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thinkingObserver

IL19

Jul 25th, 2020
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  1. Edgar:
  2. Hey everyone, it's Edgar. I'm really excited to show you some of the new updates to Illusion Lock. Most of the game is pretty similar to how it was before, but there are a couple key differences, which I'll get into. Uhm. But first I'm just gonna, uhmm... go out and get a drink of water, 'cause I'm still a little bit thirsty.
  3. Ok, that felt good. Anyway. The first differences I wanna show you guys are inside the tooth home.
  4. Uhm. First of all it's not as bright, it's not as well lit. Uhm. Second of all, unfortunately Georgia is no longer with us, but her soul's still around. Uhm. We have access to it, it's in the cabinet, uhm... and we- we can't open the cabinet anymore, instead we can just look at this, this new picture, uhm... that's on the wall, to cover up the old one, 'cause the old one was evil. We established a rule that we can only open the cabinet in dire circumstances. Uhm. But anyway- Oh wait, actually, there's one more thing, I- I just wanna confirm that the bed does exactly what it did before, uhm... it gives you the music, and that's all there is to it, no nightmares. Another thing of note is that the walking speed is just a tiny bit slower than it was before, I'm not really sure why that is.
  5. Uhm. Also these mushrooms, uhm... you can still walk through them, but, uh... they're not transparent, they're just tiny. And finally, uhm... we decided to, uh... put a rock in front of the cave so that no one can enter it anymore. Uhm. It's mainly just a safety measure, in case- in case someone goes in there and gets lost. Hey Russell. There's no more creatures or bosses on the island, so, uhm... we don't collect teeth anymore. But, uhm... we did decide that we're gonna stay on the island for just a little bit longer. It's pretty nice here.
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