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Apr 28th, 2017
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  1. “Time erasure” allows a user to periodically erase a region of spacetime (“it just works”). The non-erased time on either side of the hole created through erasure will then patch together to fill the gap, and to all who witness it, occurring events will appear to have been “skipped”. Any objects that begin to enter this space from one side will exit from its opposite side, as if passing through a wormhole. The erased time is not sensed by any person or organism that existed during the time period, however they may be bewildered if their actions before and after the time erase do not match up to what they expected. For example: a person shoots an arrow at another person, and the arrow pierces the person and kills them. The seconds of time where the arrow pierced the person is then quickly erased, the past is re-written, and immediately all other viewers instead witnessed the arrow skipping past the target, leaving them alive. Though functionally similar to time stop in many ways, it does allow its user to avoid/prevent events even after they’ve occurred, unlike a time stop user who must be fast enough to stop time before the event occurs.
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