Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Update v1.9 Changelog:
- _______________________________
- Code / Bugs:
- • New death volume to fix unity bug where character can fall through the floor at random locations.
- • Turned off occlusion on all cameras. (Should reduce crashing on some rigs.)
- • Fixed colliders to avoid getting stuck.
- Optimization:
- • All scenes in the game has been optimized for improved frame rate.
- • Water reflections has been turned off in some scenes.
- • Ground elements no longer cast real time shadows.
- • Maximum one real time light in each scene
- • Most VFX has been edited for optimisation
- • Removed DoF from all combat arenas.
- • Smoothed out camera nodes.
- • Burning Desert - many models rebuilt for higher quality and performance
- Improvements:
- • Earthlock artifact new animated texture
- • Zaberium Temple Combat arena retextured
- • New improved camera bloom
- • Plains Overworld is now more lush with vegetation
- • ESRB rating content adjustments:
- • Reference to alcohol in Gnart’s journal has been removed
- • Red VFX in gorge attack changed to avoid “Animated Blood rating”
Advertisement
Add Comment
Please, Sign In to add comment