grace
- Glaceon: lost Stealth, gained Clear Body, evolve at 71 attack with Ivory Grace
- Gyarados: lost Tenacity, gained Moxie
- Pikachu: 75 -> 95 Defense, evolve at 30% link
- Raichu: 205 -> 225 Speed, lost Instinct, gained Run Up
- Wooper: 55 -> 95 Attack, lost Deep Sleep, gained Unaware
- Quagsire: lost Deep Sleep, gained Unaware
- Jigglypuff: evolve at 30% link
- Wigglytuff: 145 -> 175 Attack, uses Uproar
- Golbat: 135 -> 165 Attack
- Crobat: lost Sponge, gained Interference, evolve at 60% link
- Staraptor: 125 -> 135 Defense, lost Vanguard, gained Sniper
- Bibarel: lost Deep Sleep, gained Power Nap, uses Waterfall
- Whirlipede: 2 -> 3 Range, lost Hero, gained Run Up
- Scolipede: 3 -> 4 Range, 185 -> 205 Attack, uses Poison Jab
- Luxray: 195 -> 245 Attack
- Litwick: lost Warm Blanket, gained Flame Boost
- Lampent: lost Warm Blanket, gained Flame Boost
- Chandelure: lost Warm Blanket, gained Flame Boost
- Boldore: 2 -> 3 Range, lost Explode, gained High-Rise, uses Rock Tomb
- Gigalith: 2 -> 3 Range, 205 -> 215 Defense, lost Explode, gained High-Rise, uses Rock Slide
- Flaaffy: uses Electro Ball
- Ampharos: 169 -> 180 Defense, uses Discharge
- Cottonee: uses Mega Drain
- Whimsicott: lost Melee, gained Shackle
- Lucario: 3 -> 4 Range, lost Sprint, gained Justified
- Chimecho: 240 -> 260 HP, 155 -> 175 Defense
- Arbok: 175 -> 195 Attack, uses Poison Fang
- Forretress: uses Pin Missile
- Persian: 3 -> 4 range, uses Fake Out
- Walrein: 2 -> 3 Range
- Gothitelle: lost Calming, gained Black Hole
- Krokorok: lost Disgust, gained Celebrate
- Krookodile: 145 -> 155 Defense, lost Disgust, gained Celebrate
- Dusknoir: 2 -> 3 Range, uses Hex
- Munna: lost Deep Sleep + Instinct, gained Life Force + Calming
- Musharna: lost Calming, gained Life Force + Share, uses Psybeam
- Zebstrika: 3 -> 4 Range, 165 -> 205 Attack
- Dragonite: 2 -> 3 Range
- Tyranitar: 2 -> 3 Range
- Metang: uses Metal Claw
- Metagross: lost Thrust, gained Conqueror
- Garchomp: uses Earthquake
- Croagunk: lost Disgust, gained Water Absorb
- Toxicroak: 177 -> 217 Attack, lost Melee, gained Water Absorb
- Zweilous: evolve at 60 Attack
- Hydreigon: evolve at 134 Attack
- Froslass: 3 -> 4 Range, lost Mountaineer, gained Interference
- Timburr: uses Rock Smash
- Beartic: 2 -> 3 Range, 225 -> 265 Attack
- Charizard: 2 -> 3 Range
- Gengar: lost Levitate, gained Frighten + Dodge + Shadow Dash
- Snivy: lost Grass Cloak, gained Nurse
- Servine: lost Grass Cloak, gained Nurse
- Serperior: 3 -> 4 Range, lost Grass Cloak, gained Medic, uses Giga Drain
- Emboar: 2 -> 3 Range, uses Blast Burn
- Swadloon: 2 -> 3 Range
- Leavanny: 145 -> 211 Attack, 155 -> 165 Defense, evolve at 50% link
- Alakazam: 135 -> 145 Defense
- Treecko: uses Mega Drain
- Grovyle: 3 -> 4 Range
- Sceptile: 3 -> 4 Range, lost Mountaineer, gained Climber
- Simisage: lost Melee + Hero, gained Nurse + Celebrate, uses Bullet Seed
- Pansear: uses Incinerate
- Simisear: lost Melee, gained Celebrate, uses Flame Burst
- Panpour: lost Dodge, gained Celebrate
- Simipour: lost Melee, gained Celebrate
- Darmanitan: uses Flare Blitz
- Haxorus: lost Pride, gained Parry
- Galvantula: uses Thunder
- Aggron: 2 -> 3 Range
- Drilbur: lost Stealth, gained Mold Breaker
- Excadrill: lost Stealth + Run Up, gained Mold Breaker + Parry
- Drapion: uses Night Slash
- Pawniard: uses Metal Claw
- Bisharp: uses Assurance
- Rhydon: 2 -> 3 Range, lost Jagged Edge, gained Run Up
- Rhyperior: 2 -> 3 Range
- Shieldon: lost Last Bastion, gained Thrust
- Bastiodon: 2 -> 3 Range, lost Last Bastion/Sturdy, gained Shackle/Confidence
- Scrafty: uses Drain Punch
- Drifloon: lost Decoy, gained Celebrate
- Drifblim: 3 -> 4 Range, 165 -> 185 Attack, lost Decoy, gained Celebrate
- Braviary: 4 -> 3 Range, lost Keen Eye, gained Celebrate, uses Aerial Ace
- Armaldo: 2 -> 3 Range
- Onix: 2 -> 3 Range
- Steelix: 2 -> 3 Range, uses Bulldoze
- Beedrill: 165 -> 185 Attack, lost Mountaineer, gained Sniper, uses Pin Missile
- Munchlax: uses Headbutt
- Snorlax: 2 -> 3 Range, lost Deep Sleep, gained Power Nap
- Weavile: evolve at 165 Speed
- Audino: uses Echoed Voice
- Carnivine: uses Giga Drain, no longer appears as wild Pokemon in main story
- Spiritomb: uses Feint Attack
- Scizor: lost Pride, gained Melee
- Lapras: lost Wave Rider, gained Healer
- Articuno: 3 -> 4 Range
- Registeel: 2 -> 3 Range
- Groudon: 2 -> 3 Range
- SWARM POKEMON
- Swarm Pokemon can be encountered normally in certain episodes.
- Ninja: Croagunk (Viperia), Drifloon (Avia), Sneasel (Nixtorm), Anorith (Cragspur)
- Unite Ransei: Beldum (Illusio), Croagunk (Viperia), PanXXXX
- Collect 100 Pokemon: Eevee (Aurora), Gible (Terrera), Anorith (Cragspur), Sneasel (Nixtorm)
- Junior Warlord: Drifloon (Avia), Croagunk (Viperia), Audino (Aurora), Emolga (Violight)
- Not Worth Fighting Over: Audino (Aurora)
- Shingen vs Kenshin: Beldum (Illusio), PanXXXX, Emolga (Violight), Drifloon (Avia)
- Ransei's Greatest Beauty: Emolga (Violight), Drifloon (Avia)
- Defeat Nobunaga: Beldum (Illusio), Croagunk, PanXXXX
- Recruit 40 Warriors: Eevee (Aurora), Anorith (Cragspur), Gible (Terrera), Sneasel (Nixtorm)
- Two Heroes: all swarm Pokemon are available
- Spiritomb and Riolu are available in all postgame episodes.
- As a reminder, Lapras is available in Shingen vs Kenshin and Defeat Nobunaga episodes. (unchanged)
- WARRIORS
- Motochika I: Rally -> Crack Shot
- Mitsuhide I: Crack Shot -> Eagle Eye
- Nene I: Rally -> Flash Step
- Ieyasu I: Brotherhood -> Fortify
- Kunoichi I: Convalesce -> Flash Step
- Tadakatsu I: Impact -> Adrenaline
- Ina I: Crack Shot -> Eagle Eye
- Tadakatsu II, Ujizane, Chacha, Tenkai, Munenori, Sasuke, Go: +1 capacity
- Hiroko, Bokuzen, Hidenaga, Toshimitsu, Shoun, Chikayasu, Masahide: -1 capacity
- NOTABLE CHANGES TO MAX LINKS
- pre-evolved forms mostly have the same max link as fully evolved forms, making it easier to assess potential in-game. exceptions are things like rhydon and scyther if max links are significantly different from evolved forms, since they are separately viable pokemon
- whenever possible, warriors will have 70% max link with the pokemon they start with. you can beat the game without ever playing the link minigame if you desire
- practically every scenario pokemon has been modified, especially postgame
- 68% links on regular warriors are set to 70%.
- on regular warriors, all links below 64% are set to 0; 64-66% links increased to 68%.
- on warlords, (almost) all links below 78% are set to 0; 78% links increased to 80%.
- the intended effect is to make "search" delegation more useful, and to prevent AI armies from filling their capacities with useless incompatible nonsense.
- pure Dragon specialists can achieve higher link with Charizard, Gyarados, Ampharos, Sceptile
- pure Ice specialists can achieve higher link with Dragonite, Empoleon
- pure Fire specialists can achieve higher link with Drifblim, Steelix
- most Fighting specialists can achieve 70% link with Gallade
- evolutions should no longer be impossible to obtain due to poor IVs or any other non-obvious reason
- improved max links for certain pairings
- Nobunaga: Gyarados
- Hideyoshi: Gallade, Excadrill
- Motochika: Armaldo, Crobat, Toxicroak
- Ginchiyo: Lucario, Samurott, Empoleon, Braviary
- Motonari: Dusknoir, Spiritomb, Aggron, Gardevoir, Gallade, Forretress
- Mitsuhide: Gyarados, Hydreigon, Lucario, Luxray
- Yoshihiro: Krookodile, Excadrill
- Nene: Charizard, Infernape, Braviary
- Kenshin: Crobat, Hydreigon
- Ujiyasu: Scizor, Dusknoir
- Hanbei: Chandelure, Charizard, Infernape, Alakazam
- Kanbei: Glalie, Zebstrika, Beartic
- Gracia: Metagross, Gengar, Weavile
- Hanzo: Zebstrika, Beedrill
- Magoichi: Staraptor, Forretress, Braviary
- Kanetsugu: Galvantula, Persian, Metagross
- Kai: Conkeldurr, Tyranitar, Krookodile, Aggron
- Kiyomasa: Krookodile, Excadrill
- OTHER
- Bug-types are available as both wild and starting Pokemon in Ninja episodes
- Sewaddle replaced with Pineco in Valora's Park
- Piplup added to Nixtorm's Snowy Mountain
- Fog Machine's name changed to Harmony Cymbal, boosts link gain by 1.2x in addition to its old effect
- Guardian Charm's name changed to Everstone Charm, prevents all link gains in addition to its old effect (cry about it)
- Lucky Charm boosts link gain by 2x for one battle, replacing its old effect
- Dumbell, Strategy Tome, Magic Mirror boost stats by 30 instead of 5
- Staff of Purpose / Staff of Courage boost HP by 15%/30% instead of 5%/10%
- price of evolution items decreased to 3000 gold
- price of Large Sack decreased to 200 gold
- evolution item descriptions tell you what pokemon they work on
- the professor who shows up on May Year 1 gives practical tips you might not know
- increased turn limit of Greenleaf, Terrera, and all wild areas
- reduced turn limit of Valora, Pugilis, and Nixtorm
- upgrading wild areas improves loot from map-generated treasure boxes
- improved treasure from castle maps
- added treasure boxes to some castle maps that didn't have them
- put grass tiles under Avia jump ramps so AI-controlled Grass types will use the ramps
- added/moved jump ramp(s) in sky garden 2/3, avia. tweaked destination tiles
- added more floating cubes to floating rock 2/3 and valora
- added rope bridges to sky garden 2 and illusio
- valora crane will move pokemon to the center of the map instead of randomly
- pokemon in yaksha treasure room can choose which corner of the map to return to
- removed dead trees from yaksha (reward pool was shared with treasure boxes)
- added teleports within map to ravine 2, cave 3
- moved an inconvenient trap in farm 3
- added hot spring to Spectra, removed a few statues
- secret passage in viperia spits you out closer to the banner
- electric system in violight is more likely to hit squares where people are fighting
- added more lifts to terrera, added grass teleports, banners must be held for 5 turns
- replaced some water tiles in nixtorm with thin ice, shortened drifting ice path
- thin ice launches you in a predetermined direction upon breaking, hopefully closer to the action
- repurposed strange flower as a jump ramp that launches you in a preset direction
- added strange flower to ravine 3
- starting positions in illusio and valora are evenly split between both sides of the map
- changed pokemon starting positions in several maps
- USEFUL LINKS
- https://github.com/Deijin27/RanseiLink
- ROM editing program that uses rlmod files. allows customized edits, for example if you wanted to give Gengar Levitate
- https://www.romhacking.net/utilities/598/
- ROM patcher if you prefer to patch your .nds file the old fashioned way
- https://github.com/MathyFurret/conquestsavefiletools
- use between episodes to modify your Pokemon's IVs. input .dsv file from emulator battery folder, then rename the resulting file back to original file name and drop it back into your battery folder, replacing the old one
- https://github.com/Deijin27/conquest-memory-editing/blob/master/normalizeExp.lua
- lua script that can be used in-game to set the link of all a warrior's pokemon to the one with the highest link (essentially acts like exp share when used after every battle). press Y, find your warrior, and run the script while they are highlighted
- https://gamefaqs.gamespot.com/ds/654723-pokemon-conquest/faqs/78088
- the only ultra-comprehensive vanilla guide in the English-speaking Conquest community that I know of, written by me
- https://veekun.com/dex/conquest
- accurate vanilla info source
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