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Feb 17th, 2019
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  1.  
  2. --https://github.com/Mokiros/roblox-FE-compatibility
  3. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  4. local Player,game,owner = owner,game
  5. local RealPlayer = Player
  6. do print("FE Compatibility code V2 by Mokiros")local RealPlayer=RealPlayer;script.Parent=RealPlayer.Character;local a=function(b)b[1].f[b[2]]=nil end;local c={__index={disconnect=a,Disconnect=a}}local d={__index={Connect=function(b,e)local f=tostring(math.random(0,10000))while b.f[f]do f=tostring(math.random(0,10000))end;b.f[f]=e;return setmetatable({b,f},c)end}}d.__index.connect=d.__index.Connect;local function g()return setmetatable({f={}},d)end;local h={Hit=CFrame.new(),KeyUp=g(),KeyDown=g(),Button1Up=g(),Button1Down=g(),Button2Up=g(),Button2Down=g()}h.keyUp=h.KeyUp;h.keyDown=h.KeyDown;local i={InputBegan=g(),InputEnded=g()}local CAS={Actions={},BindAction=function(self,j,k,l,...)CAS.Actions[j]=k and{Name=j,Function=k,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function m(self,n,...)for o,e in pairs(self[n].f)do e(...)end end;h.T=m;i.T=m;local p=Instance.new("RemoteEvent")p.Name="UserInput_Event"p.OnServerEvent:Connect(function(q,r)if q~=RealPlayer then return end;h.Target=r.e;h.Hit=r.d;if not r.f then local s=r.c==Enum.UserInputState.Begin;if r.b==Enum.UserInputType.MouseButton1 then return h:T(s and"Button1Down"or"Button1Up")end;if r.b==Enum.UserInputType.MouseButton2 then return h:T(s and"Button2Down"or"Button2Up")end;for o,t in pairs(CAS.Actions)do for o,u in pairs(t.Keys)do if u==r.a then t.Function(t.Name,r.c,r)end end end;h:T(s and"KeyDown"or"KeyUp",r.a.Name:lower())i:T(s and"InputBegan"or"InputEnded",r,false)end end)p.Parent=NLS([==[local a=script:WaitForChild("UserInput_Event")local b=owner:GetMouse()local c=game:GetService("UserInputService")local d=function(e,f)if f then return end;a:FireServer({a=e.KeyCode,b=e.UserInputType,c=e.UserInputState,d=b.Hit,e=b.Target})end;c.InputBegan:Connect(d)c.InputEnded:Connect(d)local g,h;local i=game:GetService("RunService").Heartbeat;while true do if g~=b.Hit or h~=b.Target then g,h=b.Hit,b.Target;a:FireServer({f=1,Target=h,d=g})end;for j=1,2 do i:Wait()end end]==],script)local v=game;local w={__index=function(self,u)local x=rawget(self,"_RealService")if x then return typeof(x[u])=="function"and function(o,...)return x[u](x,...)end or x[u]end end,__newindex=function(self,u,y)local x=rawget(self,"_RealService")if x then x[u]=y end end}local function z(t,A)t._RealService=typeof(A)=="string"and v:GetService(A)or A;return setmetatable(t,w)end;local B={GetService=function(self,x)return rawget(self,x)or v:GetService(x)end,Players=z({LocalPlayer=z({GetMouse=function(self)return h end},Player)},"Players"),UserInputService=z(i,"UserInputService"),ContextActionService=z(CAS,"ContextActionService"),RunService=z({_btrs={},RenderStepped=v:GetService("RunService").Heartbeat,BindToRenderStep=function(self,j,o,k)self._btrs[j]=self.Heartbeat:Connect(k)end,UnbindFromRenderStep=function(self,j)self._btrs[j]:Disconnect()end},"RunService")}rawset(B.Players,"localPlayer",B.Players.LocalPlayer)B.service=B.GetService;z(B,game)game,owner=B,B.Players.LocalPlayer end
  7. local p =owner
  8. local char = p.Character
  9. local mouse = p:GetMouse()
  10. local larm = char["Left Arm"]
  11. local rarm = char["Right Arm"]
  12. local TitanBet = ";"
  13. local lleg = char["Left Leg"]
  14. local rleg = char["Right Leg"]
  15. local hed = char.Head
  16. local torso = char.Torso
  17. local hum = char.Humanoid
  18. local cam = game.Workspace.CurrentCamera
  19. local root = char.HumanoidRootPart
  20. local deb = false
  21. local shot = 0
  22. local l = game:GetService("Lighting")
  23. local rs = game:GetService("RunService").RenderStepped
  24. local stanceToggle = "Normal"
  25. local Mana = Instance.new("IntValue", char)
  26. Mana.Value = 5000
  27. Mana.Name = "Mana"
  28. math.randomseed(os.time())
  29. hum.WalkSpeed = 50
  30. char.Health:Destroy()
  31. hum.MaxHealth = math.huge
  32. wait(0.1)
  33. hum.Health = math.huge
  34. ----------------------------------------------------
  35. local G = Instance.new("ScreenGui")
  36. G.Parent = p.PlayerGui
  37. G.Name = "Mana"
  38. local T = Instance.new("TextLabel")
  39. T.Name = "Mana"
  40. T.Parent = G
  41. T.Text = "Mana: "..char.Mana.Value
  42. T.FontSize = "Size24"
  43. T.BackgroundTransparency = 1
  44. T.TextColor3 = Color3.new(255,255,255)
  45. T.TextStrokeTransparency = 0
  46. T.Position = UDim2.new(0,250,0,400)
  47. T.BorderSizePixel = 0
  48. --//
  49. for i = 1,30 do
  50. Instance.new('Fire',larm); Instance.new
  51. end
  52. --//
  53. Debounces = {
  54. on = false;
  55. ks = false;
  56. CanAttack = true;
  57. CanJoke = true;
  58. NoIdl = false;
  59. Slashing = false;
  60. Slashed = false;
  61. Grabbing = false;
  62. Grabbed = false;
  63. }
  64. local Touche = {char.Name, }
  65. ----------------------------------------------------
  66. function lerp(a, b, t) -- Linear interpolation
  67. return a + (b - a)*t
  68. end
  69.  
  70. function slerp(a, b, t) --Spherical interpolation
  71. dot = a:Dot(b)
  72. if dot > 0.99999 or dot < -0.99999 then
  73. return t <= 0.5 and a or b
  74. else
  75. r = math.acos(dot)
  76. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  77. end
  78. end
  79.  
  80. function matrixInterpolate(a, b, t)
  81. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  82. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  83. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  84. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  85. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  86. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  87. local t = v1:Dot(v2)
  88. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  89. return CFrame.new()
  90. end
  91. return CFrame.new(
  92. v0.x, v0.y, v0.z,
  93. v1.x, v1.y, v1.z,
  94. v2.x, v2.y, v2.z,
  95. v3.x, v3.y, v3.z)
  96. end
  97. ----------------------------------------------------//Mesh setting
  98. local cmeshes = {}
  99. local ll,rl,la,ra,t = Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char)
  100. ll.BodyPart = 'LeftLeg'
  101. rl.BodyPart = 'RightLeg'
  102. la.BodyPart = 'LeftArm'
  103. ra.BodyPart = 'RightArm'
  104. t.BodyPart = 'Torso'
  105. ll.MeshId,ll.OverlayTextureId,rl.MeshId,rl.OverlayTextureId = 68241558,18051314,68241677,18051314
  106. ra.MeshId,ra.OverlayTextureId,la.MeshId,la.OverlayTextureId = 68241658,18051314,68241543,18051314
  107. t.MeshId,t.OverlayTextureId=68241695,18051314
  108.  
  109. ----------------------------------------------------
  110. function genWeld(a,b)
  111. local w = Instance.new("Weld",a)
  112. w.Part0 = a
  113. w.Part1 = b
  114. return w
  115. end
  116. function weld(a, b)
  117. local weld = Instance.new("Weld")
  118. weld.Name = "W"
  119. weld.Part0 = a
  120. weld.Part1 = b
  121. weld.C0 = a.CFrame:inverse() * b.CFrame
  122. weld.Parent = a
  123. return weld;
  124. end
  125. ----------------------------------------------------
  126. function Lerp(c1,c2,al)
  127. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  128. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  129. for i,v in pairs(com1) do
  130. com1[i] = v+(com2[i]-v)*al
  131. end
  132. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  133. end
  134. ----------------------------------------------------
  135. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  136. local wld = Instance.new("Weld", wp1)
  137. wld.Part0 = wp0
  138. wld.Part1 = wp1
  139. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  140. end
  141. ----------------------------------------------------
  142. for i,v in pairs(char:children()) do
  143. if v:IsA("Hat") then
  144. v:Destroy()
  145. end
  146. end
  147. for i,v in pairs(hed:children()) do
  148. if v:IsA("Sound") then
  149. v:Destroy()
  150. end
  151. end
  152. ----------------------------------------------------
  153. function HasntTouched(plrname)
  154. local ret = true
  155. for _, v in pairs(Touche) do
  156. if v == plrname then
  157. ret = false
  158. end
  159. end
  160. return ret
  161. end
  162. ----------------------------------------------------
  163. larm.Size = larm.Size * 2
  164. rarm.Size = rarm.Size * 2
  165. lleg.Size = lleg.Size * 2
  166. rleg.Size = rleg.Size * 2
  167. torso.Size = torso.Size * 2
  168. hed.Size = hed.Size * 2
  169. root.Size = root.Size * 2
  170. ----------------------------------------------------
  171. newWeld(torso, larm, -1.5, 1, 0)
  172. larm.Weld.C1 = CFrame.new(0, 1, 0)
  173. newWeld(torso, rarm, 1.5, 1, 0)
  174. rarm.Weld.C1 = CFrame.new(0, 1, 0)
  175. newWeld(torso, hed, 0, 3, 0)
  176. newWeld(torso, lleg, -1, -2, 0)
  177. lleg.Weld.C1 = CFrame.new(0, 1.5, 0)
  178. newWeld(torso, rleg, 1, -2, 0)
  179. rleg.Weld.C1 = CFrame.new(0, 1.5, 0)
  180. newWeld(root, torso, 0, -2, 0)
  181. torso.Weld.C1 = CFrame.new(0, -2, 0)
  182. ----------------------------------------------------
  183.  
  184. hed.face:Remove''
  185. hed.Transparency = 0
  186. local meshx9 = Instance.new('SpecialMesh',hed)
  187. meshx9.MeshType = 'FileMesh'
  188. meshx9.MeshId,meshx9.TextureId = 'rbxassetid://21057410','rbxassetid://122569107'
  189. meshx9.Scale = Vector3.new(2,2,2)
  190.  
  191.  
  192.  
  193. lite = Instance.new("PointLight", torso)
  194. lite.Brightness = 14
  195. lite.Range = 10
  196. lite.Color = Color3.new(1, 0, 0)
  197. local hed2 = hed:Clone()
  198. hed2.CanCollide = false
  199. hed2.Parent = char
  200. hed2:ClearAllChildren()
  201. hed2.Transparency = 1
  202. hed2.Name = "DARP"
  203. local w = Instance.new("Weld",hed2)
  204. w.Part0 = hed
  205. w.Part1 = hed2
  206. w.C0 = CFrame.new(0,0,-0.175)
  207. z=Instance.new("SurfaceGui",hed2)
  208. z.Enabled = true
  209. z.Face = "Front"
  210. z.Adornee = hed2
  211. z.CanvasSize = Vector2.new(100,100)
  212. local face = Instance.new("ImageLabel",z)
  213. face.Size = UDim2.new(1,-30,1,0)
  214. face.Position = UDim2.new(0,15,0,0)
  215. face.BackgroundTransparency = 1
  216. face.Image='rbxassetid://46282671'
  217. ----------------------------------------------------
  218. local m = Instance.new("Model")
  219. m.Name = "Absolution"
  220. p1 = Instance.new("Part", m)
  221. p1.BrickColor = BrickColor.new("Really black")
  222. p1.FormFactor = Enum.FormFactor.Custom
  223. p1.Size = Vector3.new(1, 0.600000024, 1.5)
  224. p1.CFrame = CFrame.new(67.4994888, 12.1560526, 73.0205841, 0.999972522, -3.59117985e-005, -8.00192356e-006, -1.39250187e-005, 0.358383715, -0.933530986, 5.28097153e-005, 0.933500648, 0.358406395)
  225. p1.CanCollide = false
  226. p1.Locked = true
  227. p1.Elasticity = 0
  228. p1.BottomSurface = Enum.SurfaceType.Smooth
  229. p1.TopSurface = Enum.SurfaceType.Smooth
  230. b1 = Instance.new("SpecialMesh", p1)
  231. b1.MeshType = Enum.MeshType.Wedge
  232. b1.Name = "Mesh"
  233. b1.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  234. p2 = Instance.new("Part", m)
  235. p2.BrickColor = BrickColor.new("Really black")
  236. p2.FormFactor = Enum.FormFactor.Custom
  237. p2.Size = Vector3.new(1, 2.9000001, 1)
  238. p2.CFrame = CFrame.new(67.4995728, 11.7633543, 74.2129135, -1.30959779e-005, 2.79811252e-006, 0.999972522, 0.961226642, 0.275612593, -7.50799518e-006, -0.275637805, 0.96119839, 1.01176247e-005)
  239. p2.CanCollide = false
  240. p2.Locked = true
  241. p2.Elasticity = 0
  242. p2.BottomSurface = Enum.SurfaceType.Smooth
  243. p2.TopSurface = Enum.SurfaceType.Smooth
  244. b2 = Instance.new("BlockMesh", p2)
  245. b2.Name = "Mesh"
  246. b2.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  247. p3 = Instance.new("Part", m)
  248. p3.BrickColor = BrickColor.new("Really black")
  249. p3.FormFactor = Enum.FormFactor.Custom
  250. p3.Size = Vector3.new(1, 1.20000005, 2.0999999)
  251. p3.CFrame = CFrame.new(67.4994965, 12.6401453, 73.9670334, 0.999972522, -3.52207899e-005, -8.10639358e-006, -1.61500211e-005, 0.309035271, -0.951007903, 5.24176576e-005, 0.950978875, 0.309059501)
  252. p3.CanCollide = false
  253. p3.Locked = true
  254. p3.Elasticity = 0
  255. p3.BottomSurface = Enum.SurfaceType.Smooth
  256. p3.TopSurface = Enum.SurfaceType.Smooth
  257. b3 = Instance.new("SpecialMesh", p3)
  258. b3.MeshType = Enum.MeshType.Wedge
  259. b3.Name = "Mesh"
  260. b3.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  261. p4 = Instance.new("Part", m)
  262. p4.BrickColor = BrickColor.new("Really black")
  263. p4.FormFactor = Enum.FormFactor.Custom
  264. p4.Size = Vector3.new(1, 1.43999994, 2.05000019)
  265. p4.CFrame = CFrame.new(67.4995575, 11.8683414, 76.1565704, 0.999972522, -2.5085672e-005, -1.53700166e-005, -4.86194367e-005, -0.800831437, -0.598821938, 1.9131101e-005, 0.598835468, -0.800796151)
  266. p4.CanCollide = false
  267. p4.Locked = true
  268. p4.Elasticity = 0
  269. p4.BottomSurface = Enum.SurfaceType.Smooth
  270. p4.TopSurface = Enum.SurfaceType.Smooth
  271. b4 = Instance.new("SpecialMesh", p4)
  272. b4.MeshType = Enum.MeshType.Wedge
  273. b4.Name = "Mesh"
  274. b4.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  275. p5 = Instance.new("Part", m)
  276. p5.BrickColor = BrickColor.new("Really black")
  277. p5.FormFactor = Enum.FormFactor.Custom
  278. p5.Size = Vector3.new(1, 1.20000005, 3.20000005)
  279. p5.CFrame = CFrame.new(67.4995193, 13.241991, 74.8357468, 0.999972522, -3.59118021e-005, -8.00191992e-006, -1.39250224e-005, 0.358383656, -0.933530807, 5.2809708e-005, 0.933500469, 0.358406246)
  280. p5.CanCollide = false
  281. p5.Locked = true
  282. p5.Elasticity = 0
  283. p5.BottomSurface = Enum.SurfaceType.Smooth
  284. p5.TopSurface = Enum.SurfaceType.Smooth
  285. b5 = Instance.new("SpecialMesh", p5)
  286. b5.MeshType = Enum.MeshType.Wedge
  287. b5.Name = "Mesh"
  288. b5.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  289. p6 = Instance.new("Part", m)
  290. p6.Name = "Handle"
  291. p6.BrickColor = BrickColor.new(192)
  292. p6.FormFactor = Enum.FormFactor.Custom
  293. p6.Size = Vector3.new(1.5999999, 13.6000004, 1)
  294. p6.CFrame = CFrame.new(67.5017471, 11.2780685, 66.1421967, -1.18190947e-005, 6.28741009e-006, 0.999972522, 0.99995929, -1.39772892e-005, -7.50630716e-006, -1.79708004e-005, 0.999939024, 1.01296728e-005)
  295. p6.CanCollide = false
  296. p6.Locked = true
  297. p6.Elasticity = 0
  298. p6.BottomSurface = Enum.SurfaceType.Smooth
  299. p6.TopSurface = Enum.SurfaceType.Smooth
  300. b6 = Instance.new("BlockMesh", p6)
  301. b6.Name = "Mesh"
  302. b6.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  303. p7 = Instance.new("Part", m)
  304. p7.BrickColor = BrickColor.new("Really black")
  305. p7.FormFactor = Enum.FormFactor.Custom
  306. p7.Size = Vector3.new(1, 1.00999999, 1.05000019)
  307. p7.CFrame = CFrame.new(67.5174179, 10.5228004, 76.3114471, 0.999972522, -2.76626724e-005, -6.72184569e-006, -4.7347472e-005, -0.91489929, -0.403581172, 2.14323372e-005, 0.403602213, -0.914867818)
  308. p7.CanCollide = false
  309. p7.Locked = true
  310. p7.Elasticity = 0
  311. p7.BottomSurface = Enum.SurfaceType.Smooth
  312. p7.TopSurface = Enum.SurfaceType.Smooth
  313. b7 = Instance.new("SpecialMesh", p7)
  314. b7.MeshType = Enum.MeshType.Wedge
  315. b7.Name = "Mesh"
  316. b7.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  317. p8 = Instance.new("Part", m)
  318. p8.BrickColor = BrickColor.new("Really black")
  319. p8.FormFactor = Enum.FormFactor.Custom
  320. p8.Size = Vector3.new(1, 1.00999999, 1.05000019)
  321. p8.CFrame = CFrame.new(67.5074387, 8.51285458, 76.8714371, 0.999972522, -2.76626724e-005, -6.72184387e-006, -4.73474684e-005, -0.91489917, -0.403581113, 2.14323354e-005, 0.403602153, -0.914867699)
  322. p8.CanCollide = false
  323. p8.Locked = true
  324. p8.Elasticity = 0
  325. p8.BottomSurface = Enum.SurfaceType.Smooth
  326. p8.TopSurface = Enum.SurfaceType.Smooth
  327. b8 = Instance.new("SpecialMesh", p8)
  328. b8.MeshType = Enum.MeshType.Wedge
  329. b8.Name = "Mesh"
  330. b8.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  331. p9 = Instance.new("Part", m)
  332. p9.BrickColor = BrickColor.new("Really black")
  333. p9.FormFactor = Enum.FormFactor.Custom
  334. p9.Size = Vector3.new(1, 1.07999957, 1)
  335. p9.CFrame = CFrame.new(67.5095749, 7.1092, 74.5051422, -2.60536999e-005, -5.21559741e-006, 0.999972522, 0.35323599, -0.935490847, -1.50012565e-005, 0.935460567, 0.353258699, 4.2632455e-005)
  336. p9.CanCollide = false
  337. p9.Locked = true
  338. p9.Elasticity = 0
  339. p9.BottomSurface = Enum.SurfaceType.Smooth
  340. p9.TopSurface = Enum.SurfaceType.Smooth
  341. b9 = Instance.new("BlockMesh", p9)
  342. b9.Name = "Mesh"
  343. b9.Scale = Vector3.new(0.550000012, 1, 0.550000012)
  344. p10 = Instance.new("Part", m)
  345. p10.BrickColor = BrickColor.new("Really black")
  346. p10.FormFactor = Enum.FormFactor.Custom
  347. p10.Size = Vector3.new(1, 1.41999948, 1)
  348. p10.CFrame = CFrame.new(67.489624, 8.67401791, 72.7929764, -9.47785156e-006, -9.42233055e-006, 0.999972522, 0.292371064, 0.956263304, -7.54374832e-006, -0.956253231, 0.292334616, 1.01081387e-005)
  349. p10.CanCollide = false
  350. p10.Locked = true
  351. p10.Elasticity = 0
  352. p10.BottomSurface = Enum.SurfaceType.Smooth
  353. p10.TopSurface = Enum.SurfaceType.Smooth
  354. b10 = Instance.new("BlockMesh", p10)
  355. b10.Name = "Mesh"
  356. b10.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  357. p11 = Instance.new("Part", m)
  358. p11.BrickColor = BrickColor.new("Really black")
  359. p11.FormFactor = Enum.FormFactor.Custom
  360. p11.Size = Vector3.new(1, 1.50999951, 1)
  361. p11.CFrame = CFrame.new(67.509552, 7.11887455, 70.3475952, -1.87569385e-005, 1.80455972e-005, 0.999972522, -0.36222899, -0.932047009, -9.30004444e-006, 0.932039678, -0.362191886, 4.04359016e-005)
  362. p11.CanCollide = false
  363. p11.Locked = true
  364. p11.Elasticity = 0
  365. p11.BottomSurface = Enum.SurfaceType.Smooth
  366. p11.TopSurface = Enum.SurfaceType.Smooth
  367. b11 = Instance.new("BlockMesh", p11)
  368. b11.Name = "Mesh"
  369. b11.Scale = Vector3.new(0.550000012, 1, 0.550000012)
  370. p12 = Instance.new("Part", m)
  371. p12.Name = "BladeCenter"
  372. p12.BrickColor = BrickColor.new("")
  373. p12.Material = Enum.Material.Concrete
  374. p12.FormFactor = Enum.FormFactor.Symmetric
  375. p12.Size = Vector3.new(1, 2, 2)
  376. p12.CFrame = CFrame.new(67.4995346, 6.83217764, 72.2514038, -0.999972522, 2.42275873e-005, 0.000103325896, -8.39982677e-005, 4.44650614e-005, -0.999960959, -4.06451727e-005, -0.999940753, -1.25430051e-005)
  377. p12.CanCollide = false
  378. p12.Locked = true
  379. p12.BottomSurface = Enum.SurfaceType.Smooth
  380. p12.TopSurface = Enum.SurfaceType.Smooth
  381. b12 = Instance.new("SpecialMesh", p12)
  382. b12.MeshType = Enum.MeshType.Brick
  383. b12.Name = "Mesh"
  384. b12.Scale = Vector3.new(0.499999911, 1, 0.699999928)
  385. p13 = Instance.new("Part", m)
  386. p13.BrickColor = BrickColor.new("Really black")
  387. p13.FormFactor = Enum.FormFactor.Custom
  388. p13.Size = Vector3.new(2.91000009, 4.3300004, 1)
  389. p13.CFrame = CFrame.new(67.5096359, 9.31026554, 73.9751816, 7.60371313e-006, 1.0943455e-005, 0.999972522, -0.119072244, -0.99284631, -7.55448127e-006, 0.992830038, -0.119038157, 1.01703836e-005)
  390. p13.CanCollide = false
  391. p13.Locked = true
  392. p13.Elasticity = 0
  393. p13.BottomSurface = Enum.SurfaceType.Smooth
  394. p13.TopSurface = Enum.SurfaceType.Smooth
  395. b13 = Instance.new("BlockMesh", p13)
  396. b13.Name = "Mesh"
  397. b13.Scale = Vector3.new(1, 1, 0.400000006)
  398. p14 = Instance.new("Part", m)
  399. p14.BrickColor = BrickColor.new("Really black")
  400. p14.FormFactor = Enum.FormFactor.Custom
  401. p14.Size = Vector3.new(2.5, 2.17999935, 1)
  402. p14.CFrame = CFrame.new(67.4896011, 10.1621294, 72.6420059, -1.55498967e-007, -1.33476442e-005, 0.999972522, -0.462319613, 0.886669755, -7.56198779e-006, -0.886637092, -0.462338567, 1.01078904e-005)
  403. p14.CanCollide = false
  404. p14.Locked = true
  405. p14.Elasticity = 0
  406. p14.BottomSurface = Enum.SurfaceType.Smooth
  407. p14.TopSurface = Enum.SurfaceType.Smooth
  408. b14 = Instance.new("BlockMesh", p14)
  409. b14.Name = "Mesh"
  410. b14.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  411. p15 = Instance.new("Part", m)
  412. p15.BrickColor = BrickColor.new("Really black")
  413. p15.FormFactor = Enum.FormFactor.Custom
  414. p15.Size = Vector3.new(1.16999996, 4.2699995, 1)
  415. p15.CFrame = CFrame.new(67.5095901, 9.35303593, 70.6884613, -1.24399676e-005, -4.94209144e-006, 0.999972522, 0.645082474, 0.764063478, -7.52419282e-006, -0.764068604, 0.645045042, 1.0099785e-005)
  416. p15.CanCollide = false
  417. p15.Locked = true
  418. p15.Material = "Neon"
  419. p15.Elasticity = 0
  420. p15.BottomSurface = Enum.SurfaceType.Smooth
  421. p15.TopSurface = Enum.SurfaceType.Smooth
  422. b15 = Instance.new("BlockMesh", p15)
  423. b15.Name = "Mesh"
  424. b15.Scale = Vector3.new(1, 1, 0.400000006)
  425. p16 = Instance.new("Part", m)
  426. p16.BrickColor = BrickColor.new("Really black")
  427. p16.FormFactor = Enum.FormFactor.Custom
  428. p16.Size = Vector3.new(1.68999994, 4.76000023, 1)
  429. p16.CFrame = CFrame.new(67.4996033, 9.63990211, 75.3800278, 2.98175655e-006, 1.30014914e-005, 0.999972522, 0.258795738, -0.965893507, -7.53869244e-006, 0.965865672, 0.258821338, 1.01718706e-005)
  430. p16.CanCollide = false
  431. p16.Locked = true
  432. p16.Material = "Neon"
  433. p16.Elasticity = 0
  434. p16.BottomSurface = Enum.SurfaceType.Smooth
  435. p16.TopSurface = Enum.SurfaceType.Smooth
  436. b16 = Instance.new("BlockMesh", p16)
  437. b16.Name = "Mesh"
  438. b16.Scale = Vector3.new(1, 1, 0.400000006)
  439. p17 = Instance.new("Part", m)
  440. p17.BrickColor = BrickColor.new("Really black")
  441. p17.FormFactor = Enum.FormFactor.Custom
  442. p17.Size = Vector3.new(1.78999996, 4.21999979, 1)
  443. p17.CFrame = CFrame.new(67.499588, 9.28996372, 69.8789978, -9.50601952e-006, -9.41252802e-006, 0.999972522, 0.293352425, 0.955965877, -7.53842551e-006, -0.955955863, 0.293315947, 1.00904235e-005)
  444. p17.CanCollide = false
  445. p17.Material = "Neon"
  446. p17.Locked = true
  447. p17.Elasticity = 0
  448. p17.BottomSurface = Enum.SurfaceType.Smooth
  449. p17.TopSurface = Enum.SurfaceType.Smooth
  450. b17 = Instance.new("BlockMesh", p17)
  451. b17.Name = "Mesh"
  452. b17.Scale = Vector3.new(1, 1, 0.400000006)
  453. p18 = Instance.new("WedgePart", m)
  454. p18.BrickColor = BrickColor.new("Black")
  455. p18.Material = "Neon"
  456. p18.Name = "BladePart1"
  457. p18.Material = Enum.Material.Concrete
  458. p18.Name = "Wedge"
  459. p18.FormFactor = Enum.FormFactor.Symmetric
  460. p18.Size = Vector3.new(1, 4, 2)
  461. p18.CFrame = CFrame.new(67.499321, 6.83199787, 69.4816895, 0.999972522, -3.68033288e-005, -4.22928351e-005, 2.29664256e-005, -1.65102574e-005, 0.999963701, -2.03872096e-005, -0.999943435, -4.84290831e-005)
  462. p18.CanCollide = false
  463. p18.Locked = true
  464. p18.BottomSurface = Enum.SurfaceType.Smooth
  465. p18.TopSurface = Enum.SurfaceType.Smooth
  466. b18 = Instance.new("SpecialMesh", p18)
  467. b18.MeshType = Enum.MeshType.Wedge
  468. b18.Name = "Mesh"
  469. b18.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
  470. p19 = Instance.new("WedgePart", m)
  471. p19.BrickColor = BrickColor.new("Institutional white")
  472. p19.Name = "BladePart2"
  473. p19.Material = "Neon"
  474. p19.Material = Enum.Material.Concrete
  475. p19.Name = "Wedge"
  476. p19.FormFactor = Enum.FormFactor.Symmetric
  477. p19.Size = Vector3.new(1, 4, 2)
  478. p19.CFrame = CFrame.new(67.4994736, 6.83213568, 75.0314102, -0.999972522, 3.68059118e-005, -0.000103325001, -8.40002976e-005, -4.4521752e-005, 0.999963701, 2.03864402e-005, 0.999943435, 1.26029336e-005)
  479. p19.CanCollide = false
  480. p19.Locked = true
  481. p19.BottomSurface = Enum.SurfaceType.Smooth
  482. p19.TopSurface = Enum.SurfaceType.Smooth
  483. b19 = Instance.new("SpecialMesh", p19)
  484. b19.MeshType = Enum.MeshType.Wedge
  485. b19.Name = "Mesh"
  486. b19.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
  487. p20 = Instance.new("Part", m)
  488. p20.BrickColor = BrickColor.new("Really black")
  489. p20.FormFactor = Enum.FormFactor.Custom
  490. p20.Size = Vector3.new(2.53000021, 2.39999938, 1)
  491. p20.CFrame = CFrame.new(67.4996414, 7.91898966, 71.4148178, -1.09432585e-005, 7.6432425e-006, 0.999972522, 0.992849231, -0.119072601, -7.55000656e-006, 0.119038492, 0.992832959, 1.01311334e-005)
  492. p20.CanCollide = false
  493. p20.Material = "Neon"
  494. p20.Locked = true
  495. p20.Elasticity = 0
  496. p20.BottomSurface = Enum.SurfaceType.Smooth
  497. p20.TopSurface = Enum.SurfaceType.Smooth
  498. b20 = Instance.new("BlockMesh", p20)
  499. b20.Name = "Mesh"
  500. b20.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  501. p21 = Instance.new("Part", m)
  502. p21.BrickColor = BrickColor.new("Really black")
  503. p21.FormFactor = Enum.FormFactor.Custom
  504. p21.Size = Vector3.new(1, 1.43999994, 1.59000015)
  505. p21.CFrame = CFrame.new(67.509613, 9.57073689, 76.6228256, 0.999972522, -2.50856156e-005, -1.53699839e-005, -4.86196222e-005, -0.800835371, -0.598824739, 1.91311228e-005, 0.59883821, -0.800800025)
  506. p21.CanCollide = false
  507. p21.Locked = true
  508. p21.Elasticity = 0
  509. p21.BottomSurface = Enum.SurfaceType.Smooth
  510. p21.TopSurface = Enum.SurfaceType.Smooth
  511. b21 = Instance.new("SpecialMesh", p21)
  512. b21.MeshType = Enum.MeshType.Wedge
  513. b21.Name = "Mesh"
  514. b21.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  515. w1 = Instance.new("Weld", p1)
  516. w1.Name = "Part_Weld"
  517. w1.Part0 = p1
  518. w1.C0 = CFrame.new(-67.5030899, -72.5280457, -14.8209743, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  519. w1.Part1 = p2
  520. w1.C1 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
  521. w2 = Instance.new("Weld", p2)
  522. w2.Name = "Part_Weld"
  523. w2.Part0 = p2
  524. w2.C0 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
  525. w2.Part1 = p3
  526. w2.C1 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
  527. w3 = Instance.new("Weld", p3)
  528. w3.Name = "Part_Weld"
  529. w3.Part0 = p3
  530. w3.C0 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
  531. w3.Part1 = p4
  532. w3.C1 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  533. w4 = Instance.new("Weld", p4)
  534. w4.Name = "Part_Weld"
  535. w4.Part0 = p4
  536. w4.C0 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  537. w4.Part1 = p5
  538. w4.C1 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  539. w5 = Instance.new("Weld", p5)
  540. w5.Name = "Part_Weld"
  541. w5.Part0 = p5
  542. w5.C0 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  543. w5.Part1 = p6
  544. w5.C1 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
  545. w6 = Instance.new("Weld", p6)
  546. w6.Name = "Part_Weld"
  547. w6.Part0 = p6
  548. w6.C0 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
  549. w6.Part1 = p7
  550. w6.C1 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  551. w7 = Instance.new("Weld", p7)
  552. w7.Name = "Part_Weld"
  553. w7.Part0 = p7
  554. w7.C0 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  555. w7.Part1 = p8
  556. w7.C1 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  557. w8 = Instance.new("Weld", p8)
  558. w8.Name = "Part_Weld"
  559. w8.Part0 = p8
  560. w8.C0 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  561. w8.Part1 = p9
  562. w8.C1 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
  563. w9 = Instance.new("Weld", p9)
  564. w9.Name = "Part_Weld"
  565. w9.Part0 = p9
  566. w9.C0 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
  567. w9.Part1 = p10
  568. w9.C1 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
  569. w10 = Instance.new("Weld", p10)
  570. w10.Name = "Part_Weld"
  571. w10.Part0 = p10
  572. w10.C0 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
  573. w10.Part1 = p11
  574. w10.C1 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
  575. w11 = Instance.new("Weld", p11)
  576. w11.Name = "Part_Weld"
  577. w11.Part0 = p11
  578. w11.C0 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
  579. w11.Part1 = p12
  580. w11.C1 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
  581. w12 = Instance.new("Weld", p12)
  582. w12.Name = "Part_Weld"
  583. w12.Part0 = p12
  584. w12.C0 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
  585. w12.Part1 = p13
  586. w12.C1 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
  587. w13 = Instance.new("Weld", p13)
  588. w13.Name = "Part_Weld"
  589. w13.Part0 = p13
  590. w13.C0 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
  591. w13.Part1 = p14
  592. w13.C1 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
  593. w14 = Instance.new("Weld", p14)
  594. w14.Name = "Part_Weld"
  595. w14.Part0 = p14
  596. w14.C0 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
  597. w14.Part1 = p15
  598. w14.C1 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
  599. w15 = Instance.new("Weld", p15)
  600. w15.Name = "Part_Weld"
  601. w15.Part0 = p15
  602. w15.C0 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
  603. w15.Part1 = p16
  604. w15.C1 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
  605. w16 = Instance.new("Weld", p16)
  606. w16.Name = "Part_Weld"
  607. w16.Part0 = p16
  608. w16.C0 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
  609. w16.Part1 = p17
  610. w16.C1 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
  611. w17 = Instance.new("Weld", p17)
  612. w17.Name = "Wedge_Weld"
  613. w17.Part0 = p17
  614. w17.C0 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
  615. w17.Part1 = p18
  616. w17.C1 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
  617. w18 = Instance.new("Weld", p18)
  618. w18.Name = "Wedge_Weld"
  619. w18.Part0 = p18
  620. w18.C0 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
  621. w18.Part1 = p19
  622. w18.C1 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
  623. w19 = Instance.new("Weld", p19)
  624. w19.Name = "Part_Weld"
  625. w19.Part0 = p19
  626. w19.C0 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
  627. w19.Part1 = p20
  628. w19.C1 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
  629. w20 = Instance.new("Weld", p20)
  630. w20.Name = "Part_Weld"
  631. w20.Part0 = p20
  632. w20.C0 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
  633. w20.Part1 = p21
  634. w20.C1 = CFrame.new(-67.5104218, -38.2193756, 67.100563, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  635. m.Parent = char
  636. m:MakeJoints()
  637. ----------------------------------------------------
  638. local cor = Instance.new("Part", char.Absolution)
  639. cor.Name = "Thingy"
  640. cor.Locked = true
  641. cor.BottomSurface = 0
  642. cor.CanCollide = false
  643. cor.Size = Vector3.new(1, 13, 1)
  644. cor.Transparency = 1
  645. cor.TopSurface = 0
  646. corw = Instance.new("Weld", cor)
  647. corw.Part0 = rarm
  648. corw.Part1 = cor
  649. corw.C0 = CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  650. corw.C1 = CFrame.new(0, 0, 0)
  651. weld1 = Instance.new("Weld", char.Absolution)
  652. weld1.Part0 = cor
  653. weld1.Part1 = p6
  654. weld1.C0 = CFrame.new(0, 0, 0)
  655. ----------------------------------------------------
  656. hitb = Instance.new("Part", char.Absolution)
  657. hitb.Name = "Thingy2"
  658. hitb.Locked = true
  659. hitb.BottomSurface = 0
  660. hitb.CanCollide = false
  661. hitb.Size = Vector3.new(0, 8, 6)
  662. hitb.Transparency = 1
  663. hitb.TopSurface = 0
  664. weld2 = Instance.new("Weld", char.Absolution)
  665. weld2.Part0 = hitb
  666. weld2.Part1 = p12
  667. weld2.C0 = CFrame.new(0, .6, 1)
  668.  
  669.  
  670. ----------------------------------------------------
  671. function weld5(part0, part1, c0, c1)
  672. weeld=Instance.new("Weld", part0)
  673. weeld.Part0=part0
  674. weeld.Part1=part1
  675. weeld.C0=c0
  676. weeld.C1=c1
  677. return weeld
  678. end
  679. ----------------------------------------------------
  680. function newRay(start,face,range,wat)
  681. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  682. hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  683. return rey,hit,pos
  684. end
  685. ----------------------------------------------------
  686. mod5 = Instance.new("Model",char)
  687.  
  688. function FindNearestTorso(Position,Distance,SinglePlayer)
  689. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  690. local List = {}
  691. for i,v in pairs(workspace:GetChildren())do
  692. if v:IsA("Model")then
  693. if v:findFirstChild("Torso")then
  694. if v ~= char then
  695. if(v.Torso.Position -Position).magnitude <= Distance then
  696. table.insert(List,v)
  697. end
  698. end
  699. end
  700. end
  701. end
  702. return List
  703. end
  704.  
  705. function Landing()
  706. part=Instance.new('Part',mod5)
  707. part.Anchored=true
  708. part.CanCollide=false
  709. part.FormFactor='Custom'
  710. part.Size=Vector3.new(.2,.2,.2)
  711. part.CFrame=root.CFrame*CFrame.new(0,-2,0)
  712. part.Transparency=.7
  713. part.BrickColor=BrickColor.new('Really black')
  714. mesh=Instance.new('SpecialMesh',part)
  715. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  716. mesh.TextureId = "http://www.roblox.com/asset/?id=122569107"
  717. mesh.Scale=Vector3.new(10,5,10)
  718.  
  719. for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do
  720. if v:FindFirstChild('Humanoid') then
  721. v.Humanoid:TakeDamage(math.random(20,30))
  722. v.Humanoid.PlatformStand = true
  723. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  724. end
  725. end
  726.  
  727. coroutine.resume(coroutine.create(function()
  728. for i=0,3.8,0.05 do
  729. wait()
  730. part.CFrame=part.CFrame
  731. part.Transparency=i
  732. mesh.Scale=mesh.Scale+Vector3.new(3,3,3)
  733. end
  734. part.Parent = nil
  735. end))
  736. end
  737. ----------------------------------------------------
  738. mod4 = Instance.new("Model",char)
  739.  
  740. ptez = {0.7, 0.8, 0.9, 1}
  741.  
  742. function FindNearestTorso(Position,Distance,SinglePlayer)
  743. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  744. local List = {}
  745. for i,v in pairs(workspace:GetChildren())do
  746. if v:IsA("Model")then
  747. if v:findFirstChild("Torso")then
  748. if v ~= char then
  749. if(v.Torso.Position -Position).magnitude <= Distance then
  750. table.insert(List,v)
  751. end
  752. end
  753. end
  754. end
  755. end
  756. return List
  757. end
  758.  
  759. function GroundPound()
  760. part=Instance.new('Part',mod4)
  761. part.Anchored=true
  762. part.CanCollide=false
  763. part.FormFactor='Custom'
  764. part.Size=Vector3.new(.2,.2,.2)
  765. part.CFrame=root.CFrame*CFrame.new(0,-5.8,-2.4)*CFrame.Angles(math.rad(90),0,0)
  766. part.Transparency=.7
  767. part.BrickColor=BrickColor.new('Institutional white')
  768. mesh=Instance.new('SpecialMesh',part)
  769. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  770. mesh.TextureId = "http://www.roblox.com/asset/?id=122569107"
  771. mesh.Scale=Vector3.new(3,3,3)
  772. part2=Instance.new('Part',mod4)
  773. part2.Anchored=true
  774. part2.CanCollide=false
  775. part2.FormFactor='Custom'
  776. part2.Size=Vector3.new(.2,.2,.2)
  777. part2.CFrame=root.CFrame*CFrame.new(0,-5,-2.6)
  778. part2.Transparency=.7
  779. part2.BrickColor=BrickColor.new('Institutional white')
  780. mesh2=Instance.new('SpecialMesh',part2)
  781. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  782. mesh2.Scale=Vector3.new(3,1.5,3)
  783. x = Instance.new("Sound",char)
  784. x.SoundId = "http://www.roblox.com/asset/?id=142070127"
  785. x.Pitch = ptez[math.random(1,#ptez)]
  786. x.Volume = 1
  787. wait(.1)
  788. x:Play()
  789. for i,v in pairs(FindNearestTorso(torso.CFrame.p,12))do
  790. if v:FindFirstChild('Humanoid') then
  791. v.Humanoid:TakeDamage(math.random(8,15))
  792. end
  793. end
  794. coroutine.resume(coroutine.create(function()
  795. for i=0,0.62,0.13 do
  796. wait()
  797. part.CFrame=part.CFrame
  798. part.Transparency=i
  799. mesh.Scale=mesh.Scale+Vector3.new(5,5,5)
  800. part2.CFrame=part2.CFrame
  801. part2.Transparency=i
  802. mesh2.Scale=mesh2.Scale+Vector3.new(5,5,5)
  803. end
  804. part.Parent=nil
  805. part2.Parent=nil
  806. x:Destroy()
  807. end))
  808. end
  809. ----------------------------------------------------
  810. mod=Instance.new('Model',char)
  811.  
  812. function charge()
  813. hed.Velocity=hed.CFrame.lookVector*200
  814. part=Instance.new('Part',mod)
  815. part.Anchored=true
  816. part.CanCollide=false
  817. part.FormFactor='Custom'
  818. part.Size=Vector3.new(.2,.2,.2)
  819. part.CFrame=hed.CFrame*CFrame.Angles(math.rad(90),0,0)
  820. part.Transparency=.7
  821. part.Name = "Wow"
  822. part.BrickColor=BrickColor.new('Black')
  823. mesh=Instance.new('SpecialMesh',part)
  824. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  825. mesh.TextureId = "http://www.roblox.com/asset/?id=122569107"
  826. mesh.Scale=Vector3.new(10,5,10)
  827. part2=part:clone()
  828. part2.Parent=mod
  829. part2.BrickColor=BrickColor.new('Institutional white')
  830. mesh2=mesh:clone()
  831. mesh2.Parent=part2
  832. mesh2.Scale=Vector3.new(20,10,20)
  833. part3=part2:clone()
  834. part3.Parent = mod
  835. part3.BrickColor=BrickColor.new('Cyan')
  836. mesh3=mesh2:clone()
  837. mesh2.Parent=part3
  838. mesh3.Scale=Vector3.new(30,15,30)
  839. coroutine.resume(coroutine.create(function()
  840. for i=0,1,0.1 do
  841. wait()
  842. part.CFrame=part.CFrame
  843. part.Transparency=i
  844. mesh.Scale=mesh.Scale+Vector3.new(1,1,1)
  845. part2.CFrame=part2.CFrame
  846. part2.Transparency=i
  847. mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
  848. part3.CFrame=part3.CFrame
  849. part3.Transparency=i
  850. mesh3.Scale=mesh3.Scale+Vector3.new(1,1,1)
  851. end
  852. part.Parent=nil
  853. part2.Parent=nil
  854. part3.Parent = nil
  855. part1:remove()
  856. part:remove()
  857. part2:remove()
  858. part3:remove()
  859. end))
  860. end
  861. ----------------------------------------------------
  862. function FindNearestTorso(Position,Distance,SinglePlayer)
  863. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  864. local List = {}
  865. for i,v in pairs(workspace:GetChildren())do
  866. if v:IsA("Model")then
  867. if v:findFirstChild("Torso")then
  868. if v ~= char then
  869. if(v.Torso.Position -Position).magnitude <= Distance then
  870. table.insert(List,v)
  871. end
  872. end
  873. end
  874. end
  875. end
  876. return List
  877. end
  878.  
  879. mod3 = Instance.new("Model",rleg)
  880.  
  881. function Stomp()
  882. part=Instance.new('Part',mod3)
  883. part.Anchored=true
  884. part.CanCollide=false
  885. part.FormFactor='Custom'
  886. part.Size=Vector3.new(.2,.2,.2)
  887. part.CFrame=rleg.CFrame*CFrame.new(0,-2.4,0)*CFrame.Angles(math.rad(90),0,0)
  888. part.Transparency=0.7
  889. part.BrickColor=BrickColor.new('')
  890. mesh=Instance.new('SpecialMesh',part)
  891. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  892. mesh.TextureId = "http://www.roblox.com/asset/?id=122569107"
  893. mesh.Scale=Vector3.new(25,25,25)
  894. part2=part:clone()
  895. part2.Parent=mod3
  896. part2.BrickColor=BrickColor.new('Deep orange')
  897. mesh2=mesh:clone()
  898. mesh2.Parent=part2
  899. mesh2.Scale=Vector3.new(15,15,15)
  900. part3=part:clone()
  901. part3.Parent=mod3
  902. part3.TopSurface=0
  903. part3.BottomSurface=0
  904. part3.CFrame=rleg.CFrame*CFrame.new(0,-3,0)
  905. mesh3=Instance.new('SpecialMesh',part3)
  906. mesh3.MeshType = 3
  907. mesh3.Scale=Vector3.new(12,12,12)
  908. for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
  909. if v:FindFirstChild('Humanoid') then
  910. v.Humanoid:TakeDamage(math.random(20,60))
  911. v.Humanoid.PlatformStand = true
  912. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  913. end
  914. end
  915. coroutine.resume(coroutine.create(function()
  916. for i=0,3.8,0.05 do
  917. wait()
  918. part.CFrame=part.CFrame
  919. part.Transparency=i
  920. mesh.Scale=mesh.Scale+Vector3.new(5,5,5)
  921. part2.CFrame=part2.CFrame
  922. part2.Transparency=i
  923. mesh2.Scale=mesh2.Scale+Vector3.new(5,5,5)
  924. part3.CFrame=part3.CFrame
  925. part3.Transparency=i
  926. mesh3.Scale=mesh3.Scale+Vector3.new(1.5,1.5,1.5)
  927. end
  928. end))
  929. end
  930. ----------------------------------------------------
  931.  
  932. local acos = math.acos
  933. local sqrt = math.sqrt
  934. local Vec3 = Vector3.new
  935. local fromAxisAngle = CFrame.fromAxisAngle
  936.  
  937. local function toAxisAngle(CFr)
  938. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  939. local Angle = math.acos((R00+R11+R22-1)/2)
  940. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  941. A = A == 0 and 0.00001 or A
  942. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  943. B = B == 0 and 0.00001 or B
  944. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  945. C = C == 0 and 0.00001 or C
  946. local x = (R21-R12)/sqrt(A)
  947. local y = (R02-R20)/sqrt(B)
  948. local z = (R10-R01)/sqrt(C)
  949. return Vec3(x,y,z),Angle
  950. end
  951.  
  952. function ApplyTrig(Num,Func)
  953. local Min,Max = Func(0),Func(1)
  954. local i = Func(Num)
  955. return (i-Min)/(Max-Min)
  956. end
  957.  
  958. function LerpCFrame(CFrame1,CFrame2,Num)
  959. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  960. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  961. end
  962.  
  963. function Crater(Torso,Radius)
  964. Spawn(function()
  965. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  966. local Ignore = {}
  967. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  968. if v.Character ~= nil then
  969. Ignore[#Ignore+1] = v.Character
  970. end
  971. end
  972. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  973. if Hit == nil then return end
  974. local Parts = {}
  975. for i = 1,360,10 do
  976. local P = Instance.new("Part",Torso.Parent)
  977. P.Anchored = true
  978. P.FormFactor = "Custom"
  979. P.BrickColor = Hit.BrickColor
  980. P.Material = Hit.Material
  981. P.TopSurface = "Smooth"
  982. P.BottomSurface = "Smooth"
  983. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  984. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  985. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  986. if math.random(0,5) == 0 then -- rubble
  987. local P = Instance.new("Part",Torso.Parent)
  988. P.Anchored = true
  989. P.FormFactor = "Custom"
  990. P.BrickColor = Hit.BrickColor
  991. P.Material = Hit.Material
  992. P.TopSurface = "Smooth"
  993. P.BottomSurface = "Smooth"
  994. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  995. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  996. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  997. end
  998. end
  999. for i = 0,1,0.05 do
  1000. for i2,v in pairs(Parts) do
  1001. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1002. end
  1003. wait(0.02)
  1004. end
  1005. for i,v in pairs(Parts) do
  1006. if v[1].Size.X > 2.1 then
  1007. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1008. end
  1009. v[1].Anchored = false
  1010. end
  1011. for i = 0,1,0.05 do
  1012. for i2,v in pairs(Parts) do
  1013. v[1].Transparency = i
  1014. if i == 1 then
  1015. v[1]:Destroy()
  1016. elseif i >= 0.25 then
  1017. v[1].CanCollide = false
  1018. end
  1019. end
  1020. wait(0.02)
  1021. end
  1022. Parts = nil
  1023. end)
  1024. end
  1025.  
  1026. ----------------------------------------------------
  1027. mouse.KeyDown:connect(function(key)
  1028. if key == "r" and char.Mana.Value>=50 then
  1029. char.Mana.Value = char.Mana.Value - 50
  1030. larm.BrickColor = BrickColor.new("Bright red")
  1031. rarm.BrickColor = BrickColor.new("Bright red")
  1032. if Debounces.CanAttack == true then
  1033. Debounces.CanAttack = false
  1034. Debounces.on = true
  1035. Debounces.NoIdl = true
  1036. to = char.Absolution.Thingy2.Touched:connect(function(ht)
  1037. hit = ht.Parent
  1038. if ht and hit:IsA("Model") then
  1039. if hit:FindFirstChild("Humanoid") then
  1040. if hit.Name ~= p.Name then
  1041. hit:FindFirstChild("Humanoid"):TakeDamage(10)
  1042. wait(1)
  1043. end
  1044. end
  1045. elseif ht and hit:IsA("Hat") then
  1046. if hit.Parent.Name ~= p.Name then
  1047. if hit.Parent:FindFirstChild("Humanoid") then
  1048.  
  1049. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(10)
  1050. wait(1)
  1051. --Debounces.Slashed = false
  1052. end
  1053. end
  1054. end
  1055. end)
  1056. q = Instance.new("Sound",hed)
  1057. q.SoundId = "http://www.roblox.com/asset/?id=134012322"
  1058. q.Pitch = 0.85
  1059. q.Looped = false
  1060. q1 = Instance.new("Sound",hed)
  1061. q1.SoundId = "http://www.roblox.com/asset/?id=134012322"
  1062. q1.Pitch = 0.85
  1063. q1.Looped = false
  1064. q:Play()
  1065. q1:Play()
  1066. for i = 1,20 do
  1067. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
  1068. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
  1069. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
  1070. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
  1071. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 1) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
  1072. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
  1073. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.2, -3) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(0)), 0.5)
  1074. if Debounces.on == false then break end
  1075. wait()
  1076. end
  1077. n = Instance.new("Sound",hed)
  1078. n.SoundId = "http://www.roblox.com/asset/?id=168514932"
  1079. n.Pitch = 0.94
  1080. n.Looped = false
  1081. n1 = Instance.new("Sound",hed)
  1082. n1.SoundId = "http://www.roblox.com/asset/?id=168514932"
  1083. n1.Pitch = 0.94
  1084. n1.Looped = false
  1085. n:Play()
  1086. n1:Play()
  1087. b = Instance.new("Sound",hed)
  1088. b.SoundId = "http://www.roblox.com/asset/?id=168586586"
  1089. b.Pitch = 0.94
  1090. b.Looped = false
  1091. b1 = Instance.new("Sound",hed)
  1092. b1.SoundId = "http://www.roblox.com/asset/?id=168586586"
  1093. b1.Pitch = 0.94
  1094. b1.Looped = false
  1095. b:Play()
  1096. b1:Play()
  1097. for i = 1,26 do
  1098. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.5)
  1099. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.5)
  1100. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)),0.5)
  1101. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), 0), 0.5)
  1102. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -1) * CFrame.Angles(math.rad(50), 0, math.rad(0)), 0.5)
  1103. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .4) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.5)
  1104. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 0.5)
  1105. if Debounces.on == false then break end
  1106. wait()
  1107. end
  1108. wait(.5)
  1109. to:disconnect()
  1110. q:Destroy()
  1111. q1:Destroy()
  1112. n:Destroy()
  1113. n1:Destroy()
  1114. larm.BrickColor = BrickColor.new("Really black")
  1115. rarm.BrickColor = BrickColor.new("Really black")
  1116. if Debounces.CanAttack == false then
  1117. Debounces.CanAttack = true
  1118. Debounces.on = false
  1119. Debounces.NoIdl = false
  1120. end
  1121. end
  1122. end
  1123. end)
  1124. ----------------------------------------------------
  1125. mouse.KeyDown:connect(function(key)
  1126. if key == "q" and char.Mana.Value>=50 then
  1127. char.Mana.Value = char.Mana.Value - 50
  1128. larm.BrickColor = BrickColor.new("Bright red")
  1129. rarm.BrickColor = BrickColor.new("Bright red")
  1130. if Debounces.CanAttack == true then
  1131. Debounces.CanAttack = false
  1132. Debounces.on = true
  1133. Debounces.NoIdl = true
  1134. to = char.Absolution.Thingy2.Touched:connect(function(ht)
  1135. hit = ht.Parent
  1136. if ht and hit:IsA("Model") then
  1137. if hit:FindFirstChild("Humanoid") then
  1138. if hit.Name ~= p.Name then
  1139. hit:FindFirstChild("Humanoid"):TakeDamage(4)
  1140. wait(1)
  1141. --Debounces.Slashed = false
  1142. --end
  1143. end
  1144. end
  1145. elseif ht and hit:IsA("Hat") then
  1146. if hit.Parent.Name ~= p.Name then
  1147. if hit.Parent:FindFirstChild("Humanoid") then
  1148. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
  1149. wait(1)
  1150. --Debounces.Slashed = false
  1151. end
  1152. end
  1153. end
  1154. end)
  1155. for i = 1, 20 do
  1156. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(21), math.rad(75), math.rad(50)), 0.2)
  1157. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(-18)), 0.2)
  1158. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-60),0), 0.5)
  1159. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(70), 0), 0.5)
  1160. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
  1161. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
  1162. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1163. if Debounces.on == false then break end
  1164. wait()
  1165. end
  1166. z = Instance.new("Sound",hed)
  1167. z.SoundId = "rbxassetid://160069154"
  1168. z.Looped = false
  1169. z.Pitch = .9
  1170. z1 = Instance.new("Sound",hed)
  1171. z1.SoundId = "rbxassetid://160069154"
  1172. z1.Looped = false
  1173. z1.Pitch = .9
  1174. wait(0.01)
  1175. z:Play()
  1176. z1:Play()
  1177. for i = 1, 12 do
  1178. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(50)), 0.2)
  1179. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2,.9,-1) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(20)), 0.5)
  1180. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(30),0), 0.5)
  1181. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
  1182. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10), 0, 0), 0.5)
  1183. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, .6) * CFrame.Angles(math.rad(-65), 0, 0), 0.5)
  1184. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1185. if Debounces.on == false then break end
  1186. wait()
  1187. end
  1188. for i = 1, 12 do
  1189. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(140), math.rad(0), math.rad(50)), 0.4)
  1190. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-18)), 0.4)
  1191. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(10),0), 0.5)
  1192. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-10), 0), 0.5)
  1193. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
  1194. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
  1195. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1196. if Debounces.on == false then break end
  1197. wait()
  1198. end
  1199. z = Instance.new("Sound",hed)
  1200. z.SoundId = "rbxassetid://168586621"
  1201. z.Looped = false
  1202. z.Pitch = 1
  1203. z1 = Instance.new("Sound",hed)
  1204. z1.SoundId = "rbxassetid://168586621"
  1205. z1.Looped = false
  1206. z1.Pitch = 1
  1207. wait(0.01)
  1208. z:Play()
  1209. z1:Play()
  1210. for i = 1, 12 do
  1211. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(10)), 0.5)
  1212. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-18)), 0.4)
  1213. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-40),0), 0.5)
  1214. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(40), 0), 0.5)
  1215. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(-10)), 0.5)
  1216. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(20), 0, math.rad(10)), 0.5)
  1217. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.8, -1.4) * CFrame.Angles(math.rad(-110), math.rad(-90), math.rad(20)), 1)
  1218. if Debounces.on == false then break end
  1219. wait()
  1220. end
  1221. to:disconnect()
  1222. larm.BrickColor = BrickColor.new("Really black")
  1223. rarm.BrickColor = BrickColor.new("Really black")
  1224. if Debounces.CanAttack == false then
  1225. Debounces.CanAttack = true
  1226. Debounces.on = false
  1227. Debounces.NoIdl = false
  1228. end
  1229. end
  1230. end
  1231. end)
  1232. ----------------------------------------------------
  1233. Sit = false
  1234. mouse.KeyDown:connect(function(key)
  1235. if key == "v" then
  1236. if Sit == false then
  1237. Sit = true
  1238. hum.WalkSpeed = 20
  1239. stanceToggle = "Sitting"
  1240. elseif Sit == true then
  1241. Sit = false
  1242. hum.WalkSpeed = 50
  1243. stanceToggle = "Normal"
  1244. end
  1245. end
  1246. end)
  1247. ----------------------------------------------------
  1248. mouse.KeyDown:connect(function(key)
  1249. if key == "t" and char.Mana.Value>=50 then
  1250. char.Mana.Value = char.Mana.Value - 50
  1251. if Debounces.CanAttack == true then
  1252. Debounces.CanAttack = false
  1253. Debounces.on = true
  1254. Debounces.NoIdl = true
  1255. for i = 1, 25 do
  1256. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
  1257. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
  1258. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
  1259. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
  1260. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .6) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.4)
  1261. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.2) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.4)
  1262. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  1263. if Debounces.on == false then break end
  1264. wait()
  1265. end
  1266. Spawn(function()
  1267. local Parts = {}
  1268. for Y = -5,5 do
  1269. local P = Instance.new("Part",char)
  1270. P.Anchored = true
  1271. P.FormFactor = "Custom"
  1272. P.CanCollide = false
  1273. P.Size = Vector3.new(1,1,1)
  1274. P.TopSurface = "SmoothNoOutlines"
  1275. P.BottomSurface = "SmoothNoOutlines"
  1276. P.BrickColor = BrickColor.new("Really black")
  1277. P.Material = "Neon"
  1278. P.Name = tostring(Y)
  1279. local i = (Y+5)/(10)
  1280. i = 1-math.cos(math.pi*i-(math.pi/2))
  1281. P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*1.5))*CFrame.Angles(math.rad(Y*6),0,0)
  1282. P.Touched:connect(function(ht)
  1283. local hit = ht.Parent
  1284. if hit:FindFirstChild("Humanoid") then
  1285. hit.Humanoid:TakeDamage(math.random(100,math.huge))
  1286. end
  1287. end)
  1288. s = Instance.new("Sound",P)
  1289. s.SoundId = "rbxassetid://228343271"
  1290. s.Volume = .7
  1291. s.Pitch = 0.9
  1292. s:Play()
  1293. P.Touched:connect(function(ht)
  1294. hit = ht.Parent
  1295. if ht and hit:IsA("Model") then
  1296. if hit:FindFirstChild("Humanoid") then
  1297. if hit.Name ~= p.Name then
  1298.  
  1299. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1300. hit:FindFirstChild("Humanoid").PlatformStand = true
  1301. wait(1)
  1302. --Debounces.Slashed = false
  1303. --end
  1304. end
  1305. end
  1306. elseif ht and hit:IsA("Hat") then
  1307. if hit.Parent.Name ~= p.Name then
  1308. if hit.Parent:FindFirstChild("Humanoid") then
  1309.  
  1310. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random (1,3))
  1311. hit:FindFirstChild("Humanoid").PlatformStand = true
  1312. wait(1)
  1313. --Debounces.Slashed = false
  1314. --end
  1315. end
  1316. end
  1317. end
  1318. end)
  1319. Parts[#Parts+1] = P
  1320. end
  1321. local BREAKIT = false
  1322. local CParts = {}
  1323. local Rocks = {}
  1324. local LastPos = nil
  1325. for i = 1,70 do
  1326. for i2,v in pairs(Parts) do
  1327. v.CFrame = v.CFrame*CFrame.new(0,0,-4)
  1328. local cf = v.CFrame
  1329. v.Size = v.Size+Vector3.new(1,1,1)
  1330. v.CFrame = cf
  1331. v.Transparency = v.Transparency+0.02
  1332. if v.Transparency >= 0.975 then BREAKIT = true end
  1333. if v.Name == "0" then
  1334. local Ignore = {}
  1335. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1336. if v.Character ~= nil then
  1337. Ignore[#Ignore+1] = v.Character
  1338. end
  1339. end
  1340. local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-200,0))
  1341. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore)
  1342. if Hit ~= nil then
  1343. if #Rocks == 0 then
  1344. for i = 1,5 do
  1345. local P = Instance.new("Part",char)
  1346. Rocks[#Rocks+1] = P
  1347. P.Anchored = true
  1348. P.FormFactor = "Custom"
  1349. P.BrickColor = Hit.BrickColor
  1350. P.Material = Hit.Material
  1351. P.TopSurface = "Smooth"
  1352. P.BottomSurface = "Smooth"
  1353. P.Size = Vector3.new(1,1,1)*(math.random(500,900)/100)
  1354. end
  1355. end
  1356. for i,P in pairs(Rocks) do
  1357. P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1358. end
  1359. local P = Instance.new("Part",char)
  1360. CParts[#CParts+1] = {P,tick()}
  1361. P.Anchored = true
  1362. P.FormFactor = "Custom"
  1363. P.BrickColor = Hit.BrickColor
  1364. P.Material = Hit.Material
  1365. P.TopSurface = "Smooth"
  1366. P.BottomSurface = "Smooth"
  1367. P.Size = Vector3.new(5,5,5)*(math.random(100,300)/100)
  1368. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1369. Pos = Pos.p
  1370. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1371. local P = P:Clone()
  1372. CParts[#CParts+1] = {P,tick()}
  1373. P.Parent = char
  1374. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0)
  1375. Pos = Pos.p
  1376. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20)))
  1377. if LastPos ~= nil then
  1378. local P = P:Clone()
  1379. CParts[#CParts+1] = {P,tick()}
  1380. P.Parent = char
  1381. P.BrickColor = BrickColor.new("Really black")
  1382. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1383. Pos = Pos.p
  1384. local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1385. P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.30)
  1386. --P.Velocity = Vector3.new(0,-1000,0)
  1387. P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2)
  1388. end
  1389. LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1390. end
  1391. end
  1392. end
  1393. if BREAKIT then break end
  1394. wait(0.002)
  1395. end
  1396. for i,v in pairs(Rocks) do
  1397. CParts[#CParts+1] = {v,tick()}
  1398. end
  1399. for i,v in pairs(Parts) do
  1400. v:Destroy()
  1401. end
  1402. Parts = nil
  1403. while true do
  1404. local t = tick()
  1405. local p = nil
  1406. for i,v in pairs(CParts) do
  1407. if t-v[2] > 4 then
  1408. v[1].Transparency = v[1].Transparency+0.05
  1409. if v[1].Transparency >= 1 then
  1410. v[1]:Destroy()
  1411. CParts[i] = nil
  1412. end
  1413. end
  1414. p = v
  1415. end
  1416. if p == nil then break end
  1417. wait(0.002)
  1418. end
  1419. for i,v in pairs(CParts) do
  1420. v:Destroy()
  1421. end
  1422. CParts = {}
  1423. end)
  1424. for i = 1, 20 do
  1425. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,.8,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.4)
  1426. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,.8,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.4)
  1427. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),0.4)
  1428. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.6, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.4)
  1429. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -1.4) * CFrame.Angles(math.rad(40), 0, math.rad(0)), 0.4)
  1430. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1.6, -.9) * CFrame.Angles(math.rad(10), 0, math.rad(0)), 0.4)
  1431. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  1432. if Debounces.on == false then break end
  1433. wait()
  1434. end
  1435. if Debounces.CanAttack == false then
  1436. Debounces.CanAttack = true
  1437. Debounces.on = false
  1438. Debounces.NoIdl = false
  1439. end
  1440. end
  1441. end
  1442. end)
  1443. ----------------------------------------------------
  1444. mouse.KeyDown:connect(function(key)
  1445. if key == "e" and char.Mana.Value>=50 then
  1446. char.Mana.Value = char.Mana.Value - 50
  1447. larm.BrickColor = BrickColor.new("Bright red")
  1448. rarm.BrickColor = BrickColor.new("Bright red")
  1449. if Debounces.CanAttack == true then
  1450. Debounces.CanAttack = false
  1451. Debounces.on = true
  1452. Debounces.NoIdl = true
  1453. for i = 1, 18 do
  1454. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.7, 0) * CFrame.Angles(math.rad(90),math.rad(50),math.rad(90)), 0.4)
  1455. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
  1456. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1457. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  1458. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
  1459. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  1460. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1461. if Debounces.on == false then break end
  1462. wait()
  1463. end
  1464. local HandCF = CFrame.new(char.Absolution.Handle.Position - Vector3.new(0,8.8,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1465. local rng = Instance.new("Part", char.Absolution.Handle)
  1466. rng.Anchored = true
  1467. rng.BrickColor = BrickColor.new("Really black")
  1468. rng.CanCollide = true
  1469. rng.FormFactor = 3
  1470. rng.Name = "Ring"
  1471. rng.Size = Vector3.new(1, 1, 1)
  1472. rng.CanCollide = false
  1473. rng.Transparency = 0.35
  1474. rng.TopSurface = 0
  1475. rng.BottomSurface = 0
  1476. rng.CFrame = HandCF
  1477. local rngm = Instance.new("SpecialMesh", rng)
  1478. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1479. rngm.Scale = Vector3.new(1, 1, 2)
  1480. x = Instance.new("Sound", hed)
  1481. x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  1482. x.Looped = false
  1483. x.Pitch = .7
  1484. x.Volume = 1
  1485. x1 = Instance.new("Sound", hed)
  1486. x1.SoundId = "http://www.roblox.com/asset/?id=169445602"
  1487. x1.Looped = false
  1488. x1.Pitch = .7
  1489. x1.Volume = 1
  1490. x:Play()
  1491. x1:Play()
  1492. rngto = rng.Touched:connect(function(ht)
  1493. hit = ht.Parent
  1494. if ht and hit:IsA("Model") then
  1495. if hit:FindFirstChild("Humanoid") then
  1496. if hit.Name ~= p.Name then
  1497.  
  1498. hit:FindFirstChild("Humanoid"):TakeDamage(4)
  1499. hit:FindFirstChild("Humanoid").PlatformStand = true
  1500. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
  1501. --Debounces.Slashed = false
  1502. --end
  1503. end
  1504. end
  1505. elseif ht and hit:IsA("Hat") then
  1506. if hit.Parent.Name ~= p.Name then
  1507. if hit.Parent:FindFirstChild("Humanoid") then
  1508.  
  1509. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
  1510. hit:FindFirstChild("Humanoid").PlatformStand = true
  1511. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
  1512. --Debounces.Slashed = false
  1513. end
  1514. end
  1515. end
  1516. end)
  1517. coroutine.wrap(function()
  1518. for i = 1, 60, 2 do
  1519. rngm.Scale = Vector3.new(10 + i*10, 10 + i*10, 10)
  1520. rng.Size = rngm.Scale
  1521. rng.CFrame = HandCF
  1522. rng.Transparency = i/60
  1523. wait()
  1524. end
  1525. wait()
  1526. rng:Destroy()
  1527. end)()
  1528. for i = 1, 18 do
  1529. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.4)
  1530. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
  1531. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1532. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  1533. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
  1534. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  1535. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1536. if Debounces.on == false then break end
  1537. wait()
  1538. end
  1539. larm.BrickColor = BrickColor.new("Really black")
  1540. rarm.BrickColor = BrickColor.new("Really black")
  1541. x:Destroy()
  1542. x1:Destroy()
  1543. if Debounces.CanAttack == false then
  1544. Debounces.CanAttack = true
  1545. Debounces.on = false
  1546. Debounces.NoIdl = false
  1547. end
  1548. end
  1549. end
  1550. end)
  1551. ----------------------------------------------------
  1552. mouse.KeyDown:connect(function(key)
  1553. if key == "y" then
  1554. if Debounces.CanAttack == true then
  1555. Debounces.CanAttack = false
  1556. Debounces.on = true
  1557. Debounces.NoIdl = true
  1558. for i = 1, 15 do
  1559. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
  1560. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.2)
  1561. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  1562. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.2)
  1563. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  1564. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  1565. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  1566. if Debounces.on == false then break end
  1567. wait()
  1568. end
  1569. x = Instance.new("Sound",char)
  1570. x.SoundId = "rbxassetid://228343271"
  1571. x.Pitch = 1
  1572. x.Volume = .8
  1573. wait(.1)
  1574. x:Play()
  1575. Debounces.on = false
  1576. Debounces.Here = false
  1577. shot = shot + 1
  1578. local rng = Instance.new("Part", char)
  1579. rng.Anchored = true
  1580. rng.BrickColor = BrickColor.new("Really black")
  1581. rng.CanCollide = false
  1582. rng.FormFactor = 3
  1583. rng.Name = "Ring"
  1584. rng.Size = Vector3.new(1, 1, 1)
  1585. rng.Transparency = 0.35
  1586. rng.TopSurface = 0
  1587. rng.BottomSurface = 0
  1588. rng2 = rng:clone()
  1589. rng3 = rng2:clone()
  1590. rng4 = rng2:clone()
  1591. local rngm = Instance.new("SpecialMesh", rng)
  1592. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1593. rngm.TextureId = "http://www.roblox.com/asset/?id=122569107"
  1594. rngm.Scale = Vector3.new(10, 10, 1)
  1595. rngm2 = rngm:clone()
  1596. rngm2.Scale = Vector3.new(5, 5, 1)
  1597. rngm3=rngm2:clone()
  1598. rngm3.Parent = rng3
  1599. rngm3.Scale = Vector3.new(8, 8, 1)
  1600. rngm4 = rngm2:clone()
  1601. rngm4.Parent = rng4
  1602. rngm4.Scale = Vector3.new(6, 6, 1)
  1603. local bem = Instance.new("Part", char)
  1604. bem.Anchored = true
  1605. bem.BrickColor = BrickColor.new("Really black")
  1606. bem.CanCollide = false
  1607. bem.FormFactor = 3
  1608. bem.Name = "Beam" .. shot
  1609. bem.Size = Vector3.new(1, 1, 1)
  1610. bem.Transparency = 0.35
  1611. bem.TopSurface = 0
  1612. bem.BottomSurface = 0
  1613. local bemm = Instance.new("SpecialMesh", bem)
  1614. bemm.MeshType = 4
  1615. bemm.Scale = Vector3.new(1, 4, 4)
  1616. local out = Instance.new("Part", char)
  1617. out.Anchored = true
  1618. out.BrickColor = BrickColor.new("Really black")
  1619. out.CanCollide = false
  1620. out.FormFactor = 3
  1621. out.Name = "Out"
  1622. out.Size = Vector3.new(4, 4, 4)
  1623. out.Transparency = 0.35
  1624. out.TopSurface = 0
  1625. out.BottomSurface = 0
  1626. local outm = Instance.new("SpecialMesh", out)
  1627. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  1628. outm.TextureId = "http://www.roblox.com/asset/?id=122569107"
  1629. outm.Scale = Vector3.new(4, 4, 4)
  1630. local bnd = Instance.new("Part", char)
  1631. bnd.Anchored = true
  1632. bnd.BrickColor = BrickColor.new("Really black")
  1633. bnd.CanCollide = false
  1634. bnd.FormFactor = 3
  1635. bnd.Material = "Neon"
  1636. bnd.Name = "Bend"
  1637. bnd.Size = Vector3.new(1, 1, 1)
  1638. bnd.Transparency = 1
  1639. bnd.TopSurface = 0
  1640. bnd.BottomSurface = 0
  1641. local bndm = Instance.new("SpecialMesh", bnd)
  1642. bndm.MeshType = 3
  1643. bndm.Scale = Vector3.new(8, 8, 8)
  1644. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  1645. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  1646. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  1647. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  1648. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  1649. rng4.CFrame = rng3.CFrame * CFrame.new(0, -.5, 0)
  1650. Debounces.Shewt = true
  1651. coroutine.wrap(function()
  1652. for i = 1, 50, 0.2 do
  1653. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  1654. rngm3.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
  1655. rngm4.Scale = Vector3.new(6 + i*2, 6 + i*2, 1)
  1656. rng.Transparency = i/20
  1657. rng3.Transparency = 1/16
  1658. rng4.Transparency = i/12
  1659. wait()
  1660. end
  1661. wait()
  1662. rng:Destroy()
  1663. end)()
  1664. if Debounces.Shewt == true then
  1665. char:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  1666. hit = ht.Parent
  1667. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  1668. if HasntTouched(hit.Name) == true and deb == false then
  1669. deb = true
  1670. coroutine.wrap(function()
  1671. hit:FindFirstChild("Humanoid").PlatformStand = true
  1672. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  1673. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
  1674. end)()
  1675. table.insert(Touche, hit.Name)
  1676. deb = false
  1677. end
  1678. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  1679. if HasntTouched(hit.Parent.Name) == true and deb == false then
  1680. deb = true
  1681. coroutine.wrap(function()
  1682. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  1683. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  1684. wait(1)
  1685. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  1686. end)()
  1687. table.insert(Touche, hit.Parent.Name)
  1688. deb = false
  1689. for i, v in pairs(Touche) do
  1690. print(v)
  1691. end
  1692. end
  1693. end
  1694. end)
  1695. end
  1696. for i = 0, 260, 8 do
  1697. bem.Size = Vector3.new(i, 2, 2)
  1698. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  1699. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  1700. bnd.Size = Vector3.new(1,1,1)
  1701. bndm.Scale = Vector3.new(8,8,8)
  1702. if i % 10 == 0 then
  1703. local newRng = rng2:Clone()
  1704. newRng.Parent = char
  1705. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  1706. local newRngm = rngm2:clone()
  1707. newRngm.Parent=newRng
  1708. coroutine.wrap(function()
  1709. for i = 1, 10, 0.2 do
  1710. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
  1711. newRng.Transparency = i/10
  1712. wait()
  1713. end
  1714. wait()
  1715. newRng:Destroy()
  1716. end)()
  1717. end
  1718. wait()
  1719. end
  1720. wait()
  1721. Debounces.Shewt = false
  1722. bem:Destroy()
  1723. out:Destroy()
  1724. bnd:Destroy()
  1725. Debounces.Ready = false
  1726. for i, v in pairs(Touche) do
  1727. table.remove(Touche, i)
  1728. end
  1729. wait()
  1730. table.insert(Touche, char.Name)
  1731. Debounces.NoIdl = false
  1732. if Debounces.CanAttack == false then
  1733. Debounces.CanAttack = true
  1734. end
  1735. end
  1736. end
  1737. end)
  1738. ----------------------------------------------------
  1739. sidz = {"231917888", "231917845", "231917806"}
  1740. ptz = {0.65, 0.7, 0.75, 0.8, 0.95, 1}
  1741. mouse.KeyDown:connect(function(key)
  1742. if key == "f" and char.Mana.Value>=50 then
  1743. char.Mana.Value = char.Mana.Value - 50
  1744. larm.BrickColor = BrickColor.new("Really black")
  1745. rarm.BrickColor = BrickColor.new("Camo")
  1746. if Debounces.CanAttack == true then
  1747. Debounces.CanAttack = false
  1748. Debounces.on = true
  1749. Debounces.NoIdl = true
  1750. for i = 1, 10 do
  1751. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-34)), 0.4)
  1752. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(34)), 0.4)
  1753. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  1754. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  1755. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  1756. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  1757. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1758. if Debounces.on == false then break end
  1759. wait()
  1760. end
  1761. z = Instance.new("Sound",char)
  1762. z.SoundId = "rbxassetid://"..sidz[math.random(1,#sidz)]
  1763. z.Pitch = ptz[math.random(1,#ptz)]
  1764. z.Volume = 1
  1765. z1 = Instance.new("Sound",char)
  1766. z1.SoundId = z.SoundId
  1767. z1.Pitch = z.Pitch
  1768. z1.Volume = 1
  1769. wait(1)
  1770. z:Play()
  1771. z1:Play()
  1772. Stomp()
  1773. for i = 1, 20 do
  1774. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(28)), 0.6)
  1775. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-28)), 0.6)
  1776. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  1777. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, -.6) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.6)
  1778. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
  1779. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, -1.4) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
  1780. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1781. if Debounces.on == false then break end
  1782. wait()
  1783. end
  1784. if Debounces.CanAttack == false then
  1785. Debounces.CanAttack = true
  1786. Debounces.on = false
  1787. Debounces.NoIdl = false
  1788. larm.BrickColor = BrickColor.new("Really black")
  1789. rarm.BrickColor = BrickColor.new("Really black")
  1790. end
  1791. end
  1792. end
  1793. end)
  1794. ----------------------------------------------------
  1795. mouse.KeyDown:connect(function(key)
  1796. if key == "g" and char.Mana.Value>5 then
  1797. char.Mana.Value = char.Mana.Value - 5
  1798. larm.BrickColor = BrickColor.new("Camo")
  1799. rarm.BrickColor = BrickColor.new("Really black")
  1800. if Debounces.CanAttack == true then
  1801. Debounces.CanAttack = false
  1802. Debounces.on = true
  1803. Debounces.NoIdl = true
  1804. chrg = lleg.Touched:connect(function(ht)
  1805. hit = ht.Parent
  1806. if ht and hit:IsA("Model") then
  1807. if hit:FindFirstChild("Humanoid") then
  1808. if hit.Name ~= p.Name then
  1809.  
  1810. hit:FindFirstChild("Humanoid"):TakeDamage(2)
  1811. hit:FindFirstChild("Humanoid").PlatformStand = true
  1812. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  1813. --Debounces.Slashed = false
  1814. --end
  1815. end
  1816. end
  1817. elseif ht and hit:IsA("Hat") then
  1818. if hit.Parent.Name ~= p.Name then
  1819. if hit.Parent:FindFirstChild("Humanoid") then
  1820.  
  1821. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  1822. hit:FindFirstChild("Humanoid").PlatformStand = true
  1823. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  1824. --Debounces.Slashed = false
  1825. end
  1826. end
  1827. end
  1828. end)
  1829. for i = 1, 14 do
  1830. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.5)
  1831. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.5)
  1832. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), 0.5)
  1833. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  1834. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.8, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  1835. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  1836. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
  1837. if Debounces.on == false then break end
  1838. wait()
  1839. end
  1840. charge()
  1841. z = Instance.new("Sound",char)
  1842. z.SoundId = "rbxassetid://200632875"
  1843. z.Volume = 1
  1844. z.Pitch = .8
  1845. z1 = Instance.new("Sound",char)
  1846. z1.SoundId = "rbxassetid://200632875"
  1847. z1.Volume = 1
  1848. z1.Pitch = .9
  1849. z:Play()
  1850. z1:Play()
  1851. wait(1)
  1852. z:Destroy()
  1853. z1:Destroy()
  1854. chrg:disconnect()
  1855. if Debounces.CanAttack == false then
  1856. Debounces.CanAttack = true
  1857. Debounces.on = false
  1858. Debounces.NoIdl = false
  1859. larm.BrickColor = BrickColor.new("Really black")
  1860. rarm.BrickColor = BrickColor.new("Really black")
  1861. end
  1862. end
  1863. end
  1864. end)
  1865. ----------------------------------------------------
  1866. pt = {0.7, 0.8, 0.9}
  1867. mouse.KeyDown:connect(function(key)
  1868. if key == "h" and char.Mana.Value>50 then
  1869. char.Mana.Value = char.Mana.Value - 50
  1870. if Debounces.CanJoke == true then
  1871. Debounces.CanJoke = false
  1872. u = Instance.new("Sound")
  1873. u.SoundId = "http://www.roblox.com/asset/?id=138199573"
  1874. u.Parent = char
  1875. u.Looped = false
  1876. u.Pitch = pt[math.random(1,#pt)]
  1877. u.Volume = 1
  1878. u2 = Instance.new("Sound")
  1879. u2.SoundId = "http://www.roblox.com/asset/?id=138199573"
  1880. u2.Parent = char
  1881. u2.Looped = false
  1882. u2.Pitch = u.Pitch
  1883. u2.Volume = 1
  1884. wait(.01)
  1885. u:Play()
  1886. u2:Play()
  1887. wait(6)
  1888. u:Destroy()
  1889. u2:Destroy()
  1890. if Debounces.CanJoke == false then
  1891. Debounces.CanJoke = true
  1892. end
  1893. end
  1894. end
  1895. end)
  1896. ----------------------------------------------------
  1897. mouse.KeyDown:connect(function(key)
  1898. if key == "j" and char.Mana.Value> 30 then
  1899. char.Mana.Value = char.Mana.Value-30
  1900. if Debounces.CanJoke == true then
  1901. Debounces.CanJoke = false
  1902. z = Instance.new("Sound",char)
  1903. z.SoundId = "rbxassetid://135017755"
  1904. z.Pitch = .76
  1905. z.Volume = 1
  1906. wait()
  1907. z:Play()
  1908. wait(6)
  1909. z:Destroy()
  1910. if Debounces.CanJoke == false then
  1911. Debounces.CanJoke = true
  1912. end
  1913. end
  1914. end
  1915. end)
  1916. ----------------------------------------------------
  1917. mouse.KeyDown:connect(function(key)
  1918. if key == "k" and char.Mana.Value> 10 then
  1919. char.Mana.Value = char.Mana.Value -10
  1920. if Debounces.CanJoke == true then
  1921. Debounces.CanJoke = false
  1922. z = Instance.new("Sound",char)
  1923. z.SoundId = "rbxassetid://135017578"
  1924. z.Pitch = .76
  1925. z.Volume = 1
  1926. wait()
  1927. z:Play()
  1928. wait(4)
  1929. z:Destroy()
  1930. if Debounces.CanJoke == false then
  1931. Debounces.CanJoke = true
  1932. end
  1933. end
  1934. end
  1935. end)
  1936. ----------------------------------------------------
  1937. mouse.KeyDown:connect(function(key)
  1938. if key == "u" and char.Mana.Value>200 then
  1939. wait(1)
  1940. char.Mana.Value = char.Mana.Value-200
  1941. charge()
  1942. wait(0.6)
  1943. charge()
  1944. wait(0.6)
  1945. charge()
  1946. wait(2)
  1947. end
  1948. end)
  1949. ----------------------------------------------------
  1950. mouse.KeyDown:connect(function(key)
  1951. if key == "x" and char.Mana.Value>50 then
  1952. char.Mana.Value = char.Mana.Value-50
  1953. if Debounces.CanAttack == true then
  1954. Debounces.CanAttack = false
  1955. Debounces.NoIdl = true
  1956. Debounces.on = true
  1957. Debounces.ks = true
  1958. for i = 1, 10 do
  1959. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.6)
  1960. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.7,.9,-.5)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(20)), 0.6)
  1961. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  1962. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.6)
  1963. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.6)
  1964. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.7, .6) * CFrame.Angles(math.rad(-70), math.rad(0), math.rad(0)), 0.6)
  1965. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  1966. if Debounces.on == false then break end
  1967. wait()
  1968. end
  1969. z = Instance.new("Sound",hed)
  1970. z.SoundId = "rbxassetid://169445092"
  1971. z.Volume = 1
  1972. wait(0.1)
  1973. z:Play()
  1974. kik = rleg.Touched:connect(function(ht)
  1975. hit = ht.Parent
  1976. if ht and hit:IsA("Model") then
  1977. if hit:FindFirstChild("Humanoid") then
  1978. if hit.Name ~= p.Name then
  1979.  
  1980. if Debounces.ks==true then
  1981. z = Instance.new("Sound",hed)
  1982. z.SoundId = "rbxassetid://169380525"
  1983. z.Volume = 1
  1984. z:Play()
  1985. Debounces.ks=false
  1986. end
  1987. hit:FindFirstChild("Humanoid"):TakeDamage(2)
  1988. hit:FindFirstChild("Humanoid").PlatformStand = true
  1989. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  1990. --Debounces.Slashed = false
  1991. --end
  1992. end
  1993. end
  1994. elseif ht and hit:IsA("Hat") then
  1995. if hit.Parent.Name ~= p.Name then
  1996. if hit.Parent:FindFirstChild("Humanoid") then
  1997.  
  1998. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  1999. hit:FindFirstChild("Humanoid").PlatformStand = true
  2000. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2001. --Debounces.Slashed = false
  2002. --end
  2003. end
  2004. end
  2005. end
  2006. end)
  2007. for i = 1, 8 do
  2008. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2009. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.7)
  2010. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,.2)*CFrame.Angles(math.rad(8),math.rad(0),0), 0.7)
  2011. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(16), math.rad(0), 0), 0.7)
  2012. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  2013. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.6, -1.4) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.7)
  2014. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2015. if Debounces.on == false then break end
  2016. wait()
  2017. end
  2018. kik:disconnect()
  2019. if Debounces.CanAttack == false then
  2020. Debounces.CanAttack = true
  2021. Debounces.on = false
  2022. Debounces.NoIdl = false
  2023. end
  2024. end
  2025. end
  2026. end)
  2027. ----------------------------------------------------
  2028. mouse.KeyDown:connect(function(key)
  2029. if key == "c" and char.Mana.Value>80 then
  2030. char.Mana.Value = char.Mana.Value -80
  2031. if Debounces.CanAttack == true then
  2032. Debounces.CanAttack = false
  2033. Debounces.NoIdl = true
  2034. Debounces.on = true
  2035. SIDZ = {"231917744", "231917742"}
  2036. PTZ = {0.7, 0.8, 0.9, 1}
  2037. for i = 1, 20 do
  2038. wait()
  2039. for i,v in pairs(char.Absolution:children()) do
  2040. if v:IsA("Part") or v:IsA("WedgePart") then
  2041. v.Transparency = v.Transparency + 0.05
  2042. end
  2043. end
  2044. end
  2045. function FindNearestTorso(Position,Distance,SinglePlayer)
  2046. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2047. local List = {}
  2048. for i,v in pairs(workspace:GetChildren())do
  2049. if v:IsA("Model")then
  2050. if v:findFirstChild("Torso")then
  2051. if v ~= char then
  2052. if(v.Torso.Position -Position).magnitude <= Distance then
  2053. table.insert(List,v)
  2054. end
  2055. end
  2056. end
  2057. end
  2058. end
  2059. return List
  2060. end
  2061. GroundPound()
  2062. for i = 1, 5 do
  2063. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2064. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2065. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2066. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2067. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2068. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2069. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2070. if Debounces.on == false then break end
  2071. wait()
  2072. end
  2073. GroundPound()
  2074. for i = 1, 5 do
  2075. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2076. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2077. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2078. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2079. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2080. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2081. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2082. if Debounces.on == false then break end
  2083. wait()
  2084. end
  2085. GroundPound()
  2086. for i = 1, 5 do
  2087. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2088. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2089. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2090. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2091. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2092. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2093. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2094. if Debounces.on == false then break end
  2095. wait()
  2096. end
  2097. GroundPound()
  2098. for i = 1, 5 do
  2099. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2100. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2101. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2102. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2103. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2104. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2105. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2106. if Debounces.on == false then break end
  2107. wait()
  2108. end
  2109. GroundPound()
  2110. for i = 1, 5 do
  2111. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2112. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2113. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2114. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2115. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2116. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2117. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2118. if Debounces.on == false then break end
  2119. wait()
  2120. end
  2121. GroundPound()
  2122. for i = 1, 5 do
  2123. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2124. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2125. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2126. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2127. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2128. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2129. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2130. if Debounces.on == false then break end
  2131. wait()
  2132. end
  2133. for i = 1, 18 do
  2134. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)
  2135. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(10)), 0.4)
  2136. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  2137. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  2138. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2139. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2140. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2141. if Debounces.on == false then break end
  2142. wait()
  2143. end
  2144. for i,v in pairs(FindNearestTorso(torso.CFrame.p,25))do
  2145. if v:FindFirstChild('Humanoid') then
  2146. v.Humanoid:TakeDamage(math.random(20,60))
  2147. v.Humanoid.PlatformStand = true
  2148. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  2149. end
  2150. end
  2151. x = Instance.new("Sound",char)
  2152. x.SoundId = "rbxassetid://"..SIDZ[math.random(1,#SIDZ)]
  2153. x.Pitch = PTZ[math.random(1,#PTZ)]
  2154. x.Volume = 1
  2155. wait(0.1)
  2156. x:Play()
  2157. Crater(hed,20)
  2158. for i = 1, 14 do
  2159. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(-10)), 0.6)
  2160. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(10)), 0.6)
  2161. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.6)
  2162. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -5, 0) * CFrame.Angles(math.rad(-90), math.rad(0), 0), 0.6)
  2163. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  2164. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  2165. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2166. if Debounces.on == false then break end
  2167. wait()
  2168. end
  2169. if Debounces.CanAttack == false then
  2170. Debounces.CanAttack = true
  2171. Debounces.on = false
  2172. Debounces.NoIdl = false
  2173. for i = 1, 20 do
  2174. wait()
  2175. for i,v in pairs(char.Absolution:children()) do
  2176. if v:IsA("Part") or v:IsA("WedgePart") then
  2177. v.Transparency = v.Transparency - 0.05
  2178. end
  2179. end
  2180. end
  2181. end
  2182. end
  2183. end
  2184. end)
  2185. ----------------------------------------------------176349813
  2186. mouse.KeyDown:connect(function(key)
  2187. if key == "b" and char.Mana.Value>80 then
  2188. char.Mana.Value = char.Mana.Value -80
  2189. hum.WalkSpeed = 20
  2190. if Debounces.CanAttack == true then
  2191. Debounces.CanAttack = false
  2192. Debounces.NoIdl = true
  2193. Debounces.on = true
  2194. for i = 1,20 do
  2195. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
  2196. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
  2197. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
  2198. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
  2199. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(-5)), 0.1)
  2200. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(5)), 0.1)
  2201. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2202. if Debounces.on == false then break end
  2203. wait()
  2204. end
  2205. wait(1)
  2206. v = Instance.new("Sound")
  2207. v.SoundId = "rbxassetid://181384451"
  2208. v.Parent = char
  2209. v.Looped = false
  2210. v.Pitch = 1.04
  2211. v.Volume = 1.5
  2212. wait(.01)
  2213. v:Play()
  2214.  
  2215. v = Instance.new("Sound")
  2216. v.SoundId = "rbxassetid://138252341"
  2217. v.Parent = char
  2218. v.Looped = false
  2219. v.Pitch = 1.04
  2220. v.Volume = 1.2
  2221. wait(.01)
  2222. v:Play()
  2223. if Daytime == true then
  2224. Daytime = false
  2225. l.TimeOfDay = 24
  2226. else
  2227. Daytime = true
  2228. l.TimeOfDay = 12
  2229. l.OutdoorAmbient = Color3.new(0.498039, 0.498039, 0.498039)
  2230. end
  2231.  
  2232. local Shockwave = function()
  2233. local rng1 = Instance.new("Part", char)
  2234. rng1.Anchored = true
  2235. rng1.BrickColor = BrickColor.new("Institutional white")
  2236. rng1.CanCollide = false
  2237. rng1.FormFactor = 3
  2238. rng1.Name = "Ring"
  2239. rng1.Material = "Neon"
  2240. rng1.Size = Vector3.new(1, 1, 1)
  2241. rng1.Transparency = 0.35
  2242. rng1.TopSurface = 0
  2243. rng1.BottomSurface = 0
  2244. local rngm1 = Instance.new("SpecialMesh", rng)
  2245. rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2246. rngm1.Scale = Vector3.new(10, 10, 1)
  2247. rng1.CFrame = CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  2248. local Wave = Instance.new("Part", game.Workspace)
  2249. Wave.Name = "Shockwave"
  2250. Wave.BrickColor = BrickColor.new("Really black")
  2251. Wave.Size = Vector3.new(1, 1, 1)
  2252. Wave.Shape = "Ball"
  2253. Wave.Name = "Wave"
  2254. Wave.Material = "Neon"
  2255. Wave.CanCollide = false
  2256. Wave.Anchored = true
  2257. Wave.TopSurface = 0
  2258. Wave.BottomSurface = 0
  2259. Wave.Touched:connect(function(hit)
  2260. if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  2261. local Occlude = true
  2262. local NotOccludes = {
  2263. char.Name;
  2264. "Wings";
  2265. "Scythe";
  2266. "Thingy";
  2267. "Thingy2"; -- put all of the names in a table pls
  2268. }
  2269. for i,v in pairs(NotOccludes) do
  2270. if hit.Parent.Name == v then
  2271. Occlude = false
  2272. end
  2273. end
  2274. --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
  2275. if Occlude then
  2276. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - math.huge
  2277. hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -120
  2278. end
  2279. end
  2280. end)
  2281.  
  2282. Instance.new("SpecialMesh", Wave).MeshType = "Sphere"
  2283.  
  2284. coroutine.wrap(function()
  2285. for i = 1, 20, 0.2 do
  2286. rngm1.Scale = Vector3.new(30 + i*2, 30 + i*2, 1)
  2287. rng1.Transparency = i/20
  2288. local Wav2 = game.Workspace.Wave:Clone()
  2289. Wav2.Position = Vector3.new(math.random(0,200),2,math.random(0,200))
  2290. wait()
  2291. end
  2292. wait()
  2293. rng1:Destroy()
  2294. end)()
  2295.  
  2296. Delay(0, function()
  2297.  
  2298. if Daytime == false then
  2299. for i = 1, 50, 1 do
  2300. Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
  2301. Wave.CFrame = char.Torso.CFrame
  2302. local t = i / 50
  2303. Wave.Transparency = t
  2304. wait()
  2305. end
  2306. else
  2307. for i = 1, 50, 1 do
  2308. Wave.Size = Vector3.new(20 + i, 20 + i, 20 + i)
  2309. Wave.CFrame = char.Torso.CFrame
  2310. local t = i / 50
  2311. Wave.Transparency = t
  2312. wait()
  2313. end
  2314. end
  2315. Wave:Destroy()
  2316. end)
  2317. Delay(0, function()
  2318. while wait() do
  2319. if Wave ~= nil then
  2320. Wave.CFrame = char.Torso.CFrame
  2321. else
  2322. break
  2323. end
  2324. end
  2325. end)
  2326. end
  2327. Shockwave()
  2328. for i = 1, 15 do
  2329. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2330. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2331. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2332. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2333. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2334. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2335. if Debounces.on == false then break end
  2336. wait()
  2337. end
  2338. for i = 1, 15 do
  2339. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2340. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2341. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2342. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2343. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2344. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2345. if Debounces.on == false then break end
  2346. wait()
  2347. end
  2348. for i = 1, 15 do
  2349. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2350. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2351. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2352. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2353. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2354. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2355. if Debounces.on == false then break end
  2356. wait()
  2357. end
  2358. for i = 1, 15 do
  2359. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2360. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2361. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2362. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2363. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2364. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2365. if Debounces.on == false then break end
  2366. wait()
  2367. end
  2368. for i = 1, 15 do
  2369. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2370. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2371. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2372. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2373. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2374. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2375. if Debounces.on == false then break end
  2376. wait()
  2377. end
  2378. for i = 1, 15 do
  2379. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2380. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2381. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2382. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2383. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2384. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2385. if Debounces.on == false then break end
  2386. wait()
  2387. end
  2388. wait(1.4)
  2389. Debounces.NoIdl = false
  2390. hum.WalkSpeed = 50
  2391. Debounces.on = false
  2392. wait()
  2393. if Debounces.CanAttack == false then
  2394. Debounces.CanAttack = true
  2395. v:Destroy()
  2396. end
  2397. char.Mana.Value = char.Mana.Value + 1000
  2398. wait(4)
  2399. end
  2400. end
  2401. end)
  2402. ----------------------------------------------------
  2403. mouse.KeyDown:connect(function(key)
  2404. if key == "m" and char.Mana.Value> 60 then
  2405. char.Mana.Value = char.Mana.Value-60
  2406. hum.WalkSpeed = 0
  2407. if Debounces.CanAttack == true then
  2408. Debounces.CanAttack = false
  2409. Debounces.on = true
  2410. Debounces.NoIdl = true
  2411. x = Instance.new("Sound",char)
  2412. x.SoundId = "http://www.roblox.com/asset/?id=169445572"
  2413. x.Looped = false
  2414. x.Pitch = 1.1
  2415. x.Volume = 1
  2416. x:Play()
  2417. x2 = Instance.new("Sound",char)
  2418. x2.SoundId = "http://www.roblox.com/asset/?id=169380495"
  2419. x2.Looped = false
  2420. x2.Pitch = .7
  2421. x2.Volume = 1
  2422. wait(.1)
  2423. x:Play()
  2424. x2:Play()
  2425. for i = 1, 20 do
  2426. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,0.6,-.2) *CFrame.Angles (math.rad (45),math.rad(0),math.rad(32)), 0.2)
  2427. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,1,0)*CFrame.Angles(math.rad (0),math.rad(0),math.rad(-20)), 0.2)
  2428. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad (- 8),math.rad(-40), math.rad(-8)),0.2)
  2429. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3.2, 0) * CFrame.Angles (math.rad (-50), math.rad(40), math.rad(0)), 0.2)
  2430. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -1.6) * CFrame.Angles (math.rad (30), 0, math.rad(20)), 0.2)
  2431. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.6, -2, 0) * CFrame.Angles (math.rad(- 10), math.rad(-40), math.rad(0)), 0.2)
  2432. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.4)
  2433. if Debounces.on == false then break end
  2434. wait()
  2435. x:Destroy()
  2436. x2:Destroy()
  2437. end
  2438. wait(1)
  2439. local rng = Instance.new("Part", char)
  2440. rng.Anchored = true
  2441. rng.BrickColor = BrickColor.new("Really black")
  2442. rng.CanCollide = false
  2443. rng.FormFactor = 3
  2444. rng.Name = "Ring"
  2445. rng.Size = Vector3.new(1, 1, 1)
  2446. rng.Transparency = 0.35
  2447. rng.TopSurface = 0
  2448. rng.BottomSurface = 0
  2449. rng.Position = torso.Position - Vector3.new(0,2,0)
  2450. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2451. local rngm = Instance.new("SpecialMesh", rng)
  2452. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2453. rngm.Scale = Vector3.new(1, 1, 2)
  2454. x = Instance.new("Sound",char)
  2455. x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  2456. x.Looped = false
  2457. x.Pitch = .7
  2458. x.Volume = 1
  2459. x:Play()
  2460. coroutine.wrap(function()
  2461. for i = 1, 60, 2 do
  2462. rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
  2463. rng.Transparency = i/60
  2464. wait()
  2465. end
  2466. wait()
  2467. rng:Destroy()
  2468. end)()
  2469. hum.WalkSpeed = 50
  2470. BV = Instance.new("BodyVelocity", torso)
  2471. BV.maxForce = Vector3.new(0,200000,0)
  2472. BV.P = 100000
  2473. BV.velocity = Vector3.new(0,800,0)
  2474. for i = 1, 20 do
  2475. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(20),math.rad(0), math.rad(0)),0.7)
  2476. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  2477. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(40), 0, math.rad(-20)), 0.7)
  2478. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.7)
  2479. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -2, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
  2480. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, 0, -2) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
  2481. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2482. if Debounces.on == false then break end
  2483. wait()
  2484. end
  2485. x:Destroy()
  2486. BV:Destroy()
  2487. for i = 1, 30 do
  2488. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  2489. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad (0), math.rad(0)), 0.3)
  2490. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  2491. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  2492. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
  2493. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0), 0.3)
  2494. if Debounces.on == false then break end
  2495. wait()
  2496. end
  2497. if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
  2498. for i = 1, 30 do
  2499. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  2500. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2501. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
  2502. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
  2503. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2504. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2505. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2506. if Debounces.on == false then break end
  2507. wait()
  2508. end
  2509. end
  2510. Debounces.on = false
  2511. Debounces.NoIdl = false
  2512. local ry,ht,ps=nil,nil,nil
  2513. while ht==nil do
  2514. ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
  2515. wait()
  2516. end
  2517. z = Instance.new("Sound",char)
  2518. z.SoundId = "rbxassetid://142070127"
  2519. z.Volume = 1
  2520. wait(.1)
  2521. z:Play()
  2522. Landing()
  2523. hum.WalkSpeed = 50
  2524. if Debounces.CanAttack == false then
  2525. Debounces.CanAttack = true
  2526. end
  2527. end
  2528. end
  2529. end)
  2530. ----------------------------------------------------
  2531. Grab = false
  2532. mouse.KeyDown:connect(function(key)
  2533. if key == "z" then
  2534. larm.BrickColor = BrickColor.new("Bright red")
  2535. rarm.BrickColor = BrickColor.new("Bright red")
  2536. Debounces.on = true
  2537. Debounces.NoIdl = true
  2538. if Grab == false then
  2539. gp = nil
  2540. con1=larm.Touched:connect(function(hit) -- this is grab
  2541. ht = hit.Parent
  2542. hum1=ht:FindFirstChild('Humanoid')
  2543. if hum1 ~= nil then
  2544. hum1.PlatformStand=true
  2545. gp = ht
  2546. Grab = true
  2547. asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-3.3,0),CFrame.new(0,0,0))
  2548. asd.Parent = larm
  2549. asd.Name = "asd"
  2550. asd.C0=asd.C0*CFrame.Angles(math.rad(-90),0,0)
  2551. elseif hum1 == nil then
  2552. con1:disconnect()
  2553. wait() return
  2554. end
  2555. end)
  2556. for i = 1, 18 do
  2557. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(36)), 0.2)
  2558. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.65,.9,-.5)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
  2559. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  2560. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.8, 0) * CFrame.Angles(math.rad(-60), math.rad(0), 0), 0.2)
  2561. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  2562. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  2563. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
  2564. if Debounces.on == false then break end
  2565. wait()
  2566. end
  2567. con1:disconnect()
  2568. Debounces.on = false
  2569. Debounces.NoIdl = false
  2570. elseif Grab == true then
  2571. Grab = false
  2572. for i = 1, 20 do
  2573. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.2)
  2574. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-20)), 0.1)
  2575. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  2576. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2577. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2578. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2579. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2580. if Debounces.on == false then end
  2581. wait()
  2582. end
  2583. if gp ~= nil then
  2584. for i,v in pairs(larm:GetChildren()) do
  2585. if v.Name == "asd" and v:IsA("Weld") then
  2586. v:Remove()
  2587. end
  2588. end
  2589. bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  2590. bv.maxForce = Vector3.new(400000, 400000, 400000)
  2591. bv.P = 125000
  2592. bv.velocity = char.Head.CFrame.lookVector * 200
  2593. for i = 1, 12 do
  2594. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.75)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(20)), 0.5)
  2595. if Debounces.on == false then end
  2596. wait()
  2597. end
  2598. ht=nil
  2599. Spawn(function()
  2600. wait(0.5)
  2601. bv:Destroy()
  2602. end)
  2603. Debounces.on = false
  2604. Debounces.NoIdl = false
  2605. elseif ht == nil then wait()
  2606. Grab = false
  2607. Debounces.on = false
  2608. Debounces.NoIdl = false
  2609. end
  2610. end
  2611. end
  2612. end)
  2613. ----------------------------------------------------
  2614. mouse.KeyDown:connect(function(key)
  2615. if string.byte(key) == 52 then
  2616. char.Humanoid.WalkSpeed = 21
  2617. end
  2618. end)
  2619. mouse.KeyUp:connect(function(key)
  2620. if string.byte(key) == 52 then
  2621. char.Humanoid.WalkSpeed = 50
  2622. end
  2623. end)
  2624. ----------------------------------------------------
  2625. local animpose = "Idle"
  2626. local lastanimpose = "Idle"
  2627. local sine = 0
  2628. local change = 1
  2629. local val = 0
  2630. local ffing = false
  2631. ----------------------------------------------------
  2632. x = Instance.new("Sound", char)
  2633. x.SoundId = "http://www.roblox.com/asset/?id=187922823"
  2634. x.Looped = true
  2635. x.Volume = 1
  2636. x.Pitch = 1
  2637. local footsteps = false
  2638. -------------------------------
  2639. game:GetService("RunService").RenderStepped:connect(function()
  2640. if char.Humanoid.Jump == true then
  2641. jump = true
  2642. else
  2643. jump = false
  2644. end
  2645. char.Humanoid.FreeFalling:connect(function(f)
  2646. if f then
  2647. ffing = true
  2648. else
  2649. ffing = false
  2650. end
  2651. end)
  2652. sine = sine + change
  2653. if jumpn == true then
  2654. animpose = "Jumping"
  2655. elseif ffing == true then
  2656. animpose = "Freefalling"
  2657. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  2658. animpose = "Idle"
  2659. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  2660. animpose = "Walking"
  2661. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  2662. animpose = "Running"
  2663. end
  2664. if animpose ~= lastanimpose then
  2665. sine = 0
  2666. if Debounces.NoIdl == false then
  2667. if animpose == "Idle" then
  2668. for i = 1, 2 do
  2669. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.2)
  2670. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  2671. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  2672. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2673. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2674. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2675. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2676. end
  2677. elseif animpose == "Walking" then
  2678. for i = 1, 2 do
  2679. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(20)), 0.2)
  2680. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0)*CFrame.Angles(0, math.rad(1), math.rad(-10)), 0.2)
  2681. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8), math.rad(0), math.rad(0)),0.2)
  2682. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-4), 0, math.rad(0)), 0.2)
  2683. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  2684. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  2685. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2686. end
  2687. elseif animpose == "Running" then
  2688. for i = 1, 2 do
  2689. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(50)), 0.2)
  2690. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.2, 0-1*math.cos(sine/4)/2)*CFrame.Angles(math.rad(50-80*math.cos(sine/8)/2), math.rad(0), math.rad(0-70*math.cos(sine/8)/2)), 0.2)
  2691. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+8*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  2692. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+4*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  2693. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  2694. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  2695. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2696. end
  2697. wait()
  2698. end
  2699. else
  2700. end
  2701. end
  2702. lastanimpose = animpose
  2703. if Debounces.NoIdl == false then
  2704. if animpose == "Idle" then
  2705. if stanceToggle == "Normal" then
  2706. change = 0.5
  2707. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(88+2*math.cos(sine/14)),math.rad(0),math.rad(20)), 0.2)
  2708. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(50),math.rad(-30),math.rad(-40-2*math.cos(sine/14))), 0.2)
  2709. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(40),0), 0.2)
  2710. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-40), 0), 0.2)
  2711. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2712. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2713. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2714. elseif stanceToggle == "Sitting" then
  2715. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(100-1*math.cos(sine/14)), math.rad(0), math.rad(20)), 0.2)
  2716. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2, .9, -1)*CFrame.Angles(math.rad(78+1*math.cos(sine/14)), math.rad(0), math.rad(50)), 0.2)
  2717. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.3) * CFrame.Angles(math.rad(-14+1*math.cos(sine/14)), math.rad(0), math.rad(0)),0.2)
  2718. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(-10+1*math.cos(sine/14)), 0, math.rad(0)), 0.2)
  2719. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10-1*math.cos(sine/14)), 0, 0), 0.2)
  2720. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-50-1*math.cos(sine/14)), 0, 0), 0.2)
  2721. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2722. end
  2723. elseif animpose == "Walking" then
  2724. if stanceToggle == "Normal" then
  2725. change = 1
  2726. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9+.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(90+2*math.cos(sine/7)), math.rad(0), math.rad(20)), 0.04)
  2727. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9+.1*math.cos(sine/7), -math.sin(sine/14)/2)*CFrame.Angles(math.sin(sine/14)/4, math.rad(1) + -math.sin(sine/14)/2, math.rad(-30)), 0.04)
  2728. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/7)), math.rad(0), math.rad(0)),0.03)
  2729. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/7)), 0, math.rad(0)), 0.04)
  2730. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.3*math.cos(sine/14)/2, -.05 + math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + -math.sin(sine/14)/2.3, 0, 0), 0.04)
  2731. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.3*math.cos(sine/14)/2, -.05 + -math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + math.sin(sine/14)/2.3, 0, 0), .04)
  2732. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 0.04)
  2733. end
  2734. elseif animpose == "Running" then
  2735. change = 1
  2736. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10-20*math.cos(sine/4)/2), math.rad(-40+10*math.cos(sine/4)/2), math.rad(50-10*math.cos(sine/4)/2)), 0.2)
  2737. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .5)*CFrame.Angles(math.rad(10+20*math.cos(sine/4)/2), math.rad(40-10*math.cos(sine/4)/2), math.rad(-50+10*math.cos(sine/4)/2)), 0.2)
  2738. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+6*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  2739. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  2740. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  2741. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  2742. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2743. end
  2744. end
  2745. if animpose == "Walking" then
  2746. if footsteps == false then
  2747. x:Play()
  2748. footsteps = true
  2749. end
  2750. x.Pitch = 1.1
  2751. elseif animpose == "Idle" then
  2752. x:Stop()
  2753. footsteps = false
  2754. elseif animpose == "Running" then
  2755. x.Pitch = 1.2
  2756. if footsteps == false then
  2757. x:Play()
  2758. footsteps = true
  2759. end
  2760. end
  2761. end)
  2762. p.Chatted:connect(function(msg)
  2763. if msg == TitanBet.."loadsong" then
  2764. z = Instance.new("Sound", char)
  2765. z.SoundId = "rbxassetid://306826153"--242463565
  2766. z.Name = "Music"
  2767. z.Looped = true
  2768. z.Volume = 1
  2769. z.Pitch = 1
  2770. wait()
  2771. if p.Name == "PointCoded" or "nguyenjimbo" then
  2772. z:Play()
  2773. else
  2774. print("Not Point Coded = no music")
  2775. end
  2776. end
  2777.  
  2778. end)
  2779.  
  2780. p.Chatted:connect(function(msg)
  2781. if msg == TitanBet.."stopsong" then
  2782. char.Music:remove()
  2783. end
  2784.  
  2785. end)
  2786.  
  2787. while true do
  2788. local pe = char:GetChildren()
  2789. pe.Locked = true
  2790. p.PlayerGui.Mana.Mana.Text = "Mana: "..char.Mana.Value
  2791. if char.Mana.Value>4999 then
  2792. char.Mana.Value = 4999
  2793. end
  2794. char.Mana.Value = char.Mana.Value + 1
  2795. local pe = char:GetChildren()
  2796. hum.MaxHealth = 50000
  2797. hum.Health = 50000
  2798. pe.Locked = true
  2799. wait(0.000000000000000000000000001)
  2800. end
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