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  1. 0.000 2018-02-02 02:26:23; Factorio 0.16.21 (build 35356, win64, alpha) it's lit boysssss
  2. 0.000 Operating system: Windows 10 (version 1709)
  3. 0.001 Program arguments: "D:\Other games\Factorio_0.16.21\Factorio\bin\x64\factorio.exe"
  4. 0.001 Read data path: D:/Other games/Factorio_0.16.21/Factorio/data
  5. 0.001 Write data path: C:/Users/Rémy/AppData/Roaming/Factorio [292192/487818MB]
  6. 0.001 Binaries path: D:/Other games/Factorio_0.16.21/Factorio/bin
  7. 0.006 System info: [CPU: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz, 8 cores, RAM: 4415/16324 MB, page: 6283/18756 MB, virtual: 153/134217727 MB, extended virtual: 0 MB]
  8. 0.006 Display options: [FullScreen: 1] [VSync: 0] [UIScale: system (100.0%)] [MultiSampling: OFF] [Screen: 255] [Lang: en]
  9. 0.007 Available display adapters: 1
  10. 0.007 [0]: \\.\DISPLAY1 - AMD Radeon (TM) R9 390 Series {0x05, [0,0], 1920x1080, 32bit, 59Hz}
  11. 0.008 Create display on adapter 0. Size 1280x720 at position [310, 162].
  12. 0.058 Initialised Direct3D:[0] AMD Radeon (TM) R9 390 Series; driver: aticfx64.dll 23.20.15002.11
  13. 0.060 Video memory size (dedicated video/dedicated system/shared system/available): 8168/0/8162/4088 MB
  14. 0.087 DSound: Starting _dsound_update thread
  15. 0.088 DSound: Enter _dsound_update; tid=7104
  16. 0.089 Device reset internal.
  17. 0.092 Desktop composition is active.
  18. 0.092 Graphics settings preset: extreme
  19. 0.092 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 25%] [DXT: false] [Shader: 1]
  20. 0.092 [Parallel sprite loading: 1] [Max texture size: 0/8192] [Bmp cache: 0] [Sprite slicing: 1] [Low quality rotation: 0]
  21. 0.127 Loading mod core 0.0.0 (data.lua)
  22. 0.138 Loading mod base 0.16.21 (data.lua)
  23. 0.236 Loading mod base 0.16.21 (data-updates.lua)
  24. 0.271 Checksum for core: 1699148251
  25. 0.271 Checksum of base: 429930717
  26. 0.350 Loading sounds...
  27. 0.390 Info PlayerData.cpp:65: Local player-data.json available, timestamp 1517534212
  28. 0.390 Info PlayerData.cpp:72: Cloud player-data.json unavailable
  29. 0.489 Loaded shader file D:/Other games/Factorio_0.16.21/Factorio/data/core/graphics/shaders/game.cso
  30. 0.490 Loaded shader file D:/Other games/Factorio_0.16.21/Factorio/data/core/graphics/shaders/zoom-to-world.cso
  31. 0.490 Loaded shader file D:/Other games/Factorio_0.16.21/Factorio/data/core/graphics/shaders/alpha-mask.cso
  32. 0.512 Initial atlas bitmap size is 16384
  33. 0.540 Created atlas bitmap 16384x16383 [none]
  34. 0.542 Created atlas bitmap 16384x4297 [none]
  35. 0.545 Created atlas bitmap 16384x6910 [shadow]
  36. 0.545 Created atlas bitmap 16384x2104 [decal]
  37. 0.546 Created atlas bitmap 8192x5576 [mipmap]
  38. 0.546 Created atlas bitmap 8192x800 [mipmap, smoke]
  39. 0.549 Created atlas bitmap 8192x8192 [linear-minification, mipmap, terrain]
  40. 0.549 Created atlas bitmap 2336x528 [linear-minification, mipmap, terrain]
  41. 0.549 Created atlas bitmap 8192x2092 [no-crop, trilinear-filtering, icon, light]
  42. 0.549 Created atlas bitmap 8192x924 [alpha-mask]
  43. 7.549 Sprites loaded
  44. 7.549 Convert atlas 8192x5576 to: mipmap
  45. 7.641 Convert atlas 8192x800 to: mipmap
  46. 7.658 Convert atlas 8192x8192 to: min-linear
  47. 7.791 Convert atlas 2336x528 to: min-linear
  48. 7.799 Convert atlas 8192x2092 to: trilinear-filtering
  49. 7.834 Convert atlas 8192x924 to: alpha-mask
  50. 8.123 Custom inputs active: 0
  51. 8.157 Factorio initialised
  52. 18.816 Joining game 94.224.188.173:34197
  53. 18.816 Info UDPSocket.cpp:33: Opening socket
  54. 18.817 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Ready) to(Connecting)
  55. 18.889 Connection refused
  56. 18.889 Info ClientMultiplayerManager.cpp:188: Quitting multiplayer connection.
  57. 18.889 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Connecting) to(Disconnected)
  58. 18.985 Info UDPSocket.cpp:206: Closing socket
  59. 18.985 Info UDPSocket.cpp:236: Socket closed
  60. 21.390 Joining game 94.224.188.173:34197
  61. 21.390 Info UDPSocket.cpp:33: Opening socket
  62. 21.390 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Ready) to(Connecting)
  63. 21.455 Info ClientSynchronizer.cpp:35: Initialized Synchronizer local peer(1) latency(32).
  64. 21.455 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Connecting) to(ConnectedWaitingForMap)
  65. 21.455 Info ClientRouter.cpp:238: ConnectionAccepted
  66. 23.172 Info ClientMultiplayerManager.cpp:745: Received mapReadyForDownload
  67. 23.172 Downloading file C:\Users\Rémy\AppData\Roaming\Factorio\temp\mp-download.zip (28926740 B, 57509 blocks)
  68. 23.180 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
  69. 48.877 Finished download (25 s, 28.9 MB, 1.1 MB/s)
  70. 48.943 Info ClientMultiplayerManager.cpp:725: mapTick(4294967295) map download finished creating scenario
  71. 48.944 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
  72. 48.944 Loading map C:\Users\Rémy\AppData\Roaming\Factorio\temp\mp-download.zip: 28926740 bytes.
  73. 49.028 Loading Level.dat: 56766124 bytes.
  74. 49.033 Info Scenario.cpp:135: Map version 0.16.21-2
  75. 50.188 Loading script.dat: 175 bytes.
  76. 50.190 Checksum for script C:/Users/Rémy/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 4025882306
  77. 50.203 Info PrototypeMigrationList.cpp:61: Activating migration base/2017-12-03_Factorio_0.16.0.json
  78. 51.157 Info ClientMultiplayerManager.cpp:573: MapTick(20061330) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
  79. 51.172 Error CrashHandler.cpp:286: Exception Code: c0000005, Address: 0x00007ff682aedf04
  80. ModuleBase: 0x00007ff6826c0000, ImageSize: 01365000, RelativeAddress: 0042df04
  81. 51.172 Error CrashHandler.cpp:292: Access Violation: Read at address 0000000000000000
  82. 51.172 Error CrashHandler.cpp:308: Exception Context:
  83. rax=0000022d62ef2060, rbx=0000000000000480, rcx=0000000000000000,
  84. rdx=0000000009a8c614, rsi=0000022d4e58ca10, rdi=00000074cc0fedf0,
  85. rip=00007ff682aedf04, rsp=00000074cc0feb70, rbp=0000022d198943c0,
  86. r8=0000000000000014, r9=0000000000000000, r10=0000022d4e58ca18,
  87. r11=0000000000000000, r12=0000022d2071e9d8, r13=0000000000000000,
  88. r14=2aaaaaaaaaaaaaab, r15=00007ff683558298
  89. 51.172 Crashed in D:\Other games\Factorio_0.16.21\Factorio\bin\x64\factorio.exe (0x00007ff6826c0000 - 0x00007ff683a25000)
  90. Factorio crashed. Generating symbolized stacktrace, please wait ...
  91. c:\cygwin64\tmp\factorio-yl1sbk\libraries\stackwalker\stackwalker.cpp (923): StackWalker::ShowCallstack
  92. c:\cygwin64\tmp\factorio-yl1sbk\src\util\logger.cpp (372): Logger::writeStacktrace
  93. c:\cygwin64\tmp\factorio-yl1sbk\src\util\logger.cpp (471): Logger::logStacktrace
  94. c:\cygwin64\tmp\factorio-yl1sbk\src\util\crashhandler.cpp (127): CrashHandler::writeStackTrace
  95. c:\cygwin64\tmp\factorio-yl1sbk\src\util\crashhandler.cpp (334): CrashHandler::SehHandler
  96. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC5ED494F0)
  97. 00007FFC5ED494F0 (KERNELBASE): (filename not available): UnhandledExceptionFilter
  98. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC61D88508)
  99. 00007FFC61D88508 (ntdll): (filename not available): memset
  100. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC61D70F86)
  101. 00007FFC61D70F86 (ntdll): (filename not available): _C_specific_handler
  102. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC61D84C6D)
  103. 00007FFC61D84C6D (ntdll): (filename not available): _chkstk
  104. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC61CFD1D8)
  105. 00007FFC61CFD1D8 (ntdll): (filename not available): RtlWalkFrameChain
  106. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC61D83B9E)
  107. 00007FFC61D83B9E (ntdll): (filename not available): KiUserExceptionDispatcher
  108. c:\cygwin64\tmp\factorio-yl1sbk\src\item\itemstack.cpp (96): ItemStack::save
  109. c:\cygwin64\tmp\factorio-yl1sbk\src\item\inventory.cpp (431): Inventory::save
  110. c:\cygwin64\tmp\factorio-yl1sbk\src\item\inventorywithfilters.cpp (63): InventoryWithFilters::save
  111. c:\cygwin64\tmp\factorio-yl1sbk\src\entity\character.cpp (953): Character::save
  112. c:\cygwin64\tmp\factorio-yl1sbk\src\map\heuristiccrcgenerator.cpp (57): HeuristicCrcGenerator::saveMap
  113. c:\cygwin64\tmp\factorio-yl1sbk\src\map\heuristiccrcgenerator.cpp (27): HeuristicCrcGenerator::get
  114. c:\cygwin64\tmp\factorio-yl1sbk\src\scenario\scenario.cpp (935): Scenario::updateCrcCheck
  115. c:\cygwin64\tmp\factorio-yl1sbk\src\scenario\scenario.cpp (828): Scenario::update
  116. c:\cygwin64\tmp\factorio-yl1sbk\src\mainloop.cpp (991): MainLoop::gameUpdateStep
  117. c:\cygwin64\tmp\factorio-yl1sbk\src\mainloop.cpp (858): MainLoop::gameUpdateLoop
  118. c:\cygwin64\tmp\factorio-yl1sbk\src\util\workerthread.cpp (36): WorkerThread::loop
  119. c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread (232): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl TransferSource::*)(void) __ptr64,TransferSource * __ptr64>,std::default_delete<std::tuple<void (__cdecl TransferSource::*)(void) __ptr64,TransferSource * __ptr64> > > >::_Go
  120. c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread (211): std::_Pad::_Call_func
  121. d:\th\minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
  122. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC5FC41FE4)
  123. 00007FFC5FC41FE4 (KERNEL32): (filename not available): BaseThreadInitThunk
  124. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC61D4EFB1)
  125. 00007FFC61D4EFB1 (ntdll): (filename not available): RtlUserThreadStart
  126. 52.080 Error CrashHandler.cpp:128: Map tick at moment of crash: 20061330
  127. 52.080 Error Util.cpp:67: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
  128. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
  129. 66.794 Creating crash dump.
  130. 66.851 CrashDump success :'(
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