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Nov 3rd, 2018
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  1. -- This script has been converted to FE by TameDoNotClick :)
  2.  
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. do
  7. print("Translated to FE by me, TameDoNotClick. Enjoy ;)")
  8. script.Parent = Player.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent and t.Function then
  34. t.Function(...)
  35. end
  36. end
  37. m.TrigEvent = te
  38. UIS.TrigEvent = te
  39.  
  40. Event.OnServerEvent:Connect(function(plr,io)
  41. if plr~=Player then return end
  42. if io.isMouse then
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. else
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local UIS = game:GetService("UserInputService")
  66. local input = function(io,a)
  67. if a then return end
  68. --Since InputObject is a client-side instance, we create and pass table instead
  69. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  70. end
  71. UIS.InputBegan:Connect(input)
  72. UIS.InputEnded:Connect(input)
  73.  
  74. local Mouse = Player:GetMouse()
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  85. end
  86.  
  87. -- [[[
  88. --000000[[====================================================================================\\
  89. --000000[[ TAMEDONOTCLICK EDIT
  90. --000000[[====================================================================================//
  91. -- [[[
  92. local colorone = "Really black" -- Crimson
  93. local colortwo = "Crimson" -- Bright red
  94. local colorthree = "Really red" -- Really red
  95.  
  96. local mode = "BerserkMode"
  97.  
  98. wait(1 / 60)
  99. Effects = { }
  100. local Player = owner
  101. script.Parent = Player.PlayerGui
  102. script.Name = math.random(100, 100000)..[[ ]]..math.random(100000, 1000000000)
  103. local Character = Player.Character
  104. local Humanoid = Character.Humanoid
  105. local LeftArm = Character["Left Arm"]
  106. local RightArm = Character["Right Arm"]
  107. local LeftLeg = Character["Left Leg"]
  108. local RightLeg = Character["Right Leg"]
  109. local Head = Character.Head
  110. local Torso = Character.Torso
  111. local Camera = game.Workspace.CurrentCamera
  112. local RootPart = Character.HumanoidRootPart
  113. local RootJoint = RootPart.RootJoint
  114. local attack = false
  115. local Anim = 'Idle'
  116. local attacktype = 1
  117. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  118. local velocity = RootPart.Velocity.y
  119. local sine = 0
  120. local change = 1
  121. local hobb = 0
  122. local rest = 0
  123. local looprevive = false
  124. local revive = false
  125. local Create = LoadLibrary("RbxUtility").Create
  126.  
  127.  
  128.  
  129.  
  130.  
  131.  
  132.  
  133. function RemoveOutlines(part)
  134. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  135. end
  136.  
  137. CFuncs = {
  138. ["Part"] = {
  139. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  140. local Part = Create("Part"){
  141. Parent = Parent,
  142. Reflectance = Reflectance,
  143. Transparency = Transparency,
  144. CanCollide = false,
  145. Locked = true,
  146. BrickColor = BrickColor.new(tostring(BColor)),
  147. Name = Name,
  148. Size = Size,
  149. Material = Material,
  150. }
  151. --remove these lines if u want it purple--------
  152. if Part.BrickColor == BrickColor.new("Cyan") then
  153. Part.BrickColor = BrickColor.new(colorone)
  154. end
  155. if Part.BrickColor == BrickColor.new("Blue") then
  156. Part.BrickColor = BrickColor.new(colortwo)
  157. end
  158. if Part.BrickColor == BrickColor.new("Cyan") or Part.BrickColor == BrickColor.new("Dark Blue") then
  159. Part.BrickColor = BrickColor.new(colorthree)
  160. end
  161. ------------------------------------------------
  162. RemoveOutlines(Part)
  163. return Part
  164. end;
  165. };
  166.  
  167. ["Mesh"] = {
  168. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  169. local Msh = Create(Mesh){
  170. Parent = Part,
  171. Offset = OffSet,
  172. Scale = Scale,
  173. }
  174. if Mesh == "SpecialMesh" then
  175. Msh.MeshType = MeshType
  176. Msh.MeshId = MeshId
  177. end
  178. return Msh
  179. end;
  180. };
  181.  
  182. ["Mesh"] = {
  183. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  184. local Msh = Create(Mesh){
  185. Parent = Part,
  186. Offset = OffSet,
  187. Scale = Scale,
  188. }
  189. if Mesh == "SpecialMesh" then
  190. Msh.MeshType = MeshType
  191. Msh.MeshId = MeshId
  192. end
  193. return Msh
  194. end;
  195. };
  196.  
  197. ["Weld"] = {
  198. Create = function(Parent, Part0, Part1, C0, C1)
  199. local Weld = Create("Weld"){
  200. Parent = Parent,
  201. Part0 = Part0,
  202. Part1 = Part1,
  203. C0 = C0,
  204. C1 = C1,
  205. }
  206. return Weld
  207. end;
  208. };
  209.  
  210. ["Sound"] = {
  211. Create = function(id, par, vol, pit)
  212. coroutine.resume(coroutine.create(function()
  213. local S = Create("Sound"){
  214. Volume = vol,
  215. Pitch = pit or 1,
  216. SoundId = id,
  217. Parent = par or workspace,
  218. }
  219. wait()
  220. S:play()
  221. game:GetService("Debris"):AddItem(S, 6)
  222. end))
  223. end;
  224. };
  225.  
  226. ["ParticleEmitter"] = {
  227. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  228. local fp = Create("ParticleEmitter"){
  229. Parent = Parent,
  230. Color = ColorSequence.new(Color1, Color2),
  231. LightEmission = LightEmission,
  232. Size = Size,
  233. Texture = Texture,
  234. Transparency = Transparency,
  235. ZOffset = ZOffset,
  236. Acceleration = Accel,
  237. Drag = Drag,
  238. LockedToPart = LockedToPart,
  239. VelocityInheritance = VelocityInheritance,
  240. EmissionDirection = EmissionDirection,
  241. Enabled = Enabled,
  242. Lifetime = LifeTime,
  243. Rate = Rate,
  244. Rotation = Rotation,
  245. RotSpeed = RotSpeed,
  246. Speed = Speed,
  247. VelocitySpread = VelocitySpread,
  248. }
  249. return fp
  250. end;
  251. };
  252.  
  253. CreateTemplate = {
  254.  
  255. };
  256. }
  257.  
  258.  
  259.  
  260. local p = owner
  261. --if p.Name~='UniversalDespair' and p.Name~='hasang1' then p.Character:Destroy() script:Destroy() return end
  262. local char = p.Character
  263. local larm = char["Left Arm"]
  264. local rarm = char["Right Arm"]
  265. local lleg = char["Left Leg"]
  266. local rleg = char["Right Leg"]
  267. local hed = char.Head
  268. local torso = char.Torso
  269. local hum = char.Humanoid
  270. local cam = game.Workspace.CurrentCamera
  271. local root = char.HumanoidRootPart
  272. local deb = false
  273. local shot = 0
  274. local debris=game:service"Debris"
  275. local l = game:GetService("Lighting")
  276. local rs = game:GetService("RunService").RenderStepped
  277.  
  278.  
  279.  
  280.  
  281. Debounces = {
  282. CanAttack = true;
  283. NoIdl = false;
  284. Slashing = false;
  285. Slashed = false;
  286. RPunch = false;
  287. RPunched = false;
  288. LPunch = false;
  289. LPunched = false;
  290. }
  291. local Touche = {Character.Name, }
  292.  
  293.  
  294. ----------------------------------------------------
  295. function genWeld(a,b)
  296. local w = Instance.new("Weld",a)
  297. w.Part0 = a
  298. w.Part1 = b
  299. return w
  300. end
  301. function weld(a, b)
  302. local weld = Instance.new("Weld")
  303. weld.Name = "W"
  304. weld.Part0 = a
  305. weld.Part1 = b
  306. weld.C0 = a.CFrame:inverse() * b.CFrame
  307. weld.Parent = a
  308. return weld;
  309. end
  310. ----------------------------------------------------
  311. function Lerp(c1,c2,al)
  312. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  313. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  314. for i,v in pairs(com1) do
  315. com1[i] = v+(com2[i]-v)*al
  316. end
  317. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  318. end
  319. ----------------------------------------------------
  320. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  321. local wld = Instance.new("Weld", wp1)
  322. wld.Part0 = wp0
  323. wld.Part1 = wp1
  324. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  325. end
  326. ----------------------------------------------------
  327. function weld5(part0, part1, c0, c1)
  328. weeld=Instance.new("Weld", part0)
  329. weeld.Part0=part0
  330. weeld.Part1=part1
  331. weeld.C0=c0
  332. weeld.C1=c1
  333. return weeld
  334. end
  335. ----------------------------------------------------
  336. function HasntTouched(plrname)
  337. local ret = true
  338. for _, v in pairs(Touche) do
  339. if v == plrname then
  340. ret = false
  341. end
  342. end
  343. return ret
  344. end
  345. ----------------------------------------------------
  346.  
  347. function chatfunc(text)
  348. local chat = coroutine.wrap(function()
  349. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  350. Character:FindFirstChild("TalkingBillBoard"):destroy()
  351. end
  352. local naeeym2 = Instance.new("BillboardGui",Character)
  353. naeeym2.Size = UDim2.new(0,100,0,40)
  354. naeeym2.StudsOffset = Vector3.new(0,3,0)
  355. naeeym2.Adornee = Head
  356. naeeym2.Name = "TalkingBillBoard"
  357. local tecks2 = Instance.new("TextLabel",naeeym2)
  358. tecks2.BackgroundTransparency = 1
  359. tecks2.BorderSizePixel = 0
  360. tecks2.Text = ""
  361. tecks2.Font = "Fantasy"
  362. tecks2.FontSize = "Size24"
  363. tecks2.TextStrokeTransparency = 0
  364. tecks2.TextColor3 = BrickColor.new(colortwo).Color
  365. tecks2.TextStrokeColor3 = BrickColor.new(colorone).Color
  366. tecks2.Size = UDim2.new(1,0,0.5,0)
  367. local shk = coroutine.wrap(function()
  368. while tecks2 ~= nil do
  369. wait(.05)
  370. tecks2.Position = UDim2.new(0,math.random(-3,3),0,math.random(-3,3))
  371. end
  372. end)
  373. shk()
  374. for i = 1,string.len(text),1 do
  375. CFuncs.Sound.Create("rbxassetid://358280695", Torso, 2, 0.5)
  376. tecks2.Text = string.sub(text,1,i)
  377. wait(0.01)
  378. end
  379. wait(1)
  380. for i = 1, 5 do
  381. wait(.01)
  382. tecks2.Position = tecks2.Position - UDim2.new(0,0,.05,0)
  383. tecks2.Rotation = tecks2.Rotation + 2
  384. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.2
  385. tecks2.TextTransparency = tecks2.TextTransparency + .2
  386. end
  387. naeeym2:Destroy()
  388. end)
  389. chat()
  390. end
  391. function onChatted(msg)
  392. chatfunc(msg)
  393. end
  394. ---Player.Chatted:connect(onChatted)
  395.  
  396.  
  397.  
  398.  
  399.  
  400.  
  401.  
  402.  
  403.  
  404.  
  405.  
  406.  
  407.  
  408.  
  409.  
  410. function chatfunc2(text)
  411. local chat = coroutine.wrap(function()
  412. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  413. Character:FindFirstChild("TalkingBillBoard"):destroy()
  414. end
  415. local naeeym2 = Instance.new("BillboardGui",Character)
  416. naeeym2.Size = UDim2.new(0,100,0,40)
  417. naeeym2.StudsOffset = Vector3.new(0,3,0)
  418. naeeym2.Adornee = Head
  419. naeeym2.Name = "TalkingBillBoard"
  420. local tecks2 = Instance.new("TextLabel",naeeym2)
  421. tecks2.BackgroundTransparency = 1
  422. tecks2.BorderSizePixel = 0
  423. tecks2.Text = ""
  424. tecks2.Font = "Fantasy"
  425. tecks2.FontSize = "Size24"
  426. tecks2.TextStrokeTransparency = 0
  427. tecks2.TextColor3 = BrickColor.new(colortwo).Color
  428. tecks2.TextStrokeColor3 = BrickColor.new(colorthree).Color
  429. tecks2.Size = UDim2.new(1,0,0.5,0)
  430. local shk = coroutine.wrap(function()
  431. while tecks2 ~= nil do
  432. wait(.05)
  433. tecks2.Position = UDim2.new(0,math.random(-3,3),0,math.random(-3,3))
  434. end
  435. end)
  436. shk()
  437. for i = 1,string.len(text),1 do
  438. CFuncs.Sound.Create("rbxassetid://358280695", Torso, 2, 0.5)
  439. tecks2.Text = string.sub(text,1,i)
  440. wait(0.01)
  441. end
  442. wait(1)
  443. for i = 1, 5 do
  444. wait(.01)
  445. tecks2.Position = tecks2.Position - UDim2.new(0,0,.05,0)
  446. tecks2.Rotation = tecks2.Rotation + 2
  447. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.2
  448. tecks2.TextTransparency = tecks2.TextTransparency + .2
  449. end
  450. naeeym2:Destroy()
  451. end)
  452. chat()
  453. end
  454. function onChatted(msg)
  455. chatfunc(msg)
  456. end
  457.  
  458.  
  459.  
  460.  
  461.  
  462.  
  463. local Transforming = false
  464. Transforming = true
  465.  
  466. chatfunc("Sigh...You really want to do this...")
  467.  
  468. wait(4)
  469.  
  470. chatfunc("Well, here we go again...")
  471.  
  472.  
  473.  
  474.  
  475.  
  476. local music = Instance.new("Sound",Character)
  477. music.Volume = 7
  478. music.Looped = true
  479. music.SoundId = "rbxassetid://"
  480. music:Play()
  481.  
  482. local PGui = Player:WaitForChild("PlayerGui")
  483. local Character = Player.Character
  484. local Humanoid = Character:WaitForChild("Humanoid")
  485. local Head = Character:WaitForChild("Head")
  486. local Torso = Character:WaitForChild("Torso")
  487. local HRP = Character:WaitForChild("HumanoidRootPart")
  488. local RArm = Character:WaitForChild("Right Arm")
  489. local LArm = Character:WaitForChild("Left Arm")
  490. local RLeg = Character:WaitForChild("Right Leg")
  491. local LLeg = Character:WaitForChild("Left Leg")
  492.  
  493. local Joints = {Head = Torso.Neck, Torso = HRP.RootJoint, RArm = Torso["Right Shoulder"], LArm = Torso["Left Shoulder"], RLeg = Torso["Right Hip"], LLeg = Torso["Left Hip"]}
  494. local Refresh = function()
  495. Joints.Head.C0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  496. Joints.Torso.C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  497. Joints.RArm.C0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  498. Joints.LArm.C0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  499. Joints.RLeg.C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  500. Joints.LLeg.C0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  501. Joints.Head.C1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  502. Joints.Torso.C1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  503. Joints.RArm.C1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  504. Joints.LArm.C1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  505. Joints.RLeg.C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  506. Joints.LLeg.C1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  507. end
  508.  
  509. Anims = {Pose = function(active)
  510. if active then
  511. for i = 0, 10, 0.5 do
  512. wait(0.016666666666667)
  513. Joints.Head.C0 = Joints.Head.C0 * CFrame.Angles(0.015, 0, 0)
  514. Joints.Torso.C0 = Joints.Torso.C0 * CFrame.Angles(0.01, 0, 0)
  515. Joints.RArm.C0 = Joints.RArm.C0 * CFrame.Angles(-0.025, 0.03, math.rad(70) / 10)
  516. Joints.LArm.C0 = Joints.LArm.C0 * CFrame.Angles(-0.025, -0.03, -math.rad(70) / 10)
  517. Joints.RLeg.C0 = Joints.RLeg.C0 * CFrame.Angles(-0.01, -0.02, 0.015)
  518. Joints.LLeg.C0 = Joints.LLeg.C0 * CFrame.Angles(-0.015, 0.01, 0)
  519. end
  520. else
  521. do
  522. for i = 0, 10, 0.5 do
  523. wait(0.016666666666667)
  524. Joints.Head.C0 = Joints.Head.C0 * CFrame.Angles(0.015, 0, 0):inverse()
  525. Joints.Torso.C0 = Joints.Torso.C0 * CFrame.Angles(0.01, 0, 0):inverse()
  526. Joints.RArm.C0 = Joints.RArm.C0 * CFrame.Angles(-0.025, 0.03, math.rad(70) / 10):inverse()
  527. Joints.LArm.C0 = Joints.LArm.C0 * CFrame.Angles(-0.025, -0.03, -math.rad(70) / 10):inverse()
  528. Joints.RLeg.C0 = Joints.RLeg.C0 * CFrame.Angles(-0.01, -0.02, 0.015):inverse()
  529. Joints.LLeg.C0 = Joints.LLeg.C0 * CFrame.Angles(-0.015, 0.01, 0):inverse()
  530. end
  531. end
  532. end
  533. end
  534. , Implode = function(active)
  535. if active then
  536. for i = 0, 7, 0.5 do
  537. wait(0.016666666666667)
  538. Joints.Head.C0 = Joints.Head.C0 * CFrame.Angles(-0.025, 0, 0)
  539. Joints.Torso.C0 = Joints.Torso.C0 * CFrame.Angles(-0.02, 0, 0)
  540. Joints.RArm.C0 = Joints.RArm.C0 * CFrame.Angles(-0.05, -0.015, math.rad(100) / 10)
  541. Joints.LArm.C0 = Joints.LArm.C0 * CFrame.Angles(-0.05, 0.015, -math.rad(100) / 10)
  542. Joints.RLeg.C0 = Joints.RLeg.C0 * CFrame.Angles(-0.025, -0.02, -0.025)
  543. Joints.LLeg.C0 = Joints.LLeg.C0 * CFrame.Angles(-0.015, 0.01, 0.03)
  544. end
  545. else
  546. do
  547. for i = 0, 7, 0.5 do
  548. wait(0.016666666666667)
  549. Joints.Head.C0 = Joints.Head.C0 * CFrame.Angles(-0.025, 0, 0):inverse()
  550. Joints.Torso.C0 = Joints.Torso.C0 * CFrame.Angles(-0.02, 0, 0):inverse()
  551. Joints.RArm.C0 = Joints.RArm.C0 * CFrame.Angles(-0.05, -0.015, math.rad(100) / 10):inverse()
  552. Joints.LArm.C0 = Joints.LArm.C0 * CFrame.Angles(-0.05, 0.015, -math.rad(100) / 10):inverse()
  553. Joints.RLeg.C0 = Joints.RLeg.C0 * CFrame.Angles(-0.025, -0.02, -0.025):inverse()
  554. Joints.LLeg.C0 = Joints.LLeg.C0 * CFrame.Angles(-0.015, 0.01, 0.03):inverse()
  555. end
  556. end
  557. end
  558. end
  559. }
  560.  
  561. local Transformed, Occupied = false, false
  562. local Create = assert(LoadLibrary("RbxUtility")).Create
  563. local Part = Create("Part")({TopSurface = 0, BottomSurface = 0, formFactor = "Custom", Size = Vector3.new(1, 1, 1), Anchored = true, CanCollide = false})
  564. local Flash = function(Par, Col, Duration, Delay, Async)
  565. pcall(function()
  566. Par = Par or PGui
  567. if not Col then
  568. Col = BrickColor:Black().Color
  569. Duration = Duration or 10
  570. if not Delay then
  571. Delay = 1 / Duration
  572. local G = Create("ScreenGui")({Parent = Par})
  573. if not Col then
  574. local F = Create("Frame")({Parent = G, BorderSizePixel = 0, Size = UDim2.new(1.2, 0, 1.2, 0), Position = UDim2.new(), ZIndex = 10, BackgroundColor3 = Color3.new(1, 1, 1), Transparency = 0})
  575. local f = function()
  576. for i = 0, Duration, Delay do
  577. wait(0.016666666666667)
  578. F.Transparency = i / Duration
  579. end
  580. pcall(game.Destroy, G)
  581. end
  582.  
  583. if Async then
  584. f = coroutine.wrap(f)
  585. end
  586. return f()
  587. end
  588. end
  589. end
  590. end
  591. )
  592. end
  593.  
  594. local Shake = function(Duration, Delay, Distance, Async)
  595. pcall(function()
  596. local Cam = workspace.CurrentCamera
  597. Duration = Duration or 10
  598. if not Delay then
  599. Delay = 1 / Duration
  600. Distance = Distance or 15
  601. local f = function()
  602. for i = 0, Duration, Delay do
  603. wait(0.016666666666667)
  604. local R = Cam.CoordinateFrame - Cam.CoordinateFrame.p
  605. local Scroll = (Cam.CoordinateFrame.p - Cam.Focus.p).magnitude
  606. local NewF = CFrame.new(Cam.Focus.p) * R * CFrame.new(math.random(-Distance, Distance) / (Distance / 0.25), math.random(-Distance, Distance) / (Distance / 0.25), math.random(-Distance, Distance) / (Distance / 0.25))
  607. Cam.CoordinateFrame = NewF * CFrame.new(0, 0, Scroll)
  608. end
  609. end
  610.  
  611. if Async then
  612. f = coroutine.wrap(f)
  613. end
  614. return f()
  615. end
  616. end
  617. )
  618. end
  619.  
  620. local Sound = function(Prnt, Id, Pit, Vol)
  621. pcall(function()
  622. local cp = game:service("ContentProvider")
  623. if type(Id) == "number" then
  624. cp:Preload("rbxassetid://" .. Id)
  625. Id = "rbxassetid://" .. Id
  626. else
  627. if type(Id) == "string" then
  628. cp:Preload(Id)
  629. Id = Id
  630. end
  631. end
  632. local S = Create("Sound")({Parent = Prnt or workspace, SoundId = Id, Volume = Vol or 1, Pitch = Pit or 1})
  633. S:Play()
  634. S:Stop()
  635. S:Play()
  636. game:service("Debris"):AddItem(S, 0.9)
  637. end
  638. )
  639. end
  640.  
  641. local Chat = function(Par, Msg, Col)
  642. if Msg then
  643. if not Par then
  644. Par = Head
  645. end
  646. if not Col then
  647. Col = math.random(0, 2)
  648. end
  649. game:service("Chat"):Chat(Par, Msg, Col)
  650. end
  651. end
  652.  
  653. local Transform = function(active)
  654. if active and not Transformed and not Occupied then
  655. Occupied = true
  656. Humanoid.WalkSpeed = 0
  657. local cp = game:service("ContentProvider")
  658.  
  659. Anims.Pose(true)
  660. Flash(nil, BrickColor.new("Cyan").Color, 3, 0.05, true)
  661. Shake(16, 0.05, 55, true)
  662. coroutine.resume(coroutine.create(function()
  663. for i = 1, 2 do
  664. Sound(Head, 2248511, 0.4, 0.6)
  665. Sound(Head, 2691586, 0.4, 0.4)
  666. Shake(8, 0.05, 55, true)
  667. wait(1)
  668. end
  669. end
  670. ))
  671. local spi = Part:Clone()
  672. spi.Parent = Torso
  673. spi.Anchored = false
  674. spi.Transparency = 0.01
  675. spi.BrickColor = BrickColor.new(colorone)
  676. spi.Material = "Neon"
  677. local w = Instance.new("Weld", spi)
  678. w.Part0 = spi
  679. w.Part1 = Torso
  680. local m = Instance.new("SpecialMesh", spi)
  681. m.Scale = Vector3.new(10, 10, 10) * 2.5
  682. m.MeshType = "Sphere"
  683. do
  684. do
  685. local growing = true
  686. coroutine.resume(coroutine.create(function()
  687. local angle = 0
  688. while wait(0.05) and growing do
  689. angle = angle % 100 + 0.3
  690. m.Scale = Vector3.new(25 + math.sin(angle) * 2.5, 25 + math.sin(angle) * 2.5, 25 + math.sin(angle) * 2.5)
  691. end
  692. end
  693. ))
  694. do
  695. for i = 1, 9 do
  696. wait(0.9)
  697. Shake(8, 0.05, 55, true)
  698. Sound(Head, 2248511, 0.4, 0.6)
  699. Sound(Head, 2691586, 0.4, 0.4)
  700. Sound(Head, 2101137, 0.32, 0.8)
  701. Sound(Head, 2101137, 0.55, 0.8)
  702. Sound(Head, 2101137, 0.45, 0.6)
  703. Flash(nil, BrickColor.new(colortwo).Color, 2, 0.05, true)
  704. for i = 1, math.random(4, 5) do
  705. local p = Part:Clone()
  706. p.Parent = Torso
  707. p.Anchored = false
  708. p.CFrame = Torso.CFrame
  709. p.BrickColor = BrickColor.new(colortwo)
  710. local w = Instance.new("Weld", p)
  711. w.Part0 = p
  712. w.Part1 = Torso
  713. w.C0 = w.C0 * CFrame.Angles(math.random() * 6.28, math.random() * 6.28, math.random() * 6.28)
  714. local m = Instance.new("CylinderMesh", p)
  715. m.Scale = Vector3.new(math.random() * 6, 320, math.random() * 6)
  716. coroutine.resume(coroutine.create(function()
  717. for i = 1, 12 do
  718. wait(0.14285714285714)
  719. w.C0 = w.C0 * CFrame.Angles(0.05, 0.05, 0.05)
  720. p.Transparency = i / 12
  721. end
  722. p:Destroy()
  723. end
  724. ))
  725. end
  726. end
  727. end
  728. Anims.Pose(false)
  729. Anims.Implode(true)
  730. Sound(Head, 3264793, 0.55, 0.9)
  731. Sound(Head, 2974249, 0.65, 0.9)
  732. Sound(Head, 2974000, 0.65, 0.9)
  733. Flash(nil, BrickColor.new("Cyan").Color, 10, 0.1, true)
  734. growing = false
  735. wait(2.1)
  736.  
  737. wait(0.1)
  738. pcall(function()
  739. end
  740. )
  741.  
  742. Sound(Head, 98333808, 1, 1)
  743.  
  744.  
  745. Sound(Head, 98333808, 1, 1)
  746. Sound(Head, 3264793, 0.55, 0.9)
  747. Sound(Head, 2974249, 0.65, 0.9)
  748. Sound(Head, 2974000, 0.65, 0.9)
  749. Shake(15, 0.25, 40, true)
  750. Flash(nil, BrickColor.new("Cyan").Color, 10, 0.1, true)
  751. coroutine.resume(coroutine.create(function()
  752. for i = 1, 2 do
  753. Sound(Head, 2248511, 0.3, 0.6)
  754. Sound(Head, 2691586, 0.3, 0.4)
  755. Sound(Head, 3264793, 0.55, 0.9)
  756. Sound(Head, 2974249, 0.65, 0.9)
  757. Sound(Head, 2974000, 0.65, 0.9)
  758. wait(3)
  759. end
  760. end
  761. ))
  762. for i = 1, 50 do
  763. wait(0.045)
  764. m.Scale = m.Scale - Vector3.new(1, 1, 1) / 1.95
  765. end
  766. wait(1)
  767.  
  768.  
  769.  
  770.  
  771.  
  772.  
  773.  
  774.  
  775.  
  776.  
  777.  
  778.  
  779. p1 = Instance.new("Part", Model)
  780. p1.BrickColor = BrickColor.new(colortwo)
  781. p1.Transparency = 1
  782. p1.FormFactor = Enum.FormFactor.Symmetric
  783. p1.Size = Vector3.new(1, 1, 1)
  784. p1.CFrame = CFrame.new(-2.49043155, 8.24595642, -3.40113306, -5.48362732e-006, -0.978699088, 0.205299795, 3.27825546e-007, -0.205299854, -0.978699148, 1, -5.28991222e-006, 1.48639083e-006)
  785. p1.CanCollide = false
  786. p1.Locked = true
  787. p1.BottomSurface = Enum.SurfaceType.Smooth
  788. p1.TopSurface = Enum.SurfaceType.Smooth
  789. b1 = Instance.new("SpecialMesh", p1)
  790. b1.MeshId = "http://www.roblox.com/asset/?id=12212520"
  791. b1.TextureId = ""
  792. b1.MeshType = Enum.MeshType.FileMesh
  793. b1.Name = "Mesh"
  794. b1.VertexColor = Vector3.new(0, 0, 0)
  795. b1.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  796. p2 = Instance.new("Part", Model)
  797. p2.BrickColor = BrickColor.new("Black")
  798. p2.Transparency = 1
  799. p2.Name = "Head"
  800. p2.FormFactor = Enum.FormFactor.Symmetric
  801. p2.Size = Vector3.new(2, 1, 1)
  802. p2.CFrame = CFrame.new(-1.70008016, 8.14794922, -3.40013027, 4.24603923e-006, 7.4505806e-008, -1, -1.50268988e-007, 1, 1.49011612e-008, 1.00000012, 6.79109462e-008, 4.23316806e-006)
  803. p2.CanCollide = false
  804. p2.Locked = true
  805. p2.TopSurface = Enum.SurfaceType.Smooth
  806. b2 = Instance.new("SpecialMesh", p2)
  807. b2.MeshType = Enum.MeshType.Head
  808. b2.Name = "Mesh"
  809. b2.Scale = Vector3.new(1.25, 1.25, 1.25)
  810. p3 = Instance.new("Part", Model)
  811. p3.BrickColor = BrickColor.new(colortwo)
  812. p3.Transparency = 1
  813. p3.FormFactor = Enum.FormFactor.Symmetric
  814. p3.Size = Vector3.new(2, 2, 2)
  815. p3.CFrame = CFrame.new(-1.70003617, 8.71796131, -3.4000442, 2.57710985e-006, 6.95607483e-008, -1.00000012, -1.20466638e-007, 1, 9.95640903e-009, 1.00000024, 3.81086345e-008, 2.56423846e-006)
  816. p3.CanCollide = false
  817. p3.Locked = true
  818. p3.BottomSurface = Enum.SurfaceType.Smooth
  819. p3.TopSurface = Enum.SurfaceType.Smooth
  820. b3 = Instance.new("SpecialMesh", p3)
  821. b3.MeshId = "http://www.roblox.com/asset/?id=16627529"
  822. b3.TextureId = ""
  823. b3.MeshType = Enum.MeshType.FileMesh
  824. b3.Name = "Mesh"
  825. b3.VertexColor = Vector3.new(0, 0, 0)
  826. b3.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  827. p4 = Instance.new("Part", Model)
  828. p4.BrickColor = BrickColor.new(colortwo)
  829. p4.FormFactor = Enum.FormFactor.Symmetric
  830. p4.Size = Vector3.new(1, 1, 1)
  831. p4.Transparency = 1
  832. p4.CFrame = CFrame.new(-1.77981007, 8.84795475, -3.40016508, 5.79576135e-006, 7.9450956e-008, -1.00000012, -1.80071311e-007, 1, 1.98458743e-008, 1.00000024, 9.77132402e-008, 5.78289018e-006)
  833. p4.CanCollide = false
  834. p4.Locked = true
  835. p4.BottomSurface = Enum.SurfaceType.Smooth
  836. p4.TopSurface = Enum.SurfaceType.Smooth
  837. b4 = Instance.new("SpecialMesh", p4)
  838. b4.MeshId = "http://www.roblox.com/asset/?id=19326912"
  839. b4.TextureId = ""
  840. b4.MeshType = Enum.MeshType.FileMesh
  841. b4.Name = "Mesh"
  842. b4.VertexColor = Vector3.new(0, 0, 0)
  843. p5 = Instance.new("Part", Model)
  844. p5.BrickColor = BrickColor.new(colortwo)
  845. p5.FormFactor = Enum.FormFactor.Symmetric
  846. p5.Size = Vector3.new(1, 1, 1)
  847. p5.CFrame = CFrame.new(-1.70003772, 8.46796131, -3.40004301, -3.43517968e-007, 2.98088111e-007, -1, -1.00421907e-007, 1, 2.38484063e-007, 1.00000012, 1.80640072e-008, -3.56389592e-007)
  848. p5.CanCollide = false
  849. p5.Transparency = 1
  850. p5.Locked = true
  851. p5.BottomSurface = Enum.SurfaceType.Smooth
  852. p5.TopSurface = Enum.SurfaceType.Smooth
  853. b5 = Instance.new("SpecialMesh", p5)
  854. b5.MeshId = "http://www.roblox.com/asset/?id=45916884"
  855. b5.TextureId = ""
  856. b5.MeshType = Enum.MeshType.FileMesh
  857. b5.Name = "Mesh"
  858. b5.VertexColor = Vector3.new(0, 0, 0)
  859. b5.Scale = Vector3.new(1, 0.899999976, 1)
  860. p6 = Instance.new("Part", Model)
  861. p6.BrickColor = BrickColor.new(colortwo)
  862. p6.FormFactor = Enum.FormFactor.Symmetric
  863. p6.Transparency = 1
  864. p6.Size = Vector3.new(1, 1, 1)
  865. p6.CFrame = CFrame.new(-1.89967656, 8.58795834, -3.44990659, -5.81936433e-007, 5.36502284e-007, -0.99999994, -1.3998249e-007, 1, 4.76898265e-007, 1, 5.76247672e-008, -5.94808171e-007)
  866. p6.CanCollide = false
  867. p6.Locked = true
  868. p6.BottomSurface = Enum.SurfaceType.Smooth
  869. p6.TopSurface = Enum.SurfaceType.Smooth
  870. b6 = Instance.new("SpecialMesh", p6)
  871. b6.MeshId = "http://www.roblox.com/asset/?id=62246019"
  872. b6.TextureId = ""
  873. b6.MeshType = Enum.MeshType.FileMesh
  874. b6.Name = "Mesh"
  875. b6.VertexColor = Vector3.new(0, 0, 0)
  876. p7 = Instance.new("Part", Model)
  877. p7.BrickColor = BrickColor.new(colortwo)
  878. p7.FormFactor = Enum.FormFactor.Symmetric
  879. p7.Transparency = 1
  880. p7.Size = Vector3.new(1, 1, 1)
  881. p7.CFrame = CFrame.new(-1.89918542, 8.31796837, -3.50097537, -4.62727087e-007, 5.36502228e-007, -0.999999881, -1.39982518e-007, 1, 4.76898208e-007, 0.99999994, 5.76247459e-008, -4.75598938e-007)
  882. p7.CanCollide = false
  883. p7.Locked = true
  884. p7.BottomSurface = Enum.SurfaceType.Smooth
  885. p7.TopSurface = Enum.SurfaceType.Smooth
  886. b7 = Instance.new("SpecialMesh", p7)
  887. b7.MeshId = "http://www.roblox.com/asset/?id=76056263"
  888. b7.TextureId = ""
  889. b7.MeshType = Enum.MeshType.FileMesh
  890. b7.Name = "Mesh"
  891. b7.VertexColor = Vector3.new(0, 0, 0)
  892. p8 = Instance.new("Part", Model)
  893. p8.BrickColor = BrickColor.new(colortwo)
  894. p8.FormFactor = Enum.FormFactor.Symmetric
  895. p8.Size = Vector3.new(1, 1, 1)
  896. p8.CFrame = CFrame.new(-2.62433338, 7.66397905, -3.4010179, -1.17798254e-006, -0.805111349, 0.593123376, -2.5008859e-007, -0.593123615, -0.805111527, 0.999999881, -9.58229293e-007, 4.4941558e-007)
  897. p8.CanCollide = false
  898. p8.Transparency = 1
  899. p8.Locked = true
  900. p8.BottomSurface = Enum.SurfaceType.Smooth
  901. p8.TopSurface = Enum.SurfaceType.Smooth
  902. b8 = Instance.new("SpecialMesh", p8)
  903. b8.MeshId = "http://www.roblox.com/asset/?id=12212520"
  904. b8.TextureId = ""
  905. b8.MeshType = Enum.MeshType.FileMesh
  906. b8.Name = "Mesh"
  907. b8.VertexColor = Vector3.new(0, 0, 0)
  908. b8.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  909. p9 = Instance.new("Part", Model)
  910. p9.BrickColor = BrickColor.new(colortwo)
  911. p9.FormFactor = Enum.FormFactor.Symmetric
  912. p9.Size = Vector3.new(2, 1, 2)
  913. p9.Transparency = 1
  914. p9.CFrame = CFrame.new(-1.76505995, 8.56096649, -3.40065479, -9.73168881e-007, -0.0995008349, -0.995037436, -1.70322267e-007, 0.995037675, -0.0995009243, 1, 1.13823972e-007, -6.80968242e-007)
  915. p9.CanCollide = false
  916. p9.Locked = true
  917. p9.BottomSurface = Enum.SurfaceType.Smooth
  918. p9.TopSurface = Enum.SurfaceType.Smooth
  919. b9 = Instance.new("SpecialMesh", p9)
  920. b9.MeshId = "http://www.roblox.com/asset/?id=12259089"
  921. b9.TextureId = ""
  922. b9.MeshType = Enum.MeshType.FileMesh
  923. b9.Name = "Mesh"
  924. b9.VertexColor = Vector3.new(0, 0, 0)
  925. b9.Scale = Vector3.new(1.01999998, 1.04999995, 1.04999995)
  926. p10 = Instance.new("Part", Model)
  927. p10.BrickColor = BrickColor.new(colortwo)
  928. p10.Transparency = 1
  929. p10.FormFactor = Enum.FormFactor.Symmetric
  930. p10.Size = Vector3.new(1, 1, 1)
  931. p10.CFrame = CFrame.new(-2.0207715, 9.06097031, -3.39961624, -1.10652763e-006, -0.683569431, -0.729885519, -2.85231891e-007, 0.729885638, -0.68356967, 1.00000012, -3.22293062e-007, -8.40051371e-007)
  932. p10.CanCollide = false
  933. p10.Locked = true
  934. p10.BottomSurface = Enum.SurfaceType.Smooth
  935. p10.TopSurface = Enum.SurfaceType.Smooth
  936. b10 = Instance.new("SpecialMesh", p10)
  937. b10.MeshId = "http://www.roblox.com/asset/?id=12212520"
  938. b10.TextureId = ""
  939. b10.MeshType = Enum.MeshType.FileMesh
  940. b10.Name = "Mesh"
  941. b10.VertexColor = Vector3.new(0, 0, 0)
  942. b10.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  943. p11 = Instance.new("Part", Model)
  944. p11.BrickColor = BrickColor.new(colortwo)
  945. p11.Transparency = 1
  946. p11.FormFactor = Enum.FormFactor.Symmetric
  947. p11.Size = Vector3.new(1, 1, 1)
  948. p11.CFrame = CFrame.new(-2.16468835, 8.78595829, -3.40089417, -1.41617738e-006, -0.989475727, -0.144699216, -4.36450762e-007, 0.144699067, -0.989476085, 1.00000024, -9.47996682e-007, -7.38401468e-007)
  949. p11.CanCollide = false
  950. p11.Locked = true
  951. p11.BottomSurface = Enum.SurfaceType.Smooth
  952. p11.TopSurface = Enum.SurfaceType.Smooth
  953. b11 = Instance.new("SpecialMesh", p11)
  954. b11.MeshId = "http://www.roblox.com/asset/?id=12212520"
  955. b11.TextureId = ""
  956. b11.MeshType = Enum.MeshType.FileMesh
  957. b11.Name = "Mesh"
  958. b11.VertexColor = Vector3.new(0, 0, 0)
  959. b11.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  960. p12 = Instance.new("Part", Model)
  961. p12.BrickColor = BrickColor.new(colortwo)
  962. p12.FormFactor = Enum.FormFactor.Custom
  963. p12.Size = Vector3.new(1, 3.5, 1)
  964. p12.CFrame = CFrame.new(-3.74216318, 6.74288082, -3.40101933, -1.20476273e-006, -0.553697288, 0.832718134, -3.31002866e-007, -0.832718611, -0.553697169, 1.00000036, -8.7345768e-007, 3.69213154e-007)
  965. p12.CanCollide = false
  966. p12.Transparency = 1
  967. p12.Locked = true
  968. p12.BottomSurface = Enum.SurfaceType.Smooth
  969. p12.TopSurface = Enum.SurfaceType.Smooth
  970. b12 = Instance.new("SpecialMesh", p12)
  971. b12.MeshId = "http://www.roblox.com/asset/?id=12212520"
  972. b12.TextureId = ""
  973. b12.MeshType = Enum.MeshType.FileMesh
  974. b12.Name = "Mesh"
  975. b12.VertexColor = Vector3.new(0, 0, 0)
  976. b12.Scale = Vector3.new(1, 3, 1.29999995)
  977. p13 = Instance.new("Part", Model)
  978. p13.Transparency = 1
  979. p13.BrickColor = BrickColor.new(colortwo)
  980. p13.FormFactor = Enum.FormFactor.Custom
  981. p13.Size = Vector3.new(1, 2, 1)
  982. p13.CFrame = CFrame.new(-3.32689047, 6.86741829, -3.40101862, -9.81709945e-007, -0.319307148, 0.947651446, -5.6545997e-007, -0.947651923, -0.31930691, 1.00000048, -8.39551717e-007, 1.79318391e-007)
  983. p13.CanCollide = false
  984. p13.Locked = true
  985. p13.BottomSurface = Enum.SurfaceType.Smooth
  986. p13.TopSurface = Enum.SurfaceType.Smooth
  987. b13 = Instance.new("SpecialMesh", p13)
  988. b13.MeshId = "http://www.roblox.com/asset/?id=12212520"
  989. b13.TextureId = ""
  990. b13.MeshType = Enum.MeshType.FileMesh
  991. b13.Name = "Mesh"
  992. b13.VertexColor = Vector3.new(0, 0, 0)
  993. b13.Scale = Vector3.new(1, 3, 1.29999995)
  994. p14 = Instance.new("Part", Model)
  995. p14.Transparency = 1
  996. p14.BrickColor = BrickColor.new(colortwo)
  997. p14.FormFactor = Enum.FormFactor.Custom
  998. p14.Size = Vector3.new(1, 2, 1)
  999. p14.CFrame = CFrame.new(-3.02689028, 7.96740961, -3.40101862, -1.33478545e-006, -0.750354111, 0.661036491, -5.20037702e-008, -0.661037207, -0.750354171, 1.0000006, -6.31296757e-007, 2.01137496e-007)
  1000. p14.CanCollide = false
  1001. p14.Locked = true
  1002. p14.BottomSurface = Enum.SurfaceType.Smooth
  1003. p14.TopSurface = Enum.SurfaceType.Smooth
  1004. b14 = Instance.new("SpecialMesh", p14)
  1005. b14.MeshId = "http://www.roblox.com/asset/?id=12212520"
  1006. b14.TextureId = ""
  1007. b14.MeshType = Enum.MeshType.FileMesh
  1008. b14.Name = "Mesh"
  1009. b14.VertexColor = Vector3.new(0, 0, 0)
  1010. b14.Scale = Vector3.new(1, 3, 1.29999995)
  1011. p15 = Instance.new("Part", Model)
  1012. p15.BrickColor = BrickColor.new(colortwo)
  1013. p15.FormFactor = Enum.FormFactor.Custom
  1014. p15.Size = Vector3.new(1, 2.5, 1)
  1015. p15.CFrame = CFrame.new(-2.96531463, 7.75924349, -2.90101862, 0.342019022, -0.520305753, 0.782499552, -1.1920929e-007, -0.832718909, -0.553697407, 0.939693451, 0.189374983, -0.284806281)
  1016. p15.CanCollide = false
  1017. p15.Transparency = 1
  1018. p15.Locked = true
  1019. p15.BottomSurface = Enum.SurfaceType.Smooth
  1020. p15.TopSurface = Enum.SurfaceType.Smooth
  1021. b15 = Instance.new("SpecialMesh", p15)
  1022. b15.MeshId = "http://www.roblox.com/asset/?id=12212520"
  1023. b15.TextureId = ""
  1024. b15.MeshType = Enum.MeshType.FileMesh
  1025. b15.Name = "Mesh"
  1026. b15.VertexColor = Vector3.new(0, 0, 0)
  1027. b15.Scale = Vector3.new(1, 3, 1.29999995)
  1028. p16 = Instance.new("Part", Model)
  1029. p16.BrickColor = BrickColor.new(colortwo)
  1030. p16.FormFactor = Enum.FormFactor.Custom
  1031. p16.Size = Vector3.new(1, 2.5, 1)
  1032. p16.Transparency = 1
  1033. p16.CFrame = CFrame.new(-2.96531439, 7.75924349, -3.80101967, -0.258820295, -0.534830391, 0.804343879, -1.78813934e-007, -0.832718968, -0.553697228, 0.96592629, -0.143308073, 0.215523779)
  1034. p16.CanCollide = false
  1035. p16.Locked = true
  1036. p16.BottomSurface = Enum.SurfaceType.Smooth
  1037. p16.TopSurface = Enum.SurfaceType.Smooth
  1038. b16 = Instance.new("SpecialMesh", p16)
  1039. b16.MeshId = "http://www.roblox.com/asset/?id=12212520"
  1040. b16.TextureId = ""
  1041. b16.MeshType = Enum.MeshType.FileMesh
  1042. b16.Name = "Mesh"
  1043. b16.VertexColor = Vector3.new(0, 0, 0)
  1044. b16.Scale = Vector3.new(1, 3, 1.29999995)
  1045. p17 = Instance.new("Part", Model)
  1046. p17.BrickColor = BrickColor.new(colortwo)
  1047. p17.Transparency = 1
  1048. p17.FormFactor = Enum.FormFactor.Custom
  1049. p17.Size = Vector3.new(1, 2.4000001, 1)
  1050. p17.CFrame = CFrame.new(-2.69075108, 7.07788849, -3.40101933, -1.13248825e-006, -0.319307148, 0.947651625, -1.1920929e-006, -0.947652161, -0.319306791, 1.0000006, -1.54972076e-006, 1.04308128e-007)
  1051. p17.CanCollide = false
  1052. p17.Locked = true
  1053. p17.BottomSurface = Enum.SurfaceType.Smooth
  1054. p17.TopSurface = Enum.SurfaceType.Smooth
  1055. b17 = Instance.new("SpecialMesh", p17)
  1056. b17.MeshId = "http://www.roblox.com/asset/?id=12212520"
  1057. b17.TextureId = ""
  1058. b17.MeshType = Enum.MeshType.FileMesh
  1059. b17.Name = "Mesh"
  1060. b17.VertexColor = Vector3.new(0, 0, 0)
  1061. b17.Scale = Vector3.new(1, 3, 1.29999995)
  1062. p18 = Instance.new("Part", Model)
  1063. p18.BrickColor = BrickColor.new(colortwo)
  1064. p18.FormFactor = Enum.FormFactor.Custom
  1065. p18.Size = Vector3.new(2, 2, 2)
  1066. p18.Transparency = 1
  1067. p18.CFrame = CFrame.new(-1.70003319, 8.71796608, -3.40004444, -2.37434961e-006, 1.78813934e-007, 1.00000036, -2.35242567e-007, 1.00000072, 3.27825546e-007, -1.0000006, 7.95440158e-009, -2.91315405e-006)
  1068. p18.CanCollide = false
  1069. p18.Locked = true
  1070. p18.BottomSurface = Enum.SurfaceType.Smooth
  1071. p18.TopSurface = Enum.SurfaceType.Smooth
  1072. b18 = Instance.new("SpecialMesh", p18)
  1073. b18.MeshId = "http://www.roblox.com/asset/?id=16627529"
  1074. b18.TextureId = ""
  1075. b18.MeshType = Enum.MeshType.FileMesh
  1076. b18.Name = "Mesh"
  1077. b18.VertexColor = Vector3.new(0, 0, 0)
  1078. b18.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  1079. w1 = Instance.new("Weld", p1)
  1080. w1.Name = "Head_Weld"
  1081. w1.Part0 = p1
  1082. w1.C0 = CFrame.new(3.40111661, -0.744508088, 8.58160019, -5.48362732e-006, 3.27825546e-007, 1, -0.978699088, -0.205299854, -5.30481339e-006, 0.205299824, -0.978699148, 1.49011612e-006)
  1083. w1.Part1 = p2
  1084. w1.C1 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  1085. w2 = Instance.new("Weld", p2)
  1086. w2.Name = "Part_Weld"
  1087. w2.Part0 = p2
  1088. w2.C0 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  1089. w2.Part1 = p3
  1090. w2.C1 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
  1091. w3 = Instance.new("Weld", p3)
  1092. w3.Name = "Part_Weld"
  1093. w3.Part0 = p3
  1094. w3.C0 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
  1095. w3.Part1 = p4
  1096. w3.C1 = CFrame.new(3.40017533, -8.8479538, -1.77979064, 5.78165054e-006, -1.38599077e-007, 1, 3.46098972e-008, 1, 1.38598878e-007, -1, 3.46090907e-008, 5.78165054e-006)
  1097. w4 = Instance.new("Weld", p4)
  1098. w4.Name = "Part_Weld"
  1099. w4.Part0 = p4
  1100. w4.C0 = CFrame.new(3.40017533, -8.8479538, -1.77979064, 5.78165054e-006, -1.38599077e-007, 1, 3.46098972e-008, 1, 1.38598878e-007, -1, 3.46090907e-008, 5.78165054e-006)
  1101. w4.Part1 = p5
  1102. w4.C1 = CFrame.new(3.40004182, -8.46796036, -1.70004117, -3.57627869e-007, -5.89495883e-008, 0.99999994, 2.53247009e-007, 1, 5.89496665e-008, -0.99999994, 2.53247009e-007, -3.57627869e-007)
  1103. w5 = Instance.new("Weld", p5)
  1104. w5.Name = "Part_Weld"
  1105. w5.Part0 = p5
  1106. w5.C0 = CFrame.new(3.40004182, -8.46796036, -1.70004117, -3.57627869e-007, -5.89495883e-008, 0.99999994, 2.53247009e-007, 1, 5.89496665e-008, -0.99999994, 2.53247009e-007, -3.57627869e-007)
  1107. w5.Part1 = p6
  1108. w5.C1 = CFrame.new(3.44990563, -8.58795738, -1.89968324, -5.96046448e-007, -9.85101565e-008, 1, 4.91661183e-007, 1, 9.85104407e-008, -1, 4.9166124e-007, -5.96046448e-007)
  1109. w6 = Instance.new("Weld", p6)
  1110. w6.Name = "Part_Weld"
  1111. w6.Part0 = p6
  1112. w6.C0 = CFrame.new(3.44990563, -8.58795738, -1.89968324, -5.96046448e-007, -9.85101565e-008, 1, 4.91661183e-007, 1, 9.85104407e-008, -1, 4.9166124e-007, -5.96046448e-007)
  1113. w6.Part1 = p7
  1114. w6.C1 = CFrame.new(3.50097466, -8.31796741, -1.89919162, -4.76837158e-007, -9.85101849e-008, 0.99999994, 4.91661126e-007, 1, 9.85104265e-008, -0.99999994, 4.91661183e-007, -4.76837158e-007)
  1115. w7 = Instance.new("Weld", p7)
  1116. w7.Name = "Part_Weld"
  1117. w7.Part0 = p7
  1118. w7.C0 = CFrame.new(3.50097466, -8.31796741, -1.89919162, -4.76837158e-007, -9.85101849e-008, 0.99999994, 4.91661126e-007, 1, 9.85104265e-008, -0.99999994, 4.91661183e-007, -4.76837158e-007)
  1119. w7.Part1 = p8
  1120. w7.C1 = CFrame.new(3.40101647, 2.43280101, 7.72691393, -1.1920929e-006, -2.08616257e-007, 1, -0.805111527, -0.593123555, -9.83476639e-007, 0.593123496, -0.805111527, 4.17232513e-007)
  1121. w8 = Instance.new("Weld", p8)
  1122. w8.Name = "Part_Weld"
  1123. w8.Part0 = p8
  1124. w8.C0 = CFrame.new(3.40101647, 2.43280101, 7.72691393, -1.1920929e-006, -2.08616257e-007, 1, -0.805111527, -0.593123555, -9.83476639e-007, 0.593123496, -0.805111527, 4.17232513e-007)
  1125. w8.Part1 = p9
  1126. w8.C1 = CFrame.new(3.40065455, -8.6941061, -0.904481649, -8.34465027e-007, -1.67638063e-007, 1.00000012, -0.0995008498, 0.995037496, 1.00582838e-007, -0.995037615, -0.0995008498, -8.34465027e-007)
  1127. w9 = Instance.new("Weld", p9)
  1128. w9.Name = "Part_Weld"
  1129. w9.Part0 = p9
  1130. w9.C0 = CFrame.new(3.40065455, -8.6941061, -0.904481649, -8.34465027e-007, -1.67638063e-007, 1.00000012, -0.0995008498, 0.995037496, 1.00582838e-007, -0.995037615, -0.0995008498, -8.34465027e-007)
  1131. w9.Part1 = p10
  1132. w9.C1 = CFrame.new(3.39961672, -7.99480963, 4.71886492, -9.53674316e-007, -2.98023224e-007, 1, -0.683569372, 0.729885519, -4.47034836e-007, -0.729885459, -0.683569431, -9.53674316e-007)
  1133. w10 = Instance.new("Weld", p10)
  1134. w10.Name = "Part_Weld"
  1135. w10.Part0 = p10
  1136. w10.C0 = CFrame.new(3.39961672, -7.99480963, 4.71886492, -9.53674316e-007, -2.98023224e-007, 1, -0.683569372, 0.729885519, -4.47034836e-007, -0.729885459, -0.683569431, -9.53674316e-007)
  1137. w10.Part1 = p11
  1138. w10.C1 = CFrame.new(3.40089583, -3.41323304, 8.38025856, -1.31130219e-006, -4.76837158e-007, 1.00000012, -0.989475787, 0.144699097, -1.07288361e-006, -0.144699246, -0.989475787, -7.15255737e-007)
  1139. w11 = Instance.new("Weld", p11)
  1140. w11.Name = "Part_Weld"
  1141. w11.Part0 = p11
  1142. w11.C0 = CFrame.new(3.40089583, -3.41323304, 8.38025856, -1.31130219e-006, -4.76837158e-007, 1.00000012, -0.989475787, 0.144699097, -1.07288361e-006, -0.144699246, -0.989475787, -7.15255737e-007)
  1143. w11.Part1 = p12
  1144. w11.C1 = CFrame.new(3.40101814, 3.54288888, 6.84968376, -9.53674316e-007, -4.47034836e-007, 1, -0.553697109, -0.832718134, -9.23871994e-007, 0.832718134, -0.553697109, 6.55651093e-007)
  1145. w12 = Instance.new("Weld", p12)
  1146. w12.Name = "Part_Weld"
  1147. w12.Part0 = p12
  1148. w12.C0 = CFrame.new(3.40101814, 3.54288888, 6.84968376, -9.53674316e-007, -4.47034836e-007, 1, -0.553697109, -0.832718134, -9.23871994e-007, 0.832718134, -0.553697109, 6.55651093e-007)
  1149. w12.Part1 = p13
  1150. w12.C1 = CFrame.new(3.40102005, 5.44561195, 5.34554911, -8.34465027e-007, -6.40749931e-007, 1.00000012, -0.319307029, -0.947651505, -8.19563866e-007, 0.947651386, -0.319307029, 3.57627869e-007)
  1151. w13 = Instance.new("Weld", p13)
  1152. w13.Name = "Part_Weld"
  1153. w13.Part0 = p13
  1154. w13.C0 = CFrame.new(3.40102005, 5.44561195, 5.34554911, -8.34465027e-007, -6.40749931e-007, 1.00000012, -0.319307029, -0.947651505, -8.19563866e-007, 0.947651386, -0.319307029, 3.57627869e-007)
  1155. w13.Part1 = p14
  1156. w13.C1 = CFrame.new(3.40101624, 2.99550176, 7.97925997, -9.53674316e-007, -1.49011612e-007, 1, -0.750353813, -0.661036491, -8.64267349e-007, 0.661036491, -0.750353813, 5.36441803e-007)
  1157. w14 = Instance.new("Weld", p14)
  1158. w14.Name = "Part_Weld"
  1159. w14.Part0 = p14
  1160. w14.C0 = CFrame.new(3.40101624, 2.99550176, 7.97925997, -9.53674316e-007, -1.49011612e-007, 1, -0.750353813, -0.661036491, -8.64267349e-007, 0.661036491, -0.750353813, 5.36441803e-007)
  1161. w14.Part1 = p15
  1162. w14.C1 = CFrame.new(3.74026394, 5.46776819, 5.79039907, 0.34201923, -3.27825546e-007, 0.939692974, -0.520305395, -0.832718134, 0.189374775, 0.782499313, -0.553697109, -0.284805775)
  1163. w15 = Instance.new("Weld", p15)
  1164. w15.Name = "Part_Weld"
  1165. w15.Part0 = p15
  1166. w15.C0 = CFrame.new(3.74026394, 5.46776819, 5.79039907, 0.34201923, -3.27825546e-007, 0.939692974, -0.520305395, -0.832718134, 0.189374775, 0.782499313, -0.553697109, -0.284805775)
  1167. w15.Part1 = p16
  1168. w15.C1 = CFrame.new(2.90401983, 4.33060169, 7.50061178, -0.258819938, -2.68220901e-007, 0.965925574, -0.534830093, -0.832718134, -0.143308043, 0.80434382, -0.55369705, 0.215523928)
  1169. w16 = Instance.new("Weld", p16)
  1170. w16.Name = "Part_Weld"
  1171. w16.Part0 = p16
  1172. w16.C0 = CFrame.new(2.90401983, 4.33060169, 7.50061178, -0.258819938, -2.68220901e-007, 0.965925574, -0.534830093, -0.832718134, -0.143308043, 0.80434382, -0.55369705, 0.215523928)
  1173. w16.Part1 = p17
  1174. w16.C1 = CFrame.new(3.4010253, 5.84818506, 4.80991411, -8.56413749e-007, -1.3483392e-006, 1, -0.31930685, -0.947651386, -1.55121427e-006, 0.947651386, -0.31930685, 3.81047698e-007)
  1175. w17 = Instance.new("Weld", p17)
  1176. w17.Name = "Part_Weld"
  1177. w17.Part0 = p17
  1178. w17.C0 = CFrame.new(3.4010253, 5.84818506, 4.80991411, -8.56413749e-007, -1.3483392e-006, 1, -0.31930685, -0.947651386, -1.55121427e-006, 0.947651386, -0.31930685, 3.81047698e-007)
  1179. w17.Part1 = p18
  1180. w17.C1 = CFrame.new(-3.40004683, -8.71796036, 1.70002675, -2.6504224e-006, -7.89943471e-008, -1, -2.47197018e-008, 1, -7.89942831e-008, 1, 2.47194887e-008, -2.6504224e-006)
  1181.  
  1182.  
  1183. ----------------------------------------------------
  1184.  
  1185.  
  1186.  
  1187.  
  1188.  
  1189.  
  1190. char = game.Players.LocalPlayer.Character
  1191.  
  1192.  
  1193.  
  1194.  
  1195.  
  1196.  
  1197.  
  1198. LightOnBody2 = Instance.new("PointLight", hed)
  1199. LightOnBody2.Brightness = 0
  1200. LightOnBody2.Range = 20
  1201. LightOnBody2.Color = Color3.new(255, 255, 255)
  1202.  
  1203. spi.BrickColor = BrickColor.new(colorone)
  1204. Flash(nil, BrickColor.new("Cyan").Color, 7, 0.1, true)
  1205. for i = 1, 20 do
  1206. m.Scale = m.Scale + Vector3.new(6, 6, 6)
  1207. spi.Transparency = i / 20
  1208. wait(0.03)
  1209. end
  1210.  
  1211.  
  1212.  
  1213.  
  1214.  
  1215. spi:Destroy()
  1216. Anims.Implode(false)
  1217. Humanoid.WalkSpeed = 16
  1218. Transformed = true
  1219. Occupied = false
  1220. if not active and Transformed and not Occupied then
  1221. Occupied = true
  1222. Humanoid.WalkSpeed = 0
  1223. Anims.Pose(true)
  1224. Sound(Head, 2248511, 0.75, 0.6)
  1225. Sound(Head, 2691586, 0.7, 0.4)
  1226. Sound(Head, 2785493, 0.55, 0.9)
  1227. Sound(Head, 2785493, 0.7, 0.7)
  1228. Shake(5, 0.1, 20, true)
  1229. Flash(nil, Color3.new(1, 1, 1), 7, 0.1, false)
  1230. coroutine.resume(coroutine.create(function()
  1231. for i = 1, 0, -0.075 do
  1232. wait(0.016666666666667)
  1233. for _,v in pairs(Character:GetChildren()) do
  1234. if v.Name == "Hair" then
  1235. v.Transparency = i
  1236. end
  1237. end
  1238. end
  1239. for _,v in pairs(Character:GetChildren()) do
  1240. if v.Name == "Hair" then
  1241. v.Transparency = 0
  1242. end
  1243. end
  1244. end
  1245. ))
  1246. for i = 0, 1, 0.075 do
  1247. wait(0.016666666666667)
  1248.  
  1249. end
  1250.  
  1251. Sound(Head, 2800815, 0.85, 1)
  1252. Sound(Head, 2800815, 0.55, 0.8)
  1253. Sound(Head, 2691586, 0.45, 0.3)
  1254. pcall(function()
  1255. end
  1256. )
  1257. wait(0.1)
  1258. pcall(function()
  1259. end
  1260. )
  1261. Anims.Pose(false)
  1262. Humanoid.WalkSpeed = 16
  1263. wait(0.35)
  1264. Transformed = false
  1265. Occupied = false
  1266. end
  1267. end
  1268. end
  1269. end
  1270. end
  1271.  
  1272.  
  1273.  
  1274.  
  1275.  
  1276.  
  1277.  
  1278. Transform(true)
  1279.  
  1280.  
  1281. Transforming = false
  1282.  
  1283.  
  1284.  
  1285.  
  1286.  
  1287. chatfunc("Come meet your death")
  1288.  
  1289. local taunt = Instance.new("Sound",Character)
  1290. taunt.SoundId = "rbxassetid://907332997"
  1291. taunt.Pitch = 0.7
  1292. taunt.Volume = 10
  1293. taunt.Looped = false
  1294. taunt:Play()
  1295.  
  1296. Services = setmetatable({},{__index=function(s,r) return game:service(r) end})
  1297. Player = Services.Players.LocalPlayer
  1298.  
  1299.  
  1300. wait()script.Parent=nil
  1301. BodyParts={}
  1302. abs = function(int)
  1303. if int < 0 then return -int else return int end
  1304. end
  1305. rad = function(deg)
  1306. return deg * math.pi / 180
  1307. end
  1308. deg = function(rad)
  1309. return rad * 180 / math.pi
  1310. end
  1311. dist = function(p1,p2)
  1312. r,e = ypcall(function()
  1313. p1 = p1.Position
  1314. end)
  1315. if not r then p1 = p1 end
  1316. r,e = ypcall(function()
  1317. p2 = p2.Position
  1318. end)
  1319. if not r then p1 = p1 end
  1320. return math.sqrt( (p2.X-p1.X)^2 + (p2.Y-p1.Y)^2 + (p2.Z-p1.Z)^2 )
  1321. end
  1322.  
  1323.  
  1324.  
  1325.  
  1326.  
  1327. function GetHum()
  1328. for i,v in pairs(GetChar():children'') do
  1329. if v.ClassName == 'Humanoid' then
  1330. return v
  1331. end
  1332. end
  1333. end
  1334.  
  1335. function GetChar()
  1336. return Player.Character
  1337. end
  1338.  
  1339. function Died()
  1340. for i,v in pairs(GetChar():children'') do
  1341. if v.ClassName == 'Part' then
  1342. table.insert(BodyParts,{v.CFrame,v})
  1343. elseif v.ClassName == 'Hat' then
  1344. v.Parent=workspace
  1345. table.insert(BodyParts,{v.Handle.CFrame,v.Handle,1})
  1346. end
  1347. end
  1348.  
  1349. wait(3)
  1350. for i,v in pairs(BodyParts) do
  1351. v[2].Anchored=true
  1352. if v[2].Name == 'Torso' then pos = v[1] end
  1353. end
  1354.  
  1355. for i,v in pairs(BodyParts) do
  1356. coroutine.resume(coroutine.create(function()
  1357. repeat Services.RunService.Heartbeat:wait()
  1358. v[2].CFrame = v[2].CFrame:lerp(v[1],.1)
  1359. until dist(v[2],v[1]) < .05
  1360. v[2].CFrame=v[1]
  1361. end))
  1362. end
  1363. end
  1364.  
  1365. Player.CharacterAdded:connect(function(char)
  1366. char:WaitForChild('Torso')
  1367. for i,v in pairs(BodyParts) do
  1368. if v[3] then
  1369. v[2]:Remove()
  1370. end
  1371. end
  1372. BodyParts={}
  1373. char.Torso.CFrame=pos or CFrame.new(0,12,0)
  1374. GetHum().Died:connect(Died)
  1375. end)
  1376. GetHum().Died:connect(Died)
  1377. print'rannering'
  1378. local p = owner
  1379. local char = p.Character
  1380. local hed = char.Head
  1381. local LocalPlayer = p
  1382.  
  1383. local Player = owner
  1384. local Character = p.Character
  1385.  
  1386. local LeftArm2 = Character["Left Arm"]
  1387. local RightArm2 = Character["Right Arm"]
  1388. local LeftLeg2 = Character["Left Leg"]
  1389. local RightLeg2 = Character["Right Leg"]
  1390. local Head2 = Character.Head
  1391. local Torso2 = Character.Torso
  1392.  
  1393. char.Humanoid.MaxHealth = math.huge
  1394. char.Humanoid.Health = math.huge
  1395.  
  1396.  
  1397. for i,v in pairs(char:GetChildren()) do
  1398. if v.ClassName == "Accessory" or v.ClassName == "Hat" then
  1399. v:destroy()
  1400. end
  1401. end
  1402.  
  1403. local KonoDioDa = Instance.new("Part",char)
  1404. KonoDioDa.Size = Vector3.new(1.67, 2.38, 1.7)
  1405. KonoDioDa.CanCollide = false
  1406. KonoDioDa.BrickColor = BrickColor.new("Fire Yellow")
  1407. local KonoDioDa2 = Instance.new("SpecialMesh",KonoDioDa)
  1408. KonoDioDa2.MeshId = "rbxassetid://867480786"
  1409. KonoDioDa2.TextureId = "rbxassetid://591885543"
  1410. KonoDioDa2.Offset = Vector3.new(0.08, 0, 0.3)
  1411. KonoDioDa2.Scale = Vector3.new(0.04, 0.04, 0.04)
  1412. local KonoDioDa3 = Instance.new("Weld",KonoDioDa)
  1413. KonoDioDa3.Part0 = Head
  1414. KonoDioDa3.Part1 = KonoDioDa
  1415. KonoDioDa3.C0 = CFrame.new(0,0,0)*CFrame.Angles(0,0,0)
  1416.  
  1417. cut = Instance.new("Sound", Character)
  1418. cut.SoundId = "https://www.roblox.com/asset/?id=97095069"
  1419. cut.Volume = 1.5
  1420. thri = Instance.new("Sound", Character)
  1421. thri.SoundId = "https://www.roblox.com/asset/?id=186311262"
  1422. thri.Volume = 2.5
  1423. WRY = Instance.new("Sound", Character)
  1424. WRY.SoundId = "https://www.roblox.com/asset/?id=910713928"
  1425. WRY.Volume = 5
  1426.  
  1427. ff = Instance.new("ForceField", game.Players.LocalPlayer.Character)
  1428. ff.Visible = false
  1429.  
  1430. local Players=Players.LocalPlayer
  1431. local Player=owner
  1432. local RenderStepped=game:service'RunService'.RenderStepped
  1433.  
  1434. local MeshId='http://www.roblox.com/asset?id=202083123'
  1435.  
  1436. local KnifeSpeed= 250.255
  1437.  
  1438. Player:GetMouse().KeyDown:connect(function(key)
  1439. key = key:lower()
  1440. if key == "e" then
  1441. cut:Play()
  1442. if Mouse.Target then
  1443. local Knife=Instance.new('Part',Player.Character)
  1444. Knife.CanCollide=false
  1445. Knife.BrickColor = BrickColor.new("Really red")
  1446. Knife.Size=Vector3.new(2,2,2)
  1447. Knife.CFrame=Player.Character.Torso.CFrame
  1448. local KnifeMesh=Instance.new('SpecialMesh',Knife)
  1449. KnifeMesh.MeshType='FileMesh'
  1450. KnifeMesh.MeshId=MeshId
  1451. KnifeMesh.Scale=Vector3.new(1,1,1)
  1452. local BodyVel=Instance.new('BodyVelocity',Knife)
  1453. BodyVel.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  1454. local BodyGyro=Instance.new('BodyGyro',Knife)
  1455. BodyGyro.maxTorque=Vector3.new(math.huge,math.huge,math.huge)
  1456. BodyGyro.P=2e4
  1457. coroutine.wrap(function()
  1458. RenderStepped:connect(function()
  1459. BodyGyro.cframe=CFrame.new(Knife.Position,Mouse.Hit.p)
  1460. BodyVel.velocity=Knife.CFrame.lookVector*KnifeSpeed
  1461. end)
  1462. end)()
  1463. Knife.Touched:connect(function(p)
  1464. if p.Parent~=Player.Character and p.Parent:FindFirstChild'Humanoid' then
  1465. p.Parent:BreakJoints()
  1466. Knife:Destroy''
  1467. thri:Play()
  1468. end
  1469. end)
  1470. end
  1471. end
  1472. end)
  1473.  
  1474. mse = Player:GetMouse()
  1475.  
  1476. sound = Instance.new("Sound", Character)
  1477. sound.SoundId = "https://www.roblox.com/asset/?id=840567549"
  1478. sound.Volume = 0
  1479. sound2 = Instance.new("Sound", Character)
  1480. sound2.SoundId = "https://www.roblox.com/asset/?id=184605339"
  1481. sound2.Volume = 10
  1482.  
  1483. sound3 = Instance.new("Sound", Character)
  1484. sound3.SoundId = "https://www.roblox.com/asset/?id=616576400"
  1485. sound3.Volume = 0
  1486. sound4 = Instance.new("Sound", Character)
  1487. sound4.SoundId = "https://www.roblox.com/asset/?id=616576400"
  1488. sound4.Volume = 0
  1489. TSTheme = Instance.new("Sound", Character)
  1490. TSTheme.SoundId = "https://www.roblox.com/asset/?id=823918467"
  1491. TSTheme.Volume = 10
  1492. canworld = true
  1493. mse.KeyDown:connect(function(key)
  1494. key = key:lower()
  1495. if key == "t" then
  1496. if canworld == false then return end
  1497. if canworld then
  1498. canworld = false
  1499. sound3:Play()
  1500. sound:Play()
  1501. sound4:Play()
  1502. TSTheme:Play()
  1503. local sky = Instance.new("Sky",game.Lighting)
  1504. sky.CelestialBodiesShown = false
  1505. sky.MoonAngularSize = 11
  1506. sky.MoonTextureId = "rbxasset://sky/moon.jpg"
  1507. sky.SkyboxBk = "rbxassetid://566616113"
  1508. sky.SkyboxDn = "rbxassetid://566616232"
  1509. sky.SkyboxFt = "rbxassetid://566616141"
  1510. sky.SkyboxLf = "rbxassetid://566616044"
  1511. sky.SkyboxRt = "rbxassetid://566616082"
  1512. sky.SkyboxUp = "rbxassetid://566616187"
  1513. sky.StarCount = 3000
  1514. sky.SunAngularSize = 21
  1515. sky.SunTextureId = "rbxasset://sky/sun.jpg"
  1516. local function spawnpart()
  1517. sphere = Instance.new("Part")
  1518. --game.Debris:AddItem(sphere,3)
  1519. local sm = Instance.new("SpecialMesh", sphere)
  1520. sm.MeshType = "Sphere"
  1521. sphere.Transparency = 0.5
  1522. sphere.Anchored = true
  1523. sphere.CanCollide = false
  1524. sphere.Material = "Neon"
  1525. sphere.BrickColor = BrickColor.new("Black")
  1526. end
  1527.  
  1528. local function weld(lol)
  1529. local weld = Instance.new("Weld", Player.Character.Torso)
  1530. weld.Part0 = Player.Character.Torso
  1531. weld.Part1 = lol
  1532. weld.C0 = Player.Character.Torso.CFrame:inverse()
  1533. weld.C1 = lol.CFrame:inverse()
  1534. end
  1535. wait()
  1536. spawnpart()
  1537. for i, v in pairs(game.Players:GetChildren()) do
  1538. t = v.Character:FindFirstChild("Torso")
  1539. if t then
  1540. t.Anchored = true
  1541. Player.Character:FindFirstChild("Torso").Anchored = false
  1542. end
  1543. RA = v.Character:FindFirstChild("Right Arm")
  1544. if RA then
  1545. RA.Anchored = true
  1546. Player.Character:FindFirstChild("Right Arm").Anchored = false
  1547. end
  1548. LA = v.Character:FindFirstChild("Left Arm")
  1549. if LA then
  1550. LA.Anchored = true
  1551. Player.Character:FindFirstChild("Left Arm").Anchored = false
  1552. end
  1553. RL = v.Character:FindFirstChild("Right Leg")
  1554. if RL then
  1555. RL.Anchored = true
  1556. Player.Character:FindFirstChild("Right Leg").Anchored = false
  1557. end
  1558. LL = v.Character:FindFirstChild("Left Leg")
  1559. if LL then
  1560. LL.Anchored = true
  1561. Player.Character:FindFirstChild("Left Leg").Anchored = false
  1562. end
  1563. end
  1564. weld(sphere)
  1565. cce = Instance.new("ColorCorrectionEffect", game.Lighting)
  1566. cce.Saturation = -5
  1567. --game.Debris:AddItem(cce, 5)
  1568. sphere.Parent = Character.Torso
  1569. for i = 1,3 do
  1570. sphere.Size = sphere.Size + Vector3.new(50,50,50)
  1571. wait()
  1572. end
  1573. wait()
  1574. sphere:Destroy()
  1575. KnifeSpeed = 0
  1576. cce.Saturation = -0.1
  1577. wait(0.3)
  1578. cce.Saturation = -0.2
  1579. wait(0.3)
  1580. cce.Saturation = -0.3
  1581. wait(0.2)
  1582. cce.Saturation = -1.5
  1583. wait()
  1584. end
  1585. end
  1586. end
  1587. )
  1588.  
  1589. mse.KeyDown:connect(function(key)
  1590. key = key:lower()
  1591. if key == "y" then
  1592. canworld = true
  1593. sound2:Play()
  1594. wait()
  1595. KnifeSpeed = 1
  1596. cce.Saturation = -1.3
  1597. wait(0.5)
  1598. KnifeSpeed = 1.2
  1599. cce.Saturation = -0.5
  1600. wait(0.5)
  1601. KnifeSpeed = 1.4
  1602. cce.Saturation = -0.4
  1603. wait(0.3)
  1604. KnifeSpeed = 1.5
  1605. cce.Saturation = -0.2
  1606. wait(0.2)
  1607. cce.Saturation = 0
  1608.  
  1609. for i, v in pairs(game.Players:GetChildren()) do
  1610. t = v.Character:FindFirstChild("Torso")
  1611. if t then
  1612. t.Anchored = false
  1613. end
  1614. RA = v.Character:FindFirstChild("Right Arm")
  1615. if RA then
  1616. RA.Anchored = false
  1617. end
  1618. LA = v.Character:FindFirstChild("Left Arm")
  1619. if LA then
  1620. LA.Anchored = false
  1621. end
  1622. RL = v.Character:FindFirstChild("Right Leg")
  1623. if RL then
  1624. RL.Anchored = false
  1625. end
  1626. LL = v.Character:FindFirstChild("Left Leg")
  1627. if LL then
  1628. LL.Anchored = false
  1629. end
  1630. end
  1631. KnifeSpeed = 250.255
  1632. game.Lighting.Sky:Remove()
  1633. TSTheme:Stop()
  1634. game.Lighting.ColorCorrection:Remove()
  1635. end
  1636. end)
  1637. CV="Really black"
  1638. p = game.Players.LocalPlayer
  1639. char = p.Character
  1640. local txt = Instance.new("BillboardGui", char)
  1641. txt.Adornee = char .Head
  1642. txt.Name = "_status"
  1643. txt.Size = UDim2.new(2, 0, 1.2, 0)
  1644. txt.StudsOffset = Vector3.new(-9, 8, 0)
  1645. local text = Instance.new("TextLabel", txt)
  1646. text.Size = UDim2.new(10, 0, 7, 0)
  1647. text.FontSize = "Size24"
  1648. text.TextScaled = true
  1649. text.TextTransparency = 0
  1650. text.BackgroundTransparency = 1
  1651. text.TextTransparency = 0
  1652. text.TextStrokeTransparency = 0
  1653. text.Font = "Fantasy"
  1654. text.TextStrokeColor3 = Color3.new(255,0,0)
  1655.  
  1656. v=Instance.new("Part")
  1657. v.Name = "ColorBrick"
  1658. v.Parent=p.Character
  1659. v.FormFactor="Symmetric"
  1660. v.Anchored=true
  1661. v.CanCollide=false
  1662. v.BottomSurface="Smooth"
  1663. v.TopSurface="Smooth"
  1664. v.Size=Vector3.new(1,1,1)
  1665. v.Transparency=1
  1666. v.CFrame=char.Torso.CFrame
  1667. v.BrickColor=BrickColor.new(CV)
  1668. v.Transparency=1
  1669. text.TextColor3 = Color3.new(255,255,255)
  1670. v.Shape="Block"
  1671. text.Text = "Corrupted Dio"
  1672.  
  1673.  
  1674.  
  1675. wait(1 / 60)
  1676. Effects = { }
  1677. local Player = owner
  1678. local Character = Player.Character
  1679. local Humanoid = Character.Humanoid
  1680. local LeftArm = Character["Left Arm"]
  1681. local RightArm = Character["Right Arm"]
  1682. local LeftLeg = Character["Left Leg"]
  1683. local RightLeg = Character["Right Leg"]
  1684. local Head = Character.Head
  1685. local Torso = Character.Torso
  1686. local Camera = game.Workspace.CurrentCamera
  1687. local RootPart = Character.HumanoidRootPart
  1688. local RootJoint = RootPart.RootJoint
  1689. local attack = false
  1690. local Anim = 'Idle'
  1691. local attacktype = 1
  1692. local delays = false
  1693. local play = true
  1694. local targetted = nil
  1695. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1696. local velocity = RootPart.Velocity.y
  1697. local sine = 0
  1698. local change = 1
  1699. local doe = 0
  1700. local Create = LoadLibrary("RbxUtility").Create
  1701. Humanoid.WalkSpeed = 50
  1702. local m = Create("Model"){
  1703. Parent = Character,
  1704. Name = "WeaponModel",
  1705. }
  1706. local Orin = "http://www.roblox.com/asset/?id=124924590"
  1707. Head.face.Texture = Orin
  1708. spawn(function()
  1709. while wait() do
  1710. Head.BrickColor = BrickColor.new("Really black")
  1711. RightArm.BrickColor = BrickColor.new("Really red")
  1712. LeftArm.BrickColor = BrickColor.new("Really red")
  1713. Torso.BrickColor = BrickColor.new("Really black")
  1714. RightLeg.BrickColor = BrickColor.new("Really black")
  1715. LeftLeg.BrickColor = BrickColor.new("Really black")
  1716. end
  1717. end)
  1718. for i,v in pairs(Character:children()) do
  1719. if v:IsA("Shirt") then
  1720. v:Destroy()
  1721. end
  1722. end
  1723. for i,v in pairs(Character:children()) do
  1724. if v:IsA("Pants") then
  1725. v:Destroy()
  1726. end
  1727. end
  1728. for i,v in pairs(Character:children()) do
  1729. if v:IsA("Accessory") then
  1730. v:Destroy()
  1731. end
  1732. end
  1733.  
  1734.  
  1735. shirt = Instance.new("Shirt", Character)
  1736. shirt.Name = "Shirt"
  1737. pants = Instance.new("Pants", Character)
  1738. pants.Name = "Pants"
  1739. Character.Shirt.ShirtTemplate = "rbxassetid://274326531"
  1740. Character.Pants.PantsTemplate = "rbxassetid://128946129"
  1741. Humanoid.Animator.Parent = nil
  1742. Character.Animate.Parent = nil
  1743. hat = Instance.new("Hat", game.ReplicatedStorage)
  1744. hat.Name = "Hair?"
  1745. hat.AttachmentForward = Vector3.new(0,0,-1)
  1746. hat.AttachmentPos = Vector3.new(0,-0.05,0.1)
  1747. hat.AttachmentRight = Vector3.new(1,0,0)
  1748. hat.AttachmentUp = Vector3.new(0,1,0)
  1749. local handle = Instance.new("Part",hat)
  1750. handle.Rotation = Vector3.new(0, 90, 0)
  1751. handle.Name = "Handle"
  1752. handle.TopSurface = "Smooth"
  1753. handle.BottomSurface = "Smooth"
  1754. handle.Size = Vector3.new(1,1,1)
  1755. handle.Transparency = 1
  1756. local mesh = Instance.new("SpecialMesh",handle)
  1757. mesh.MeshType = "FileMesh"
  1758. mesh.MeshId = "http://www.roblox.com/asset/?id=62246019"
  1759. mesh.TextureId = "rbxassetid://252864626"
  1760. mesh.Scale = Vector3.new(1.05,1.05,1.05)
  1761. hat.Parent = Character
  1762.  
  1763.  
  1764.  
  1765. local newMotor = function(part0, part1, c0, c1)
  1766. local w = Create('Motor'){
  1767. Parent = part0,
  1768. Part0 = part0,
  1769. Part1 = part1,
  1770. C0 = c0,
  1771. C1 = c1,
  1772. }
  1773. return w
  1774. end
  1775.  
  1776. function clerp(a, b, t)
  1777. return a:lerp(b, t)
  1778. end
  1779.  
  1780. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  1781. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1782.  
  1783. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  1784. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  1785. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  1786. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  1787. RootJoint.C1 = CFrame.new(0, 0, 0)
  1788. RootJoint.C0 = CFrame.new(0, 0, 0)
  1789. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  1790. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  1791.  
  1792. local rarmc1 = RW.C1
  1793. local larmc1 = LW.C1
  1794. local rlegc1 = RH.C1
  1795. local llegc1 = LH.C1
  1796.  
  1797. local resetc1 = false
  1798.  
  1799. function PlayAnimationFromTable(table, speed, bool)
  1800. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  1801. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  1802. RW.C0 = clerp(RW.C0, table[3], speed)
  1803. LW.C0 = clerp(LW.C0, table[4], speed)
  1804. RH.C0 = clerp(RH.C0, table[5], speed)
  1805. LH.C0 = clerp(LH.C0, table[6], speed)
  1806. if bool == true then
  1807. if resetc1 == false then
  1808. resetc1 = true
  1809. RootJoint.C1 = RootJoint.C1
  1810. Torso.Neck.C1 = Torso.Neck.C1
  1811. RW.C1 = rarmc1
  1812. LW.C1 = larmc1
  1813. RH.C1 = rlegc1
  1814. LH.C1 = llegc1
  1815. end
  1816. end
  1817. end
  1818.  
  1819. ArtificialHB = Create("BindableEvent", script){
  1820. Parent = script,
  1821. Name = "Heartbeat",
  1822. }
  1823.  
  1824. script:WaitForChild("Heartbeat")
  1825.  
  1826. frame = 1 / 30
  1827. tf = 0
  1828. allowframeloss = false
  1829. tossremainder = false
  1830. lastframe = tick()
  1831. script.Heartbeat:Fire()
  1832.  
  1833. game:GetService("RunService").Heartbeat:connect(function(s, p)
  1834. tf = tf + s
  1835. if tf >= frame then
  1836. if allowframeloss then
  1837. script.Heartbeat:Fire()
  1838. lastframe = tick()
  1839. else
  1840. for i = 1, math.floor(tf / frame) do
  1841. script.Heartbeat:Fire()
  1842. end
  1843. lastframe = tick()
  1844. end
  1845. if tossremainder then
  1846. tf = 0
  1847. else
  1848. tf = tf - frame * math.floor(tf / frame)
  1849. end
  1850. end
  1851. end)
  1852.  
  1853. function swait(num)
  1854. if num == 0 or num == nil then
  1855. ArtificialHB.Event:wait()
  1856. else
  1857. for i = 0, num do
  1858. ArtificialHB.Event:wait()
  1859. end
  1860. end
  1861. end
  1862.  
  1863. function RemoveOutlines(part)
  1864. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  1865. end
  1866.  
  1867. CFuncs = {
  1868. ["Part"] = {
  1869. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1870. local Part = Create("Part"){
  1871. Parent = Parent,
  1872. Reflectance = Reflectance,
  1873. Transparency = Transparency,
  1874. CanCollide = false,
  1875. Locked = true,
  1876. BrickColor = BrickColor.new(tostring(BColor)),
  1877. Name = Name,
  1878. Size = Size,
  1879. Material = Material,
  1880. }
  1881. RemoveOutlines(Part)
  1882. return Part
  1883. end;
  1884. };
  1885.  
  1886. ["Mesh"] = {
  1887. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1888. local Msh = Create(Mesh){
  1889. Parent = Part,
  1890. Offset = OffSet,
  1891. Scale = Scale,
  1892. }
  1893. if Mesh == "SpecialMesh" then
  1894. Msh.MeshType = MeshType
  1895. Msh.MeshId = MeshId
  1896. end
  1897. return Msh
  1898. end;
  1899. };
  1900.  
  1901. ["Mesh"] = {
  1902. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1903. local Msh = Create(Mesh){
  1904. Parent = Part,
  1905. Offset = OffSet,
  1906. Scale = Scale,
  1907. }
  1908. if Mesh == "SpecialMesh" then
  1909. Msh.MeshType = MeshType
  1910. Msh.MeshId = MeshId
  1911. end
  1912. return Msh
  1913. end;
  1914. };
  1915.  
  1916. ["Weld"] = {
  1917. Create = function(Parent, Part0, Part1, C0, C1)
  1918. local Weld = Create("Weld"){
  1919. Parent = Parent,
  1920. Part0 = Part0,
  1921. Part1 = Part1,
  1922. C0 = C0,
  1923. C1 = C1,
  1924. }
  1925. return Weld
  1926. end;
  1927. };
  1928.  
  1929. ["Sound"] = {
  1930. Create = function(id, par, vol, pit)
  1931. coroutine.resume(coroutine.create(function()
  1932. local S = Create("Sound"){
  1933. Volume = vol,
  1934. Pitch = pit or 1,
  1935. SoundId = id,
  1936. Parent = par or workspace,
  1937. }
  1938. wait()
  1939. S:play()
  1940. game:GetService("Debris"):AddItem(S, 6)
  1941. end))
  1942. end;
  1943. };
  1944.  
  1945. ["ParticleEmitter"] = {
  1946. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  1947. local fp = Create("ParticleEmitter"){
  1948. Parent = Parent,
  1949. Color = ColorSequence.new(Color1, Color2),
  1950. LightEmission = LightEmission,
  1951. Size = Size,
  1952. Texture = Texture,
  1953. Transparency = Transparency,
  1954. ZOffset = ZOffset,
  1955. Acceleration = Accel,
  1956. Drag = Drag,
  1957. LockedToPart = LockedToPart,
  1958. VelocityInheritance = VelocityInheritance,
  1959. EmissionDirection = EmissionDirection,
  1960. Enabled = Enabled,
  1961. Lifetime = LifeTime,
  1962. Rate = Rate,
  1963. Rotation = Rotation,
  1964. RotSpeed = RotSpeed,
  1965. Speed = Speed,
  1966. VelocitySpread = VelocitySpread,
  1967. }
  1968. return fp
  1969. end;
  1970. };
  1971.  
  1972. CreateTemplate = {
  1973.  
  1974. };
  1975. }
  1976.  
  1977.  
  1978.  
  1979. New = function(Object, Parent, Name, Data)
  1980. local Object = Instance.new(Object)
  1981. for Index, Value in pairs(Data or {}) do
  1982. Object[Index] = Value
  1983. end
  1984. Object.Parent = Parent
  1985. Object.Name = Name
  1986. return Object
  1987. end
  1988.  
  1989.  
  1990. ShadowHead = New("Part",Character,"ShadowHead",{CanCollide = false,BrickColor = BrickColor.new("Institutional white"),Transparency = 1,Size = Vector3.new(1.20000005, 0.600000024, 1),CFrame = CFrame.new(68.5999985, 0.700013041, 9.89999962, 1, 0, 0, 0, 1, 0, 0, 0, 1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  1991. Mesh = New("SpecialMesh",ShadowHead,"Mesh",{Scale = Vector3.new(1.25999999, 1.5, 1.25999999),})
  1992. Weld = New("Weld",ShadowHead,"mot",{Part0 = ShadowHead,Part1 = Character.Head,C1 = CFrame.new(0, 0.200000048, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1993.  
  1994. Handle = New("Part",m,"Handle",{Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Size = Vector3.new(1.78105354, 1.21267569, 0.446083069),CFrame = CFrame.new(3.48884702, 1.89424598, -23.6011944, 0.0172098875, -7.30156898e-07, 0.999851942, 0.999853492, 1.19907781e-08, -0.0172098596, -1.80598714e-09, 1.00000083, 1.4975667e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1995. moter = New("Weld",Handle,"mot",{Part0 = RightArm,Part1 = Handle,})
  1996. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.46324158, 2.55061626, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1997. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.24608025, 0.123040132),})
  1998. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655831456, 0.501588821, -0.0368974209, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  1999. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.270688266, 0.270688266),CFrame = CFrame.new(3.47537327, 1.11045444, -23.2953625, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  2000. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  2001. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.783906102, 0.305831909, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  2002. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.221472263, 0.344512314),CFrame = CFrame.new(3.48828244, 1.86040294, -23.3093491, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  2003. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1.00999999, 1),})
  2004. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(-0.0338476896, 0.291845322, 1.8119812e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  2005. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.98432076, 0.200000003, 0.24608022),CFrame = CFrame.new(3.48404813, 1.61474013, -23.4433804, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  2006. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.246080264, 1),})
  2007. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279546618, 0.157814026, 1.21593475e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  2008. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.36101127, 1.61687815, -23.4187717, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  2009. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  2010. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279526353, 0.182422638, -0.123043299, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  2011. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.53706741, 2.54934502, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  2012. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.246080235, 0.123040132),})
  2013. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655830979, 0.501588821, 0.0369393826, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  2014. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.48828554, 1.86097884, -23.1606178, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  2015. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.7382406),})
  2016. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.0332717896, 0.440576553, 1.14440918e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  2017. Partss = New("Part",m,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(3.47526526, 1.10428262, -23.2953568, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  2018. Mesh = New("SpecialMesh",Partss,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  2019. mot = New("Weld",Partss,"mot",{Part0 = Partss,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.790078878, 0.305837631, 1.57356262e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  2020. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.49040294, 1.9837563, -23.5174713, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  2021. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.615200579, 0.36912033, 0.24608025),MeshId = "http://www.roblox.com/asset/?id=3270017",MeshType = Enum.MeshType.FileMesh,})
  2022. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(0.0895236731, 0.0837230682, 1.52587891e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  2023. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.295296252, 0.738240778, 0.369120389),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  2024. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  2025. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512314, 0.78745681, 0.344512314),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  2026. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  2027. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.60706425, 1.61264217, -23.4187698, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  2028. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  2029. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279527187, 0.182424545, 0.12304616, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  2030. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.47672749, 1.18911982, -23.1232109, 0.999851942, 0.00638213893, 0.0159827713, -0.0172098316, 0.37065956, 0.928613782, 4.44045327e-06, -0.928749561, 0.370713741),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  2031. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.246080264, 0.615200639),MeshType = Enum.MeshType.Wedge,})
  2032. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098316, 3.67313623e-06, 0.00638283044, 0.370658338, -0.928748012, 0.0159824342, 0.928610861, 0.370713145),C1 = CFrame.new(-0.705229163, 0.477983475, 1.76429749e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  2033. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.50247502, 2.68478155, -23.8132839, 0.999851942, 1.0713723e-05, -0.0172099732, -0.0172098912, 0.000738376984, -0.999856234, 4.21693585e-06, 1.00000226, 0.000738456321),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  2034. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  2035. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098912, 3.44961882e-06, 9.9465251e-06, 0.000738390256, 1.0000006, -0.0172099192, -0.999853015, 0.000738452654),C1 = CFrame.new(0.790651679, -0.212089539, 2.07424164e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  2036. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.4904809, 1.98827124, -23.5162678, -0.999852061, -0.0148990965, 0.00861407723, 0.0172099397, -0.865535975, 0.500560343, -4.36594746e-06, 0.500633478, 0.865662456),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  2037. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.369120389, 0.861280918),MeshType = Enum.MeshType.Wedge,})
  2038. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.999851942, 0.0172099397, -3.59863043e-06, -0.0148994327, -0.865533173, 0.500632644, 0.00861338526, 0.500558794, 0.865661025),C1 = CFrame.new(0.0940393209, 0.0849266052, 1.54972076e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  2039. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.442944348, 0.200000003, 0.200000003),CFrame = CFrame.new(3.37415838, 2.37982368, -23.1609974, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  2040. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  2041. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(0.483531356, 0.440196991, -0.12302804, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  2042. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.61520052, 0.200000003, 0.200000003),CFrame = CFrame.new(3.35783243, 1.43252242, -23.1602993, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  2043. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  2044. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(-0.463909149, 0.440895081, -0.123048544, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  2045. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.61130548, 1.85886192, -23.160614, -0.0172098689, 1.04156998e-05, -0.99985218, -0.999856234, 0.000738191127, 0.0172097925, 0.000738266157, 1.00000238, -4.55221243e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  2046. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  2047. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0172098149, -0.999853075, 0.00073826249, 9.64850187e-06, 0.00073820434, 1.00000072, -0.999852121, 0.0172097944, -3.78489494e-06),C1 = CFrame.new(-0.0332713127, 0.440580368, 0.123049498, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  2048. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.36912033, 0.738240778, 0.200000003),CFrame = CFrame.new(3.50183868, 2.64789343, -23.8132629, 0.999851942, 1.0818032e-05, -0.017209895, -0.0172098186, 0.000737608876, -0.999856234, 4.13497901e-06, 1.00000238, 0.000737691764),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0, 0, 0),})
  2049. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  2050. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098186, 3.36766243e-06, 1.00508332e-05, 0.000737622147, 1.00000072, -0.0172098409, -0.999853015, 0.000737688097),C1 = CFrame.new(0.753758311, -0.212068558, 1.93119049e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  2051. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.49357963, 2.16808391, -23.8129005, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  2052. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  2053. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.273878455, -0.211706161, 1.90734863e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  2054. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.36912033, 0.738240659, 0.200000003),CFrame = CFrame.new(3.49420977, 2.20497489, -23.8129292, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0, 0, 0),})
  2055. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  2056. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.310774684, -0.211734772, 1.43051147e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  2057.  
  2058. for _,v in pairs(m:children()) do
  2059. if v:IsA("Part") then
  2060. v.CanCollide = false
  2061. end
  2062. end
  2063. if Character.Name == "TheNeonKaratedKid" or Character.Name == "rokeliuxas" or Character.Name == "Pedrob03" then
  2064. for _,v in pairs(Character:children()) do
  2065. if v:IsA("Accessory") then
  2066. v:Remove()
  2067. end
  2068. end
  2069. Handle = New("Part",m,"Handle",{CanCollide = false,BrickColor = BrickColor.new("New Yeller"),Transparency = 1,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0, 0, 0),})
  2070. Mesh = New("SpecialMesh",Handle,"Mesh",{Offset = Vector3.new(0, 0.100000001, 0),MeshId = "http://www.roblox.com/asset/?id=62246019",MeshType = Enum.MeshType.FileMesh,})
  2071. mot = New("Motor",Handle,"mot",{Part0 = Handle,Part1 = Head,C0 = CFrame.new(0, 0, 0, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),})
  2072. Handle1 = New("Part",m,"Handle1",{CanCollide = false,BrickColor = BrickColor.new("Really black"),Transparency = 1,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0, 0, 0),})
  2073. Mesh = New("SpecialMesh",Handle1,"Mesh",{Offset = Vector3.new(0, 0.100000001, 0),Scale = Vector3.new(0.949999988, 0.949999988, 0.949999988),MeshId = "http://www.roblox.com/asset/?id=62246019",MeshType = Enum.MeshType.FileMesh,})
  2074. mot = New("Motor",Handle1,"mot",{Part0 = Handle1,Part1 = Head,C0 = CFrame.new(0, 0, 0, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),})
  2075. end
  2076.  
  2077.  
  2078. function rayCast(Position, Direction, Range, Ignore)
  2079. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  2080. end
  2081.  
  2082. FindNearestTorso = function(pos)
  2083. local list = (game.Workspace:children())
  2084. local torso = nil
  2085. local dist = 1000
  2086. local temp, human, temp2 = nil, nil, nil
  2087. for x = 1, #list do
  2088. temp2 = list[x]
  2089. if temp2.className == "Model" and temp2.Name ~= Character.Name then
  2090. temp = temp2:findFirstChild("Torso")
  2091. human = temp2:findFirstChild("Humanoid")
  2092. if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
  2093. local dohit = true
  2094. if dohit == true then
  2095. torso = temp
  2096. dist = (temp.Position - pos).magnitude
  2097. end
  2098. end
  2099. end
  2100. end
  2101. return torso, dist
  2102. end
  2103. function FindNearestTorso(Position, Distance, SinglePlayer)
  2104. if SinglePlayer then
  2105. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  2106. end
  2107. local List = {}
  2108. for i, v in pairs(workspace:GetChildren()) do
  2109. if v:IsA("Model") then
  2110. if v:findFirstChild("Torso") then
  2111. if v ~= Character then
  2112. if (v.Torso.Position - Position).magnitude <= Distance then
  2113. table.insert(List, v)
  2114. end
  2115. end
  2116. end
  2117. end
  2118. end
  2119. return List
  2120. end
  2121. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  2122. if hit.Parent == nil then
  2123. return
  2124. end
  2125. local h = hit.Parent:FindFirstChild("Humanoid")
  2126. for _, v in pairs(hit.Parent:children()) do
  2127. if v:IsA("Humanoid") then
  2128. h = v
  2129. end
  2130. end
  2131. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  2132. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  2133. if hit.Parent.DebounceHit.Value == true then
  2134. return
  2135. end
  2136. end
  2137. local c = Create("ObjectValue"){
  2138. Name = "creator",
  2139. Value = game:service("Players").LocalPlayer,
  2140. Parent = h,
  2141. }
  2142. game:GetService("Debris"):AddItem(c, .5)
  2143. if HitSound ~= nil and HitPitch ~= nil then
  2144. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  2145. end
  2146. local Damage = math.random(minim, maxim)
  2147. local blocked = false
  2148. local block = hit.Parent:findFirstChild("Block")
  2149. if block ~= nil then
  2150. if block.className == "IntValue" then
  2151. if block.Value > 0 then
  2152. blocked = true
  2153. block.Value = block.Value - 1
  2154. print(block.Value)
  2155. end
  2156. end
  2157. end
  2158. if blocked == false then
  2159. h.Health = h.Health - Damage
  2160. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Hot pink").Color)
  2161. else
  2162. h.Health = h.Health - (Damage / 2)
  2163. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Hot pink").Color)
  2164. end
  2165. if Type == "Knockdown" then
  2166. local hum = hit.Parent.Humanoid
  2167. hum.PlatformStand = true
  2168. coroutine.resume(coroutine.create(function(HHumanoid)
  2169. swait(1)
  2170. HHumanoid.PlatformStand = false
  2171. end), hum)
  2172. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  2173. local bodvol = Create("BodyVelocity"){
  2174. velocity = angle * knockback,
  2175. P = 5000,
  2176. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  2177. Parent = hit,
  2178. }
  2179. local rl = Create("BodyAngularVelocity"){
  2180. P = 3000,
  2181. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  2182. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  2183. Parent = hit,
  2184. }
  2185. game:GetService("Debris"):AddItem(bodvol, .5)
  2186. game:GetService("Debris"):AddItem(rl, .5)
  2187. elseif Type == "Normal" then
  2188. local vp = Create("BodyVelocity"){
  2189. P = 500,
  2190. maxForce = Vector3.new(math.huge, 0, math.huge),
  2191. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  2192. }
  2193. if knockback > 0 then
  2194. vp.Parent = hit.Parent.Torso
  2195. end
  2196. game:GetService("Debris"):AddItem(vp, .5)
  2197. elseif Type == "Up" then
  2198. local bodyVelocity = Create("BodyVelocity"){
  2199. velocity = Vector3.new(0, 20, 0),
  2200. P = 5000,
  2201. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  2202. Parent = hit,
  2203. }
  2204. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  2205. elseif Type == "DarkUp" then
  2206. coroutine.resume(coroutine.create(function()
  2207. for i = 0, 1, 0.1 do
  2208. swait()
  2209. Effects.Block.Create(BrickColor.new("Really red"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  2210. end
  2211. end))
  2212. local bodyVelocity = Create("BodyVelocity"){
  2213. velocity = Vector3.new(0, 20, 0),
  2214. P = 5000,
  2215. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  2216. Parent = hit,
  2217. }
  2218. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  2219. elseif Type == "Snare" then
  2220. local bp = Create("BodyPosition"){
  2221. P = 2000,
  2222. D = 100,
  2223. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  2224. position = hit.Parent.Torso.Position,
  2225. Parent = hit.Parent.Torso,
  2226. }
  2227. game:GetService("Debris"):AddItem(bp, 1)
  2228. elseif Type == "Freeze" then
  2229. local BodPos = Create("BodyPosition"){
  2230. P = 50000,
  2231. D = 1000,
  2232. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  2233. position = hit.Parent.Torso.Position,
  2234. Parent = hit.Parent.Torso,
  2235. }
  2236. local BodGy = Create("BodyGyro") {
  2237. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  2238. P = 20e+003,
  2239. Parent = hit.Parent.Torso,
  2240. cframe = hit.Parent.Torso.CFrame,
  2241. }
  2242. hit.Parent.Torso.Anchored = true
  2243. coroutine.resume(coroutine.create(function(Part)
  2244. swait(1.5)
  2245. Part.Anchored = false
  2246. end), hit.Parent.Torso)
  2247. game:GetService("Debris"):AddItem(BodPos, 3)
  2248. game:GetService("Debris"):AddItem(BodGy, 3)
  2249. end
  2250. local debounce = Create("BoolValue"){
  2251. Name = "DebounceHit",
  2252. Parent = hit.Parent,
  2253. Value = true,
  2254. }
  2255. game:GetService("Debris"):AddItem(debounce, Delay)
  2256. c = Create("ObjectValue"){
  2257. Name = "creator",
  2258. Value = Player,
  2259. Parent = h,
  2260. }
  2261. game:GetService("Debris"):AddItem(c, .5)
  2262. end
  2263. end
  2264.  
  2265. function ShowDamage(Pos, Text, Time, Color)
  2266. local Rate = (1 / 30)
  2267. local Pos = (Pos or Vector3.new(0, 0, 0))
  2268. local Text = (Text or "")
  2269. local Time = (Time or 2)
  2270. local Color = (Color or Color3.new(255, 255, 255))
  2271. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  2272. EffectPart.Anchored = true
  2273. local BillboardGui = Create("BillboardGui"){
  2274. Size = UDim2.new(3, 0, 3, 0),
  2275. Adornee = EffectPart,
  2276. Parent = EffectPart,
  2277. }
  2278. local TextLabel = Create("TextLabel"){
  2279. BackgroundTransparency = 1,
  2280. Size = UDim2.new(1, 0, 1, 0),
  2281. Text = Text,
  2282. Font = "Arcade",
  2283. TextColor3 = Color,
  2284. TextScaled = true,
  2285. Parent = BillboardGui,
  2286. }
  2287. game.Debris:AddItem(EffectPart, (Time))
  2288. EffectPart.Parent = game:GetService("Workspace")
  2289. delay(0, function()
  2290. local Frames = (Time / Rate)
  2291. for Frame = 1, Frames do
  2292. wait(Rate)
  2293. local Percent = (Frame / Frames)
  2294. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  2295. TextLabel.TextTransparency = Percent
  2296. end
  2297. if EffectPart and EffectPart.Parent then
  2298. EffectPart:Destroy()
  2299. end
  2300. end)
  2301. end
  2302.  
  2303. function dmg(dude)
  2304. if dude.Name ~= Character then
  2305. dude.Humanoid.PlatformStand = true
  2306. local bgf = Instance.new("BodyGyro",dude.Head)
  2307. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  2308. local val = Instance.new("BoolValue",dude)
  2309. val.Name = "IsHit"
  2310. for i = 1, 6 do
  2311. local blo = Instance.new("Part",game.Workspace)
  2312. blo.Size = Vector3.new(.6,.2,.6)
  2313. blo.Material = "SmoothPlastic"
  2314. blo.BrickColor = BrickColor.new("Really red")
  2315. --blo.Position = dude.Head.Position
  2316. blo.CFrame = dude.Head.CFrame
  2317. game:GetService("Debris"):AddItem(blo,30)
  2318. end
  2319. local ds = coroutine.wrap(function()
  2320. wait(.2)
  2321. dude.Torso:BreakJoints()
  2322. end)
  2323. ds()
  2324. end
  2325. end
  2326.  
  2327. function mdmg(Part, Magnitude)--, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  2328. --local buddy
  2329. for _, c in pairs(workspace:children()) do
  2330. local hum = c:findFirstChild("Humanoid")
  2331. if hum ~= nil then
  2332. local head = c:findFirstChild("Torso")
  2333. if head ~= nil then
  2334. local targ = head.Position - Part.Position
  2335. local mag = targ.magnitude
  2336. if mag <= Magnitude and c.Name ~= Player.Name then
  2337. if c.Name ~= Character then
  2338. if c.Name ~= "125thenoob" then
  2339. local asd = Instance.new("ParticleEmitter",c.Torso)
  2340. asd.Color = ColorSequence.new(Color3.new(255, 255, 255), Color3.new(255, 255, 255))
  2341. asd.LightEmission = .1
  2342. asd.Size = NumberSequence.new(0.2)
  2343. asd.Texture = "http://www.roblox.com/asset/?ID=737783387"
  2344. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  2345. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  2346. asd.Transparency = bbb
  2347. asd.Size = aaa
  2348. asd.ZOffset = .9
  2349. asd.Acceleration = Vector3.new(0, -5, 0)
  2350. asd.LockedToPart = false
  2351. asd.EmissionDirection = "Back"
  2352. asd.Lifetime = NumberRange.new(1, 2)
  2353. asd.Rate = 1000
  2354. asd.Rotation = NumberRange.new(-100, 100)
  2355. asd.RotSpeed = NumberRange.new(-100, 100)
  2356. asd.Speed = NumberRange.new(6)
  2357. asd.VelocitySpread = 10000
  2358. asd.Enabled=true
  2359. --Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  2360. dmg(c)
  2361. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=381671754", c.Torso, 1.2, .8)
  2362. coroutine.wrap(function()
  2363. wait(.2)
  2364. asd.Enabled = false
  2365. wait(2)
  2366. asd:Remove()
  2367. end)()
  2368. else
  2369. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=381671754", c.Torso, 1.5, math.random(1,1.3))
  2370. Effects.Sphere.Create(BrickColor.new("Really black"), c.Torso.CFrame, 30, 30, 30, .5, .5, .5, 0.04)
  2371.  
  2372. end
  2373. end
  2374. end
  2375. end
  2376. end
  2377. end
  2378. end
  2379. EffectModel = Create("Model"){
  2380. Parent = Character,
  2381. Name = "Effects",
  2382. }
  2383.  
  2384. Effects = {
  2385. Block = {
  2386. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  2387. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2388. prt.Anchored = true
  2389. prt.CFrame = cframe
  2390. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2391. game:GetService("Debris"):AddItem(prt, 10)
  2392. if Type == 1 or Type == nil then
  2393. table.insert(Effects, {
  2394. prt,
  2395. "Block1",
  2396. delay,
  2397. x3,
  2398. y3,
  2399. z3,
  2400. msh
  2401. })
  2402. elseif Type == 2 then
  2403. table.insert(Effects, {
  2404. prt,
  2405. "Block2",
  2406. delay,
  2407. x3,
  2408. y3,
  2409. z3,
  2410. msh
  2411. })
  2412. end
  2413. end;
  2414. };
  2415.  
  2416. Cylinder = {
  2417. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  2418. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2419. prt.Anchored = true
  2420. prt.CFrame = cframe
  2421. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2422. game:GetService("Debris"):AddItem(prt, 10)
  2423. table.insert(Effects, {
  2424. prt,
  2425. "Cylinder",
  2426. delay,
  2427. x3,
  2428. y3,
  2429. z3,
  2430. msh
  2431. })
  2432. end;
  2433. };
  2434. Head = {
  2435. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  2436. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  2437. prt.Anchored = true
  2438. prt.CFrame = cframe
  2439. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2440. game:GetService("Debris"):AddItem(prt, 10)
  2441. table.insert(Effects, {
  2442. prt,
  2443. "Cylinder",
  2444. delay,
  2445. x3,
  2446. y3,
  2447. z3,
  2448. msh
  2449. })
  2450. end;
  2451. };
  2452.  
  2453. Sphere = {
  2454. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  2455. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2456. prt.Anchored = true
  2457. prt.CFrame = cframe
  2458. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2459. game:GetService("Debris"):AddItem(prt, 10)
  2460. table.insert(Effects, {
  2461. prt,
  2462. "Cylinder",
  2463. delay,
  2464. x3,
  2465. y3,
  2466. z3,
  2467. msh
  2468. })
  2469. end;
  2470. };
  2471.  
  2472. Elect = {
  2473. Create = function(cff, x, y, z)
  2474. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Really red"), "Part", Vector3.new(1, 1, 1))
  2475. prt.Anchored = true
  2476. prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  2477. prt.CFrame = CFrame.new(prt.Position)
  2478. game:GetService("Debris"):AddItem(prt, 2)
  2479. local xval = math.random() / 2
  2480. local yval = math.random() / 2
  2481. local zval = math.random() / 2
  2482. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  2483. table.insert(Effects, {
  2484. prt,
  2485. "Elec",
  2486. 0.1,
  2487. x,
  2488. y,
  2489. z,
  2490. xval,
  2491. yval,
  2492. zval
  2493. })
  2494. end;
  2495.  
  2496. };
  2497.  
  2498. Ring = {
  2499. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  2500. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2501. prt.Anchored = true
  2502. prt.CFrame = cframe
  2503. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2504. game:GetService("Debris"):AddItem(prt, 10)
  2505. table.insert(Effects, {
  2506. prt,
  2507. "Cylinder",
  2508. delay,
  2509. x3,
  2510. y3,
  2511. z3,
  2512. msh
  2513. })
  2514. end;
  2515. };
  2516.  
  2517.  
  2518. Wave = {
  2519. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  2520. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2521. prt.Anchored = true
  2522. prt.CFrame = cframe
  2523. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2524. game:GetService("Debris"):AddItem(prt, 10)
  2525. table.insert(Effects, {
  2526. prt,
  2527. "Cylinder",
  2528. delay,
  2529. x3,
  2530. y3,
  2531. z3,
  2532. msh
  2533. })
  2534. end;
  2535. };
  2536.  
  2537. Break = {
  2538. Create = function(brickcolor, cframe, x1, y1, z1)
  2539. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  2540. prt.Anchored = true
  2541. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2542. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2543. local num = math.random(10, 50) / 1000
  2544. game:GetService("Debris"):AddItem(prt, 10)
  2545. table.insert(Effects, {
  2546. prt,
  2547. "Shatter",
  2548. num,
  2549. prt.CFrame,
  2550. math.random() - math.random(),
  2551. 0,
  2552. math.random(50, 100) / 100
  2553. })
  2554. end;
  2555. };
  2556.  
  2557. Fire = {
  2558. Create = function(brickcolor, cframe, x1, y1, z1, delay)
  2559. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  2560. prt.Anchored = true
  2561. prt.CFrame = cframe
  2562. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2563. game:GetService("Debris"):AddItem(prt, 10)
  2564. table.insert(Effects, {
  2565. prt,
  2566. "Fire",
  2567. delay,
  2568. 1,
  2569. 1,
  2570. 1,
  2571. msh
  2572. })
  2573. end;
  2574. };
  2575.  
  2576. FireWave = {
  2577. Create = function(brickcolor, cframe, x1, y1, z1)
  2578. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
  2579. prt.Anchored = true
  2580. prt.CFrame = cframe
  2581. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2582. local d = Create("Decal"){
  2583. Parent = prt,
  2584. Texture = "rbxassetid://737783387",
  2585. Face = "Top",
  2586. }
  2587. local d = Create("Decal"){
  2588. Parent = prt,
  2589. Texture = "rbxassetid://737783387",
  2590. Face = "Bottom",
  2591. }
  2592. game:GetService("Debris"):AddItem(prt, 10)
  2593. table.insert(Effects, {
  2594. prt,
  2595. "FireWave",
  2596. 1,
  2597. 30,
  2598. math.random(400, 600) / 100,
  2599. msh
  2600. })
  2601. end;
  2602. };
  2603.  
  2604. Lightning = {
  2605. Create = function(p0, p1, tym, ofs, col, th, tra, last)
  2606. local magz = (p0 - p1).magnitude
  2607. local curpos = p0
  2608. local trz = {
  2609. -ofs,
  2610. ofs
  2611. }
  2612. for i = 1, tym do
  2613. local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  2614. local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  2615. local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  2616. li.Material = "Neon"
  2617. if tym == i then
  2618. local magz2 = (curpos - p1).magnitude
  2619. li.Size = Vector3.new(th, th, magz2)
  2620. li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  2621. table.insert(Effects, {
  2622. li,
  2623. "Disappear",
  2624. last
  2625. })
  2626. else
  2627. do
  2628. do
  2629. li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  2630. curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  2631. game.Debris:AddItem(li, 10)
  2632. table.insert(Effects, {
  2633. li,
  2634. "Disappear",
  2635. last
  2636. })
  2637. end
  2638. end
  2639. end
  2640. end
  2641. end
  2642. };
  2643.  
  2644. EffectTemplate = {
  2645.  
  2646. };
  2647. }
  2648.  
  2649. function chatfunc(text)
  2650. local chat = coroutine.wrap(function()
  2651. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  2652. Character:FindFirstChild("TalkingBillBoard"):destroy()
  2653. end
  2654. local naeeym2 = Instance.new("BillboardGui",Character)
  2655. naeeym2.Size = UDim2.new(0,100,0,40)
  2656. naeeym2.StudsOffset = Vector3.new(0,3,0)
  2657. naeeym2.Adornee = Character.Head
  2658. naeeym2.Name = "TalkingBillBoard"
  2659. local tecks2 = Instance.new("TextLabel",naeeym2)
  2660. tecks2.BackgroundTransparency = 1
  2661. tecks2.BorderSizePixel = 0
  2662. tecks2.Text = ""
  2663. tecks2.Font = "Fantasy"
  2664. tecks2.TextSize = 30
  2665. tecks2.TextStrokeTransparency = 0
  2666. tecks2.TextColor3 = Color3.new(255,255,255)
  2667. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  2668. tecks2.Size = UDim2.new(1,0,0.5,0)
  2669. local tecks3 = Instance.new("TextLabel",naeeym2)
  2670. tecks3.BackgroundTransparency = 1
  2671. tecks3.BorderSizePixel = 0
  2672. tecks3.Text = ""
  2673. tecks3.Font = "Fantasy"
  2674. tecks3.TextSize = 30
  2675. tecks3.TextStrokeTransparency = 0
  2676. tecks3.TextColor3 = Color3.new(255,255,255)
  2677. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  2678. tecks3.Size = UDim2.new(1,0,0.5,0)
  2679. for i = 1,string.len(text),1 do
  2680. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=381671754", Character, .6, .8)
  2681. tecks2.Text = string.sub(text,1,i)
  2682. tecks3.Text = string.sub(text,1,i)
  2683. wait(0.01)
  2684. end
  2685. wait(2)
  2686. for i = 1, 50 do
  2687. swait()
  2688. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  2689. tecks2.Rotation = tecks2.Rotation - .8
  2690. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  2691. tecks2.TextTransparency = tecks2.TextTransparency + .04
  2692. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  2693. tecks3.Rotation = tecks2.Rotation + .8
  2694. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  2695. tecks3.TextTransparency = tecks2.TextTransparency + .04
  2696. end
  2697. naeeym2:Destroy()
  2698. end)
  2699. chat()
  2700. end
  2701. function onChatted(msg)
  2702. chatfunc(msg)
  2703. end
  2704. Player.Chatted:connect(onChatted)
  2705.  
  2706. abss = Instance.new("BillboardGui",Character)
  2707. abss.Size = UDim2.new(10,0,10,0)
  2708. abss.Enabled = false
  2709. imgl = Instance.new("ImageLabel",abss)
  2710. imgl.Position = UDim2.new(0,0,0,0)
  2711. imgl.Size = UDim2.new(1,0,1,0)
  2712. imgl.Image = "rbxassetid://737783387"
  2713. imgl.BackgroundTransparency = 1
  2714. imgl.ImageColor3 = Color3.new(.9,0,0)
  2715. img2 = Instance.new("ImageLabel",abss)
  2716. img2.Position = UDim2.new(0,0,0,0)
  2717. img2.Size = UDim2.new(1,0,1,0)
  2718. img2.Image = "rbxassetid://737783387"
  2719. img2.BackgroundTransparency = 1
  2720. img2.ImageColor3 = Color3.new(255,255,255)
  2721.  
  2722. spawn(function()
  2723. chatfunc("Why can't you just leave me alone...")
  2724. wait(4)
  2725. chatfunc("Honestly people like you make this world worse.")
  2726. wait(3)
  2727. chatfunc("I don't care enough to be patient.")
  2728. wait(3)
  2729. chatfunc("Prepare for your destruction.")
  2730. end)
  2731. function attackone()
  2732. attack = true
  2733. Humanoid.WalkSpeed = 0
  2734. if targetted.Name ~= "TheNeonKaratedKid" then
  2735. local partasdeff = Instance.new("ParticleEmitter",targetted.Torso)
  2736. partasdeff.Color = ColorSequence.new(Color3.new(255, 255, 255), Color3.new(255, 255, 255))
  2737. partasdeff.LightEmission = .1
  2738. partasdeff.Size = NumberSequence.new(0.2)
  2739. partasdeff.Texture = "http://www.roblox.com/asset/?ID=737783387"
  2740. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  2741. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  2742. partasdeff.Transparency = bbb
  2743. partasdeff.Size = aaa
  2744. partasdeff.ZOffset = .9
  2745. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  2746. partasdeff.LockedToPart = false
  2747. partasdeff.EmissionDirection = "Back"
  2748. partasdeff.Lifetime = NumberRange.new(1, 2)
  2749. partasdeff.Rate = 1000
  2750. partasdeff.Rotation = NumberRange.new(-100, 100)
  2751. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  2752. partasdeff.Speed = NumberRange.new(6)
  2753. partasdeff.VelocitySpread = 10000
  2754. partasdeff.Enabled=false
  2755. for i = 0, 3, 0.1 do
  2756. swait()
  2757. PlayAnimationFromTable({
  2758. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2759. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2760. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2761. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2762. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2763. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2764. }, .1, false)
  2765. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2766. end
  2767. Effects.Block.Create(BrickColor.new("Really black"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  2768. Effects.Block.Create(BrickColor.new("Really black"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  2769. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
  2770. dmg(targetted)
  2771. partasdeff.Enabled=true
  2772. for i = 0, 1, 0.1 do
  2773. swait()
  2774. PlayAnimationFromTable({
  2775. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2776. CFrame.new(-0.0879677385, 1.49240708, -0.127746791, 0.0201510563, -0.100440688, -0.994740784, 0.0566197298, 0.99346137, -0.0991647467, 0.998197258, -0.0543235913, 0.0257058665) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2777. CFrame.new(2.03539443, 0.729742587, 0.0108130341, -0.00389442407, -0.967803538, 0.251676887, 0.0148300035, -0.251707017, -0.967689872, 0.999882519, -3.62247229e-05, 0.0153327845) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2778. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2779. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2780. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2781. }, .3, false)
  2782. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617e-06, -0.999851942, 0.999852002, 8.28504562e-06, -0.0172079336, 8.27014446e-06, -1.00000012, 2.72750913e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2783. end
  2784. partasdeff.Enabled=false
  2785. for i = 0, 2, 0.1 do
  2786. swait()
  2787. PlayAnimationFromTable({
  2788. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2789. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2790. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2791. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2792. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2793. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2794. }, .3, false)
  2795. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2796. end
  2797. coroutine.wrap(function()
  2798. wait(2)
  2799. partasdeff:Remove()
  2800. end)()
  2801. else
  2802. sel = math.random(1,3)
  2803. if sel == 1 then
  2804. chatfunc("GR...")
  2805. elseif sel == 2 then
  2806. chatfunc("Ugh...")
  2807. elseif sel == 3 then
  2808. chatfunc("Aw???")
  2809. end
  2810. for i = 0, 5, 0.1 do
  2811. swait()
  2812. PlayAnimationFromTable({
  2813. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2814. CFrame.new(-0.055980958, 1.49253583, -0.318915963, 0.999889553, 0.0107171191, -0.0102898544, -0.00218299939, 0.791040659, 0.611759722, 0.0146959936, -0.61166966, 0.790976703) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  2815. CFrame.new(1.54004693, 0.0494250022, 1.90734852e-06, 0.997847795, -0.0655719861, 0, 0.0655719936, 0.997847855, 7.53468894e-22, -4.94064563e-23, -7.51847299e-22, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2816. CFrame.new(-1.51232088, 0.0410207808, -3.73942044e-06, 0.998558879, 0.053665854, -2.33806347e-07, -0.0536658242, 0.998558939, -1.04548817e-05, -3.27600219e-07, 1.04523697e-05, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2817. CFrame.new(0.540300906, -1.99793804, -2.11055158e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2818. CFrame.new(-0.539562821, -1.99794102, -5.75710146e-09, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2819. }, .3, false)
  2820. moter.C0 = clerp(moter.C0, CFrame.new(0.0111967381, -1.6377008, -0.318754196, -0.0172117949, 0, -0.999851942, 0.999851942, 0, -0.0172117949, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2821. end
  2822. end
  2823. Humanoid.WalkSpeed = 50
  2824. attack = false
  2825. end
  2826. local Grabbed = false
  2827.  
  2828. function hedshoot()
  2829. attack = true
  2830.  
  2831. --local GGyro = Instance.new("BodyPosition")
  2832. local grab = nil
  2833. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 10)) do
  2834. if v:FindFirstChild('Torso') then
  2835. Grabbed = true
  2836. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=260430060", v.Torso, 1, .8)
  2837. grab = v
  2838. end
  2839. end
  2840. Effects.Wave.Create(BrickColor.new("White"), RootPart.CFrame * CFrame.Angles(0,math.rad(90),math.rad(90)), .5, .5, .5, 1, .2, 1, 0.07)
  2841. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=200632211", RootPart, 1.5, .5)
  2842. for i = 0, 1, 0.1 do
  2843. swait()
  2844. if Grabbed == true then
  2845. grab.Humanoid.PlatformStand = true
  2846. --GGyro.position = Partss.Position
  2847. --GGyro.Parent = grab.Head
  2848. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  2849. end
  2850. PlayAnimationFromTable({
  2851. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2852. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2853. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2854. CFrame.new(-1.66092706, 0.266950369, 2.51774691e-06, 0.876968205, 0.480548859, -2.5331974e-06, -0.480548888, 0.876968026, -7.03267551e-06, -1.13248825e-06, 7.38352537e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2855. CFrame.new(0.146832585, -1.7542398, 0.105335698, 0.266426086, 0.491796821, -0.828946948, 0.0135936746, 0.8580302, 0.513420045, 0.96375972, -0.148056909, 0.221916124) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2856. CFrame.new(-1.09110987, -1.74702656, 0.342675447, 0.765578806, 0.632523358, 0.117487431, -0.642276406, 0.740949869, 0.196148768, 0.0370163769, -0.225626737, 0.973510265) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2857. }, .3, false)
  2858. RootPart.Velocity = RootPart.CFrame.lookVector * 90
  2859.  
  2860. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2861. end
  2862. if Grabbed == true then
  2863. Humanoid.WalkSpeed = 0
  2864. for i = 0, 2, 0.1 do
  2865. swait()
  2866. if Grabbed == true then
  2867. grab.Humanoid.PlatformStand = true
  2868. --GGyro.position = Partss.Position
  2869. --GGyro.Parent = grab.Head
  2870. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  2871. end
  2872. PlayAnimationFromTable({
  2873. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2874. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2875. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2876. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2877. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2878. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2879. }, .3, false)
  2880. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2881. end
  2882. if grab.Name ~= "TheNeonKaratedKid" then
  2883. local partasdeff = Instance.new("ParticleEmitter",grab.Torso)
  2884. partasdeff.Color = ColorSequence.new(Color3.new(255, 255, 255), Color3.new(255, 255, 255))
  2885. partasdeff.LightEmission = .1
  2886. partasdeff.Size = NumberSequence.new(0.2)
  2887. partasdeff.Texture = "http://www.roblox.com/asset/?ID=737783387"
  2888. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  2889. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  2890. partasdeff.Transparency = bbb
  2891. partasdeff.Size = aaa
  2892. partasdeff.ZOffset = .9
  2893. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  2894. partasdeff.LockedToPart = false
  2895. partasdeff.EmissionDirection = "Back"
  2896. partasdeff.Lifetime = NumberRange.new(1, 2)
  2897. partasdeff.Rate = 10000
  2898. partasdeff.Rotation = NumberRange.new(-100, 100)
  2899. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  2900. partasdeff.Speed = NumberRange.new(10)
  2901. partasdeff.VelocitySpread = 20
  2902. partasdeff.Enabled=false
  2903. sel = math.random(1,3)
  2904. if sel == 1 then
  2905. chatfunc("I'm not the monster here.")
  2906. elseif sel == 2 then
  2907. chatfunc("Goodbye.")
  2908. elseif sel == 3 then
  2909. chatfunc("You failed the test of life!")
  2910. end
  2911. for i = 0, 2, 0.1 do
  2912. swait()
  2913. if Grabbed == true then
  2914. grab.Humanoid.PlatformStand = true
  2915. --GGyro.position = Partss.Position
  2916. --GGyro.Parent = grab.Head
  2917. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  2918. end
  2919. PlayAnimationFromTable({
  2920. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2921. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2922. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2923. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2924. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2925. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2926. }, .1, false)
  2927. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2928. end
  2929. Effects.Block.Create(BrickColor.new("Institutional white"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  2930. Effects.Block.Create(BrickColor.new("Institutional white"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  2931. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
  2932. dmg(grab)
  2933. grab.Head.Velocity = grab.Head.CFrame.lookVector * -60
  2934. partasdeff.Enabled=true
  2935. for i = 0, 1, 0.1 do
  2936. swait()
  2937. PlayAnimationFromTable({
  2938. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2939. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2940. CFrame.new(1.95760894, 1.20200562, -0.275867403, 0.278526366, -0.669772983, 0.688351095, 0.0506580099, -0.705469668, -0.706927419, 0.959091723, 0.23176837, -0.162562534) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2941. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2942. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2943. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2944. }, .3, false)
  2945. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932531, -1.63769579, -0.318755656, -0.0172050633, -1.61863863e-05, -0.999852121, 0.999851882, 5.15580177e-06, -0.017205067, 5.453825e-06, -1, 1.60960481e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2946. end
  2947. partasdeff.Enabled=false
  2948. for i = 0, 2.5, 0.1 do
  2949. swait()
  2950. PlayAnimationFromTable({
  2951. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2952. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2953. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2954. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2955. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2956. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2957. }, .2, false)
  2958. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2959. end
  2960. coroutine.wrap(function()
  2961. wait(2)
  2962. partasdeff:Remove()
  2963. end)()
  2964. else
  2965. grab.Humanoid.PlatformStand = false
  2966. for i = 0, 3, 0.1 do
  2967. swait()
  2968. PlayAnimationFromTable({
  2969. CFrame.new(0.104280457, -1.46030498e-22, -0.179343686, 0.249860913, 5.18448626e-22, 0.968281686, -5.82335151e-22, 1, -5.29395592e-22, -0.968281686, -3.70576914e-22, 0.249860913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2970. CFrame.new(0.00671941042, 1.48144531, -0.121562012, 0.0679168552, 0.388981611, -0.918738663, 0.158512011, 0.904961228, 0.394866198, 0.985018492, -0.172449201, -0.000196114182) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2971. CFrame.new(1.5714488, -0.100437641, -0.219321564, 0.297819793, -0.653239965, -0.696118593, -0.0311920028, 0.722160041, -0.691022456, 0.954112411, 0.227513462, 0.194697708) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2972. CFrame.new(-1.5814501, 0.177012652, 5.41775626e-06, 0.939689815, 0.342028022, -2.68220901e-06, -0.342027992, 0.939689755, -6.1805149e-06, 4.17232513e-07, 6.72787428e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2973. CFrame.new(0.569012046, -1.89856982, -0.00933695585, 0.266445845, -0.0764764398, -0.960811257, 0.0135949478, 0.997046292, -0.075590536, 0.963754177, 0.00707861409, 0.266698539) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2974. CFrame.new(-0.849534154, -2.01595497, 0.241721377, 0.948572636, 0.308689058, 0.070150286, -0.312330276, 0.948733151, 0.0485308319, -0.0515729487, -0.067945078, 0.996355295) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2975. }, .1, false)
  2976. moter.C0 = clerp(moter.C0, CFrame.new(0.0111981034, -1.63767779, -0.318741798, -0.0172085222, -1.4077872e-05, -0.999851882, 0.999851942, 7.4505806e-06, -0.0172085222, 7.68899918e-06, -1.00000012, 1.39512122e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2977. end
  2978. sel = math.random(1,3)
  2979. if sel == 1 then
  2980. chatfunc("Why Should I Even Try...")
  2981. elseif sel == 2 then
  2982. chatfunc("I Cant Kill My Creator...")
  2983. elseif sel == 3 then
  2984. chatfunc("I Need To Stop Trying...")
  2985. end
  2986. for i = 0, 5, 0.1 do
  2987. swait()
  2988. PlayAnimationFromTable({
  2989. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2990. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  2991. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2992. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2993. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2994. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2995. }, .3, false)
  2996. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2997. end
  2998. end
  2999. end
  3000. --GGyro.Parent = nil
  3001. attack = false
  3002. Grabbed = false
  3003. Humanoid.WalkSpeed = 50
  3004.  
  3005. end
  3006. function moarblood()
  3007. attack = true
  3008. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=743521656", Character, 1, .8)
  3009. RootPart.CFrame = targetted.Torso.CFrame * CFrame.new(0,0,4)
  3010. local k = New("Part",LeftArm,"k",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(4.93319941, -1.31948221, -45.7696877, 0.141969427, -5.55023435e-05, -0.989871144, 0.989874005, 1.80069164e-05, 0.141970903, 1.06166653e-05, -1.00000143, 5.59078326e-05),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  3011. mot = New("Weld",k,"mot",{Part0 = k,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, 0.141969457, 0.989873946, 1.06166663e-05, -5.55023507e-05, 1.80069164e-05, -1.00000167, -0.989871264, 0.141970903, 5.59078399e-05),C1 = CFrame.new(6.67572021e-06, -1.40000057, -3.81469727e-06, 0.989870846, -0.14197053, -1.2531201e-06, 0.141970515, 0.989870906, 1.03843358e-05, -2.33842215e-07, -1.04570581e-05, 0.99999994),})
  3012. wait(.5)
  3013. for i = 0, 1.2, 0.1 do
  3014. swait()
  3015. PlayAnimationFromTable({
  3016. CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3017. CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3018. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3019. CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3020. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3021. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3022. }, .2, false)
  3023. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3024. end
  3025. if targetted.Name ~= "TheNeonKaratedKid" then
  3026. local grab = nil
  3027. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 7)) do
  3028. if v:FindFirstChild('Head') then
  3029. Grabbed = true
  3030. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=260430060", v.Head, 1, .8)
  3031. grab = v
  3032. end
  3033. end
  3034. Humanoid.WalkSpeed = 0
  3035. for i = 0, 2, 0.1 do
  3036. swait()
  3037. if Grabbed == true then
  3038. grab.Humanoid.PlatformStand = true
  3039. --GGyro.position = Partss.Position
  3040. --GGyro.Parent = grab.Head
  3041. grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
  3042. end
  3043. PlayAnimationFromTable({
  3044. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3045. CFrame.new(-0.0263810754, 1.49789393, -0.36129567, 0.83927381, -0.177804202, 0.513814509, -0.0293880031, 0.928800881, 0.369412124, -0.542914331, -0.325137854, 0.774292946) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3046. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3047. CFrame.new(-0.925376594, 0.275374949, -0.912649989, 0.847262561, -0.507846355, 0.155686736, 0.278232396, 0.17463918, -0.944503605, 0.452473402, 0.84355998, 0.289265245) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3048. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3049. CFrame.new(-0.671897829, -2.02211738, 0.00865991414, 0.942302644, 0.108399101, -0.316726208, -0.108764961, 0.993929207, 0.0165806562, 0.31660068, 0.0188247077, 0.948372126) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3050. }, .25, false)
  3051. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3052. end
  3053. if Grabbed == true then
  3054. sel = math.random(1,3)
  3055. if sel == 1 then
  3056. chatfunc("YOU ARE SO ANNOYING.")
  3057. elseif sel == 2 then
  3058. chatfunc("Please stop.")
  3059. elseif sel == 3 then
  3060. chatfunc("I'm not enjoying this either.")
  3061. end
  3062. local partasdeff = Instance.new("ParticleEmitter",targetted.Head)
  3063. partasdeff.Color = ColorSequence.new(Color3.new(255, 255, 255), Color3.new(255, 255, 255))
  3064. partasdeff.LightEmission = .1
  3065. partasdeff.Size = NumberSequence.new(0.2)
  3066. partasdeff.Texture = "http://www.roblox.com/asset/?ID=737783387"
  3067. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  3068. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  3069. partasdeff.Transparency = bbb
  3070. partasdeff.Size = aaa
  3071. partasdeff.ZOffset = .9
  3072. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  3073. partasdeff.LockedToPart = false
  3074. partasdeff.EmissionDirection = "Back"
  3075. partasdeff.Lifetime = NumberRange.new(1, 2)
  3076. partasdeff.Rate = 10000
  3077. partasdeff.Rotation = NumberRange.new(-100, 100)
  3078. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  3079. partasdeff.Speed = NumberRange.new(6)
  3080. partasdeff.VelocitySpread = 100000
  3081. partasdeff.Enabled=false
  3082. for i = 0, 3, 0.1 do
  3083. swait()
  3084. if Grabbed == true then
  3085. grab.Humanoid.PlatformStand = true
  3086. --GGyro.position = Partss.Position
  3087. --GGyro.Parent = grab.Head
  3088. grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
  3089. end
  3090. PlayAnimationFromTable({
  3091. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3092. CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3093. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3094. CFrame.new(-1.5511272, 1.22937977, -0.634234905, 0.785770595, 0.333147645, 0.521131098, 0.522403002, -0.808557391, -0.270795107, 0.331149668, 0.485022962, -0.809378147) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3095. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3096. CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3097. }, .1, false)
  3098. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3099. end
  3100. partasdeff.Enabled=true
  3101. grab.Torso.Transparency = 1
  3102. dmg(grab)
  3103. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=206082273", grab.Head, .8, .8)
  3104. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=206082327", grab.Head, 1, .7)
  3105.  
  3106. coroutine.wrap(function()
  3107. wait(.4)
  3108. partasdeff.Enabled=false
  3109. end)()
  3110. for i = 0, 3.5, 0.1 do
  3111. swait()
  3112. PlayAnimationFromTable({
  3113. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3114. CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3115. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3116. CFrame.new(-1.40260935, 1.29555511, -0.560751677, 0.832364976, 0.188659444, 0.521130562, 0.370884001, -0.88832134, -0.2707977, 0.411842346, 0.418681324, -0.809378505) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3117. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3118. CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3119. }, .3, false)
  3120. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3121. end
  3122. end
  3123. else
  3124. Humanoid.WalkSpeed = 0
  3125. for i = 0, 3, 0.1 do
  3126. swait()
  3127. PlayAnimationFromTable({
  3128. CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3129. CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3130. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3131. CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3132. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3133. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3134. }, .2, false)
  3135. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3136. end
  3137. sel = math.random(1,3)
  3138. if sel == 1 then
  3139. chatfunc("OOOOOOOOOHHHHHHH...")
  3140. elseif sel == 2 then
  3141. chatfunc("Whhhyyyy...")
  3142. elseif sel == 3 then
  3143. chatfunc("Ahhhh...")
  3144. end
  3145. for i = 0, 5, 0.1 do
  3146. swait()
  3147. PlayAnimationFromTable({
  3148. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3149. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  3150. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3151. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3152. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3153. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3154. }, .3, false)
  3155. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3156. end
  3157. end
  3158. attack = false
  3159. Grabbed = false
  3160. k:Remove()
  3161. Humanoid.WalkSpeed = 50
  3162. end
  3163.  
  3164. function painlessrain()
  3165. attack = true
  3166. Humanoid.WalkSpeed = 0
  3167. local ref1 = New("Part",m,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = Torso.CFrame,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  3168.  
  3169. coroutine.wrap(function()
  3170. for i = 0, 4 do
  3171. wait(.2)
  3172. CFuncs["Sound"].Create("rbxassetid://958257111", RootPart, 1, 1.3)
  3173. end
  3174. end)()
  3175. for i = 0, 4, 0.1 do
  3176. swait()
  3177. PlayAnimationFromTable({
  3178. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3179. CFrame.new(-0.115934461, 1.42953098, -0.0387745127, 0.0422455594, -0.156738758, -0.986736298, 0.091215007, 0.984098434, -0.152414545, 0.994934857, -0.083566308, 0.0558707118) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3180. CFrame.new(1.88563442, 0.849646449, -0.150348112, 0.134151325, -0.917590559, 0.374207288, 0.151069015, -0.354270071, -0.922860146, 0.979378283, 0.180334046, 0.0910937041) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3181. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3182. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3183. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3184. }, .07, false)
  3185. moter.C0 = clerp(moter.C0, CFrame.new(0.00354172289, -1.19249964, -0.318736732, -0.017209189, -1.8668361e-06, -0.999851942, 0.999851882, 1.90734863e-06, -0.0172091946, 1.93715096e-06, -1.00000012, 1.82725489e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(doe * 22)), 0.3)
  3186. end
  3187. for i = 0, 1.5, 0.1 do
  3188. swait()
  3189. PlayAnimationFromTable({
  3190. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3191. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3192. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3193. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3194. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3195. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3196. }, .2, false)
  3197. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3198. end
  3199. for i = 0, 3 do
  3200. Effects.Block.Create(BrickColor.new("Institutional white"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  3201. Effects.Block.Create(BrickColor.new("Institutional white"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  3202. CFuncs["Sound"].Create("rbxassetid://727280278", Character, 1, .5)
  3203. for i = 0, .5, 0.1 do
  3204. swait()
  3205. PlayAnimationFromTable({
  3206. CFrame.new(0.160087422, -3.66470256e-23, -0.0753137618, 0.15316838, 2.95750466e-22, 0.988200247, 9.50818972e-23, 1, -3.14019425e-22, -0.988200247, 1.42057819e-22, 0.15316838) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3207. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3208. CFrame.new(1.46630716, 1.08524323, -0.0336530581, 0.00764143467, -0.0426861309, 0.999059498, 0.0445286781, -0.998082876, -0.0429849848, 0.998979032, 0.0448152684, -0.0057259798) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3209. CFrame.new(-1.53188026, 0.0735908896, 2.69562906e-06, 0.978447855, 0.206495479, 2.48849392e-06, -0.206495419, 0.978447556, -1.05270137e-05, -4.61935997e-06, 9.78633761e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3210. CFrame.new(0.659685254, -2.0274992, -0.0100700259, 0.00885757804, -0.161218897, -0.986879349, 0.00904085487, 0.986890197, -0.161139548, 0.999920309, -0.00749491528, 0.0101990253) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3211. CFrame.new(-0.566697419, -2.04759264, -0.0995131433, 0.988195002, 0.078684561, 0.131453067, -0.0635149851, 0.991233289, -0.115855575, -0.139416695, 0.106138662, 0.984529436) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3212. }, .3, false)
  3213. moter.C0 = clerp(moter.C0, CFrame.new(0.0112046078, -1.63744116, -0.318734497, -0.0172122065, 2.46167183e-05, -0.999852002, 0.999850631, -0.00159030408, -0.0172121339, -0.00159040466, -0.999998927, 2.57790089e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3214. end
  3215. for i = 0, .5, 0.1 do
  3216. swait()
  3217. PlayAnimationFromTable({
  3218. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3219. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3220. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3221. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3222. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3223. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3224. }, .3, false)
  3225. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3226. end
  3227. end
  3228. attack = false
  3229. Humanoid.WalkSpeed = 50
  3230. wait(.4)
  3231. for i = 0, 8 do
  3232. wait(.2)
  3233. mdmg(ref1, 3)
  3234. CFuncs["Sound"].Create("rbxassetid://157878578", Character, 1.5, .7)
  3235. ref1.Position = Mouse.hit.p
  3236. ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-.5,.5),0,math.random(-.5,.5))
  3237. Effects.Cylinder.Create(BrickColor.new("Institutional white"), ref1.CFrame, .5, 9999, .5, 0.5, 0, 0.5, 0.07)
  3238. end
  3239. ref1:Remove()
  3240. end
  3241.  
  3242. function TargetSelect(person)
  3243. local dd=coroutine.wrap(function()
  3244. if targetted ~= person then
  3245. targetted = person
  3246. img2.Size = UDim2.new(1,0,1,0)
  3247. img2.ImageTransparency = 0
  3248. img2.Position = UDim2.new(0,0,0,0)
  3249. for i = 0, 2, 0.1 do
  3250. swait()
  3251. img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
  3252. img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
  3253. img2.ImageTransparency = img2.ImageTransparency + 0.05
  3254. end
  3255. end
  3256. end)
  3257. dd()
  3258. end
  3259.  
  3260. function LockOn()
  3261. if Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  3262. TargetSelect(Mouse.Target.Parent)
  3263. CFuncs["Sound"].Create("rbxassetid://913821443", Character, 1, .8)
  3264. end
  3265. end
  3266.  
  3267.  
  3268. function ofmoosic() -- 2 lazi hoh
  3269. delays = true
  3270. while wait() and kkk and kkk.Volume >= 0.02 do
  3271. kkk.Volume = kkk.Volume - 0.05
  3272. end
  3273. wait(0.1)
  3274. kkk.Pitch = 0
  3275. kkk.PlaybackSpeed = 0
  3276. play = false
  3277. delays = false
  3278. end
  3279. function onmoosic()
  3280. delays = true
  3281. kkk.Pitch = .6
  3282. kkk.PlaybackSpeed = 0.7
  3283. while wait() and kkk and kkk.Volume <= 1.5 do
  3284. kkk.Volume = kkk.Volume + 0.05
  3285. end
  3286. wait(0.1)
  3287. play = true
  3288. delays = false
  3289. end
  3290. Mouse.Button1Down:connect(function()
  3291. if attack == false and targetted ~= nil then
  3292. attackone()
  3293. end
  3294. end)
  3295.  
  3296. Mouse.KeyDown:connect(function(k)
  3297. k = k:lower()
  3298. if attack == false and k == 'q' then
  3299. LockOn()
  3300. end
  3301. if k == 'z' and attack == false then
  3302. hedshoot()
  3303. elseif k == 'x' and attack == false and targetted ~= nil then
  3304. moarblood()
  3305. elseif k == 'c' and attack == false then
  3306. painlessrain()
  3307. elseif k == 'g' then
  3308. delays = true
  3309. chatfunc("You Know")
  3310. wait(1)
  3311. chatfunc("That")
  3312. wait(1)
  3313. chatfunc("I'm")
  3314. wait(1)
  3315. chatfunc("Not")
  3316. wait(2)
  3317. chatfunc("The bad one here...")
  3318. wait(1)
  3319. chatfunc("Right?")
  3320. wait(1)
  3321. chatfunc("...")
  3322. delays = false
  3323. elseif k == 'm' and play == true and delays == false then
  3324. ofmoosic()
  3325. elseif k == 'm' and play == false and delays == false then
  3326. onmoosic()
  3327. end
  3328. end)
  3329.  
  3330. kkk = Instance.new("Sound",Character)
  3331. kkk.Volume = 1
  3332. kkk.PlaybackSpeed = 1
  3333. kkk.Pitch = 0.7
  3334. kkk.SoundId = "rbxassetid://191412690"
  3335. kkk:Play()
  3336. kkk.Name = "a"
  3337. kkk.Looped = true
  3338.  
  3339.  
  3340. coroutine.wrap(function()
  3341. while true do
  3342. swait()
  3343. for i, v in pairs(Character.WeaponModel:GetChildren()) do
  3344. if v:IsA("Part") then
  3345. v.Anchored = false
  3346. end
  3347. end
  3348. for i, v in pairs(Character:GetChildren()) do
  3349. if v:IsA("Part") then
  3350. v.Anchored = false
  3351. elseif v:IsA("Accessory") then
  3352. v.Handle.Anchored = false
  3353. end
  3354. end
  3355. end
  3356. end)()
  3357. coroutine.wrap(function()
  3358. while 1 do
  3359. swait()
  3360. if doe <= 360 then
  3361. doe = doe + 2
  3362. else
  3363. doe = 0
  3364. end
  3365. end
  3366. end)()
  3367. while true do
  3368. swait()
  3369. for i, v in pairs(Character:GetChildren()) do
  3370. if v:IsA("Part") then
  3371. v.Material = "SmoothPlastic"
  3372. elseif v:IsA("Accessory") then
  3373. v:WaitForChild("Handle").Material = "SmoothPlastic"
  3374. end
  3375. end
  3376. while true do
  3377. swait()
  3378. Character.Humanoid.MaxHealth = math.huge
  3379. Character.Humanoid.Health = math.huge
  3380. imgl.Rotation = imgl.Rotation + 3
  3381. img2.Rotation = img2.Rotation + 3
  3382. if targetted ~= nil then
  3383. abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  3384. abss.Enabled = true
  3385. elseif targetted == nil then
  3386. abss.Adornee = nil
  3387. abss.Enabled = false
  3388. end
  3389.  
  3390. while true and imgl.Rotation >= 360 do
  3391. imgl.Rotation = 0
  3392. img2.Rotation = 0
  3393. end
  3394. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  3395. velocity = RootPart.Velocity.y
  3396. sine = sine + change
  3397. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  3398. if RootPart.Velocity.y > 1 and hit == nil then
  3399. Anim = "Jump"
  3400. if attack == false then
  3401. PlayAnimationFromTable({
  3402. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3403. CFrame.new(-0.0579944476, 1.48445117, -0.000906195492, 0.999631822, -0.0259140469, -0.00804444961, 0.0262291897, 0.998776913, 0.0419151038, 0.0069484422, -0.0421099029, 0.999089062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3404. CFrame.new(1.68067598, 0.167780995, 5.50026158e-08, 0.965881884, -0.258982956, -3.41060513e-13, 0.258982956, 0.965881884, 4.47034836e-07, 8.49010675e-08, 3.16640808e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3405. CFrame.new(-1.67620921, 0.188169807, -3.04922651e-07, 0.95698452, 0.290146649, -2.61441073e-07, -0.290146649, 0.95698452, -1.0069979e-05, -2.89639524e-06, 1.04542296e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3406. CFrame.new(0.537238836, -1.93797374, 0.176598221, 0.998698533, -0.0506777391, -0.00574572897, 0.0510024093, 0.992341697, 0.112511501, -6.35704041e-08, -0.112657718, 0.993634105) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3407. CFrame.new(-0.536944568, -1.94808352, 0.126473114, 0.998626292, 0.0520468242, 0.00521374354, -0.0523067154, 0.993665218, 0.0995327011, -3.84102691e-07, -0.099668026, 0.995023906) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3408. }, .3, false)
  3409. moter.C0 = clerp(moter.C0, CFrame.new(0.0111988392, -1.63769972, -0.318750381, -0.0172117054, 0, -0.999851942, 0.999851942, 0, -0.0172116756, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3410. end
  3411. elseif RootPart.Velocity.y < -1 and hit == nil then
  3412. Anim = "Fall"
  3413. if attack == false then
  3414. PlayAnimationFromTable({
  3415. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3416. CFrame.new(-0.0576509275, 1.50532985, -0.129091382, 0.999631822, -0.0231846143, -0.0140984114, 0.0262298863, 0.958684564, 0.283279002, 0.00694822101, -0.283544153, 0.958935201) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3417. CFrame.new(1.68622994, 0.21415168, 7.02040666e-08, 0.881990671, -0.471266806, -3.41060513e-13, 0.471266806, 0.881990671, 4.47034836e-07, 1.54493137e-07, 2.89139166e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3418. CFrame.new(-1.72513735, 0.240890861, 2.54038241e-07, 0.814108491, 0.58071363, -2.61430017e-07, -0.580713034, 0.814108849, -1.00698489e-05, -6.08482924e-06, 8.98058715e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3419. CFrame.new(0.536720514, -1.92783141, 0.223740995, 0.998698533, -0.0498600565, -0.0107376017, 0.0510031059, 0.976314366, 0.210260883, -3.04512355e-07, -0.210534185, 0.977587521) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3420. CFrame.new(-0.535922825, -1.92850935, 0.222419083, 0.99863112, 0.0512506701, 0.0104565797, -0.0523065142, 0.978474379, 0.199629858, -3.7062793e-07, -0.199902818, 0.97981596) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3421. }, .3, false)
  3422. moter.C0 = clerp(moter.C0, CFrame.new(0.0112015437, -1.63769758, -0.318750381, -0.0172110498, 0, -0.999851942, 0.999851942, 0, -0.0172110498, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3423. end
  3424. elseif Torsovelocity < 1 and hit ~= nil then
  3425. Anim = "Idle"
  3426. if attack == false then
  3427. change = 1
  3428. PlayAnimationFromTable({
  3429. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3430. CFrame.new(-0.0575585738, 1.52553558, -0.218724757, 0.985934377, -0.143356442, -0.0859283879, 0.166522771, 0.886584163, 0.431554198, 0.0143168001, -0.439792335, 0.897985697) * CFrame.new(0, -.05- .05 * math.cos((sine) / 55), 0- .05 * math.cos((sine) / 55)) * CFrame.Angles(math.rad(0 - 5 * math.cos((sine) / 55)), 0, 0),
  3431. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0- 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0- 0.05 * math.cos((sine) / 45)),
  3432. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0+ 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0+ 0.05 * math.cos((sine) / 45)),
  3433. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3434. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3435. }, .3, false)
  3436. moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3437. end
  3438. elseif Torsovelocity > 2 and hit ~= nil then
  3439. Anim = "Walk"
  3440. if attack == false then
  3441. PlayAnimationFromTable({
  3442. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0- .08 * math.cos((sine) / 5), 0) * CFrame.Angles(0, 0, 0),
  3443. CFrame.new(-0.0595112406, 1.55331731, -0.0425721854, 0.999631822, -0.0248252042, -0.010953242, 0.0262294486, 0.987443328, 0.155781403, 0.00694842171, -0.156010598, 0.987731278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3444. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  3445. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  3446. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  3447. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  3448. }, .3, false)
  3449. moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3450. end
  3451. end
  3452. if 0 < #Effects then
  3453. for e = 1, #Effects do
  3454. if Effects[e] ~= nil then
  3455. local Thing = Effects[e]
  3456. if Thing ~= nil then
  3457. local Part = Thing[1]
  3458. local Mode = Thing[2]
  3459. local Delay = Thing[3]
  3460. local IncX = Thing[4]
  3461. local IncY = Thing[5]
  3462. local IncZ = Thing[6]
  3463. if Thing[2] == "Shoot" then
  3464. local Look = Thing[1]
  3465. local move = 30
  3466. if Thing[8] == 3 then
  3467. move = 10
  3468. end
  3469. local hit, pos = rayCast(Thing[4], Thing[1], move, m)
  3470. if Thing[10] ~= nil then
  3471. da = pos
  3472. cf2 = CFrame.new(Thing[4], Thing[10].Position)
  3473. cfa = CFrame.new(Thing[4], pos)
  3474. tehCF = cfa:lerp(cf2, 0.2)
  3475. Thing[1] = tehCF.lookVector
  3476. end
  3477. local mag = (Thing[4] - pos).magnitude
  3478. Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
  3479. if Thing[8] == 2 then
  3480. Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
  3481. end
  3482. Thing[4] = Thing[4] + Look * move
  3483. Thing[3] = Thing[3] - 1
  3484. if 2 < Thing[5] then
  3485. Thing[5] = Thing[5] - 0.3
  3486. Thing[6] = Thing[6] - 0.3
  3487. end
  3488. if hit ~= nil then
  3489. Thing[3] = 0
  3490. if Thing[8] == 1 or Thing[8] == 3 then
  3491. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  3492. else
  3493. if Thing[8] == 2 then
  3494. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  3495. if (hit.Parent:findFirstChild("Humanoid")) ~= nil or (hit.Parent.Parent:findFirstChild("Humanoid")) ~= nil then
  3496. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Hot pink"), "Reference", Vector3.new())
  3497. ref.Anchored = true
  3498. ref.CFrame = CFrame.new(pos)
  3499. CFuncs["Sound"].Create("161006093", ref, 1, 1.2)
  3500. game:GetService("Debris"):AddItem(ref, 0.2)
  3501. Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
  3502. Effects["Ring"].Create(BrickColor.new("Hot pink"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
  3503. MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
  3504. end
  3505. end
  3506. end
  3507. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Hot pink"), "Reference", Vector3.new())
  3508. ref.Anchored = true
  3509. ref.CFrame = CFrame.new(pos)
  3510. Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
  3511. game:GetService("Debris"):AddItem(ref, 1)
  3512. end
  3513. if Thing[3] <= 0 then
  3514. table.remove(Effects, e)
  3515. end
  3516. end
  3517. do
  3518. do
  3519. if Thing[2] == "FireWave" then
  3520. if Thing[3] <= Thing[4] then
  3521. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
  3522. Thing[3] = Thing[3] + 1
  3523. Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
  3524. else
  3525. Part.Parent = nil
  3526. table.remove(Effects, e)
  3527. end
  3528. end
  3529. if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
  3530. if Thing[1].Transparency <= 1 then
  3531. if Thing[2] == "Block1" then
  3532. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  3533. Mesh = Thing[7]
  3534. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  3535. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  3536. else
  3537. if Thing[2] == "Block2" then
  3538. Thing[1].CFrame = Thing[1].CFrame
  3539. Mesh = Thing[7]
  3540. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  3541. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  3542. else
  3543. if Thing[2] == "Fire" then
  3544. Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
  3545. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  3546. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  3547. else
  3548. if Thing[2] == "Cylinder" then
  3549. Mesh = Thing[7]
  3550. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  3551. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  3552. else
  3553. if Thing[2] == "Blood" then
  3554. Mesh = Thing[7]
  3555. Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
  3556. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  3557. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  3558. else
  3559. if Thing[2] == "Elec" then
  3560. Mesh = Thing[10]
  3561. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  3562. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  3563. else
  3564. if Thing[2] == "Disappear" then
  3565. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  3566. else
  3567. if Thing[2] == "Shatter" then
  3568. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  3569. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  3570. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  3571. Thing[6] = Thing[6] + Thing[5]
  3572. end
  3573. end
  3574. end
  3575. end
  3576. end
  3577. end
  3578. end
  3579. end
  3580. else
  3581. Part.Parent = nil
  3582. table.remove(Effects, e)
  3583. end
  3584. end
  3585. end
  3586. end
  3587. end
  3588. end
  3589. end
  3590. end
  3591. end
  3592. end
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