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- Boss1Assignment:
- type: assignment
- actions:
- on assignment:
- - trigger name:proximity state:true
- interact scripts:
- - 10 BossInteract1
- BossInteract1:
- type: interact
- steps:
- 1:
- proximity trigger:
- move:
- script:
- - if <util.random.int[1].to[10]> == 5
- - execute as_npc "cast Melee"
- - if <util.random.int[1].to[15]> == 6
- - execute as_npc "cast Ranged"
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