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Tape Eject Error

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Dec 2nd, 2019
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  1. Initialize engine version: 5.0.0f4 (5b98b70ebeb9)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 9.0c [nvd3dumx.dll 26.21.14.3136]
  5. Renderer: NVIDIA GeForce GTX 760
  6. Vendor: NVIDIA
  7. VRAM: 1979 MB (via DXGI)
  8. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0
  9. Begin MonoManager ReloadAssembly
  10. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\My Summer Car\mysummercar_Data\Managed\UnityEngine.dll (this message is harmless)
  11. Loading C:\Program Files (x86)\Steam\steamapps\common\My Summer Car\mysummercar_Data\Managed\UnityEngine.dll into Unity Child Domain
  12. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\My Summer Car\mysummercar_Data\Managed\I18N.dll (this message is harmless)
  13. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\My Summer Car\mysummercar_Data\Managed\I18N.West.dll (this message is harmless)
  14. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\My Summer Car\mysummercar_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  15. Loading C:\Program Files (x86)\Steam\steamapps\common\My Summer Car\mysummercar_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  16. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\My Summer Car\mysummercar_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  17. Loading C:\Program Files (x86)\Steam\steamapps\common\My Summer Car\mysummercar_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  18. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\My Summer Car\mysummercar_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  19. Loading C:\Program Files (x86)\Steam\steamapps\common\My Summer Car\mysummercar_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  20. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\My Summer Car\mysummercar_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  21. Loading C:\Program Files (x86)\Steam\steamapps\common\My Summer Car\mysummercar_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  22. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\My Summer Car\mysummercar_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  23. Loading C:\Program Files (x86)\Steam\steamapps\common\My Summer Car\mysummercar_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  24. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\My Summer Car\mysummercar_Data\Managed\System.Drawing.dll (this message is harmless)
  25. Loading C:\Program Files (x86)\Steam\steamapps\common\My Summer Car\mysummercar_Data\Managed\System.Drawing.dll into Unity Child Domain
  26. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\My Summer Car\mysummercar_Data\Managed\cInput.dll (this message is harmless)
  27. Loading C:\Program Files (x86)\Steam\steamapps\common\My Summer Car\mysummercar_Data\Managed\cInput.dll into Unity Child Domain
  28. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\My Summer Car\mysummercar_Data\Managed\ES2.dll (this message is harmless)
  29. Loading C:\Program Files (x86)\Steam\steamapps\common\My Summer Car\mysummercar_Data\Managed\ES2.dll into Unity Child Domain
  30. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\My Summer Car\mysummercar_Data\Managed\MoodkieSecurity.dll (this message is harmless)
  31. Loading C:\Program Files (x86)\Steam\steamapps\common\My Summer Car\mysummercar_Data\Managed\MoodkieSecurity.dll into Unity Child Domain
  32. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\My Summer Car\mysummercar_Data\Managed\PlayMaker.dll (this message is harmless)
  33. Loading C:\Program Files (x86)\Steam\steamapps\common\My Summer Car\mysummercar_Data\Managed\PlayMaker.dll into Unity Child Domain
  34. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\My Summer Car\mysummercar_Data\Managed\HOTween.dll (this message is harmless)
  35. Loading C:\Program Files (x86)\Steam\steamapps\common\My Summer Car\mysummercar_Data\Managed\HOTween.dll into Unity Child Domain
  36. - Completed reload, in 0.065 seconds
  37. desktop: 1440x900 60Hz; virtual: 1440x900 at 0,0
  38. <RI> Initializing input.
  39.  
  40. <RI> Input initialized.
  41.  
  42. <RI> Initialized touch support.
  43.  
  44. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\My Summer Car\mysummercar_Data\Managed\System.Core.dll (this message is harmless)
  45. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\My Summer Car\mysummercar_Data\Managed\System.dll (this message is harmless)
  46. Shader 'Hidden/Nature/Tree Creator Leaves Optimized': dependency 'BillboardShader' shader 'Hidden/Nature/Tree Creator Leaves Rendertex' not found
  47. WARNING: Shader Unsupported: 'Hidden/Nature/Tree Creator Leaves Optimized' - Setting to default shader.
  48. Shader 'Hidden/Nature/Tree Creator Leaves Optimized': dependency 'BillboardShader' shader 'Hidden/Nature/Tree Creator Leaves Rendertex' not found
  49. WARNING: Shader Unsupported: 'Hidden/Nature/Tree Creator Leaves Optimized' - Setting to default shader.
  50. Setting up 1 worker threads for Enlighten.
  51. Thread -> id: 1e24 -> priority: 1
  52. LoadLevel: MainMenu
  53.  
  54. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  55.  
  56. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  57. UnloadTime: 1.417977 ms
  58. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\My Summer Car\mysummercar_Data\Managed\MSCLoader.dll (this message is harmless)
  59. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\My Summer Car\mysummercar_Data\Managed\Newtonsoft.Json.dll (this message is harmless)
  60. MSCLoader Message: Loading Asset: console.unity3d...
  61.  
  62. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  63.  
  64. MSCLoader Message: Loading Asset: settingsui.unity3d...
  65.  
  66. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  67.  
  68. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\My Summer Car\mysummercar_Data\Managed\System.Runtime.Serialization.dll (this message is harmless)
  69. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\My Summer Car\mysummercar_Data\Managed\System.Data.dll (this message is harmless)
  70. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\My Summer Car\mysummercar_Data\Managed\System.Xml.dll (this message is harmless)
  71. MSCLoader Message: Loading core assets...
  72.  
  73. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  74.  
  75. MSCLoader Message: Loading Asset: core.unity3d...
  76.  
  77. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  78.  
  79. MSCLoader Message: Loading core assets completed!
  80.  
  81. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  82.  
  83. MSCLoader Message: ModLoader v1.1.4 ready
  84.  
  85. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  86.  
  87. Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\My Summer Car\Mods\CarAerial.dll (this message is harmless)
  88. Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\My Summer Car\Mods\CassetteTapes.dll (this message is harmless)
  89. Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\My Summer Car\Mods\FuelCover.dll (this message is harmless)
  90. Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\My Summer Car\Mods\JonnezKickstand.dll (this message is harmless)
  91. Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\My Summer Car\Mods\JonnezRlight.dll (this message is harmless)
  92. Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\My Summer Car\Mods\Kanister.dll (this message is harmless)
  93. Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\My Summer Car\Mods\Magazines.dll (this message is harmless)
  94. Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\My Summer Car\Mods\ModsShop.dll (this message is harmless)
  95. Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\My Summer Car\Mods\MokiaTownsman.dll (this message is harmless)
  96. Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\My Summer Car\Mods\RailRoadCrossing.dll (this message is harmless)
  97. Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\My Summer Car\Mods\SteeringCap.dll (this message is harmless)
  98. Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\My Summer Car\Mods\TeleportPlugin.dll (this message is harmless)
  99. MSCLoader WARNING: File TeleportPlugin.dll is targeting runtime version v4.0.30319 which is different that current running version v2.0.50727. This may cause unexpected behaviours, check your target assembly.
  100.  
  101. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  102.  
  103. Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\My Summer Car\Mods\TheRusckoRestorationProject.dll (this message is harmless)
  104. Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\My Summer Car\Mods\VHSPlayer.dll (this message is harmless)
  105. MSCLoader Message: Found 14 mods!
  106.  
  107. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  108.  
  109. MSCLoader Message: Hello YoungLovers!
  110.  
  111. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  112.  
  113. Windows 7 Service Pack 1 (6.1.7601) 64bit
  114.  
  115. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  116.  
  117. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\My Summer Car\mysummercar_Data\Managed\Mono.Security.dll (this message is harmless)
  118. Several ArrayList Proxies coexists on the same GameObject and no reference is given to find the expected ArrayList
  119.  
  120. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  121.  
  122. Index is less than 0 or more than or equal to the list count.
  123.  
  124. Parameter name: index
  125.  
  126. 0
  127.  
  128. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  129.  
  130.  
  131. Unloading 422 unused Assets to reduce memory usage. Loaded Objects now: 4121.
  132. Total: 4.887706 ms (FindLiveObjects: 0.194045 ms CreateObjectMapping: 0.084033 ms MarkObjects: 4.451825 ms DeleteObjects: 0.144010 ms)
  133.  
  134. MSC buildID: <b>4393001</b>
  135.  
  136. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  137.  
  138. LoadLevel: GAME
  139.  
  140. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  141.  
  142. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  143. WARNING: Shader Unsupported: 'Hidden/NFAA' - Setting to default shader.
  144. WARNING: Shader Unsupported: 'Hidden/CameraMotionBlurDX11' - Setting to default shader.
  145. UnloadTime: 1.815049 ms
  146. Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Channel1).
  147.  
  148. (Filename: Line: 489)
  149.  
  150. Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Folk).
  151.  
  152. (Filename: Line: 489)
  153.  
  154. Font size and style overrides are only supported for dynamic fonts.
  155.  
  156. (Filename: Line: 88)
  157.  
  158. NullReferenceException: Object reference not set to an instance of an object
  159. at StartGame.Awake () [0x00000] in <filename unknown>:0
  160.  
  161. (Filename: Line: -1)
  162.  
  163. Font size and style overrides are only supported for dynamic fonts.
  164.  
  165. (Filename: Line: 88)
  166.  
  167. Font size and style overrides are only supported for dynamic fonts.
  168.  
  169. (Filename: Line: 88)
  170.  
  171. Font size and style overrides are only supported for dynamic fonts.
  172.  
  173. (Filename: Line: 88)
  174.  
  175. Inventory (UnityEngine.GameObject)
  176.  
  177. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  178.  
  179. Index is less than 0 or more than or equal to the list count.
  180.  
  181. Parameter name: index
  182.  
  183. 0
  184.  
  185. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  186.  
  187.  
  188. Unloading 88 unused Assets to reduce memory usage. Loaded Objects now: 110786.
  189. Total: 437.265198 ms (FindLiveObjects: 5.547462 ms CreateObjectMapping: 1.801898 ms MarkObjects: 429.297455 ms DeleteObjects: 0.617738 ms)
  190.  
  191. UnityCar: wheel model in FRONT_RIGHT is missing. Using empty object (FLATBED)
  192.  
  193. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  194.  
  195. NullReferenceException
  196. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  197.  
  198. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  199.  
  200. at Wheel.Start () [0x00000] in <filename unknown>:0
  201.  
  202. (Filename: Line: -1)
  203.  
  204. NullReferenceException
  205. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  206.  
  207. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  208.  
  209. at Wheel.Start () [0x00000] in <filename unknown>:0
  210.  
  211. (Filename: Line: -1)
  212.  
  213. NullReferenceException
  214. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  215.  
  216. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  217.  
  218. at Wheel.Start () [0x00000] in <filename unknown>:0
  219.  
  220. (Filename: Line: -1)
  221.  
  222. NullReferenceException
  223. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  224.  
  225. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  226.  
  227. at Wheel.Start () [0x00000] in <filename unknown>:0
  228.  
  229. (Filename: Line: -1)
  230.  
  231. NullReferenceException
  232. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  233.  
  234. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  235.  
  236. at Wheel.Start () [0x00000] in <filename unknown>:0
  237.  
  238. (Filename: Line: -1)
  239.  
  240. NullReferenceException
  241. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  242.  
  243. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  244.  
  245. at Wheel.Start () [0x00000] in <filename unknown>:0
  246.  
  247. (Filename: Line: -1)
  248.  
  249. NullReferenceException
  250. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  251.  
  252. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  253.  
  254. at Wheel.Start () [0x00000] in <filename unknown>:0
  255.  
  256. (Filename: Line: -1)
  257.  
  258. NullReferenceException
  259. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  260.  
  261. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  262.  
  263. at Wheel.Start () [0x00000] in <filename unknown>:0
  264.  
  265. (Filename: Line: -1)
  266.  
  267. NullReferenceException
  268. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  269.  
  270. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  271.  
  272. at Wheel.Start () [0x00000] in <filename unknown>:0
  273.  
  274. (Filename: Line: -1)
  275.  
  276. UnityCar: wheel model in FRONT_LEFT is missing. Using empty object (FLATBED)
  277.  
  278. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  279.  
  280. NullReferenceException
  281. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  282.  
  283. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  284.  
  285. at Wheel.Start () [0x00000] in <filename unknown>:0
  286.  
  287. (Filename: Line: -1)
  288.  
  289. NullReferenceException
  290. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  291.  
  292. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  293.  
  294. at Wheel.Start () [0x00000] in <filename unknown>:0
  295.  
  296. (Filename: Line: -1)
  297.  
  298. NullReferenceException
  299. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  300.  
  301. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  302.  
  303. at Wheel.Start () [0x00000] in <filename unknown>:0
  304.  
  305. (Filename: Line: -1)
  306.  
  307. NullReferenceException
  308. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  309.  
  310. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  311.  
  312. at Wheel.Start () [0x00000] in <filename unknown>:0
  313.  
  314. (Filename: Line: -1)
  315.  
  316. NullReferenceException
  317. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  318.  
  319. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  320.  
  321. at Wheel.Start () [0x00000] in <filename unknown>:0
  322.  
  323. (Filename: Line: -1)
  324.  
  325. UnityCar: Tires "truck_front" loaded on front axle (GIFU(750/450psi))
  326.  
  327. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  328.  
  329. UnityCar: Tires "truck_rear" loaded on rear axle (GIFU(750/450psi))
  330.  
  331. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  332.  
  333. UnityCar: Tires "truck_rear" loaded on other axle1 (GIFU(750/450psi))
  334.  
  335. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  336.  
  337. NullReferenceException
  338. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  339.  
  340. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  341.  
  342. at Wheel.Start () [0x00000] in <filename unknown>:0
  343.  
  344. (Filename: Line: -1)
  345.  
  346. UnityCar: Tires "truck_rear" loaded on front axle (FLATBED)
  347.  
  348. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  349.  
  350. UnityCar: Tires "truck_rear" loaded on rear axle (FLATBED)
  351.  
  352. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  353.  
  354. NullReferenceException
  355. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  356.  
  357. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  358.  
  359. at Wheel.Start () [0x00000] in <filename unknown>:0
  360.  
  361. (Filename: Line: -1)
  362.  
  363. NullReferenceException
  364. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  365.  
  366. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  367.  
  368. at Wheel.Start () [0x00000] in <filename unknown>:0
  369.  
  370. (Filename: Line: -1)
  371.  
  372. NullReferenceException
  373. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  374.  
  375. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  376.  
  377. at Wheel.Start () [0x00000] in <filename unknown>:0
  378.  
  379. (Filename: Line: -1)
  380.  
  381. NullReferenceException
  382. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  383.  
  384. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  385.  
  386. at Wheel.Start () [0x00000] in <filename unknown>:0
  387.  
  388. (Filename: Line: -1)
  389.  
  390. UnityCar: Tires "touring_front" loaded on front axle (HAYOSIKO(1500kg, 250))
  391.  
  392. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  393.  
  394. UnityCar: Tires "touring_rear" loaded on rear axle (HAYOSIKO(1500kg, 250))
  395.  
  396. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  397.  
  398. NullReferenceException
  399. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  400.  
  401. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  402.  
  403. at Wheel.Start () [0x00000] in <filename unknown>:0
  404.  
  405. (Filename: Line: -1)
  406.  
  407. NullReferenceException
  408. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  409.  
  410. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  411.  
  412. at Wheel.Start () [0x00000] in <filename unknown>:0
  413.  
  414. (Filename: Line: -1)
  415.  
  416. NullReferenceException
  417. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  418.  
  419. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  420.  
  421. at Wheel.Start () [0x00000] in <filename unknown>:0
  422.  
  423. (Filename: Line: -1)
  424.  
  425. UnityCar: Tires "offroad_front" loaded on front axle (KEKMET(350-400psi))
  426.  
  427. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  428.  
  429. UnityCar: Tires "offroad_rear" loaded on rear axle (KEKMET(350-400psi))
  430.  
  431. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  432.  
  433. NullReferenceException
  434. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  435.  
  436. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  437.  
  438. at Wheel.Start () [0x00000] in <filename unknown>:0
  439.  
  440. (Filename: Line: -1)
  441.  
  442. NullReferenceException
  443. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  444.  
  445. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  446.  
  447. at Wheel.Start () [0x00000] in <filename unknown>:0
  448.  
  449. (Filename: Line: -1)
  450.  
  451. NullReferenceException
  452. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  453.  
  454. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  455.  
  456. at Wheel.Start () [0x00000] in <filename unknown>:0
  457.  
  458. (Filename: Line: -1)
  459.  
  460. NullReferenceException
  461. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  462.  
  463. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  464.  
  465. at Wheel.Start () [0x00000] in <filename unknown>:0
  466.  
  467. (Filename: Line: -1)
  468.  
  469. UnityCar: Tires "touring_front" loaded on front axle (RCO_RUSCKO12(270))
  470.  
  471. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  472.  
  473. UnityCar: Tires "touring_rear" loaded on rear axle (RCO_RUSCKO12(270))
  474.  
  475. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  476.  
  477. NullReferenceException
  478. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  479.  
  480. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  481.  
  482. at Wheel.Start () [0x00000] in <filename unknown>:0
  483.  
  484. (Filename: Line: -1)
  485.  
  486. UnityCar: Tires "touring_front" loaded on front axle (FERNDALE(1630kg))
  487.  
  488. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  489.  
  490. UnityCar: Tires "touring_rear" loaded on rear axle (FERNDALE(1630kg))
  491.  
  492. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  493.  
  494. One or more Variations of Sound Group 'Starting' do not have the SoundGroupVariationUpdater component and will not function properly. Please stop and fix this by opening the Master Audio Manager window and clicking the Upgrade MA Prefab button before continuing.
  495.  
  496. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  497.  
  498. NullReferenceException
  499. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  500.  
  501. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  502.  
  503. at Wheel.Start () [0x00000] in <filename unknown>:0
  504.  
  505. (Filename: Line: -1)
  506.  
  507. NullReferenceException
  508. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  509.  
  510. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  511.  
  512. at Wheel.Start () [0x00000] in <filename unknown>:0
  513.  
  514. (Filename: Line: -1)
  515.  
  516. UnityCar: Tires "touring_front" loaded on front axle (JONNEZ ES(Clone))
  517.  
  518. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  519.  
  520. UnityCar: Tires "touring_rear" loaded on rear axle (JONNEZ ES(Clone))
  521.  
  522. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  523.  
  524. UnityCar: Tires "touring_front" loaded on front axle (SATSUMA(557kg, 248))
  525.  
  526. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  527.  
  528. UnityCar: Tires "touring_rear" loaded on rear axle (SATSUMA(557kg, 248))
  529.  
  530. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  531.  
  532. NullReferenceException
  533. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  534.  
  535. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  536.  
  537. at Wheel.Start () [0x00000] in <filename unknown>:0
  538.  
  539. (Filename: Line: -1)
  540.  
  541. NullReferenceException
  542. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  543.  
  544. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  545.  
  546. at Wheel.Start () [0x00000] in <filename unknown>:0
  547.  
  548. (Filename: Line: -1)
  549.  
  550. UnityCar: Tires "truck_front" loaded on front axle (BUS)
  551.  
  552. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  553.  
  554. UnityCar: Tires "truck_rear" loaded on rear axle (BUS)
  555.  
  556. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  557.  
  558. NullReferenceException
  559. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  560.  
  561. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  562.  
  563. at Wheel.Start () [0x00000] in <filename unknown>:0
  564.  
  565. (Filename: Line: -1)
  566.  
  567. NullReferenceException
  568. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  569.  
  570. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  571.  
  572. at Wheel.Start () [0x00000] in <filename unknown>:0
  573.  
  574. (Filename: Line: -1)
  575.  
  576. NullReferenceException
  577. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  578.  
  579. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  580.  
  581. at Wheel.Start () [0x00000] in <filename unknown>:0
  582.  
  583. (Filename: Line: -1)
  584.  
  585. NullReferenceException
  586. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  587.  
  588. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  589.  
  590. at Wheel.Start () [0x00000] in <filename unknown>:0
  591.  
  592. (Filename: Line: -1)
  593.  
  594. NullReferenceException
  595. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  596.  
  597. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  598.  
  599. at Wheel.Start () [0x00000] in <filename unknown>:0
  600.  
  601. (Filename: Line: -1)
  602.  
  603. NullReferenceException
  604. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  605.  
  606. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  607.  
  608. at Wheel.Start () [0x00000] in <filename unknown>:0
  609.  
  610. (Filename: Line: -1)
  611.  
  612. NullReferenceException
  613. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  614.  
  615. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  616.  
  617. at Wheel.Start () [0x00000] in <filename unknown>:0
  618.  
  619. (Filename: Line: -1)
  620.  
  621. NullReferenceException
  622. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  623.  
  624. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  625.  
  626. at Wheel.Start () [0x00000] in <filename unknown>:0
  627.  
  628. (Filename: Line: -1)
  629.  
  630. UnityCar: Tires "touring_front" loaded on front axle (FITTAN)
  631.  
  632. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  633.  
  634. UnityCar: Tires "touring_rear" loaded on rear axle (FITTAN)
  635.  
  636. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  637.  
  638. NullReferenceException
  639. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  640.  
  641. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  642.  
  643. at Wheel.Start () [0x00000] in <filename unknown>:0
  644.  
  645. (Filename: Line: -1)
  646.  
  647. NullReferenceException
  648. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  649.  
  650. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  651.  
  652. at Wheel.Start () [0x00000] in <filename unknown>:0
  653.  
  654. (Filename: Line: -1)
  655.  
  656. NullReferenceException
  657. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  658.  
  659. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  660.  
  661. at Wheel.Start () [0x00000] in <filename unknown>:0
  662.  
  663. (Filename: Line: -1)
  664.  
  665. NullReferenceException: Object reference not set to an instance of an object
  666. at CarController.FixedUpdate () [0x00000] in <filename unknown>:0
  667.  
  668. (Filename: Line: -1)
  669.  
  670. IndexOutOfRangeException: Array index is out of range.
  671. at ES2FilenameData.PathIsFolder (System.String path) [0x00000] in <filename unknown>:0
  672.  
  673. at ES2FilenameData.GetPathType (System.String path) [0x00000] in <filename unknown>:0
  674.  
  675. at ES2FilenameData.Init (System.String path, .ES2Settings settings, Boolean useParameters) [0x00000] in <filename unknown>:0
  676.  
  677. at ES2FilenameData..ctor (System.String path, .ES2Settings settings, Boolean useParameters) [0x00000] in <filename unknown>:0
  678.  
  679. at ES2Settings.Clone (System.String identifier) [0x00000] in <filename unknown>:0
  680.  
  681. at ES2.Save[Mesh] (UnityEngine.Mesh param, System.String identifier, .ES2Settings settings) [0x00000] in <filename unknown>:0
  682.  
  683. at ES2Auto.SaveMesh () [0x00000] in <filename unknown>:0
  684.  
  685. at ES2Auto.Save () [0x00000] in <filename unknown>:0
  686.  
  687. at ES2Auto.OnDisable () [0x00000] in <filename unknown>:0
  688. UnityEngine.Behaviour:set_enabled(Boolean)
  689. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  690. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  691. System.Reflection.MonoProperty:SetValue(Object, Object, BindingFlags, Binder, Object[], CultureInfo)
  692. System.Reflection.PropertyInfo:SetValue(Object, Object, Object[])
  693. HutongGames.PlayMaker.ReflectionUtils:SetMemberValue(MemberInfo, Object, Object)
  694. HutongGames.PlayMaker.ReflectionUtils:SetMemberValue(MemberInfo[], Object, Object)
  695. HutongGames.PlayMaker.FsmProperty:SetValue()
  696. HutongGames.PlayMaker.Actions.SetProperty:OnEnter()
  697. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  698. HutongGames.PlayMaker.FsmState:OnEnter()
  699. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  700. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  701. HutongGames.PlayMaker.Fsm:UpdateStateChanges()
  702. HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
  703. HutongGames.PlayMaker.Fsm:Update()
  704. PlayMakerFSM:Update()
  705.  
  706. (Filename: Line: -1)
  707.  
  708. IndexOutOfRangeException: Array index is out of range.
  709. at ES2FilenameData.PathIsFolder (System.String path) [0x00000] in <filename unknown>:0
  710.  
  711. at ES2FilenameData.GetPathType (System.String path) [0x00000] in <filename unknown>:0
  712.  
  713. at ES2FilenameData.Init (System.String path, .ES2Settings settings, Boolean useParameters) [0x00000] in <filename unknown>:0
  714.  
  715. at ES2FilenameData..ctor (System.String path, .ES2Settings settings, Boolean useParameters) [0x00000] in <filename unknown>:0
  716.  
  717. at ES2Settings.Clone (System.String identifier) [0x00000] in <filename unknown>:0
  718.  
  719. at ES2.Save[Mesh] (UnityEngine.Mesh param, System.String identifier, .ES2Settings settings) [0x00000] in <filename unknown>:0
  720.  
  721. at ES2Auto.SaveMesh () [0x00000] in <filename unknown>:0
  722.  
  723. at ES2Auto.Save () [0x00000] in <filename unknown>:0
  724.  
  725. at ES2Auto.OnDisable () [0x00000] in <filename unknown>:0
  726. UnityEngine.Behaviour:set_enabled(Boolean)
  727. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  728. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  729. System.Reflection.MonoProperty:SetValue(Object, Object, BindingFlags, Binder, Object[], CultureInfo)
  730. System.Reflection.PropertyInfo:SetValue(Object, Object, Object[])
  731. HutongGames.PlayMaker.ReflectionUtils:SetMemberValue(MemberInfo, Object, Object)
  732. HutongGames.PlayMaker.ReflectionUtils:SetMemberValue(MemberInfo[], Object, Object)
  733. HutongGames.PlayMaker.FsmProperty:SetValue()
  734. HutongGames.PlayMaker.Actions.SetProperty:OnEnter()
  735. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  736. HutongGames.PlayMaker.FsmState:OnEnter()
  737. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  738. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  739. HutongGames.PlayMaker.Fsm:UpdateStateChanges()
  740. HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
  741. HutongGames.PlayMaker.Fsm:Update()
  742. PlayMakerFSM:Update()
  743.  
  744. (Filename: Line: -1)
  745.  
  746. Index is less than 0 or more than or equal to the list count.
  747.  
  748. Parameter name: index
  749.  
  750. 12
  751.  
  752. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  753.  
  754. Index is less than 0 or more than or equal to the list count.
  755.  
  756. Parameter name: index
  757.  
  758. 12
  759.  
  760. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  761.  
  762. IndexOutOfRangeException: Array index is out of range.
  763. at ES2FilenameData.PathIsFolder (System.String path) [0x00000] in <filename unknown>:0
  764.  
  765. at ES2FilenameData.GetPathType (System.String path) [0x00000] in <filename unknown>:0
  766.  
  767. at ES2FilenameData.Init (System.String path, .ES2Settings settings, Boolean useParameters) [0x00000] in <filename unknown>:0
  768.  
  769. at ES2FilenameData..ctor (System.String path, .ES2Settings settings, Boolean useParameters) [0x00000] in <filename unknown>:0
  770.  
  771. at ES2Settings.Clone (System.String identifier) [0x00000] in <filename unknown>:0
  772.  
  773. at ES2.Save[Mesh] (UnityEngine.Mesh param, System.String identifier, .ES2Settings settings) [0x00000] in <filename unknown>:0
  774.  
  775. at ES2Auto.SaveMesh () [0x00000] in <filename unknown>:0
  776.  
  777. at ES2Auto.Save () [0x00000] in <filename unknown>:0
  778.  
  779. at ES2Auto.OnDisable () [0x00000] in <filename unknown>:0
  780. UnityEngine.Behaviour:set_enabled(Boolean)
  781. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  782. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  783. System.Reflection.MonoProperty:SetValue(Object, Object, BindingFlags, Binder, Object[], CultureInfo)
  784. System.Reflection.PropertyInfo:SetValue(Object, Object, Object[])
  785. HutongGames.PlayMaker.ReflectionUtils:SetMemberValue(MemberInfo, Object, Object)
  786. HutongGames.PlayMaker.ReflectionUtils:SetMemberValue(MemberInfo[], Object, Object)
  787. HutongGames.PlayMaker.FsmProperty:SetValue()
  788. HutongGames.PlayMaker.Actions.SetProperty:OnEnter()
  789. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  790. HutongGames.PlayMaker.FsmState:OnEnter()
  791. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  792. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  793. HutongGames.PlayMaker.Fsm:UpdateStateChanges()
  794. HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
  795. HutongGames.PlayMaker.Fsm:Update()
  796. PlayMakerFSM:Update()
  797.  
  798. (Filename: Line: -1)
  799.  
  800. NullReferenceException: Object reference not set to an instance of an object
  801. at AxisCarController.GetInput (System.Single& throttleInput, System.Single& brakeInput, System.Single& steerInput, System.Single& handbrakeInput, System.Single& clutchInput, System.Boolean& startEngineInput, System.Int32& targetGear) [0x00000] in <filename unknown>:0
  802.  
  803. at CarController.Update () [0x00000] in <filename unknown>:0
  804.  
  805. (Filename: Line: -1)
  806.  
  807. IndexOutOfRangeException: Array index is out of range.
  808. at ES2FilenameData.PathIsFolder (System.String path) [0x00000] in <filename unknown>:0
  809.  
  810. at ES2FilenameData.GetPathType (System.String path) [0x00000] in <filename unknown>:0
  811.  
  812. at ES2FilenameData.Init (System.String path, .ES2Settings settings, Boolean useParameters) [0x00000] in <filename unknown>:0
  813.  
  814. at ES2FilenameData..ctor (System.String path, .ES2Settings settings, Boolean useParameters) [0x00000] in <filename unknown>:0
  815.  
  816. at ES2Settings.Clone (System.String identifier) [0x00000] in <filename unknown>:0
  817.  
  818. at ES2.Save[Mesh] (UnityEngine.Mesh param, System.String identifier, .ES2Settings settings) [0x00000] in <filename unknown>:0
  819.  
  820. at ES2Auto.SaveMesh () [0x00000] in <filename unknown>:0
  821.  
  822. at ES2Auto.Save () [0x00000] in <filename unknown>:0
  823.  
  824. at ES2Auto.OnDisable () [0x00000] in <filename unknown>:0
  825. UnityEngine.Behaviour:set_enabled(Boolean)
  826. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  827. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  828. System.Reflection.MonoProperty:SetValue(Object, Object, BindingFlags, Binder, Object[], CultureInfo)
  829. System.Reflection.PropertyInfo:SetValue(Object, Object, Object[])
  830. HutongGames.PlayMaker.ReflectionUtils:SetMemberValue(MemberInfo, Object, Object)
  831. HutongGames.PlayMaker.ReflectionUtils:SetMemberValue(MemberInfo[], Object, Object)
  832. HutongGames.PlayMaker.FsmProperty:SetValue()
  833. HutongGames.PlayMaker.Actions.SetProperty:OnEnter()
  834. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  835. HutongGames.PlayMaker.FsmState:OnEnter()
  836. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  837. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  838. HutongGames.PlayMaker.Fsm:UpdateStateChanges()
  839. HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
  840. HutongGames.PlayMaker.Fsm:Update()
  841. PlayMakerFSM:Update()
  842.  
  843. (Filename: Line: -1)
  844.  
  845. IndexOutOfRangeException: Array index is out of range.
  846. at ES2FilenameData.PathIsFolder (System.String path) [0x00000] in <filename unknown>:0
  847.  
  848. at ES2FilenameData.GetPathType (System.String path) [0x00000] in <filename unknown>:0
  849.  
  850. at ES2FilenameData.Init (System.String path, .ES2Settings settings, Boolean useParameters) [0x00000] in <filename unknown>:0
  851.  
  852. at ES2FilenameData..ctor (System.String path, .ES2Settings settings, Boolean useParameters) [0x00000] in <filename unknown>:0
  853.  
  854. at ES2Settings.Clone (System.String identifier) [0x00000] in <filename unknown>:0
  855.  
  856. at ES2.Save[Mesh] (UnityEngine.Mesh param, System.String identifier, .ES2Settings settings) [0x00000] in <filename unknown>:0
  857.  
  858. at ES2Auto.SaveMesh () [0x00000] in <filename unknown>:0
  859.  
  860. at ES2Auto.Save () [0x00000] in <filename unknown>:0
  861.  
  862. at ES2Auto.OnDisable () [0x00000] in <filename unknown>:0
  863. UnityEngine.Behaviour:set_enabled(Boolean)
  864. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  865. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  866. System.Reflection.MonoProperty:SetValue(Object, Object, BindingFlags, Binder, Object[], CultureInfo)
  867. System.Reflection.PropertyInfo:SetValue(Object, Object, Object[])
  868. HutongGames.PlayMaker.ReflectionUtils:SetMemberValue(MemberInfo, Object, Object)
  869. HutongGames.PlayMaker.ReflectionUtils:SetMemberValue(MemberInfo[], Object, Object)
  870. HutongGames.PlayMaker.FsmProperty:SetValue()
  871. HutongGames.PlayMaker.Actions.SetProperty:OnEnter()
  872. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  873. HutongGames.PlayMaker.FsmState:OnEnter()
  874. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  875. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  876. HutongGames.PlayMaker.Fsm:UpdateStateChanges()
  877. HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
  878. HutongGames.PlayMaker.Fsm:Update()
  879. PlayMakerFSM:Update()
  880.  
  881. (Filename: Line: -1)
  882.  
  883. IndexOutOfRangeException: Array index is out of range.
  884. at ES2FilenameData.PathIsFolder (System.String path) [0x00000] in <filename unknown>:0
  885.  
  886. at ES2FilenameData.GetPathType (System.String path) [0x00000] in <filename unknown>:0
  887.  
  888. at ES2FilenameData.Init (System.String path, .ES2Settings settings, Boolean useParameters) [0x00000] in <filename unknown>:0
  889.  
  890. at ES2FilenameData..ctor (System.String path, .ES2Settings settings, Boolean useParameters) [0x00000] in <filename unknown>:0
  891.  
  892. at ES2Settings.Clone (System.String identifier) [0x00000] in <filename unknown>:0
  893.  
  894. at ES2.Save[Mesh] (UnityEngine.Mesh param, System.String identifier, .ES2Settings settings) [0x00000] in <filename unknown>:0
  895.  
  896. at ES2Auto.SaveMesh () [0x00000] in <filename unknown>:0
  897.  
  898. at ES2Auto.Save () [0x00000] in <filename unknown>:0
  899.  
  900. at ES2Auto.OnDisable () [0x00000] in <filename unknown>:0
  901. UnityEngine.Behaviour:set_enabled(Boolean)
  902. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  903. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  904. System.Reflection.MonoProperty:SetValue(Object, Object, BindingFlags, Binder, Object[], CultureInfo)
  905. System.Reflection.PropertyInfo:SetValue(Object, Object, Object[])
  906. HutongGames.PlayMaker.ReflectionUtils:SetMemberValue(MemberInfo, Object, Object)
  907. HutongGames.PlayMaker.ReflectionUtils:SetMemberValue(MemberInfo[], Object, Object)
  908. HutongGames.PlayMaker.FsmProperty:SetValue()
  909. HutongGames.PlayMaker.Actions.SetProperty:OnEnter()
  910. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  911. HutongGames.PlayMaker.FsmState:OnEnter()
  912. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  913. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  914. HutongGames.PlayMaker.Fsm:UpdateStateChanges()
  915. HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
  916. HutongGames.PlayMaker.Fsm:Update()
  917. PlayMakerFSM:Update()
  918.  
  919. (Filename: Line: -1)
  920.  
  921. IndexOutOfRangeException: Array index is out of range.
  922. at ES2FilenameData.PathIsFolder (System.String path) [0x00000] in <filename unknown>:0
  923.  
  924. at ES2FilenameData.GetPathType (System.String path) [0x00000] in <filename unknown>:0
  925.  
  926. at ES2FilenameData.Init (System.String path, .ES2Settings settings, Boolean useParameters) [0x00000] in <filename unknown>:0
  927.  
  928. at ES2FilenameData..ctor (System.String path, .ES2Settings settings, Boolean useParameters) [0x00000] in <filename unknown>:0
  929.  
  930. at ES2Settings.Clone (System.String identifier) [0x00000] in <filename unknown>:0
  931.  
  932. at ES2.Save[Mesh] (UnityEngine.Mesh param, System.String identifier, .ES2Settings settings) [0x00000] in <filename unknown>:0
  933.  
  934. at ES2Auto.SaveMesh () [0x00000] in <filename unknown>:0
  935.  
  936. at ES2Auto.Save () [0x00000] in <filename unknown>:0
  937.  
  938. at ES2Auto.OnDisable () [0x00000] in <filename unknown>:0
  939. UnityEngine.Behaviour:set_enabled(Boolean)
  940. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  941. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  942. System.Reflection.MonoProperty:SetValue(Object, Object, BindingFlags, Binder, Object[], CultureInfo)
  943. System.Reflection.PropertyInfo:SetValue(Object, Object, Object[])
  944. HutongGames.PlayMaker.ReflectionUtils:SetMemberValue(MemberInfo, Object, Object)
  945. HutongGames.PlayMaker.ReflectionUtils:SetMemberValue(MemberInfo[], Object, Object)
  946. HutongGames.PlayMaker.FsmProperty:SetValue()
  947. HutongGames.PlayMaker.Actions.SetProperty:OnEnter()
  948. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  949. HutongGames.PlayMaker.FsmState:OnEnter()
  950. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  951. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  952. HutongGames.PlayMaker.Fsm:UpdateStateChanges()
  953. HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
  954. HutongGames.PlayMaker.Fsm:Update()
  955. PlayMakerFSM:Update()
  956.  
  957. (Filename: Line: -1)
  958.  
  959. IndexOutOfRangeException: Array index is out of range.
  960. at ES2FilenameData.PathIsFolder (System.String path) [0x00000] in <filename unknown>:0
  961.  
  962. at ES2FilenameData.GetPathType (System.String path) [0x00000] in <filename unknown>:0
  963.  
  964. at ES2FilenameData.Init (System.String path, .ES2Settings settings, Boolean useParameters) [0x00000] in <filename unknown>:0
  965.  
  966. at ES2FilenameData..ctor (System.String path, .ES2Settings settings, Boolean useParameters) [0x00000] in <filename unknown>:0
  967.  
  968. at ES2Settings.Clone (System.String identifier) [0x00000] in <filename unknown>:0
  969.  
  970. at ES2.Save[Mesh] (UnityEngine.Mesh param, System.String identifier, .ES2Settings settings) [0x00000] in <filename unknown>:0
  971.  
  972. at ES2Auto.SaveMesh () [0x00000] in <filename unknown>:0
  973.  
  974. at ES2Auto.Save () [0x00000] in <filename unknown>:0
  975.  
  976. at ES2Auto.OnDisable () [0x00000] in <filename unknown>:0
  977. UnityEngine.Behaviour:set_enabled(Boolean)
  978. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  979. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  980. System.Reflection.MonoProperty:SetValue(Object, Object, BindingFlags, Binder, Object[], CultureInfo)
  981. System.Reflection.PropertyInfo:SetValue(Object, Object, Object[])
  982. HutongGames.PlayMaker.ReflectionUtils:SetMemberValue(MemberInfo, Object, Object)
  983. HutongGames.PlayMaker.ReflectionUtils:SetMemberValue(MemberInfo[], Object, Object)
  984. HutongGames.PlayMaker.FsmProperty:SetValue()
  985. HutongGames.PlayMaker.Actions.SetProperty:OnEnter()
  986. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  987. HutongGames.PlayMaker.FsmState:OnEnter()
  988. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  989. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  990. HutongGames.PlayMaker.Fsm:UpdateStateChanges()
  991. HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
  992. HutongGames.PlayMaker.Fsm:Update()
  993. PlayMakerFSM:Update()
  994.  
  995. (Filename: Line: -1)
  996.  
  997. IndexOutOfRangeException: Array index is out of range.
  998. at ES2FilenameData.PathIsFolder (System.String path) [0x00000] in <filename unknown>:0
  999.  
  1000. at ES2FilenameData.GetPathType (System.String path) [0x00000] in <filename unknown>:0
  1001.  
  1002. at ES2FilenameData.Init (System.String path, .ES2Settings settings, Boolean useParameters) [0x00000] in <filename unknown>:0
  1003.  
  1004. at ES2FilenameData..ctor (System.String path, .ES2Settings settings, Boolean useParameters) [0x00000] in <filename unknown>:0
  1005.  
  1006. at ES2Settings.Clone (System.String identifier) [0x00000] in <filename unknown>:0
  1007.  
  1008. at ES2.Save[Mesh] (UnityEngine.Mesh param, System.String identifier, .ES2Settings settings) [0x00000] in <filename unknown>:0
  1009.  
  1010. at ES2Auto.SaveMesh () [0x00000] in <filename unknown>:0
  1011.  
  1012. at ES2Auto.Save () [0x00000] in <filename unknown>:0
  1013.  
  1014. at ES2Auto.OnDisable () [0x00000] in <filename unknown>:0
  1015. UnityEngine.Behaviour:set_enabled(Boolean)
  1016. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  1017. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  1018. System.Reflection.MonoProperty:SetValue(Object, Object, BindingFlags, Binder, Object[], CultureInfo)
  1019. System.Reflection.PropertyInfo:SetValue(Object, Object, Object[])
  1020. HutongGames.PlayMaker.ReflectionUtils:SetMemberValue(MemberInfo, Object, Object)
  1021. HutongGames.PlayMaker.ReflectionUtils:SetMemberValue(MemberInfo[], Object, Object)
  1022. HutongGames.PlayMaker.FsmProperty:SetValue()
  1023. HutongGames.PlayMaker.Actions.SetProperty:OnEnter()
  1024. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  1025. HutongGames.PlayMaker.FsmState:OnEnter()
  1026. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  1027. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  1028. HutongGames.PlayMaker.Fsm:UpdateStateChanges()
  1029. HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
  1030. HutongGames.PlayMaker.Fsm:Update()
  1031. PlayMakerFSM:Update()
  1032.  
  1033. (Filename: Line: -1)
  1034.  
  1035. IndexOutOfRangeException: Array index is out of range.
  1036. at ES2FilenameData.PathIsFolder (System.String path) [0x00000] in <filename unknown>:0
  1037.  
  1038. at ES2FilenameData.GetPathType (System.String path) [0x00000] in <filename unknown>:0
  1039.  
  1040. at ES2FilenameData.Init (System.String path, .ES2Settings settings, Boolean useParameters) [0x00000] in <filename unknown>:0
  1041.  
  1042. at ES2FilenameData..ctor (System.String path, .ES2Settings settings, Boolean useParameters) [0x00000] in <filename unknown>:0
  1043.  
  1044. at ES2Settings.Clone (System.String identifier) [0x00000] in <filename unknown>:0
  1045.  
  1046. at ES2.Save[Mesh] (UnityEngine.Mesh param, System.String identifier, .ES2Settings settings) [0x00000] in <filename unknown>:0
  1047.  
  1048. at ES2Auto.SaveMesh () [0x00000] in <filename unknown>:0
  1049.  
  1050. at ES2Auto.Save () [0x00000] in <filename unknown>:0
  1051.  
  1052. at ES2Auto.OnDisable () [0x00000] in <filename unknown>:0
  1053. UnityEngine.Behaviour:set_enabled(Boolean)
  1054. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  1055. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  1056. System.Reflection.MonoProperty:SetValue(Object, Object, BindingFlags, Binder, Object[], CultureInfo)
  1057. System.Reflection.PropertyInfo:SetValue(Object, Object, Object[])
  1058. HutongGames.PlayMaker.ReflectionUtils:SetMemberValue(MemberInfo, Object, Object)
  1059. HutongGames.PlayMaker.ReflectionUtils:SetMemberValue(MemberInfo[], Object, Object)
  1060. HutongGames.PlayMaker.FsmProperty:SetValue()
  1061. HutongGames.PlayMaker.Actions.SetProperty:OnEnter()
  1062. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  1063. HutongGames.PlayMaker.FsmState:OnEnter()
  1064. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  1065. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  1066. HutongGames.PlayMaker.Fsm:UpdateStateChanges()
  1067. HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
  1068. HutongGames.PlayMaker.Fsm:Update()
  1069. PlayMakerFSM:Update()
  1070.  
  1071. (Filename: Line: -1)
  1072.  
  1073. ResultsWeekend (UnityEngine.GameObject)
  1074.  
  1075. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1076.  
  1077. ResultsWeekend (UnityEngine.GameObject)
  1078.  
  1079. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1080.  
  1081. IndexOutOfRangeException: Array index is out of range.
  1082. at ES2FilenameData.PathIsFolder (System.String path) [0x00000] in <filename unknown>:0
  1083.  
  1084. at ES2FilenameData.GetPathType (System.String path) [0x00000] in <filename unknown>:0
  1085.  
  1086. at ES2FilenameData.Init (System.String path, .ES2Settings settings, Boolean useParameters) [0x00000] in <filename unknown>:0
  1087.  
  1088. at ES2FilenameData..ctor (System.String path, .ES2Settings settings, Boolean useParameters) [0x00000] in <filename unknown>:0
  1089.  
  1090. at ES2Settings.Clone (System.String identifier) [0x00000] in <filename unknown>:0
  1091.  
  1092. at ES2.Save[Mesh] (UnityEngine.Mesh param, System.String identifier, .ES2Settings settings) [0x00000] in <filename unknown>:0
  1093.  
  1094. at ES2Auto.SaveMesh () [0x00000] in <filename unknown>:0
  1095.  
  1096. at ES2Auto.Save () [0x00000] in <filename unknown>:0
  1097.  
  1098. at ES2Auto.OnDisable () [0x00000] in <filename unknown>:0
  1099. UnityEngine.Behaviour:set_enabled(Boolean)
  1100. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  1101. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  1102. System.Reflection.MonoProperty:SetValue(Object, Object, BindingFlags, Binder, Object[], CultureInfo)
  1103. System.Reflection.PropertyInfo:SetValue(Object, Object, Object[])
  1104. HutongGames.PlayMaker.ReflectionUtils:SetMemberValue(MemberInfo, Object, Object)
  1105. HutongGames.PlayMaker.ReflectionUtils:SetMemberValue(MemberInfo[], Object, Object)
  1106. HutongGames.PlayMaker.FsmProperty:SetValue()
  1107. HutongGames.PlayMaker.Actions.SetProperty:OnEnter()
  1108. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  1109. HutongGames.PlayMaker.FsmState:OnEnter()
  1110. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  1111. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  1112. HutongGames.PlayMaker.Fsm:UpdateStateChanges()
  1113. HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
  1114. HutongGames.PlayMaker.Fsm:Update()
  1115. PlayMakerFSM:Update()
  1116.  
  1117. (Filename: Line: -1)
  1118.  
  1119. NullReferenceException: Object reference not set to an instance of an object
  1120. at HutongGames.PlayMaker.Actions.GameObjectIsChildOf.DoIsChildOf (UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
  1121.  
  1122. at HutongGames.PlayMaker.Actions.GameObjectIsChildOf.OnEnter () [0x00000] in <filename unknown>:0
  1123.  
  1124. at HutongGames.PlayMaker.FsmState.ActivateActions (Int32 startIndex) [0x00000] in <filename unknown>:0
  1125.  
  1126. at HutongGames.PlayMaker.FsmState.OnEnter () [0x00000] in <filename unknown>:0
  1127.  
  1128. at HutongGames.PlayMaker.Fsm.EnterState (HutongGames.PlayMaker.FsmState state) [0x00000] in <filename unknown>:0
  1129.  
  1130. at HutongGames.PlayMaker.Fsm.SwitchState (HutongGames.PlayMaker.FsmState toState) [0x00000] in <filename unknown>:0
  1131.  
  1132. at HutongGames.PlayMaker.Fsm.UpdateStateChanges () [0x00000] in <filename unknown>:0
  1133.  
  1134. at HutongGames.PlayMaker.Fsm.OnTriggerEnter (UnityEngine.Collider other) [0x00000] in <filename unknown>:0
  1135.  
  1136. at PlayMakerTriggerEnter.OnTriggerEnter (UnityEngine.Collider other) [0x00000] in <filename unknown>:0
  1137.  
  1138. (Filename: Line: -1)
  1139.  
  1140. IndexOutOfRangeException: Array index is out of range.
  1141. at ES2FilenameData.PathIsFolder (System.String path) [0x00000] in <filename unknown>:0
  1142.  
  1143. at ES2FilenameData.GetPathType (System.String path) [0x00000] in <filename unknown>:0
  1144.  
  1145. at ES2FilenameData.Init (System.String path, .ES2Settings settings, Boolean useParameters) [0x00000] in <filename unknown>:0
  1146.  
  1147. at ES2FilenameData..ctor (System.String path, .ES2Settings settings, Boolean useParameters) [0x00000] in <filename unknown>:0
  1148.  
  1149. at ES2Settings.Clone (System.String identifier) [0x00000] in <filename unknown>:0
  1150.  
  1151. at ES2.Save[Mesh] (UnityEngine.Mesh param, System.String identifier, .ES2Settings settings) [0x00000] in <filename unknown>:0
  1152.  
  1153. at ES2Auto.SaveMesh () [0x00000] in <filename unknown>:0
  1154.  
  1155. at ES2Auto.Save () [0x00000] in <filename unknown>:0
  1156.  
  1157. at ES2Auto.OnDisable () [0x00000] in <filename unknown>:0
  1158. UnityEngine.Behaviour:set_enabled(Boolean)
  1159. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  1160. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  1161. System.Reflection.MonoProperty:SetValue(Object, Object, BindingFlags, Binder, Object[], CultureInfo)
  1162. System.Reflection.PropertyInfo:SetValue(Object, Object, Object[])
  1163. HutongGames.PlayMaker.ReflectionUtils:SetMemberValue(MemberInfo, Object, Object)
  1164. HutongGames.PlayMaker.ReflectionUtils:SetMemberValue(MemberInfo[], Object, Object)
  1165. HutongGames.PlayMaker.FsmProperty:SetValue()
  1166. HutongGames.PlayMaker.Actions.SetProperty:OnEnter()
  1167. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  1168. HutongGames.PlayMaker.FsmState:OnEnter()
  1169. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  1170. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  1171. HutongGames.PlayMaker.Fsm:UpdateStateChanges()
  1172. HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
  1173. HutongGames.PlayMaker.Fsm:Update()
  1174. PlayMakerFSM:Update()
  1175.  
  1176. (Filename: Line: -1)
  1177.  
  1178. NullReferenceException
  1179. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  1180.  
  1181. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  1182.  
  1183. at Wheel.Start () [0x00000] in <filename unknown>:0
  1184.  
  1185. (Filename: Line: -1)
  1186.  
  1187. UnityCar: Tires "touring_front" loaded on front axle (POLICECAR2)
  1188.  
  1189. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1190.  
  1191. UnityCar: Tires "touring_rear" loaded on rear axle (POLICECAR2)
  1192.  
  1193. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1194.  
  1195. NullReferenceException
  1196. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  1197.  
  1198. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  1199.  
  1200. at Wheel.Start () [0x00000] in <filename unknown>:0
  1201.  
  1202. (Filename: Line: -1)
  1203.  
  1204. UnityCar: Tires "touring_front" loaded on front axle (POLICECAR1)
  1205.  
  1206. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1207.  
  1208. UnityCar: Tires "touring_rear" loaded on rear axle (POLICECAR1)
  1209.  
  1210. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1211.  
  1212. NullReferenceException
  1213. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  1214.  
  1215. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  1216.  
  1217. at Wheel.Start () [0x00000] in <filename unknown>:0
  1218.  
  1219. (Filename: Line: -1)
  1220.  
  1221. NullReferenceException
  1222. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  1223.  
  1224. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  1225.  
  1226. at Wheel.Start () [0x00000] in <filename unknown>:0
  1227.  
  1228. (Filename: Line: -1)
  1229.  
  1230. NullReferenceException
  1231. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  1232.  
  1233. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  1234.  
  1235. at Wheel.Start () [0x00000] in <filename unknown>:0
  1236.  
  1237. (Filename: Line: -1)
  1238.  
  1239. NullReferenceException
  1240. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  1241.  
  1242. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  1243.  
  1244. at Wheel.Start () [0x00000] in <filename unknown>:0
  1245.  
  1246. (Filename: Line: -1)
  1247.  
  1248. NullReferenceException
  1249. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  1250.  
  1251. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  1252.  
  1253. at Wheel.Start () [0x00000] in <filename unknown>:0
  1254.  
  1255. (Filename: Line: -1)
  1256.  
  1257. NullReferenceException
  1258. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  1259.  
  1260. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  1261.  
  1262. at Wheel.Start () [0x00000] in <filename unknown>:0
  1263.  
  1264. (Filename: Line: -1)
  1265.  
  1266. MSCLoader Message: Loading mods...
  1267.  
  1268. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1269.  
  1270. MSCLoader Message:
  1271.  
  1272. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1273.  
  1274. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\My Summer Car\mysummercar_Data\Managed\Boo.Lang.dll (this message is harmless)
  1275. MSCLoader Message: Loading Asset: cassette.unity3d...
  1276.  
  1277. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1278.  
  1279. MSCLoader Message: Loading Asset: shopassets.unity3d...
  1280.  
  1281. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1282.  
  1283. MSCLoader Message: Teleport Plugin has been loaded!
  1284.  
  1285. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1286.  
  1287. MSCLoader Message: Loading Asset: vhs.unity3d...
  1288.  
  1289. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1290.  
  1291. MSCLoader Message:
  1292.  
  1293. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1294.  
  1295. MSCLoader Message: Loading mods completed in 1 sec(s)!
  1296.  
  1297. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1298.  
  1299. MSCLoader Message: Teleportation to:SpawnToStore
  1300.  
  1301. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1302.  
  1303. Font size and style overrides are only supported for dynamic fonts.
  1304.  
  1305. (Filename: Line: 88)
  1306.  
  1307. Font size and style overrides are only supported for dynamic fonts.
  1308.  
  1309. (Filename: Line: 88)
  1310.  
  1311. Font size and style overrides are only supported for dynamic fonts.
  1312.  
  1313. (Filename: Line: 88)
  1314.  
  1315. Several ArrayList Proxies coexists on the same GameObject and no reference is given to find the expected ArrayList
  1316.  
  1317. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1318.  
  1319. Index is less than 0 or more than or equal to the list count.
  1320.  
  1321. Parameter name: index
  1322.  
  1323. 0
  1324.  
  1325. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1326.  
  1327. Inventory (UnityEngine.GameObject)
  1328.  
  1329. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1330.  
  1331. Inventory (UnityEngine.GameObject)
  1332.  
  1333. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1334.  
  1335. MSCLoader Message: Teleportation to:SpawnToHome
  1336.  
  1337. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1338.  
  1339. Several ArrayList Proxies coexists on the same GameObject and no reference is given to find the expected ArrayList
  1340.  
  1341. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1342.  
  1343. Index is less than 0 or more than or equal to the list count.
  1344.  
  1345. Parameter name: index
  1346.  
  1347. 0
  1348.  
  1349. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1350.  
  1351. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\My Summer Car\mysummercar_Data\Managed\NAudio.dll (this message is harmless)
  1352. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\My Summer Car\mysummercar_Data\Managed\NVorbis.dll (this message is harmless)
  1353. Several ArrayList Proxies coexists on the same GameObject and no reference is given to find the expected ArrayList
  1354.  
  1355. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1356.  
  1357. Index is less than 0 or more than or equal to the list count.
  1358.  
  1359. Parameter name: index
  1360.  
  1361. 0
  1362.  
  1363. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1364.  
  1365. Several ArrayList Proxies coexists on the same GameObject and no reference is given to find the expected ArrayList
  1366.  
  1367. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1368.  
  1369. Index is less than 0 or more than or equal to the list count.
  1370.  
  1371. Parameter name: index
  1372.  
  1373. 0
  1374.  
  1375. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1376.  
  1377. Several ArrayList Proxies coexists on the same GameObject and no reference is given to find the expected ArrayList
  1378.  
  1379. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1380.  
  1381. Index is less than 0 or more than or equal to the list count.
  1382.  
  1383. Parameter name: index
  1384.  
  1385. 0
  1386.  
  1387. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1388.  
  1389. Several ArrayList Proxies coexists on the same GameObject and no reference is given to find the expected ArrayList
  1390.  
  1391. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1392.  
  1393. Index is less than 0 or more than or equal to the list count.
  1394.  
  1395. Parameter name: index
  1396.  
  1397. 0
  1398.  
  1399. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1400.  
  1401. Several ArrayList Proxies coexists on the same GameObject and no reference is given to find the expected ArrayList
  1402.  
  1403. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1404.  
  1405. Index is less than 0 or more than or equal to the list count.
  1406.  
  1407. Parameter name: index
  1408.  
  1409. 0
  1410.  
  1411. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1412.  
  1413. Several ArrayList Proxies coexists on the same GameObject and no reference is given to find the expected ArrayList
  1414.  
  1415. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1416.  
  1417. Index is less than 0 or more than or equal to the list count.
  1418.  
  1419. Parameter name: index
  1420.  
  1421. 0
  1422.  
  1423. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1424.  
  1425. Several ArrayList Proxies coexists on the same GameObject and no reference is given to find the expected ArrayList
  1426.  
  1427. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1428.  
  1429. Index is less than 0 or more than or equal to the list count.
  1430.  
  1431. Parameter name: index
  1432.  
  1433. 0
  1434.  
  1435. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1436.  
  1437. IndexOutOfRangeException: Array index is out of range.
  1438. at ES2FilenameData.PathIsFolder (System.String path) [0x00000] in <filename unknown>:0
  1439.  
  1440. at ES2FilenameData.GetPathType (System.String path) [0x00000] in <filename unknown>:0
  1441.  
  1442. at ES2FilenameData.Init (System.String path, .ES2Settings settings, Boolean useParameters) [0x00000] in <filename unknown>:0
  1443.  
  1444. at ES2FilenameData..ctor (System.String path, .ES2Settings settings, Boolean useParameters) [0x00000] in <filename unknown>:0
  1445.  
  1446. at ES2Settings.Clone (System.String identifier) [0x00000] in <filename unknown>:0
  1447.  
  1448. at ES2.Save[Mesh] (UnityEngine.Mesh param, System.String identifier, .ES2Settings settings) [0x00000] in <filename unknown>:0
  1449.  
  1450. at ES2Auto.SaveMesh () [0x00000] in <filename unknown>:0
  1451.  
  1452. at ES2Auto.Save () [0x00000] in <filename unknown>:0
  1453.  
  1454. at ES2Auto.OnApplicationQuit () [0x00000] in <filename unknown>:0
  1455.  
  1456. (Filename: Line: -1)
  1457.  
  1458. IndexOutOfRangeException: Array index is out of range.
  1459. at ES2FilenameData.PathIsFolder (System.String path) [0x00000] in <filename unknown>:0
  1460.  
  1461. at ES2FilenameData.GetPathType (System.String path) [0x00000] in <filename unknown>:0
  1462.  
  1463. at ES2FilenameData.Init (System.String path, .ES2Settings settings, Boolean useParameters) [0x00000] in <filename unknown>:0
  1464.  
  1465. at ES2FilenameData..ctor (System.String path, .ES2Settings settings, Boolean useParameters) [0x00000] in <filename unknown>:0
  1466.  
  1467. at ES2Settings.Clone (System.String identifier) [0x00000] in <filename unknown>:0
  1468.  
  1469. at ES2.Save[Mesh] (UnityEngine.Mesh param, System.String identifier, .ES2Settings settings) [0x00000] in <filename unknown>:0
  1470.  
  1471. at ES2Auto.SaveMesh () [0x00000] in <filename unknown>:0
  1472.  
  1473. at ES2Auto.Save () [0x00000] in <filename unknown>:0
  1474.  
  1475. at ES2Auto.OnApplicationQuit () [0x00000] in <filename unknown>:0
  1476.  
  1477. (Filename: Line: -1)
  1478.  
  1479. IndexOutOfRangeException: Array index is out of range.
  1480. at ES2FilenameData.PathIsFolder (System.String path) [0x00000] in <filename unknown>:0
  1481.  
  1482. at ES2FilenameData.GetPathType (System.String path) [0x00000] in <filename unknown>:0
  1483.  
  1484. at ES2FilenameData.Init (System.String path, .ES2Settings settings, Boolean useParameters) [0x00000] in <filename unknown>:0
  1485.  
  1486. at ES2FilenameData..ctor (System.String path, .ES2Settings settings, Boolean useParameters) [0x00000] in <filename unknown>:0
  1487.  
  1488. at ES2Settings.Clone (System.String identifier) [0x00000] in <filename unknown>:0
  1489.  
  1490. at ES2.Save[Mesh] (UnityEngine.Mesh param, System.String identifier, .ES2Settings settings) [0x00000] in <filename unknown>:0
  1491.  
  1492. at ES2Auto.SaveMesh () [0x00000] in <filename unknown>:0
  1493.  
  1494. at ES2Auto.Save () [0x00000] in <filename unknown>:0
  1495.  
  1496. at ES2Auto.OnApplicationQuit () [0x00000] in <filename unknown>:0
  1497.  
  1498. (Filename: Line: -1)
  1499.  
  1500. IndexOutOfRangeException: Array index is out of range.
  1501. at ES2FilenameData.PathIsFolder (System.String path) [0x00000] in <filename unknown>:0
  1502.  
  1503. at ES2FilenameData.GetPathType (System.String path) [0x00000] in <filename unknown>:0
  1504.  
  1505. at ES2FilenameData.Init (System.String path, .ES2Settings settings, Boolean useParameters) [0x00000] in <filename unknown>:0
  1506.  
  1507. at ES2FilenameData..ctor (System.String path, .ES2Settings settings, Boolean useParameters) [0x00000] in <filename unknown>:0
  1508.  
  1509. at ES2Settings.Clone (System.String identifier) [0x00000] in <filename unknown>:0
  1510.  
  1511. at ES2.Save[Mesh] (UnityEngine.Mesh param, System.String identifier, .ES2Settings settings) [0x00000] in <filename unknown>:0
  1512.  
  1513. at ES2Auto.SaveMesh () [0x00000] in <filename unknown>:0
  1514.  
  1515. at ES2Auto.Save () [0x00000] in <filename unknown>:0
  1516.  
  1517. at ES2Auto.OnApplicationQuit () [0x00000] in <filename unknown>:0
  1518.  
  1519. (Filename: Line: -1)
  1520.  
  1521. UnityCar: Force feedback attempted to shutdown but wasn't running!
  1522.  
  1523. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1524.  
  1525. IndexOutOfRangeException: Array index is out of range.
  1526. at ES2FilenameData.PathIsFolder (System.String path) [0x00000] in <filename unknown>:0
  1527.  
  1528. at ES2FilenameData.GetPathType (System.String path) [0x00000] in <filename unknown>:0
  1529.  
  1530. at ES2FilenameData.Init (System.String path, .ES2Settings settings, Boolean useParameters) [0x00000] in <filename unknown>:0
  1531.  
  1532. at ES2FilenameData..ctor (System.String path, .ES2Settings settings, Boolean useParameters) [0x00000] in <filename unknown>:0
  1533.  
  1534. at ES2Settings.Clone (System.String identifier) [0x00000] in <filename unknown>:0
  1535.  
  1536. at ES2.Save[Mesh] (UnityEngine.Mesh param, System.String identifier, .ES2Settings settings) [0x00000] in <filename unknown>:0
  1537.  
  1538. at ES2Auto.SaveMesh () [0x00000] in <filename unknown>:0
  1539.  
  1540. at ES2Auto.Save () [0x00000] in <filename unknown>:0
  1541.  
  1542. at ES2Auto.OnApplicationQuit () [0x00000] in <filename unknown>:0
  1543.  
  1544. (Filename: Line: -1)
  1545.  
  1546. UnityCar: Force feedback attempted to shutdown but wasn't running!
  1547.  
  1548. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1549.  
  1550. UnityCar: Force feedback attempted to shutdown but wasn't running!
  1551.  
  1552. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1553.  
  1554. IndexOutOfRangeException: Array index is out of range.
  1555. at ES2FilenameData.PathIsFolder (System.String path) [0x00000] in <filename unknown>:0
  1556.  
  1557. at ES2FilenameData.GetPathType (System.String path) [0x00000] in <filename unknown>:0
  1558.  
  1559. at ES2FilenameData.Init (System.String path, .ES2Settings settings, Boolean useParameters) [0x00000] in <filename unknown>:0
  1560.  
  1561. at ES2FilenameData..ctor (System.String path, .ES2Settings settings, Boolean useParameters) [0x00000] in <filename unknown>:0
  1562.  
  1563. at ES2Settings.Clone (System.String identifier) [0x00000] in <filename unknown>:0
  1564.  
  1565. at ES2.Save[Mesh] (UnityEngine.Mesh param, System.String identifier, .ES2Settings settings) [0x00000] in <filename unknown>:0
  1566.  
  1567. at ES2Auto.SaveMesh () [0x00000] in <filename unknown>:0
  1568.  
  1569. at ES2Auto.Save () [0x00000] in <filename unknown>:0
  1570.  
  1571. at ES2Auto.OnApplicationQuit () [0x00000] in <filename unknown>:0
  1572.  
  1573. (Filename: Line: -1)
  1574.  
  1575. IndexOutOfRangeException: Array index is out of range.
  1576. at ES2FilenameData.PathIsFolder (System.String path) [0x00000] in <filename unknown>:0
  1577.  
  1578. at ES2FilenameData.GetPathType (System.String path) [0x00000] in <filename unknown>:0
  1579.  
  1580. at ES2FilenameData.Init (System.String path, .ES2Settings settings, Boolean useParameters) [0x00000] in <filename unknown>:0
  1581.  
  1582. at ES2FilenameData..ctor (System.String path, .ES2Settings settings, Boolean useParameters) [0x00000] in <filename unknown>:0
  1583.  
  1584. at ES2Settings.Clone (System.String identifier) [0x00000] in <filename unknown>:0
  1585.  
  1586. at ES2.Save[Mesh] (UnityEngine.Mesh param, System.String identifier, .ES2Settings settings) [0x00000] in <filename unknown>:0
  1587.  
  1588. at ES2Auto.SaveMesh () [0x00000] in <filename unknown>:0
  1589.  
  1590. at ES2Auto.Save () [0x00000] in <filename unknown>:0
  1591.  
  1592. at ES2Auto.OnApplicationQuit () [0x00000] in <filename unknown>:0
  1593.  
  1594. (Filename: Line: -1)
  1595.  
  1596. UnityCar: Force feedback attempted to shutdown but wasn't running!
  1597.  
  1598. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1599.  
  1600. UnityCar: Force feedback attempted to shutdown but wasn't running!
  1601.  
  1602. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1603.  
  1604. UnityCar: Force feedback attempted to shutdown but wasn't running!
  1605.  
  1606. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1607.  
  1608. IndexOutOfRangeException: Array index is out of range.
  1609. at ES2FilenameData.PathIsFolder (System.String path) [0x00000] in <filename unknown>:0
  1610.  
  1611. at ES2FilenameData.GetPathType (System.String path) [0x00000] in <filename unknown>:0
  1612.  
  1613. at ES2FilenameData.Init (System.String path, .ES2Settings settings, Boolean useParameters) [0x00000] in <filename unknown>:0
  1614.  
  1615. at ES2FilenameData..ctor (System.String path, .ES2Settings settings, Boolean useParameters) [0x00000] in <filename unknown>:0
  1616.  
  1617. at ES2Settings.Clone (System.String identifier) [0x00000] in <filename unknown>:0
  1618.  
  1619. at ES2.Save[Mesh] (UnityEngine.Mesh param, System.String identifier, .ES2Settings settings) [0x00000] in <filename unknown>:0
  1620.  
  1621. at ES2Auto.SaveMesh () [0x00000] in <filename unknown>:0
  1622.  
  1623. at ES2Auto.Save () [0x00000] in <filename unknown>:0
  1624.  
  1625. at ES2Auto.OnApplicationQuit () [0x00000] in <filename unknown>:0
  1626.  
  1627. (Filename: Line: -1)
  1628.  
  1629. UnityCar: Force feedback attempted to shutdown but wasn't running!
  1630.  
  1631. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1632.  
  1633. IndexOutOfRangeException: Array index is out of range.
  1634. at ES2FilenameData.PathIsFolder (System.String path) [0x00000] in <filename unknown>:0
  1635.  
  1636. at ES2FilenameData.GetPathType (System.String path) [0x00000] in <filename unknown>:0
  1637.  
  1638. at ES2FilenameData.Init (System.String path, .ES2Settings settings, Boolean useParameters) [0x00000] in <filename unknown>:0
  1639.  
  1640. at ES2FilenameData..ctor (System.String path, .ES2Settings settings, Boolean useParameters) [0x00000] in <filename unknown>:0
  1641.  
  1642. at ES2Settings.Clone (System.String identifier) [0x00000] in <filename unknown>:0
  1643.  
  1644. at ES2.Save[Mesh] (UnityEngine.Mesh param, System.String identifier, .ES2Settings settings) [0x00000] in <filename unknown>:0
  1645.  
  1646. at ES2Auto.SaveMesh () [0x00000] in <filename unknown>:0
  1647.  
  1648. at ES2Auto.Save () [0x00000] in <filename unknown>:0
  1649.  
  1650. at ES2Auto.OnApplicationQuit () [0x00000] in <filename unknown>:0
  1651.  
  1652. (Filename: Line: -1)
  1653.  
  1654. IndexOutOfRangeException: Array index is out of range.
  1655. at ES2FilenameData.PathIsFolder (System.String path) [0x00000] in <filename unknown>:0
  1656.  
  1657. at ES2FilenameData.GetPathType (System.String path) [0x00000] in <filename unknown>:0
  1658.  
  1659. at ES2FilenameData.Init (System.String path, .ES2Settings settings, Boolean useParameters) [0x00000] in <filename unknown>:0
  1660.  
  1661. at ES2FilenameData..ctor (System.String path, .ES2Settings settings, Boolean useParameters) [0x00000] in <filename unknown>:0
  1662.  
  1663. at ES2Settings.Clone (System.String identifier) [0x00000] in <filename unknown>:0
  1664.  
  1665. at ES2.Save[Mesh] (UnityEngine.Mesh param, System.String identifier, .ES2Settings settings) [0x00000] in <filename unknown>:0
  1666.  
  1667. at ES2Auto.SaveMesh () [0x00000] in <filename unknown>:0
  1668.  
  1669. at ES2Auto.Save () [0x00000] in <filename unknown>:0
  1670.  
  1671. at ES2Auto.OnApplicationQuit () [0x00000] in <filename unknown>:0
  1672.  
  1673. (Filename: Line: -1)
  1674.  
  1675. IndexOutOfRangeException: Array index is out of range.
  1676. at ES2FilenameData.PathIsFolder (System.String path) [0x00000] in <filename unknown>:0
  1677.  
  1678. at ES2FilenameData.GetPathType (System.String path) [0x00000] in <filename unknown>:0
  1679.  
  1680. at ES2FilenameData.Init (System.String path, .ES2Settings settings, Boolean useParameters) [0x00000] in <filename unknown>:0
  1681.  
  1682. at ES2FilenameData..ctor (System.String path, .ES2Settings settings, Boolean useParameters) [0x00000] in <filename unknown>:0
  1683.  
  1684. at ES2Settings.Clone (System.String identifier) [0x00000] in <filename unknown>:0
  1685.  
  1686. at ES2.Save[Mesh] (UnityEngine.Mesh param, System.String identifier, .ES2Settings settings) [0x00000] in <filename unknown>:0
  1687.  
  1688. at ES2Auto.SaveMesh () [0x00000] in <filename unknown>:0
  1689.  
  1690. at ES2Auto.Save () [0x00000] in <filename unknown>:0
  1691.  
  1692. at ES2Auto.OnApplicationQuit () [0x00000] in <filename unknown>:0
  1693.  
  1694. (Filename: Line: -1)
  1695.  
  1696. IndexOutOfRangeException: Array index is out of range.
  1697. at ES2FilenameData.PathIsFolder (System.String path) [0x00000] in <filename unknown>:0
  1698.  
  1699. at ES2FilenameData.GetPathType (System.String path) [0x00000] in <filename unknown>:0
  1700.  
  1701. at ES2FilenameData.Init (System.String path, .ES2Settings settings, Boolean useParameters) [0x00000] in <filename unknown>:0
  1702.  
  1703. at ES2FilenameData..ctor (System.String path, .ES2Settings settings, Boolean useParameters) [0x00000] in <filename unknown>:0
  1704.  
  1705. at ES2Settings.Clone (System.String identifier) [0x00000] in <filename unknown>:0
  1706.  
  1707. at ES2.Save[Mesh] (UnityEngine.Mesh param, System.String identifier, .ES2Settings settings) [0x00000] in <filename unknown>:0
  1708.  
  1709. at ES2Auto.SaveMesh () [0x00000] in <filename unknown>:0
  1710.  
  1711. at ES2Auto.Save () [0x00000] in <filename unknown>:0
  1712.  
  1713. at ES2Auto.OnApplicationQuit () [0x00000] in <filename unknown>:0
  1714.  
  1715. (Filename: Line: -1)
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