ovagames

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May 13th, 2017
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  1. Update v1.9 Changelog:
  2. _______________________________
  3.  
  4. Code / Bugs:
  5. • New death volume to fix unity bug where character can fall through the floor at random locations.
  6. • Turned off occlusion on all cameras. (Should reduce crashing on some rigs.)
  7. • Fixed colliders to avoid getting stuck.
  8.  
  9. Optimization:
  10. • All scenes in the game has been optimized for improved frame rate.
  11. • Water reflections has been turned off in some scenes.
  12. • Ground elements no longer cast real time shadows.
  13. • Maximum one real time light in each scene
  14. • Most VFX has been edited for optimisation
  15. • Removed DoF from all combat arenas.
  16. • Smoothed out camera nodes.
  17. • Burning Desert - many models rebuilt for higher quality and performance
  18.  
  19. Improvements:
  20. • Earthlock artifact new animated texture
  21. • Zaberium Temple Combat arena retextured
  22. • New improved camera bloom
  23. • Plains Overworld is now more lush with vegetation
  24. • ESRB rating content adjustments:
  25. • Reference to alcohol in Gnart’s journal has been removed
  26. • Red VFX in gorge attack changed to avoid “Animated Blood rating”
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