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DrawingJhon

Bases Test

May 10th, 2020
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  1. local WallFront = Instance.new("Part", game.Workspace)
  2. local WallBack = Instance.new("Part", game.Workspace)
  3. local WallRight = Instance.new("Part", game.Workspace)
  4. local WallLeft = Instance.new("Part", game.Workspace)
  5.  
  6. WallFront.Name = "FrontWall"
  7. WallBack.Name = "BackWall"
  8. WallRight.Name = "RightWall"
  9. WallLeft.Name = "LeftWall"
  10.  
  11. WallFront.Locked = true
  12. WallBack.Locked = true
  13. WallRight.Locked = true
  14. WallLeft.Locked = true
  15.  
  16. WallFront.Position = Vector3.new(0, 100.5, -499.5)
  17. WallFront.Size = Vector3.new(1000, 200, 1)
  18. WallBack.Position = Vector3.new(0, 100.5, 499.5)
  19. WallBack.Size = Vector3.new(1000, 200, 1)
  20. WallRight.Position = Vector3.new(499.5, 100.5, 0)
  21. WallRight.Size = Vector3.new(1, 200, 1000)
  22. WallLeft.Position = Vector3.new(-499.5, 100.5, 0)
  23. WallLeft.Size = Vector3.new(1, 200, 1000)
  24.  
  25. WallFront.BottomSurface = Enum.SurfaceType.Smooth
  26. WallFront.TopSurface = Enum.SurfaceType.Smooth
  27. WallBack.BottomSurface = Enum.SurfaceType.Smooth
  28. WallBack.TopSurface = Enum.SurfaceType.Smooth
  29. WallRight.BottomSurface = Enum.SurfaceType.Smooth
  30. WallRight.TopSurface = Enum.SurfaceType.Smooth
  31. WallLeft.BottomSurface = Enum.SurfaceType.Smooth
  32. WallLeft.TopSurface = Enum.SurfaceType.Smooth
  33.  
  34.  
  35. WallFront.Material = Enum.Material.Grass
  36. WallBack.Material = Enum.Material.Grass
  37. WallRight.Material = Enum.Material.Grass
  38. WallLeft.Material = Enum.Material.Grass
  39.  
  40.  
  41. WallFront.Anchored = true
  42. WallBack.Anchored = true
  43. WallRight.Anchored = true
  44. WallLeft.Anchored = true
  45.  
  46.  
  47. WallFront.BrickColor = BrickColor.new(37)
  48. WallBack.BrickColor = BrickColor.new(37)
  49. WallRight.BrickColor = BrickColor.new(37)
  50. WallLeft.BrickColor = BrickColor.new(37)
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