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AtsuSheee Dec 14th, 2019 (edited) 80 Never
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  1. command /testcommand:
  2.     trigger:
  3.         set {_s} to 0
  4.         loop 36 time:
  5.             set {_item} to slot {_s} of player's inventory
  6.             {_item} is not air
  7.             send "%name of {_item}%" to player
  8.             add 1 to {_s}
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