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Diamond_Nicholas

therey big nuke! ! !!!!

Feb 2nd, 2020
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  1. function sandbox(var,func)
  2. local env = getfenv(func)
  3. local newenv = setmetatable({},{
  4. __index = function(Enum,k)
  5. if k=="script" then
  6. return var
  7. else
  8. return env[k]
  9. end
  10. end,
  11. })
  12. setfenv(func,newenv)
  13. return func
  14. end
  15. cors = {}
  16. mas = Instance.new("Model",game:GetService("Lighting"))
  17. Part0 = Instance.new("Part")
  18. SpecialMesh1 = Instance.new("SpecialMesh")
  19. Script2 = Instance.new("Script")
  20. Part3 = Instance.new("Part")
  21. Part4 = Instance.new("Part")
  22. Part5 = Instance.new("Part")
  23. Part6 = Instance.new("Part")
  24. Part7 = Instance.new("Part")
  25. Trail8 = Instance.new("Trail")
  26. Part9 = Instance.new("Part")
  27. Trail10 = Instance.new("Trail")
  28. Part11 = Instance.new("Part")
  29. Trail12 = Instance.new("Trail")
  30. Part13 = Instance.new("Part")
  31. Trail14 = Instance.new("Trail")
  32. Part15 = Instance.new("Part")
  33. Trail16 = Instance.new("Trail")
  34. Part17 = Instance.new("Part")
  35. Part18 = Instance.new("Part")
  36. Part19 = Instance.new("Part")
  37. Part20 = Instance.new("Part")
  38. Part21 = Instance.new("Part")
  39. Trail22 = Instance.new("Trail")
  40. Part23 = Instance.new("Part")
  41. Part24 = Instance.new("Part")
  42. Part25 = Instance.new("Part")
  43. Trail26 = Instance.new("Trail")
  44. Part27 = Instance.new("Part")
  45. Trail28 = Instance.new("Trail")
  46. Part29 = Instance.new("Part")
  47. Part30 = Instance.new("Part")
  48. Part31 = Instance.new("Part")
  49. Trail32 = Instance.new("Trail")
  50. Part33 = Instance.new("Part")
  51. Trail34 = Instance.new("Trail")
  52. Part35 = Instance.new("Part")
  53. Part36 = Instance.new("Part")
  54. Part37 = Instance.new("Part")
  55. Trail38 = Instance.new("Trail")
  56. Part39 = Instance.new("Part")
  57. Trail40 = Instance.new("Trail")
  58. Part41 = Instance.new("Part")
  59. Part42 = Instance.new("Part")
  60. Part43 = Instance.new("Part")
  61. Part44 = Instance.new("Part")
  62. Part45 = Instance.new("Part")
  63. Part46 = Instance.new("Part")
  64. Part47 = Instance.new("Part")
  65. Part48 = Instance.new("Part")
  66. Part49 = Instance.new("Part")
  67. Part50 = Instance.new("Part")
  68. Part51 = Instance.new("Part")
  69. Part52 = Instance.new("Part")
  70. Part53 = Instance.new("Part")
  71. Part54 = Instance.new("Part")
  72. Part55 = Instance.new("Part")
  73. Part56 = Instance.new("Part")
  74. Part57 = Instance.new("Part")
  75. Part58 = Instance.new("Part")
  76. Part59 = Instance.new("Part")
  77. Part60 = Instance.new("Part")
  78. Part61 = Instance.new("Part")
  79. Part62 = Instance.new("Part")
  80. Part0.Name = "Explosion"
  81. Part0.Parent = mas
  82. Part0.CFrame = CFrame.new(37.4019241, 661.449341, -73.3990936, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  83. Part0.Position = Vector3.new(37.4019241, 661.449341, -73.3990936)
  84. Part0.Size = Vector3.new(87.7699966, 119.952324, 87.7699966)
  85. Part0.Anchored = true
  86. Part0.FormFactor = Enum.FormFactor.Custom
  87. Part0.formFactor = Enum.FormFactor.Custom
  88. SpecialMesh1.Parent = Part0
  89. SpecialMesh1.MeshId = "http://www.roblox.com/asset/?id=92588061"
  90. SpecialMesh1.Scale = Vector3.new(409.592926, 409.592926, 409.592926)
  91. SpecialMesh1.TextureId = "http://www.roblox.com/asset/?id=40302087"
  92. SpecialMesh1.MeshType = Enum.MeshType.FileMesh
  93. Script2.Parent = Part0
  94. table.insert(cors,sandbox(Script2,function()
  95. local s = Instance.new("Sound")
  96.  
  97. s.Name = "Sound"
  98. s.SoundId = "rbxassetid://2814354338"
  99. s.Volume = 10
  100. s.Looped = false
  101. s.archivable = false
  102. s.PlaybackSpeed = 0.4
  103. s.Parent = game.Workspace
  104.  
  105. wait()
  106.  
  107. s:play()
  108. end))
  109. Part3.Parent = mas
  110. Part3.CFrame = CFrame.new(594.565491, -67.7042542, -188.857788, -0.601055861, -0.692330062, -0.399263173, 0.265656948, 0.298094034, -0.916824162, 0.753762841, -0.657129467, 0.00475113746)
  111. Part3.Orientation = Vector3.new(66.4700012, -89.3199997, 41.7099991)
  112. Part3.Position = Vector3.new(594.565491, -67.7042542, -188.857788)
  113. Part3.Rotation = Vector3.new(89.6999969, -23.5300007, 130.960007)
  114. Part3.Color = Color3.new(0.87451, 0.87451, 0.870588)
  115. Part3.Size = Vector3.new(146.3564, 130.850433, 148.770157)
  116. Part3.Anchored = true
  117. Part3.BottomSurface = Enum.SurfaceType.Smooth
  118. Part3.BrickColor = BrickColor.new("Quill grey")
  119. Part3.Material = Enum.Material.Sand
  120. Part3.TopSurface = Enum.SurfaceType.Smooth
  121. Part3.brickColor = BrickColor.new("Quill grey")
  122. Part4.Parent = mas
  123. Part4.CFrame = CFrame.new(618.127563, -61.1487427, 107.079712, -0.945763528, -0.103852004, -0.307808578, 0.265656888, 0.298094064, -0.916824102, 0.186969906, -0.948870242, -0.25433749)
  124. Part4.Orientation = Vector3.new(66.4700012, -129.570007, 41.7099991)
  125. Part4.Position = Vector3.new(618.127563, -61.1487427, 107.079712)
  126. Part4.Rotation = Vector3.new(105.5, -17.9300003, 173.729996)
  127. Part4.Color = Color3.new(0.87451, 0.87451, 0.870588)
  128. Part4.Size = Vector3.new(146.3564, 130.850433, 148.770157)
  129. Part4.Anchored = true
  130. Part4.BottomSurface = Enum.SurfaceType.Smooth
  131. Part4.BrickColor = BrickColor.new("Quill grey")
  132. Part4.Material = Enum.Material.Sand
  133. Part4.TopSurface = Enum.SurfaceType.Smooth
  134. Part4.brickColor = BrickColor.new("Quill grey")
  135. Part5.Parent = mas
  136. Part5.CFrame = CFrame.new(642.612671, -45.2243347, -47.9720001, -0.694401026, -0.477665156, -0.53818512, -0.0276439991, 0.765062809, -0.643362045, 0.719057024, -0.431873649, -0.544465005)
  137. Part5.Orientation = Vector3.new(40.0400009, -135.330002, -2.06999993)
  138. Part5.Position = Vector3.new(642.612671, -45.2243347, -47.9720001)
  139. Part5.Rotation = Vector3.new(130.240005, -32.5600014, 145.479996)
  140. Part5.Color = Color3.new(0.87451, 0.87451, 0.870588)
  141. Part5.Size = Vector3.new(146.3564, 130.850433, 148.770157)
  142. Part5.Anchored = true
  143. Part5.BottomSurface = Enum.SurfaceType.Smooth
  144. Part5.BrickColor = BrickColor.new("Quill grey")
  145. Part5.Material = Enum.Material.Sand
  146. Part5.TopSurface = Enum.SurfaceType.Smooth
  147. Part5.brickColor = BrickColor.new("Quill grey")
  148. Part6.Parent = mas
  149. Part6.CFrame = CFrame.new(636.003418, -20.1829224, 83.1213074, -0.995012879, 0.044565171, 0.0892379209, 0, 0.894642889, -0.446782082, -0.0997469872, -0.444553912, -0.890181124)
  150. Part6.Orientation = Vector3.new(26.5400009, 174.279999, 0)
  151. Part6.Position = Vector3.new(636.003418, -20.1829224, 83.1213074)
  152. Part6.Rotation = Vector3.new(153.350006, 5.11999989, -177.440002)
  153. Part6.Color = Color3.new(0.87451, 0.87451, 0.870588)
  154. Part6.Size = Vector3.new(146.3564, 130.850433, 148.770157)
  155. Part6.Anchored = true
  156. Part6.BottomSurface = Enum.SurfaceType.Smooth
  157. Part6.BrickColor = BrickColor.new("Quill grey")
  158. Part6.Material = Enum.Material.Sand
  159. Part6.TopSurface = Enum.SurfaceType.Smooth
  160. Part6.brickColor = BrickColor.new("Quill grey")
  161. Part7.Parent = mas
  162. Part7.CFrame = CFrame.new(448.895477, 790.950439, -1117.10474, -0.727482438, -0.626952529, -0.278747112, 0.686126411, -0.664741874, -0.295548528, 0, -0.4062621, 0.913756609)
  163. Part7.Orientation = Vector3.new(17.1900005, -16.9599991, 134.089996)
  164. Part7.Position = Vector3.new(448.895477, 790.950439, -1117.10474)
  165. Part7.Rotation = Vector3.new(17.9200001, -16.1900005, 139.240005)
  166. Part7.Color = Color3.new(0.87451, 0.87451, 0.870588)
  167. Part7.Size = Vector3.new(146.3564, 130.850433, 148.770157)
  168. Part7.BottomSurface = Enum.SurfaceType.Smooth
  169. Part7.BrickColor = BrickColor.new("Quill grey")
  170. Part7.Material = Enum.Material.Sand
  171. Part7.TopSurface = Enum.SurfaceType.Smooth
  172. Part7.brickColor = BrickColor.new("Quill grey")
  173. Trail8.Parent = Part7
  174. Trail8.LightInfluence = 1
  175. Trail8.Lifetime = 6
  176. Part9.Parent = mas
  177. Part9.CFrame = CFrame.new(-696.082153, 3.72341919, 8.21405029, 0.858528554, -0.512765765, 0, 0.512765765, 0.858528554, 0, 0, 0, 1)
  178. Part9.Orientation = Vector3.new(0, 0, 30.8500004)
  179. Part9.Position = Vector3.new(-696.082153, 3.72341919, 8.21405029)
  180. Part9.Rotation = Vector3.new(0, 0, 30.8500004)
  181. Part9.Color = Color3.new(0.87451, 0.87451, 0.870588)
  182. Part9.Size = Vector3.new(146.3564, 130.850433, 148.770157)
  183. Part9.BottomSurface = Enum.SurfaceType.Smooth
  184. Part9.BrickColor = BrickColor.new("Quill grey")
  185. Part9.Material = Enum.Material.Sand
  186. Part9.TopSurface = Enum.SurfaceType.Smooth
  187. Part9.brickColor = BrickColor.new("Quill grey")
  188. Trail10.Parent = Part9
  189. Trail10.LightInfluence = 1
  190. Trail10.Lifetime = 6
  191. Part11.Parent = mas
  192. Part11.CFrame = CFrame.new(-286.443268, 460.062073, -841.634521, -0.727482438, -0.626952529, -0.278747112, 0.686126411, -0.664741874, -0.295548528, 0, -0.4062621, 0.913756609)
  193. Part11.Orientation = Vector3.new(17.1900005, -16.9599991, 134.089996)
  194. Part11.Position = Vector3.new(-286.443268, 460.062073, -841.634521)
  195. Part11.Rotation = Vector3.new(17.9200001, -16.1900005, 139.240005)
  196. Part11.Color = Color3.new(0.87451, 0.87451, 0.870588)
  197. Part11.Size = Vector3.new(146.3564, 130.850433, 148.770157)
  198. Part11.BottomSurface = Enum.SurfaceType.Smooth
  199. Part11.BrickColor = BrickColor.new("Quill grey")
  200. Part11.Material = Enum.Material.Sand
  201. Part11.TopSurface = Enum.SurfaceType.Smooth
  202. Part11.brickColor = BrickColor.new("Quill grey")
  203. Trail12.Parent = Part11
  204. Trail12.LightInfluence = 1
  205. Trail12.Lifetime = 6
  206. Part13.Parent = mas
  207. Part13.CFrame = CFrame.new(882.894287, 27.6318054, 717.510498, 0.382549226, -0.703974843, -0.598394156, 0.881587565, 0.0842869654, 0.464434236, -0.276513189, -0.705205798, 0.65285933)
  208. Part13.Orientation = Vector3.new(-27.6700001, -42.5099983, 84.5400009)
  209. Part13.Position = Vector3.new(882.894287, 27.6318054, 717.510498)
  210. Part13.Rotation = Vector3.new(-35.4300003, -36.75, 61.4799995)
  211. Part13.Color = Color3.new(0.87451, 0.87451, 0.870588)
  212. Part13.Size = Vector3.new(146.3564, 130.850433, 148.770157)
  213. Part13.BottomSurface = Enum.SurfaceType.Smooth
  214. Part13.BrickColor = BrickColor.new("Quill grey")
  215. Part13.Material = Enum.Material.Sand
  216. Part13.TopSurface = Enum.SurfaceType.Smooth
  217. Part13.brickColor = BrickColor.new("Quill grey")
  218. Trail14.Parent = Part13
  219. Trail14.LightInfluence = 1
  220. Trail14.Lifetime = 6
  221. Part15.Parent = mas
  222. Part15.CFrame = CFrame.new(-629.025024, 183.246063, -395.343414, 0.99999994, -2.84339325e-08, 8.94069672e-08, 4.22708304e-08, 1, 3.55271368e-15, -8.94069672e-08, -2.57805919e-08, 1)
  223. Part15.Position = Vector3.new(-629.025024, 183.246063, -395.343414)
  224. Part15.Color = Color3.new(0.87451, 0.87451, 0.870588)
  225. Part15.Size = Vector3.new(146.3564, 130.850433, 148.770157)
  226. Part15.BottomSurface = Enum.SurfaceType.Smooth
  227. Part15.BrickColor = BrickColor.new("Quill grey")
  228. Part15.Material = Enum.Material.Sand
  229. Part15.TopSurface = Enum.SurfaceType.Smooth
  230. Part15.brickColor = BrickColor.new("Quill grey")
  231. Trail16.Parent = Part15
  232. Trail16.LightInfluence = 1
  233. Trail16.Lifetime = 6
  234. Part17.Parent = mas
  235. Part17.CFrame = CFrame.new(-383.591766, -51.2229919, 434.536743, 0.522876024, 0.754421473, 0.396798491, 0.265657008, 0.298094243, -0.916824043, -0.809955001, 0.584797561, -0.0445510112)
  236. Part17.Orientation = Vector3.new(66.4700012, 96.4100037, 41.7099991)
  237. Part17.Position = Vector3.new(-383.591766, -51.2229919, 434.536743)
  238. Part17.Rotation = Vector3.new(92.7799988, 23.3799992, -55.2700005)
  239. Part17.Color = Color3.new(0.87451, 0.87451, 0.870588)
  240. Part17.Size = Vector3.new(146.3564, 130.850433, 148.770157)
  241. Part17.Anchored = true
  242. Part17.BottomSurface = Enum.SurfaceType.Smooth
  243. Part17.BrickColor = BrickColor.new("Quill grey")
  244. Part17.Material = Enum.Material.Sand
  245. Part17.TopSurface = Enum.SurfaceType.Smooth
  246. Part17.brickColor = BrickColor.new("Quill grey")
  247. Part18.Parent = mas
  248. Part18.CFrame = CFrame.new(-154.435242, -57.7786255, 623.273193, -0.124221012, 0.953652263, 0.274074227, 0.265657037, 0.298094064, -0.916824043, -0.956031144, -0.0410790555, -0.290373921)
  249. Part18.Orientation = Vector3.new(66.4700012, 136.649994, 41.7099991)
  250. Part18.Position = Vector3.new(-154.435242, -57.7786255, 623.273193)
  251. Part18.Rotation = Vector3.new(107.57, 15.9099998, -97.4199982)
  252. Part18.Color = Color3.new(0.87451, 0.87451, 0.870588)
  253. Part18.Size = Vector3.new(146.3564, 130.850433, 148.770157)
  254. Part18.Anchored = true
  255. Part18.BottomSurface = Enum.SurfaceType.Smooth
  256. Part18.BrickColor = BrickColor.new("Quill grey")
  257. Part18.Material = Enum.Material.Sand
  258. Part18.TopSurface = Enum.SurfaceType.Smooth
  259. Part18.brickColor = BrickColor.new("Quill grey")
  260. Part19.Parent = mas
  261. Part19.CFrame = CFrame.new(445.75946, -43.6571045, 422.266296, -0.963165224, 0.123203032, -0.239026845, 0.265657067, 0.298094064, -0.916824043, -0.0417030118, -0.946552217, -0.31984356)
  262. Part19.Orientation = Vector3.new(66.4700012, -143.229996, 41.7099991)
  263. Part19.Position = Vector3.new(445.75946, -43.6571045, 422.266296)
  264. Part19.Rotation = Vector3.new(109.230003, -13.8299999, -172.710007)
  265. Part19.Color = Color3.new(0.87451, 0.87451, 0.870588)
  266. Part19.Size = Vector3.new(146.3564, 130.850433, 148.770157)
  267. Part19.Anchored = true
  268. Part19.BottomSurface = Enum.SurfaceType.Smooth
  269. Part19.BrickColor = BrickColor.new("Quill grey")
  270. Part19.Material = Enum.Material.Sand
  271. Part19.TopSurface = Enum.SurfaceType.Smooth
  272. Part19.brickColor = BrickColor.new("Quill grey")
  273. Part20.Parent = mas
  274. Part20.CFrame = CFrame.new(521.48175, -48.5982971, -492.358826, -0.102213055, -0.642399013, -0.759523571, -0.0276440121, 0.765061975, -0.643363118, 0.994378448, -0.0447638258, -0.0959578007)
  275. Part20.Orientation = Vector3.new(40.0400009, -97.1999969, -2.06999993)
  276. Part20.Position = Vector3.new(521.48175, -48.5982971, -492.358826)
  277. Part20.Rotation = Vector3.new(98.4800034, -49.4199982, 99.0400009)
  278. Part20.Color = Color3.new(0.87451, 0.87451, 0.870588)
  279. Part20.Size = Vector3.new(146.3564, 130.850433, 148.770157)
  280. Part20.Anchored = true
  281. Part20.BottomSurface = Enum.SurfaceType.Smooth
  282. Part20.BrickColor = BrickColor.new("Quill grey")
  283. Part20.Material = Enum.Material.Sand
  284. Part20.TopSurface = Enum.SurfaceType.Smooth
  285. Part20.brickColor = BrickColor.new("Quill grey")
  286. Part21.Parent = mas
  287. Part21.CFrame = CFrame.new(407.891144, 161.540955, 3.27722168, -0.727482438, -0.626952529, -0.278747112, 0.686126411, -0.664741874, -0.295548528, 0, -0.4062621, 0.913756609)
  288. Part21.Orientation = Vector3.new(17.1900005, -16.9599991, 134.089996)
  289. Part21.Position = Vector3.new(407.891144, 161.540955, 3.27722168)
  290. Part21.Rotation = Vector3.new(17.9200001, -16.1900005, 139.240005)
  291. Part21.Color = Color3.new(0.87451, 0.87451, 0.870588)
  292. Part21.Size = Vector3.new(146.3564, 130.850433, 148.770157)
  293. Part21.BottomSurface = Enum.SurfaceType.Smooth
  294. Part21.BrickColor = BrickColor.new("Quill grey")
  295. Part21.Material = Enum.Material.Sand
  296. Part21.TopSurface = Enum.SurfaceType.Smooth
  297. Part21.brickColor = BrickColor.new("Quill grey")
  298. Trail22.Parent = Part21
  299. Trail22.LightInfluence = 1
  300. Trail22.Lifetime = 6
  301. Part23.Parent = mas
  302. Part23.CFrame = CFrame.new(-53.7742004, 10.4196777, 637.238159, 0.171629921, 0.440152049, 0.881367922, 0, 0.894643128, -0.446781605, -0.985161543, 0.0766810924, 0.153547525)
  303. Part23.Orientation = Vector3.new(26.5400009, 80.1200027, 0)
  304. Part23.Position = Vector3.new(-53.7742004, 10.4196777, 637.238159)
  305. Part23.Rotation = Vector3.new(71.0299988, 61.8100014, -68.6999969)
  306. Part23.Color = Color3.new(0.87451, 0.87451, 0.870588)
  307. Part23.Size = Vector3.new(146.3564, 130.850433, 148.770157)
  308. Part23.Anchored = true
  309. Part23.BottomSurface = Enum.SurfaceType.Smooth
  310. Part23.BrickColor = BrickColor.new("Quill grey")
  311. Part23.Material = Enum.Material.Sand
  312. Part23.TopSurface = Enum.SurfaceType.Smooth
  313. Part23.brickColor = BrickColor.new("Quill grey")
  314. Part24.Parent = mas
  315. Part24.CFrame = CFrame.new(76.4952927, -14.6217346, 653.33606, -0.666810989, 0.465373963, 0.58205694, -0.0276439991, 0.765062511, -0.643362403, -0.744714022, -0.445091456, -0.497287303)
  316. Part24.Orientation = Vector3.new(40.0400009, 130.509995, -2.06999993)
  317. Part24.Position = Vector3.new(76.4952927, -14.6217346, 653.33606)
  318. Part24.Rotation = Vector3.new(127.699997, 35.5999985, -145.089996)
  319. Part24.Color = Color3.new(0.87451, 0.87451, 0.870588)
  320. Part24.Size = Vector3.new(146.3564, 130.850433, 148.770157)
  321. Part24.Anchored = true
  322. Part24.BottomSurface = Enum.SurfaceType.Smooth
  323. Part24.BrickColor = BrickColor.new("Quill grey")
  324. Part24.Material = Enum.Material.Sand
  325. Part24.TopSurface = Enum.SurfaceType.Smooth
  326. Part24.brickColor = BrickColor.new("Quill grey")
  327. Part25.Parent = mas
  328. Part25.CFrame = CFrame.new(-131.72998, 120.7211, 238.167603, 0.382549226, -0.703974843, -0.598394156, 0.881587565, 0.0842869654, 0.464434236, -0.276513189, -0.705205798, 0.65285933)
  329. Part25.Orientation = Vector3.new(-27.6700001, -42.5099983, 84.5400009)
  330. Part25.Position = Vector3.new(-131.72998, 120.7211, 238.167603)
  331. Part25.Rotation = Vector3.new(-35.4300003, -36.75, 61.4799995)
  332. Part25.Color = Color3.new(0.87451, 0.87451, 0.870588)
  333. Part25.Size = Vector3.new(146.3564, 130.850433, 148.770157)
  334. Part25.BottomSurface = Enum.SurfaceType.Smooth
  335. Part25.BrickColor = BrickColor.new("Quill grey")
  336. Part25.Material = Enum.Material.Sand
  337. Part25.TopSurface = Enum.SurfaceType.Smooth
  338. Part25.brickColor = BrickColor.new("Quill grey")
  339. Trail26.Parent = Part25
  340. Trail26.LightInfluence = 1
  341. Trail26.Lifetime = 6
  342. Part27.Parent = mas
  343. Part27.CFrame = CFrame.new(192.184952, -257.978577, 8.21377563, 0.382549226, -0.703974843, -0.598394156, 0.881587565, 0.0842869654, 0.464434236, -0.276513189, -0.705205798, 0.65285933)
  344. Part27.Orientation = Vector3.new(-27.6700001, -42.5099983, 84.5400009)
  345. Part27.Position = Vector3.new(192.184952, -257.978577, 8.21377563)
  346. Part27.Rotation = Vector3.new(-35.4300003, -36.75, 61.4799995)
  347. Part27.Color = Color3.new(0.87451, 0.87451, 0.870588)
  348. Part27.Size = Vector3.new(146.3564, 130.850433, 148.770157)
  349. Part27.BottomSurface = Enum.SurfaceType.Smooth
  350. Part27.BrickColor = BrickColor.new("Quill grey")
  351. Part27.Material = Enum.Material.Sand
  352. Part27.TopSurface = Enum.SurfaceType.Smooth
  353. Part27.brickColor = BrickColor.new("Quill grey")
  354. Trail28.Parent = Part27
  355. Trail28.LightInfluence = 1
  356. Trail28.Lifetime = 6
  357. Part29.Parent = mas
  358. Part29.CFrame = CFrame.new(-289.126221, -35.2987366, 559.90387, -0.0343900025, 0.64249903, 0.765514493, -0.0276440028, 0.765062988, -0.643361926, -0.99902612, -0.0432870984, -0.00854927395)
  359. Part29.Orientation = Vector3.new(40.0400009, 90.6399994, -2.06999993)
  360. Part29.Position = Vector3.new(-289.126221, -35.2987366, 559.90387)
  361. Part29.Rotation = Vector3.new(90.7600021, 49.9500008, -93.0599976)
  362. Part29.Color = Color3.new(0.87451, 0.87451, 0.870588)
  363. Part29.Size = Vector3.new(146.3564, 130.850433, 148.770157)
  364. Part29.Anchored = true
  365. Part29.BottomSurface = Enum.SurfaceType.Smooth
  366. Part29.BrickColor = BrickColor.new("Quill grey")
  367. Part29.Material = Enum.Material.Sand
  368. Part29.TopSurface = Enum.SurfaceType.Smooth
  369. Part29.brickColor = BrickColor.new("Quill grey")
  370. Part30.Parent = mas
  371. Part30.CFrame = CFrame.new(360.21283, -21.1773071, 544.082458, -0.990104854, 0.0676252916, 0.122960426, -0.0276439954, 0.765062869, -0.643361986, -0.137579992, -0.640394866, -0.755623102)
  372. Part30.Orientation = Vector3.new(40.0400009, 170.759995, -2.06999993)
  373. Part30.Position = Vector3.new(360.21283, -21.1773071, 544.082458)
  374. Part30.Rotation = Vector3.new(139.589996, 7.05999994, -176.089996)
  375. Part30.Color = Color3.new(0.87451, 0.87451, 0.870588)
  376. Part30.Size = Vector3.new(146.3564, 130.850433, 148.770157)
  377. Part30.Anchored = true
  378. Part30.BottomSurface = Enum.SurfaceType.Smooth
  379. Part30.BrickColor = BrickColor.new("Quill grey")
  380. Part30.Material = Enum.Material.Sand
  381. Part30.TopSurface = Enum.SurfaceType.Smooth
  382. Part30.brickColor = BrickColor.new("Quill grey")
  383. Part31.Parent = mas
  384. Part31.CFrame = CFrame.new(946.92981, 871.292175, -1288.56958, -0.727482438, -0.626952529, -0.278747112, 0.686126411, -0.664741874, -0.295548528, 0, -0.4062621, 0.913756609)
  385. Part31.Orientation = Vector3.new(17.1900005, -16.9599991, 134.089996)
  386. Part31.Position = Vector3.new(946.92981, 871.292175, -1288.56958)
  387. Part31.Rotation = Vector3.new(17.9200001, -16.1900005, 139.240005)
  388. Part31.Color = Color3.new(0.87451, 0.87451, 0.870588)
  389. Part31.Size = Vector3.new(146.3564, 130.850433, 148.770157)
  390. Part31.BottomSurface = Enum.SurfaceType.Smooth
  391. Part31.BrickColor = BrickColor.new("Quill grey")
  392. Part31.Material = Enum.Material.Sand
  393. Part31.TopSurface = Enum.SurfaceType.Smooth
  394. Part31.brickColor = BrickColor.new("Quill grey")
  395. Trail32.Parent = Part31
  396. Trail32.LightInfluence = 1
  397. Trail32.Lifetime = 6
  398. Part33.Parent = mas
  399. Part33.CFrame = CFrame.new(-170.527069, 1032.00635, 511.078125, 0.382549226, -0.703974843, -0.598394156, 0.881587565, 0.0842869654, 0.464434236, -0.276513189, -0.705205798, 0.65285933)
  400. Part33.Orientation = Vector3.new(-27.6700001, -42.5099983, 84.5400009)
  401. Part33.Position = Vector3.new(-170.527069, 1032.00635, 511.078125)
  402. Part33.Rotation = Vector3.new(-35.4300003, -36.75, 61.4799995)
  403. Part33.Color = Color3.new(0.87451, 0.87451, 0.870588)
  404. Part33.Size = Vector3.new(146.3564, 130.850433, 148.770157)
  405. Part33.BottomSurface = Enum.SurfaceType.Smooth
  406. Part33.BrickColor = BrickColor.new("Quill grey")
  407. Part33.Material = Enum.Material.Sand
  408. Part33.TopSurface = Enum.SurfaceType.Smooth
  409. Part33.brickColor = BrickColor.new("Quill grey")
  410. Trail34.Parent = Part33
  411. Trail34.LightInfluence = 1
  412. Trail34.Lifetime = 6
  413. Part35.Parent = mas
  414. Part35.CFrame = CFrame.new(250.383667, 3.86425781, 615.96228, -0.50551033, 0.385492265, 0.771916509, 0, 0.894643128, -0.446781516, -0.862820625, -0.225852653, -0.452251285)
  415. Part35.Orientation = Vector3.new(26.5400009, 120.370003, 0)
  416. Part35.Position = Vector3.new(250.383667, 3.86425781, 615.96228)
  417. Part35.Rotation = Vector3.new(135.350006, 50.5299988, -142.669998)
  418. Part35.Color = Color3.new(0.87451, 0.87451, 0.870588)
  419. Part35.Size = Vector3.new(146.3564, 130.850433, 148.770157)
  420. Part35.Anchored = true
  421. Part35.BottomSurface = Enum.SurfaceType.Smooth
  422. Part35.BrickColor = BrickColor.new("Quill grey")
  423. Part35.Material = Enum.Material.Sand
  424. Part35.TopSurface = Enum.SurfaceType.Smooth
  425. Part35.brickColor = BrickColor.new("Quill grey")
  426. Part36.Parent = mas
  427. Part36.CFrame = CFrame.new(-378.789032, -10.2572937, 464.040466, 0.763257027, 0.288664877, 0.578023672, 0, 0.894641876, -0.446784019, -0.646094978, 0.341011018, 0.682841778)
  428. Part36.Orientation = Vector3.new(26.5400009, 40.25, 0)
  429. Part36.Position = Vector3.new(-378.789032, -10.2572937, 464.040466)
  430. Part36.Rotation = Vector3.new(33.2000008, 35.3100014, -20.7199993)
  431. Part36.Color = Color3.new(0.87451, 0.87451, 0.870588)
  432. Part36.Size = Vector3.new(146.3564, 130.850433, 148.770157)
  433. Part36.Anchored = true
  434. Part36.BottomSurface = Enum.SurfaceType.Smooth
  435. Part36.BrickColor = BrickColor.new("Quill grey")
  436. Part36.Material = Enum.Material.Sand
  437. Part36.TopSurface = Enum.SurfaceType.Smooth
  438. Part36.brickColor = BrickColor.new("Quill grey")
  439. Part37.Parent = mas
  440. Part37.CFrame = CFrame.new(36.6741638, 380.089264, 647.210754, 0.99999994, -2.84339325e-08, 8.94069672e-08, 4.22708304e-08, 1, 3.55271368e-15, -8.94069672e-08, -2.57805919e-08, 1)
  441. Part37.Position = Vector3.new(36.6741638, 380.089264, 647.210754)
  442. Part37.Color = Color3.new(0.87451, 0.87451, 0.870588)
  443. Part37.Size = Vector3.new(146.3564, 130.850433, 148.770157)
  444. Part37.BottomSurface = Enum.SurfaceType.Smooth
  445. Part37.BrickColor = BrickColor.new("Quill grey")
  446. Part37.Material = Enum.Material.Sand
  447. Part37.TopSurface = Enum.SurfaceType.Smooth
  448. Part37.brickColor = BrickColor.new("Quill grey")
  449. Trail38.Parent = Part37
  450. Trail38.LightInfluence = 1
  451. Trail38.Lifetime = 6
  452. Part39.Parent = mas
  453. Part39.CFrame = CFrame.new(-16.5079956, 911.080872, 164.768982, 0.99999994, -2.84339325e-08, 8.94069672e-08, 4.22708304e-08, 1, 3.55271368e-15, -8.94069672e-08, -2.57805919e-08, 1)
  454. Part39.Position = Vector3.new(-16.5079956, 911.080872, 164.768982)
  455. Part39.Color = Color3.new(0.87451, 0.87451, 0.870588)
  456. Part39.Size = Vector3.new(146.3564, 130.850433, 148.770157)
  457. Part39.BottomSurface = Enum.SurfaceType.Smooth
  458. Part39.BrickColor = BrickColor.new("Quill grey")
  459. Part39.Material = Enum.Material.Sand
  460. Part39.TopSurface = Enum.SurfaceType.Smooth
  461. Part39.brickColor = BrickColor.new("Quill grey")
  462. Trail40.Parent = Part39
  463. Trail40.LightInfluence = 1
  464. Trail40.Lifetime = 6
  465. Part41.Parent = mas
  466. Part41.CFrame = CFrame.new(220.493347, -37.1016235, 615.630005, -0.708196998, 0.705599606, 0.0242113862, 0.265657008, 0.298094034, -0.916823983, -0.654128015, -0.642860055, -0.398556739)
  467. Part41.Orientation = Vector3.new(66.4700012, 176.520004, 41.7099991)
  468. Part41.Position = Vector3.new(220.493347, -37.1016235, 615.630005)
  469. Part41.Rotation = Vector3.new(113.5, 1.38999999, -135.110001)
  470. Part41.Color = Color3.new(0.87451, 0.87451, 0.870588)
  471. Part41.Size = Vector3.new(146.3564, 130.850433, 148.770157)
  472. Part41.Anchored = true
  473. Part41.BottomSurface = Enum.SurfaceType.Smooth
  474. Part41.BrickColor = BrickColor.new("Quill grey")
  475. Part41.Material = Enum.Material.Sand
  476. Part41.TopSurface = Enum.SurfaceType.Smooth
  477. Part41.brickColor = BrickColor.new("Quill grey")
  478. Part42.Parent = mas
  479. Part42.CFrame = CFrame.new(474.030151, -13.6273499, 341.442566, -0.695002913, 0.321238875, 0.643254697, 0, 0.894643247, -0.446781307, -0.719006956, -0.310514301, -0.62177968)
  480. Part42.Orientation = Vector3.new(26.5400009, 134.029999, 0)
  481. Part42.Position = Vector3.new(474.030151, -13.6273499, 341.442566)
  482. Part42.Rotation = Vector3.new(144.300003, 40.0299988, -155.190002)
  483. Part42.Color = Color3.new(0.87451, 0.87451, 0.870588)
  484. Part42.Size = Vector3.new(146.3564, 130.850433, 148.770157)
  485. Part42.Anchored = true
  486. Part42.BottomSurface = Enum.SurfaceType.Smooth
  487. Part42.BrickColor = BrickColor.new("Quill grey")
  488. Part42.Material = Enum.Material.Sand
  489. Part42.TopSurface = Enum.SurfaceType.Smooth
  490. Part42.brickColor = BrickColor.new("Quill grey")
  491. Part43.Parent = mas
  492. Part43.CFrame = CFrame.new(597.230469, -23.5568237, -385.160461, -0.844259202, -0.239447325, -0.479469895, 0, 0.894641757, -0.446784228, 0.535935104, -0.377201676, -0.755309463)
  493. Part43.Orientation = Vector3.new(26.5400009, -147.589996, 0)
  494. Part43.Position = Vector3.new(597.230469, -23.5568237, -385.160461)
  495. Part43.Rotation = Vector3.new(149.389999, -28.6499996, 164.169998)
  496. Part43.Color = Color3.new(0.87451, 0.87451, 0.870588)
  497. Part43.Size = Vector3.new(146.3564, 130.850433, 148.770157)
  498. Part43.Anchored = true
  499. Part43.BottomSurface = Enum.SurfaceType.Smooth
  500. Part43.BrickColor = BrickColor.new("Quill grey")
  501. Part43.Material = Enum.Material.Sand
  502. Part43.TopSurface = Enum.SurfaceType.Smooth
  503. Part43.brickColor = BrickColor.new("Quill grey")
  504. Part44.Parent = mas
  505. Part44.CFrame = CFrame.new(-460.038849, -33.4824524, -146.233093, 0.972104549, -0.104792267, -0.209836364, 0, 0.894641876, -0.446784109, 0.234547883, 0.434320867, 0.869685471)
  506. Part44.Orientation = Vector3.new(26.5400009, -13.5600004, 0)
  507. Part44.Position = Vector3.new(-460.038849, -33.4824524, -146.233093)
  508. Part44.Rotation = Vector3.new(27.1900005, -12.1099997, 6.1500001)
  509. Part44.Color = Color3.new(0.87451, 0.87451, 0.870588)
  510. Part44.Size = Vector3.new(146.3564, 130.850433, 148.770157)
  511. Part44.Anchored = true
  512. Part44.BottomSurface = Enum.SurfaceType.Smooth
  513. Part44.BrickColor = BrickColor.new("Quill grey")
  514. Part44.Material = Enum.Material.Sand
  515. Part44.TopSurface = Enum.SurfaceType.Smooth
  516. Part44.brickColor = BrickColor.new("Quill grey")
  517. Part45.Parent = mas
  518. Part45.CFrame = CFrame.new(-439.06131, -74.4483337, -167.529175, 0.962427735, -0.0265577491, 0.270236075, 0.265656948, 0.298094064, -0.916824162, -0.0562069863, 0.954167008, 0.293949246)
  519. Part45.Orientation = Vector3.new(66.4700012, 42.5900002, 41.7099991)
  520. Part45.Position = Vector3.new(-439.06131, -74.4483337, -167.529175)
  521. Part45.Rotation = Vector3.new(72.2200012, 15.6800003, 1.58000004)
  522. Part45.Color = Color3.new(0.87451, 0.87451, 0.870588)
  523. Part45.Size = Vector3.new(146.3564, 130.850433, 148.770157)
  524. Part45.Anchored = true
  525. Part45.BottomSurface = Enum.SurfaceType.Smooth
  526. Part45.BrickColor = BrickColor.new("Quill grey")
  527. Part45.Material = Enum.Material.Sand
  528. Part45.TopSurface = Enum.SurfaceType.Smooth
  529. Part45.brickColor = BrickColor.new("Quill grey")
  530. Part46.Parent = mas
  531. Part46.CFrame = CFrame.new(563.775146, -38.6687622, 245.654785, -0.99458611, -0.0855472088, -0.0589940473, -0.0276440028, 0.765062094, -0.643362939, 0.100172013, -0.63824904, -0.763284862)
  532. Part46.Orientation = Vector3.new(40.0400009, -175.580002, -2.06999993)
  533. Part46.Position = Vector3.new(563.775146, -38.6687622, 245.654785)
  534. Part46.Rotation = Vector3.new(139.869995, -3.38000011, 175.080002)
  535. Part46.Color = Color3.new(0.87451, 0.87451, 0.870588)
  536. Part46.Size = Vector3.new(146.3564, 130.850433, 148.770157)
  537. Part46.Anchored = true
  538. Part46.BottomSurface = Enum.SurfaceType.Smooth
  539. Part46.BrickColor = BrickColor.new("Quill grey")
  540. Part46.Material = Enum.Material.Sand
  541. Part46.TopSurface = Enum.SurfaceType.Smooth
  542. Part46.brickColor = BrickColor.new("Quill grey")
  543. Part47.Parent = mas
  544. Part47.CFrame = CFrame.new(24.2284775, -50.4011841, -617.082642, 0.612344265, -0.786698937, -0.0783536881, 0.265657097, 0.298093885, -0.916824162, 0.744621217, 0.540596783, 0.391528279)
  545. Part47.Orientation = Vector3.new(66.4700012, -11.3199997, 41.7099991)
  546. Part47.Position = Vector3.new(24.2284775, -50.4011841, -617.082642)
  547. Part47.Rotation = Vector3.new(66.8799973, -4.48999977, 52.0999985)
  548. Part47.Color = Color3.new(0.87451, 0.87451, 0.870588)
  549. Part47.Size = Vector3.new(146.3564, 130.850433, 148.770157)
  550. Part47.Anchored = true
  551. Part47.BottomSurface = Enum.SurfaceType.Smooth
  552. Part47.BrickColor = BrickColor.new("Quill grey")
  553. Part47.Material = Enum.Material.Sand
  554. Part47.TopSurface = Enum.SurfaceType.Smooth
  555. Part47.brickColor = BrickColor.new("Quill grey")
  556. Part48.Parent = mas
  557. Part48.CFrame = CFrame.new(172.024323, -27.9212036, -634.792969, 0.55899018, -0.521740019, -0.644451201, -0.0276440084, 0.765061855, -0.643363178, 0.828713298, 0.377448887, 0.413239092)
  558. Part48.Orientation = Vector3.new(40.0400009, -57.3300018, -2.06999993)
  559. Part48.Position = Vector3.new(172.024323, -27.9212036, -634.792969)
  560. Part48.Rotation = Vector3.new(57.2900009, -40.1199989, 43.0299988)
  561. Part48.Color = Color3.new(0.87451, 0.87451, 0.870588)
  562. Part48.Size = Vector3.new(146.3564, 130.850433, 148.770157)
  563. Part48.Anchored = true
  564. Part48.BottomSurface = Enum.SurfaceType.Smooth
  565. Part48.BrickColor = BrickColor.new("Quill grey")
  566. Part48.Material = Enum.Material.Sand
  567. Part48.TopSurface = Enum.SurfaceType.Smooth
  568. Part48.brickColor = BrickColor.new("Quill grey")
  569. Part49.Parent = mas
  570. Part49.CFrame = CFrame.new(298.880249, -2.87982178, -601.074707, -0.304414839, -0.425577104, -0.852182984, 0, 0.894643128, -0.446781546, 0.952539504, -0.136006936, -0.272342652)
  571. Part49.Orientation = Vector3.new(26.5400009, -107.720001, 0)
  572. Part49.Position = Vector3.new(298.880249, -2.87982178, -601.074707)
  573. Part49.Rotation = Vector3.new(121.370003, -58.4500008, 125.580002)
  574. Part49.Color = Color3.new(0.87451, 0.87451, 0.870588)
  575. Part49.Size = Vector3.new(146.3564, 130.850433, 148.770157)
  576. Part49.Anchored = true
  577. Part49.BottomSurface = Enum.SurfaceType.Smooth
  578. Part49.BrickColor = BrickColor.new("Quill grey")
  579. Part49.Material = Enum.Material.Sand
  580. Part49.TopSurface = Enum.SurfaceType.Smooth
  581. Part49.brickColor = BrickColor.new("Quill grey")
  582. Part50.Parent = mas
  583. Part50.CFrame = CFrame.new(-451.952301, -3.70178223, 168.047119, 1, 0, 0, 0, 0.894641876, -0.44678393, 0, 0.44678393, 0.894641876)
  584. Part50.Orientation = Vector3.new(26.5400009, 0, 0)
  585. Part50.Position = Vector3.new(-451.952301, -3.70178223, 168.047119)
  586. Part50.Rotation = Vector3.new(26.5400009, 0, 0)
  587. Part50.Color = Color3.new(0.87451, 0.87451, 0.870588)
  588. Part50.Size = Vector3.new(146.3564, 130.850433, 148.770157)
  589. Part50.Anchored = true
  590. Part50.BottomSurface = Enum.SurfaceType.Smooth
  591. Part50.BrickColor = BrickColor.new("Quill grey")
  592. Part50.Material = Enum.Material.Sand
  593. Part50.TopSurface = Enum.SurfaceType.Smooth
  594. Part50.brickColor = BrickColor.new("Quill grey")
  595. Part51.Parent = mas
  596. Part51.CFrame = CFrame.new(-456.09024, -81.0037537, 128.856018, 0.698259532, 0.59621799, 0.396178991, 0.265656829, 0.298094004, -0.916824222, -0.664725542, 0.74542886, 0.0497576073)
  597. Part51.Orientation = Vector3.new(66.4700012, 82.8399963, 41.7099991)
  598. Part51.Position = Vector3.new(-456.09024, -81.0037537, 128.856018)
  599. Part51.Rotation = Vector3.new(86.8899994, 23.3400002, -40.4900017)
  600. Part51.Color = Color3.new(0.87451, 0.87451, 0.870588)
  601. Part51.Size = Vector3.new(146.3564, 130.850433, 148.770157)
  602. Part51.Anchored = true
  603. Part51.BottomSurface = Enum.SurfaceType.Smooth
  604. Part51.BrickColor = BrickColor.new("Quill grey")
  605. Part51.Material = Enum.Material.Sand
  606. Part51.TopSurface = Enum.SurfaceType.Smooth
  607. Part51.brickColor = BrickColor.new("Quill grey")
  608. Part52.Parent = mas
  609. Part52.CFrame = CFrame.new(-123.945251, -34.4768372, -565.263977, 0.962081134, -0.154352561, -0.224889293, -0.0276440028, 0.765062988, -0.643361807, 0.271359026, 0.625183105, 0.731785715)
  610. Part52.Orientation = Vector3.new(40.0400009, -17.0799999, -2.06999993)
  611. Part52.Position = Vector3.new(-123.945251, -34.4768372, -565.263977)
  612. Part52.Rotation = Vector3.new(41.3199997, -13, 9.10999966)
  613. Part52.Color = Color3.new(0.87451, 0.87451, 0.870588)
  614. Part52.Size = Vector3.new(146.3564, 130.850433, 148.770157)
  615. Part52.Anchored = true
  616. Part52.BottomSurface = Enum.SurfaceType.Smooth
  617. Part52.BrickColor = BrickColor.new("Quill grey")
  618. Part52.Material = Enum.Material.Sand
  619. Part52.TopSurface = Enum.SurfaceType.Smooth
  620. Part52.brickColor = BrickColor.new("Quill grey")
  621. Part53.Parent = mas
  622. Part53.CFrame = CFrame.new(629.331482, -17.0011902, -81.9535828, -0.990651786, 0.0609479807, 0.122042574, 0, 0.894642115, -0.446783662, -0.136414975, -0.442607045, -0.886278749)
  623. Part53.Orientation = Vector3.new(26.5400009, 172.160004, 0)
  624. Part53.Position = Vector3.new(629.331482, -17.0011902, -81.9535828)
  625. Part53.Rotation = Vector3.new(153.25, 7.01000023, -176.479996)
  626. Part53.Color = Color3.new(0.87451, 0.87451, 0.870588)
  627. Part53.Size = Vector3.new(146.3564, 130.850433, 148.770157)
  628. Part53.Anchored = true
  629. Part53.BottomSurface = Enum.SurfaceType.Smooth
  630. Part53.BrickColor = BrickColor.new("Quill grey")
  631. Part53.Material = Enum.Material.Sand
  632. Part53.TopSurface = Enum.SurfaceType.Smooth
  633. Part53.brickColor = BrickColor.new("Quill grey")
  634. Part54.Parent = mas
  635. Part54.CFrame = CFrame.new(-484.468964, -58.5238953, -17.2670593, 0.785996974, 0.414287955, 0.458883703, -0.0276439991, 0.765062988, -0.643361807, -0.617612004, 0.492995054, 0.61278975)
  636. Part54.Orientation = Vector3.new(40.0400009, 36.8300018, -2.06999993)
  637. Part54.Position = Vector3.new(-484.468964, -58.5238953, -17.2670593)
  638. Part54.Rotation = Vector3.new(46.3899994, 27.3199997, -27.7900009)
  639. Part54.Color = Color3.new(0.87451, 0.87451, 0.870588)
  640. Part54.Size = Vector3.new(146.3564, 130.850433, 148.770157)
  641. Part54.Anchored = true
  642. Part54.BottomSurface = Enum.SurfaceType.Smooth
  643. Part54.BrickColor = BrickColor.new("Quill grey")
  644. Part54.Material = Enum.Material.Sand
  645. Part54.TopSurface = Enum.SurfaceType.Smooth
  646. Part54.brickColor = BrickColor.new("Quill grey")
  647. Part55.Parent = mas
  648. Part55.CFrame = CFrame.new(640.776245, -42.0427246, -212.714462, -0.720476329, -0.461393893, -0.517715812, -0.0276440121, 0.765063107, -0.643361866, 0.692928374, -0.449215233, -0.563964605)
  649. Part55.Orientation = Vector3.new(40.0400009, -137.449997, -2.06999993)
  650. Part55.Position = Vector3.new(640.776245, -42.0427246, -212.714462)
  651. Part55.Rotation = Vector3.new(131.240005, -31.1800003, 147.360001)
  652. Part55.Color = Color3.new(0.87451, 0.87451, 0.870588)
  653. Part55.Size = Vector3.new(146.3564, 130.850433, 148.770157)
  654. Part55.Anchored = true
  655. Part55.BottomSurface = Enum.SurfaceType.Smooth
  656. Part55.BrickColor = BrickColor.new("Quill grey")
  657. Part55.Material = Enum.Material.Sand
  658. Part55.TopSurface = Enum.SurfaceType.Smooth
  659. Part55.brickColor = BrickColor.new("Quill grey")
  660. Part56.Parent = mas
  661. Part56.CFrame = CFrame.new(-264.341705, -26.9268799, -380.044098, 0.59042412, -0.360594332, -0.722060382, 0, 0.894643128, -0.446781576, 0.807093203, 0.263790607, 0.528218865)
  662. Part56.Orientation = Vector3.new(26.5400009, -53.8100014, 0)
  663. Part56.Position = Vector3.new(-264.341705, -26.9268799, -380.044098)
  664. Part56.Rotation = Vector3.new(40.2299995, -46.2200012, 31.4099998)
  665. Part56.Color = Color3.new(0.87451, 0.87451, 0.870588)
  666. Part56.Size = Vector3.new(146.3564, 130.850433, 148.770157)
  667. Part56.Anchored = true
  668. Part56.BottomSurface = Enum.SurfaceType.Smooth
  669. Part56.BrickColor = BrickColor.new("Quill grey")
  670. Part56.Material = Enum.Material.Sand
  671. Part56.TopSurface = Enum.SurfaceType.Smooth
  672. Part56.brickColor = BrickColor.new("Quill grey")
  673. Part57.Parent = mas
  674. Part57.CFrame = CFrame.new(-366.31424, -51.9684448, -297.39447, 0.998953462, -0.00231931172, -0.0456810594, -0.0276440121, 0.765062273, -0.643362701, 0.0364410169, 0.64395225, 0.764197409)
  675. Part57.Orientation = Vector3.new(40.0400009, -3.42000008, -2.06999993)
  676. Part57.Position = Vector3.new(-366.31424, -51.9684448, -297.39447)
  677. Part57.Rotation = Vector3.new(40.0900002, -2.61999989, 0.129999995)
  678. Part57.Color = Color3.new(0.87451, 0.87451, 0.870588)
  679. Part57.Size = Vector3.new(146.3564, 130.850433, 148.770157)
  680. Part57.Anchored = true
  681. Part57.BottomSurface = Enum.SurfaceType.Smooth
  682. Part57.BrickColor = BrickColor.new("Quill grey")
  683. Part57.Material = Enum.Material.Sand
  684. Part57.TopSurface = Enum.SurfaceType.Smooth
  685. Part57.brickColor = BrickColor.new("Quill grey")
  686. Part58.Parent = mas
  687. Part58.CFrame = CFrame.new(-445.452789, -28.7432861, 299.146729, 0.619217694, 0.518359363, 0.58980763, -0.027643986, 0.765062869, -0.643361986, -0.78473264, 0.382076472, 0.488069952)
  688. Part58.Orientation = Vector3.new(40.0400009, 50.3899994, -2.06999993)
  689. Part58.Position = Vector3.new(-445.452789, -28.7432861, 299.146729)
  690. Part58.Rotation = Vector3.new(52.8199997, 36.1399994, -39.9300003)
  691. Part58.Color = Color3.new(0.87451, 0.87451, 0.870588)
  692. Part58.Size = Vector3.new(146.3564, 130.850433, 148.770157)
  693. Part58.Anchored = true
  694. Part58.BottomSurface = Enum.SurfaceType.Smooth
  695. Part58.BrickColor = BrickColor.new("Quill grey")
  696. Part58.Material = Enum.Material.Sand
  697. Part58.TopSurface = Enum.SurfaceType.Smooth
  698. Part58.brickColor = BrickColor.new("Quill grey")
  699. Part59.Parent = mas
  700. Part59.CFrame = CFrame.new(396.694092, -71.078125, -573.509216, -0.00735599734, -0.950341225, -0.311123133, 0.265656918, 0.298094034, -0.916824102, 0.964039624, -0.0893961713, 0.250271887)
  701. Part59.Orientation = Vector3.new(66.4700012, -51.1899986, 41.7099991)
  702. Part59.Position = Vector3.new(396.694092, -71.078125, -573.509216)
  703. Part59.Rotation = Vector3.new(74.7300034, -18.1299992, 90.4400024)
  704. Part59.Color = Color3.new(0.87451, 0.87451, 0.870588)
  705. Part59.Size = Vector3.new(146.3564, 130.850433, 148.770157)
  706. Part59.Anchored = true
  707. Part59.BottomSurface = Enum.SurfaceType.Smooth
  708. Part59.BrickColor = BrickColor.new("Quill grey")
  709. Part59.Material = Enum.Material.Sand
  710. Part59.TopSurface = Enum.SurfaceType.Smooth
  711. Part59.brickColor = BrickColor.new("Quill grey")
  712. Part60.Parent = mas
  713. Part60.CFrame = CFrame.new(-5.33769226, -9.43536377, -621.489502, 0.383082986, -0.412699044, -0.826393962, 0, 0.89464277, -0.446782321, 0.923713982, 0.171154693, 0.342722416)
  714. Part60.Orientation = Vector3.new(26.5400009, -67.4800034, 0)
  715. Part60.Position = Vector3.new(-5.33769226, -9.43536377, -621.489502)
  716. Part60.Rotation = Vector3.new(52.5099983, -55.7299995, 47.1300011)
  717. Part60.Color = Color3.new(0.87451, 0.87451, 0.870588)
  718. Part60.Size = Vector3.new(146.3564, 130.850433, 148.770157)
  719. Part60.Anchored = true
  720. Part60.BottomSurface = Enum.SurfaceType.Smooth
  721. Part60.BrickColor = BrickColor.new("Quill grey")
  722. Part60.Material = Enum.Material.Sand
  723. Part60.TopSurface = Enum.SurfaceType.Smooth
  724. Part60.brickColor = BrickColor.new("Quill grey")
  725. Part61.Parent = mas
  726. Part61.CFrame = CFrame.new(-225.309509, -56.9567566, -456.255646, 0.9484725, -0.251174957, 0.19316107, 0.265657127, 0.298093975, -0.916824102, 0.172703087, 0.920896888, 0.349460363)
  727. Part61.Orientation = Vector3.new(66.4700012, 28.9300003, 41.7099991)
  728. Part61.Position = Vector3.new(-225.309509, -56.9567566, -456.255646)
  729. Part61.Rotation = Vector3.new(69.1299973, 11.1400003, 14.8299999)
  730. Part61.Color = Color3.new(0.87451, 0.87451, 0.870588)
  731. Part61.Size = Vector3.new(146.3564, 130.850433, 148.770157)
  732. Part61.Anchored = true
  733. Part61.BottomSurface = Enum.SurfaceType.Smooth
  734. Part61.BrickColor = BrickColor.new("Quill grey")
  735. Part61.Material = Enum.Material.Sand
  736. Part61.TopSurface = Enum.SurfaceType.Smooth
  737. Part61.brickColor = BrickColor.new("Quill grey")
  738. Part62.Parent = mas
  739. Part62.CFrame = CFrame.new(597.962524, -64.5225525, -355.277039, -0.628477037, -0.66759485, -0.399166346, 0.265657037, 0.298093915, -0.916824102, 0.731056035, -0.682244241, -0.00999391172)
  740. Part62.Orientation = Vector3.new(66.4700012, -91.4300003, 41.7099991)
  741. Part62.Position = Vector3.new(597.962524, -64.5225525, -355.277039)
  742. Part62.Rotation = Vector3.new(90.6200027, -23.5300007, 133.270004)
  743. Part62.Color = Color3.new(0.87451, 0.87451, 0.870588)
  744. Part62.Size = Vector3.new(146.3564, 130.850433, 148.770157)
  745. Part62.Anchored = true
  746. Part62.BottomSurface = Enum.SurfaceType.Smooth
  747. Part62.BrickColor = BrickColor.new("Quill grey")
  748. Part62.Material = Enum.Material.Sand
  749. Part62.TopSurface = Enum.SurfaceType.Smooth
  750. Part62.brickColor = BrickColor.new("Quill grey")
  751. for i,v in pairs(mas:GetChildren()) do
  752. v.Parent = workspace
  753. pcall(function() v:MakeJoints() end)
  754. end
  755. for i,v in pairs(cors) do
  756. spawn(function()
  757. pcall(v)
  758. end)
  759. end
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