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  1. Initialize engine version: 2018.4.5f1 (7b38f8ac282e)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 11.0 [level 11.1]
  5. Renderer: AMD Radeon (TM) R9 380 Series (ID=0x6939)
  6. Vendor:
  7. VRAM: 4071 MB
  8. Driver: 26.20.13031.20012
  9. Begin MonoManager ReloadAssembly
  10. - Completed reload, in 0.095 seconds
  11. Shader 'XRay Shaders/BuildingTransparencyShader': fallback shader 'Unlit' not found
  12. <RI> Initializing input.
  13.  
  14. <RI> Input initialized.
  15.  
  16. <RI> Initialized touch support.
  17.  
  18. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
  19. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
  20. WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
  21. WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
  22. UnloadTime: 36.791700 ms
  23. Loading scene BaseScene Single
  24.  
  25. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  26.  
  27. Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
  28. InvalidOperationException: Cannot bind field GameConsoleWindow._inputField in scene BootScene: Cannot find game object with this name in scene hieararchy.
  29. at Base.Utils.Binder.BindField (UnityEngine.GameObject searchRoot, System.Object target, Base.Utils.BindAttribute attr, System.Reflection.FieldInfo field) [0x00164] in <3d645eeedcf842338c01771499c7d3b7>:0
  30. at Base.Utils.Binder.BindFields (System.Object target, UnityEngine.GameObject searchRoot) [0x00120] in <3d645eeedcf842338c01771499c7d3b7>:0
  31. at Base.Utils.GameConsole.GameConsoleWindow.Awake () [0x00000] in <3d645eeedcf842338c01771499c7d3b7>:0
  32. UnityEngine.Object:Internal_CloneSingle(Object)
  33. UnityEngine.Object:Instantiate(GameObject)
  34. Base.Utils.GameConsole.GameConsoleWindow:Create()
  35. Base.Core.Game:Initialize()
  36. PhoenixPoint.Common.Game.PhoenixGame:Initialize()
  37. Base.Defs.DefineableBehavior:CallInitialize()
  38. Base.Defs.DefineableBehavior:Awake()
  39.  
  40. (Filename: <3d645eeedcf842338c01771499c7d3b7> Line: 0)
  41.  
  42. InvalidOperationException: Cannot bind field ReportIssueWindow._infoText in scene BootScene: Cannot find game object with this name in scene hieararchy.
  43. at Base.Utils.Binder.BindField (UnityEngine.GameObject searchRoot, System.Object target, Base.Utils.BindAttribute attr, System.Reflection.FieldInfo field) [0x00164] in <3d645eeedcf842338c01771499c7d3b7>:0
  44. at Base.Utils.Binder.BindFields (System.Object target, UnityEngine.GameObject searchRoot) [0x00120] in <3d645eeedcf842338c01771499c7d3b7>:0
  45. at Base.Utils.ReportIssueGui.ReportIssueWindow.Awake () [0x00000] in <3d645eeedcf842338c01771499c7d3b7>:0
  46. UnityEngine.Object:Internal_CloneSingle(Object)
  47. UnityEngine.Object:Instantiate(GameObject)
  48. Base.Utils.ReportIssueGui.ReportIssueWindow:Create()
  49. Base.Core.Game:Initialize()
  50. PhoenixPoint.Common.Game.PhoenixGame:Initialize()
  51. Base.Defs.DefineableBehavior:CallInitialize()
  52. Base.Defs.DefineableBehavior:Awake()
  53.  
  54. (Filename: <3d645eeedcf842338c01771499c7d3b7> Line: 0)
  55.  
  56. NullReferenceException: Object reference not set to an instance of an object
  57. at Base.Utils.ReportIssueGui.ReportIssueWindow.Create () [0x00037] in <3d645eeedcf842338c01771499c7d3b7>:0
  58. at Base.Core.Game.Initialize () [0x0018f] in <3d645eeedcf842338c01771499c7d3b7>:0
  59. at PhoenixPoint.Common.Game.PhoenixGame.Initialize () [0x00000] in <3d645eeedcf842338c01771499c7d3b7>:0
  60. at Base.Defs.DefineableBehavior.CallInitialize () [0x00009] in <3d645eeedcf842338c01771499c7d3b7>:0
  61. at Base.Defs.DefineableBehavior.Awake () [0x00015] in <3d645eeedcf842338c01771499c7d3b7>:0
  62.  
  63. (Filename: <3d645eeedcf842338c01771499c7d3b7> Line: 0)
  64.  
  65. [INFO] 0 (0,000): Initial quality settings set to Very Low
  66.  
  67. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  68.  
  69. [INFO] 0 (0,000): Epic Games Store commands parsed:
  70. D:\Epic\PhoenixPoint\PhoenixPointWin64.exe -
  71.  
  72.  
  73. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  74.  
  75. [INFO] 0 (0,000): Epic Games Store platform initialized with user -
  76.  
  77. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  78.  
  79. [INFO] 0 (0,000): WwiseUnity: Sound engine initialized successfully.
  80.  
  81. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  82.  
  83. [INFO] 0 (0,000): ====== GAME STARTED - 4.12.2019 06:16:53 ======
  84.  
  85. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  86.  
  87. NullReferenceException: Object reference not set to an instance of an object
  88. at Base.Achievements.AchievementTracker.Init (Base.Platforms.PlatformComponent platformComponent, Base.Core.OptionsComponent storage) [0x00000] in <3d645eeedcf842338c01771499c7d3b7>:0
  89. at PhoenixPoint.Common.Game.PhoenixGame.StartGame (Base.Levels.LevelSceneBinding levelSceneBinding) [0x00037] in <3d645eeedcf842338c01771499c7d3b7>:0
  90. at Base.Core.Game.StartGameAtExactlyTheRightMoment () [0x00008] in <3d645eeedcf842338c01771499c7d3b7>:0
  91. at Base.Core.GameStarter95.Awake () [0x00006] in <3d645eeedcf842338c01771499c7d3b7>:0
  92.  
  93. (Filename: <3d645eeedcf842338c01771499c7d3b7> Line: 0)
  94.  
  95. UnloadTime: 2.685700 ms
  96.  
  97. Unloading 521 unused Assets to reduce memory usage. Loaded Objects now: 339528.
  98. Total: 348.425200 ms (FindLiveObjects: 15.678700 ms CreateObjectMapping: 43.251800 ms MarkObjects: 288.768200 ms DeleteObjects: 0.725900 ms)
  99.  
  100. Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
  101.  
  102. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 339528.
  103. Total: 338.040800 ms (FindLiveObjects: 13.488700 ms CreateObjectMapping: 42.810800 ms MarkObjects: 281.297200 ms DeleteObjects: 0.443400 ms)
  104.  
  105. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  106.  
  107. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 339528.
  108. Total: 323.318100 ms (FindLiveObjects: 15.273800 ms CreateObjectMapping: 42.484700 ms MarkObjects: 265.112200 ms DeleteObjects: 0.446500 ms)
  109.  
  110. Setting up 2 worker threads for Enlighten.
  111. Thread -> id: 1b14 -> priority: 1
  112. Thread -> id: 12d4 -> priority: 1
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