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Jul 4th, 2015
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  1. Memory: 3223.28 MB used, 8388608.00 MB total
  2. Allocator Stats for TBB: (not implemented)
  3. LogPlayLevel: Creating play world package: /Game/UEDPIE_3_MainMap
  4. LogPlayLevel: PIE: StaticDuplicateObject took: (0.010327s)
  5. LogAIModule: Creating AISystem for world MainMap
  6. LogPlayLevel: PIE: World Init took: (0.000964s)
  7. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/MainMap.MainMap to /Game/UEDPIE_3_MainMap.MainMap (0.011570s)
  8. LogWorld: Game class is 'TwinStickGameMode_C'
  9. LogWorld: Bringing World /Game/UEDPIE_3_MainMap.MainMap up for play (max tick rate 0) at 2015.07.04-18.18.44
  10. LogActor:Warning: GameSession /Game/UEDPIE_3_MainMap.MainMap:PersistentLevel.GameSession_31 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily
  11. LogActor:Warning: GameNetworkManager /Game/UEDPIE_3_MainMap.MainMap:PersistentLevel.GameNetworkManager_31 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily
  12. LogWorld: Bringing up level for play took: 0.032891
  13. LogNet:Warning: Travel Failure: [LoadMapFailure]: Failed to load package '/Game/ThirdPersonBP/Maps/UEDPIE_5_Level_Space_Classic'
  14. LogNet:Warning: Travel Failure: [LoadMapFailure]: Failed to load package '/Game/ThirdPersonBP/Maps/UEDPIE_5_Level_Space_Classic'
  15. LogNet:Warning: Travel Failure: [LoadMapFailure]: Failed to load package '/Game/ThirdPersonBP/Maps/UEDPIE_5_Level_Space_Classic'
  16. LogNet:Warning: Travel Failure: [LoadMapFailure]: Failed to load package '/Game/ThirdPersonBP/Maps/UEDPIE_5_Level_Space_Classic'
  17. LogNet:Warning: TravelFailure: LoadMapFailure, Reason for Failure: 'Failed to load package '/Game/ThirdPersonBP/Maps/UEDPIE_5_Level_Space_Classic''. Shutting down PIE.
  18. PIE:Warning: Warning TravelFailure: LoadMapFailure, Reason for Failure: 'Failed to load package '/Game/ThirdPersonBP/Maps/UEDPIE_5_Level_Space_Classic''. Shutting down PIE.
  19. LogOnline:Warning: NULL: No game present to leave for session (Game)
  20. LogNet: Client netspeed is 10000
  21. LogOnline:Display: NULL: FOnlineSubsystemNull::Shutdown()
  22. LogOnline:Display: NULL: FOnlineSubsystemNull::Shutdown()
  23. LogSpawn:Warning: SpawnActor failed because we are in the process of tearing down the world
  24. LogOnline:Display: NULL: FOnlineSubsystemNull::Shutdown()
  25. LogOnline:Display: NULL: FOnlineSubsystemNull::Shutdown()
  26. LogOnline:Display: NULL: FOnlineSubsystemNull::Shutdown()
  27. LogPlayLevel:Display: Shutting down PIE online subsystems
  28. LogNet: UChannel::CleanUp: [GameNetDriver] [NoPC] [No Owner]. ChIndex == 0. Closing connection.
  29. LogNet: UNetConnection::Close: Name: IpConnection_123, Driver: GameNetDriver IpNetDriver_86, PC: NULL, Owner: NULL, Channels: 2, RemoteAddr: 192.168.0.170:60357, Time: 2015.07.04-16.18.44
  30. LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: ControlChannel_123
  31. LogNet: UChannel::CleanUp: [PendingNetDriver] [NoPC] [No Owner]. ChIndex == 0. Closing connection.
  32. LogNet: UNetConnection::Close: Name: IpConnection_122, Driver: PendingNetDriver IpNetDriver_87, PC: NULL, Owner: NULL, Channels: 2, RemoteAddr: 192.168.0.170:7778, Time: 2015.07.04-16.18.44
  33. LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: ControlChannel_122
  34. LogNet: UChannel::CleanUp: [GameNetDriver] [None] [None]. ChIndex == 0. Closing connection.
  35. LogNet: UNetConnection::Close: Name: IpConnection_121, Driver: GameNetDriver IpNetDriver_81, PC: None, Owner: None, Channels: 2, RemoteAddr: 127.0.0.1:64834, Time: 2015.07.04-16.18.44
  36. LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: ControlChannel_121
  37. LogNet: UChannel::CleanUp: [GameNetDriver] [None] [None]. ChIndex == 0. Closing connection.
  38. LogNet: UNetConnection::Close: Name: IpConnection_120, Driver: GameNetDriver IpNetDriver_81, PC: None, Owner: None, Channels: 2, RemoteAddr: 127.0.0.1:64833, Time: 2015.07.04-16.18.44
  39. LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: ControlChannel_120
  40. LogNet: UChannel::CleanUp: [GameNetDriver] [None] [None]. ChIndex == 0. Closing connection.
  41. LogNet: UNetConnection::Close: Name: IpConnection_118, Driver: GameNetDriver IpNetDriver_81, PC: None, Owner: None, Channels: 2, RemoteAddr: 127.0.0.1:64831, Time: 2015.07.04-16.18.44
  42. LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: ControlChannel_118
  43. LogNet: UChannel::CleanUp: [GameNetDriver] [None] [None]. ChIndex == 0. Closing connection.
  44. LogNet: UNetConnection::Close: Name: IpConnection_116, Driver: GameNetDriver IpNetDriver_84, PC: None, Owner: None, Channels: 2, RemoteAddr: 127.0.0.1:7777, Time: 2015.07.04-16.18.44
  45. LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: ControlChannel_116
  46. LogNet: UChannel::CleanUp: [GameNetDriver] [None] [None]. ChIndex == 0. Closing connection.
  47. LogNet: UNetConnection::Close: Name: IpConnection_114, Driver: GameNetDriver IpNetDriver_82, PC: None, Owner: None, Channels: 2, RemoteAddr: 127.0.0.1:7777, Time: 2015.07.04-16.18.44
  48. LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: ControlChannel_114
  49. LogExit: PendingNetDriver None shut down
  50. LogExit: GameNetDriver None shut down
  51. LogExit: GameNetDriver None shut down
  52. LogExit: GameNetDriver None shut down
  53. LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x0000000076F9ACA0
  54. LogExit: GameNetDriver None shut down
  55. LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x00000000719058A0
  56. LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x000000000FE9AD40
  57. LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x0000000071904B80
  58. LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x000000006709F240
  59. LogPlayLevel:Display: Destroying online subsystem :Context_77
  60. LogOnline:Display: NULL: FOnlineSubsystemNull::Shutdown()
  61. LogPlayLevel:Display: Destroying online subsystem :Context_76
  62. LogOnline:Display: NULL: FOnlineSubsystemNull::Shutdown()
  63. LogPlayLevel:Display: Destroying online subsystem :Context_75
  64. LogOnline:Display: NULL: FOnlineSubsystemNull::Shutdown()
  65. LogPlayLevel:Display: Destroying online subsystem :Context_74
  66. LogOnline:Display: NULL: FOnlineSubsystemNull::Shutdown()
  67. LogPlayLevel:Display: Destroying online subsystem :Context_73
  68. LogOnline:Display: NULL: FOnlineSubsystemNull::Shutdown()
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