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- $Load Retail Configuration: No ; If set to Yes, FSO will load any missing gauges necessary to complete the FS1/FS2 retail configuration.
- ; If field is not present, FSO will default this to Yes.
- ;$Max Escort Ships:
- ;$Length Unit Multiplier:
- ;$Wireframe Targetbox:
- ;$Lock Wireframe Mode:
- $Reticle Style: FS2
- ; The following is a widescreen example HUD. If the user does not select a resolution matching the below parameters, FSO will not use this HUD and move on to the next configuration
- #Gauge Config
- $Base: (1366,768)
- $Required Aspect: Wide Screen ; Can be "Wide Screen" or "Full Screen" ATM
- $Min: (1280, 720) ; These Min and Max fields are Inclusive
- $Max: (1920, 1200)
- $Gauges:
- $Load Retail Configuration: NO
- $Max directives: 8
- $Max escort ships: 8
- $Gauges:
- +Custom:
- Position: (5,255)
- Name: LifeCountA
- Text: LIVES
- X Offset: 5
- Y Offset: 3
- Gauge Type: WINGMEN_STATUS
- Slew: NO
- Active by default: NO
- Filename: objective1
- +Custom:
- Position: (5,267)
- Name: LifeCountB
- Text: 3
- X Offset: 5
- Y Offset: 0
- Gauge Type: WINGMEN_STATUS
- Slew: NO
- Active by default: NO
- Filename: emptyhud
- +Messages:
- Position: (5,5)
- +Training Messages:
- Position: (550,125)
- +Multiplayer Messages:
- Position: (179,240)
- +Support:
- Position: (630,534)
- +Damage:
- Position: (611,61)
- +Wingman Status:
- Position: (1274,144)
- +Auto Speed:
- Position: (1302,672)
- +Auto Target:
- Position: (1302,648)
- +Countermeasures:
- Position: (1222,602)
- +Talking Head:
- Position: (5,59)
- +Directives:
- Position: (5,278)
- +Weapons:
- Position: (1222,525)
- +Objective Notify:
- Position: (607,184)
- +Squad Message:
- Position: (1169,5)
- +Escort View:
- Position: (1207,330)
- +ETS Weapons:
- Position: (1222,648)
- +ETS Shields:
- Position: (1240,648)
- +ETS Engines:
- Position: (1258,648)
- +Target Monitor:
- Position: (5,590)
- +Extra Target Data:
- Position: (5,552)
- +Target Shields:
- Position: (429,670)
- +Radar:
- Position: (582,590)
- +Player Shields:
- Position: (839,670)
- +Afterburner Energy:
- Position: (445,424)
- +Weapon Energy:
- Position: (837,424)
- +Text Warnings:
- Position: (683,275)
- +Center Reticle:
- Position: (664,370)
- +Mini Target Shields:
- Position: (668,470)
- +Throttle:
- Position: (517,269)
- +Threat Indicator:
- Position: (745,269)
- +Voice Status:
- Position: (5,165)
- +Ping:
- Position: (1067,5)
- +Lag:
- Position: (798,529)
- +Supernova:
- Position: (170,179)
- +Hostile Triangle:
- Position: (683,384)
- +Target Triangle:
- Position: (683,384)
- +Missile Triangles:
- Position: (683,384)
- +Orientation Tee:
- Position: (683,384)
- +Target Brackets:
- +Lead Indicator:
- +Lock Indicator:
- +Offscreen Indicator:
- Position: (683,384)
- +Mission Time:
- Position: (1311,716)
- +Kills:
- Position: (1280,700)
- $End Gauges
- #End
- ; Any wide screen resolutions not between 1280x720 and 1920x1080 will get a blank HUD since the bottom config will only apply to any Full Screen resolutions
- #Gauge Config
- $Base: (1024, 768)
- $Required Aspect: Full Screen
- ;$Min: (640, 480)
- $Gauges:
- +Custom:
- Position: (5,255)
- Name: LifeCountA
- Text: LIVES
- X Offset: 5
- Y Offset: 3
- Gauge Type: WINGMEN_STATUS
- Slew: NO
- Active by default: NO
- Filename: objective1
- +Custom:
- Position: (5,267)
- Name: LifeCountB
- Text: 3
- X Offset: 5
- Y Offset: 0
- Gauge Type: WINGMEN_STATUS
- Slew: NO
- Active by default: NO
- Filename: emptyhud
- +Messages:
- Position: (5, 5)
- +Training Messages:
- Position: (379, 125)
- +Multiplayer Messages:
- Position: (8, 240)
- +Support:
- Position: (459, 534)
- +Damage:
- Position: (440, 61)
- +Wingman Status:
- Position: (932, 144)
- +Auto Speed:
- Position: (960, 672)
- +Auto Target:
- Position: (960, 648)
- +Countermeasures:
- Position: (880, 602)
- +Talking Head:
- Position: (5, 56)
- +Directives:
- Position: (5, 278)
- +Weapons:
- Position: (880, 525)
- +Objective Notify:
- Position: (436, 184)
- +Squad Message:
- Position: (827, 5)
- +Player Shields:
- Position: (634, 670)
- +Target Shields:
- Position: (292, 670)
- +Escort View:
- Position: (865, 330)
- +ETS Weapons:
- Position: (880, 648)
- +ETS Shields:
- Position: (898, 648)
- +ETS Engines:
- Position: (916, 648)
- +Target Monitor:
- Position: (5, 590)
- +Extra Target Data:
- Position: (5, 552)
- +Radar:
- Position: (411, 590)
- +Afterburner Energy:
- Position: (274, 424)
- +Text Warnings:
- Position: (512, 275)
- +Center Reticle:
- Position: (493, 370)
- +Mini Target Shields:
- Position: (497, 470)
- +Throttle:
- Position: (346, 269)
- +Threat Indicator:
- Position: (574, 269)
- +Voice Status:
- position: (5, 165)
- +Ping:
- Position: (896, 5)
- +Lag:
- Position: (627, 529)
- +Supernova:
- Position: (170, 170)
- +Target Brackets: ; Target Brackets, Lock Indicator, Lead Indicator, and Offscreen Indicator don't need a "Position:" field.
- +Lead Indicator:
- +Lock Indicator:
- +Offscreen Indicator:
- +Hostile Triangle:
- Position: (512, 387)
- +Target Triangle:
- Position: (512, 387)
- +Missile Triangles:
- Position: (512, 387)
- +Orientation Tee:
- Position: (512, 387)
- +Weapon Energy:
- Position: (666, 424)
- +Mission Time:
- Position: (969, 716)
- +Kills:
- Position: (880, 624)
- $End Gauges
- #End
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