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- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(Enum,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Part0 = Instance.new("Part")
- SpecialMesh1 = Instance.new("SpecialMesh")
- Script2 = Instance.new("Script")
- Part3 = Instance.new("Part")
- Part4 = Instance.new("Part")
- Part5 = Instance.new("Part")
- Part6 = Instance.new("Part")
- Part7 = Instance.new("Part")
- Trail8 = Instance.new("Trail")
- Part9 = Instance.new("Part")
- Trail10 = Instance.new("Trail")
- Part11 = Instance.new("Part")
- Trail12 = Instance.new("Trail")
- Part13 = Instance.new("Part")
- Trail14 = Instance.new("Trail")
- Part15 = Instance.new("Part")
- Trail16 = Instance.new("Trail")
- Part17 = Instance.new("Part")
- Part18 = Instance.new("Part")
- Part19 = Instance.new("Part")
- Part20 = Instance.new("Part")
- Part21 = Instance.new("Part")
- Trail22 = Instance.new("Trail")
- Part23 = Instance.new("Part")
- Part24 = Instance.new("Part")
- Part25 = Instance.new("Part")
- Trail26 = Instance.new("Trail")
- Part27 = Instance.new("Part")
- Trail28 = Instance.new("Trail")
- Part29 = Instance.new("Part")
- Part30 = Instance.new("Part")
- Part31 = Instance.new("Part")
- Trail32 = Instance.new("Trail")
- Part33 = Instance.new("Part")
- Trail34 = Instance.new("Trail")
- Part35 = Instance.new("Part")
- Part36 = Instance.new("Part")
- Part37 = Instance.new("Part")
- Trail38 = Instance.new("Trail")
- Part39 = Instance.new("Part")
- Trail40 = Instance.new("Trail")
- Part41 = Instance.new("Part")
- Part42 = Instance.new("Part")
- Part43 = Instance.new("Part")
- Part44 = Instance.new("Part")
- Part45 = Instance.new("Part")
- Part46 = Instance.new("Part")
- Part47 = Instance.new("Part")
- Part48 = Instance.new("Part")
- Part49 = Instance.new("Part")
- Part50 = Instance.new("Part")
- Part51 = Instance.new("Part")
- Part52 = Instance.new("Part")
- Part53 = Instance.new("Part")
- Part54 = Instance.new("Part")
- Part55 = Instance.new("Part")
- Part56 = Instance.new("Part")
- Part57 = Instance.new("Part")
- Part58 = Instance.new("Part")
- Part59 = Instance.new("Part")
- Part60 = Instance.new("Part")
- Part61 = Instance.new("Part")
- Part62 = Instance.new("Part")
- Part0.Name = "Explosion"
- Part0.Parent = mas
- Part0.CFrame = CFrame.new(37.4019241, 661.449341, -73.3990936, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part0.Position = Vector3.new(37.4019241, 661.449341, -73.3990936)
- Part0.Size = Vector3.new(87.7699966, 119.952324, 87.7699966)
- Part0.Anchored = true
- Part0.FormFactor = Enum.FormFactor.Custom
- Part0.formFactor = Enum.FormFactor.Custom
- SpecialMesh1.Parent = Part0
- SpecialMesh1.MeshId = "http://www.roblox.com/asset/?id=92588061"
- SpecialMesh1.Scale = Vector3.new(409.592926, 409.592926, 409.592926)
- SpecialMesh1.TextureId = "http://www.roblox.com/asset/?id=40302087"
- SpecialMesh1.MeshType = Enum.MeshType.FileMesh
- Script2.Parent = Part0
- table.insert(cors,sandbox(Script2,function()
- local s = Instance.new("Sound")
- s.Name = "Sound"
- s.SoundId = "rbxassetid://2814354338"
- s.Volume = 10
- s.Looped = false
- s.archivable = false
- s.PlaybackSpeed = 0.4
- s.Parent = game.Workspace
- wait()
- s:play()
- end))
- Part3.Parent = mas
- Part3.CFrame = CFrame.new(594.565491, -67.7042542, -188.857788, -0.601055861, -0.692330062, -0.399263173, 0.265656948, 0.298094034, -0.916824162, 0.753762841, -0.657129467, 0.00475113746)
- Part3.Orientation = Vector3.new(66.4700012, -89.3199997, 41.7099991)
- Part3.Position = Vector3.new(594.565491, -67.7042542, -188.857788)
- Part3.Rotation = Vector3.new(89.6999969, -23.5300007, 130.960007)
- Part3.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part3.Size = Vector3.new(146.3564, 130.850433, 148.770157)
- Part3.Anchored = true
- Part3.BottomSurface = Enum.SurfaceType.Smooth
- Part3.BrickColor = BrickColor.new("Quill grey")
- Part3.Material = Enum.Material.Sand
- Part3.TopSurface = Enum.SurfaceType.Smooth
- Part3.brickColor = BrickColor.new("Quill grey")
- Part4.Parent = mas
- Part4.CFrame = CFrame.new(618.127563, -61.1487427, 107.079712, -0.945763528, -0.103852004, -0.307808578, 0.265656888, 0.298094064, -0.916824102, 0.186969906, -0.948870242, -0.25433749)
- Part4.Orientation = Vector3.new(66.4700012, -129.570007, 41.7099991)
- Part4.Position = Vector3.new(618.127563, -61.1487427, 107.079712)
- Part4.Rotation = Vector3.new(105.5, -17.9300003, 173.729996)
- Part4.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part4.Size = Vector3.new(146.3564, 130.850433, 148.770157)
- Part4.Anchored = true
- Part4.BottomSurface = Enum.SurfaceType.Smooth
- Part4.BrickColor = BrickColor.new("Quill grey")
- Part4.Material = Enum.Material.Sand
- Part4.TopSurface = Enum.SurfaceType.Smooth
- Part4.brickColor = BrickColor.new("Quill grey")
- Part5.Parent = mas
- Part5.CFrame = CFrame.new(642.612671, -45.2243347, -47.9720001, -0.694401026, -0.477665156, -0.53818512, -0.0276439991, 0.765062809, -0.643362045, 0.719057024, -0.431873649, -0.544465005)
- Part5.Orientation = Vector3.new(40.0400009, -135.330002, -2.06999993)
- Part5.Position = Vector3.new(642.612671, -45.2243347, -47.9720001)
- Part5.Rotation = Vector3.new(130.240005, -32.5600014, 145.479996)
- Part5.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part5.Size = Vector3.new(146.3564, 130.850433, 148.770157)
- Part5.Anchored = true
- Part5.BottomSurface = Enum.SurfaceType.Smooth
- Part5.BrickColor = BrickColor.new("Quill grey")
- Part5.Material = Enum.Material.Sand
- Part5.TopSurface = Enum.SurfaceType.Smooth
- Part5.brickColor = BrickColor.new("Quill grey")
- Part6.Parent = mas
- Part6.CFrame = CFrame.new(636.003418, -20.1829224, 83.1213074, -0.995012879, 0.044565171, 0.0892379209, 0, 0.894642889, -0.446782082, -0.0997469872, -0.444553912, -0.890181124)
- Part6.Orientation = Vector3.new(26.5400009, 174.279999, 0)
- Part6.Position = Vector3.new(636.003418, -20.1829224, 83.1213074)
- Part6.Rotation = Vector3.new(153.350006, 5.11999989, -177.440002)
- Part6.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part6.Size = Vector3.new(146.3564, 130.850433, 148.770157)
- Part6.Anchored = true
- Part6.BottomSurface = Enum.SurfaceType.Smooth
- Part6.BrickColor = BrickColor.new("Quill grey")
- Part6.Material = Enum.Material.Sand
- Part6.TopSurface = Enum.SurfaceType.Smooth
- Part6.brickColor = BrickColor.new("Quill grey")
- Part7.Parent = mas
- Part7.CFrame = CFrame.new(448.895477, 790.950439, -1117.10474, -0.727482438, -0.626952529, -0.278747112, 0.686126411, -0.664741874, -0.295548528, 0, -0.4062621, 0.913756609)
- Part7.Orientation = Vector3.new(17.1900005, -16.9599991, 134.089996)
- Part7.Position = Vector3.new(448.895477, 790.950439, -1117.10474)
- Part7.Rotation = Vector3.new(17.9200001, -16.1900005, 139.240005)
- Part7.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part7.Size = Vector3.new(146.3564, 130.850433, 148.770157)
- Part7.BottomSurface = Enum.SurfaceType.Smooth
- Part7.BrickColor = BrickColor.new("Quill grey")
- Part7.Material = Enum.Material.Sand
- Part7.TopSurface = Enum.SurfaceType.Smooth
- Part7.brickColor = BrickColor.new("Quill grey")
- Trail8.Parent = Part7
- Trail8.LightInfluence = 1
- Trail8.Lifetime = 6
- Part9.Parent = mas
- Part9.CFrame = CFrame.new(-696.082153, 3.72341919, 8.21405029, 0.858528554, -0.512765765, 0, 0.512765765, 0.858528554, 0, 0, 0, 1)
- Part9.Orientation = Vector3.new(0, 0, 30.8500004)
- Part9.Position = Vector3.new(-696.082153, 3.72341919, 8.21405029)
- Part9.Rotation = Vector3.new(0, 0, 30.8500004)
- Part9.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part9.Size = Vector3.new(146.3564, 130.850433, 148.770157)
- Part9.BottomSurface = Enum.SurfaceType.Smooth
- Part9.BrickColor = BrickColor.new("Quill grey")
- Part9.Material = Enum.Material.Sand
- Part9.TopSurface = Enum.SurfaceType.Smooth
- Part9.brickColor = BrickColor.new("Quill grey")
- Trail10.Parent = Part9
- Trail10.LightInfluence = 1
- Trail10.Lifetime = 6
- Part11.Parent = mas
- Part11.CFrame = CFrame.new(-286.443268, 460.062073, -841.634521, -0.727482438, -0.626952529, -0.278747112, 0.686126411, -0.664741874, -0.295548528, 0, -0.4062621, 0.913756609)
- Part11.Orientation = Vector3.new(17.1900005, -16.9599991, 134.089996)
- Part11.Position = Vector3.new(-286.443268, 460.062073, -841.634521)
- Part11.Rotation = Vector3.new(17.9200001, -16.1900005, 139.240005)
- Part11.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part11.Size = Vector3.new(146.3564, 130.850433, 148.770157)
- Part11.BottomSurface = Enum.SurfaceType.Smooth
- Part11.BrickColor = BrickColor.new("Quill grey")
- Part11.Material = Enum.Material.Sand
- Part11.TopSurface = Enum.SurfaceType.Smooth
- Part11.brickColor = BrickColor.new("Quill grey")
- Trail12.Parent = Part11
- Trail12.LightInfluence = 1
- Trail12.Lifetime = 6
- Part13.Parent = mas
- Part13.CFrame = CFrame.new(882.894287, 27.6318054, 717.510498, 0.382549226, -0.703974843, -0.598394156, 0.881587565, 0.0842869654, 0.464434236, -0.276513189, -0.705205798, 0.65285933)
- Part13.Orientation = Vector3.new(-27.6700001, -42.5099983, 84.5400009)
- Part13.Position = Vector3.new(882.894287, 27.6318054, 717.510498)
- Part13.Rotation = Vector3.new(-35.4300003, -36.75, 61.4799995)
- Part13.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part13.Size = Vector3.new(146.3564, 130.850433, 148.770157)
- Part13.BottomSurface = Enum.SurfaceType.Smooth
- Part13.BrickColor = BrickColor.new("Quill grey")
- Part13.Material = Enum.Material.Sand
- Part13.TopSurface = Enum.SurfaceType.Smooth
- Part13.brickColor = BrickColor.new("Quill grey")
- Trail14.Parent = Part13
- Trail14.LightInfluence = 1
- Trail14.Lifetime = 6
- Part15.Parent = mas
- Part15.CFrame = CFrame.new(-629.025024, 183.246063, -395.343414, 0.99999994, -2.84339325e-08, 8.94069672e-08, 4.22708304e-08, 1, 3.55271368e-15, -8.94069672e-08, -2.57805919e-08, 1)
- Part15.Position = Vector3.new(-629.025024, 183.246063, -395.343414)
- Part15.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part15.Size = Vector3.new(146.3564, 130.850433, 148.770157)
- Part15.BottomSurface = Enum.SurfaceType.Smooth
- Part15.BrickColor = BrickColor.new("Quill grey")
- Part15.Material = Enum.Material.Sand
- Part15.TopSurface = Enum.SurfaceType.Smooth
- Part15.brickColor = BrickColor.new("Quill grey")
- Trail16.Parent = Part15
- Trail16.LightInfluence = 1
- Trail16.Lifetime = 6
- Part17.Parent = mas
- Part17.CFrame = CFrame.new(-383.591766, -51.2229919, 434.536743, 0.522876024, 0.754421473, 0.396798491, 0.265657008, 0.298094243, -0.916824043, -0.809955001, 0.584797561, -0.0445510112)
- Part17.Orientation = Vector3.new(66.4700012, 96.4100037, 41.7099991)
- Part17.Position = Vector3.new(-383.591766, -51.2229919, 434.536743)
- Part17.Rotation = Vector3.new(92.7799988, 23.3799992, -55.2700005)
- Part17.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part17.Size = Vector3.new(146.3564, 130.850433, 148.770157)
- Part17.Anchored = true
- Part17.BottomSurface = Enum.SurfaceType.Smooth
- Part17.BrickColor = BrickColor.new("Quill grey")
- Part17.Material = Enum.Material.Sand
- Part17.TopSurface = Enum.SurfaceType.Smooth
- Part17.brickColor = BrickColor.new("Quill grey")
- Part18.Parent = mas
- Part18.CFrame = CFrame.new(-154.435242, -57.7786255, 623.273193, -0.124221012, 0.953652263, 0.274074227, 0.265657037, 0.298094064, -0.916824043, -0.956031144, -0.0410790555, -0.290373921)
- Part18.Orientation = Vector3.new(66.4700012, 136.649994, 41.7099991)
- Part18.Position = Vector3.new(-154.435242, -57.7786255, 623.273193)
- Part18.Rotation = Vector3.new(107.57, 15.9099998, -97.4199982)
- Part18.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part18.Size = Vector3.new(146.3564, 130.850433, 148.770157)
- Part18.Anchored = true
- Part18.BottomSurface = Enum.SurfaceType.Smooth
- Part18.BrickColor = BrickColor.new("Quill grey")
- Part18.Material = Enum.Material.Sand
- Part18.TopSurface = Enum.SurfaceType.Smooth
- Part18.brickColor = BrickColor.new("Quill grey")
- Part19.Parent = mas
- Part19.CFrame = CFrame.new(445.75946, -43.6571045, 422.266296, -0.963165224, 0.123203032, -0.239026845, 0.265657067, 0.298094064, -0.916824043, -0.0417030118, -0.946552217, -0.31984356)
- Part19.Orientation = Vector3.new(66.4700012, -143.229996, 41.7099991)
- Part19.Position = Vector3.new(445.75946, -43.6571045, 422.266296)
- Part19.Rotation = Vector3.new(109.230003, -13.8299999, -172.710007)
- Part19.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part19.Size = Vector3.new(146.3564, 130.850433, 148.770157)
- Part19.Anchored = true
- Part19.BottomSurface = Enum.SurfaceType.Smooth
- Part19.BrickColor = BrickColor.new("Quill grey")
- Part19.Material = Enum.Material.Sand
- Part19.TopSurface = Enum.SurfaceType.Smooth
- Part19.brickColor = BrickColor.new("Quill grey")
- Part20.Parent = mas
- Part20.CFrame = CFrame.new(521.48175, -48.5982971, -492.358826, -0.102213055, -0.642399013, -0.759523571, -0.0276440121, 0.765061975, -0.643363118, 0.994378448, -0.0447638258, -0.0959578007)
- Part20.Orientation = Vector3.new(40.0400009, -97.1999969, -2.06999993)
- Part20.Position = Vector3.new(521.48175, -48.5982971, -492.358826)
- Part20.Rotation = Vector3.new(98.4800034, -49.4199982, 99.0400009)
- Part20.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part20.Size = Vector3.new(146.3564, 130.850433, 148.770157)
- Part20.Anchored = true
- Part20.BottomSurface = Enum.SurfaceType.Smooth
- Part20.BrickColor = BrickColor.new("Quill grey")
- Part20.Material = Enum.Material.Sand
- Part20.TopSurface = Enum.SurfaceType.Smooth
- Part20.brickColor = BrickColor.new("Quill grey")
- Part21.Parent = mas
- Part21.CFrame = CFrame.new(407.891144, 161.540955, 3.27722168, -0.727482438, -0.626952529, -0.278747112, 0.686126411, -0.664741874, -0.295548528, 0, -0.4062621, 0.913756609)
- Part21.Orientation = Vector3.new(17.1900005, -16.9599991, 134.089996)
- Part21.Position = Vector3.new(407.891144, 161.540955, 3.27722168)
- Part21.Rotation = Vector3.new(17.9200001, -16.1900005, 139.240005)
- Part21.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part21.Size = Vector3.new(146.3564, 130.850433, 148.770157)
- Part21.BottomSurface = Enum.SurfaceType.Smooth
- Part21.BrickColor = BrickColor.new("Quill grey")
- Part21.Material = Enum.Material.Sand
- Part21.TopSurface = Enum.SurfaceType.Smooth
- Part21.brickColor = BrickColor.new("Quill grey")
- Trail22.Parent = Part21
- Trail22.LightInfluence = 1
- Trail22.Lifetime = 6
- Part23.Parent = mas
- Part23.CFrame = CFrame.new(-53.7742004, 10.4196777, 637.238159, 0.171629921, 0.440152049, 0.881367922, 0, 0.894643128, -0.446781605, -0.985161543, 0.0766810924, 0.153547525)
- Part23.Orientation = Vector3.new(26.5400009, 80.1200027, 0)
- Part23.Position = Vector3.new(-53.7742004, 10.4196777, 637.238159)
- Part23.Rotation = Vector3.new(71.0299988, 61.8100014, -68.6999969)
- Part23.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part23.Size = Vector3.new(146.3564, 130.850433, 148.770157)
- Part23.Anchored = true
- Part23.BottomSurface = Enum.SurfaceType.Smooth
- Part23.BrickColor = BrickColor.new("Quill grey")
- Part23.Material = Enum.Material.Sand
- Part23.TopSurface = Enum.SurfaceType.Smooth
- Part23.brickColor = BrickColor.new("Quill grey")
- Part24.Parent = mas
- Part24.CFrame = CFrame.new(76.4952927, -14.6217346, 653.33606, -0.666810989, 0.465373963, 0.58205694, -0.0276439991, 0.765062511, -0.643362403, -0.744714022, -0.445091456, -0.497287303)
- Part24.Orientation = Vector3.new(40.0400009, 130.509995, -2.06999993)
- Part24.Position = Vector3.new(76.4952927, -14.6217346, 653.33606)
- Part24.Rotation = Vector3.new(127.699997, 35.5999985, -145.089996)
- Part24.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part24.Size = Vector3.new(146.3564, 130.850433, 148.770157)
- Part24.Anchored = true
- Part24.BottomSurface = Enum.SurfaceType.Smooth
- Part24.BrickColor = BrickColor.new("Quill grey")
- Part24.Material = Enum.Material.Sand
- Part24.TopSurface = Enum.SurfaceType.Smooth
- Part24.brickColor = BrickColor.new("Quill grey")
- Part25.Parent = mas
- Part25.CFrame = CFrame.new(-131.72998, 120.7211, 238.167603, 0.382549226, -0.703974843, -0.598394156, 0.881587565, 0.0842869654, 0.464434236, -0.276513189, -0.705205798, 0.65285933)
- Part25.Orientation = Vector3.new(-27.6700001, -42.5099983, 84.5400009)
- Part25.Position = Vector3.new(-131.72998, 120.7211, 238.167603)
- Part25.Rotation = Vector3.new(-35.4300003, -36.75, 61.4799995)
- Part25.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part25.Size = Vector3.new(146.3564, 130.850433, 148.770157)
- Part25.BottomSurface = Enum.SurfaceType.Smooth
- Part25.BrickColor = BrickColor.new("Quill grey")
- Part25.Material = Enum.Material.Sand
- Part25.TopSurface = Enum.SurfaceType.Smooth
- Part25.brickColor = BrickColor.new("Quill grey")
- Trail26.Parent = Part25
- Trail26.LightInfluence = 1
- Trail26.Lifetime = 6
- Part27.Parent = mas
- Part27.CFrame = CFrame.new(192.184952, -257.978577, 8.21377563, 0.382549226, -0.703974843, -0.598394156, 0.881587565, 0.0842869654, 0.464434236, -0.276513189, -0.705205798, 0.65285933)
- Part27.Orientation = Vector3.new(-27.6700001, -42.5099983, 84.5400009)
- Part27.Position = Vector3.new(192.184952, -257.978577, 8.21377563)
- Part27.Rotation = Vector3.new(-35.4300003, -36.75, 61.4799995)
- Part27.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part27.Size = Vector3.new(146.3564, 130.850433, 148.770157)
- Part27.BottomSurface = Enum.SurfaceType.Smooth
- Part27.BrickColor = BrickColor.new("Quill grey")
- Part27.Material = Enum.Material.Sand
- Part27.TopSurface = Enum.SurfaceType.Smooth
- Part27.brickColor = BrickColor.new("Quill grey")
- Trail28.Parent = Part27
- Trail28.LightInfluence = 1
- Trail28.Lifetime = 6
- Part29.Parent = mas
- Part29.CFrame = CFrame.new(-289.126221, -35.2987366, 559.90387, -0.0343900025, 0.64249903, 0.765514493, -0.0276440028, 0.765062988, -0.643361926, -0.99902612, -0.0432870984, -0.00854927395)
- Part29.Orientation = Vector3.new(40.0400009, 90.6399994, -2.06999993)
- Part29.Position = Vector3.new(-289.126221, -35.2987366, 559.90387)
- Part29.Rotation = Vector3.new(90.7600021, 49.9500008, -93.0599976)
- Part29.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part29.Size = Vector3.new(146.3564, 130.850433, 148.770157)
- Part29.Anchored = true
- Part29.BottomSurface = Enum.SurfaceType.Smooth
- Part29.BrickColor = BrickColor.new("Quill grey")
- Part29.Material = Enum.Material.Sand
- Part29.TopSurface = Enum.SurfaceType.Smooth
- Part29.brickColor = BrickColor.new("Quill grey")
- Part30.Parent = mas
- Part30.CFrame = CFrame.new(360.21283, -21.1773071, 544.082458, -0.990104854, 0.0676252916, 0.122960426, -0.0276439954, 0.765062869, -0.643361986, -0.137579992, -0.640394866, -0.755623102)
- Part30.Orientation = Vector3.new(40.0400009, 170.759995, -2.06999993)
- Part30.Position = Vector3.new(360.21283, -21.1773071, 544.082458)
- Part30.Rotation = Vector3.new(139.589996, 7.05999994, -176.089996)
- Part30.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part30.Size = Vector3.new(146.3564, 130.850433, 148.770157)
- Part30.Anchored = true
- Part30.BottomSurface = Enum.SurfaceType.Smooth
- Part30.BrickColor = BrickColor.new("Quill grey")
- Part30.Material = Enum.Material.Sand
- Part30.TopSurface = Enum.SurfaceType.Smooth
- Part30.brickColor = BrickColor.new("Quill grey")
- Part31.Parent = mas
- Part31.CFrame = CFrame.new(946.92981, 871.292175, -1288.56958, -0.727482438, -0.626952529, -0.278747112, 0.686126411, -0.664741874, -0.295548528, 0, -0.4062621, 0.913756609)
- Part31.Orientation = Vector3.new(17.1900005, -16.9599991, 134.089996)
- Part31.Position = Vector3.new(946.92981, 871.292175, -1288.56958)
- Part31.Rotation = Vector3.new(17.9200001, -16.1900005, 139.240005)
- Part31.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part31.Size = Vector3.new(146.3564, 130.850433, 148.770157)
- Part31.BottomSurface = Enum.SurfaceType.Smooth
- Part31.BrickColor = BrickColor.new("Quill grey")
- Part31.Material = Enum.Material.Sand
- Part31.TopSurface = Enum.SurfaceType.Smooth
- Part31.brickColor = BrickColor.new("Quill grey")
- Trail32.Parent = Part31
- Trail32.LightInfluence = 1
- Trail32.Lifetime = 6
- Part33.Parent = mas
- Part33.CFrame = CFrame.new(-170.527069, 1032.00635, 511.078125, 0.382549226, -0.703974843, -0.598394156, 0.881587565, 0.0842869654, 0.464434236, -0.276513189, -0.705205798, 0.65285933)
- Part33.Orientation = Vector3.new(-27.6700001, -42.5099983, 84.5400009)
- Part33.Position = Vector3.new(-170.527069, 1032.00635, 511.078125)
- Part33.Rotation = Vector3.new(-35.4300003, -36.75, 61.4799995)
- Part33.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part33.Size = Vector3.new(146.3564, 130.850433, 148.770157)
- Part33.BottomSurface = Enum.SurfaceType.Smooth
- Part33.BrickColor = BrickColor.new("Quill grey")
- Part33.Material = Enum.Material.Sand
- Part33.TopSurface = Enum.SurfaceType.Smooth
- Part33.brickColor = BrickColor.new("Quill grey")
- Trail34.Parent = Part33
- Trail34.LightInfluence = 1
- Trail34.Lifetime = 6
- Part35.Parent = mas
- Part35.CFrame = CFrame.new(250.383667, 3.86425781, 615.96228, -0.50551033, 0.385492265, 0.771916509, 0, 0.894643128, -0.446781516, -0.862820625, -0.225852653, -0.452251285)
- Part35.Orientation = Vector3.new(26.5400009, 120.370003, 0)
- Part35.Position = Vector3.new(250.383667, 3.86425781, 615.96228)
- Part35.Rotation = Vector3.new(135.350006, 50.5299988, -142.669998)
- Part35.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part35.Size = Vector3.new(146.3564, 130.850433, 148.770157)
- Part35.Anchored = true
- Part35.BottomSurface = Enum.SurfaceType.Smooth
- Part35.BrickColor = BrickColor.new("Quill grey")
- Part35.Material = Enum.Material.Sand
- Part35.TopSurface = Enum.SurfaceType.Smooth
- Part35.brickColor = BrickColor.new("Quill grey")
- Part36.Parent = mas
- Part36.CFrame = CFrame.new(-378.789032, -10.2572937, 464.040466, 0.763257027, 0.288664877, 0.578023672, 0, 0.894641876, -0.446784019, -0.646094978, 0.341011018, 0.682841778)
- Part36.Orientation = Vector3.new(26.5400009, 40.25, 0)
- Part36.Position = Vector3.new(-378.789032, -10.2572937, 464.040466)
- Part36.Rotation = Vector3.new(33.2000008, 35.3100014, -20.7199993)
- Part36.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part36.Size = Vector3.new(146.3564, 130.850433, 148.770157)
- Part36.Anchored = true
- Part36.BottomSurface = Enum.SurfaceType.Smooth
- Part36.BrickColor = BrickColor.new("Quill grey")
- Part36.Material = Enum.Material.Sand
- Part36.TopSurface = Enum.SurfaceType.Smooth
- Part36.brickColor = BrickColor.new("Quill grey")
- Part37.Parent = mas
- Part37.CFrame = CFrame.new(36.6741638, 380.089264, 647.210754, 0.99999994, -2.84339325e-08, 8.94069672e-08, 4.22708304e-08, 1, 3.55271368e-15, -8.94069672e-08, -2.57805919e-08, 1)
- Part37.Position = Vector3.new(36.6741638, 380.089264, 647.210754)
- Part37.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part37.Size = Vector3.new(146.3564, 130.850433, 148.770157)
- Part37.BottomSurface = Enum.SurfaceType.Smooth
- Part37.BrickColor = BrickColor.new("Quill grey")
- Part37.Material = Enum.Material.Sand
- Part37.TopSurface = Enum.SurfaceType.Smooth
- Part37.brickColor = BrickColor.new("Quill grey")
- Trail38.Parent = Part37
- Trail38.LightInfluence = 1
- Trail38.Lifetime = 6
- Part39.Parent = mas
- Part39.CFrame = CFrame.new(-16.5079956, 911.080872, 164.768982, 0.99999994, -2.84339325e-08, 8.94069672e-08, 4.22708304e-08, 1, 3.55271368e-15, -8.94069672e-08, -2.57805919e-08, 1)
- Part39.Position = Vector3.new(-16.5079956, 911.080872, 164.768982)
- Part39.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part39.Size = Vector3.new(146.3564, 130.850433, 148.770157)
- Part39.BottomSurface = Enum.SurfaceType.Smooth
- Part39.BrickColor = BrickColor.new("Quill grey")
- Part39.Material = Enum.Material.Sand
- Part39.TopSurface = Enum.SurfaceType.Smooth
- Part39.brickColor = BrickColor.new("Quill grey")
- Trail40.Parent = Part39
- Trail40.LightInfluence = 1
- Trail40.Lifetime = 6
- Part41.Parent = mas
- Part41.CFrame = CFrame.new(220.493347, -37.1016235, 615.630005, -0.708196998, 0.705599606, 0.0242113862, 0.265657008, 0.298094034, -0.916823983, -0.654128015, -0.642860055, -0.398556739)
- Part41.Orientation = Vector3.new(66.4700012, 176.520004, 41.7099991)
- Part41.Position = Vector3.new(220.493347, -37.1016235, 615.630005)
- Part41.Rotation = Vector3.new(113.5, 1.38999999, -135.110001)
- Part41.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part41.Size = Vector3.new(146.3564, 130.850433, 148.770157)
- Part41.Anchored = true
- Part41.BottomSurface = Enum.SurfaceType.Smooth
- Part41.BrickColor = BrickColor.new("Quill grey")
- Part41.Material = Enum.Material.Sand
- Part41.TopSurface = Enum.SurfaceType.Smooth
- Part41.brickColor = BrickColor.new("Quill grey")
- Part42.Parent = mas
- Part42.CFrame = CFrame.new(474.030151, -13.6273499, 341.442566, -0.695002913, 0.321238875, 0.643254697, 0, 0.894643247, -0.446781307, -0.719006956, -0.310514301, -0.62177968)
- Part42.Orientation = Vector3.new(26.5400009, 134.029999, 0)
- Part42.Position = Vector3.new(474.030151, -13.6273499, 341.442566)
- Part42.Rotation = Vector3.new(144.300003, 40.0299988, -155.190002)
- Part42.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part42.Size = Vector3.new(146.3564, 130.850433, 148.770157)
- Part42.Anchored = true
- Part42.BottomSurface = Enum.SurfaceType.Smooth
- Part42.BrickColor = BrickColor.new("Quill grey")
- Part42.Material = Enum.Material.Sand
- Part42.TopSurface = Enum.SurfaceType.Smooth
- Part42.brickColor = BrickColor.new("Quill grey")
- Part43.Parent = mas
- Part43.CFrame = CFrame.new(597.230469, -23.5568237, -385.160461, -0.844259202, -0.239447325, -0.479469895, 0, 0.894641757, -0.446784228, 0.535935104, -0.377201676, -0.755309463)
- Part43.Orientation = Vector3.new(26.5400009, -147.589996, 0)
- Part43.Position = Vector3.new(597.230469, -23.5568237, -385.160461)
- Part43.Rotation = Vector3.new(149.389999, -28.6499996, 164.169998)
- Part43.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part43.Size = Vector3.new(146.3564, 130.850433, 148.770157)
- Part43.Anchored = true
- Part43.BottomSurface = Enum.SurfaceType.Smooth
- Part43.BrickColor = BrickColor.new("Quill grey")
- Part43.Material = Enum.Material.Sand
- Part43.TopSurface = Enum.SurfaceType.Smooth
- Part43.brickColor = BrickColor.new("Quill grey")
- Part44.Parent = mas
- Part44.CFrame = CFrame.new(-460.038849, -33.4824524, -146.233093, 0.972104549, -0.104792267, -0.209836364, 0, 0.894641876, -0.446784109, 0.234547883, 0.434320867, 0.869685471)
- Part44.Orientation = Vector3.new(26.5400009, -13.5600004, 0)
- Part44.Position = Vector3.new(-460.038849, -33.4824524, -146.233093)
- Part44.Rotation = Vector3.new(27.1900005, -12.1099997, 6.1500001)
- Part44.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part44.Size = Vector3.new(146.3564, 130.850433, 148.770157)
- Part44.Anchored = true
- Part44.BottomSurface = Enum.SurfaceType.Smooth
- Part44.BrickColor = BrickColor.new("Quill grey")
- Part44.Material = Enum.Material.Sand
- Part44.TopSurface = Enum.SurfaceType.Smooth
- Part44.brickColor = BrickColor.new("Quill grey")
- Part45.Parent = mas
- Part45.CFrame = CFrame.new(-439.06131, -74.4483337, -167.529175, 0.962427735, -0.0265577491, 0.270236075, 0.265656948, 0.298094064, -0.916824162, -0.0562069863, 0.954167008, 0.293949246)
- Part45.Orientation = Vector3.new(66.4700012, 42.5900002, 41.7099991)
- Part45.Position = Vector3.new(-439.06131, -74.4483337, -167.529175)
- Part45.Rotation = Vector3.new(72.2200012, 15.6800003, 1.58000004)
- Part45.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part45.Size = Vector3.new(146.3564, 130.850433, 148.770157)
- Part45.Anchored = true
- Part45.BottomSurface = Enum.SurfaceType.Smooth
- Part45.BrickColor = BrickColor.new("Quill grey")
- Part45.Material = Enum.Material.Sand
- Part45.TopSurface = Enum.SurfaceType.Smooth
- Part45.brickColor = BrickColor.new("Quill grey")
- Part46.Parent = mas
- Part46.CFrame = CFrame.new(563.775146, -38.6687622, 245.654785, -0.99458611, -0.0855472088, -0.0589940473, -0.0276440028, 0.765062094, -0.643362939, 0.100172013, -0.63824904, -0.763284862)
- Part46.Orientation = Vector3.new(40.0400009, -175.580002, -2.06999993)
- Part46.Position = Vector3.new(563.775146, -38.6687622, 245.654785)
- Part46.Rotation = Vector3.new(139.869995, -3.38000011, 175.080002)
- Part46.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part46.Size = Vector3.new(146.3564, 130.850433, 148.770157)
- Part46.Anchored = true
- Part46.BottomSurface = Enum.SurfaceType.Smooth
- Part46.BrickColor = BrickColor.new("Quill grey")
- Part46.Material = Enum.Material.Sand
- Part46.TopSurface = Enum.SurfaceType.Smooth
- Part46.brickColor = BrickColor.new("Quill grey")
- Part47.Parent = mas
- Part47.CFrame = CFrame.new(24.2284775, -50.4011841, -617.082642, 0.612344265, -0.786698937, -0.0783536881, 0.265657097, 0.298093885, -0.916824162, 0.744621217, 0.540596783, 0.391528279)
- Part47.Orientation = Vector3.new(66.4700012, -11.3199997, 41.7099991)
- Part47.Position = Vector3.new(24.2284775, -50.4011841, -617.082642)
- Part47.Rotation = Vector3.new(66.8799973, -4.48999977, 52.0999985)
- Part47.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part47.Size = Vector3.new(146.3564, 130.850433, 148.770157)
- Part47.Anchored = true
- Part47.BottomSurface = Enum.SurfaceType.Smooth
- Part47.BrickColor = BrickColor.new("Quill grey")
- Part47.Material = Enum.Material.Sand
- Part47.TopSurface = Enum.SurfaceType.Smooth
- Part47.brickColor = BrickColor.new("Quill grey")
- Part48.Parent = mas
- Part48.CFrame = CFrame.new(172.024323, -27.9212036, -634.792969, 0.55899018, -0.521740019, -0.644451201, -0.0276440084, 0.765061855, -0.643363178, 0.828713298, 0.377448887, 0.413239092)
- Part48.Orientation = Vector3.new(40.0400009, -57.3300018, -2.06999993)
- Part48.Position = Vector3.new(172.024323, -27.9212036, -634.792969)
- Part48.Rotation = Vector3.new(57.2900009, -40.1199989, 43.0299988)
- Part48.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part48.Size = Vector3.new(146.3564, 130.850433, 148.770157)
- Part48.Anchored = true
- Part48.BottomSurface = Enum.SurfaceType.Smooth
- Part48.BrickColor = BrickColor.new("Quill grey")
- Part48.Material = Enum.Material.Sand
- Part48.TopSurface = Enum.SurfaceType.Smooth
- Part48.brickColor = BrickColor.new("Quill grey")
- Part49.Parent = mas
- Part49.CFrame = CFrame.new(298.880249, -2.87982178, -601.074707, -0.304414839, -0.425577104, -0.852182984, 0, 0.894643128, -0.446781546, 0.952539504, -0.136006936, -0.272342652)
- Part49.Orientation = Vector3.new(26.5400009, -107.720001, 0)
- Part49.Position = Vector3.new(298.880249, -2.87982178, -601.074707)
- Part49.Rotation = Vector3.new(121.370003, -58.4500008, 125.580002)
- Part49.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part49.Size = Vector3.new(146.3564, 130.850433, 148.770157)
- Part49.Anchored = true
- Part49.BottomSurface = Enum.SurfaceType.Smooth
- Part49.BrickColor = BrickColor.new("Quill grey")
- Part49.Material = Enum.Material.Sand
- Part49.TopSurface = Enum.SurfaceType.Smooth
- Part49.brickColor = BrickColor.new("Quill grey")
- Part50.Parent = mas
- Part50.CFrame = CFrame.new(-451.952301, -3.70178223, 168.047119, 1, 0, 0, 0, 0.894641876, -0.44678393, 0, 0.44678393, 0.894641876)
- Part50.Orientation = Vector3.new(26.5400009, 0, 0)
- Part50.Position = Vector3.new(-451.952301, -3.70178223, 168.047119)
- Part50.Rotation = Vector3.new(26.5400009, 0, 0)
- Part50.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part50.Size = Vector3.new(146.3564, 130.850433, 148.770157)
- Part50.Anchored = true
- Part50.BottomSurface = Enum.SurfaceType.Smooth
- Part50.BrickColor = BrickColor.new("Quill grey")
- Part50.Material = Enum.Material.Sand
- Part50.TopSurface = Enum.SurfaceType.Smooth
- Part50.brickColor = BrickColor.new("Quill grey")
- Part51.Parent = mas
- Part51.CFrame = CFrame.new(-456.09024, -81.0037537, 128.856018, 0.698259532, 0.59621799, 0.396178991, 0.265656829, 0.298094004, -0.916824222, -0.664725542, 0.74542886, 0.0497576073)
- Part51.Orientation = Vector3.new(66.4700012, 82.8399963, 41.7099991)
- Part51.Position = Vector3.new(-456.09024, -81.0037537, 128.856018)
- Part51.Rotation = Vector3.new(86.8899994, 23.3400002, -40.4900017)
- Part51.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part51.Size = Vector3.new(146.3564, 130.850433, 148.770157)
- Part51.Anchored = true
- Part51.BottomSurface = Enum.SurfaceType.Smooth
- Part51.BrickColor = BrickColor.new("Quill grey")
- Part51.Material = Enum.Material.Sand
- Part51.TopSurface = Enum.SurfaceType.Smooth
- Part51.brickColor = BrickColor.new("Quill grey")
- Part52.Parent = mas
- Part52.CFrame = CFrame.new(-123.945251, -34.4768372, -565.263977, 0.962081134, -0.154352561, -0.224889293, -0.0276440028, 0.765062988, -0.643361807, 0.271359026, 0.625183105, 0.731785715)
- Part52.Orientation = Vector3.new(40.0400009, -17.0799999, -2.06999993)
- Part52.Position = Vector3.new(-123.945251, -34.4768372, -565.263977)
- Part52.Rotation = Vector3.new(41.3199997, -13, 9.10999966)
- Part52.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part52.Size = Vector3.new(146.3564, 130.850433, 148.770157)
- Part52.Anchored = true
- Part52.BottomSurface = Enum.SurfaceType.Smooth
- Part52.BrickColor = BrickColor.new("Quill grey")
- Part52.Material = Enum.Material.Sand
- Part52.TopSurface = Enum.SurfaceType.Smooth
- Part52.brickColor = BrickColor.new("Quill grey")
- Part53.Parent = mas
- Part53.CFrame = CFrame.new(629.331482, -17.0011902, -81.9535828, -0.990651786, 0.0609479807, 0.122042574, 0, 0.894642115, -0.446783662, -0.136414975, -0.442607045, -0.886278749)
- Part53.Orientation = Vector3.new(26.5400009, 172.160004, 0)
- Part53.Position = Vector3.new(629.331482, -17.0011902, -81.9535828)
- Part53.Rotation = Vector3.new(153.25, 7.01000023, -176.479996)
- Part53.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part53.Size = Vector3.new(146.3564, 130.850433, 148.770157)
- Part53.Anchored = true
- Part53.BottomSurface = Enum.SurfaceType.Smooth
- Part53.BrickColor = BrickColor.new("Quill grey")
- Part53.Material = Enum.Material.Sand
- Part53.TopSurface = Enum.SurfaceType.Smooth
- Part53.brickColor = BrickColor.new("Quill grey")
- Part54.Parent = mas
- Part54.CFrame = CFrame.new(-484.468964, -58.5238953, -17.2670593, 0.785996974, 0.414287955, 0.458883703, -0.0276439991, 0.765062988, -0.643361807, -0.617612004, 0.492995054, 0.61278975)
- Part54.Orientation = Vector3.new(40.0400009, 36.8300018, -2.06999993)
- Part54.Position = Vector3.new(-484.468964, -58.5238953, -17.2670593)
- Part54.Rotation = Vector3.new(46.3899994, 27.3199997, -27.7900009)
- Part54.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part54.Size = Vector3.new(146.3564, 130.850433, 148.770157)
- Part54.Anchored = true
- Part54.BottomSurface = Enum.SurfaceType.Smooth
- Part54.BrickColor = BrickColor.new("Quill grey")
- Part54.Material = Enum.Material.Sand
- Part54.TopSurface = Enum.SurfaceType.Smooth
- Part54.brickColor = BrickColor.new("Quill grey")
- Part55.Parent = mas
- Part55.CFrame = CFrame.new(640.776245, -42.0427246, -212.714462, -0.720476329, -0.461393893, -0.517715812, -0.0276440121, 0.765063107, -0.643361866, 0.692928374, -0.449215233, -0.563964605)
- Part55.Orientation = Vector3.new(40.0400009, -137.449997, -2.06999993)
- Part55.Position = Vector3.new(640.776245, -42.0427246, -212.714462)
- Part55.Rotation = Vector3.new(131.240005, -31.1800003, 147.360001)
- Part55.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part55.Size = Vector3.new(146.3564, 130.850433, 148.770157)
- Part55.Anchored = true
- Part55.BottomSurface = Enum.SurfaceType.Smooth
- Part55.BrickColor = BrickColor.new("Quill grey")
- Part55.Material = Enum.Material.Sand
- Part55.TopSurface = Enum.SurfaceType.Smooth
- Part55.brickColor = BrickColor.new("Quill grey")
- Part56.Parent = mas
- Part56.CFrame = CFrame.new(-264.341705, -26.9268799, -380.044098, 0.59042412, -0.360594332, -0.722060382, 0, 0.894643128, -0.446781576, 0.807093203, 0.263790607, 0.528218865)
- Part56.Orientation = Vector3.new(26.5400009, -53.8100014, 0)
- Part56.Position = Vector3.new(-264.341705, -26.9268799, -380.044098)
- Part56.Rotation = Vector3.new(40.2299995, -46.2200012, 31.4099998)
- Part56.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part56.Size = Vector3.new(146.3564, 130.850433, 148.770157)
- Part56.Anchored = true
- Part56.BottomSurface = Enum.SurfaceType.Smooth
- Part56.BrickColor = BrickColor.new("Quill grey")
- Part56.Material = Enum.Material.Sand
- Part56.TopSurface = Enum.SurfaceType.Smooth
- Part56.brickColor = BrickColor.new("Quill grey")
- Part57.Parent = mas
- Part57.CFrame = CFrame.new(-366.31424, -51.9684448, -297.39447, 0.998953462, -0.00231931172, -0.0456810594, -0.0276440121, 0.765062273, -0.643362701, 0.0364410169, 0.64395225, 0.764197409)
- Part57.Orientation = Vector3.new(40.0400009, -3.42000008, -2.06999993)
- Part57.Position = Vector3.new(-366.31424, -51.9684448, -297.39447)
- Part57.Rotation = Vector3.new(40.0900002, -2.61999989, 0.129999995)
- Part57.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part57.Size = Vector3.new(146.3564, 130.850433, 148.770157)
- Part57.Anchored = true
- Part57.BottomSurface = Enum.SurfaceType.Smooth
- Part57.BrickColor = BrickColor.new("Quill grey")
- Part57.Material = Enum.Material.Sand
- Part57.TopSurface = Enum.SurfaceType.Smooth
- Part57.brickColor = BrickColor.new("Quill grey")
- Part58.Parent = mas
- Part58.CFrame = CFrame.new(-445.452789, -28.7432861, 299.146729, 0.619217694, 0.518359363, 0.58980763, -0.027643986, 0.765062869, -0.643361986, -0.78473264, 0.382076472, 0.488069952)
- Part58.Orientation = Vector3.new(40.0400009, 50.3899994, -2.06999993)
- Part58.Position = Vector3.new(-445.452789, -28.7432861, 299.146729)
- Part58.Rotation = Vector3.new(52.8199997, 36.1399994, -39.9300003)
- Part58.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part58.Size = Vector3.new(146.3564, 130.850433, 148.770157)
- Part58.Anchored = true
- Part58.BottomSurface = Enum.SurfaceType.Smooth
- Part58.BrickColor = BrickColor.new("Quill grey")
- Part58.Material = Enum.Material.Sand
- Part58.TopSurface = Enum.SurfaceType.Smooth
- Part58.brickColor = BrickColor.new("Quill grey")
- Part59.Parent = mas
- Part59.CFrame = CFrame.new(396.694092, -71.078125, -573.509216, -0.00735599734, -0.950341225, -0.311123133, 0.265656918, 0.298094034, -0.916824102, 0.964039624, -0.0893961713, 0.250271887)
- Part59.Orientation = Vector3.new(66.4700012, -51.1899986, 41.7099991)
- Part59.Position = Vector3.new(396.694092, -71.078125, -573.509216)
- Part59.Rotation = Vector3.new(74.7300034, -18.1299992, 90.4400024)
- Part59.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part59.Size = Vector3.new(146.3564, 130.850433, 148.770157)
- Part59.Anchored = true
- Part59.BottomSurface = Enum.SurfaceType.Smooth
- Part59.BrickColor = BrickColor.new("Quill grey")
- Part59.Material = Enum.Material.Sand
- Part59.TopSurface = Enum.SurfaceType.Smooth
- Part59.brickColor = BrickColor.new("Quill grey")
- Part60.Parent = mas
- Part60.CFrame = CFrame.new(-5.33769226, -9.43536377, -621.489502, 0.383082986, -0.412699044, -0.826393962, 0, 0.89464277, -0.446782321, 0.923713982, 0.171154693, 0.342722416)
- Part60.Orientation = Vector3.new(26.5400009, -67.4800034, 0)
- Part60.Position = Vector3.new(-5.33769226, -9.43536377, -621.489502)
- Part60.Rotation = Vector3.new(52.5099983, -55.7299995, 47.1300011)
- Part60.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part60.Size = Vector3.new(146.3564, 130.850433, 148.770157)
- Part60.Anchored = true
- Part60.BottomSurface = Enum.SurfaceType.Smooth
- Part60.BrickColor = BrickColor.new("Quill grey")
- Part60.Material = Enum.Material.Sand
- Part60.TopSurface = Enum.SurfaceType.Smooth
- Part60.brickColor = BrickColor.new("Quill grey")
- Part61.Parent = mas
- Part61.CFrame = CFrame.new(-225.309509, -56.9567566, -456.255646, 0.9484725, -0.251174957, 0.19316107, 0.265657127, 0.298093975, -0.916824102, 0.172703087, 0.920896888, 0.349460363)
- Part61.Orientation = Vector3.new(66.4700012, 28.9300003, 41.7099991)
- Part61.Position = Vector3.new(-225.309509, -56.9567566, -456.255646)
- Part61.Rotation = Vector3.new(69.1299973, 11.1400003, 14.8299999)
- Part61.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part61.Size = Vector3.new(146.3564, 130.850433, 148.770157)
- Part61.Anchored = true
- Part61.BottomSurface = Enum.SurfaceType.Smooth
- Part61.BrickColor = BrickColor.new("Quill grey")
- Part61.Material = Enum.Material.Sand
- Part61.TopSurface = Enum.SurfaceType.Smooth
- Part61.brickColor = BrickColor.new("Quill grey")
- Part62.Parent = mas
- Part62.CFrame = CFrame.new(597.962524, -64.5225525, -355.277039, -0.628477037, -0.66759485, -0.399166346, 0.265657037, 0.298093915, -0.916824102, 0.731056035, -0.682244241, -0.00999391172)
- Part62.Orientation = Vector3.new(66.4700012, -91.4300003, 41.7099991)
- Part62.Position = Vector3.new(597.962524, -64.5225525, -355.277039)
- Part62.Rotation = Vector3.new(90.6200027, -23.5300007, 133.270004)
- Part62.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part62.Size = Vector3.new(146.3564, 130.850433, 148.770157)
- Part62.Anchored = true
- Part62.BottomSurface = Enum.SurfaceType.Smooth
- Part62.BrickColor = BrickColor.new("Quill grey")
- Part62.Material = Enum.Material.Sand
- Part62.TopSurface = Enum.SurfaceType.Smooth
- Part62.brickColor = BrickColor.new("Quill grey")
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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