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- -- Farewell Infortality.
- -- Version: 2.82
- -- Instances:
- local DestructionSim = Instance.new("Frame")
- local NoReload = Instance.new("TextButton")
- local AutoSell = Instance.new("TextButton")
- local exit4 = Instance.new("TextButton")
- --Properties:
- DestructionSim.Name = "DestructionSim"
- DestructionSim.Parent = game.Players.LocalPlayer.PlayerGui.PureHub
- DestructionSim.Active = true
- DestructionSim.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- DestructionSim.BorderColor3 = Color3.new(0, 0, 0)
- DestructionSim.BorderSizePixel = 4
- DestructionSim.Position = UDim2.new(0.0410267115, 0, 0.630806863, 0)
- DestructionSim.Selectable = true
- DestructionSim.Size = UDim2.new(0, 275, 0, 145)
- DestructionSim.Visible = true
- NoReload.Name = "NoReload"
- NoReload.Parent = DestructionSim
- NoReload.Active = false
- NoReload.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- NoReload.Position = UDim2.new(0.13454546, 0, 0.068965517, 0)
- NoReload.Selectable = false
- NoReload.Size = UDim2.new(0, 200, 0, 50)
- NoReload.Font = Enum.Font.SourceSans
- NoReload.Text = "No Reload Time"
- NoReload.TextColor3 = Color3.new(1, 1, 1)
- NoReload.TextScaled = true
- NoReload.TextSize = 14
- NoReload.TextWrapped = true
- AutoSell.Name = "AutoSell"
- AutoSell.Parent = DestructionSim
- AutoSell.Active = false
- AutoSell.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- AutoSell.Position = UDim2.new(0.13454546, 0, 0.586206913, 0)
- AutoSell.Selectable = false
- AutoSell.Size = UDim2.new(0, 200, 0, 50)
- AutoSell.Font = Enum.Font.SourceSans
- AutoSell.Text = "Auto Sell Bricks"
- AutoSell.TextColor3 = Color3.new(1, 1, 1)
- AutoSell.TextScaled = true
- AutoSell.TextSize = 14
- AutoSell.TextWrapped = true
- exit4.Name = "exit4"
- exit4.Parent = DestructionSim
- exit4.Active = false
- exit4.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- exit4.BorderColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- exit4.Position = UDim2.new(0.894545436, 0, 0, 0)
- exit4.Selectable = false
- exit4.Size = UDim2.new(0, 29, 0, 29)
- exit4.Font = Enum.Font.SourceSans
- exit4.Text = "X"
- exit4.TextColor3 = Color3.new(1, 1, 0)
- exit4.TextScaled = true
- exit4.TextSize = 14
- exit4.TextWrapped = true
- -- Scripts:
- function SCRIPT_SZCO73_FAKESCRIPT() -- NoReload.noReloadScript
- getfenv().script = Instance.new('Script', NoReload)
- button = script.Parent
- button.MouseButton1Down:connect(function()
- print("HAXED")
- local old = getrenv().require
- getrenv().require = function(...)
- local r = old(...)
- if r.BlastRadius then
- r.BlastRadius = 1000
- end
- if r.BurstWait then
- r.BurstWait = 0.05
- end
- if r.Bursts then
- r.Bursts = 100
- end
- if r.Cooldown then
- r.Cooldown = 0
- end
- if r.RocketSpeed then
- r.RocketSpeed = 10
- end
- if r.BlastForce then
- r.BlastForce = 5000
- end
- return r
- end
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_SZCO73_FAKESCRIPT))
- function SCRIPT_VTFO67_FAKESCRIPT() -- AutoSell.AutoSellScript
- getfenv().script = Instance.new('Script', AutoSell)
- button = script.Parent
- button.MouseButton1Down:connect(function()
- print("HAXED")
- -- Replace "X" with the time it will delay before selling the bricks again, I recommend 5
- while true do
- wait(5)
- local Event = game:GetService("ReplicatedStorage").Remotes.sellBricks
- Event:FireServer()
- end
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_VTFO67_FAKESCRIPT))
- function SCRIPT_AFKI84_FAKESCRIPT() -- exit4.CloseWindowScript
- getfenv().script = Instance.new('Script', exit4)
- button = script.Parent
- button.MouseButton1Down:connect(function()
- script.Parent.Parent.Visible = false
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_AFKI84_FAKESCRIPT))
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