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Jul 1st, 2017
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  1. material FullModColour
  2. {
  3. receive_shadows on
  4. technique 1
  5. {
  6. pass
  7. {
  8. scene_blend alpha_blend
  9. fragment_program_ref FullModColour_PS
  10. {
  11. param_named_auto colorMod1 custom 1
  12. }
  13. texture_unit
  14. {
  15. texture white.jpg
  16. tex_coord_set 0
  17. }
  18. cull_hardware none
  19. cull_software none
  20. depth_write off
  21. }
  22. }
  23. technique 2
  24. {
  25. pass
  26. {
  27. lighting off
  28. scene_blend alpha_blend
  29. texture_unit
  30. {
  31. colour_op_ex source1 src_manual src_current 1 1 1 1
  32. alpha_op_ex source1 src_manual src_current 1
  33. }
  34. cull_hardware none
  35. cull_software none
  36. depth_write off
  37. }
  38. }
  39. }
  40. material BodyModColour
  41. {
  42. receive_shadows on
  43. technique 1
  44. {
  45. pass
  46. {
  47. //scene_blend alpha_blend
  48. fragment_program_ref BodyModColour_PS
  49. {
  50. param_named_auto colorMod1 custom 1
  51. param_named_auto colorMod2 custom 2
  52. }
  53. texture_unit
  54. {
  55. texture white.jpg
  56. tex_coord_set 0
  57. }
  58. texture_unit
  59. {
  60. texture bodyMask1.png
  61. tex_coord_set 1
  62. }
  63. texture_unit
  64. {
  65. texture bodyMask2.png
  66. tex_coord_set 2
  67. }
  68. }
  69. pass
  70. {
  71. depth_func equal
  72. scene_blend zero src_colour
  73. texture_unit
  74. {
  75. texture BodyMask4.png
  76. colour_op modulate
  77. }
  78. }
  79. }
  80. technique 2
  81. {
  82. pass
  83. {
  84. lighting off
  85. texture_unit
  86. {
  87. colour_op_ex source1 src_manual src_current 1 1 1 1
  88. }
  89. }
  90. pass
  91. {
  92. lighting off
  93. scene_blend alpha_blend
  94. depth_func equal
  95. texture_unit
  96. {
  97. texture bodyMask1.png
  98. alpha_op_ex source1 src_texture src_texture
  99. colour_op_ex source2 src_texture src_texture
  100. }
  101. texture_unit
  102. {
  103. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  104. }
  105. }
  106. pass
  107. {
  108. lighting off
  109. scene_blend alpha_blend
  110. depth_func equal
  111. texture_unit
  112. {
  113. texture bodyMask2.png
  114. alpha_op_ex source1 src_texture src_texture
  115. colour_op_ex source2 src_texture src_texture
  116. }
  117. texture_unit
  118. {
  119. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  120. }
  121. }
  122. pass
  123. {
  124. depth_func equal
  125. scene_blend zero src_colour
  126. texture_unit
  127. {
  128. texture BodyMask4.png
  129. colour_op modulate
  130. }
  131. }
  132. }
  133. }
  134. material BodyMark1
  135. {
  136. receive_shadows on
  137. technique 1
  138. {
  139. pass
  140. {
  141. //scene_blend alpha_blend
  142. fragment_program_ref BodyMark_PS
  143. {
  144. param_named_auto colorMod1 custom 1
  145. param_named_auto colorMod2 custom 2
  146. param_named_auto colorMod3 custom 3
  147. }
  148. texture_unit
  149. {
  150. texture white.jpg
  151. tex_coord_set 0
  152. }
  153. texture_unit
  154. {
  155. texture bodyMask1.png
  156. tex_coord_set 1
  157. }
  158. texture_unit
  159. {
  160. texture bodyMask2.png
  161. tex_coord_set 2
  162. }
  163. texture_unit
  164. {
  165. texture bodyMark1.png
  166. tex_coord_set 3
  167. }
  168. }
  169. pass
  170. {
  171. ambient 1.000000 1.000000 1.000000 1.000000
  172. diffuse 1.000000 1.000000 1.000000 1.000000
  173. specular 0.010000 0.010000 0.010000 1.000000
  174. emissive 0.000000 0.000000 0.000000 1.000000
  175. depth_func equal
  176. scene_blend zero src_colour
  177. }
  178. }
  179. technique 2
  180. {
  181. pass
  182. {
  183. lighting off
  184. texture_unit
  185. {
  186. colour_op_ex source1 src_manual src_current 1 1 1 1
  187. }
  188. }
  189. pass
  190. {
  191. lighting off
  192. scene_blend alpha_blend
  193. depth_func equal
  194. texture_unit
  195. {
  196. texture bodyMask1.png
  197. alpha_op_ex source1 src_texture src_texture
  198. colour_op_ex source2 src_texture src_texture
  199. }
  200. texture_unit
  201. {
  202. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  203. }
  204. }
  205. pass
  206. {
  207. lighting off
  208. scene_blend alpha_blend
  209. depth_func equal
  210. texture_unit
  211. {
  212. texture bodyMask2.png
  213. alpha_op_ex source1 src_texture src_texture
  214. colour_op_ex source2 src_texture src_texture
  215. }
  216. texture_unit
  217. {
  218. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  219. }
  220. }
  221. pass
  222. {
  223. lighting off
  224. scene_blend alpha_blend
  225. depth_func equal
  226. texture_unit
  227. {
  228. texture bodyMark1.png
  229. alpha_op_ex source1 src_texture src_texture
  230. colour_op_ex source2 src_texture src_texture
  231. }
  232. texture_unit
  233. {
  234. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  235. }
  236. }
  237. pass
  238. {
  239. ambient 1.000000 1.000000 1.000000 1.000000
  240. diffuse 1.000000 1.000000 1.000000 1.000000
  241. specular 0.010000 0.010000 0.010000 1.000000
  242. emissive 0.000000 0.000000 0.000000 1.000000
  243. depth_func equal
  244. scene_blend zero src_colour
  245. }
  246. }
  247. }
  248. material BodyMark2
  249. {
  250. receive_shadows on
  251. technique 1
  252. {
  253. pass
  254. {
  255. //scene_blend alpha_blend
  256. fragment_program_ref BodyMark_PS
  257. {
  258. param_named_auto colorMod1 custom 1
  259. param_named_auto colorMod2 custom 2
  260. param_named_auto colorMod3 custom 3
  261. }
  262. texture_unit
  263. {
  264. texture white.jpg
  265. tex_coord_set 0
  266. }
  267. texture_unit
  268. {
  269. texture bodyMask1.png
  270. tex_coord_set 1
  271. }
  272. texture_unit
  273. {
  274. texture bodyMask2.png
  275. tex_coord_set 2
  276. }
  277. texture_unit
  278. {
  279. texture bodyMark2.png
  280. tex_coord_set 3
  281. }
  282. }
  283. pass
  284. {
  285. depth_func equal
  286. scene_blend zero src_colour
  287. texture_unit
  288. {
  289. texture BodyMask4.png
  290. colour_op modulate
  291. }
  292. }
  293. technique 2
  294. {
  295. pass
  296. {
  297. lighting off
  298. texture_unit
  299. {
  300. colour_op_ex source1 src_manual src_current 1 1 1 1
  301. }
  302. }
  303. pass
  304. {
  305. lighting off
  306. scene_blend alpha_blend
  307. depth_func equal
  308. texture_unit
  309. {
  310. texture bodyMask1.png
  311. alpha_op_ex source1 src_texture src_texture
  312. colour_op_ex source2 src_texture src_texture
  313. }
  314. texture_unit
  315. {
  316. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  317. }
  318. }
  319. pass
  320. {
  321. lighting off
  322. scene_blend alpha_blend
  323. depth_func equal
  324. texture_unit
  325. {
  326. texture bodyMask2.png
  327. alpha_op_ex source1 src_texture src_texture
  328. colour_op_ex source2 src_texture src_texture
  329. }
  330. texture_unit
  331. {
  332. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  333. }
  334. }
  335. pass
  336. {
  337. lighting off
  338. scene_blend alpha_blend
  339. depth_func equal
  340. texture_unit
  341. {
  342. texture bodyMark2.png
  343. alpha_op_ex source1 src_texture src_texture
  344. colour_op_ex source2 src_texture src_texture
  345. }
  346. texture_unit
  347. {
  348. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  349. }
  350. }
  351. pass
  352. {
  353. depth_func equal
  354. scene_blend zero src_colour
  355. texture_unit
  356. {
  357. texture BodyMask4.png
  358. colour_op modulate
  359. }
  360. }
  361. }
  362. material BodyMark3
  363. {
  364. receive_shadows on
  365. technique 1
  366. {
  367. pass
  368. {
  369. //scene_blend alpha_blend
  370. fragment_program_ref BodyMark_PS
  371. {
  372. param_named_auto colorMod1 custom 1
  373. param_named_auto colorMod2 custom 2
  374. param_named_auto colorMod3 custom 3
  375. }
  376. texture_unit
  377. {
  378. texture white.jpg
  379. tex_coord_set 0
  380. }
  381. texture_unit
  382. {
  383. texture bodyMask1.png
  384. tex_coord_set 1
  385. }
  386. texture_unit
  387. {
  388. texture bodyMask2.png
  389. tex_coord_set 2
  390. }
  391. texture_unit
  392. {
  393. texture bodyMark3.png
  394. tex_coord_set 3
  395. }
  396. }
  397. pass
  398. {
  399. depth_func equal
  400. scene_blend zero src_colour
  401. texture_unit
  402. {
  403. texture BodyMask4.png
  404. colour_op modulate
  405. }
  406. }
  407. technique 2
  408. {
  409. pass
  410. {
  411. lighting off
  412. texture_unit
  413. {
  414. colour_op_ex source1 src_manual src_current 1 1 1 1
  415. }
  416. }
  417. pass
  418. {
  419. lighting off
  420. scene_blend alpha_blend
  421. depth_func equal
  422. texture_unit
  423. {
  424. texture bodyMask1.png
  425. alpha_op_ex source1 src_texture src_texture
  426. colour_op_ex source2 src_texture src_texture
  427. }
  428. texture_unit
  429. {
  430. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  431. }
  432. }
  433. pass
  434. {
  435. lighting off
  436. scene_blend alpha_blend
  437. depth_func equal
  438. texture_unit
  439. {
  440. texture bodyMask2.png
  441. alpha_op_ex source1 src_texture src_texture
  442. colour_op_ex source2 src_texture src_texture
  443. }
  444. texture_unit
  445. {
  446. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  447. }
  448. }
  449. pass
  450. {
  451. lighting off
  452. scene_blend alpha_blend
  453. depth_func equal
  454. texture_unit
  455. {
  456. texture bodyMark3.png
  457. alpha_op_ex source1 src_texture src_texture
  458. colour_op_ex source2 src_texture src_texture
  459. }
  460. texture_unit
  461. {
  462. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  463. }
  464. }
  465. pass
  466. {
  467. depth_func equal
  468. scene_blend zero src_colour
  469. texture_unit
  470. {
  471. texture BodyMask4.png
  472. colour_op modulate
  473. }
  474. }
  475. }
  476. material BodyMark4
  477. {
  478. receive_shadows on
  479. technique 1
  480. {
  481. pass
  482. {
  483. //scene_blend alpha_blend
  484. fragment_program_ref BodyMark_PS
  485. {
  486. param_named_auto colorMod1 custom 1
  487. param_named_auto colorMod2 custom 2
  488. param_named_auto colorMod3 custom 3
  489. }
  490. texture_unit
  491. {
  492. texture white.jpg
  493. tex_coord_set 0
  494. }
  495. texture_unit
  496. {
  497. texture bodyMask1.png
  498. tex_coord_set 1
  499. }
  500. texture_unit
  501. {
  502. texture bodyMask2.png
  503. tex_coord_set 2
  504. }
  505. texture_unit
  506. {
  507. texture bodyMark4.png
  508. tex_coord_set 3
  509. }
  510. }
  511. pass
  512. {
  513. depth_func equal
  514. scene_blend zero src_colour
  515. texture_unit
  516. {
  517. texture BodyMask4.png
  518. colour_op modulate
  519. }
  520. }
  521. technique 2
  522. {
  523. pass
  524. {
  525. lighting off
  526. texture_unit
  527. {
  528. colour_op_ex source1 src_manual src_current 1 1 1 1
  529. }
  530. }
  531. pass
  532. {
  533. lighting off
  534. scene_blend alpha_blend
  535. depth_func equal
  536. texture_unit
  537. {
  538. texture bodyMask1.png
  539. alpha_op_ex source1 src_texture src_texture
  540. colour_op_ex source2 src_texture src_texture
  541. }
  542. texture_unit
  543. {
  544. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  545. }
  546. }
  547. pass
  548. {
  549. lighting off
  550. scene_blend alpha_blend
  551. depth_func equal
  552. texture_unit
  553. {
  554. texture bodyMask2.png
  555. alpha_op_ex source1 src_texture src_texture
  556. colour_op_ex source2 src_texture src_texture
  557. }
  558. texture_unit
  559. {
  560. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  561. }
  562. }
  563. pass
  564. {
  565. lighting off
  566. scene_blend alpha_blend
  567. depth_func equal
  568. texture_unit
  569. {
  570. texture bodyMark4.png
  571. alpha_op_ex source1 src_texture src_texture
  572. colour_op_ex source2 src_texture src_texture
  573. }
  574. texture_unit
  575. {
  576. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  577. }
  578. }
  579. pass
  580. {
  581. depth_func equal
  582. scene_blend zero src_colour
  583. texture_unit
  584. {
  585. texture BodyMask4.png
  586. colour_op modulate
  587. }
  588. }
  589. }
  590. material BodyMark5
  591. {
  592. receive_shadows on
  593. technique 1
  594. {
  595. pass
  596. {
  597. //scene_blend alpha_blend
  598. fragment_program_ref BodyMark_PS
  599. {
  600. param_named_auto colorMod1 custom 1
  601. param_named_auto colorMod2 custom 2
  602. param_named_auto colorMod3 custom 3
  603. }
  604. texture_unit
  605. {
  606. texture white.jpg
  607. tex_coord_set 0
  608. }
  609. texture_unit
  610. {
  611. texture bodyMask1.png
  612. tex_coord_set 1
  613. }
  614. texture_unit
  615. {
  616. texture bodyMask2.png
  617. tex_coord_set 2
  618. }
  619. texture_unit
  620. {
  621. texture bodyMark5.png
  622. tex_coord_set 3
  623. }
  624. }
  625. pass
  626. {
  627. depth_func equal
  628. scene_blend zero src_colour
  629. texture_unit
  630. {
  631. texture BodyMask4.png
  632. colour_op modulate
  633. }
  634. }
  635. technique 2
  636. {
  637. pass
  638. {
  639. lighting off
  640. texture_unit
  641. {
  642. colour_op_ex source1 src_manual src_current 1 1 1 1
  643. }
  644. }
  645. pass
  646. {
  647. lighting off
  648. scene_blend alpha_blend
  649. depth_func equal
  650. texture_unit
  651. {
  652. texture bodyMask1.png
  653. alpha_op_ex source1 src_texture src_texture
  654. colour_op_ex source2 src_texture src_texture
  655. }
  656. texture_unit
  657. {
  658. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  659. }
  660. }
  661. pass
  662. {
  663. lighting off
  664. scene_blend alpha_blend
  665. depth_func equal
  666. texture_unit
  667. {
  668. texture bodyMask2.png
  669. alpha_op_ex source1 src_texture src_texture
  670. colour_op_ex source2 src_texture src_texture
  671. }
  672. texture_unit
  673. {
  674. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  675. }
  676. }
  677. pass
  678. {
  679. lighting off
  680. scene_blend alpha_blend
  681. depth_func equal
  682. texture_unit
  683. {
  684. texture bodyMark5.png
  685. alpha_op_ex source1 src_texture src_texture
  686. colour_op_ex source2 src_texture src_texture
  687. }
  688. texture_unit
  689. {
  690. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  691. }
  692. }
  693. pass
  694. {
  695. depth_func equal
  696. scene_blend zero src_colour
  697. texture_unit
  698. {
  699. texture BodyMask4.png
  700. colour_op modulate
  701. }
  702. }
  703. }
  704. material BodyMark6
  705. {
  706. receive_shadows on
  707. technique 1
  708. {
  709. pass
  710. {
  711. //scene_blend alpha_blend
  712. fragment_program_ref BodyMark_PS
  713. {
  714. param_named_auto colorMod1 custom 1
  715. param_named_auto colorMod2 custom 2
  716. param_named_auto colorMod3 custom 3
  717. }
  718. texture_unit
  719. {
  720. texture white.jpg
  721. tex_coord_set 0
  722. }
  723. texture_unit
  724. {
  725. texture bodyMask1.png
  726. tex_coord_set 1
  727. }
  728. texture_unit
  729. {
  730. texture bodyMask2.png
  731. tex_coord_set 2
  732. }
  733. texture_unit
  734. {
  735. texture bodyMark6.png
  736. tex_coord_set 3
  737. }
  738. }
  739. pass
  740. {
  741. depth_func equal
  742. scene_blend zero src_colour
  743. texture_unit
  744. {
  745. texture BodyMask4.png
  746. colour_op modulate
  747. }
  748. }
  749. technique 2
  750. {
  751. pass
  752. {
  753. lighting off
  754. texture_unit
  755. {
  756. colour_op_ex source1 src_manual src_current 1 1 1 1
  757. }
  758. }
  759. pass
  760. {
  761. lighting off
  762. scene_blend alpha_blend
  763. depth_func equal
  764. texture_unit
  765. {
  766. texture bodyMask1.png
  767. alpha_op_ex source1 src_texture src_texture
  768. colour_op_ex source2 src_texture src_texture
  769. }
  770. texture_unit
  771. {
  772. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  773. }
  774. }
  775. pass
  776. {
  777. lighting off
  778. scene_blend alpha_blend
  779. depth_func equal
  780. texture_unit
  781. {
  782. texture bodyMask2.png
  783. alpha_op_ex source1 src_texture src_texture
  784. colour_op_ex source2 src_texture src_texture
  785. }
  786. texture_unit
  787. {
  788. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  789. }
  790. }
  791. pass
  792. {
  793. lighting off
  794. scene_blend alpha_blend
  795. depth_func equal
  796. texture_unit
  797. {
  798. texture bodyMark6.png
  799. alpha_op_ex source1 src_texture src_texture
  800. colour_op_ex source2 src_texture src_texture
  801. }
  802. texture_unit
  803. {
  804. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  805. }
  806. }
  807. pass
  808. {
  809. depth_func equal
  810. scene_blend zero src_colour
  811. texture_unit
  812. {
  813. texture BodyMask4.png
  814. colour_op modulate
  815. }
  816. }
  817. }
  818. material BodyMark7
  819. {
  820. receive_shadows on
  821. technique 1
  822. {
  823. pass
  824. {
  825. //scene_blend alpha_blend
  826. fragment_program_ref BodyMark_PS
  827. {
  828. param_named_auto colorMod1 custom 1
  829. param_named_auto colorMod2 custom 2
  830. param_named_auto colorMod3 custom 3
  831. }
  832. texture_unit
  833. {
  834. texture white.jpg
  835. tex_coord_set 0
  836. }
  837. texture_unit
  838. {
  839. texture bodyMask1.png
  840. tex_coord_set 1
  841. }
  842. texture_unit
  843. {
  844. texture bodyMask2.png
  845. tex_coord_set 2
  846. }
  847. texture_unit
  848. {
  849. texture bodyMark7.png
  850. tex_coord_set 3
  851. }
  852. }
  853. pass
  854. {
  855. depth_func equal
  856. scene_blend zero src_colour
  857. texture_unit
  858. {
  859. texture BodyMask4.png
  860. colour_op modulate
  861. }
  862. }
  863. technique 2
  864. {
  865. pass
  866. {
  867. lighting off
  868. texture_unit
  869. {
  870. colour_op_ex source1 src_manual src_current 1 1 1 1
  871. }
  872. }
  873. pass
  874. {
  875. lighting off
  876. scene_blend alpha_blend
  877. depth_func equal
  878. texture_unit
  879. {
  880. texture bodyMask1.png
  881. alpha_op_ex source1 src_texture src_texture
  882. colour_op_ex source2 src_texture src_texture
  883. }
  884. texture_unit
  885. {
  886. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  887. }
  888. }
  889. pass
  890. {
  891. lighting off
  892. scene_blend alpha_blend
  893. depth_func equal
  894. texture_unit
  895. {
  896. texture bodyMask2.png
  897. alpha_op_ex source1 src_texture src_texture
  898. colour_op_ex source2 src_texture src_texture
  899. }
  900. texture_unit
  901. {
  902. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  903. }
  904. }
  905. pass
  906. {
  907. lighting off
  908. scene_blend alpha_blend
  909. depth_func equal
  910. texture_unit
  911. {
  912. texture bodyMark7.png
  913. alpha_op_ex source1 src_texture src_texture
  914. colour_op_ex source2 src_texture src_texture
  915. }
  916. texture_unit
  917. {
  918. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  919. }
  920. }
  921. pass
  922. {
  923. depth_func equal
  924. scene_blend zero src_colour
  925. texture_unit
  926. {
  927. texture BodyMask4.png
  928. colour_op modulate
  929. }
  930. }
  931. }
  932. material BodyMark8
  933. {
  934. receive_shadows on
  935. technique 1
  936. {
  937. pass
  938. {
  939. //scene_blend alpha_blend
  940. fragment_program_ref BodyMark_PS
  941. {
  942. param_named_auto colorMod1 custom 1
  943. param_named_auto colorMod2 custom 2
  944. param_named_auto colorMod3 custom 3
  945. }
  946. texture_unit
  947. {
  948. texture white.jpg
  949. tex_coord_set 0
  950. }
  951. texture_unit
  952. {
  953. texture bodyMask1.png
  954. tex_coord_set 1
  955. }
  956. texture_unit
  957. {
  958. texture bodyMask2.png
  959. tex_coord_set 2
  960. }
  961. texture_unit
  962. {
  963. texture bodyMark8.png
  964. tex_coord_set 3
  965. }
  966. }
  967. pass
  968. {
  969. depth_func equal
  970. scene_blend zero src_colour
  971. texture_unit
  972. {
  973. texture BodyMask4.png
  974. colour_op modulate
  975. }
  976. }
  977. technique 2
  978. {
  979. pass
  980. {
  981. lighting off
  982. texture_unit
  983. {
  984. colour_op_ex source1 src_manual src_current 1 1 1 1
  985. }
  986. }
  987. pass
  988. {
  989. lighting off
  990. scene_blend alpha_blend
  991. depth_func equal
  992. texture_unit
  993. {
  994. texture bodyMask1.png
  995. alpha_op_ex source1 src_texture src_texture
  996. colour_op_ex source2 src_texture src_texture
  997. }
  998. texture_unit
  999. {
  1000. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  1001. }
  1002. }
  1003. pass
  1004. {
  1005. lighting off
  1006. scene_blend alpha_blend
  1007. depth_func equal
  1008. texture_unit
  1009. {
  1010. texture bodyMask2.png
  1011. alpha_op_ex source1 src_texture src_texture
  1012. colour_op_ex source2 src_texture src_texture
  1013. }
  1014. texture_unit
  1015. {
  1016. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  1017. }
  1018. }
  1019. pass
  1020. {
  1021. lighting off
  1022. scene_blend alpha_blend
  1023. depth_func equal
  1024. texture_unit
  1025. {
  1026. texture bodyMark8.png
  1027. alpha_op_ex source1 src_texture src_texture
  1028. colour_op_ex source2 src_texture src_texture
  1029. }
  1030. texture_unit
  1031. {
  1032. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  1033. }
  1034. }
  1035. pass
  1036. {
  1037. depth_func equal
  1038. scene_blend zero src_colour
  1039. texture_unit
  1040. {
  1041. texture BodyMask4.png
  1042. colour_op modulate
  1043. }
  1044. }
  1045. }
  1046. material BodyMark9
  1047. {
  1048. receive_shadows on
  1049. technique 1
  1050. {
  1051. pass
  1052. {
  1053. //scene_blend alpha_blend
  1054. fragment_program_ref BodyMark_PS
  1055. {
  1056. param_named_auto colorMod1 custom 1
  1057. param_named_auto colorMod2 custom 2
  1058. param_named_auto colorMod3 custom 3
  1059. }
  1060. texture_unit
  1061. {
  1062. texture white.jpg
  1063. tex_coord_set 0
  1064. }
  1065. texture_unit
  1066. {
  1067. texture bodyMask1.png
  1068. tex_coord_set 1
  1069. }
  1070. texture_unit
  1071. {
  1072. texture bodyMask2.png
  1073. tex_coord_set 2
  1074. }
  1075. texture_unit
  1076. {
  1077. texture bodyMark9.png
  1078. tex_coord_set 3
  1079. }
  1080. }
  1081. pass
  1082. {
  1083. depth_func equal
  1084. scene_blend zero src_colour
  1085. texture_unit
  1086. {
  1087. texture BodyMask4.png
  1088. colour_op modulate
  1089. }
  1090. }
  1091. technique 2
  1092. {
  1093. pass
  1094. {
  1095. lighting off
  1096. texture_unit
  1097. {
  1098. colour_op_ex source1 src_manual src_current 1 1 1 1
  1099. }
  1100. }
  1101. pass
  1102. {
  1103. lighting off
  1104. scene_blend alpha_blend
  1105. depth_func equal
  1106. texture_unit
  1107. {
  1108. texture bodyMask1.png
  1109. alpha_op_ex source1 src_texture src_texture
  1110. colour_op_ex source2 src_texture src_texture
  1111. }
  1112. texture_unit
  1113. {
  1114. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  1115. }
  1116. }
  1117. pass
  1118. {
  1119. lighting off
  1120. scene_blend alpha_blend
  1121. depth_func equal
  1122. texture_unit
  1123. {
  1124. texture bodyMask2.png
  1125. alpha_op_ex source1 src_texture src_texture
  1126. colour_op_ex source2 src_texture src_texture
  1127. }
  1128. texture_unit
  1129. {
  1130. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  1131. }
  1132. }
  1133. pass
  1134. {
  1135. lighting off
  1136. scene_blend alpha_blend
  1137. depth_func equal
  1138. texture_unit
  1139. {
  1140. texture bodyMark9.png
  1141. alpha_op_ex source1 src_texture src_texture
  1142. colour_op_ex source2 src_texture src_texture
  1143. }
  1144. texture_unit
  1145. {
  1146. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  1147. }
  1148. }
  1149. pass
  1150. {
  1151. depth_func equal
  1152. scene_blend zero src_colour
  1153. texture_unit
  1154. {
  1155. texture BodyMask4.png
  1156. colour_op modulate
  1157. }
  1158. }
  1159. }
  1160. material BodyMark10
  1161. {
  1162. receive_shadows on
  1163. technique 1
  1164. {
  1165. pass
  1166. {
  1167. //scene_blend alpha_blend
  1168. fragment_program_ref BodyMark_PS
  1169. {
  1170. param_named_auto colorMod1 custom 1
  1171. param_named_auto colorMod2 custom 2
  1172. param_named_auto colorMod3 custom 3
  1173. }
  1174. texture_unit
  1175. {
  1176. texture white.jpg
  1177. tex_coord_set 0
  1178. }
  1179. texture_unit
  1180. {
  1181. texture bodyMask1.png
  1182. tex_coord_set 1
  1183. }
  1184. texture_unit
  1185. {
  1186. texture bodyMask2.png
  1187. tex_coord_set 2
  1188. }
  1189. texture_unit
  1190. {
  1191. texture bodyMark10.png
  1192. tex_coord_set 3
  1193. }
  1194. }
  1195. pass
  1196. {
  1197. depth_func equal
  1198. scene_blend zero src_colour
  1199. texture_unit
  1200. {
  1201. texture BodyMask4.png
  1202. colour_op modulate
  1203. }
  1204. }
  1205. technique 2
  1206. {
  1207. pass
  1208. {
  1209. lighting off
  1210. texture_unit
  1211. {
  1212. colour_op_ex source1 src_manual src_current 1 1 1 1
  1213. }
  1214. }
  1215. pass
  1216. {
  1217. lighting off
  1218. scene_blend alpha_blend
  1219. depth_func equal
  1220. texture_unit
  1221. {
  1222. texture bodyMask1.png
  1223. alpha_op_ex source1 src_texture src_texture
  1224. colour_op_ex source2 src_texture src_texture
  1225. }
  1226. texture_unit
  1227. {
  1228. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  1229. }
  1230. }
  1231. pass
  1232. {
  1233. lighting off
  1234. scene_blend alpha_blend
  1235. depth_func equal
  1236. texture_unit
  1237. {
  1238. texture bodyMask2.png
  1239. alpha_op_ex source1 src_texture src_texture
  1240. colour_op_ex source2 src_texture src_texture
  1241. }
  1242. texture_unit
  1243. {
  1244. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  1245. }
  1246. }
  1247. pass
  1248. {
  1249. lighting off
  1250. scene_blend alpha_blend
  1251. depth_func equal
  1252. texture_unit
  1253. {
  1254. texture bodyMark10.png
  1255. alpha_op_ex source1 src_texture src_texture
  1256. colour_op_ex source2 src_texture src_texture
  1257. }
  1258. texture_unit
  1259. {
  1260. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  1261. }
  1262. }
  1263. pass
  1264. {
  1265. depth_func equal
  1266. scene_blend zero src_colour
  1267. texture_unit
  1268. {
  1269. texture BodyMask4.png
  1270. colour_op modulate
  1271. }
  1272. }
  1273. }
  1274. material BodyMark11
  1275. {
  1276. receive_shadows on
  1277. technique 1
  1278. {
  1279. pass
  1280. {
  1281. //scene_blend alpha_blend
  1282. fragment_program_ref BodyMark_PS
  1283. {
  1284. param_named_auto colorMod1 custom 1
  1285. param_named_auto colorMod2 custom 2
  1286. param_named_auto colorMod3 custom 3
  1287. }
  1288. texture_unit
  1289. {
  1290. texture white.jpg
  1291. tex_coord_set 0
  1292. }
  1293. texture_unit
  1294. {
  1295. texture bodyMask1.png
  1296. tex_coord_set 1
  1297. }
  1298. texture_unit
  1299. {
  1300. texture bodyMask2.png
  1301. tex_coord_set 2
  1302. }
  1303. texture_unit
  1304. {
  1305. texture bodyMark11.png
  1306. tex_coord_set 3
  1307. }
  1308. }
  1309. pass
  1310. {
  1311. depth_func equal
  1312. scene_blend zero src_colour
  1313. texture_unit
  1314. {
  1315. texture BodyMask4.png
  1316. colour_op modulate
  1317. }
  1318. }
  1319. technique 2
  1320. {
  1321. pass
  1322. {
  1323. lighting off
  1324. texture_unit
  1325. {
  1326. colour_op_ex source1 src_manual src_current 1 1 1 1
  1327. }
  1328. }
  1329. pass
  1330. {
  1331. lighting off
  1332. scene_blend alpha_blend
  1333. depth_func equal
  1334. texture_unit
  1335. {
  1336. texture bodyMask1.png
  1337. alpha_op_ex source1 src_texture src_texture
  1338. colour_op_ex source2 src_texture src_texture
  1339. }
  1340. texture_unit
  1341. {
  1342. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  1343. }
  1344. }
  1345. pass
  1346. {
  1347. lighting off
  1348. scene_blend alpha_blend
  1349. depth_func equal
  1350. texture_unit
  1351. {
  1352. texture bodyMask2.png
  1353. alpha_op_ex source1 src_texture src_texture
  1354. colour_op_ex source2 src_texture src_texture
  1355. }
  1356. texture_unit
  1357. {
  1358. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  1359. }
  1360. }
  1361. pass
  1362. {
  1363. lighting off
  1364. scene_blend alpha_blend
  1365. depth_func equal
  1366. texture_unit
  1367. {
  1368. texture bodyMark11.png
  1369. alpha_op_ex source1 src_texture src_texture
  1370. colour_op_ex source2 src_texture src_texture
  1371. }
  1372. texture_unit
  1373. {
  1374. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  1375. }
  1376. }
  1377. pass
  1378. {
  1379. depth_func equal
  1380. scene_blend zero src_colour
  1381. texture_unit
  1382. {
  1383. texture BodyMask4.png
  1384. colour_op modulate
  1385. }
  1386. }
  1387. }
  1388. material BodyMark12
  1389. {
  1390. receive_shadows on
  1391. technique 1
  1392. {
  1393. pass
  1394. {
  1395. //scene_blend alpha_blend
  1396. fragment_program_ref BodyMark_PS
  1397. {
  1398. param_named_auto colorMod1 custom 1
  1399. param_named_auto colorMod2 custom 2
  1400. param_named_auto colorMod3 custom 3
  1401. }
  1402. texture_unit
  1403. {
  1404. texture white.jpg
  1405. tex_coord_set 0
  1406. }
  1407. texture_unit
  1408. {
  1409. texture bodyMask1.png
  1410. tex_coord_set 1
  1411. }
  1412. texture_unit
  1413. {
  1414. texture bodyMask2.png
  1415. tex_coord_set 2
  1416. }
  1417. texture_unit
  1418. {
  1419. texture bodyMark12.png
  1420. tex_coord_set 3
  1421. }
  1422. }
  1423. pass
  1424. {
  1425. depth_func equal
  1426. scene_blend zero src_colour
  1427. texture_unit
  1428. {
  1429. texture BodyMask4.png
  1430. colour_op modulate
  1431. }
  1432. }
  1433. technique 2
  1434. {
  1435. pass
  1436. {
  1437. lighting off
  1438. texture_unit
  1439. {
  1440. colour_op_ex source1 src_manual src_current 1 1 1 1
  1441. }
  1442. }
  1443. pass
  1444. {
  1445. lighting off
  1446. scene_blend alpha_blend
  1447. depth_func equal
  1448. texture_unit
  1449. {
  1450. texture bodyMask1.png
  1451. alpha_op_ex source1 src_texture src_texture
  1452. colour_op_ex source2 src_texture src_texture
  1453. }
  1454. texture_unit
  1455. {
  1456. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  1457. }
  1458. }
  1459. pass
  1460. {
  1461. lighting off
  1462. scene_blend alpha_blend
  1463. depth_func equal
  1464. texture_unit
  1465. {
  1466. texture bodyMask2.png
  1467. alpha_op_ex source1 src_texture src_texture
  1468. colour_op_ex source2 src_texture src_texture
  1469. }
  1470. texture_unit
  1471. {
  1472. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  1473. }
  1474. }
  1475. pass
  1476. {
  1477. lighting off
  1478. scene_blend alpha_blend
  1479. depth_func equal
  1480. texture_unit
  1481. {
  1482. texture bodyMark12.png
  1483. alpha_op_ex source1 src_texture src_texture
  1484. colour_op_ex source2 src_texture src_texture
  1485. }
  1486. texture_unit
  1487. {
  1488. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  1489. }
  1490. }
  1491. pass
  1492. {
  1493. depth_func equal
  1494. scene_blend zero src_colour
  1495. texture_unit
  1496. {
  1497. texture BodyMask4.png
  1498. colour_op modulate
  1499. }
  1500. }
  1501. }
  1502. material BodyMark13
  1503. {
  1504. receive_shadows on
  1505. technique 1
  1506. {
  1507. pass
  1508. {
  1509. //scene_blend alpha_blend
  1510. fragment_program_ref BodyMark_PS
  1511. {
  1512. param_named_auto colorMod1 custom 1
  1513. param_named_auto colorMod2 custom 2
  1514. param_named_auto colorMod3 custom 3
  1515. }
  1516. texture_unit
  1517. {
  1518. texture white.jpg
  1519. tex_coord_set 0
  1520. }
  1521. texture_unit
  1522. {
  1523. texture bodyMask1.png
  1524. tex_coord_set 1
  1525. }
  1526. texture_unit
  1527. {
  1528. texture bodyMask2.png
  1529. tex_coord_set 2
  1530. }
  1531. texture_unit
  1532. {
  1533. texture bodyMark13.png
  1534. tex_coord_set 3
  1535. }
  1536. }
  1537. pass
  1538. {
  1539. depth_func equal
  1540. scene_blend zero src_colour
  1541. texture_unit
  1542. {
  1543. texture BodyMask4.png
  1544. colour_op modulate
  1545. }
  1546. }
  1547. technique 2
  1548. {
  1549. pass
  1550. {
  1551. lighting off
  1552. texture_unit
  1553. {
  1554. colour_op_ex source1 src_manual src_current 1 1 1 1
  1555. }
  1556. }
  1557. pass
  1558. {
  1559. lighting off
  1560. scene_blend alpha_blend
  1561. depth_func equal
  1562. texture_unit
  1563. {
  1564. texture bodyMask1.png
  1565. alpha_op_ex source1 src_texture src_texture
  1566. colour_op_ex source2 src_texture src_texture
  1567. }
  1568. texture_unit
  1569. {
  1570. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  1571. }
  1572. }
  1573. pass
  1574. {
  1575. lighting off
  1576. scene_blend alpha_blend
  1577. depth_func equal
  1578. texture_unit
  1579. {
  1580. texture bodyMask2.png
  1581. alpha_op_ex source1 src_texture src_texture
  1582. colour_op_ex source2 src_texture src_texture
  1583. }
  1584. texture_unit
  1585. {
  1586. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  1587. }
  1588. }
  1589. pass
  1590. {
  1591. lighting off
  1592. scene_blend alpha_blend
  1593. depth_func equal
  1594. texture_unit
  1595. {
  1596. texture bodyMark13.png
  1597. alpha_op_ex source1 src_texture src_texture
  1598. colour_op_ex source2 src_texture src_texture
  1599. }
  1600. texture_unit
  1601. {
  1602. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  1603. }
  1604. }
  1605. pass
  1606. {
  1607. depth_func equal
  1608. scene_blend zero src_colour
  1609. texture_unit
  1610. {
  1611. texture BodyMask4.png
  1612. colour_op modulate
  1613. }
  1614. }
  1615. }
  1616. material BodyMark14
  1617. {
  1618. receive_shadows on
  1619. technique 1
  1620. {
  1621. pass
  1622. {
  1623. //scene_blend alpha_blend
  1624. fragment_program_ref BodyMark_PS
  1625. {
  1626. param_named_auto colorMod1 custom 1
  1627. param_named_auto colorMod2 custom 2
  1628. param_named_auto colorMod3 custom 3
  1629. }
  1630. texture_unit
  1631. {
  1632. texture white.jpg
  1633. tex_coord_set 0
  1634. }
  1635. texture_unit
  1636. {
  1637. texture bodyMask1.png
  1638. tex_coord_set 1
  1639. }
  1640. texture_unit
  1641. {
  1642. texture bodyMask2.png
  1643. tex_coord_set 2
  1644. }
  1645. texture_unit
  1646. {
  1647. texture bodyMark14.png
  1648. tex_coord_set 3
  1649. }
  1650. }
  1651. pass
  1652. {
  1653. depth_func equal
  1654. scene_blend zero src_colour
  1655. texture_unit
  1656. {
  1657. texture BodyMask4.png
  1658. colour_op modulate
  1659. }
  1660. }
  1661. technique 2
  1662. {
  1663. pass
  1664. {
  1665. lighting off
  1666. texture_unit
  1667. {
  1668. colour_op_ex source1 src_manual src_current 1 1 1 1
  1669. }
  1670. }
  1671. pass
  1672. {
  1673. lighting off
  1674. scene_blend alpha_blend
  1675. depth_func equal
  1676. texture_unit
  1677. {
  1678. texture bodyMask1.png
  1679. alpha_op_ex source1 src_texture src_texture
  1680. colour_op_ex source2 src_texture src_texture
  1681. }
  1682. texture_unit
  1683. {
  1684. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  1685. }
  1686. }
  1687. pass
  1688. {
  1689. lighting off
  1690. scene_blend alpha_blend
  1691. depth_func equal
  1692. texture_unit
  1693. {
  1694. texture bodyMask2.png
  1695. alpha_op_ex source1 src_texture src_texture
  1696. colour_op_ex source2 src_texture src_texture
  1697. }
  1698. texture_unit
  1699. {
  1700. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  1701. }
  1702. }
  1703. pass
  1704. {
  1705. lighting off
  1706. scene_blend alpha_blend
  1707. depth_func equal
  1708. texture_unit
  1709. {
  1710. texture bodyMark14.png
  1711. alpha_op_ex source1 src_texture src_texture
  1712. colour_op_ex source2 src_texture src_texture
  1713. }
  1714. texture_unit
  1715. {
  1716. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  1717. }
  1718. }
  1719. pass
  1720. {
  1721. depth_func equal
  1722. scene_blend zero src_colour
  1723. texture_unit
  1724. {
  1725. texture BodyMask4.png
  1726. colour_op modulate
  1727. }
  1728. }
  1729. }
  1730. material BodyMark15
  1731. {
  1732. receive_shadows on
  1733. technique 1
  1734. {
  1735. pass
  1736. {
  1737. //scene_blend alpha_blend
  1738. fragment_program_ref BodyMark_PS
  1739. {
  1740. param_named_auto colorMod1 custom 1
  1741. param_named_auto colorMod2 custom 2
  1742. param_named_auto colorMod3 custom 3
  1743. }
  1744. texture_unit
  1745. {
  1746. texture white.jpg
  1747. tex_coord_set 0
  1748. }
  1749. texture_unit
  1750. {
  1751. texture bodyMask1.png
  1752. tex_coord_set 1
  1753. }
  1754. texture_unit
  1755. {
  1756. texture bodyMask2.png
  1757. tex_coord_set 2
  1758. }
  1759. texture_unit
  1760. {
  1761. texture bodyMark15.png
  1762. tex_coord_set 3
  1763. }
  1764. }
  1765. pass
  1766. {
  1767. depth_func equal
  1768. scene_blend zero src_colour
  1769. texture_unit
  1770. {
  1771. texture BodyMask4.png
  1772. colour_op modulate
  1773. }
  1774. }
  1775. technique 2
  1776. {
  1777. pass
  1778. {
  1779. lighting off
  1780. texture_unit
  1781. {
  1782. colour_op_ex source1 src_manual src_current 1 1 1 1
  1783. }
  1784. }
  1785. pass
  1786. {
  1787. lighting off
  1788. scene_blend alpha_blend
  1789. depth_func equal
  1790. texture_unit
  1791. {
  1792. texture bodyMask1.png
  1793. alpha_op_ex source1 src_texture src_texture
  1794. colour_op_ex source2 src_texture src_texture
  1795. }
  1796. texture_unit
  1797. {
  1798. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  1799. }
  1800. }
  1801. pass
  1802. {
  1803. lighting off
  1804. scene_blend alpha_blend
  1805. depth_func equal
  1806. texture_unit
  1807. {
  1808. texture bodyMask2.png
  1809. alpha_op_ex source1 src_texture src_texture
  1810. colour_op_ex source2 src_texture src_texture
  1811. }
  1812. texture_unit
  1813. {
  1814. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  1815. }
  1816. }
  1817. pass
  1818. {
  1819. lighting off
  1820. scene_blend alpha_blend
  1821. depth_func equal
  1822. texture_unit
  1823. {
  1824. texture bodyMark15.png
  1825. alpha_op_ex source1 src_texture src_texture
  1826. colour_op_ex source2 src_texture src_texture
  1827. }
  1828. texture_unit
  1829. {
  1830. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  1831. }
  1832. }
  1833. pass
  1834. {
  1835. depth_func equal
  1836. scene_blend zero src_colour
  1837. texture_unit
  1838. {
  1839. texture BodyMask4.png
  1840. colour_op modulate
  1841. }
  1842. }
  1843. }
  1844. material BodyMark16
  1845. {
  1846. receive_shadows on
  1847. technique 1
  1848. {
  1849. pass
  1850. {
  1851. //scene_blend alpha_blend
  1852. fragment_program_ref BodyMark_PS
  1853. {
  1854. param_named_auto colorMod1 custom 1
  1855. param_named_auto colorMod2 custom 2
  1856. param_named_auto colorMod3 custom 3
  1857. }
  1858. texture_unit
  1859. {
  1860. texture white.jpg
  1861. tex_coord_set 0
  1862. }
  1863. texture_unit
  1864. {
  1865. texture bodyMask1.png
  1866. tex_coord_set 1
  1867. }
  1868. texture_unit
  1869. {
  1870. texture bodyMask2.png
  1871. tex_coord_set 2
  1872. }
  1873. texture_unit
  1874. {
  1875. texture bodyMark16.png
  1876. tex_coord_set 3
  1877. }
  1878. }
  1879. pass
  1880. {
  1881. depth_func equal
  1882. scene_blend zero src_colour
  1883. texture_unit
  1884. {
  1885. texture BodyMask4.png
  1886. colour_op modulate
  1887. }
  1888. }
  1889. technique 2
  1890. {
  1891. pass
  1892. {
  1893. lighting off
  1894. texture_unit
  1895. {
  1896. colour_op_ex source1 src_manual src_current 1 1 1 1
  1897. }
  1898. }
  1899. pass
  1900. {
  1901. lighting off
  1902. scene_blend alpha_blend
  1903. depth_func equal
  1904. texture_unit
  1905. {
  1906. texture bodyMask1.png
  1907. alpha_op_ex source1 src_texture src_texture
  1908. colour_op_ex source2 src_texture src_texture
  1909. }
  1910. texture_unit
  1911. {
  1912. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  1913. }
  1914. }
  1915. pass
  1916. {
  1917. lighting off
  1918. scene_blend alpha_blend
  1919. depth_func equal
  1920. texture_unit
  1921. {
  1922. texture bodyMask2.png
  1923. alpha_op_ex source1 src_texture src_texture
  1924. colour_op_ex source2 src_texture src_texture
  1925. }
  1926. texture_unit
  1927. {
  1928. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  1929. }
  1930. }
  1931. pass
  1932. {
  1933. lighting off
  1934. scene_blend alpha_blend
  1935. depth_func equal
  1936. texture_unit
  1937. {
  1938. texture bodyMark16.png
  1939. alpha_op_ex source1 src_texture src_texture
  1940. colour_op_ex source2 src_texture src_texture
  1941. }
  1942. texture_unit
  1943. {
  1944. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  1945. }
  1946. }
  1947. pass
  1948. {
  1949. depth_func equal
  1950. scene_blend zero src_colour
  1951. texture_unit
  1952. {
  1953. texture BodyMask4.png
  1954. colour_op modulate
  1955. }
  1956. }
  1957. }
  1958. material ManeModColour
  1959. {
  1960. receive_shadows on
  1961. technique 1
  1962. {
  1963. pass
  1964. {
  1965. //scene_blend alpha_blend
  1966. fragment_program_ref ManeModColour_PS
  1967. {
  1968. param_named_auto colorMod1 custom 1
  1969. }
  1970. texture_unit
  1971. {
  1972. texture white.jpg
  1973. tex_coord_set 0
  1974. }
  1975. cull_hardware none
  1976. cull_software none
  1977. }
  1978. pass
  1979. {
  1980. depth_func equal
  1981. scene_blend zero src_colour
  1982. texture_unit
  1983. {
  1984. texture ManeMaskFur.png
  1985. colour_op modulate
  1986. }
  1987. }
  1988. technique 2
  1989. {
  1990. pass
  1991. {
  1992. lighting off
  1993. texture_unit
  1994. {
  1995. colour_op_ex source1 src_manual src_current 1 1 1 1
  1996. }
  1997. cull_hardware none
  1998. cull_software none
  1999. }
  2000. pass
  2001. {
  2002. depth_func equal
  2003. scene_blend zero src_colour
  2004. texture_unit
  2005. {
  2006. texture ManeMaskFur.png
  2007. colour_op modulate
  2008. }
  2009. }
  2010. }
  2011. material TailModColour
  2012. {
  2013. receive_shadows on
  2014. technique 1
  2015. {
  2016. pass
  2017. {
  2018. //scene_blend alpha_blend
  2019. fragment_program_ref TailModColour_PS
  2020. {
  2021. param_named_auto colorMod1 custom 1
  2022. param_named_auto colorMod2 custom 2
  2023. }
  2024. texture_unit
  2025. {
  2026. texture white.jpg
  2027. tex_coord_set 0
  2028. }
  2029. texture_unit
  2030. {
  2031. texture tailMask1.png
  2032. tex_coord_set 1
  2033. }
  2034. }
  2035. pass
  2036. {
  2037. depth_func equal
  2038. scene_blend zero src_colour
  2039. texture_unit
  2040. {
  2041. texture TailMaskFur.png
  2042. colour_op modulate
  2043. }
  2044. }
  2045. technique 2
  2046. {
  2047. pass
  2048. {
  2049. lighting off
  2050. texture_unit
  2051. {
  2052. colour_op_ex source1 src_manual src_current 1 1 1 1
  2053. }
  2054. }
  2055. pass
  2056. {
  2057. lighting off
  2058. scene_blend alpha_blend
  2059. depth_func equal
  2060. texture_unit
  2061. {
  2062. texture tailMask1.png
  2063. alpha_op_ex source1 src_texture src_texture
  2064. colour_op_ex source2 src_texture src_texture
  2065. }
  2066. texture_unit
  2067. {
  2068. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  2069. }
  2070. }
  2071. pass
  2072. {
  2073. depth_func equal
  2074. scene_blend zero src_colour
  2075. texture_unit
  2076. {
  2077. texture TailMaskFur.png
  2078. colour_op modulate
  2079. }
  2080. }
  2081. }
  2082. material TailMark1
  2083. {
  2084. receive_shadows on
  2085. technique 1
  2086. {
  2087. pass
  2088. {
  2089. //scene_blend alpha_blend
  2090. fragment_program_ref TailMark_PS
  2091. {
  2092. param_named_auto colorMod1 custom 1
  2093. param_named_auto colorMod2 custom 2
  2094. param_named_auto colorMod3 custom 3
  2095. }
  2096. texture_unit
  2097. {
  2098. texture white.jpg
  2099. tex_coord_set 0
  2100. }
  2101. texture_unit
  2102. {
  2103. texture tailMask1.png
  2104. tex_coord_set 1
  2105. }
  2106. texture_unit
  2107. {
  2108. texture tailMark1.png
  2109. tex_coord_set 2
  2110. }
  2111. }
  2112. pass
  2113. {
  2114. depth_func equal
  2115. scene_blend zero src_colour
  2116. texture_unit
  2117. {
  2118. texture TailMaskFur.png
  2119. colour_op modulate
  2120. }
  2121. }
  2122. technique 2
  2123. {
  2124. pass
  2125. {
  2126. lighting off
  2127. texture_unit
  2128. {
  2129. colour_op_ex source1 src_manual src_current 1 1 1 1
  2130. }
  2131. }
  2132. pass
  2133. {
  2134. lighting off
  2135. scene_blend alpha_blend
  2136. depth_func equal
  2137. texture_unit
  2138. {
  2139. texture tailMask1.png
  2140. alpha_op_ex source1 src_texture src_texture
  2141. colour_op_ex source2 src_texture src_texture
  2142. }
  2143. texture_unit
  2144. {
  2145. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  2146. }
  2147. }
  2148. pass
  2149. {
  2150. lighting off
  2151. scene_blend alpha_blend
  2152. depth_func equal
  2153. texture_unit
  2154. {
  2155. texture tailMark1.png
  2156. alpha_op_ex source1 src_texture src_texture
  2157. colour_op_ex source2 src_texture src_texture
  2158. }
  2159. texture_unit
  2160. {
  2161. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  2162. }
  2163. }
  2164. pass
  2165. {
  2166. depth_func equal
  2167. scene_blend zero src_colour
  2168. texture_unit
  2169. {
  2170. texture TailMaskFur.png
  2171. colour_op modulate
  2172. }
  2173. }
  2174. }
  2175. material TailMark2
  2176. {
  2177. receive_shadows on
  2178. technique 1
  2179. {
  2180. pass
  2181. {
  2182. //scene_blend alpha_blend
  2183. fragment_program_ref TailMark_PS
  2184. {
  2185. param_named_auto colorMod1 custom 1
  2186. param_named_auto colorMod2 custom 2
  2187. param_named_auto colorMod3 custom 3
  2188. }
  2189. texture_unit
  2190. {
  2191. texture white.jpg
  2192. tex_coord_set 0
  2193. }
  2194. texture_unit
  2195. {
  2196. texture tailMask1.png
  2197. tex_coord_set 1
  2198. }
  2199. texture_unit
  2200. {
  2201. texture tailMark2.png
  2202. tex_coord_set 2
  2203. }
  2204. }
  2205. pass
  2206. {
  2207. depth_func equal
  2208. scene_blend zero src_colour
  2209. texture_unit
  2210. {
  2211. texture TailMaskFur.png
  2212. colour_op modulate
  2213. }
  2214. }
  2215. technique 2
  2216. {
  2217. pass
  2218. {
  2219. lighting off
  2220. texture_unit
  2221. {
  2222. colour_op_ex source1 src_manual src_current 1 1 1 1
  2223. }
  2224. }
  2225. pass
  2226. {
  2227. lighting off
  2228. scene_blend alpha_blend
  2229. depth_func equal
  2230. texture_unit
  2231. {
  2232. texture tailMask1.png
  2233. alpha_op_ex source1 src_texture src_texture
  2234. colour_op_ex source2 src_texture src_texture
  2235. }
  2236. texture_unit
  2237. {
  2238. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  2239. }
  2240. }
  2241. pass
  2242. {
  2243. lighting off
  2244. scene_blend alpha_blend
  2245. depth_func equal
  2246. texture_unit
  2247. {
  2248. texture tailMark2.png
  2249. alpha_op_ex source1 src_texture src_texture
  2250. colour_op_ex source2 src_texture src_texture
  2251. }
  2252. texture_unit
  2253. {
  2254. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  2255. }
  2256. }
  2257. pass
  2258. {
  2259. depth_func equal
  2260. scene_blend zero src_colour
  2261. texture_unit
  2262. {
  2263. texture TailMaskFur.png
  2264. colour_op modulate
  2265. }
  2266. }
  2267. }
  2268. material TailMark3
  2269. {
  2270. receive_shadows on
  2271. technique 1
  2272. {
  2273. pass
  2274. {
  2275. //scene_blend alpha_blend
  2276. fragment_program_ref TailMark_PS
  2277. {
  2278. param_named_auto colorMod1 custom 1
  2279. param_named_auto colorMod2 custom 2
  2280. param_named_auto colorMod3 custom 3
  2281. }
  2282. texture_unit
  2283. {
  2284. texture white.jpg
  2285. tex_coord_set 0
  2286. }
  2287. texture_unit
  2288. {
  2289. texture tailMask1.png
  2290. tex_coord_set 1
  2291. }
  2292. texture_unit
  2293. {
  2294. texture tailMark3.png
  2295. tex_coord_set 2
  2296. }
  2297. }
  2298. pass
  2299. {
  2300. depth_func equal
  2301. scene_blend zero src_colour
  2302. texture_unit
  2303. {
  2304. texture TailMaskFur.png
  2305. colour_op modulate
  2306. }
  2307. }
  2308. technique 2
  2309. {
  2310. pass
  2311. {
  2312. lighting off
  2313. texture_unit
  2314. {
  2315. colour_op_ex source1 src_manual src_current 1 1 1 1
  2316. }
  2317. }
  2318. pass
  2319. {
  2320. lighting off
  2321. scene_blend alpha_blend
  2322. depth_func equal
  2323. texture_unit
  2324. {
  2325. texture tailMask1.png
  2326. alpha_op_ex source1 src_texture src_texture
  2327. colour_op_ex source2 src_texture src_texture
  2328. }
  2329. texture_unit
  2330. {
  2331. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  2332. }
  2333. }
  2334. pass
  2335. {
  2336. lighting off
  2337. scene_blend alpha_blend
  2338. depth_func equal
  2339. texture_unit
  2340. {
  2341. texture tailMark3.png
  2342. alpha_op_ex source1 src_texture src_texture
  2343. colour_op_ex source2 src_texture src_texture
  2344. }
  2345. texture_unit
  2346. {
  2347. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  2348. }
  2349. }
  2350. pass
  2351. {
  2352. depth_func equal
  2353. scene_blend zero src_colour
  2354. texture_unit
  2355. {
  2356. texture TailMaskFur.png
  2357. colour_op modulate
  2358. }
  2359. }
  2360. }
  2361. material TailMark4
  2362. {
  2363. receive_shadows on
  2364. technique 1
  2365. {
  2366. pass
  2367. {
  2368. //scene_blend alpha_blend
  2369. fragment_program_ref TailMark_PS
  2370. {
  2371. param_named_auto colorMod1 custom 1
  2372. param_named_auto colorMod2 custom 2
  2373. param_named_auto colorMod3 custom 3
  2374. }
  2375. texture_unit
  2376. {
  2377. texture white.jpg
  2378. tex_coord_set 0
  2379. }
  2380. texture_unit
  2381. {
  2382. texture tailMask1.png
  2383. tex_coord_set 1
  2384. }
  2385. texture_unit
  2386. {
  2387. texture tailMark4.png
  2388. tex_coord_set 2
  2389. }
  2390. }
  2391. pass
  2392. {
  2393. depth_func equal
  2394. scene_blend zero src_colour
  2395. texture_unit
  2396. {
  2397. texture TailMaskFur.png
  2398. colour_op modulate
  2399. }
  2400. }
  2401. technique 2
  2402. {
  2403. pass
  2404. {
  2405. lighting off
  2406. texture_unit
  2407. {
  2408. colour_op_ex source1 src_manual src_current 1 1 1 1
  2409. }
  2410. }
  2411. pass
  2412. {
  2413. lighting off
  2414. scene_blend alpha_blend
  2415. depth_func equal
  2416. texture_unit
  2417. {
  2418. texture tailMask1.png
  2419. alpha_op_ex source1 src_texture src_texture
  2420. colour_op_ex source2 src_texture src_texture
  2421. }
  2422. texture_unit
  2423. {
  2424. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  2425. }
  2426. }
  2427. pass
  2428. {
  2429. lighting off
  2430. scene_blend alpha_blend
  2431. depth_func equal
  2432. texture_unit
  2433. {
  2434. texture tailMark4.png
  2435. alpha_op_ex source1 src_texture src_texture
  2436. colour_op_ex source2 src_texture src_texture
  2437. }
  2438. texture_unit
  2439. {
  2440. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  2441. }
  2442. }
  2443. pass
  2444. {
  2445. depth_func equal
  2446. scene_blend zero src_colour
  2447. texture_unit
  2448. {
  2449. texture TailMaskFur.png
  2450. colour_op modulate
  2451. }
  2452. }
  2453. }
  2454. material TailMark5
  2455. {
  2456. receive_shadows on
  2457. technique 1
  2458. {
  2459. pass
  2460. {
  2461. //scene_blend alpha_blend
  2462. fragment_program_ref TailMark_PS
  2463. {
  2464. param_named_auto colorMod1 custom 1
  2465. param_named_auto colorMod2 custom 2
  2466. param_named_auto colorMod3 custom 3
  2467. }
  2468. texture_unit
  2469. {
  2470. texture white.jpg
  2471. tex_coord_set 0
  2472. }
  2473. texture_unit
  2474. {
  2475. texture tailMask1.png
  2476. tex_coord_set 1
  2477. }
  2478. texture_unit
  2479. {
  2480. texture tailMark5.png
  2481. tex_coord_set 2
  2482. }
  2483. }
  2484. pass
  2485. {
  2486. depth_func equal
  2487. scene_blend zero src_colour
  2488. texture_unit
  2489. {
  2490. texture TailMaskFur.png
  2491. colour_op modulate
  2492. }
  2493. }
  2494. technique 2
  2495. {
  2496. pass
  2497. {
  2498. lighting off
  2499. texture_unit
  2500. {
  2501. colour_op_ex source1 src_manual src_current 1 1 1 1
  2502. }
  2503. }
  2504. pass
  2505. {
  2506. lighting off
  2507. scene_blend alpha_blend
  2508. depth_func equal
  2509. texture_unit
  2510. {
  2511. texture tailMask1.png
  2512. alpha_op_ex source1 src_texture src_texture
  2513. colour_op_ex source2 src_texture src_texture
  2514. }
  2515. texture_unit
  2516. {
  2517. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  2518. }
  2519. }
  2520. pass
  2521. {
  2522. lighting off
  2523. scene_blend alpha_blend
  2524. depth_func equal
  2525. texture_unit
  2526. {
  2527. texture tailMark5.png
  2528. alpha_op_ex source1 src_texture src_texture
  2529. colour_op_ex source2 src_texture src_texture
  2530. }
  2531. texture_unit
  2532. {
  2533. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  2534. }
  2535. }
  2536. pass
  2537. {
  2538. depth_func equal
  2539. scene_blend zero src_colour
  2540. texture_unit
  2541. {
  2542. texture TailMaskFur.png
  2543. colour_op modulate
  2544. }
  2545. }
  2546. }
  2547. material TailMark6
  2548. {
  2549. receive_shadows on
  2550. technique 1
  2551. {
  2552. pass
  2553. {
  2554. //scene_blend alpha_blend
  2555. fragment_program_ref TailMark_PS
  2556. {
  2557. param_named_auto colorMod1 custom 1
  2558. param_named_auto colorMod2 custom 2
  2559. param_named_auto colorMod3 custom 3
  2560. }
  2561. texture_unit
  2562. {
  2563. texture white.jpg
  2564. tex_coord_set 0
  2565. }
  2566. texture_unit
  2567. {
  2568. texture tailMask1.png
  2569. tex_coord_set 1
  2570. }
  2571. texture_unit
  2572. {
  2573. texture tailMark6.png
  2574. tex_coord_set 2
  2575. }
  2576. }
  2577. pass
  2578. {
  2579. depth_func equal
  2580. scene_blend zero src_colour
  2581. texture_unit
  2582. {
  2583. texture TailMaskFur.png
  2584. colour_op modulate
  2585. }
  2586. }
  2587. technique 2
  2588. {
  2589. pass
  2590. {
  2591. lighting off
  2592. texture_unit
  2593. {
  2594. colour_op_ex source1 src_manual src_current 1 1 1 1
  2595. }
  2596. }
  2597. pass
  2598. {
  2599. lighting off
  2600. scene_blend alpha_blend
  2601. depth_func equal
  2602. texture_unit
  2603. {
  2604. texture tailMask1.png
  2605. alpha_op_ex source1 src_texture src_texture
  2606. colour_op_ex source2 src_texture src_texture
  2607. }
  2608. texture_unit
  2609. {
  2610. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  2611. }
  2612. }
  2613. pass
  2614. {
  2615. lighting off
  2616. scene_blend alpha_blend
  2617. depth_func equal
  2618. texture_unit
  2619. {
  2620. texture tailMark6.png
  2621. alpha_op_ex source1 src_texture src_texture
  2622. colour_op_ex source2 src_texture src_texture
  2623. }
  2624. texture_unit
  2625. {
  2626. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  2627. }
  2628. }
  2629. pass
  2630. {
  2631. depth_func equal
  2632. scene_blend zero src_colour
  2633. texture_unit
  2634. {
  2635. texture TailMaskFur.png
  2636. colour_op modulate
  2637. }
  2638. }
  2639. }
  2640. material WingModColour
  2641. {
  2642. receive_shadows on
  2643. technique 1
  2644. {
  2645. pass
  2646. {
  2647. //scene_blend alpha_blend
  2648. fragment_program_ref WingModColour_PS
  2649. {
  2650. param_named_auto colorMod1 custom 1
  2651. }
  2652. texture_unit
  2653. {
  2654. texture wingsTex2.jpg
  2655. tex_coord_set 0
  2656. }
  2657. cull_hardware none
  2658. cull_software none
  2659. }
  2660. pass
  2661. {
  2662. ambient 1.000000 1.000000 1.000000 1.000000
  2663. diffuse 1.000000 1.000000 1.000000 1.000000
  2664. specular 0.010000 0.010000 0.010000 1.000000
  2665. emissive 0.000000 0.000000 0.000000 1.000000
  2666. depth_func equal
  2667. scene_blend zero src_colour
  2668. }
  2669. }
  2670. technique 2
  2671. {
  2672. pass
  2673. {
  2674. lighting off
  2675. texture_unit
  2676. {
  2677. texture wingsTex2.jpg
  2678. colour_op_ex modulate src_texture src_manual 1 1 1 1
  2679. }
  2680. cull_hardware none
  2681. cull_software none
  2682. }
  2683. pass
  2684. {
  2685. ambient 1.000000 1.000000 1.000000 1.000000
  2686. diffuse 1.000000 1.000000 1.000000 1.000000
  2687. specular 0.010000 0.010000 0.010000 1.000000
  2688. emissive 0.000000 0.000000 0.000000 1.000000
  2689. depth_func equal
  2690. scene_blend zero src_colour
  2691. }
  2692. }
  2693. }
  2694. material WingModColour2
  2695. {
  2696. receive_shadows on
  2697. technique 1
  2698. {
  2699. pass
  2700. {
  2701. //scene_blend alpha_blend
  2702. fragment_program_ref WingModColour_PS
  2703. {
  2704. param_named_auto colorMod1 custom 1
  2705. }
  2706. texture_unit
  2707. {
  2708. texture wings2Tex.jpg
  2709. tex_coord_set 0
  2710. }
  2711. cull_hardware none
  2712. cull_software none
  2713. }
  2714. pass
  2715. {
  2716. ambient 1.000000 1.000000 1.000000 1.000000
  2717. diffuse 1.000000 1.000000 1.000000 1.000000
  2718. specular 0.010000 0.010000 0.010000 1.000000
  2719. emissive 0.000000 0.000000 0.000000 1.000000
  2720. depth_func equal
  2721. scene_blend zero src_colour
  2722. }
  2723. }
  2724. technique 2
  2725. {
  2726. pass
  2727. {
  2728. lighting off
  2729. texture_unit
  2730. {
  2731. texture wings2Tex.jpg
  2732. colour_op_ex modulate src_texture src_manual 1 1 1 1
  2733. }
  2734. cull_hardware none
  2735. cull_software none
  2736. }
  2737. pass
  2738. {
  2739. ambient 1.000000 1.000000 1.000000 1.000000
  2740. diffuse 1.000000 1.000000 1.000000 1.000000
  2741. specular 0.010000 0.010000 0.010000 1.000000
  2742. emissive 0.000000 0.000000 0.000000 1.000000
  2743. depth_func equal
  2744. scene_blend zero src_colour
  2745. }
  2746. }
  2747. }
  2748. material WingModColour3
  2749. {
  2750. receive_shadows on
  2751. technique 1
  2752. {
  2753. pass
  2754. {
  2755. //scene_blend alpha_blend
  2756. fragment_program_ref WingModColour_PS
  2757. {
  2758. param_named_auto colorMod1 custom 1
  2759. }
  2760. texture_unit
  2761. {
  2762. texture wings3Tex.jpg
  2763. tex_coord_set 0
  2764. }
  2765. cull_hardware none
  2766. cull_software none
  2767. }
  2768. pass
  2769. {
  2770. ambient 1.000000 1.000000 1.000000 1.000000
  2771. diffuse 1.000000 1.000000 1.000000 1.000000
  2772. specular 0.010000 0.010000 0.010000 1.000000
  2773. emissive 0.000000 0.000000 0.000000 1.000000
  2774. depth_func equal
  2775. scene_blend zero src_colour
  2776. }
  2777. }
  2778. technique 2
  2779. {
  2780. pass
  2781. {
  2782. lighting off
  2783. texture_unit
  2784. {
  2785. texture wings3Tex.jpg
  2786. colour_op_ex modulate src_texture src_manual 1 1 1 1
  2787. }
  2788. cull_hardware none
  2789. cull_software none
  2790. }
  2791. pass
  2792. {
  2793. ambient 1.000000 1.000000 1.000000 1.000000
  2794. diffuse 1.000000 1.000000 1.000000 1.000000
  2795. specular 0.010000 0.010000 0.010000 1.000000
  2796. emissive 0.000000 0.000000 0.000000 1.000000
  2797. depth_func equal
  2798. scene_blend zero src_colour
  2799. }
  2800. }
  2801. }
  2802. material HeadModColour1
  2803. {
  2804. receive_shadows on
  2805. technique 1
  2806. {
  2807. pass
  2808. {
  2809. //scene_blend alpha_blend
  2810. fragment_program_ref HeadModColour_PS
  2811. {
  2812. param_named_auto colorMod1 custom 1
  2813. param_named_auto colorMod2 custom 2
  2814. param_named_auto colorMod3 custom 3
  2815. param_named_auto colorMod4 custom 4
  2816. param_named_auto colorMod5 custom 5
  2817. param_named_auto colorMod6 custom 6
  2818. param_named_auto colorMod7 custom 7
  2819. }
  2820. texture_unit
  2821. {
  2822. texture white.jpg
  2823. tex_coord_set 0
  2824. }
  2825. texture_unit
  2826. {
  2827. texture headMask1.png
  2828. tex_coord_set 1
  2829. }
  2830. texture_unit
  2831. {
  2832. texture headMask2.png
  2833. tex_coord_set 2
  2834. }
  2835. texture_unit
  2836. {
  2837. texture headMask3.png
  2838. tex_coord_set 3
  2839. }
  2840. texture_unit
  2841. {
  2842. texture headMask4.png
  2843. tex_coord_set 4
  2844. }
  2845. texture_unit
  2846. {
  2847. texture headMask5.png
  2848. tex_coord_set 5
  2849. }
  2850. texture_unit
  2851. {
  2852. texture headMask6.png
  2853. tex_coord_set 6
  2854. }
  2855. texture_unit
  2856. {
  2857. texture headMask7.png
  2858. tex_coord_set 7
  2859. }
  2860. texture_unit
  2861. {
  2862. texture headTex1.jpg
  2863. tex_coord_set 8
  2864. }
  2865. }
  2866. pass
  2867. {
  2868. depth_func equal
  2869. scene_blend zero src_colour
  2870. texture_unit
  2871. {
  2872. texture headMaskFur.png
  2873. colour_op modulate
  2874. }
  2875. }
  2876. technique 2
  2877. {
  2878. pass
  2879. {
  2880. lighting off
  2881. texture_unit
  2882. {
  2883. colour_op_ex source1 src_manual src_current 1 1 1 1
  2884. }
  2885. }
  2886. pass
  2887. {
  2888. lighting off
  2889. scene_blend alpha_blend
  2890. depth_func equal
  2891. texture_unit
  2892. {
  2893. texture headMask1.png
  2894. alpha_op_ex source1 src_texture src_texture
  2895. colour_op_ex source2 src_texture src_texture
  2896. }
  2897. texture_unit
  2898. {
  2899. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  2900. }
  2901. }
  2902. pass
  2903. {
  2904. lighting off
  2905. scene_blend alpha_blend
  2906. depth_func equal
  2907. texture_unit
  2908. {
  2909. texture headMask2.png
  2910. alpha_op_ex source1 src_texture src_texture
  2911. colour_op_ex source2 src_texture src_texture
  2912. }
  2913. texture_unit
  2914. {
  2915. texture headTex1.jpg
  2916. colour_op_ex blend_diffuse_alpha src_texture src_current
  2917. }
  2918. }
  2919. pass
  2920. {
  2921. lighting off
  2922. scene_blend alpha_blend
  2923. depth_func equal
  2924. texture_unit
  2925. {
  2926. texture headMask3.png
  2927. alpha_op_ex source1 src_texture src_texture
  2928. colour_op_ex source2 src_texture src_texture
  2929. }
  2930. texture_unit
  2931. {
  2932. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  2933. }
  2934. }
  2935. pass
  2936. {
  2937. lighting off
  2938. scene_blend alpha_blend
  2939. depth_func equal
  2940. texture_unit
  2941. {
  2942. texture headMask4.png
  2943. alpha_op_ex source1 src_texture src_texture
  2944. colour_op_ex source2 src_texture src_texture
  2945. }
  2946. texture_unit
  2947. {
  2948. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  2949. }
  2950. }
  2951. pass
  2952. {
  2953. lighting off
  2954. scene_blend alpha_blend
  2955. depth_func equal
  2956. texture_unit
  2957. {
  2958. texture headMask5.png
  2959. alpha_op_ex source1 src_texture src_texture
  2960. colour_op_ex source2 src_texture src_texture
  2961. }
  2962. texture_unit
  2963. {
  2964. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  2965. }
  2966. }
  2967. pass
  2968. {
  2969. lighting off
  2970. scene_blend alpha_blend
  2971. depth_func equal
  2972. texture_unit
  2973. {
  2974. texture headMask6.png
  2975. alpha_op_ex source1 src_texture src_texture
  2976. colour_op_ex source2 src_texture src_texture
  2977. }
  2978. texture_unit
  2979. {
  2980. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  2981. }
  2982. }
  2983. pass
  2984. {
  2985. lighting off
  2986. scene_blend alpha_blend
  2987. depth_func equal
  2988. texture_unit
  2989. {
  2990. texture headMask7.png
  2991. alpha_op_ex source1 src_texture src_texture
  2992. colour_op_ex source2 src_texture src_texture
  2993. }
  2994. texture_unit
  2995. {
  2996. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  2997. }
  2998. }
  2999. pass
  3000. {
  3001. depth_func equal
  3002. scene_blend zero src_colour
  3003. texture_unit
  3004. {
  3005. texture headMaskFur.png
  3006. colour_op modulate
  3007. }
  3008. }
  3009. }
  3010. material HeadMark1_1
  3011. {
  3012. receive_shadows on
  3013. technique 1
  3014. {
  3015. pass
  3016. {
  3017. //scene_blend alpha_blend
  3018. fragment_program_ref HeadMark_PS
  3019. {
  3020. param_named_auto colorMod1 custom 1
  3021. param_named_auto colorMod2 custom 2
  3022. param_named_auto colorMod3 custom 3
  3023. param_named_auto colorMod4 custom 4
  3024. param_named_auto colorMod5 custom 5
  3025. param_named_auto colorMod6 custom 6
  3026. param_named_auto colorMod7 custom 7
  3027. param_named_auto colorMod8 custom 8
  3028. }
  3029. texture_unit
  3030. {
  3031. texture white.jpg
  3032. tex_coord_set 0
  3033. }
  3034. texture_unit
  3035. {
  3036. texture headMask1.png
  3037. tex_coord_set 1
  3038. }
  3039. texture_unit
  3040. {
  3041. texture headMask2.png
  3042. tex_coord_set 2
  3043. }
  3044. texture_unit
  3045. {
  3046. texture headMask3.png
  3047. tex_coord_set 3
  3048. }
  3049. texture_unit
  3050. {
  3051. texture headMask4.png
  3052. tex_coord_set 4
  3053. }
  3054. texture_unit
  3055. {
  3056. texture headMask5.png
  3057. tex_coord_set 5
  3058. }
  3059. texture_unit
  3060. {
  3061. texture headMask6.png
  3062. tex_coord_set 6
  3063. }
  3064. texture_unit
  3065. {
  3066. texture headMask7.png
  3067. tex_coord_set 7
  3068. }
  3069. texture_unit
  3070. {
  3071. texture headTex1.jpg
  3072. tex_coord_set 8
  3073. }
  3074. texture_unit
  3075. {
  3076. texture headMark1_1.png
  3077. tex_coord_set 9
  3078. }
  3079. }
  3080. pass
  3081. {
  3082. depth_func equal
  3083. scene_blend zero src_colour
  3084. texture_unit
  3085. {
  3086. texture headMaskFur.png
  3087. colour_op modulate
  3088. }
  3089. }
  3090. technique 2
  3091. {
  3092. pass
  3093. {
  3094. lighting off
  3095. texture_unit
  3096. {
  3097. colour_op_ex source1 src_manual src_current 1 1 1 1
  3098. }
  3099. }
  3100. pass
  3101. {
  3102. lighting off
  3103. scene_blend alpha_blend
  3104. depth_func equal
  3105. texture_unit
  3106. {
  3107. texture headMask1.png
  3108. alpha_op_ex source1 src_texture src_texture
  3109. colour_op_ex source2 src_texture src_texture
  3110. }
  3111. texture_unit
  3112. {
  3113. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  3114. }
  3115. }
  3116. pass
  3117. {
  3118. lighting off
  3119. scene_blend alpha_blend
  3120. depth_func equal
  3121. texture_unit
  3122. {
  3123. texture headMask2.png
  3124. alpha_op_ex source1 src_texture src_texture
  3125. colour_op_ex source2 src_texture src_texture
  3126. }
  3127. texture_unit
  3128. {
  3129. texture headTex1.jpg
  3130. colour_op_ex blend_diffuse_alpha src_texture src_current
  3131. }
  3132. }
  3133. pass
  3134. {
  3135. lighting off
  3136. scene_blend alpha_blend
  3137. depth_func equal
  3138. texture_unit
  3139. {
  3140. texture headMask3.png
  3141. alpha_op_ex source1 src_texture src_texture
  3142. colour_op_ex source2 src_texture src_texture
  3143. }
  3144. texture_unit
  3145. {
  3146. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  3147. }
  3148. }
  3149. pass
  3150. {
  3151. lighting off
  3152. scene_blend alpha_blend
  3153. depth_func equal
  3154. texture_unit
  3155. {
  3156. texture headMask4.png
  3157. alpha_op_ex source1 src_texture src_texture
  3158. colour_op_ex source2 src_texture src_texture
  3159. }
  3160. texture_unit
  3161. {
  3162. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  3163. }
  3164. }
  3165. pass
  3166. {
  3167. lighting off
  3168. scene_blend alpha_blend
  3169. depth_func equal
  3170. texture_unit
  3171. {
  3172. texture headMask5.png
  3173. alpha_op_ex source1 src_texture src_texture
  3174. colour_op_ex source2 src_texture src_texture
  3175. }
  3176. texture_unit
  3177. {
  3178. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  3179. }
  3180. }
  3181. pass
  3182. {
  3183. lighting off
  3184. scene_blend alpha_blend
  3185. depth_func equal
  3186. texture_unit
  3187. {
  3188. texture headMask6.png
  3189. alpha_op_ex source1 src_texture src_texture
  3190. colour_op_ex source2 src_texture src_texture
  3191. }
  3192. texture_unit
  3193. {
  3194. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  3195. }
  3196. }
  3197. pass
  3198. {
  3199. lighting off
  3200. scene_blend alpha_blend
  3201. depth_func equal
  3202. texture_unit
  3203. {
  3204. texture headMask7.png
  3205. alpha_op_ex source1 src_texture src_texture
  3206. colour_op_ex source2 src_texture src_texture
  3207. }
  3208. texture_unit
  3209. {
  3210. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  3211. }
  3212. }
  3213. pass
  3214. {
  3215. lighting off
  3216. scene_blend alpha_blend
  3217. depth_func equal
  3218. texture_unit
  3219. {
  3220. texture headMark1_1.png
  3221. alpha_op_ex source1 src_texture src_texture
  3222. colour_op_ex source2 src_texture src_texture
  3223. }
  3224. texture_unit
  3225. {
  3226. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  3227. }
  3228. }
  3229. pass
  3230. {
  3231. depth_func equal
  3232. scene_blend zero src_colour
  3233. texture_unit
  3234. {
  3235. texture headMaskFur.png
  3236. colour_op modulate
  3237. }
  3238. }
  3239. }
  3240. material HeadMark2_1
  3241. {
  3242. receive_shadows on
  3243. technique 1
  3244. {
  3245. pass
  3246. {
  3247. //scene_blend alpha_blend
  3248. fragment_program_ref HeadMark_PS
  3249. {
  3250. param_named_auto colorMod1 custom 1
  3251. param_named_auto colorMod2 custom 2
  3252. param_named_auto colorMod3 custom 3
  3253. param_named_auto colorMod4 custom 4
  3254. param_named_auto colorMod5 custom 5
  3255. param_named_auto colorMod6 custom 6
  3256. param_named_auto colorMod7 custom 7
  3257. param_named_auto colorMod8 custom 8
  3258. }
  3259. texture_unit
  3260. {
  3261. texture white.jpg
  3262. tex_coord_set 0
  3263. }
  3264. texture_unit
  3265. {
  3266. texture headMask1.png
  3267. tex_coord_set 1
  3268. }
  3269. texture_unit
  3270. {
  3271. texture headMask2.png
  3272. tex_coord_set 2
  3273. }
  3274. texture_unit
  3275. {
  3276. texture headMask3.png
  3277. tex_coord_set 3
  3278. }
  3279. texture_unit
  3280. {
  3281. texture headMask4.png
  3282. tex_coord_set 4
  3283. }
  3284. texture_unit
  3285. {
  3286. texture headMask5.png
  3287. tex_coord_set 5
  3288. }
  3289. texture_unit
  3290. {
  3291. texture headMask6.png
  3292. tex_coord_set 6
  3293. }
  3294. texture_unit
  3295. {
  3296. texture headMask7.png
  3297. tex_coord_set 7
  3298. }
  3299. texture_unit
  3300. {
  3301. texture headTex1.jpg
  3302. tex_coord_set 8
  3303. }
  3304. texture_unit
  3305. {
  3306. texture headMark2.png
  3307. tex_coord_set 9
  3308. }
  3309. }
  3310. pass
  3311. {
  3312. depth_func equal
  3313. scene_blend zero src_colour
  3314. texture_unit
  3315. {
  3316. texture headMaskFur.png
  3317. colour_op modulate
  3318. }
  3319. }
  3320. technique 2
  3321. {
  3322. pass
  3323. {
  3324. lighting off
  3325. texture_unit
  3326. {
  3327. colour_op_ex source1 src_manual src_current 1 1 1 1
  3328. }
  3329. }
  3330. pass
  3331. {
  3332. lighting off
  3333. scene_blend alpha_blend
  3334. depth_func equal
  3335. texture_unit
  3336. {
  3337. texture headMask1.png
  3338. alpha_op_ex source1 src_texture src_texture
  3339. colour_op_ex source2 src_texture src_texture
  3340. }
  3341. texture_unit
  3342. {
  3343. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  3344. }
  3345. }
  3346. pass
  3347. {
  3348. lighting off
  3349. scene_blend alpha_blend
  3350. depth_func equal
  3351. texture_unit
  3352. {
  3353. texture headMask2.png
  3354. alpha_op_ex source1 src_texture src_texture
  3355. colour_op_ex source2 src_texture src_texture
  3356. }
  3357. texture_unit
  3358. {
  3359. texture headTex1.jpg
  3360. colour_op_ex blend_diffuse_alpha src_texture src_current
  3361. }
  3362. }
  3363. pass
  3364. {
  3365. lighting off
  3366. scene_blend alpha_blend
  3367. depth_func equal
  3368. texture_unit
  3369. {
  3370. texture headMask3.png
  3371. alpha_op_ex source1 src_texture src_texture
  3372. colour_op_ex source2 src_texture src_texture
  3373. }
  3374. texture_unit
  3375. {
  3376. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  3377. }
  3378. }
  3379. pass
  3380. {
  3381. lighting off
  3382. scene_blend alpha_blend
  3383. depth_func equal
  3384. texture_unit
  3385. {
  3386. texture headMask4.png
  3387. alpha_op_ex source1 src_texture src_texture
  3388. colour_op_ex source2 src_texture src_texture
  3389. }
  3390. texture_unit
  3391. {
  3392. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  3393. }
  3394. }
  3395. pass
  3396. {
  3397. lighting off
  3398. scene_blend alpha_blend
  3399. depth_func equal
  3400. texture_unit
  3401. {
  3402. texture headMask5.png
  3403. alpha_op_ex source1 src_texture src_texture
  3404. colour_op_ex source2 src_texture src_texture
  3405. }
  3406. texture_unit
  3407. {
  3408. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  3409. }
  3410. }
  3411. pass
  3412. {
  3413. lighting off
  3414. scene_blend alpha_blend
  3415. depth_func equal
  3416. texture_unit
  3417. {
  3418. texture headMask6.png
  3419. alpha_op_ex source1 src_texture src_texture
  3420. colour_op_ex source2 src_texture src_texture
  3421. }
  3422. texture_unit
  3423. {
  3424. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  3425. }
  3426. }
  3427. pass
  3428. {
  3429. lighting off
  3430. scene_blend alpha_blend
  3431. depth_func equal
  3432. texture_unit
  3433. {
  3434. texture headMask7.png
  3435. alpha_op_ex source1 src_texture src_texture
  3436. colour_op_ex source2 src_texture src_texture
  3437. }
  3438. texture_unit
  3439. {
  3440. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  3441. }
  3442. }
  3443. pass
  3444. {
  3445. lighting off
  3446. scene_blend alpha_blend
  3447. depth_func equal
  3448. texture_unit
  3449. {
  3450. texture headMark2.png
  3451. alpha_op_ex source1 src_texture src_texture
  3452. colour_op_ex source2 src_texture src_texture
  3453. }
  3454. texture_unit
  3455. {
  3456. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  3457. }
  3458. }
  3459. pass
  3460. {
  3461. depth_func equal
  3462. scene_blend zero src_colour
  3463. texture_unit
  3464. {
  3465. texture headMaskFur.png
  3466. colour_op modulate
  3467. }
  3468. }
  3469. }
  3470. material HeadMark3_1
  3471. {
  3472. receive_shadows on
  3473. technique 1
  3474. {
  3475. pass
  3476. {
  3477. //scene_blend alpha_blend
  3478. fragment_program_ref HeadMark_PS
  3479. {
  3480. param_named_auto colorMod1 custom 1
  3481. param_named_auto colorMod2 custom 2
  3482. param_named_auto colorMod3 custom 3
  3483. param_named_auto colorMod4 custom 4
  3484. param_named_auto colorMod5 custom 5
  3485. param_named_auto colorMod6 custom 6
  3486. param_named_auto colorMod7 custom 7
  3487. param_named_auto colorMod8 custom 8
  3488. }
  3489. texture_unit
  3490. {
  3491. texture white.jpg
  3492. tex_coord_set 0
  3493. }
  3494. texture_unit
  3495. {
  3496. texture headMask1.png
  3497. tex_coord_set 1
  3498. }
  3499. texture_unit
  3500. {
  3501. texture headMask2.png
  3502. tex_coord_set 2
  3503. }
  3504. texture_unit
  3505. {
  3506. texture headMask3.png
  3507. tex_coord_set 3
  3508. }
  3509. texture_unit
  3510. {
  3511. texture headMask4.png
  3512. tex_coord_set 4
  3513. }
  3514. texture_unit
  3515. {
  3516. texture headMask5.png
  3517. tex_coord_set 5
  3518. }
  3519. texture_unit
  3520. {
  3521. texture headMask6.png
  3522. tex_coord_set 6
  3523. }
  3524. texture_unit
  3525. {
  3526. texture headMask7.png
  3527. tex_coord_set 7
  3528. }
  3529. texture_unit
  3530. {
  3531. texture headTex1.jpg
  3532. tex_coord_set 8
  3533. }
  3534. texture_unit
  3535. {
  3536. texture headMark3.png
  3537. tex_coord_set 9
  3538. }
  3539. }
  3540. pass
  3541. {
  3542. depth_func equal
  3543. scene_blend zero src_colour
  3544. texture_unit
  3545. {
  3546. texture headMaskFur.png
  3547. colour_op modulate
  3548. }
  3549. }
  3550. technique 2
  3551. {
  3552. pass
  3553. {
  3554. lighting off
  3555. texture_unit
  3556. {
  3557. colour_op_ex source1 src_manual src_current 1 1 1 1
  3558. }
  3559. }
  3560. pass
  3561. {
  3562. lighting off
  3563. scene_blend alpha_blend
  3564. depth_func equal
  3565. texture_unit
  3566. {
  3567. texture headMask1.png
  3568. alpha_op_ex source1 src_texture src_texture
  3569. colour_op_ex source2 src_texture src_texture
  3570. }
  3571. texture_unit
  3572. {
  3573. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  3574. }
  3575. }
  3576. pass
  3577. {
  3578. lighting off
  3579. scene_blend alpha_blend
  3580. depth_func equal
  3581. texture_unit
  3582. {
  3583. texture headMask2.png
  3584. alpha_op_ex source1 src_texture src_texture
  3585. colour_op_ex source2 src_texture src_texture
  3586. }
  3587. texture_unit
  3588. {
  3589. texture headTex1.jpg
  3590. colour_op_ex blend_diffuse_alpha src_texture src_current
  3591. }
  3592. }
  3593. pass
  3594. {
  3595. lighting off
  3596. scene_blend alpha_blend
  3597. depth_func equal
  3598. texture_unit
  3599. {
  3600. texture headMask3.png
  3601. alpha_op_ex source1 src_texture src_texture
  3602. colour_op_ex source2 src_texture src_texture
  3603. }
  3604. texture_unit
  3605. {
  3606. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  3607. }
  3608. }
  3609. pass
  3610. {
  3611. lighting off
  3612. scene_blend alpha_blend
  3613. depth_func equal
  3614. texture_unit
  3615. {
  3616. texture headMask4.png
  3617. alpha_op_ex source1 src_texture src_texture
  3618. colour_op_ex source2 src_texture src_texture
  3619. }
  3620. texture_unit
  3621. {
  3622. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  3623. }
  3624. }
  3625. pass
  3626. {
  3627. lighting off
  3628. scene_blend alpha_blend
  3629. depth_func equal
  3630. texture_unit
  3631. {
  3632. texture headMask5.png
  3633. alpha_op_ex source1 src_texture src_texture
  3634. colour_op_ex source2 src_texture src_texture
  3635. }
  3636. texture_unit
  3637. {
  3638. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  3639. }
  3640. }
  3641. pass
  3642. {
  3643. lighting off
  3644. scene_blend alpha_blend
  3645. depth_func equal
  3646. texture_unit
  3647. {
  3648. texture headMask6.png
  3649. alpha_op_ex source1 src_texture src_texture
  3650. colour_op_ex source2 src_texture src_texture
  3651. }
  3652. texture_unit
  3653. {
  3654. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  3655. }
  3656. }
  3657. pass
  3658. {
  3659. lighting off
  3660. scene_blend alpha_blend
  3661. depth_func equal
  3662. texture_unit
  3663. {
  3664. texture headMask7.png
  3665. alpha_op_ex source1 src_texture src_texture
  3666. colour_op_ex source2 src_texture src_texture
  3667. }
  3668. texture_unit
  3669. {
  3670. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  3671. }
  3672. }
  3673. pass
  3674. {
  3675. lighting off
  3676. scene_blend alpha_blend
  3677. depth_func equal
  3678. texture_unit
  3679. {
  3680. texture headMark3.png
  3681. alpha_op_ex source1 src_texture src_texture
  3682. colour_op_ex source2 src_texture src_texture
  3683. }
  3684. texture_unit
  3685. {
  3686. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  3687. }
  3688. }
  3689. pass
  3690. {
  3691. depth_func equal
  3692. scene_blend zero src_colour
  3693. texture_unit
  3694. {
  3695. texture headMaskFur.png
  3696. colour_op modulate
  3697. }
  3698. }
  3699. }
  3700. material HeadMark4_1
  3701. {
  3702. receive_shadows on
  3703. technique 1
  3704. {
  3705. pass
  3706. {
  3707. //scene_blend alpha_blend
  3708. fragment_program_ref HeadMark_PS
  3709. {
  3710. param_named_auto colorMod1 custom 1
  3711. param_named_auto colorMod2 custom 2
  3712. param_named_auto colorMod3 custom 3
  3713. param_named_auto colorMod4 custom 4
  3714. param_named_auto colorMod5 custom 5
  3715. param_named_auto colorMod6 custom 6
  3716. param_named_auto colorMod7 custom 7
  3717. param_named_auto colorMod8 custom 8
  3718. }
  3719. texture_unit
  3720. {
  3721. texture white.jpg
  3722. tex_coord_set 0
  3723. }
  3724. texture_unit
  3725. {
  3726. texture headMask1.png
  3727. tex_coord_set 1
  3728. }
  3729. texture_unit
  3730. {
  3731. texture headMask2.png
  3732. tex_coord_set 2
  3733. }
  3734. texture_unit
  3735. {
  3736. texture headMask3.png
  3737. tex_coord_set 3
  3738. }
  3739. texture_unit
  3740. {
  3741. texture headMask4.png
  3742. tex_coord_set 4
  3743. }
  3744. texture_unit
  3745. {
  3746. texture headMask5.png
  3747. tex_coord_set 5
  3748. }
  3749. texture_unit
  3750. {
  3751. texture headMask6.png
  3752. tex_coord_set 6
  3753. }
  3754. texture_unit
  3755. {
  3756. texture headMask7.png
  3757. tex_coord_set 7
  3758. }
  3759. texture_unit
  3760. {
  3761. texture headTex1.jpg
  3762. tex_coord_set 8
  3763. }
  3764. texture_unit
  3765. {
  3766. texture headMark4_1.png
  3767. tex_coord_set 9
  3768. }
  3769. }
  3770. pass
  3771. {
  3772. depth_func equal
  3773. scene_blend zero src_colour
  3774. texture_unit
  3775. {
  3776. texture headMaskFur.png
  3777. colour_op modulate
  3778. }
  3779. }
  3780. technique 2
  3781. {
  3782. pass
  3783. {
  3784. lighting off
  3785. texture_unit
  3786. {
  3787. colour_op_ex source1 src_manual src_current 1 1 1 1
  3788. }
  3789. }
  3790. pass
  3791. {
  3792. lighting off
  3793. scene_blend alpha_blend
  3794. depth_func equal
  3795. texture_unit
  3796. {
  3797. texture headMask1.png
  3798. alpha_op_ex source1 src_texture src_texture
  3799. colour_op_ex source2 src_texture src_texture
  3800. }
  3801. texture_unit
  3802. {
  3803. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  3804. }
  3805. }
  3806. pass
  3807. {
  3808. lighting off
  3809. scene_blend alpha_blend
  3810. depth_func equal
  3811. texture_unit
  3812. {
  3813. texture headMask2.png
  3814. alpha_op_ex source1 src_texture src_texture
  3815. colour_op_ex source2 src_texture src_texture
  3816. }
  3817. texture_unit
  3818. {
  3819. texture headTex1.jpg
  3820. colour_op_ex blend_diffuse_alpha src_texture src_current
  3821. }
  3822. }
  3823. pass
  3824. {
  3825. lighting off
  3826. scene_blend alpha_blend
  3827. depth_func equal
  3828. texture_unit
  3829. {
  3830. texture headMask3.png
  3831. alpha_op_ex source1 src_texture src_texture
  3832. colour_op_ex source2 src_texture src_texture
  3833. }
  3834. texture_unit
  3835. {
  3836. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  3837. }
  3838. }
  3839. pass
  3840. {
  3841. lighting off
  3842. scene_blend alpha_blend
  3843. depth_func equal
  3844. texture_unit
  3845. {
  3846. texture headMask4.png
  3847. alpha_op_ex source1 src_texture src_texture
  3848. colour_op_ex source2 src_texture src_texture
  3849. }
  3850. texture_unit
  3851. {
  3852. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  3853. }
  3854. }
  3855. pass
  3856. {
  3857. lighting off
  3858. scene_blend alpha_blend
  3859. depth_func equal
  3860. texture_unit
  3861. {
  3862. texture headMask5.png
  3863. alpha_op_ex source1 src_texture src_texture
  3864. colour_op_ex source2 src_texture src_texture
  3865. }
  3866. texture_unit
  3867. {
  3868. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  3869. }
  3870. }
  3871. pass
  3872. {
  3873. lighting off
  3874. scene_blend alpha_blend
  3875. depth_func equal
  3876. texture_unit
  3877. {
  3878. texture headMask6.png
  3879. alpha_op_ex source1 src_texture src_texture
  3880. colour_op_ex source2 src_texture src_texture
  3881. }
  3882. texture_unit
  3883. {
  3884. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  3885. }
  3886. }
  3887. pass
  3888. {
  3889. lighting off
  3890. scene_blend alpha_blend
  3891. depth_func equal
  3892. texture_unit
  3893. {
  3894. texture headMask7.png
  3895. alpha_op_ex source1 src_texture src_texture
  3896. colour_op_ex source2 src_texture src_texture
  3897. }
  3898. texture_unit
  3899. {
  3900. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  3901. }
  3902. }
  3903. pass
  3904. {
  3905. lighting off
  3906. scene_blend alpha_blend
  3907. depth_func equal
  3908. texture_unit
  3909. {
  3910. texture headMark4_1.png
  3911. alpha_op_ex source1 src_texture src_texture
  3912. colour_op_ex source2 src_texture src_texture
  3913. }
  3914. texture_unit
  3915. {
  3916. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  3917. }
  3918. }
  3919. pass
  3920. {
  3921. depth_func equal
  3922. scene_blend zero src_colour
  3923. texture_unit
  3924. {
  3925. texture headMaskFur.png
  3926. colour_op modulate
  3927. }
  3928. }
  3929. }
  3930. material HeadMark5_1
  3931. {
  3932. receive_shadows on
  3933. technique 1
  3934. {
  3935. pass
  3936. {
  3937. //scene_blend alpha_blend
  3938. fragment_program_ref HeadMark_PS
  3939. {
  3940. param_named_auto colorMod1 custom 1
  3941. param_named_auto colorMod2 custom 2
  3942. param_named_auto colorMod3 custom 3
  3943. param_named_auto colorMod4 custom 4
  3944. param_named_auto colorMod5 custom 5
  3945. param_named_auto colorMod6 custom 6
  3946. param_named_auto colorMod7 custom 7
  3947. param_named_auto colorMod8 custom 8
  3948. }
  3949. texture_unit
  3950. {
  3951. texture white.jpg
  3952. tex_coord_set 0
  3953. }
  3954. texture_unit
  3955. {
  3956. texture headMask1.png
  3957. tex_coord_set 1
  3958. }
  3959. texture_unit
  3960. {
  3961. texture headMask2.png
  3962. tex_coord_set 2
  3963. }
  3964. texture_unit
  3965. {
  3966. texture headMask3.png
  3967. tex_coord_set 3
  3968. }
  3969. texture_unit
  3970. {
  3971. texture headMask4.png
  3972. tex_coord_set 4
  3973. }
  3974. texture_unit
  3975. {
  3976. texture headMask5.png
  3977. tex_coord_set 5
  3978. }
  3979. texture_unit
  3980. {
  3981. texture headMask6.png
  3982. tex_coord_set 6
  3983. }
  3984. texture_unit
  3985. {
  3986. texture headMask7.png
  3987. tex_coord_set 7
  3988. }
  3989. texture_unit
  3990. {
  3991. texture headTex1.jpg
  3992. tex_coord_set 8
  3993. }
  3994. texture_unit
  3995. {
  3996. texture headMark5_1.png
  3997. tex_coord_set 9
  3998. }
  3999. }
  4000. pass
  4001. {
  4002. depth_func equal
  4003. scene_blend zero src_colour
  4004. texture_unit
  4005. {
  4006. texture headMaskFur.png
  4007. colour_op modulate
  4008. }
  4009. }
  4010. technique 2
  4011. {
  4012. pass
  4013. {
  4014. lighting off
  4015. texture_unit
  4016. {
  4017. colour_op_ex source1 src_manual src_current 1 1 1 1
  4018. }
  4019. }
  4020. pass
  4021. {
  4022. lighting off
  4023. scene_blend alpha_blend
  4024. depth_func equal
  4025. texture_unit
  4026. {
  4027. texture headMask1.png
  4028. alpha_op_ex source1 src_texture src_texture
  4029. colour_op_ex source2 src_texture src_texture
  4030. }
  4031. texture_unit
  4032. {
  4033. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  4034. }
  4035. }
  4036. pass
  4037. {
  4038. lighting off
  4039. scene_blend alpha_blend
  4040. depth_func equal
  4041. texture_unit
  4042. {
  4043. texture headMask2.png
  4044. alpha_op_ex source1 src_texture src_texture
  4045. colour_op_ex source2 src_texture src_texture
  4046. }
  4047. texture_unit
  4048. {
  4049. texture headTex1.jpg
  4050. colour_op_ex blend_diffuse_alpha src_texture src_current
  4051. }
  4052. }
  4053. pass
  4054. {
  4055. lighting off
  4056. scene_blend alpha_blend
  4057. depth_func equal
  4058. texture_unit
  4059. {
  4060. texture headMask3.png
  4061. alpha_op_ex source1 src_texture src_texture
  4062. colour_op_ex source2 src_texture src_texture
  4063. }
  4064. texture_unit
  4065. {
  4066. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  4067. }
  4068. }
  4069. pass
  4070. {
  4071. lighting off
  4072. scene_blend alpha_blend
  4073. depth_func equal
  4074. texture_unit
  4075. {
  4076. texture headMask4.png
  4077. alpha_op_ex source1 src_texture src_texture
  4078. colour_op_ex source2 src_texture src_texture
  4079. }
  4080. texture_unit
  4081. {
  4082. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  4083. }
  4084. }
  4085. pass
  4086. {
  4087. lighting off
  4088. scene_blend alpha_blend
  4089. depth_func equal
  4090. texture_unit
  4091. {
  4092. texture headMask5.png
  4093. alpha_op_ex source1 src_texture src_texture
  4094. colour_op_ex source2 src_texture src_texture
  4095. }
  4096. texture_unit
  4097. {
  4098. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  4099. }
  4100. }
  4101. pass
  4102. {
  4103. lighting off
  4104. scene_blend alpha_blend
  4105. depth_func equal
  4106. texture_unit
  4107. {
  4108. texture headMask6.png
  4109. alpha_op_ex source1 src_texture src_texture
  4110. colour_op_ex source2 src_texture src_texture
  4111. }
  4112. texture_unit
  4113. {
  4114. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  4115. }
  4116. }
  4117. pass
  4118. {
  4119. lighting off
  4120. scene_blend alpha_blend
  4121. depth_func equal
  4122. texture_unit
  4123. {
  4124. texture headMask7.png
  4125. alpha_op_ex source1 src_texture src_texture
  4126. colour_op_ex source2 src_texture src_texture
  4127. }
  4128. texture_unit
  4129. {
  4130. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  4131. }
  4132. }
  4133. pass
  4134. {
  4135. lighting off
  4136. scene_blend alpha_blend
  4137. depth_func equal
  4138. texture_unit
  4139. {
  4140. texture headMark5_1.png
  4141. alpha_op_ex source1 src_texture src_texture
  4142. colour_op_ex source2 src_texture src_texture
  4143. }
  4144. texture_unit
  4145. {
  4146. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  4147. }
  4148. }
  4149. pass
  4150. {
  4151. depth_func equal
  4152. scene_blend zero src_colour
  4153. texture_unit
  4154. {
  4155. texture headMaskFur.png
  4156. colour_op modulate
  4157. }
  4158. }
  4159. }
  4160. material HeadMark6_1
  4161. {
  4162. receive_shadows on
  4163. technique 1
  4164. {
  4165. pass
  4166. {
  4167. //scene_blend alpha_blend
  4168. fragment_program_ref HeadMark_PS
  4169. {
  4170. param_named_auto colorMod1 custom 1
  4171. param_named_auto colorMod2 custom 2
  4172. param_named_auto colorMod3 custom 3
  4173. param_named_auto colorMod4 custom 4
  4174. param_named_auto colorMod5 custom 5
  4175. param_named_auto colorMod6 custom 6
  4176. param_named_auto colorMod7 custom 7
  4177. param_named_auto colorMod8 custom 8
  4178. }
  4179. texture_unit
  4180. {
  4181. texture white.jpg
  4182. tex_coord_set 0
  4183. }
  4184. texture_unit
  4185. {
  4186. texture headMask1.png
  4187. tex_coord_set 1
  4188. }
  4189. texture_unit
  4190. {
  4191. texture headMask2.png
  4192. tex_coord_set 2
  4193. }
  4194. texture_unit
  4195. {
  4196. texture headMask3.png
  4197. tex_coord_set 3
  4198. }
  4199. texture_unit
  4200. {
  4201. texture headMask4.png
  4202. tex_coord_set 4
  4203. }
  4204. texture_unit
  4205. {
  4206. texture headMask5.png
  4207. tex_coord_set 5
  4208. }
  4209. texture_unit
  4210. {
  4211. texture headMask6.png
  4212. tex_coord_set 6
  4213. }
  4214. texture_unit
  4215. {
  4216. texture headMask7.png
  4217. tex_coord_set 7
  4218. }
  4219. texture_unit
  4220. {
  4221. texture headTex1.jpg
  4222. tex_coord_set 8
  4223. }
  4224. texture_unit
  4225. {
  4226. texture headMark6.png
  4227. tex_coord_set 9
  4228. }
  4229. }
  4230. pass
  4231. {
  4232. depth_func equal
  4233. scene_blend zero src_colour
  4234. texture_unit
  4235. {
  4236. texture headMaskFur.png
  4237. colour_op modulate
  4238. }
  4239. }
  4240. technique 2
  4241. {
  4242. pass
  4243. {
  4244. lighting off
  4245. texture_unit
  4246. {
  4247. colour_op_ex source1 src_manual src_current 1 1 1 1
  4248. }
  4249. }
  4250. pass
  4251. {
  4252. lighting off
  4253. scene_blend alpha_blend
  4254. depth_func equal
  4255. texture_unit
  4256. {
  4257. texture headMask1.png
  4258. alpha_op_ex source1 src_texture src_texture
  4259. colour_op_ex source2 src_texture src_texture
  4260. }
  4261. texture_unit
  4262. {
  4263. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  4264. }
  4265. }
  4266. pass
  4267. {
  4268. lighting off
  4269. scene_blend alpha_blend
  4270. depth_func equal
  4271. texture_unit
  4272. {
  4273. texture headMask2.png
  4274. alpha_op_ex source1 src_texture src_texture
  4275. colour_op_ex source2 src_texture src_texture
  4276. }
  4277. texture_unit
  4278. {
  4279. texture headTex1.jpg
  4280. colour_op_ex blend_diffuse_alpha src_texture src_current
  4281. }
  4282. }
  4283. pass
  4284. {
  4285. lighting off
  4286. scene_blend alpha_blend
  4287. depth_func equal
  4288. texture_unit
  4289. {
  4290. texture headMask3.png
  4291. alpha_op_ex source1 src_texture src_texture
  4292. colour_op_ex source2 src_texture src_texture
  4293. }
  4294. texture_unit
  4295. {
  4296. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  4297. }
  4298. }
  4299. pass
  4300. {
  4301. lighting off
  4302. scene_blend alpha_blend
  4303. depth_func equal
  4304. texture_unit
  4305. {
  4306. texture headMask4.png
  4307. alpha_op_ex source1 src_texture src_texture
  4308. colour_op_ex source2 src_texture src_texture
  4309. }
  4310. texture_unit
  4311. {
  4312. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  4313. }
  4314. }
  4315. pass
  4316. {
  4317. lighting off
  4318. scene_blend alpha_blend
  4319. depth_func equal
  4320. texture_unit
  4321. {
  4322. texture headMask5.png
  4323. alpha_op_ex source1 src_texture src_texture
  4324. colour_op_ex source2 src_texture src_texture
  4325. }
  4326. texture_unit
  4327. {
  4328. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  4329. }
  4330. }
  4331. pass
  4332. {
  4333. lighting off
  4334. scene_blend alpha_blend
  4335. depth_func equal
  4336. texture_unit
  4337. {
  4338. texture headMask6.png
  4339. alpha_op_ex source1 src_texture src_texture
  4340. colour_op_ex source2 src_texture src_texture
  4341. }
  4342. texture_unit
  4343. {
  4344. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  4345. }
  4346. }
  4347. pass
  4348. {
  4349. lighting off
  4350. scene_blend alpha_blend
  4351. depth_func equal
  4352. texture_unit
  4353. {
  4354. texture headMask7.png
  4355. alpha_op_ex source1 src_texture src_texture
  4356. colour_op_ex source2 src_texture src_texture
  4357. }
  4358. texture_unit
  4359. {
  4360. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  4361. }
  4362. }
  4363. pass
  4364. {
  4365. lighting off
  4366. scene_blend alpha_blend
  4367. depth_func equal
  4368. texture_unit
  4369. {
  4370. texture headMark6.png
  4371. alpha_op_ex source1 src_texture src_texture
  4372. colour_op_ex source2 src_texture src_texture
  4373. }
  4374. texture_unit
  4375. {
  4376. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  4377. }
  4378. }
  4379. pass
  4380. {
  4381. depth_func equal
  4382. scene_blend zero src_colour
  4383. texture_unit
  4384. {
  4385. texture headMaskFur.png
  4386. colour_op modulate
  4387. }
  4388. }
  4389. }
  4390. material HeadMark7_1
  4391. {
  4392. receive_shadows on
  4393. technique 1
  4394. {
  4395. pass
  4396. {
  4397. //scene_blend alpha_blend
  4398. fragment_program_ref HeadMark_PS
  4399. {
  4400. param_named_auto colorMod1 custom 1
  4401. param_named_auto colorMod2 custom 2
  4402. param_named_auto colorMod3 custom 3
  4403. param_named_auto colorMod4 custom 4
  4404. param_named_auto colorMod5 custom 5
  4405. param_named_auto colorMod6 custom 6
  4406. param_named_auto colorMod7 custom 7
  4407. param_named_auto colorMod8 custom 8
  4408. }
  4409. texture_unit
  4410. {
  4411. texture white.jpg
  4412. tex_coord_set 0
  4413. }
  4414. texture_unit
  4415. {
  4416. texture headMask1.png
  4417. tex_coord_set 1
  4418. }
  4419. texture_unit
  4420. {
  4421. texture headMask2.png
  4422. tex_coord_set 2
  4423. }
  4424. texture_unit
  4425. {
  4426. texture headMask3.png
  4427. tex_coord_set 3
  4428. }
  4429. texture_unit
  4430. {
  4431. texture headMask4.png
  4432. tex_coord_set 4
  4433. }
  4434. texture_unit
  4435. {
  4436. texture headMask5.png
  4437. tex_coord_set 5
  4438. }
  4439. texture_unit
  4440. {
  4441. texture headMask6.png
  4442. tex_coord_set 6
  4443. }
  4444. texture_unit
  4445. {
  4446. texture headMask7.png
  4447. tex_coord_set 7
  4448. }
  4449. texture_unit
  4450. {
  4451. texture headTex1.jpg
  4452. tex_coord_set 8
  4453. }
  4454. texture_unit
  4455. {
  4456. texture headMark7.png
  4457. tex_coord_set 9
  4458. }
  4459. }
  4460. pass
  4461. {
  4462. depth_func equal
  4463. scene_blend zero src_colour
  4464. texture_unit
  4465. {
  4466. texture headMaskFur.png
  4467. colour_op modulate
  4468. }
  4469. }
  4470. technique 2
  4471. {
  4472. pass
  4473. {
  4474. lighting off
  4475. texture_unit
  4476. {
  4477. colour_op_ex source1 src_manual src_current 1 1 1 1
  4478. }
  4479. }
  4480. pass
  4481. {
  4482. lighting off
  4483. scene_blend alpha_blend
  4484. depth_func equal
  4485. texture_unit
  4486. {
  4487. texture headMask1.png
  4488. alpha_op_ex source1 src_texture src_texture
  4489. colour_op_ex source2 src_texture src_texture
  4490. }
  4491. texture_unit
  4492. {
  4493. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  4494. }
  4495. }
  4496. pass
  4497. {
  4498. lighting off
  4499. scene_blend alpha_blend
  4500. depth_func equal
  4501. texture_unit
  4502. {
  4503. texture headMask2.png
  4504. alpha_op_ex source1 src_texture src_texture
  4505. colour_op_ex source2 src_texture src_texture
  4506. }
  4507. texture_unit
  4508. {
  4509. texture headTex1.jpg
  4510. colour_op_ex blend_diffuse_alpha src_texture src_current
  4511. }
  4512. }
  4513. pass
  4514. {
  4515. lighting off
  4516. scene_blend alpha_blend
  4517. depth_func equal
  4518. texture_unit
  4519. {
  4520. texture headMask3.png
  4521. alpha_op_ex source1 src_texture src_texture
  4522. colour_op_ex source2 src_texture src_texture
  4523. }
  4524. texture_unit
  4525. {
  4526. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  4527. }
  4528. }
  4529. pass
  4530. {
  4531. lighting off
  4532. scene_blend alpha_blend
  4533. depth_func equal
  4534. texture_unit
  4535. {
  4536. texture headMask4.png
  4537. alpha_op_ex source1 src_texture src_texture
  4538. colour_op_ex source2 src_texture src_texture
  4539. }
  4540. texture_unit
  4541. {
  4542. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  4543. }
  4544. }
  4545. pass
  4546. {
  4547. lighting off
  4548. scene_blend alpha_blend
  4549. depth_func equal
  4550. texture_unit
  4551. {
  4552. texture headMask5.png
  4553. alpha_op_ex source1 src_texture src_texture
  4554. colour_op_ex source2 src_texture src_texture
  4555. }
  4556. texture_unit
  4557. {
  4558. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  4559. }
  4560. }
  4561. pass
  4562. {
  4563. lighting off
  4564. scene_blend alpha_blend
  4565. depth_func equal
  4566. texture_unit
  4567. {
  4568. texture headMask6.png
  4569. alpha_op_ex source1 src_texture src_texture
  4570. colour_op_ex source2 src_texture src_texture
  4571. }
  4572. texture_unit
  4573. {
  4574. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  4575. }
  4576. }
  4577. pass
  4578. {
  4579. lighting off
  4580. scene_blend alpha_blend
  4581. depth_func equal
  4582. texture_unit
  4583. {
  4584. texture headMask7.png
  4585. alpha_op_ex source1 src_texture src_texture
  4586. colour_op_ex source2 src_texture src_texture
  4587. }
  4588. texture_unit
  4589. {
  4590. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  4591. }
  4592. }
  4593. pass
  4594. {
  4595. lighting off
  4596. scene_blend alpha_blend
  4597. depth_func equal
  4598. texture_unit
  4599. {
  4600. texture headMark7.png
  4601. alpha_op_ex source1 src_texture src_texture
  4602. colour_op_ex source2 src_texture src_texture
  4603. }
  4604. texture_unit
  4605. {
  4606. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  4607. }
  4608. }
  4609. pass
  4610. {
  4611. depth_func equal
  4612. scene_blend zero src_colour
  4613. texture_unit
  4614. {
  4615. texture headMaskFur.png
  4616. colour_op modulate
  4617. }
  4618. }
  4619. }
  4620. material HeadMark8_1
  4621. {
  4622. receive_shadows on
  4623. technique 1
  4624. {
  4625. pass
  4626. {
  4627. //scene_blend alpha_blend
  4628. fragment_program_ref HeadMark_PS
  4629. {
  4630. param_named_auto colorMod1 custom 1
  4631. param_named_auto colorMod2 custom 2
  4632. param_named_auto colorMod3 custom 3
  4633. param_named_auto colorMod4 custom 4
  4634. param_named_auto colorMod5 custom 5
  4635. param_named_auto colorMod6 custom 6
  4636. param_named_auto colorMod7 custom 7
  4637. param_named_auto colorMod8 custom 8
  4638. }
  4639. texture_unit
  4640. {
  4641. texture white.jpg
  4642. tex_coord_set 0
  4643. }
  4644. texture_unit
  4645. {
  4646. texture headMask1.png
  4647. tex_coord_set 1
  4648. }
  4649. texture_unit
  4650. {
  4651. texture headMask2.png
  4652. tex_coord_set 2
  4653. }
  4654. texture_unit
  4655. {
  4656. texture headMask3.png
  4657. tex_coord_set 3
  4658. }
  4659. texture_unit
  4660. {
  4661. texture headMask4.png
  4662. tex_coord_set 4
  4663. }
  4664. texture_unit
  4665. {
  4666. texture headMask5.png
  4667. tex_coord_set 5
  4668. }
  4669. texture_unit
  4670. {
  4671. texture headMask6.png
  4672. tex_coord_set 6
  4673. }
  4674. texture_unit
  4675. {
  4676. texture headMask7.png
  4677. tex_coord_set 7
  4678. }
  4679. texture_unit
  4680. {
  4681. texture headTex1.jpg
  4682. tex_coord_set 8
  4683. }
  4684. texture_unit
  4685. {
  4686. texture headMark8.png
  4687. tex_coord_set 9
  4688. }
  4689. }
  4690. pass
  4691. {
  4692. depth_func equal
  4693. scene_blend zero src_colour
  4694. texture_unit
  4695. {
  4696. texture headMaskFur.png
  4697. colour_op modulate
  4698. }
  4699. }
  4700. technique 2
  4701. {
  4702. pass
  4703. {
  4704. lighting off
  4705. texture_unit
  4706. {
  4707. colour_op_ex source1 src_manual src_current 1 1 1 1
  4708. }
  4709. }
  4710. pass
  4711. {
  4712. lighting off
  4713. scene_blend alpha_blend
  4714. depth_func equal
  4715. texture_unit
  4716. {
  4717. texture headMask1.png
  4718. alpha_op_ex source1 src_texture src_texture
  4719. colour_op_ex source2 src_texture src_texture
  4720. }
  4721. texture_unit
  4722. {
  4723. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  4724. }
  4725. }
  4726. pass
  4727. {
  4728. lighting off
  4729. scene_blend alpha_blend
  4730. depth_func equal
  4731. texture_unit
  4732. {
  4733. texture headMask2.png
  4734. alpha_op_ex source1 src_texture src_texture
  4735. colour_op_ex source2 src_texture src_texture
  4736. }
  4737. texture_unit
  4738. {
  4739. texture headTex1.jpg
  4740. colour_op_ex blend_diffuse_alpha src_texture src_current
  4741. }
  4742. }
  4743. pass
  4744. {
  4745. lighting off
  4746. scene_blend alpha_blend
  4747. depth_func equal
  4748. texture_unit
  4749. {
  4750. texture headMask3.png
  4751. alpha_op_ex source1 src_texture src_texture
  4752. colour_op_ex source2 src_texture src_texture
  4753. }
  4754. texture_unit
  4755. {
  4756. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  4757. }
  4758. }
  4759. pass
  4760. {
  4761. lighting off
  4762. scene_blend alpha_blend
  4763. depth_func equal
  4764. texture_unit
  4765. {
  4766. texture headMask4.png
  4767. alpha_op_ex source1 src_texture src_texture
  4768. colour_op_ex source2 src_texture src_texture
  4769. }
  4770. texture_unit
  4771. {
  4772. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  4773. }
  4774. }
  4775. pass
  4776. {
  4777. lighting off
  4778. scene_blend alpha_blend
  4779. depth_func equal
  4780. texture_unit
  4781. {
  4782. texture headMask5.png
  4783. alpha_op_ex source1 src_texture src_texture
  4784. colour_op_ex source2 src_texture src_texture
  4785. }
  4786. texture_unit
  4787. {
  4788. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  4789. }
  4790. }
  4791. pass
  4792. {
  4793. lighting off
  4794. scene_blend alpha_blend
  4795. depth_func equal
  4796. texture_unit
  4797. {
  4798. texture headMask6.png
  4799. alpha_op_ex source1 src_texture src_texture
  4800. colour_op_ex source2 src_texture src_texture
  4801. }
  4802. texture_unit
  4803. {
  4804. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  4805. }
  4806. }
  4807. pass
  4808. {
  4809. lighting off
  4810. scene_blend alpha_blend
  4811. depth_func equal
  4812. texture_unit
  4813. {
  4814. texture headMask7.png
  4815. alpha_op_ex source1 src_texture src_texture
  4816. colour_op_ex source2 src_texture src_texture
  4817. }
  4818. texture_unit
  4819. {
  4820. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  4821. }
  4822. }
  4823. pass
  4824. {
  4825. lighting off
  4826. scene_blend alpha_blend
  4827. depth_func equal
  4828. texture_unit
  4829. {
  4830. texture headMark8.png
  4831. alpha_op_ex source1 src_texture src_texture
  4832. colour_op_ex source2 src_texture src_texture
  4833. }
  4834. texture_unit
  4835. {
  4836. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  4837. }
  4838. }
  4839. pass
  4840. {
  4841. depth_func equal
  4842. scene_blend zero src_colour
  4843. texture_unit
  4844. {
  4845. texture headMaskFur.png
  4846. colour_op modulate
  4847. }
  4848. }
  4849. }
  4850. material HeadMark9_1
  4851. {
  4852. receive_shadows on
  4853. technique 1
  4854. {
  4855. pass
  4856. {
  4857. //scene_blend alpha_blend
  4858. fragment_program_ref HeadMark_PS
  4859. {
  4860. param_named_auto colorMod1 custom 1
  4861. param_named_auto colorMod2 custom 2
  4862. param_named_auto colorMod3 custom 3
  4863. param_named_auto colorMod4 custom 4
  4864. param_named_auto colorMod5 custom 5
  4865. param_named_auto colorMod6 custom 6
  4866. param_named_auto colorMod7 custom 7
  4867. param_named_auto colorMod8 custom 8
  4868. }
  4869. texture_unit
  4870. {
  4871. texture white.jpg
  4872. tex_coord_set 0
  4873. }
  4874. texture_unit
  4875. {
  4876. texture headMask1.png
  4877. tex_coord_set 1
  4878. }
  4879. texture_unit
  4880. {
  4881. texture headMask2.png
  4882. tex_coord_set 2
  4883. }
  4884. texture_unit
  4885. {
  4886. texture headMask3.png
  4887. tex_coord_set 3
  4888. }
  4889. texture_unit
  4890. {
  4891. texture headMask4.png
  4892. tex_coord_set 4
  4893. }
  4894. texture_unit
  4895. {
  4896. texture headMask5.png
  4897. tex_coord_set 5
  4898. }
  4899. texture_unit
  4900. {
  4901. texture headMask6.png
  4902. tex_coord_set 6
  4903. }
  4904. texture_unit
  4905. {
  4906. texture headMask7.png
  4907. tex_coord_set 7
  4908. }
  4909. texture_unit
  4910. {
  4911. texture headTex1.jpg
  4912. tex_coord_set 8
  4913. }
  4914. texture_unit
  4915. {
  4916. texture headMark9.png
  4917. tex_coord_set 9
  4918. }
  4919. }
  4920. pass
  4921. {
  4922. depth_func equal
  4923. scene_blend zero src_colour
  4924. texture_unit
  4925. {
  4926. texture headMaskFur.png
  4927. colour_op modulate
  4928. }
  4929. }
  4930. technique 2
  4931. {
  4932. pass
  4933. {
  4934. lighting off
  4935. texture_unit
  4936. {
  4937. colour_op_ex source1 src_manual src_current 1 1 1 1
  4938. }
  4939. }
  4940. pass
  4941. {
  4942. lighting off
  4943. scene_blend alpha_blend
  4944. depth_func equal
  4945. texture_unit
  4946. {
  4947. texture headMask1.png
  4948. alpha_op_ex source1 src_texture src_texture
  4949. colour_op_ex source2 src_texture src_texture
  4950. }
  4951. texture_unit
  4952. {
  4953. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  4954. }
  4955. }
  4956. pass
  4957. {
  4958. lighting off
  4959. scene_blend alpha_blend
  4960. depth_func equal
  4961. texture_unit
  4962. {
  4963. texture headMask2.png
  4964. alpha_op_ex source1 src_texture src_texture
  4965. colour_op_ex source2 src_texture src_texture
  4966. }
  4967. texture_unit
  4968. {
  4969. texture headTex1.jpg
  4970. colour_op_ex blend_diffuse_alpha src_texture src_current
  4971. }
  4972. }
  4973. pass
  4974. {
  4975. lighting off
  4976. scene_blend alpha_blend
  4977. depth_func equal
  4978. texture_unit
  4979. {
  4980. texture headMask3.png
  4981. alpha_op_ex source1 src_texture src_texture
  4982. colour_op_ex source2 src_texture src_texture
  4983. }
  4984. texture_unit
  4985. {
  4986. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  4987. }
  4988. }
  4989. pass
  4990. {
  4991. lighting off
  4992. scene_blend alpha_blend
  4993. depth_func equal
  4994. texture_unit
  4995. {
  4996. texture headMask4.png
  4997. alpha_op_ex source1 src_texture src_texture
  4998. colour_op_ex source2 src_texture src_texture
  4999. }
  5000. texture_unit
  5001. {
  5002. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  5003. }
  5004. }
  5005. pass
  5006. {
  5007. lighting off
  5008. scene_blend alpha_blend
  5009. depth_func equal
  5010. texture_unit
  5011. {
  5012. texture headMask5.png
  5013. alpha_op_ex source1 src_texture src_texture
  5014. colour_op_ex source2 src_texture src_texture
  5015. }
  5016. texture_unit
  5017. {
  5018. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  5019. }
  5020. }
  5021. pass
  5022. {
  5023. lighting off
  5024. scene_blend alpha_blend
  5025. depth_func equal
  5026. texture_unit
  5027. {
  5028. texture headMask6.png
  5029. alpha_op_ex source1 src_texture src_texture
  5030. colour_op_ex source2 src_texture src_texture
  5031. }
  5032. texture_unit
  5033. {
  5034. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  5035. }
  5036. }
  5037. pass
  5038. {
  5039. lighting off
  5040. scene_blend alpha_blend
  5041. depth_func equal
  5042. texture_unit
  5043. {
  5044. texture headMask7.png
  5045. alpha_op_ex source1 src_texture src_texture
  5046. colour_op_ex source2 src_texture src_texture
  5047. }
  5048. texture_unit
  5049. {
  5050. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  5051. }
  5052. }
  5053. pass
  5054. {
  5055. lighting off
  5056. scene_blend alpha_blend
  5057. depth_func equal
  5058. texture_unit
  5059. {
  5060. texture headMark9.png
  5061. alpha_op_ex source1 src_texture src_texture
  5062. colour_op_ex source2 src_texture src_texture
  5063. }
  5064. texture_unit
  5065. {
  5066. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  5067. }
  5068. }
  5069. pass
  5070. {
  5071. depth_func equal
  5072. scene_blend zero src_colour
  5073. texture_unit
  5074. {
  5075. texture headMaskFur.png
  5076. colour_op modulate
  5077. }
  5078. }
  5079. }
  5080. material HeadMark10_1
  5081. {
  5082. receive_shadows on
  5083. technique 1
  5084. {
  5085. pass
  5086. {
  5087. //scene_blend alpha_blend
  5088. fragment_program_ref HeadMark_PS
  5089. {
  5090. param_named_auto colorMod1 custom 1
  5091. param_named_auto colorMod2 custom 2
  5092. param_named_auto colorMod3 custom 3
  5093. param_named_auto colorMod4 custom 4
  5094. param_named_auto colorMod5 custom 5
  5095. param_named_auto colorMod6 custom 6
  5096. param_named_auto colorMod7 custom 7
  5097. param_named_auto colorMod8 custom 8
  5098. }
  5099. texture_unit
  5100. {
  5101. texture white.jpg
  5102. tex_coord_set 0
  5103. }
  5104. texture_unit
  5105. {
  5106. texture headMask1.png
  5107. tex_coord_set 1
  5108. }
  5109. texture_unit
  5110. {
  5111. texture headMask2.png
  5112. tex_coord_set 2
  5113. }
  5114. texture_unit
  5115. {
  5116. texture headMask3.png
  5117. tex_coord_set 3
  5118. }
  5119. texture_unit
  5120. {
  5121. texture headMask4.png
  5122. tex_coord_set 4
  5123. }
  5124. texture_unit
  5125. {
  5126. texture headMask5.png
  5127. tex_coord_set 5
  5128. }
  5129. texture_unit
  5130. {
  5131. texture headMask6.png
  5132. tex_coord_set 6
  5133. }
  5134. texture_unit
  5135. {
  5136. texture headMask7.png
  5137. tex_coord_set 7
  5138. }
  5139. texture_unit
  5140. {
  5141. texture headTex1.jpg
  5142. tex_coord_set 8
  5143. }
  5144. texture_unit
  5145. {
  5146. texture headMark10.png
  5147. tex_coord_set 9
  5148. }
  5149. }
  5150. pass
  5151. {
  5152. depth_func equal
  5153. scene_blend zero src_colour
  5154. texture_unit
  5155. {
  5156. texture headMaskFur.png
  5157. colour_op modulate
  5158. }
  5159. }
  5160. technique 2
  5161. {
  5162. pass
  5163. {
  5164. lighting off
  5165. texture_unit
  5166. {
  5167. colour_op_ex source1 src_manual src_current 1 1 1 1
  5168. }
  5169. }
  5170. pass
  5171. {
  5172. lighting off
  5173. scene_blend alpha_blend
  5174. depth_func equal
  5175. texture_unit
  5176. {
  5177. texture headMask1.png
  5178. alpha_op_ex source1 src_texture src_texture
  5179. colour_op_ex source2 src_texture src_texture
  5180. }
  5181. texture_unit
  5182. {
  5183. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  5184. }
  5185. }
  5186. pass
  5187. {
  5188. lighting off
  5189. scene_blend alpha_blend
  5190. depth_func equal
  5191. texture_unit
  5192. {
  5193. texture headMask2.png
  5194. alpha_op_ex source1 src_texture src_texture
  5195. colour_op_ex source2 src_texture src_texture
  5196. }
  5197. texture_unit
  5198. {
  5199. texture headTex1.jpg
  5200. colour_op_ex blend_diffuse_alpha src_texture src_current
  5201. }
  5202. }
  5203. pass
  5204. {
  5205. lighting off
  5206. scene_blend alpha_blend
  5207. depth_func equal
  5208. texture_unit
  5209. {
  5210. texture headMask3.png
  5211. alpha_op_ex source1 src_texture src_texture
  5212. colour_op_ex source2 src_texture src_texture
  5213. }
  5214. texture_unit
  5215. {
  5216. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  5217. }
  5218. }
  5219. pass
  5220. {
  5221. lighting off
  5222. scene_blend alpha_blend
  5223. depth_func equal
  5224. texture_unit
  5225. {
  5226. texture headMask4.png
  5227. alpha_op_ex source1 src_texture src_texture
  5228. colour_op_ex source2 src_texture src_texture
  5229. }
  5230. texture_unit
  5231. {
  5232. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  5233. }
  5234. }
  5235. pass
  5236. {
  5237. lighting off
  5238. scene_blend alpha_blend
  5239. depth_func equal
  5240. texture_unit
  5241. {
  5242. texture headMask5.png
  5243. alpha_op_ex source1 src_texture src_texture
  5244. colour_op_ex source2 src_texture src_texture
  5245. }
  5246. texture_unit
  5247. {
  5248. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  5249. }
  5250. }
  5251. pass
  5252. {
  5253. lighting off
  5254. scene_blend alpha_blend
  5255. depth_func equal
  5256. texture_unit
  5257. {
  5258. texture headMask6.png
  5259. alpha_op_ex source1 src_texture src_texture
  5260. colour_op_ex source2 src_texture src_texture
  5261. }
  5262. texture_unit
  5263. {
  5264. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  5265. }
  5266. }
  5267. pass
  5268. {
  5269. lighting off
  5270. scene_blend alpha_blend
  5271. depth_func equal
  5272. texture_unit
  5273. {
  5274. texture headMask7.png
  5275. alpha_op_ex source1 src_texture src_texture
  5276. colour_op_ex source2 src_texture src_texture
  5277. }
  5278. texture_unit
  5279. {
  5280. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  5281. }
  5282. }
  5283. pass
  5284. {
  5285. lighting off
  5286. scene_blend alpha_blend
  5287. depth_func equal
  5288. texture_unit
  5289. {
  5290. texture headMark10.png
  5291. alpha_op_ex source1 src_texture src_texture
  5292. colour_op_ex source2 src_texture src_texture
  5293. }
  5294. texture_unit
  5295. {
  5296. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  5297. }
  5298. }
  5299. pass
  5300. {
  5301. depth_func equal
  5302. scene_blend zero src_colour
  5303. texture_unit
  5304. {
  5305. texture headMaskFur.png
  5306. colour_op modulate
  5307. }
  5308. }
  5309. }
  5310. material HeadModColour2
  5311. {
  5312. receive_shadows on
  5313. technique 1
  5314. {
  5315. pass
  5316. {
  5317. //scene_blend alpha_blend
  5318. fragment_program_ref HeadModColour_PS
  5319. {
  5320. param_named_auto colorMod1 custom 1
  5321. param_named_auto colorMod2 custom 2
  5322. param_named_auto colorMod3 custom 3
  5323. param_named_auto colorMod4 custom 4
  5324. param_named_auto colorMod5 custom 5
  5325. param_named_auto colorMod6 custom 6
  5326. param_named_auto colorMod7 custom 7
  5327. }
  5328. texture_unit
  5329. {
  5330. texture white.jpg
  5331. tex_coord_set 0
  5332. }
  5333. texture_unit
  5334. {
  5335. texture headMask11.png
  5336. tex_coord_set 1
  5337. }
  5338. texture_unit
  5339. {
  5340. texture headMask12.png
  5341. tex_coord_set 2
  5342. }
  5343. texture_unit
  5344. {
  5345. texture headMask13.png
  5346. tex_coord_set 3
  5347. }
  5348. texture_unit
  5349. {
  5350. texture headMask14.png
  5351. tex_coord_set 4
  5352. }
  5353. texture_unit
  5354. {
  5355. texture headMask15.png
  5356. tex_coord_set 5
  5357. }
  5358. texture_unit
  5359. {
  5360. texture headMask16.png
  5361. tex_coord_set 6
  5362. }
  5363. texture_unit
  5364. {
  5365. texture headMask17.png
  5366. tex_coord_set 7
  5367. }
  5368. texture_unit
  5369. {
  5370. texture headTex2.jpg
  5371. tex_coord_set 8
  5372. }
  5373. }
  5374. pass
  5375. {
  5376. depth_func equal
  5377. scene_blend zero src_colour
  5378. texture_unit
  5379. {
  5380. texture headMaskFur.png
  5381. colour_op modulate
  5382. }
  5383. }
  5384. technique 2
  5385. {
  5386. pass
  5387. {
  5388. lighting off
  5389. texture_unit
  5390. {
  5391. colour_op_ex source1 src_manual src_current 1 1 1 1
  5392. }
  5393. }
  5394. pass
  5395. {
  5396. lighting off
  5397. scene_blend alpha_blend
  5398. depth_func equal
  5399. texture_unit
  5400. {
  5401. texture headMask11.png
  5402. alpha_op_ex source1 src_texture src_texture
  5403. colour_op_ex source2 src_texture src_texture
  5404. }
  5405. texture_unit
  5406. {
  5407. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  5408. }
  5409. }
  5410. pass
  5411. {
  5412. lighting off
  5413. scene_blend alpha_blend
  5414. depth_func equal
  5415. texture_unit
  5416. {
  5417. texture headMask12.png
  5418. alpha_op_ex source1 src_texture src_texture
  5419. colour_op_ex source2 src_texture src_texture
  5420. }
  5421. texture_unit
  5422. {
  5423. texture headTex2.jpg
  5424. colour_op_ex blend_diffuse_alpha src_texture src_current
  5425. }
  5426. }
  5427. pass
  5428. {
  5429. lighting off
  5430. scene_blend alpha_blend
  5431. depth_func equal
  5432. texture_unit
  5433. {
  5434. texture headMask13.png
  5435. alpha_op_ex source1 src_texture src_texture
  5436. colour_op_ex source2 src_texture src_texture
  5437. }
  5438. texture_unit
  5439. {
  5440. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  5441. }
  5442. }
  5443. pass
  5444. {
  5445. lighting off
  5446. scene_blend alpha_blend
  5447. depth_func equal
  5448. texture_unit
  5449. {
  5450. texture headMask14.png
  5451. alpha_op_ex source1 src_texture src_texture
  5452. colour_op_ex source2 src_texture src_texture
  5453. }
  5454. texture_unit
  5455. {
  5456. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  5457. }
  5458. }
  5459. pass
  5460. {
  5461. lighting off
  5462. scene_blend alpha_blend
  5463. depth_func equal
  5464. texture_unit
  5465. {
  5466. texture headMask15.png
  5467. alpha_op_ex source1 src_texture src_texture
  5468. colour_op_ex source2 src_texture src_texture
  5469. }
  5470. texture_unit
  5471. {
  5472. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  5473. }
  5474. }
  5475. pass
  5476. {
  5477. lighting off
  5478. scene_blend alpha_blend
  5479. depth_func equal
  5480. texture_unit
  5481. {
  5482. texture headMask16.png
  5483. alpha_op_ex source1 src_texture src_texture
  5484. colour_op_ex source2 src_texture src_texture
  5485. }
  5486. texture_unit
  5487. {
  5488. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  5489. }
  5490. }
  5491. pass
  5492. {
  5493. lighting off
  5494. scene_blend alpha_blend
  5495. depth_func equal
  5496. texture_unit
  5497. {
  5498. texture headMask17.png
  5499. alpha_op_ex source1 src_texture src_texture
  5500. colour_op_ex source2 src_texture src_texture
  5501. }
  5502. texture_unit
  5503. {
  5504. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  5505. }
  5506. }
  5507. pass
  5508. {
  5509. depth_func equal
  5510. scene_blend zero src_colour
  5511. texture_unit
  5512. {
  5513. texture headMaskFur.png
  5514. colour_op modulate
  5515. }
  5516. }
  5517. }
  5518. material HeadMark1_2
  5519. {
  5520. receive_shadows on
  5521. technique 1
  5522. {
  5523. pass
  5524. {
  5525. //scene_blend alpha_blend
  5526. fragment_program_ref HeadMark_PS
  5527. {
  5528. param_named_auto colorMod1 custom 1
  5529. param_named_auto colorMod2 custom 2
  5530. param_named_auto colorMod3 custom 3
  5531. param_named_auto colorMod4 custom 4
  5532. param_named_auto colorMod5 custom 5
  5533. param_named_auto colorMod6 custom 6
  5534. param_named_auto colorMod7 custom 7
  5535. param_named_auto colorMod8 custom 8
  5536. }
  5537. texture_unit
  5538. {
  5539. texture white.jpg
  5540. tex_coord_set 0
  5541. }
  5542. texture_unit
  5543. {
  5544. texture headMask11.png
  5545. tex_coord_set 1
  5546. }
  5547. texture_unit
  5548. {
  5549. texture headMask12.png
  5550. tex_coord_set 2
  5551. }
  5552. texture_unit
  5553. {
  5554. texture headMask13.png
  5555. tex_coord_set 3
  5556. }
  5557. texture_unit
  5558. {
  5559. texture headMask14.png
  5560. tex_coord_set 4
  5561. }
  5562. texture_unit
  5563. {
  5564. texture headMask15.png
  5565. tex_coord_set 5
  5566. }
  5567. texture_unit
  5568. {
  5569. texture headMask16.png
  5570. tex_coord_set 6
  5571. }
  5572. texture_unit
  5573. {
  5574. texture headMask17.png
  5575. tex_coord_set 7
  5576. }
  5577. texture_unit
  5578. {
  5579. texture headTex2.jpg
  5580. tex_coord_set 8
  5581. }
  5582. texture_unit
  5583. {
  5584. texture headMark1_2.png
  5585. tex_coord_set 9
  5586. }
  5587. }
  5588. pass
  5589. {
  5590. depth_func equal
  5591. scene_blend zero src_colour
  5592. texture_unit
  5593. {
  5594. texture headMaskFur.png
  5595. colour_op modulate
  5596. }
  5597. }
  5598. technique 2
  5599. {
  5600. pass
  5601. {
  5602. lighting off
  5603. texture_unit
  5604. {
  5605. colour_op_ex source1 src_manual src_current 1 1 1 1
  5606. }
  5607. }
  5608. pass
  5609. {
  5610. lighting off
  5611. scene_blend alpha_blend
  5612. depth_func equal
  5613. texture_unit
  5614. {
  5615. texture headMask11.png
  5616. alpha_op_ex source1 src_texture src_texture
  5617. colour_op_ex source2 src_texture src_texture
  5618. }
  5619. texture_unit
  5620. {
  5621. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  5622. }
  5623. }
  5624. pass
  5625. {
  5626. lighting off
  5627. scene_blend alpha_blend
  5628. depth_func equal
  5629. texture_unit
  5630. {
  5631. texture headMask12.png
  5632. alpha_op_ex source1 src_texture src_texture
  5633. colour_op_ex source2 src_texture src_texture
  5634. }
  5635. texture_unit
  5636. {
  5637. texture headTex2.jpg
  5638. colour_op_ex blend_diffuse_alpha src_texture src_current
  5639. }
  5640. }
  5641. pass
  5642. {
  5643. lighting off
  5644. scene_blend alpha_blend
  5645. depth_func equal
  5646. texture_unit
  5647. {
  5648. texture headMask13.png
  5649. alpha_op_ex source1 src_texture src_texture
  5650. colour_op_ex source2 src_texture src_texture
  5651. }
  5652. texture_unit
  5653. {
  5654. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  5655. }
  5656. }
  5657. pass
  5658. {
  5659. lighting off
  5660. scene_blend alpha_blend
  5661. depth_func equal
  5662. texture_unit
  5663. {
  5664. texture headMask14.png
  5665. alpha_op_ex source1 src_texture src_texture
  5666. colour_op_ex source2 src_texture src_texture
  5667. }
  5668. texture_unit
  5669. {
  5670. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  5671. }
  5672. }
  5673. pass
  5674. {
  5675. lighting off
  5676. scene_blend alpha_blend
  5677. depth_func equal
  5678. texture_unit
  5679. {
  5680. texture headMask15.png
  5681. alpha_op_ex source1 src_texture src_texture
  5682. colour_op_ex source2 src_texture src_texture
  5683. }
  5684. texture_unit
  5685. {
  5686. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  5687. }
  5688. }
  5689. pass
  5690. {
  5691. lighting off
  5692. scene_blend alpha_blend
  5693. depth_func equal
  5694. texture_unit
  5695. {
  5696. texture headMask16.png
  5697. alpha_op_ex source1 src_texture src_texture
  5698. colour_op_ex source2 src_texture src_texture
  5699. }
  5700. texture_unit
  5701. {
  5702. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  5703. }
  5704. }
  5705. pass
  5706. {
  5707. lighting off
  5708. scene_blend alpha_blend
  5709. depth_func equal
  5710. texture_unit
  5711. {
  5712. texture headMask17.png
  5713. alpha_op_ex source1 src_texture src_texture
  5714. colour_op_ex source2 src_texture src_texture
  5715. }
  5716. texture_unit
  5717. {
  5718. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  5719. }
  5720. }
  5721. pass
  5722. {
  5723. lighting off
  5724. scene_blend alpha_blend
  5725. depth_func equal
  5726. texture_unit
  5727. {
  5728. texture headMark1_2.png
  5729. alpha_op_ex source1 src_texture src_texture
  5730. colour_op_ex source2 src_texture src_texture
  5731. }
  5732. texture_unit
  5733. {
  5734. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  5735. }
  5736. }
  5737. pass
  5738. {
  5739. depth_func equal
  5740. scene_blend zero src_colour
  5741. texture_unit
  5742. {
  5743. texture headMaskFur.png
  5744. colour_op modulate
  5745. }
  5746. }
  5747. }
  5748. material HeadMark2_2
  5749. {
  5750. receive_shadows on
  5751. technique 1
  5752. {
  5753. pass
  5754. {
  5755. //scene_blend alpha_blend
  5756. fragment_program_ref HeadMark_PS
  5757. {
  5758. param_named_auto colorMod1 custom 1
  5759. param_named_auto colorMod2 custom 2
  5760. param_named_auto colorMod3 custom 3
  5761. param_named_auto colorMod4 custom 4
  5762. param_named_auto colorMod5 custom 5
  5763. param_named_auto colorMod6 custom 6
  5764. param_named_auto colorMod7 custom 7
  5765. param_named_auto colorMod8 custom 8
  5766. }
  5767. texture_unit
  5768. {
  5769. texture white.jpg
  5770. tex_coord_set 0
  5771. }
  5772. texture_unit
  5773. {
  5774. texture headMask11.png
  5775. tex_coord_set 1
  5776. }
  5777. texture_unit
  5778. {
  5779. texture headMask12.png
  5780. tex_coord_set 2
  5781. }
  5782. texture_unit
  5783. {
  5784. texture headMask13.png
  5785. tex_coord_set 3
  5786. }
  5787. texture_unit
  5788. {
  5789. texture headMask14.png
  5790. tex_coord_set 4
  5791. }
  5792. texture_unit
  5793. {
  5794. texture headMask15.png
  5795. tex_coord_set 5
  5796. }
  5797. texture_unit
  5798. {
  5799. texture headMask16.png
  5800. tex_coord_set 6
  5801. }
  5802. texture_unit
  5803. {
  5804. texture headMask17.png
  5805. tex_coord_set 7
  5806. }
  5807. texture_unit
  5808. {
  5809. texture headTex2.jpg
  5810. tex_coord_set 8
  5811. }
  5812. texture_unit
  5813. {
  5814. texture headMark2.png
  5815. tex_coord_set 9
  5816. }
  5817. }
  5818. pass
  5819. {
  5820. depth_func equal
  5821. scene_blend zero src_colour
  5822. texture_unit
  5823. {
  5824. texture headMaskFur.png
  5825. colour_op modulate
  5826. }
  5827. }
  5828. technique 2
  5829. {
  5830. pass
  5831. {
  5832. lighting off
  5833. texture_unit
  5834. {
  5835. colour_op_ex source1 src_manual src_current 1 1 1 1
  5836. }
  5837. }
  5838. pass
  5839. {
  5840. lighting off
  5841. scene_blend alpha_blend
  5842. depth_func equal
  5843. texture_unit
  5844. {
  5845. texture headMask11.png
  5846. alpha_op_ex source1 src_texture src_texture
  5847. colour_op_ex source2 src_texture src_texture
  5848. }
  5849. texture_unit
  5850. {
  5851. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  5852. }
  5853. }
  5854. pass
  5855. {
  5856. lighting off
  5857. scene_blend alpha_blend
  5858. depth_func equal
  5859. texture_unit
  5860. {
  5861. texture headMask12.png
  5862. alpha_op_ex source1 src_texture src_texture
  5863. colour_op_ex source2 src_texture src_texture
  5864. }
  5865. texture_unit
  5866. {
  5867. texture headTex2.jpg
  5868. colour_op_ex blend_diffuse_alpha src_texture src_current
  5869. }
  5870. }
  5871. pass
  5872. {
  5873. lighting off
  5874. scene_blend alpha_blend
  5875. depth_func equal
  5876. texture_unit
  5877. {
  5878. texture headMask13.png
  5879. alpha_op_ex source1 src_texture src_texture
  5880. colour_op_ex source2 src_texture src_texture
  5881. }
  5882. texture_unit
  5883. {
  5884. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  5885. }
  5886. }
  5887. pass
  5888. {
  5889. lighting off
  5890. scene_blend alpha_blend
  5891. depth_func equal
  5892. texture_unit
  5893. {
  5894. texture headMask14.png
  5895. alpha_op_ex source1 src_texture src_texture
  5896. colour_op_ex source2 src_texture src_texture
  5897. }
  5898. texture_unit
  5899. {
  5900. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  5901. }
  5902. }
  5903. pass
  5904. {
  5905. lighting off
  5906. scene_blend alpha_blend
  5907. depth_func equal
  5908. texture_unit
  5909. {
  5910. texture headMask15.png
  5911. alpha_op_ex source1 src_texture src_texture
  5912. colour_op_ex source2 src_texture src_texture
  5913. }
  5914. texture_unit
  5915. {
  5916. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  5917. }
  5918. }
  5919. pass
  5920. {
  5921. lighting off
  5922. scene_blend alpha_blend
  5923. depth_func equal
  5924. texture_unit
  5925. {
  5926. texture headMask16.png
  5927. alpha_op_ex source1 src_texture src_texture
  5928. colour_op_ex source2 src_texture src_texture
  5929. }
  5930. texture_unit
  5931. {
  5932. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  5933. }
  5934. }
  5935. pass
  5936. {
  5937. lighting off
  5938. scene_blend alpha_blend
  5939. depth_func equal
  5940. texture_unit
  5941. {
  5942. texture headMask17.png
  5943. alpha_op_ex source1 src_texture src_texture
  5944. colour_op_ex source2 src_texture src_texture
  5945. }
  5946. texture_unit
  5947. {
  5948. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  5949. }
  5950. }
  5951. pass
  5952. {
  5953. lighting off
  5954. scene_blend alpha_blend
  5955. depth_func equal
  5956. texture_unit
  5957. {
  5958. texture headMark2.png
  5959. alpha_op_ex source1 src_texture src_texture
  5960. colour_op_ex source2 src_texture src_texture
  5961. }
  5962. texture_unit
  5963. {
  5964. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  5965. }
  5966. }
  5967. pass
  5968. {
  5969. depth_func equal
  5970. scene_blend zero src_colour
  5971. texture_unit
  5972. {
  5973. texture headMaskFur.png
  5974. colour_op modulate
  5975. }
  5976. }
  5977. }
  5978. material HeadMark3_2
  5979. {
  5980. receive_shadows on
  5981. technique 1
  5982. {
  5983. pass
  5984. {
  5985. //scene_blend alpha_blend
  5986. fragment_program_ref HeadMark_PS
  5987. {
  5988. param_named_auto colorMod1 custom 1
  5989. param_named_auto colorMod2 custom 2
  5990. param_named_auto colorMod3 custom 3
  5991. param_named_auto colorMod4 custom 4
  5992. param_named_auto colorMod5 custom 5
  5993. param_named_auto colorMod6 custom 6
  5994. param_named_auto colorMod7 custom 7
  5995. param_named_auto colorMod8 custom 8
  5996. }
  5997. texture_unit
  5998. {
  5999. texture white.jpg
  6000. tex_coord_set 0
  6001. }
  6002. texture_unit
  6003. {
  6004. texture headMask11.png
  6005. tex_coord_set 1
  6006. }
  6007. texture_unit
  6008. {
  6009. texture headMask12.png
  6010. tex_coord_set 2
  6011. }
  6012. texture_unit
  6013. {
  6014. texture headMask13.png
  6015. tex_coord_set 3
  6016. }
  6017. texture_unit
  6018. {
  6019. texture headMask14.png
  6020. tex_coord_set 4
  6021. }
  6022. texture_unit
  6023. {
  6024. texture headMask15.png
  6025. tex_coord_set 5
  6026. }
  6027. texture_unit
  6028. {
  6029. texture headMask16.png
  6030. tex_coord_set 6
  6031. }
  6032. texture_unit
  6033. {
  6034. texture headMask17.png
  6035. tex_coord_set 7
  6036. }
  6037. texture_unit
  6038. {
  6039. texture headTex2.jpg
  6040. tex_coord_set 8
  6041. }
  6042. texture_unit
  6043. {
  6044. texture headMark3.png
  6045. tex_coord_set 9
  6046. }
  6047. }
  6048. pass
  6049. {
  6050. depth_func equal
  6051. scene_blend zero src_colour
  6052. texture_unit
  6053. {
  6054. texture headMaskFur.png
  6055. colour_op modulate
  6056. }
  6057. }
  6058. technique 2
  6059. {
  6060. pass
  6061. {
  6062. lighting off
  6063. texture_unit
  6064. {
  6065. colour_op_ex source1 src_manual src_current 1 1 1 1
  6066. }
  6067. }
  6068. pass
  6069. {
  6070. lighting off
  6071. scene_blend alpha_blend
  6072. depth_func equal
  6073. texture_unit
  6074. {
  6075. texture headMask11.png
  6076. alpha_op_ex source1 src_texture src_texture
  6077. colour_op_ex source2 src_texture src_texture
  6078. }
  6079. texture_unit
  6080. {
  6081. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  6082. }
  6083. }
  6084. pass
  6085. {
  6086. lighting off
  6087. scene_blend alpha_blend
  6088. depth_func equal
  6089. texture_unit
  6090. {
  6091. texture headMask12.png
  6092. alpha_op_ex source1 src_texture src_texture
  6093. colour_op_ex source2 src_texture src_texture
  6094. }
  6095. texture_unit
  6096. {
  6097. texture headTex2.jpg
  6098. colour_op_ex blend_diffuse_alpha src_texture src_current
  6099. }
  6100. }
  6101. pass
  6102. {
  6103. lighting off
  6104. scene_blend alpha_blend
  6105. depth_func equal
  6106. texture_unit
  6107. {
  6108. texture headMask13.png
  6109. alpha_op_ex source1 src_texture src_texture
  6110. colour_op_ex source2 src_texture src_texture
  6111. }
  6112. texture_unit
  6113. {
  6114. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  6115. }
  6116. }
  6117. pass
  6118. {
  6119. lighting off
  6120. scene_blend alpha_blend
  6121. depth_func equal
  6122. texture_unit
  6123. {
  6124. texture headMask14.png
  6125. alpha_op_ex source1 src_texture src_texture
  6126. colour_op_ex source2 src_texture src_texture
  6127. }
  6128. texture_unit
  6129. {
  6130. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  6131. }
  6132. }
  6133. pass
  6134. {
  6135. lighting off
  6136. scene_blend alpha_blend
  6137. depth_func equal
  6138. texture_unit
  6139. {
  6140. texture headMask15.png
  6141. alpha_op_ex source1 src_texture src_texture
  6142. colour_op_ex source2 src_texture src_texture
  6143. }
  6144. texture_unit
  6145. {
  6146. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  6147. }
  6148. }
  6149. pass
  6150. {
  6151. lighting off
  6152. scene_blend alpha_blend
  6153. depth_func equal
  6154. texture_unit
  6155. {
  6156. texture headMask16.png
  6157. alpha_op_ex source1 src_texture src_texture
  6158. colour_op_ex source2 src_texture src_texture
  6159. }
  6160. texture_unit
  6161. {
  6162. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  6163. }
  6164. }
  6165. pass
  6166. {
  6167. lighting off
  6168. scene_blend alpha_blend
  6169. depth_func equal
  6170. texture_unit
  6171. {
  6172. texture headMask17.png
  6173. alpha_op_ex source1 src_texture src_texture
  6174. colour_op_ex source2 src_texture src_texture
  6175. }
  6176. texture_unit
  6177. {
  6178. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  6179. }
  6180. }
  6181. pass
  6182. {
  6183. lighting off
  6184. scene_blend alpha_blend
  6185. depth_func equal
  6186. texture_unit
  6187. {
  6188. texture headMark3.png
  6189. alpha_op_ex source1 src_texture src_texture
  6190. colour_op_ex source2 src_texture src_texture
  6191. }
  6192. texture_unit
  6193. {
  6194. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  6195. }
  6196. }
  6197. pass
  6198. {
  6199. depth_func equal
  6200. scene_blend zero src_colour
  6201. texture_unit
  6202. {
  6203. texture headMaskFur.png
  6204. colour_op modulate
  6205. }
  6206. }
  6207. }
  6208. material HeadMark4_2
  6209. {
  6210. receive_shadows on
  6211. technique 1
  6212. {
  6213. pass
  6214. {
  6215. //scene_blend alpha_blend
  6216. fragment_program_ref HeadMark_PS
  6217. {
  6218. param_named_auto colorMod1 custom 1
  6219. param_named_auto colorMod2 custom 2
  6220. param_named_auto colorMod3 custom 3
  6221. param_named_auto colorMod4 custom 4
  6222. param_named_auto colorMod5 custom 5
  6223. param_named_auto colorMod6 custom 6
  6224. param_named_auto colorMod7 custom 7
  6225. param_named_auto colorMod8 custom 8
  6226. }
  6227. texture_unit
  6228. {
  6229. texture white.jpg
  6230. tex_coord_set 0
  6231. }
  6232. texture_unit
  6233. {
  6234. texture headMask11.png
  6235. tex_coord_set 1
  6236. }
  6237. texture_unit
  6238. {
  6239. texture headMask12.png
  6240. tex_coord_set 2
  6241. }
  6242. texture_unit
  6243. {
  6244. texture headMask13.png
  6245. tex_coord_set 3
  6246. }
  6247. texture_unit
  6248. {
  6249. texture headMask14.png
  6250. tex_coord_set 4
  6251. }
  6252. texture_unit
  6253. {
  6254. texture headMask15.png
  6255. tex_coord_set 5
  6256. }
  6257. texture_unit
  6258. {
  6259. texture headMask16.png
  6260. tex_coord_set 6
  6261. }
  6262. texture_unit
  6263. {
  6264. texture headMask17.png
  6265. tex_coord_set 7
  6266. }
  6267. texture_unit
  6268. {
  6269. texture headTex2.jpg
  6270. tex_coord_set 8
  6271. }
  6272. texture_unit
  6273. {
  6274. texture headMark4_2.png
  6275. tex_coord_set 9
  6276. }
  6277. }
  6278. pass
  6279. {
  6280. depth_func equal
  6281. scene_blend zero src_colour
  6282. texture_unit
  6283. {
  6284. texture headMaskFur.png
  6285. colour_op modulate
  6286. }
  6287. }
  6288. technique 2
  6289. {
  6290. pass
  6291. {
  6292. lighting off
  6293. texture_unit
  6294. {
  6295. colour_op_ex source1 src_manual src_current 1 1 1 1
  6296. }
  6297. }
  6298. pass
  6299. {
  6300. lighting off
  6301. scene_blend alpha_blend
  6302. depth_func equal
  6303. texture_unit
  6304. {
  6305. texture headMask11.png
  6306. alpha_op_ex source1 src_texture src_texture
  6307. colour_op_ex source2 src_texture src_texture
  6308. }
  6309. texture_unit
  6310. {
  6311. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  6312. }
  6313. }
  6314. pass
  6315. {
  6316. lighting off
  6317. scene_blend alpha_blend
  6318. depth_func equal
  6319. texture_unit
  6320. {
  6321. texture headMask12.png
  6322. alpha_op_ex source1 src_texture src_texture
  6323. colour_op_ex source2 src_texture src_texture
  6324. }
  6325. texture_unit
  6326. {
  6327. texture headTex2.jpg
  6328. colour_op_ex blend_diffuse_alpha src_texture src_current
  6329. }
  6330. }
  6331. pass
  6332. {
  6333. lighting off
  6334. scene_blend alpha_blend
  6335. depth_func equal
  6336. texture_unit
  6337. {
  6338. texture headMask13.png
  6339. alpha_op_ex source1 src_texture src_texture
  6340. colour_op_ex source2 src_texture src_texture
  6341. }
  6342. texture_unit
  6343. {
  6344. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  6345. }
  6346. }
  6347. pass
  6348. {
  6349. lighting off
  6350. scene_blend alpha_blend
  6351. depth_func equal
  6352. texture_unit
  6353. {
  6354. texture headMask14.png
  6355. alpha_op_ex source1 src_texture src_texture
  6356. colour_op_ex source2 src_texture src_texture
  6357. }
  6358. texture_unit
  6359. {
  6360. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  6361. }
  6362. }
  6363. pass
  6364. {
  6365. lighting off
  6366. scene_blend alpha_blend
  6367. depth_func equal
  6368. texture_unit
  6369. {
  6370. texture headMask15.png
  6371. alpha_op_ex source1 src_texture src_texture
  6372. colour_op_ex source2 src_texture src_texture
  6373. }
  6374. texture_unit
  6375. {
  6376. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  6377. }
  6378. }
  6379. pass
  6380. {
  6381. lighting off
  6382. scene_blend alpha_blend
  6383. depth_func equal
  6384. texture_unit
  6385. {
  6386. texture headMask16.png
  6387. alpha_op_ex source1 src_texture src_texture
  6388. colour_op_ex source2 src_texture src_texture
  6389. }
  6390. texture_unit
  6391. {
  6392. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  6393. }
  6394. }
  6395. pass
  6396. {
  6397. lighting off
  6398. scene_blend alpha_blend
  6399. depth_func equal
  6400. texture_unit
  6401. {
  6402. texture headMask17.png
  6403. alpha_op_ex source1 src_texture src_texture
  6404. colour_op_ex source2 src_texture src_texture
  6405. }
  6406. texture_unit
  6407. {
  6408. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  6409. }
  6410. }
  6411. pass
  6412. {
  6413. lighting off
  6414. scene_blend alpha_blend
  6415. depth_func equal
  6416. texture_unit
  6417. {
  6418. texture headMark4_2.png
  6419. alpha_op_ex source1 src_texture src_texture
  6420. colour_op_ex source2 src_texture src_texture
  6421. }
  6422. texture_unit
  6423. {
  6424. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  6425. }
  6426. }
  6427. pass
  6428. {
  6429. depth_func equal
  6430. scene_blend zero src_colour
  6431. texture_unit
  6432. {
  6433. texture headMaskFur.png
  6434. colour_op modulate
  6435. }
  6436. }
  6437. }
  6438. material HeadMark5_2
  6439. {
  6440. receive_shadows on
  6441. technique 1
  6442. {
  6443. pass
  6444. {
  6445. //scene_blend alpha_blend
  6446. fragment_program_ref HeadMark_PS
  6447. {
  6448. param_named_auto colorMod1 custom 1
  6449. param_named_auto colorMod2 custom 2
  6450. param_named_auto colorMod3 custom 3
  6451. param_named_auto colorMod4 custom 4
  6452. param_named_auto colorMod5 custom 5
  6453. param_named_auto colorMod6 custom 6
  6454. param_named_auto colorMod7 custom 7
  6455. param_named_auto colorMod8 custom 8
  6456. }
  6457. texture_unit
  6458. {
  6459. texture white.jpg
  6460. tex_coord_set 0
  6461. }
  6462. texture_unit
  6463. {
  6464. texture headMask11.png
  6465. tex_coord_set 1
  6466. }
  6467. texture_unit
  6468. {
  6469. texture headMask12.png
  6470. tex_coord_set 2
  6471. }
  6472. texture_unit
  6473. {
  6474. texture headMask13.png
  6475. tex_coord_set 3
  6476. }
  6477. texture_unit
  6478. {
  6479. texture headMask14.png
  6480. tex_coord_set 4
  6481. }
  6482. texture_unit
  6483. {
  6484. texture headMask15.png
  6485. tex_coord_set 5
  6486. }
  6487. texture_unit
  6488. {
  6489. texture headMask16.png
  6490. tex_coord_set 6
  6491. }
  6492. texture_unit
  6493. {
  6494. texture headMask17.png
  6495. tex_coord_set 7
  6496. }
  6497. texture_unit
  6498. {
  6499. texture headTex2.jpg
  6500. tex_coord_set 8
  6501. }
  6502. texture_unit
  6503. {
  6504. texture headMark5_2.png
  6505. tex_coord_set 9
  6506. }
  6507. }
  6508. pass
  6509. {
  6510. depth_func equal
  6511. scene_blend zero src_colour
  6512. texture_unit
  6513. {
  6514. texture headMaskFur.png
  6515. colour_op modulate
  6516. }
  6517. }
  6518. technique 2
  6519. {
  6520. pass
  6521. {
  6522. lighting off
  6523. texture_unit
  6524. {
  6525. colour_op_ex source1 src_manual src_current 1 1 1 1
  6526. }
  6527. }
  6528. pass
  6529. {
  6530. lighting off
  6531. scene_blend alpha_blend
  6532. depth_func equal
  6533. texture_unit
  6534. {
  6535. texture headMask11.png
  6536. alpha_op_ex source1 src_texture src_texture
  6537. colour_op_ex source2 src_texture src_texture
  6538. }
  6539. texture_unit
  6540. {
  6541. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  6542. }
  6543. }
  6544. pass
  6545. {
  6546. lighting off
  6547. scene_blend alpha_blend
  6548. depth_func equal
  6549. texture_unit
  6550. {
  6551. texture headMask12.png
  6552. alpha_op_ex source1 src_texture src_texture
  6553. colour_op_ex source2 src_texture src_texture
  6554. }
  6555. texture_unit
  6556. {
  6557. texture headTex2.jpg
  6558. colour_op_ex blend_diffuse_alpha src_texture src_current
  6559. }
  6560. }
  6561. pass
  6562. {
  6563. lighting off
  6564. scene_blend alpha_blend
  6565. depth_func equal
  6566. texture_unit
  6567. {
  6568. texture headMask13.png
  6569. alpha_op_ex source1 src_texture src_texture
  6570. colour_op_ex source2 src_texture src_texture
  6571. }
  6572. texture_unit
  6573. {
  6574. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  6575. }
  6576. }
  6577. pass
  6578. {
  6579. lighting off
  6580. scene_blend alpha_blend
  6581. depth_func equal
  6582. texture_unit
  6583. {
  6584. texture headMask14.png
  6585. alpha_op_ex source1 src_texture src_texture
  6586. colour_op_ex source2 src_texture src_texture
  6587. }
  6588. texture_unit
  6589. {
  6590. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  6591. }
  6592. }
  6593. pass
  6594. {
  6595. lighting off
  6596. scene_blend alpha_blend
  6597. depth_func equal
  6598. texture_unit
  6599. {
  6600. texture headMask15.png
  6601. alpha_op_ex source1 src_texture src_texture
  6602. colour_op_ex source2 src_texture src_texture
  6603. }
  6604. texture_unit
  6605. {
  6606. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  6607. }
  6608. }
  6609. pass
  6610. {
  6611. lighting off
  6612. scene_blend alpha_blend
  6613. depth_func equal
  6614. texture_unit
  6615. {
  6616. texture headMask16.png
  6617. alpha_op_ex source1 src_texture src_texture
  6618. colour_op_ex source2 src_texture src_texture
  6619. }
  6620. texture_unit
  6621. {
  6622. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  6623. }
  6624. }
  6625. pass
  6626. {
  6627. lighting off
  6628. scene_blend alpha_blend
  6629. depth_func equal
  6630. texture_unit
  6631. {
  6632. texture headMask17.png
  6633. alpha_op_ex source1 src_texture src_texture
  6634. colour_op_ex source2 src_texture src_texture
  6635. }
  6636. texture_unit
  6637. {
  6638. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  6639. }
  6640. }
  6641. pass
  6642. {
  6643. lighting off
  6644. scene_blend alpha_blend
  6645. depth_func equal
  6646. texture_unit
  6647. {
  6648. texture headMark5_2.png
  6649. alpha_op_ex source1 src_texture src_texture
  6650. colour_op_ex source2 src_texture src_texture
  6651. }
  6652. texture_unit
  6653. {
  6654. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  6655. }
  6656. }
  6657. pass
  6658. {
  6659. depth_func equal
  6660. scene_blend zero src_colour
  6661. texture_unit
  6662. {
  6663. texture headMaskFur.png
  6664. colour_op modulate
  6665. }
  6666. }
  6667. }
  6668. material HeadMark6_2
  6669. {
  6670. receive_shadows on
  6671. technique 1
  6672. {
  6673. pass
  6674. {
  6675. //scene_blend alpha_blend
  6676. fragment_program_ref HeadMark_PS
  6677. {
  6678. param_named_auto colorMod1 custom 1
  6679. param_named_auto colorMod2 custom 2
  6680. param_named_auto colorMod3 custom 3
  6681. param_named_auto colorMod4 custom 4
  6682. param_named_auto colorMod5 custom 5
  6683. param_named_auto colorMod6 custom 6
  6684. param_named_auto colorMod7 custom 7
  6685. param_named_auto colorMod8 custom 8
  6686. }
  6687. texture_unit
  6688. {
  6689. texture white.jpg
  6690. tex_coord_set 0
  6691. }
  6692. texture_unit
  6693. {
  6694. texture headMask11.png
  6695. tex_coord_set 1
  6696. }
  6697. texture_unit
  6698. {
  6699. texture headMask12.png
  6700. tex_coord_set 2
  6701. }
  6702. texture_unit
  6703. {
  6704. texture headMask13.png
  6705. tex_coord_set 3
  6706. }
  6707. texture_unit
  6708. {
  6709. texture headMask14.png
  6710. tex_coord_set 4
  6711. }
  6712. texture_unit
  6713. {
  6714. texture headMask15.png
  6715. tex_coord_set 5
  6716. }
  6717. texture_unit
  6718. {
  6719. texture headMask16.png
  6720. tex_coord_set 6
  6721. }
  6722. texture_unit
  6723. {
  6724. texture headMask17.png
  6725. tex_coord_set 7
  6726. }
  6727. texture_unit
  6728. {
  6729. texture headTex2.jpg
  6730. tex_coord_set 8
  6731. }
  6732. texture_unit
  6733. {
  6734. texture headMark6.png
  6735. tex_coord_set 9
  6736. }
  6737. }
  6738. pass
  6739. {
  6740. depth_func equal
  6741. scene_blend zero src_colour
  6742. texture_unit
  6743. {
  6744. texture headMaskFur.png
  6745. colour_op modulate
  6746. }
  6747. }
  6748. technique 2
  6749. {
  6750. pass
  6751. {
  6752. lighting off
  6753. texture_unit
  6754. {
  6755. colour_op_ex source1 src_manual src_current 1 1 1 1
  6756. }
  6757. }
  6758. pass
  6759. {
  6760. lighting off
  6761. scene_blend alpha_blend
  6762. depth_func equal
  6763. texture_unit
  6764. {
  6765. texture headMask11.png
  6766. alpha_op_ex source1 src_texture src_texture
  6767. colour_op_ex source2 src_texture src_texture
  6768. }
  6769. texture_unit
  6770. {
  6771. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  6772. }
  6773. }
  6774. pass
  6775. {
  6776. lighting off
  6777. scene_blend alpha_blend
  6778. depth_func equal
  6779. texture_unit
  6780. {
  6781. texture headMask12.png
  6782. alpha_op_ex source1 src_texture src_texture
  6783. colour_op_ex source2 src_texture src_texture
  6784. }
  6785. texture_unit
  6786. {
  6787. texture headTex2.jpg
  6788. colour_op_ex blend_diffuse_alpha src_texture src_current
  6789. }
  6790. }
  6791. pass
  6792. {
  6793. lighting off
  6794. scene_blend alpha_blend
  6795. depth_func equal
  6796. texture_unit
  6797. {
  6798. texture headMask13.png
  6799. alpha_op_ex source1 src_texture src_texture
  6800. colour_op_ex source2 src_texture src_texture
  6801. }
  6802. texture_unit
  6803. {
  6804. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  6805. }
  6806. }
  6807. pass
  6808. {
  6809. lighting off
  6810. scene_blend alpha_blend
  6811. depth_func equal
  6812. texture_unit
  6813. {
  6814. texture headMask14.png
  6815. alpha_op_ex source1 src_texture src_texture
  6816. colour_op_ex source2 src_texture src_texture
  6817. }
  6818. texture_unit
  6819. {
  6820. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  6821. }
  6822. }
  6823. pass
  6824. {
  6825. lighting off
  6826. scene_blend alpha_blend
  6827. depth_func equal
  6828. texture_unit
  6829. {
  6830. texture headMask15.png
  6831. alpha_op_ex source1 src_texture src_texture
  6832. colour_op_ex source2 src_texture src_texture
  6833. }
  6834. texture_unit
  6835. {
  6836. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  6837. }
  6838. }
  6839. pass
  6840. {
  6841. lighting off
  6842. scene_blend alpha_blend
  6843. depth_func equal
  6844. texture_unit
  6845. {
  6846. texture headMask16.png
  6847. alpha_op_ex source1 src_texture src_texture
  6848. colour_op_ex source2 src_texture src_texture
  6849. }
  6850. texture_unit
  6851. {
  6852. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  6853. }
  6854. }
  6855. pass
  6856. {
  6857. lighting off
  6858. scene_blend alpha_blend
  6859. depth_func equal
  6860. texture_unit
  6861. {
  6862. texture headMask17.png
  6863. alpha_op_ex source1 src_texture src_texture
  6864. colour_op_ex source2 src_texture src_texture
  6865. }
  6866. texture_unit
  6867. {
  6868. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  6869. }
  6870. }
  6871. pass
  6872. {
  6873. lighting off
  6874. scene_blend alpha_blend
  6875. depth_func equal
  6876. texture_unit
  6877. {
  6878. texture headMark6.png
  6879. alpha_op_ex source1 src_texture src_texture
  6880. colour_op_ex source2 src_texture src_texture
  6881. }
  6882. texture_unit
  6883. {
  6884. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  6885. }
  6886. }
  6887. pass
  6888. {
  6889. depth_func equal
  6890. scene_blend zero src_colour
  6891. texture_unit
  6892. {
  6893. texture headMaskFur.png
  6894. colour_op modulate
  6895. }
  6896. }
  6897. }
  6898. material HeadMark7_2
  6899. {
  6900. receive_shadows on
  6901. technique 1
  6902. {
  6903. pass
  6904. {
  6905. //scene_blend alpha_blend
  6906. fragment_program_ref HeadMark_PS
  6907. {
  6908. param_named_auto colorMod1 custom 1
  6909. param_named_auto colorMod2 custom 2
  6910. param_named_auto colorMod3 custom 3
  6911. param_named_auto colorMod4 custom 4
  6912. param_named_auto colorMod5 custom 5
  6913. param_named_auto colorMod6 custom 6
  6914. param_named_auto colorMod7 custom 7
  6915. param_named_auto colorMod8 custom 8
  6916. }
  6917. texture_unit
  6918. {
  6919. texture white.jpg
  6920. tex_coord_set 0
  6921. }
  6922. texture_unit
  6923. {
  6924. texture headMask11.png
  6925. tex_coord_set 1
  6926. }
  6927. texture_unit
  6928. {
  6929. texture headMask12.png
  6930. tex_coord_set 2
  6931. }
  6932. texture_unit
  6933. {
  6934. texture headMask13.png
  6935. tex_coord_set 3
  6936. }
  6937. texture_unit
  6938. {
  6939. texture headMask14.png
  6940. tex_coord_set 4
  6941. }
  6942. texture_unit
  6943. {
  6944. texture headMask15.png
  6945. tex_coord_set 5
  6946. }
  6947. texture_unit
  6948. {
  6949. texture headMask16.png
  6950. tex_coord_set 6
  6951. }
  6952. texture_unit
  6953. {
  6954. texture headMask17.png
  6955. tex_coord_set 7
  6956. }
  6957. texture_unit
  6958. {
  6959. texture headTex2.jpg
  6960. tex_coord_set 8
  6961. }
  6962. texture_unit
  6963. {
  6964. texture headMark7.png
  6965. tex_coord_set 9
  6966. }
  6967. }
  6968. pass
  6969. {
  6970. depth_func equal
  6971. scene_blend zero src_colour
  6972. texture_unit
  6973. {
  6974. texture headMaskFur.png
  6975. colour_op modulate
  6976. }
  6977. }
  6978. technique 2
  6979. {
  6980. pass
  6981. {
  6982. lighting off
  6983. texture_unit
  6984. {
  6985. colour_op_ex source1 src_manual src_current 1 1 1 1
  6986. }
  6987. }
  6988. pass
  6989. {
  6990. lighting off
  6991. scene_blend alpha_blend
  6992. depth_func equal
  6993. texture_unit
  6994. {
  6995. texture headMask11.png
  6996. alpha_op_ex source1 src_texture src_texture
  6997. colour_op_ex source2 src_texture src_texture
  6998. }
  6999. texture_unit
  7000. {
  7001. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  7002. }
  7003. }
  7004. pass
  7005. {
  7006. lighting off
  7007. scene_blend alpha_blend
  7008. depth_func equal
  7009. texture_unit
  7010. {
  7011. texture headMask12.png
  7012. alpha_op_ex source1 src_texture src_texture
  7013. colour_op_ex source2 src_texture src_texture
  7014. }
  7015. texture_unit
  7016. {
  7017. texture headTex2.jpg
  7018. colour_op_ex blend_diffuse_alpha src_texture src_current
  7019. }
  7020. }
  7021. pass
  7022. {
  7023. lighting off
  7024. scene_blend alpha_blend
  7025. depth_func equal
  7026. texture_unit
  7027. {
  7028. texture headMask13.png
  7029. alpha_op_ex source1 src_texture src_texture
  7030. colour_op_ex source2 src_texture src_texture
  7031. }
  7032. texture_unit
  7033. {
  7034. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  7035. }
  7036. }
  7037. pass
  7038. {
  7039. lighting off
  7040. scene_blend alpha_blend
  7041. depth_func equal
  7042. texture_unit
  7043. {
  7044. texture headMask14.png
  7045. alpha_op_ex source1 src_texture src_texture
  7046. colour_op_ex source2 src_texture src_texture
  7047. }
  7048. texture_unit
  7049. {
  7050. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  7051. }
  7052. }
  7053. pass
  7054. {
  7055. lighting off
  7056. scene_blend alpha_blend
  7057. depth_func equal
  7058. texture_unit
  7059. {
  7060. texture headMask15.png
  7061. alpha_op_ex source1 src_texture src_texture
  7062. colour_op_ex source2 src_texture src_texture
  7063. }
  7064. texture_unit
  7065. {
  7066. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  7067. }
  7068. }
  7069. pass
  7070. {
  7071. lighting off
  7072. scene_blend alpha_blend
  7073. depth_func equal
  7074. texture_unit
  7075. {
  7076. texture headMask16.png
  7077. alpha_op_ex source1 src_texture src_texture
  7078. colour_op_ex source2 src_texture src_texture
  7079. }
  7080. texture_unit
  7081. {
  7082. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  7083. }
  7084. }
  7085. pass
  7086. {
  7087. lighting off
  7088. scene_blend alpha_blend
  7089. depth_func equal
  7090. texture_unit
  7091. {
  7092. texture headMask17.png
  7093. alpha_op_ex source1 src_texture src_texture
  7094. colour_op_ex source2 src_texture src_texture
  7095. }
  7096. texture_unit
  7097. {
  7098. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  7099. }
  7100. }
  7101. pass
  7102. {
  7103. lighting off
  7104. scene_blend alpha_blend
  7105. depth_func equal
  7106. texture_unit
  7107. {
  7108. texture headMark7.png
  7109. alpha_op_ex source1 src_texture src_texture
  7110. colour_op_ex source2 src_texture src_texture
  7111. }
  7112. texture_unit
  7113. {
  7114. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  7115. }
  7116. }
  7117. pass
  7118. {
  7119. depth_func equal
  7120. scene_blend zero src_colour
  7121. texture_unit
  7122. {
  7123. texture headMaskFur.png
  7124. colour_op modulate
  7125. }
  7126. }
  7127. }
  7128. material HeadMark8_2
  7129. {
  7130. receive_shadows on
  7131. technique 1
  7132. {
  7133. pass
  7134. {
  7135. //scene_blend alpha_blend
  7136. fragment_program_ref HeadMark_PS
  7137. {
  7138. param_named_auto colorMod1 custom 1
  7139. param_named_auto colorMod2 custom 2
  7140. param_named_auto colorMod3 custom 3
  7141. param_named_auto colorMod4 custom 4
  7142. param_named_auto colorMod5 custom 5
  7143. param_named_auto colorMod6 custom 6
  7144. param_named_auto colorMod7 custom 7
  7145. param_named_auto colorMod8 custom 8
  7146. }
  7147. texture_unit
  7148. {
  7149. texture white.jpg
  7150. tex_coord_set 0
  7151. }
  7152. texture_unit
  7153. {
  7154. texture headMask11.png
  7155. tex_coord_set 1
  7156. }
  7157. texture_unit
  7158. {
  7159. texture headMask12.png
  7160. tex_coord_set 2
  7161. }
  7162. texture_unit
  7163. {
  7164. texture headMask13.png
  7165. tex_coord_set 3
  7166. }
  7167. texture_unit
  7168. {
  7169. texture headMask14.png
  7170. tex_coord_set 4
  7171. }
  7172. texture_unit
  7173. {
  7174. texture headMask15.png
  7175. tex_coord_set 5
  7176. }
  7177. texture_unit
  7178. {
  7179. texture headMask16.png
  7180. tex_coord_set 6
  7181. }
  7182. texture_unit
  7183. {
  7184. texture headMask17.png
  7185. tex_coord_set 7
  7186. }
  7187. texture_unit
  7188. {
  7189. texture headTex2.jpg
  7190. tex_coord_set 8
  7191. }
  7192. texture_unit
  7193. {
  7194. texture headMark8.png
  7195. tex_coord_set 9
  7196. }
  7197. }
  7198. pass
  7199. {
  7200. depth_func equal
  7201. scene_blend zero src_colour
  7202. texture_unit
  7203. {
  7204. texture headMaskFur.png
  7205. colour_op modulate
  7206. }
  7207. }
  7208. technique 2
  7209. {
  7210. pass
  7211. {
  7212. lighting off
  7213. texture_unit
  7214. {
  7215. colour_op_ex source1 src_manual src_current 1 1 1 1
  7216. }
  7217. }
  7218. pass
  7219. {
  7220. lighting off
  7221. scene_blend alpha_blend
  7222. depth_func equal
  7223. texture_unit
  7224. {
  7225. texture headMask11.png
  7226. alpha_op_ex source1 src_texture src_texture
  7227. colour_op_ex source2 src_texture src_texture
  7228. }
  7229. texture_unit
  7230. {
  7231. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  7232. }
  7233. }
  7234. pass
  7235. {
  7236. lighting off
  7237. scene_blend alpha_blend
  7238. depth_func equal
  7239. texture_unit
  7240. {
  7241. texture headMask12.png
  7242. alpha_op_ex source1 src_texture src_texture
  7243. colour_op_ex source2 src_texture src_texture
  7244. }
  7245. texture_unit
  7246. {
  7247. texture headTex2.jpg
  7248. colour_op_ex blend_diffuse_alpha src_texture src_current
  7249. }
  7250. }
  7251. pass
  7252. {
  7253. lighting off
  7254. scene_blend alpha_blend
  7255. depth_func equal
  7256. texture_unit
  7257. {
  7258. texture headMask13.png
  7259. alpha_op_ex source1 src_texture src_texture
  7260. colour_op_ex source2 src_texture src_texture
  7261. }
  7262. texture_unit
  7263. {
  7264. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  7265. }
  7266. }
  7267. pass
  7268. {
  7269. lighting off
  7270. scene_blend alpha_blend
  7271. depth_func equal
  7272. texture_unit
  7273. {
  7274. texture headMask14.png
  7275. alpha_op_ex source1 src_texture src_texture
  7276. colour_op_ex source2 src_texture src_texture
  7277. }
  7278. texture_unit
  7279. {
  7280. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  7281. }
  7282. }
  7283. pass
  7284. {
  7285. lighting off
  7286. scene_blend alpha_blend
  7287. depth_func equal
  7288. texture_unit
  7289. {
  7290. texture headMask15.png
  7291. alpha_op_ex source1 src_texture src_texture
  7292. colour_op_ex source2 src_texture src_texture
  7293. }
  7294. texture_unit
  7295. {
  7296. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  7297. }
  7298. }
  7299. pass
  7300. {
  7301. lighting off
  7302. scene_blend alpha_blend
  7303. depth_func equal
  7304. texture_unit
  7305. {
  7306. texture headMask16.png
  7307. alpha_op_ex source1 src_texture src_texture
  7308. colour_op_ex source2 src_texture src_texture
  7309. }
  7310. texture_unit
  7311. {
  7312. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  7313. }
  7314. }
  7315. pass
  7316. {
  7317. lighting off
  7318. scene_blend alpha_blend
  7319. depth_func equal
  7320. texture_unit
  7321. {
  7322. texture headMask17.png
  7323. alpha_op_ex source1 src_texture src_texture
  7324. colour_op_ex source2 src_texture src_texture
  7325. }
  7326. texture_unit
  7327. {
  7328. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  7329. }
  7330. }
  7331. pass
  7332. {
  7333. lighting off
  7334. scene_blend alpha_blend
  7335. depth_func equal
  7336. texture_unit
  7337. {
  7338. texture headMark8.png
  7339. alpha_op_ex source1 src_texture src_texture
  7340. colour_op_ex source2 src_texture src_texture
  7341. }
  7342. texture_unit
  7343. {
  7344. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  7345. }
  7346. }
  7347. pass
  7348. {
  7349. depth_func equal
  7350. scene_blend zero src_colour
  7351. texture_unit
  7352. {
  7353. texture headMaskFur.png
  7354. colour_op modulate
  7355. }
  7356. }
  7357. }
  7358. material HeadMark9_2
  7359. {
  7360. receive_shadows on
  7361. technique 1
  7362. {
  7363. pass
  7364. {
  7365. //scene_blend alpha_blend
  7366. fragment_program_ref HeadMark_PS
  7367. {
  7368. param_named_auto colorMod1 custom 1
  7369. param_named_auto colorMod2 custom 2
  7370. param_named_auto colorMod3 custom 3
  7371. param_named_auto colorMod4 custom 4
  7372. param_named_auto colorMod5 custom 5
  7373. param_named_auto colorMod6 custom 6
  7374. param_named_auto colorMod7 custom 7
  7375. param_named_auto colorMod8 custom 8
  7376. }
  7377. texture_unit
  7378. {
  7379. texture white.jpg
  7380. tex_coord_set 0
  7381. }
  7382. texture_unit
  7383. {
  7384. texture headMask11.png
  7385. tex_coord_set 1
  7386. }
  7387. texture_unit
  7388. {
  7389. texture headMask12.png
  7390. tex_coord_set 2
  7391. }
  7392. texture_unit
  7393. {
  7394. texture headMask13.png
  7395. tex_coord_set 3
  7396. }
  7397. texture_unit
  7398. {
  7399. texture headMask14.png
  7400. tex_coord_set 4
  7401. }
  7402. texture_unit
  7403. {
  7404. texture headMask15.png
  7405. tex_coord_set 5
  7406. }
  7407. texture_unit
  7408. {
  7409. texture headMask16.png
  7410. tex_coord_set 6
  7411. }
  7412. texture_unit
  7413. {
  7414. texture headMask17.png
  7415. tex_coord_set 7
  7416. }
  7417. texture_unit
  7418. {
  7419. texture headTex2.jpg
  7420. tex_coord_set 8
  7421. }
  7422. texture_unit
  7423. {
  7424. texture headMark9.png
  7425. tex_coord_set 9
  7426. }
  7427. }
  7428. pass
  7429. {
  7430. depth_func equal
  7431. scene_blend zero src_colour
  7432. texture_unit
  7433. {
  7434. texture headMaskFur.png
  7435. colour_op modulate
  7436. }
  7437. }
  7438. technique 2
  7439. {
  7440. pass
  7441. {
  7442. lighting off
  7443. texture_unit
  7444. {
  7445. colour_op_ex source1 src_manual src_current 1 1 1 1
  7446. }
  7447. }
  7448. pass
  7449. {
  7450. lighting off
  7451. scene_blend alpha_blend
  7452. depth_func equal
  7453. texture_unit
  7454. {
  7455. texture headMask11.png
  7456. alpha_op_ex source1 src_texture src_texture
  7457. colour_op_ex source2 src_texture src_texture
  7458. }
  7459. texture_unit
  7460. {
  7461. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  7462. }
  7463. }
  7464. pass
  7465. {
  7466. lighting off
  7467. scene_blend alpha_blend
  7468. depth_func equal
  7469. texture_unit
  7470. {
  7471. texture headMask12.png
  7472. alpha_op_ex source1 src_texture src_texture
  7473. colour_op_ex source2 src_texture src_texture
  7474. }
  7475. texture_unit
  7476. {
  7477. texture headTex2.jpg
  7478. colour_op_ex blend_diffuse_alpha src_texture src_current
  7479. }
  7480. }
  7481. pass
  7482. {
  7483. lighting off
  7484. scene_blend alpha_blend
  7485. depth_func equal
  7486. texture_unit
  7487. {
  7488. texture headMask13.png
  7489. alpha_op_ex source1 src_texture src_texture
  7490. colour_op_ex source2 src_texture src_texture
  7491. }
  7492. texture_unit
  7493. {
  7494. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  7495. }
  7496. }
  7497. pass
  7498. {
  7499. lighting off
  7500. scene_blend alpha_blend
  7501. depth_func equal
  7502. texture_unit
  7503. {
  7504. texture headMask14.png
  7505. alpha_op_ex source1 src_texture src_texture
  7506. colour_op_ex source2 src_texture src_texture
  7507. }
  7508. texture_unit
  7509. {
  7510. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  7511. }
  7512. }
  7513. pass
  7514. {
  7515. lighting off
  7516. scene_blend alpha_blend
  7517. depth_func equal
  7518. texture_unit
  7519. {
  7520. texture headMask15.png
  7521. alpha_op_ex source1 src_texture src_texture
  7522. colour_op_ex source2 src_texture src_texture
  7523. }
  7524. texture_unit
  7525. {
  7526. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  7527. }
  7528. }
  7529. pass
  7530. {
  7531. lighting off
  7532. scene_blend alpha_blend
  7533. depth_func equal
  7534. texture_unit
  7535. {
  7536. texture headMask16.png
  7537. alpha_op_ex source1 src_texture src_texture
  7538. colour_op_ex source2 src_texture src_texture
  7539. }
  7540. texture_unit
  7541. {
  7542. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  7543. }
  7544. }
  7545. pass
  7546. {
  7547. lighting off
  7548. scene_blend alpha_blend
  7549. depth_func equal
  7550. texture_unit
  7551. {
  7552. texture headMask17.png
  7553. alpha_op_ex source1 src_texture src_texture
  7554. colour_op_ex source2 src_texture src_texture
  7555. }
  7556. texture_unit
  7557. {
  7558. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  7559. }
  7560. }
  7561. pass
  7562. {
  7563. lighting off
  7564. scene_blend alpha_blend
  7565. depth_func equal
  7566. texture_unit
  7567. {
  7568. texture headMark9.png
  7569. alpha_op_ex source1 src_texture src_texture
  7570. colour_op_ex source2 src_texture src_texture
  7571. }
  7572. texture_unit
  7573. {
  7574. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  7575. }
  7576. }
  7577. pass
  7578. {
  7579. depth_func equal
  7580. scene_blend zero src_colour
  7581. texture_unit
  7582. {
  7583. texture headMaskFur.png
  7584. colour_op modulate
  7585. }
  7586. }
  7587. }
  7588. material HeadMark10_2
  7589. {
  7590. receive_shadows on
  7591. technique 1
  7592. {
  7593. pass
  7594. {
  7595. //scene_blend alpha_blend
  7596. fragment_program_ref HeadMark_PS
  7597. {
  7598. param_named_auto colorMod1 custom 1
  7599. param_named_auto colorMod2 custom 2
  7600. param_named_auto colorMod3 custom 3
  7601. param_named_auto colorMod4 custom 4
  7602. param_named_auto colorMod5 custom 5
  7603. param_named_auto colorMod6 custom 6
  7604. param_named_auto colorMod7 custom 7
  7605. param_named_auto colorMod8 custom 8
  7606. }
  7607. texture_unit
  7608. {
  7609. texture white.jpg
  7610. tex_coord_set 0
  7611. }
  7612. texture_unit
  7613. {
  7614. texture headMask11.png
  7615. tex_coord_set 1
  7616. }
  7617. texture_unit
  7618. {
  7619. texture headMask12.png
  7620. tex_coord_set 2
  7621. }
  7622. texture_unit
  7623. {
  7624. texture headMask13.png
  7625. tex_coord_set 3
  7626. }
  7627. texture_unit
  7628. {
  7629. texture headMask14.png
  7630. tex_coord_set 4
  7631. }
  7632. texture_unit
  7633. {
  7634. texture headMask15.png
  7635. tex_coord_set 5
  7636. }
  7637. texture_unit
  7638. {
  7639. texture headMask16.png
  7640. tex_coord_set 6
  7641. }
  7642. texture_unit
  7643. {
  7644. texture headMask17.png
  7645. tex_coord_set 7
  7646. }
  7647. texture_unit
  7648. {
  7649. texture headTex2.jpg
  7650. tex_coord_set 8
  7651. }
  7652. texture_unit
  7653. {
  7654. texture headMark10.png
  7655. tex_coord_set 9
  7656. }
  7657. }
  7658. pass
  7659. {
  7660. depth_func equal
  7661. scene_blend zero src_colour
  7662. texture_unit
  7663. {
  7664. texture headMaskFur.png
  7665. colour_op modulate
  7666. }
  7667. }
  7668. technique 2
  7669. {
  7670. pass
  7671. {
  7672. lighting off
  7673. texture_unit
  7674. {
  7675. colour_op_ex source1 src_manual src_current 1 1 1 1
  7676. }
  7677. }
  7678. pass
  7679. {
  7680. lighting off
  7681. scene_blend alpha_blend
  7682. depth_func equal
  7683. texture_unit
  7684. {
  7685. texture headMask11.png
  7686. alpha_op_ex source1 src_texture src_texture
  7687. colour_op_ex source2 src_texture src_texture
  7688. }
  7689. texture_unit
  7690. {
  7691. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  7692. }
  7693. }
  7694. pass
  7695. {
  7696. lighting off
  7697. scene_blend alpha_blend
  7698. depth_func equal
  7699. texture_unit
  7700. {
  7701. texture headMask12.png
  7702. alpha_op_ex source1 src_texture src_texture
  7703. colour_op_ex source2 src_texture src_texture
  7704. }
  7705. texture_unit
  7706. {
  7707. texture headTex2.jpg
  7708. colour_op_ex blend_diffuse_alpha src_texture src_current
  7709. }
  7710. }
  7711. pass
  7712. {
  7713. lighting off
  7714. scene_blend alpha_blend
  7715. depth_func equal
  7716. texture_unit
  7717. {
  7718. texture headMask13.png
  7719. alpha_op_ex source1 src_texture src_texture
  7720. colour_op_ex source2 src_texture src_texture
  7721. }
  7722. texture_unit
  7723. {
  7724. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  7725. }
  7726. }
  7727. pass
  7728. {
  7729. lighting off
  7730. scene_blend alpha_blend
  7731. depth_func equal
  7732. texture_unit
  7733. {
  7734. texture headMask14.png
  7735. alpha_op_ex source1 src_texture src_texture
  7736. colour_op_ex source2 src_texture src_texture
  7737. }
  7738. texture_unit
  7739. {
  7740. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  7741. }
  7742. }
  7743. pass
  7744. {
  7745. lighting off
  7746. scene_blend alpha_blend
  7747. depth_func equal
  7748. texture_unit
  7749. {
  7750. texture headMask15.png
  7751. alpha_op_ex source1 src_texture src_texture
  7752. colour_op_ex source2 src_texture src_texture
  7753. }
  7754. texture_unit
  7755. {
  7756. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  7757. }
  7758. }
  7759. pass
  7760. {
  7761. lighting off
  7762. scene_blend alpha_blend
  7763. depth_func equal
  7764. texture_unit
  7765. {
  7766. texture headMask16.png
  7767. alpha_op_ex source1 src_texture src_texture
  7768. colour_op_ex source2 src_texture src_texture
  7769. }
  7770. texture_unit
  7771. {
  7772. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  7773. }
  7774. }
  7775. pass
  7776. {
  7777. lighting off
  7778. scene_blend alpha_blend
  7779. depth_func equal
  7780. texture_unit
  7781. {
  7782. texture headMask17.png
  7783. alpha_op_ex source1 src_texture src_texture
  7784. colour_op_ex source2 src_texture src_texture
  7785. }
  7786. texture_unit
  7787. {
  7788. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  7789. }
  7790. }
  7791. pass
  7792. {
  7793. lighting off
  7794. scene_blend alpha_blend
  7795. depth_func equal
  7796. texture_unit
  7797. {
  7798. texture headMark10.png
  7799. alpha_op_ex source1 src_texture src_texture
  7800. colour_op_ex source2 src_texture src_texture
  7801. }
  7802. texture_unit
  7803. {
  7804. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  7805. }
  7806. }
  7807. pass
  7808. {
  7809. depth_func equal
  7810. scene_blend zero src_colour
  7811. texture_unit
  7812. {
  7813. texture headMaskFur.png
  7814. colour_op modulate
  7815. }
  7816. }
  7817. }
  7818. material HeadModColour3
  7819. {
  7820. receive_shadows on
  7821. technique 1
  7822. {
  7823. pass
  7824. {
  7825. //scene_blend alpha_blend
  7826. fragment_program_ref HeadModColour_PS
  7827. {
  7828. param_named_auto colorMod1 custom 1
  7829. param_named_auto colorMod2 custom 2
  7830. param_named_auto colorMod3 custom 3
  7831. param_named_auto colorMod4 custom 4
  7832. param_named_auto colorMod5 custom 5
  7833. param_named_auto colorMod6 custom 6
  7834. param_named_auto colorMod7 custom 7
  7835. }
  7836. texture_unit
  7837. {
  7838. texture white.jpg
  7839. tex_coord_set 0
  7840. }
  7841. texture_unit
  7842. {
  7843. texture headMask11.png
  7844. tex_coord_set 1
  7845. }
  7846. texture_unit
  7847. {
  7848. texture headMask12.png
  7849. tex_coord_set 2
  7850. }
  7851. texture_unit
  7852. {
  7853. texture headMask13.png
  7854. tex_coord_set 3
  7855. }
  7856. texture_unit
  7857. {
  7858. texture headMask14.png
  7859. tex_coord_set 4
  7860. }
  7861. texture_unit
  7862. {
  7863. texture headMask15.png
  7864. tex_coord_set 5
  7865. }
  7866. texture_unit
  7867. {
  7868. texture headMask16.png
  7869. tex_coord_set 6
  7870. }
  7871. texture_unit
  7872. {
  7873. texture headMask7.png
  7874. tex_coord_set 7
  7875. }
  7876. texture_unit
  7877. {
  7878. texture headTex2.jpg
  7879. tex_coord_set 8
  7880. }
  7881. }
  7882. pass
  7883. {
  7884. depth_func equal
  7885. scene_blend zero src_colour
  7886. texture_unit
  7887. {
  7888. texture headMaskFur.png
  7889. colour_op modulate
  7890. }
  7891. }
  7892. technique 2
  7893. {
  7894. pass
  7895. {
  7896. lighting off
  7897. texture_unit
  7898. {
  7899. colour_op_ex source1 src_manual src_current 1 1 1 1
  7900. }
  7901. }
  7902. pass
  7903. {
  7904. lighting off
  7905. scene_blend alpha_blend
  7906. depth_func equal
  7907. texture_unit
  7908. {
  7909. texture headMask11.png
  7910. alpha_op_ex source1 src_texture src_texture
  7911. colour_op_ex source2 src_texture src_texture
  7912. }
  7913. texture_unit
  7914. {
  7915. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  7916. }
  7917. }
  7918. pass
  7919. {
  7920. lighting off
  7921. scene_blend alpha_blend
  7922. depth_func equal
  7923. texture_unit
  7924. {
  7925. texture headMask12.png
  7926. alpha_op_ex source1 src_texture src_texture
  7927. colour_op_ex source2 src_texture src_texture
  7928. }
  7929. texture_unit
  7930. {
  7931. texture headTex2.jpg
  7932. colour_op_ex blend_diffuse_alpha src_texture src_current
  7933. }
  7934. }
  7935. pass
  7936. {
  7937. lighting off
  7938. scene_blend alpha_blend
  7939. depth_func equal
  7940. texture_unit
  7941. {
  7942. texture headMask13.png
  7943. alpha_op_ex source1 src_texture src_texture
  7944. colour_op_ex source2 src_texture src_texture
  7945. }
  7946. texture_unit
  7947. {
  7948. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  7949. }
  7950. }
  7951. pass
  7952. {
  7953. lighting off
  7954. scene_blend alpha_blend
  7955. depth_func equal
  7956. texture_unit
  7957. {
  7958. texture headMask14.png
  7959. alpha_op_ex source1 src_texture src_texture
  7960. colour_op_ex source2 src_texture src_texture
  7961. }
  7962. texture_unit
  7963. {
  7964. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  7965. }
  7966. }
  7967. pass
  7968. {
  7969. lighting off
  7970. scene_blend alpha_blend
  7971. depth_func equal
  7972. texture_unit
  7973. {
  7974. texture headMask15.png
  7975. alpha_op_ex source1 src_texture src_texture
  7976. colour_op_ex source2 src_texture src_texture
  7977. }
  7978. texture_unit
  7979. {
  7980. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  7981. }
  7982. }
  7983. pass
  7984. {
  7985. lighting off
  7986. scene_blend alpha_blend
  7987. depth_func equal
  7988. texture_unit
  7989. {
  7990. texture headMask16.png
  7991. alpha_op_ex source1 src_texture src_texture
  7992. colour_op_ex source2 src_texture src_texture
  7993. }
  7994. texture_unit
  7995. {
  7996. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  7997. }
  7998. }
  7999. pass
  8000. {
  8001. lighting off
  8002. scene_blend alpha_blend
  8003. depth_func equal
  8004. texture_unit
  8005. {
  8006. texture headMask7.png
  8007. alpha_op_ex source1 src_texture src_texture
  8008. colour_op_ex source2 src_texture src_texture
  8009. }
  8010. texture_unit
  8011. {
  8012. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  8013. }
  8014. }
  8015. pass
  8016. {
  8017. depth_func equal
  8018. scene_blend zero src_colour
  8019. texture_unit
  8020. {
  8021. texture headMaskFur.png
  8022. colour_op modulate
  8023. }
  8024. }
  8025. }
  8026. material HeadMark1_3
  8027. {
  8028. receive_shadows on
  8029. technique 1
  8030. {
  8031. pass
  8032. {
  8033. //scene_blend alpha_blend
  8034. fragment_program_ref HeadMark_PS
  8035. {
  8036. param_named_auto colorMod1 custom 1
  8037. param_named_auto colorMod2 custom 2
  8038. param_named_auto colorMod3 custom 3
  8039. param_named_auto colorMod4 custom 4
  8040. param_named_auto colorMod5 custom 5
  8041. param_named_auto colorMod6 custom 6
  8042. param_named_auto colorMod7 custom 7
  8043. param_named_auto colorMod8 custom 8
  8044. }
  8045. texture_unit
  8046. {
  8047. texture white.jpg
  8048. tex_coord_set 0
  8049. }
  8050. texture_unit
  8051. {
  8052. texture headMask11.png
  8053. tex_coord_set 1
  8054. }
  8055. texture_unit
  8056. {
  8057. texture headMask12.png
  8058. tex_coord_set 2
  8059. }
  8060. texture_unit
  8061. {
  8062. texture headMask13.png
  8063. tex_coord_set 3
  8064. }
  8065. texture_unit
  8066. {
  8067. texture headMask14.png
  8068. tex_coord_set 4
  8069. }
  8070. texture_unit
  8071. {
  8072. texture headMask15.png
  8073. tex_coord_set 5
  8074. }
  8075. texture_unit
  8076. {
  8077. texture headMask16.png
  8078. tex_coord_set 6
  8079. }
  8080. texture_unit
  8081. {
  8082. texture headMask7.png
  8083. tex_coord_set 7
  8084. }
  8085. texture_unit
  8086. {
  8087. texture headTex2.jpg
  8088. tex_coord_set 8
  8089. }
  8090. texture_unit
  8091. {
  8092. texture headMark1_2.png
  8093. tex_coord_set 9
  8094. }
  8095. }
  8096. pass
  8097. {
  8098. depth_func equal
  8099. scene_blend zero src_colour
  8100. texture_unit
  8101. {
  8102. texture headMaskFur.png
  8103. colour_op modulate
  8104. }
  8105. }
  8106. technique 2
  8107. {
  8108. pass
  8109. {
  8110. lighting off
  8111. texture_unit
  8112. {
  8113. colour_op_ex source1 src_manual src_current 1 1 1 1
  8114. }
  8115. }
  8116. pass
  8117. {
  8118. lighting off
  8119. scene_blend alpha_blend
  8120. depth_func equal
  8121. texture_unit
  8122. {
  8123. texture headMask11.png
  8124. alpha_op_ex source1 src_texture src_texture
  8125. colour_op_ex source2 src_texture src_texture
  8126. }
  8127. texture_unit
  8128. {
  8129. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  8130. }
  8131. }
  8132. pass
  8133. {
  8134. lighting off
  8135. scene_blend alpha_blend
  8136. depth_func equal
  8137. texture_unit
  8138. {
  8139. texture headMask12.png
  8140. alpha_op_ex source1 src_texture src_texture
  8141. colour_op_ex source2 src_texture src_texture
  8142. }
  8143. texture_unit
  8144. {
  8145. texture headTex2.jpg
  8146. colour_op_ex blend_diffuse_alpha src_texture src_current
  8147. }
  8148. }
  8149. pass
  8150. {
  8151. lighting off
  8152. scene_blend alpha_blend
  8153. depth_func equal
  8154. texture_unit
  8155. {
  8156. texture headMask13.png
  8157. alpha_op_ex source1 src_texture src_texture
  8158. colour_op_ex source2 src_texture src_texture
  8159. }
  8160. texture_unit
  8161. {
  8162. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  8163. }
  8164. }
  8165. pass
  8166. {
  8167. lighting off
  8168. scene_blend alpha_blend
  8169. depth_func equal
  8170. texture_unit
  8171. {
  8172. texture headMask14.png
  8173. alpha_op_ex source1 src_texture src_texture
  8174. colour_op_ex source2 src_texture src_texture
  8175. }
  8176. texture_unit
  8177. {
  8178. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  8179. }
  8180. }
  8181. pass
  8182. {
  8183. lighting off
  8184. scene_blend alpha_blend
  8185. depth_func equal
  8186. texture_unit
  8187. {
  8188. texture headMask15.png
  8189. alpha_op_ex source1 src_texture src_texture
  8190. colour_op_ex source2 src_texture src_texture
  8191. }
  8192. texture_unit
  8193. {
  8194. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  8195. }
  8196. }
  8197. pass
  8198. {
  8199. lighting off
  8200. scene_blend alpha_blend
  8201. depth_func equal
  8202. texture_unit
  8203. {
  8204. texture headMask16.png
  8205. alpha_op_ex source1 src_texture src_texture
  8206. colour_op_ex source2 src_texture src_texture
  8207. }
  8208. texture_unit
  8209. {
  8210. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  8211. }
  8212. }
  8213. pass
  8214. {
  8215. lighting off
  8216. scene_blend alpha_blend
  8217. depth_func equal
  8218. texture_unit
  8219. {
  8220. texture headMask7.png
  8221. alpha_op_ex source1 src_texture src_texture
  8222. colour_op_ex source2 src_texture src_texture
  8223. }
  8224. texture_unit
  8225. {
  8226. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  8227. }
  8228. }
  8229. pass
  8230. {
  8231. lighting off
  8232. scene_blend alpha_blend
  8233. depth_func equal
  8234. texture_unit
  8235. {
  8236. texture headMark1_2.png
  8237. alpha_op_ex source1 src_texture src_texture
  8238. colour_op_ex source2 src_texture src_texture
  8239. }
  8240. texture_unit
  8241. {
  8242. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  8243. }
  8244. }
  8245. pass
  8246. {
  8247. depth_func equal
  8248. scene_blend zero src_colour
  8249. texture_unit
  8250. {
  8251. texture headMaskFur.png
  8252. colour_op modulate
  8253. }
  8254. }
  8255. }
  8256. material HeadMark2_3
  8257. {
  8258. receive_shadows on
  8259. technique 1
  8260. {
  8261. pass
  8262. {
  8263. //scene_blend alpha_blend
  8264. fragment_program_ref HeadMark_PS
  8265. {
  8266. param_named_auto colorMod1 custom 1
  8267. param_named_auto colorMod2 custom 2
  8268. param_named_auto colorMod3 custom 3
  8269. param_named_auto colorMod4 custom 4
  8270. param_named_auto colorMod5 custom 5
  8271. param_named_auto colorMod6 custom 6
  8272. param_named_auto colorMod7 custom 7
  8273. param_named_auto colorMod8 custom 8
  8274. }
  8275. texture_unit
  8276. {
  8277. texture white.jpg
  8278. tex_coord_set 0
  8279. }
  8280. texture_unit
  8281. {
  8282. texture headMask11.png
  8283. tex_coord_set 1
  8284. }
  8285. texture_unit
  8286. {
  8287. texture headMask12.png
  8288. tex_coord_set 2
  8289. }
  8290. texture_unit
  8291. {
  8292. texture headMask13.png
  8293. tex_coord_set 3
  8294. }
  8295. texture_unit
  8296. {
  8297. texture headMask14.png
  8298. tex_coord_set 4
  8299. }
  8300. texture_unit
  8301. {
  8302. texture headMask15.png
  8303. tex_coord_set 5
  8304. }
  8305. texture_unit
  8306. {
  8307. texture headMask16.png
  8308. tex_coord_set 6
  8309. }
  8310. texture_unit
  8311. {
  8312. texture headMask7.png
  8313. tex_coord_set 7
  8314. }
  8315. texture_unit
  8316. {
  8317. texture headTex2.jpg
  8318. tex_coord_set 8
  8319. }
  8320. texture_unit
  8321. {
  8322. texture headMark2.png
  8323. tex_coord_set 9
  8324. }
  8325. }
  8326. pass
  8327. {
  8328. depth_func equal
  8329. scene_blend zero src_colour
  8330. texture_unit
  8331. {
  8332. texture headMaskFur.png
  8333. colour_op modulate
  8334. }
  8335. }
  8336. technique 2
  8337. {
  8338. pass
  8339. {
  8340. lighting off
  8341. texture_unit
  8342. {
  8343. colour_op_ex source1 src_manual src_current 1 1 1 1
  8344. }
  8345. }
  8346. pass
  8347. {
  8348. lighting off
  8349. scene_blend alpha_blend
  8350. depth_func equal
  8351. texture_unit
  8352. {
  8353. texture headMask11.png
  8354. alpha_op_ex source1 src_texture src_texture
  8355. colour_op_ex source2 src_texture src_texture
  8356. }
  8357. texture_unit
  8358. {
  8359. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  8360. }
  8361. }
  8362. pass
  8363. {
  8364. lighting off
  8365. scene_blend alpha_blend
  8366. depth_func equal
  8367. texture_unit
  8368. {
  8369. texture headMask12.png
  8370. alpha_op_ex source1 src_texture src_texture
  8371. colour_op_ex source2 src_texture src_texture
  8372. }
  8373. texture_unit
  8374. {
  8375. texture headTex2.jpg
  8376. colour_op_ex blend_diffuse_alpha src_texture src_current
  8377. }
  8378. }
  8379. pass
  8380. {
  8381. lighting off
  8382. scene_blend alpha_blend
  8383. depth_func equal
  8384. texture_unit
  8385. {
  8386. texture headMask13.png
  8387. alpha_op_ex source1 src_texture src_texture
  8388. colour_op_ex source2 src_texture src_texture
  8389. }
  8390. texture_unit
  8391. {
  8392. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  8393. }
  8394. }
  8395. pass
  8396. {
  8397. lighting off
  8398. scene_blend alpha_blend
  8399. depth_func equal
  8400. texture_unit
  8401. {
  8402. texture headMask14.png
  8403. alpha_op_ex source1 src_texture src_texture
  8404. colour_op_ex source2 src_texture src_texture
  8405. }
  8406. texture_unit
  8407. {
  8408. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  8409. }
  8410. }
  8411. pass
  8412. {
  8413. lighting off
  8414. scene_blend alpha_blend
  8415. depth_func equal
  8416. texture_unit
  8417. {
  8418. texture headMask15.png
  8419. alpha_op_ex source1 src_texture src_texture
  8420. colour_op_ex source2 src_texture src_texture
  8421. }
  8422. texture_unit
  8423. {
  8424. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  8425. }
  8426. }
  8427. pass
  8428. {
  8429. lighting off
  8430. scene_blend alpha_blend
  8431. depth_func equal
  8432. texture_unit
  8433. {
  8434. texture headMask16.png
  8435. alpha_op_ex source1 src_texture src_texture
  8436. colour_op_ex source2 src_texture src_texture
  8437. }
  8438. texture_unit
  8439. {
  8440. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  8441. }
  8442. }
  8443. pass
  8444. {
  8445. lighting off
  8446. scene_blend alpha_blend
  8447. depth_func equal
  8448. texture_unit
  8449. {
  8450. texture headMask7.png
  8451. alpha_op_ex source1 src_texture src_texture
  8452. colour_op_ex source2 src_texture src_texture
  8453. }
  8454. texture_unit
  8455. {
  8456. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  8457. }
  8458. }
  8459. pass
  8460. {
  8461. lighting off
  8462. scene_blend alpha_blend
  8463. depth_func equal
  8464. texture_unit
  8465. {
  8466. texture headMark2.png
  8467. alpha_op_ex source1 src_texture src_texture
  8468. colour_op_ex source2 src_texture src_texture
  8469. }
  8470. texture_unit
  8471. {
  8472. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  8473. }
  8474. }
  8475. pass
  8476. {
  8477. depth_func equal
  8478. scene_blend zero src_colour
  8479. texture_unit
  8480. {
  8481. texture headMaskFur.png
  8482. colour_op modulate
  8483. }
  8484. }
  8485. }
  8486. material HeadMark3_3
  8487. {
  8488. receive_shadows on
  8489. technique 1
  8490. {
  8491. pass
  8492. {
  8493. //scene_blend alpha_blend
  8494. fragment_program_ref HeadMark_PS
  8495. {
  8496. param_named_auto colorMod1 custom 1
  8497. param_named_auto colorMod2 custom 2
  8498. param_named_auto colorMod3 custom 3
  8499. param_named_auto colorMod4 custom 4
  8500. param_named_auto colorMod5 custom 5
  8501. param_named_auto colorMod6 custom 6
  8502. param_named_auto colorMod7 custom 7
  8503. param_named_auto colorMod8 custom 8
  8504. }
  8505. texture_unit
  8506. {
  8507. texture white.jpg
  8508. tex_coord_set 0
  8509. }
  8510. texture_unit
  8511. {
  8512. texture headMask11.png
  8513. tex_coord_set 1
  8514. }
  8515. texture_unit
  8516. {
  8517. texture headMask12.png
  8518. tex_coord_set 2
  8519. }
  8520. texture_unit
  8521. {
  8522. texture headMask13.png
  8523. tex_coord_set 3
  8524. }
  8525. texture_unit
  8526. {
  8527. texture headMask14.png
  8528. tex_coord_set 4
  8529. }
  8530. texture_unit
  8531. {
  8532. texture headMask15.png
  8533. tex_coord_set 5
  8534. }
  8535. texture_unit
  8536. {
  8537. texture headMask16.png
  8538. tex_coord_set 6
  8539. }
  8540. texture_unit
  8541. {
  8542. texture headMask7.png
  8543. tex_coord_set 7
  8544. }
  8545. texture_unit
  8546. {
  8547. texture headTex2.jpg
  8548. tex_coord_set 8
  8549. }
  8550. texture_unit
  8551. {
  8552. texture headMark3.png
  8553. tex_coord_set 9
  8554. }
  8555. }
  8556. pass
  8557. {
  8558. depth_func equal
  8559. scene_blend zero src_colour
  8560. texture_unit
  8561. {
  8562. texture headMaskFur.png
  8563. colour_op modulate
  8564. }
  8565. }
  8566. technique 2
  8567. {
  8568. pass
  8569. {
  8570. lighting off
  8571. texture_unit
  8572. {
  8573. colour_op_ex source1 src_manual src_current 1 1 1 1
  8574. }
  8575. }
  8576. pass
  8577. {
  8578. lighting off
  8579. scene_blend alpha_blend
  8580. depth_func equal
  8581. texture_unit
  8582. {
  8583. texture headMask11.png
  8584. alpha_op_ex source1 src_texture src_texture
  8585. colour_op_ex source2 src_texture src_texture
  8586. }
  8587. texture_unit
  8588. {
  8589. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  8590. }
  8591. }
  8592. pass
  8593. {
  8594. lighting off
  8595. scene_blend alpha_blend
  8596. depth_func equal
  8597. texture_unit
  8598. {
  8599. texture headMask12.png
  8600. alpha_op_ex source1 src_texture src_texture
  8601. colour_op_ex source2 src_texture src_texture
  8602. }
  8603. texture_unit
  8604. {
  8605. texture headTex2.jpg
  8606. colour_op_ex blend_diffuse_alpha src_texture src_current
  8607. }
  8608. }
  8609. pass
  8610. {
  8611. lighting off
  8612. scene_blend alpha_blend
  8613. depth_func equal
  8614. texture_unit
  8615. {
  8616. texture headMask13.png
  8617. alpha_op_ex source1 src_texture src_texture
  8618. colour_op_ex source2 src_texture src_texture
  8619. }
  8620. texture_unit
  8621. {
  8622. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  8623. }
  8624. }
  8625. pass
  8626. {
  8627. lighting off
  8628. scene_blend alpha_blend
  8629. depth_func equal
  8630. texture_unit
  8631. {
  8632. texture headMask14.png
  8633. alpha_op_ex source1 src_texture src_texture
  8634. colour_op_ex source2 src_texture src_texture
  8635. }
  8636. texture_unit
  8637. {
  8638. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  8639. }
  8640. }
  8641. pass
  8642. {
  8643. lighting off
  8644. scene_blend alpha_blend
  8645. depth_func equal
  8646. texture_unit
  8647. {
  8648. texture headMask15.png
  8649. alpha_op_ex source1 src_texture src_texture
  8650. colour_op_ex source2 src_texture src_texture
  8651. }
  8652. texture_unit
  8653. {
  8654. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  8655. }
  8656. }
  8657. pass
  8658. {
  8659. lighting off
  8660. scene_blend alpha_blend
  8661. depth_func equal
  8662. texture_unit
  8663. {
  8664. texture headMask16.png
  8665. alpha_op_ex source1 src_texture src_texture
  8666. colour_op_ex source2 src_texture src_texture
  8667. }
  8668. texture_unit
  8669. {
  8670. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  8671. }
  8672. }
  8673. pass
  8674. {
  8675. lighting off
  8676. scene_blend alpha_blend
  8677. depth_func equal
  8678. texture_unit
  8679. {
  8680. texture headMask7.png
  8681. alpha_op_ex source1 src_texture src_texture
  8682. colour_op_ex source2 src_texture src_texture
  8683. }
  8684. texture_unit
  8685. {
  8686. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  8687. }
  8688. }
  8689. pass
  8690. {
  8691. lighting off
  8692. scene_blend alpha_blend
  8693. depth_func equal
  8694. texture_unit
  8695. {
  8696. texture headMark3.png
  8697. alpha_op_ex source1 src_texture src_texture
  8698. colour_op_ex source2 src_texture src_texture
  8699. }
  8700. texture_unit
  8701. {
  8702. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  8703. }
  8704. }
  8705. pass
  8706. {
  8707. depth_func equal
  8708. scene_blend zero src_colour
  8709. texture_unit
  8710. {
  8711. texture headMaskFur.png
  8712. colour_op modulate
  8713. }
  8714. }
  8715. }
  8716. material HeadMark4_3
  8717. {
  8718. receive_shadows on
  8719. technique 1
  8720. {
  8721. pass
  8722. {
  8723. //scene_blend alpha_blend
  8724. fragment_program_ref HeadMark_PS
  8725. {
  8726. param_named_auto colorMod1 custom 1
  8727. param_named_auto colorMod2 custom 2
  8728. param_named_auto colorMod3 custom 3
  8729. param_named_auto colorMod4 custom 4
  8730. param_named_auto colorMod5 custom 5
  8731. param_named_auto colorMod6 custom 6
  8732. param_named_auto colorMod7 custom 7
  8733. param_named_auto colorMod8 custom 8
  8734. }
  8735. texture_unit
  8736. {
  8737. texture white.jpg
  8738. tex_coord_set 0
  8739. }
  8740. texture_unit
  8741. {
  8742. texture headMask11.png
  8743. tex_coord_set 1
  8744. }
  8745. texture_unit
  8746. {
  8747. texture headMask12.png
  8748. tex_coord_set 2
  8749. }
  8750. texture_unit
  8751. {
  8752. texture headMask13.png
  8753. tex_coord_set 3
  8754. }
  8755. texture_unit
  8756. {
  8757. texture headMask14.png
  8758. tex_coord_set 4
  8759. }
  8760. texture_unit
  8761. {
  8762. texture headMask15.png
  8763. tex_coord_set 5
  8764. }
  8765. texture_unit
  8766. {
  8767. texture headMask16.png
  8768. tex_coord_set 6
  8769. }
  8770. texture_unit
  8771. {
  8772. texture headMask7.png
  8773. tex_coord_set 7
  8774. }
  8775. texture_unit
  8776. {
  8777. texture headTex2.jpg
  8778. tex_coord_set 8
  8779. }
  8780. texture_unit
  8781. {
  8782. texture headMark4_3.png
  8783. tex_coord_set 9
  8784. }
  8785. }
  8786. pass
  8787. {
  8788. depth_func equal
  8789. scene_blend zero src_colour
  8790. texture_unit
  8791. {
  8792. texture headMaskFur.png
  8793. colour_op modulate
  8794. }
  8795. }
  8796. technique 2
  8797. {
  8798. pass
  8799. {
  8800. lighting off
  8801. texture_unit
  8802. {
  8803. colour_op_ex source1 src_manual src_current 1 1 1 1
  8804. }
  8805. }
  8806. pass
  8807. {
  8808. lighting off
  8809. scene_blend alpha_blend
  8810. depth_func equal
  8811. texture_unit
  8812. {
  8813. texture headMask11.png
  8814. alpha_op_ex source1 src_texture src_texture
  8815. colour_op_ex source2 src_texture src_texture
  8816. }
  8817. texture_unit
  8818. {
  8819. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  8820. }
  8821. }
  8822. pass
  8823. {
  8824. lighting off
  8825. scene_blend alpha_blend
  8826. depth_func equal
  8827. texture_unit
  8828. {
  8829. texture headMask12.png
  8830. alpha_op_ex source1 src_texture src_texture
  8831. colour_op_ex source2 src_texture src_texture
  8832. }
  8833. texture_unit
  8834. {
  8835. texture headTex2.jpg
  8836. colour_op_ex blend_diffuse_alpha src_texture src_current
  8837. }
  8838. }
  8839. pass
  8840. {
  8841. lighting off
  8842. scene_blend alpha_blend
  8843. depth_func equal
  8844. texture_unit
  8845. {
  8846. texture headMask13.png
  8847. alpha_op_ex source1 src_texture src_texture
  8848. colour_op_ex source2 src_texture src_texture
  8849. }
  8850. texture_unit
  8851. {
  8852. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  8853. }
  8854. }
  8855. pass
  8856. {
  8857. lighting off
  8858. scene_blend alpha_blend
  8859. depth_func equal
  8860. texture_unit
  8861. {
  8862. texture headMask14.png
  8863. alpha_op_ex source1 src_texture src_texture
  8864. colour_op_ex source2 src_texture src_texture
  8865. }
  8866. texture_unit
  8867. {
  8868. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  8869. }
  8870. }
  8871. pass
  8872. {
  8873. lighting off
  8874. scene_blend alpha_blend
  8875. depth_func equal
  8876. texture_unit
  8877. {
  8878. texture headMask15.png
  8879. alpha_op_ex source1 src_texture src_texture
  8880. colour_op_ex source2 src_texture src_texture
  8881. }
  8882. texture_unit
  8883. {
  8884. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  8885. }
  8886. }
  8887. pass
  8888. {
  8889. lighting off
  8890. scene_blend alpha_blend
  8891. depth_func equal
  8892. texture_unit
  8893. {
  8894. texture headMask16.png
  8895. alpha_op_ex source1 src_texture src_texture
  8896. colour_op_ex source2 src_texture src_texture
  8897. }
  8898. texture_unit
  8899. {
  8900. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  8901. }
  8902. }
  8903. pass
  8904. {
  8905. lighting off
  8906. scene_blend alpha_blend
  8907. depth_func equal
  8908. texture_unit
  8909. {
  8910. texture headMask7.png
  8911. alpha_op_ex source1 src_texture src_texture
  8912. colour_op_ex source2 src_texture src_texture
  8913. }
  8914. texture_unit
  8915. {
  8916. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  8917. }
  8918. }
  8919. pass
  8920. {
  8921. lighting off
  8922. scene_blend alpha_blend
  8923. depth_func equal
  8924. texture_unit
  8925. {
  8926. texture headMark4_3.png
  8927. alpha_op_ex source1 src_texture src_texture
  8928. colour_op_ex source2 src_texture src_texture
  8929. }
  8930. texture_unit
  8931. {
  8932. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  8933. }
  8934. }
  8935. pass
  8936. {
  8937. depth_func equal
  8938. scene_blend zero src_colour
  8939. texture_unit
  8940. {
  8941. texture headMaskFur.png
  8942. colour_op modulate
  8943. }
  8944. }
  8945. }
  8946. material HeadMark5_3
  8947. {
  8948. receive_shadows on
  8949. technique 1
  8950. {
  8951. pass
  8952. {
  8953. //scene_blend alpha_blend
  8954. fragment_program_ref HeadMark_PS
  8955. {
  8956. param_named_auto colorMod1 custom 1
  8957. param_named_auto colorMod2 custom 2
  8958. param_named_auto colorMod3 custom 3
  8959. param_named_auto colorMod4 custom 4
  8960. param_named_auto colorMod5 custom 5
  8961. param_named_auto colorMod6 custom 6
  8962. param_named_auto colorMod7 custom 7
  8963. param_named_auto colorMod8 custom 8
  8964. }
  8965. texture_unit
  8966. {
  8967. texture white.jpg
  8968. tex_coord_set 0
  8969. }
  8970. texture_unit
  8971. {
  8972. texture headMask11.png
  8973. tex_coord_set 1
  8974. }
  8975. texture_unit
  8976. {
  8977. texture headMask12.png
  8978. tex_coord_set 2
  8979. }
  8980. texture_unit
  8981. {
  8982. texture headMask13.png
  8983. tex_coord_set 3
  8984. }
  8985. texture_unit
  8986. {
  8987. texture headMask14.png
  8988. tex_coord_set 4
  8989. }
  8990. texture_unit
  8991. {
  8992. texture headMask15.png
  8993. tex_coord_set 5
  8994. }
  8995. texture_unit
  8996. {
  8997. texture headMask16.png
  8998. tex_coord_set 6
  8999. }
  9000. texture_unit
  9001. {
  9002. texture headMask7.png
  9003. tex_coord_set 7
  9004. }
  9005. texture_unit
  9006. {
  9007. texture headTex2.jpg
  9008. tex_coord_set 8
  9009. }
  9010. texture_unit
  9011. {
  9012. texture headMark5_3.png
  9013. tex_coord_set 9
  9014. }
  9015. }
  9016. pass
  9017. {
  9018. depth_func equal
  9019. scene_blend zero src_colour
  9020. texture_unit
  9021. {
  9022. texture headMaskFur.png
  9023. colour_op modulate
  9024. }
  9025. }
  9026. technique 2
  9027. {
  9028. pass
  9029. {
  9030. lighting off
  9031. texture_unit
  9032. {
  9033. colour_op_ex source1 src_manual src_current 1 1 1 1
  9034. }
  9035. }
  9036. pass
  9037. {
  9038. lighting off
  9039. scene_blend alpha_blend
  9040. depth_func equal
  9041. texture_unit
  9042. {
  9043. texture headMask11.png
  9044. alpha_op_ex source1 src_texture src_texture
  9045. colour_op_ex source2 src_texture src_texture
  9046. }
  9047. texture_unit
  9048. {
  9049. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  9050. }
  9051. }
  9052. pass
  9053. {
  9054. lighting off
  9055. scene_blend alpha_blend
  9056. depth_func equal
  9057. texture_unit
  9058. {
  9059. texture headMask12.png
  9060. alpha_op_ex source1 src_texture src_texture
  9061. colour_op_ex source2 src_texture src_texture
  9062. }
  9063. texture_unit
  9064. {
  9065. texture headTex2.jpg
  9066. colour_op_ex blend_diffuse_alpha src_texture src_current
  9067. }
  9068. }
  9069. pass
  9070. {
  9071. lighting off
  9072. scene_blend alpha_blend
  9073. depth_func equal
  9074. texture_unit
  9075. {
  9076. texture headMask13.png
  9077. alpha_op_ex source1 src_texture src_texture
  9078. colour_op_ex source2 src_texture src_texture
  9079. }
  9080. texture_unit
  9081. {
  9082. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  9083. }
  9084. }
  9085. pass
  9086. {
  9087. lighting off
  9088. scene_blend alpha_blend
  9089. depth_func equal
  9090. texture_unit
  9091. {
  9092. texture headMask14.png
  9093. alpha_op_ex source1 src_texture src_texture
  9094. colour_op_ex source2 src_texture src_texture
  9095. }
  9096. texture_unit
  9097. {
  9098. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  9099. }
  9100. }
  9101. pass
  9102. {
  9103. lighting off
  9104. scene_blend alpha_blend
  9105. depth_func equal
  9106. texture_unit
  9107. {
  9108. texture headMask15.png
  9109. alpha_op_ex source1 src_texture src_texture
  9110. colour_op_ex source2 src_texture src_texture
  9111. }
  9112. texture_unit
  9113. {
  9114. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  9115. }
  9116. }
  9117. pass
  9118. {
  9119. lighting off
  9120. scene_blend alpha_blend
  9121. depth_func equal
  9122. texture_unit
  9123. {
  9124. texture headMask16.png
  9125. alpha_op_ex source1 src_texture src_texture
  9126. colour_op_ex source2 src_texture src_texture
  9127. }
  9128. texture_unit
  9129. {
  9130. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  9131. }
  9132. }
  9133. pass
  9134. {
  9135. lighting off
  9136. scene_blend alpha_blend
  9137. depth_func equal
  9138. texture_unit
  9139. {
  9140. texture headMask7.png
  9141. alpha_op_ex source1 src_texture src_texture
  9142. colour_op_ex source2 src_texture src_texture
  9143. }
  9144. texture_unit
  9145. {
  9146. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  9147. }
  9148. }
  9149. pass
  9150. {
  9151. lighting off
  9152. scene_blend alpha_blend
  9153. depth_func equal
  9154. texture_unit
  9155. {
  9156. texture headMark5_3.png
  9157. alpha_op_ex source1 src_texture src_texture
  9158. colour_op_ex source2 src_texture src_texture
  9159. }
  9160. texture_unit
  9161. {
  9162. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  9163. }
  9164. }
  9165. pass
  9166. {
  9167. depth_func equal
  9168. scene_blend zero src_colour
  9169. texture_unit
  9170. {
  9171. texture headMaskFur.png
  9172. colour_op modulate
  9173. }
  9174. }
  9175. }
  9176. material HeadMark6_3
  9177. {
  9178. receive_shadows on
  9179. technique 1
  9180. {
  9181. pass
  9182. {
  9183. //scene_blend alpha_blend
  9184. fragment_program_ref HeadMark_PS
  9185. {
  9186. param_named_auto colorMod1 custom 1
  9187. param_named_auto colorMod2 custom 2
  9188. param_named_auto colorMod3 custom 3
  9189. param_named_auto colorMod4 custom 4
  9190. param_named_auto colorMod5 custom 5
  9191. param_named_auto colorMod6 custom 6
  9192. param_named_auto colorMod7 custom 7
  9193. param_named_auto colorMod8 custom 8
  9194. }
  9195. texture_unit
  9196. {
  9197. texture white.jpg
  9198. tex_coord_set 0
  9199. }
  9200. texture_unit
  9201. {
  9202. texture headMask11.png
  9203. tex_coord_set 1
  9204. }
  9205. texture_unit
  9206. {
  9207. texture headMask12.png
  9208. tex_coord_set 2
  9209. }
  9210. texture_unit
  9211. {
  9212. texture headMask13.png
  9213. tex_coord_set 3
  9214. }
  9215. texture_unit
  9216. {
  9217. texture headMask14.png
  9218. tex_coord_set 4
  9219. }
  9220. texture_unit
  9221. {
  9222. texture headMask15.png
  9223. tex_coord_set 5
  9224. }
  9225. texture_unit
  9226. {
  9227. texture headMask16.png
  9228. tex_coord_set 6
  9229. }
  9230. texture_unit
  9231. {
  9232. texture headMask7.png
  9233. tex_coord_set 7
  9234. }
  9235. texture_unit
  9236. {
  9237. texture headTex2.jpg
  9238. tex_coord_set 8
  9239. }
  9240. texture_unit
  9241. {
  9242. texture headMark6.png
  9243. tex_coord_set 9
  9244. }
  9245. }
  9246. pass
  9247. {
  9248. depth_func equal
  9249. scene_blend zero src_colour
  9250. texture_unit
  9251. {
  9252. texture headMaskFur.png
  9253. colour_op modulate
  9254. }
  9255. }
  9256. technique 2
  9257. {
  9258. pass
  9259. {
  9260. lighting off
  9261. texture_unit
  9262. {
  9263. colour_op_ex source1 src_manual src_current 1 1 1 1
  9264. }
  9265. }
  9266. pass
  9267. {
  9268. lighting off
  9269. scene_blend alpha_blend
  9270. depth_func equal
  9271. texture_unit
  9272. {
  9273. texture headMask11.png
  9274. alpha_op_ex source1 src_texture src_texture
  9275. colour_op_ex source2 src_texture src_texture
  9276. }
  9277. texture_unit
  9278. {
  9279. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  9280. }
  9281. }
  9282. pass
  9283. {
  9284. lighting off
  9285. scene_blend alpha_blend
  9286. depth_func equal
  9287. texture_unit
  9288. {
  9289. texture headMask12.png
  9290. alpha_op_ex source1 src_texture src_texture
  9291. colour_op_ex source2 src_texture src_texture
  9292. }
  9293. texture_unit
  9294. {
  9295. texture headTex2.jpg
  9296. colour_op_ex blend_diffuse_alpha src_texture src_current
  9297. }
  9298. }
  9299. pass
  9300. {
  9301. lighting off
  9302. scene_blend alpha_blend
  9303. depth_func equal
  9304. texture_unit
  9305. {
  9306. texture headMask13.png
  9307. alpha_op_ex source1 src_texture src_texture
  9308. colour_op_ex source2 src_texture src_texture
  9309. }
  9310. texture_unit
  9311. {
  9312. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  9313. }
  9314. }
  9315. pass
  9316. {
  9317. lighting off
  9318. scene_blend alpha_blend
  9319. depth_func equal
  9320. texture_unit
  9321. {
  9322. texture headMask14.png
  9323. alpha_op_ex source1 src_texture src_texture
  9324. colour_op_ex source2 src_texture src_texture
  9325. }
  9326. texture_unit
  9327. {
  9328. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  9329. }
  9330. }
  9331. pass
  9332. {
  9333. lighting off
  9334. scene_blend alpha_blend
  9335. depth_func equal
  9336. texture_unit
  9337. {
  9338. texture headMask15.png
  9339. alpha_op_ex source1 src_texture src_texture
  9340. colour_op_ex source2 src_texture src_texture
  9341. }
  9342. texture_unit
  9343. {
  9344. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  9345. }
  9346. }
  9347. pass
  9348. {
  9349. lighting off
  9350. scene_blend alpha_blend
  9351. depth_func equal
  9352. texture_unit
  9353. {
  9354. texture headMask16.png
  9355. alpha_op_ex source1 src_texture src_texture
  9356. colour_op_ex source2 src_texture src_texture
  9357. }
  9358. texture_unit
  9359. {
  9360. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  9361. }
  9362. }
  9363. pass
  9364. {
  9365. lighting off
  9366. scene_blend alpha_blend
  9367. depth_func equal
  9368. texture_unit
  9369. {
  9370. texture headMask7.png
  9371. alpha_op_ex source1 src_texture src_texture
  9372. colour_op_ex source2 src_texture src_texture
  9373. }
  9374. texture_unit
  9375. {
  9376. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  9377. }
  9378. }
  9379. pass
  9380. {
  9381. lighting off
  9382. scene_blend alpha_blend
  9383. depth_func equal
  9384. texture_unit
  9385. {
  9386. texture headMark6.png
  9387. alpha_op_ex source1 src_texture src_texture
  9388. colour_op_ex source2 src_texture src_texture
  9389. }
  9390. texture_unit
  9391. {
  9392. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  9393. }
  9394. }
  9395. pass
  9396. {
  9397. depth_func equal
  9398. scene_blend zero src_colour
  9399. texture_unit
  9400. {
  9401. texture headMaskFur.png
  9402. colour_op modulate
  9403. }
  9404. }
  9405. }
  9406. material HeadMark7_3
  9407. {
  9408. receive_shadows on
  9409. technique 1
  9410. {
  9411. pass
  9412. {
  9413. //scene_blend alpha_blend
  9414. fragment_program_ref HeadMark_PS
  9415. {
  9416. param_named_auto colorMod1 custom 1
  9417. param_named_auto colorMod2 custom 2
  9418. param_named_auto colorMod3 custom 3
  9419. param_named_auto colorMod4 custom 4
  9420. param_named_auto colorMod5 custom 5
  9421. param_named_auto colorMod6 custom 6
  9422. param_named_auto colorMod7 custom 7
  9423. param_named_auto colorMod8 custom 8
  9424. }
  9425. texture_unit
  9426. {
  9427. texture white.jpg
  9428. tex_coord_set 0
  9429. }
  9430. texture_unit
  9431. {
  9432. texture headMask11.png
  9433. tex_coord_set 1
  9434. }
  9435. texture_unit
  9436. {
  9437. texture headMask12.png
  9438. tex_coord_set 2
  9439. }
  9440. texture_unit
  9441. {
  9442. texture headMask13.png
  9443. tex_coord_set 3
  9444. }
  9445. texture_unit
  9446. {
  9447. texture headMask14.png
  9448. tex_coord_set 4
  9449. }
  9450. texture_unit
  9451. {
  9452. texture headMask15.png
  9453. tex_coord_set 5
  9454. }
  9455. texture_unit
  9456. {
  9457. texture headMask16.png
  9458. tex_coord_set 6
  9459. }
  9460. texture_unit
  9461. {
  9462. texture headMask7.png
  9463. tex_coord_set 7
  9464. }
  9465. texture_unit
  9466. {
  9467. texture headTex2.jpg
  9468. tex_coord_set 8
  9469. }
  9470. texture_unit
  9471. {
  9472. texture headMark7.png
  9473. tex_coord_set 9
  9474. }
  9475. }
  9476. pass
  9477. {
  9478. depth_func equal
  9479. scene_blend zero src_colour
  9480. texture_unit
  9481. {
  9482. texture headMaskFur.png
  9483. colour_op modulate
  9484. }
  9485. }
  9486. technique 2
  9487. {
  9488. pass
  9489. {
  9490. lighting off
  9491. texture_unit
  9492. {
  9493. colour_op_ex source1 src_manual src_current 1 1 1 1
  9494. }
  9495. }
  9496. pass
  9497. {
  9498. lighting off
  9499. scene_blend alpha_blend
  9500. depth_func equal
  9501. texture_unit
  9502. {
  9503. texture headMask11.png
  9504. alpha_op_ex source1 src_texture src_texture
  9505. colour_op_ex source2 src_texture src_texture
  9506. }
  9507. texture_unit
  9508. {
  9509. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  9510. }
  9511. }
  9512. pass
  9513. {
  9514. lighting off
  9515. scene_blend alpha_blend
  9516. depth_func equal
  9517. texture_unit
  9518. {
  9519. texture headMask12.png
  9520. alpha_op_ex source1 src_texture src_texture
  9521. colour_op_ex source2 src_texture src_texture
  9522. }
  9523. texture_unit
  9524. {
  9525. texture headTex2.jpg
  9526. colour_op_ex blend_diffuse_alpha src_texture src_current
  9527. }
  9528. }
  9529. pass
  9530. {
  9531. lighting off
  9532. scene_blend alpha_blend
  9533. depth_func equal
  9534. texture_unit
  9535. {
  9536. texture headMask13.png
  9537. alpha_op_ex source1 src_texture src_texture
  9538. colour_op_ex source2 src_texture src_texture
  9539. }
  9540. texture_unit
  9541. {
  9542. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  9543. }
  9544. }
  9545. pass
  9546. {
  9547. lighting off
  9548. scene_blend alpha_blend
  9549. depth_func equal
  9550. texture_unit
  9551. {
  9552. texture headMask14.png
  9553. alpha_op_ex source1 src_texture src_texture
  9554. colour_op_ex source2 src_texture src_texture
  9555. }
  9556. texture_unit
  9557. {
  9558. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  9559. }
  9560. }
  9561. pass
  9562. {
  9563. lighting off
  9564. scene_blend alpha_blend
  9565. depth_func equal
  9566. texture_unit
  9567. {
  9568. texture headMask15.png
  9569. alpha_op_ex source1 src_texture src_texture
  9570. colour_op_ex source2 src_texture src_texture
  9571. }
  9572. texture_unit
  9573. {
  9574. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  9575. }
  9576. }
  9577. pass
  9578. {
  9579. lighting off
  9580. scene_blend alpha_blend
  9581. depth_func equal
  9582. texture_unit
  9583. {
  9584. texture headMask16.png
  9585. alpha_op_ex source1 src_texture src_texture
  9586. colour_op_ex source2 src_texture src_texture
  9587. }
  9588. texture_unit
  9589. {
  9590. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  9591. }
  9592. }
  9593. pass
  9594. {
  9595. lighting off
  9596. scene_blend alpha_blend
  9597. depth_func equal
  9598. texture_unit
  9599. {
  9600. texture headMask7.png
  9601. alpha_op_ex source1 src_texture src_texture
  9602. colour_op_ex source2 src_texture src_texture
  9603. }
  9604. texture_unit
  9605. {
  9606. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  9607. }
  9608. }
  9609. pass
  9610. {
  9611. lighting off
  9612. scene_blend alpha_blend
  9613. depth_func equal
  9614. texture_unit
  9615. {
  9616. texture headMark7.png
  9617. alpha_op_ex source1 src_texture src_texture
  9618. colour_op_ex source2 src_texture src_texture
  9619. }
  9620. texture_unit
  9621. {
  9622. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  9623. }
  9624. }
  9625. pass
  9626. {
  9627. depth_func equal
  9628. scene_blend zero src_colour
  9629. texture_unit
  9630. {
  9631. texture headMaskFur.png
  9632. colour_op modulate
  9633. }
  9634. }
  9635. }
  9636. material HeadMark8_3
  9637. {
  9638. receive_shadows on
  9639. technique 1
  9640. {
  9641. pass
  9642. {
  9643. //scene_blend alpha_blend
  9644. fragment_program_ref HeadMark_PS
  9645. {
  9646. param_named_auto colorMod1 custom 1
  9647. param_named_auto colorMod2 custom 2
  9648. param_named_auto colorMod3 custom 3
  9649. param_named_auto colorMod4 custom 4
  9650. param_named_auto colorMod5 custom 5
  9651. param_named_auto colorMod6 custom 6
  9652. param_named_auto colorMod7 custom 7
  9653. param_named_auto colorMod8 custom 8
  9654. }
  9655. texture_unit
  9656. {
  9657. texture white.jpg
  9658. tex_coord_set 0
  9659. }
  9660. texture_unit
  9661. {
  9662. texture headMask11.png
  9663. tex_coord_set 1
  9664. }
  9665. texture_unit
  9666. {
  9667. texture headMask12.png
  9668. tex_coord_set 2
  9669. }
  9670. texture_unit
  9671. {
  9672. texture headMask13.png
  9673. tex_coord_set 3
  9674. }
  9675. texture_unit
  9676. {
  9677. texture headMask14.png
  9678. tex_coord_set 4
  9679. }
  9680. texture_unit
  9681. {
  9682. texture headMask15.png
  9683. tex_coord_set 5
  9684. }
  9685. texture_unit
  9686. {
  9687. texture headMask16.png
  9688. tex_coord_set 6
  9689. }
  9690. texture_unit
  9691. {
  9692. texture headMask7.png
  9693. tex_coord_set 7
  9694. }
  9695. texture_unit
  9696. {
  9697. texture headTex2.jpg
  9698. tex_coord_set 8
  9699. }
  9700. texture_unit
  9701. {
  9702. texture headMark8.png
  9703. tex_coord_set 9
  9704. }
  9705. }
  9706. pass
  9707. {
  9708. depth_func equal
  9709. scene_blend zero src_colour
  9710. texture_unit
  9711. {
  9712. texture headMaskFur.png
  9713. colour_op modulate
  9714. }
  9715. }
  9716. technique 2
  9717. {
  9718. pass
  9719. {
  9720. lighting off
  9721. texture_unit
  9722. {
  9723. colour_op_ex source1 src_manual src_current 1 1 1 1
  9724. }
  9725. }
  9726. pass
  9727. {
  9728. lighting off
  9729. scene_blend alpha_blend
  9730. depth_func equal
  9731. texture_unit
  9732. {
  9733. texture headMask11.png
  9734. alpha_op_ex source1 src_texture src_texture
  9735. colour_op_ex source2 src_texture src_texture
  9736. }
  9737. texture_unit
  9738. {
  9739. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  9740. }
  9741. }
  9742. pass
  9743. {
  9744. lighting off
  9745. scene_blend alpha_blend
  9746. depth_func equal
  9747. texture_unit
  9748. {
  9749. texture headMask12.png
  9750. alpha_op_ex source1 src_texture src_texture
  9751. colour_op_ex source2 src_texture src_texture
  9752. }
  9753. texture_unit
  9754. {
  9755. texture headTex2.jpg
  9756. colour_op_ex blend_diffuse_alpha src_texture src_current
  9757. }
  9758. }
  9759. pass
  9760. {
  9761. lighting off
  9762. scene_blend alpha_blend
  9763. depth_func equal
  9764. texture_unit
  9765. {
  9766. texture headMask13.png
  9767. alpha_op_ex source1 src_texture src_texture
  9768. colour_op_ex source2 src_texture src_texture
  9769. }
  9770. texture_unit
  9771. {
  9772. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  9773. }
  9774. }
  9775. pass
  9776. {
  9777. lighting off
  9778. scene_blend alpha_blend
  9779. depth_func equal
  9780. texture_unit
  9781. {
  9782. texture headMask14.png
  9783. alpha_op_ex source1 src_texture src_texture
  9784. colour_op_ex source2 src_texture src_texture
  9785. }
  9786. texture_unit
  9787. {
  9788. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  9789. }
  9790. }
  9791. pass
  9792. {
  9793. lighting off
  9794. scene_blend alpha_blend
  9795. depth_func equal
  9796. texture_unit
  9797. {
  9798. texture headMask15.png
  9799. alpha_op_ex source1 src_texture src_texture
  9800. colour_op_ex source2 src_texture src_texture
  9801. }
  9802. texture_unit
  9803. {
  9804. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  9805. }
  9806. }
  9807. pass
  9808. {
  9809. lighting off
  9810. scene_blend alpha_blend
  9811. depth_func equal
  9812. texture_unit
  9813. {
  9814. texture headMask16.png
  9815. alpha_op_ex source1 src_texture src_texture
  9816. colour_op_ex source2 src_texture src_texture
  9817. }
  9818. texture_unit
  9819. {
  9820. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  9821. }
  9822. }
  9823. pass
  9824. {
  9825. lighting off
  9826. scene_blend alpha_blend
  9827. depth_func equal
  9828. texture_unit
  9829. {
  9830. texture headMask7.png
  9831. alpha_op_ex source1 src_texture src_texture
  9832. colour_op_ex source2 src_texture src_texture
  9833. }
  9834. texture_unit
  9835. {
  9836. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  9837. }
  9838. }
  9839. pass
  9840. {
  9841. lighting off
  9842. scene_blend alpha_blend
  9843. depth_func equal
  9844. texture_unit
  9845. {
  9846. texture headMark8.png
  9847. alpha_op_ex source1 src_texture src_texture
  9848. colour_op_ex source2 src_texture src_texture
  9849. }
  9850. texture_unit
  9851. {
  9852. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  9853. }
  9854. }
  9855. pass
  9856. {
  9857. depth_func equal
  9858. scene_blend zero src_colour
  9859. texture_unit
  9860. {
  9861. texture headMaskFur.png
  9862. colour_op modulate
  9863. }
  9864. }
  9865. }
  9866. material HeadMark9_3
  9867. {
  9868. receive_shadows on
  9869. technique 1
  9870. {
  9871. pass
  9872. {
  9873. //scene_blend alpha_blend
  9874. fragment_program_ref HeadMark_PS
  9875. {
  9876. param_named_auto colorMod1 custom 1
  9877. param_named_auto colorMod2 custom 2
  9878. param_named_auto colorMod3 custom 3
  9879. param_named_auto colorMod4 custom 4
  9880. param_named_auto colorMod5 custom 5
  9881. param_named_auto colorMod6 custom 6
  9882. param_named_auto colorMod7 custom 7
  9883. param_named_auto colorMod8 custom 8
  9884. }
  9885. texture_unit
  9886. {
  9887. texture white.jpg
  9888. tex_coord_set 0
  9889. }
  9890. texture_unit
  9891. {
  9892. texture headMask11.png
  9893. tex_coord_set 1
  9894. }
  9895. texture_unit
  9896. {
  9897. texture headMask12.png
  9898. tex_coord_set 2
  9899. }
  9900. texture_unit
  9901. {
  9902. texture headMask13.png
  9903. tex_coord_set 3
  9904. }
  9905. texture_unit
  9906. {
  9907. texture headMask14.png
  9908. tex_coord_set 4
  9909. }
  9910. texture_unit
  9911. {
  9912. texture headMask15.png
  9913. tex_coord_set 5
  9914. }
  9915. texture_unit
  9916. {
  9917. texture headMask16.png
  9918. tex_coord_set 6
  9919. }
  9920. texture_unit
  9921. {
  9922. texture headMask7.png
  9923. tex_coord_set 7
  9924. }
  9925. texture_unit
  9926. {
  9927. texture headTex2.jpg
  9928. tex_coord_set 8
  9929. }
  9930. texture_unit
  9931. {
  9932. texture headMark9.png
  9933. tex_coord_set 9
  9934. }
  9935. }
  9936. pass
  9937. {
  9938. depth_func equal
  9939. scene_blend zero src_colour
  9940. texture_unit
  9941. {
  9942. texture headMaskFur.png
  9943. colour_op modulate
  9944. }
  9945. }
  9946. technique 2
  9947. {
  9948. pass
  9949. {
  9950. lighting off
  9951. texture_unit
  9952. {
  9953. colour_op_ex source1 src_manual src_current 1 1 1 1
  9954. }
  9955. }
  9956. pass
  9957. {
  9958. lighting off
  9959. scene_blend alpha_blend
  9960. depth_func equal
  9961. texture_unit
  9962. {
  9963. texture headMask11.png
  9964. alpha_op_ex source1 src_texture src_texture
  9965. colour_op_ex source2 src_texture src_texture
  9966. }
  9967. texture_unit
  9968. {
  9969. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  9970. }
  9971. }
  9972. pass
  9973. {
  9974. lighting off
  9975. scene_blend alpha_blend
  9976. depth_func equal
  9977. texture_unit
  9978. {
  9979. texture headMask12.png
  9980. alpha_op_ex source1 src_texture src_texture
  9981. colour_op_ex source2 src_texture src_texture
  9982. }
  9983. texture_unit
  9984. {
  9985. texture headTex2.jpg
  9986. colour_op_ex blend_diffuse_alpha src_texture src_current
  9987. }
  9988. }
  9989. pass
  9990. {
  9991. lighting off
  9992. scene_blend alpha_blend
  9993. depth_func equal
  9994. texture_unit
  9995. {
  9996. texture headMask13.png
  9997. alpha_op_ex source1 src_texture src_texture
  9998. colour_op_ex source2 src_texture src_texture
  9999. }
  10000. texture_unit
  10001. {
  10002. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  10003. }
  10004. }
  10005. pass
  10006. {
  10007. lighting off
  10008. scene_blend alpha_blend
  10009. depth_func equal
  10010. texture_unit
  10011. {
  10012. texture headMask14.png
  10013. alpha_op_ex source1 src_texture src_texture
  10014. colour_op_ex source2 src_texture src_texture
  10015. }
  10016. texture_unit
  10017. {
  10018. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  10019. }
  10020. }
  10021. pass
  10022. {
  10023. lighting off
  10024. scene_blend alpha_blend
  10025. depth_func equal
  10026. texture_unit
  10027. {
  10028. texture headMask15.png
  10029. alpha_op_ex source1 src_texture src_texture
  10030. colour_op_ex source2 src_texture src_texture
  10031. }
  10032. texture_unit
  10033. {
  10034. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  10035. }
  10036. }
  10037. pass
  10038. {
  10039. lighting off
  10040. scene_blend alpha_blend
  10041. depth_func equal
  10042. texture_unit
  10043. {
  10044. texture headMask16.png
  10045. alpha_op_ex source1 src_texture src_texture
  10046. colour_op_ex source2 src_texture src_texture
  10047. }
  10048. texture_unit
  10049. {
  10050. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  10051. }
  10052. }
  10053. pass
  10054. {
  10055. lighting off
  10056. scene_blend alpha_blend
  10057. depth_func equal
  10058. texture_unit
  10059. {
  10060. texture headMask9.png
  10061. alpha_op_ex source1 src_texture src_texture
  10062. colour_op_ex source2 src_texture src_texture
  10063. }
  10064. texture_unit
  10065. {
  10066. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  10067. }
  10068. }
  10069. pass
  10070. {
  10071. lighting off
  10072. scene_blend alpha_blend
  10073. depth_func equal
  10074. texture_unit
  10075. {
  10076. texture headMark7.png
  10077. alpha_op_ex source1 src_texture src_texture
  10078. colour_op_ex source2 src_texture src_texture
  10079. }
  10080. texture_unit
  10081. {
  10082. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  10083. }
  10084. }
  10085. pass
  10086. {
  10087. depth_func equal
  10088. scene_blend zero src_colour
  10089. texture_unit
  10090. {
  10091. texture headMaskFur.png
  10092. colour_op modulate
  10093. }
  10094. }
  10095. }
  10096. material HeadMark10_3
  10097. {
  10098. receive_shadows on
  10099. technique 1
  10100. {
  10101. pass
  10102. {
  10103. //scene_blend alpha_blend
  10104. fragment_program_ref HeadMark_PS
  10105. {
  10106. param_named_auto colorMod1 custom 1
  10107. param_named_auto colorMod2 custom 2
  10108. param_named_auto colorMod3 custom 3
  10109. param_named_auto colorMod4 custom 4
  10110. param_named_auto colorMod5 custom 5
  10111. param_named_auto colorMod6 custom 6
  10112. param_named_auto colorMod7 custom 7
  10113. param_named_auto colorMod8 custom 8
  10114. }
  10115. texture_unit
  10116. {
  10117. texture white.jpg
  10118. tex_coord_set 0
  10119. }
  10120. texture_unit
  10121. {
  10122. texture headMask11.png
  10123. tex_coord_set 1
  10124. }
  10125. texture_unit
  10126. {
  10127. texture headMask12.png
  10128. tex_coord_set 2
  10129. }
  10130. texture_unit
  10131. {
  10132. texture headMask13.png
  10133. tex_coord_set 3
  10134. }
  10135. texture_unit
  10136. {
  10137. texture headMask14.png
  10138. tex_coord_set 4
  10139. }
  10140. texture_unit
  10141. {
  10142. texture headMask15.png
  10143. tex_coord_set 5
  10144. }
  10145. texture_unit
  10146. {
  10147. texture headMask16.png
  10148. tex_coord_set 6
  10149. }
  10150. texture_unit
  10151. {
  10152. texture headMask7.png
  10153. tex_coord_set 7
  10154. }
  10155. texture_unit
  10156. {
  10157. texture headTex2.jpg
  10158. tex_coord_set 8
  10159. }
  10160. texture_unit
  10161. {
  10162. texture headMark10.png
  10163. tex_coord_set 9
  10164. }
  10165. }
  10166. pass
  10167. {
  10168. depth_func equal
  10169. scene_blend zero src_colour
  10170. texture_unit
  10171. {
  10172. texture headMaskFur.png
  10173. colour_op modulate
  10174. }
  10175. }
  10176. technique 2
  10177. {
  10178. pass
  10179. {
  10180. lighting off
  10181. texture_unit
  10182. {
  10183. colour_op_ex source1 src_manual src_current 1 1 1 1
  10184. }
  10185. }
  10186. pass
  10187. {
  10188. lighting off
  10189. scene_blend alpha_blend
  10190. depth_func equal
  10191. texture_unit
  10192. {
  10193. texture headMask11.png
  10194. alpha_op_ex source1 src_texture src_texture
  10195. colour_op_ex source2 src_texture src_texture
  10196. }
  10197. texture_unit
  10198. {
  10199. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  10200. }
  10201. }
  10202. pass
  10203. {
  10204. lighting off
  10205. scene_blend alpha_blend
  10206. depth_func equal
  10207. texture_unit
  10208. {
  10209. texture headMask12.png
  10210. alpha_op_ex source1 src_texture src_texture
  10211. colour_op_ex source2 src_texture src_texture
  10212. }
  10213. texture_unit
  10214. {
  10215. texture headTex2.jpg
  10216. colour_op_ex blend_diffuse_alpha src_texture src_current
  10217. }
  10218. }
  10219. pass
  10220. {
  10221. lighting off
  10222. scene_blend alpha_blend
  10223. depth_func equal
  10224. texture_unit
  10225. {
  10226. texture headMask13.png
  10227. alpha_op_ex source1 src_texture src_texture
  10228. colour_op_ex source2 src_texture src_texture
  10229. }
  10230. texture_unit
  10231. {
  10232. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  10233. }
  10234. }
  10235. pass
  10236. {
  10237. lighting off
  10238. scene_blend alpha_blend
  10239. depth_func equal
  10240. texture_unit
  10241. {
  10242. texture headMask14.png
  10243. alpha_op_ex source1 src_texture src_texture
  10244. colour_op_ex source2 src_texture src_texture
  10245. }
  10246. texture_unit
  10247. {
  10248. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  10249. }
  10250. }
  10251. pass
  10252. {
  10253. lighting off
  10254. scene_blend alpha_blend
  10255. depth_func equal
  10256. texture_unit
  10257. {
  10258. texture headMask15.png
  10259. alpha_op_ex source1 src_texture src_texture
  10260. colour_op_ex source2 src_texture src_texture
  10261. }
  10262. texture_unit
  10263. {
  10264. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  10265. }
  10266. }
  10267. pass
  10268. {
  10269. lighting off
  10270. scene_blend alpha_blend
  10271. depth_func equal
  10272. texture_unit
  10273. {
  10274. texture headMask16.png
  10275. alpha_op_ex source1 src_texture src_texture
  10276. colour_op_ex source2 src_texture src_texture
  10277. }
  10278. texture_unit
  10279. {
  10280. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  10281. }
  10282. }
  10283. pass
  10284. {
  10285. lighting off
  10286. scene_blend alpha_blend
  10287. depth_func equal
  10288. texture_unit
  10289. {
  10290. texture headMask7.png
  10291. alpha_op_ex source1 src_texture src_texture
  10292. colour_op_ex source2 src_texture src_texture
  10293. }
  10294. texture_unit
  10295. {
  10296. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  10297. }
  10298. }
  10299. pass
  10300. {
  10301. lighting off
  10302. scene_blend alpha_blend
  10303. depth_func equal
  10304. texture_unit
  10305. {
  10306. texture headMark10.png
  10307. alpha_op_ex source1 src_texture src_texture
  10308. colour_op_ex source2 src_texture src_texture
  10309. }
  10310. texture_unit
  10311. {
  10312. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  10313. }
  10314. }
  10315. pass
  10316. {
  10317. depth_func equal
  10318. scene_blend zero src_colour
  10319. texture_unit
  10320. {
  10321. texture headMaskFur.png
  10322. colour_op modulate
  10323. }
  10324. }
  10325. }
  10326. material HeadModColour4
  10327. {
  10328. receive_shadows on
  10329. technique 1
  10330. {
  10331. pass
  10332. {
  10333. //scene_blend alpha_blend
  10334. fragment_program_ref HeadModColour_PS
  10335. {
  10336. param_named_auto colorMod1 custom 1
  10337. param_named_auto colorMod2 custom 2
  10338. param_named_auto colorMod3 custom 3
  10339. param_named_auto colorMod4 custom 4
  10340. param_named_auto colorMod5 custom 5
  10341. param_named_auto colorMod6 custom 6
  10342. param_named_auto colorMod7 custom 7
  10343. }
  10344. texture_unit
  10345. {
  10346. texture white.jpg
  10347. tex_coord_set 0
  10348. }
  10349. texture_unit
  10350. {
  10351. texture headMask11.png
  10352. tex_coord_set 1
  10353. }
  10354. texture_unit
  10355. {
  10356. texture headMask12.png
  10357. tex_coord_set 2
  10358. }
  10359. texture_unit
  10360. {
  10361. texture headMask13.png
  10362. tex_coord_set 3
  10363. }
  10364. texture_unit
  10365. {
  10366. texture headMask14.png
  10367. tex_coord_set 4
  10368. }
  10369. texture_unit
  10370. {
  10371. texture headMask15.png
  10372. tex_coord_set 5
  10373. }
  10374. texture_unit
  10375. {
  10376. texture headMask16.png
  10377. tex_coord_set 6
  10378. }
  10379. texture_unit
  10380. {
  10381. texture headMask17.png
  10382. tex_coord_set 7
  10383. }
  10384. texture_unit
  10385. {
  10386. texture headTex2.jpg
  10387. tex_coord_set 8
  10388. }
  10389. }
  10390. pass
  10391. {
  10392. depth_func equal
  10393. scene_blend zero src_colour
  10394. texture_unit
  10395. {
  10396. texture headMaskFur.png
  10397. colour_op modulate
  10398. }
  10399. }
  10400. technique 2
  10401. {
  10402. pass
  10403. {
  10404. lighting off
  10405. texture_unit
  10406. {
  10407. colour_op_ex source1 src_manual src_current 1 1 1 1
  10408. }
  10409. }
  10410. pass
  10411. {
  10412. lighting off
  10413. scene_blend alpha_blend
  10414. depth_func equal
  10415. texture_unit
  10416. {
  10417. texture headMask11.png
  10418. alpha_op_ex source1 src_texture src_texture
  10419. colour_op_ex source2 src_texture src_texture
  10420. }
  10421. texture_unit
  10422. {
  10423. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  10424. }
  10425. }
  10426. pass
  10427. {
  10428. lighting off
  10429. scene_blend alpha_blend
  10430. depth_func equal
  10431. texture_unit
  10432. {
  10433. texture headMask12.png
  10434. alpha_op_ex source1 src_texture src_texture
  10435. colour_op_ex source2 src_texture src_texture
  10436. }
  10437. texture_unit
  10438. {
  10439. texture headTex2.jpg
  10440. colour_op_ex blend_diffuse_alpha src_texture src_current
  10441. }
  10442. }
  10443. pass
  10444. {
  10445. lighting off
  10446. scene_blend alpha_blend
  10447. depth_func equal
  10448. texture_unit
  10449. {
  10450. texture headMask13.png
  10451. alpha_op_ex source1 src_texture src_texture
  10452. colour_op_ex source2 src_texture src_texture
  10453. }
  10454. texture_unit
  10455. {
  10456. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  10457. }
  10458. }
  10459. pass
  10460. {
  10461. lighting off
  10462. scene_blend alpha_blend
  10463. depth_func equal
  10464. texture_unit
  10465. {
  10466. texture headMask14.png
  10467. alpha_op_ex source1 src_texture src_texture
  10468. colour_op_ex source2 src_texture src_texture
  10469. }
  10470. texture_unit
  10471. {
  10472. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  10473. }
  10474. }
  10475. pass
  10476. {
  10477. lighting off
  10478. scene_blend alpha_blend
  10479. depth_func equal
  10480. texture_unit
  10481. {
  10482. texture headMask15.png
  10483. alpha_op_ex source1 src_texture src_texture
  10484. colour_op_ex source2 src_texture src_texture
  10485. }
  10486. texture_unit
  10487. {
  10488. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  10489. }
  10490. }
  10491. pass
  10492. {
  10493. lighting off
  10494. scene_blend alpha_blend
  10495. depth_func equal
  10496. texture_unit
  10497. {
  10498. texture headMask16.png
  10499. alpha_op_ex source1 src_texture src_texture
  10500. colour_op_ex source2 src_texture src_texture
  10501. }
  10502. texture_unit
  10503. {
  10504. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  10505. }
  10506. }
  10507. pass
  10508. {
  10509. lighting off
  10510. scene_blend alpha_blend
  10511. depth_func equal
  10512. texture_unit
  10513. {
  10514. texture headMask17.png
  10515. alpha_op_ex source1 src_texture src_texture
  10516. colour_op_ex source2 src_texture src_texture
  10517. }
  10518. texture_unit
  10519. {
  10520. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  10521. }
  10522. }
  10523. pass
  10524. {
  10525. depth_func equal
  10526. scene_blend zero src_colour
  10527. texture_unit
  10528. {
  10529. texture headMaskFur.png
  10530. colour_op modulate
  10531. }
  10532. }
  10533. }
  10534. material HeadMark1_4
  10535. {
  10536. receive_shadows on
  10537. technique 1
  10538. {
  10539. pass
  10540. {
  10541. //scene_blend alpha_blend
  10542. fragment_program_ref HeadMark_PS
  10543. {
  10544. param_named_auto colorMod1 custom 1
  10545. param_named_auto colorMod2 custom 2
  10546. param_named_auto colorMod3 custom 3
  10547. param_named_auto colorMod4 custom 4
  10548. param_named_auto colorMod5 custom 5
  10549. param_named_auto colorMod6 custom 6
  10550. param_named_auto colorMod7 custom 7
  10551. param_named_auto colorMod8 custom 8
  10552. }
  10553. texture_unit
  10554. {
  10555. texture white.jpg
  10556. tex_coord_set 0
  10557. }
  10558. texture_unit
  10559. {
  10560. texture headMask11.png
  10561. tex_coord_set 1
  10562. }
  10563. texture_unit
  10564. {
  10565. texture headMask12.png
  10566. tex_coord_set 2
  10567. }
  10568. texture_unit
  10569. {
  10570. texture headMask13.png
  10571. tex_coord_set 3
  10572. }
  10573. texture_unit
  10574. {
  10575. texture headMask14.png
  10576. tex_coord_set 4
  10577. }
  10578. texture_unit
  10579. {
  10580. texture headMask15.png
  10581. tex_coord_set 5
  10582. }
  10583. texture_unit
  10584. {
  10585. texture headMask16.png
  10586. tex_coord_set 6
  10587. }
  10588. texture_unit
  10589. {
  10590. texture headMask17.png
  10591. tex_coord_set 7
  10592. }
  10593. texture_unit
  10594. {
  10595. texture headTex2.jpg
  10596. tex_coord_set 8
  10597. }
  10598. texture_unit
  10599. {
  10600. texture headMark1_2.png
  10601. tex_coord_set 9
  10602. }
  10603. }
  10604. pass
  10605. {
  10606. depth_func equal
  10607. scene_blend zero src_colour
  10608. texture_unit
  10609. {
  10610. texture headMaskFur.png
  10611. colour_op modulate
  10612. }
  10613. }
  10614. technique 2
  10615. {
  10616. pass
  10617. {
  10618. lighting off
  10619. texture_unit
  10620. {
  10621. colour_op_ex source1 src_manual src_current 1 1 1 1
  10622. }
  10623. }
  10624. pass
  10625. {
  10626. lighting off
  10627. scene_blend alpha_blend
  10628. depth_func equal
  10629. texture_unit
  10630. {
  10631. texture headMask11.png
  10632. alpha_op_ex source1 src_texture src_texture
  10633. colour_op_ex source2 src_texture src_texture
  10634. }
  10635. texture_unit
  10636. {
  10637. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  10638. }
  10639. }
  10640. pass
  10641. {
  10642. lighting off
  10643. scene_blend alpha_blend
  10644. depth_func equal
  10645. texture_unit
  10646. {
  10647. texture headMask12.png
  10648. alpha_op_ex source1 src_texture src_texture
  10649. colour_op_ex source2 src_texture src_texture
  10650. }
  10651. texture_unit
  10652. {
  10653. texture headTex2.jpg
  10654. colour_op_ex blend_diffuse_alpha src_texture src_current
  10655. }
  10656. }
  10657. pass
  10658. {
  10659. lighting off
  10660. scene_blend alpha_blend
  10661. depth_func equal
  10662. texture_unit
  10663. {
  10664. texture headMask13.png
  10665. alpha_op_ex source1 src_texture src_texture
  10666. colour_op_ex source2 src_texture src_texture
  10667. }
  10668. texture_unit
  10669. {
  10670. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  10671. }
  10672. }
  10673. pass
  10674. {
  10675. lighting off
  10676. scene_blend alpha_blend
  10677. depth_func equal
  10678. texture_unit
  10679. {
  10680. texture headMask14.png
  10681. alpha_op_ex source1 src_texture src_texture
  10682. colour_op_ex source2 src_texture src_texture
  10683. }
  10684. texture_unit
  10685. {
  10686. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  10687. }
  10688. }
  10689. pass
  10690. {
  10691. lighting off
  10692. scene_blend alpha_blend
  10693. depth_func equal
  10694. texture_unit
  10695. {
  10696. texture headMask15.png
  10697. alpha_op_ex source1 src_texture src_texture
  10698. colour_op_ex source2 src_texture src_texture
  10699. }
  10700. texture_unit
  10701. {
  10702. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  10703. }
  10704. }
  10705. pass
  10706. {
  10707. lighting off
  10708. scene_blend alpha_blend
  10709. depth_func equal
  10710. texture_unit
  10711. {
  10712. texture headMask16.png
  10713. alpha_op_ex source1 src_texture src_texture
  10714. colour_op_ex source2 src_texture src_texture
  10715. }
  10716. texture_unit
  10717. {
  10718. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  10719. }
  10720. }
  10721. pass
  10722. {
  10723. lighting off
  10724. scene_blend alpha_blend
  10725. depth_func equal
  10726. texture_unit
  10727. {
  10728. texture headMask17.png
  10729. alpha_op_ex source1 src_texture src_texture
  10730. colour_op_ex source2 src_texture src_texture
  10731. }
  10732. texture_unit
  10733. {
  10734. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  10735. }
  10736. }
  10737. pass
  10738. {
  10739. lighting off
  10740. scene_blend alpha_blend
  10741. depth_func equal
  10742. texture_unit
  10743. {
  10744. texture headMark1_2.png
  10745. alpha_op_ex source1 src_texture src_texture
  10746. colour_op_ex source2 src_texture src_texture
  10747. }
  10748. texture_unit
  10749. {
  10750. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  10751. }
  10752. }
  10753. pass
  10754. {
  10755. depth_func equal
  10756. scene_blend zero src_colour
  10757. texture_unit
  10758. {
  10759. texture headMaskFur.png
  10760. colour_op modulate
  10761. }
  10762. }
  10763. }
  10764. material HeadMark2_4
  10765. {
  10766. receive_shadows on
  10767. technique 1
  10768. {
  10769. pass
  10770. {
  10771. //scene_blend alpha_blend
  10772. fragment_program_ref HeadMark_PS
  10773. {
  10774. param_named_auto colorMod1 custom 1
  10775. param_named_auto colorMod2 custom 2
  10776. param_named_auto colorMod3 custom 3
  10777. param_named_auto colorMod4 custom 4
  10778. param_named_auto colorMod5 custom 5
  10779. param_named_auto colorMod6 custom 6
  10780. param_named_auto colorMod7 custom 7
  10781. param_named_auto colorMod8 custom 8
  10782. }
  10783. texture_unit
  10784. {
  10785. texture white.jpg
  10786. tex_coord_set 0
  10787. }
  10788. texture_unit
  10789. {
  10790. texture headMask11.png
  10791. tex_coord_set 1
  10792. }
  10793. texture_unit
  10794. {
  10795. texture headMask12.png
  10796. tex_coord_set 2
  10797. }
  10798. texture_unit
  10799. {
  10800. texture headMask13.png
  10801. tex_coord_set 3
  10802. }
  10803. texture_unit
  10804. {
  10805. texture headMask14.png
  10806. tex_coord_set 4
  10807. }
  10808. texture_unit
  10809. {
  10810. texture headMask15.png
  10811. tex_coord_set 5
  10812. }
  10813. texture_unit
  10814. {
  10815. texture headMask16.png
  10816. tex_coord_set 6
  10817. }
  10818. texture_unit
  10819. {
  10820. texture headMask17.png
  10821. tex_coord_set 7
  10822. }
  10823. texture_unit
  10824. {
  10825. texture headTex2.jpg
  10826. tex_coord_set 8
  10827. }
  10828. texture_unit
  10829. {
  10830. texture headMark2.png
  10831. tex_coord_set 9
  10832. }
  10833. }
  10834. pass
  10835. {
  10836. depth_func equal
  10837. scene_blend zero src_colour
  10838. texture_unit
  10839. {
  10840. texture headMaskFur.png
  10841. colour_op modulate
  10842. }
  10843. }
  10844. technique 2
  10845. {
  10846. pass
  10847. {
  10848. lighting off
  10849. texture_unit
  10850. {
  10851. colour_op_ex source1 src_manual src_current 1 1 1 1
  10852. }
  10853. }
  10854. pass
  10855. {
  10856. lighting off
  10857. scene_blend alpha_blend
  10858. depth_func equal
  10859. texture_unit
  10860. {
  10861. texture headMask11.png
  10862. alpha_op_ex source1 src_texture src_texture
  10863. colour_op_ex source2 src_texture src_texture
  10864. }
  10865. texture_unit
  10866. {
  10867. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  10868. }
  10869. }
  10870. pass
  10871. {
  10872. lighting off
  10873. scene_blend alpha_blend
  10874. depth_func equal
  10875. texture_unit
  10876. {
  10877. texture headMask12.png
  10878. alpha_op_ex source1 src_texture src_texture
  10879. colour_op_ex source2 src_texture src_texture
  10880. }
  10881. texture_unit
  10882. {
  10883. texture headTex2.jpg
  10884. colour_op_ex blend_diffuse_alpha src_texture src_current
  10885. }
  10886. }
  10887. pass
  10888. {
  10889. lighting off
  10890. scene_blend alpha_blend
  10891. depth_func equal
  10892. texture_unit
  10893. {
  10894. texture headMask13.png
  10895. alpha_op_ex source1 src_texture src_texture
  10896. colour_op_ex source2 src_texture src_texture
  10897. }
  10898. texture_unit
  10899. {
  10900. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  10901. }
  10902. }
  10903. pass
  10904. {
  10905. lighting off
  10906. scene_blend alpha_blend
  10907. depth_func equal
  10908. texture_unit
  10909. {
  10910. texture headMask14.png
  10911. alpha_op_ex source1 src_texture src_texture
  10912. colour_op_ex source2 src_texture src_texture
  10913. }
  10914. texture_unit
  10915. {
  10916. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  10917. }
  10918. }
  10919. pass
  10920. {
  10921. lighting off
  10922. scene_blend alpha_blend
  10923. depth_func equal
  10924. texture_unit
  10925. {
  10926. texture headMask15.png
  10927. alpha_op_ex source1 src_texture src_texture
  10928. colour_op_ex source2 src_texture src_texture
  10929. }
  10930. texture_unit
  10931. {
  10932. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  10933. }
  10934. }
  10935. pass
  10936. {
  10937. lighting off
  10938. scene_blend alpha_blend
  10939. depth_func equal
  10940. texture_unit
  10941. {
  10942. texture headMask16.png
  10943. alpha_op_ex source1 src_texture src_texture
  10944. colour_op_ex source2 src_texture src_texture
  10945. }
  10946. texture_unit
  10947. {
  10948. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  10949. }
  10950. }
  10951. pass
  10952. {
  10953. lighting off
  10954. scene_blend alpha_blend
  10955. depth_func equal
  10956. texture_unit
  10957. {
  10958. texture headMask17.png
  10959. alpha_op_ex source1 src_texture src_texture
  10960. colour_op_ex source2 src_texture src_texture
  10961. }
  10962. texture_unit
  10963. {
  10964. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  10965. }
  10966. }
  10967. pass
  10968. {
  10969. lighting off
  10970. scene_blend alpha_blend
  10971. depth_func equal
  10972. texture_unit
  10973. {
  10974. texture headMark2.png
  10975. alpha_op_ex source1 src_texture src_texture
  10976. colour_op_ex source2 src_texture src_texture
  10977. }
  10978. texture_unit
  10979. {
  10980. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  10981. }
  10982. }
  10983. pass
  10984. {
  10985. depth_func equal
  10986. scene_blend zero src_colour
  10987. texture_unit
  10988. {
  10989. texture headMaskFur.png
  10990. colour_op modulate
  10991. }
  10992. }
  10993. }
  10994. material HeadMark3_4
  10995. {
  10996. receive_shadows on
  10997. technique 1
  10998. {
  10999. pass
  11000. {
  11001. //scene_blend alpha_blend
  11002. fragment_program_ref HeadMark_PS
  11003. {
  11004. param_named_auto colorMod1 custom 1
  11005. param_named_auto colorMod2 custom 2
  11006. param_named_auto colorMod3 custom 3
  11007. param_named_auto colorMod4 custom 4
  11008. param_named_auto colorMod5 custom 5
  11009. param_named_auto colorMod6 custom 6
  11010. param_named_auto colorMod7 custom 7
  11011. param_named_auto colorMod8 custom 8
  11012. }
  11013. texture_unit
  11014. {
  11015. texture white.jpg
  11016. tex_coord_set 0
  11017. }
  11018. texture_unit
  11019. {
  11020. texture headMask11.png
  11021. tex_coord_set 1
  11022. }
  11023. texture_unit
  11024. {
  11025. texture headMask12.png
  11026. tex_coord_set 2
  11027. }
  11028. texture_unit
  11029. {
  11030. texture headMask13.png
  11031. tex_coord_set 3
  11032. }
  11033. texture_unit
  11034. {
  11035. texture headMask14.png
  11036. tex_coord_set 4
  11037. }
  11038. texture_unit
  11039. {
  11040. texture headMask15.png
  11041. tex_coord_set 5
  11042. }
  11043. texture_unit
  11044. {
  11045. texture headMask16.png
  11046. tex_coord_set 6
  11047. }
  11048. texture_unit
  11049. {
  11050. texture headMask17.png
  11051. tex_coord_set 7
  11052. }
  11053. texture_unit
  11054. {
  11055. texture headTex2.jpg
  11056. tex_coord_set 8
  11057. }
  11058. texture_unit
  11059. {
  11060. texture headMark3.png
  11061. tex_coord_set 9
  11062. }
  11063. }
  11064. pass
  11065. {
  11066. depth_func equal
  11067. scene_blend zero src_colour
  11068. texture_unit
  11069. {
  11070. texture headMaskFur.png
  11071. colour_op modulate
  11072. }
  11073. }
  11074. technique 2
  11075. {
  11076. pass
  11077. {
  11078. lighting off
  11079. texture_unit
  11080. {
  11081. colour_op_ex source1 src_manual src_current 1 1 1 1
  11082. }
  11083. }
  11084. pass
  11085. {
  11086. lighting off
  11087. scene_blend alpha_blend
  11088. depth_func equal
  11089. texture_unit
  11090. {
  11091. texture headMask11.png
  11092. alpha_op_ex source1 src_texture src_texture
  11093. colour_op_ex source2 src_texture src_texture
  11094. }
  11095. texture_unit
  11096. {
  11097. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  11098. }
  11099. }
  11100. pass
  11101. {
  11102. lighting off
  11103. scene_blend alpha_blend
  11104. depth_func equal
  11105. texture_unit
  11106. {
  11107. texture headMask12.png
  11108. alpha_op_ex source1 src_texture src_texture
  11109. colour_op_ex source2 src_texture src_texture
  11110. }
  11111. texture_unit
  11112. {
  11113. texture headTex2.jpg
  11114. colour_op_ex blend_diffuse_alpha src_texture src_current
  11115. }
  11116. }
  11117. pass
  11118. {
  11119. lighting off
  11120. scene_blend alpha_blend
  11121. depth_func equal
  11122. texture_unit
  11123. {
  11124. texture headMask13.png
  11125. alpha_op_ex source1 src_texture src_texture
  11126. colour_op_ex source2 src_texture src_texture
  11127. }
  11128. texture_unit
  11129. {
  11130. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  11131. }
  11132. }
  11133. pass
  11134. {
  11135. lighting off
  11136. scene_blend alpha_blend
  11137. depth_func equal
  11138. texture_unit
  11139. {
  11140. texture headMask14.png
  11141. alpha_op_ex source1 src_texture src_texture
  11142. colour_op_ex source2 src_texture src_texture
  11143. }
  11144. texture_unit
  11145. {
  11146. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  11147. }
  11148. }
  11149. pass
  11150. {
  11151. lighting off
  11152. scene_blend alpha_blend
  11153. depth_func equal
  11154. texture_unit
  11155. {
  11156. texture headMask15.png
  11157. alpha_op_ex source1 src_texture src_texture
  11158. colour_op_ex source2 src_texture src_texture
  11159. }
  11160. texture_unit
  11161. {
  11162. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  11163. }
  11164. }
  11165. pass
  11166. {
  11167. lighting off
  11168. scene_blend alpha_blend
  11169. depth_func equal
  11170. texture_unit
  11171. {
  11172. texture headMask16.png
  11173. alpha_op_ex source1 src_texture src_texture
  11174. colour_op_ex source2 src_texture src_texture
  11175. }
  11176. texture_unit
  11177. {
  11178. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  11179. }
  11180. }
  11181. pass
  11182. {
  11183. lighting off
  11184. scene_blend alpha_blend
  11185. depth_func equal
  11186. texture_unit
  11187. {
  11188. texture headMask17.png
  11189. alpha_op_ex source1 src_texture src_texture
  11190. colour_op_ex source2 src_texture src_texture
  11191. }
  11192. texture_unit
  11193. {
  11194. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  11195. }
  11196. }
  11197. pass
  11198. {
  11199. lighting off
  11200. scene_blend alpha_blend
  11201. depth_func equal
  11202. texture_unit
  11203. {
  11204. texture headMark3.png
  11205. alpha_op_ex source1 src_texture src_texture
  11206. colour_op_ex source2 src_texture src_texture
  11207. }
  11208. texture_unit
  11209. {
  11210. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  11211. }
  11212. }
  11213. pass
  11214. {
  11215. depth_func equal
  11216. scene_blend zero src_colour
  11217. texture_unit
  11218. {
  11219. texture headMaskFur.png
  11220. colour_op modulate
  11221. }
  11222. }
  11223. }
  11224. material HeadMark4_4
  11225. {
  11226. receive_shadows on
  11227. technique 1
  11228. {
  11229. pass
  11230. {
  11231. //scene_blend alpha_blend
  11232. fragment_program_ref HeadMark_PS
  11233. {
  11234. param_named_auto colorMod1 custom 1
  11235. param_named_auto colorMod2 custom 2
  11236. param_named_auto colorMod3 custom 3
  11237. param_named_auto colorMod4 custom 4
  11238. param_named_auto colorMod5 custom 5
  11239. param_named_auto colorMod6 custom 6
  11240. param_named_auto colorMod7 custom 7
  11241. param_named_auto colorMod8 custom 8
  11242. }
  11243. texture_unit
  11244. {
  11245. texture white.jpg
  11246. tex_coord_set 0
  11247. }
  11248. texture_unit
  11249. {
  11250. texture headMask11.png
  11251. tex_coord_set 1
  11252. }
  11253. texture_unit
  11254. {
  11255. texture headMask12.png
  11256. tex_coord_set 2
  11257. }
  11258. texture_unit
  11259. {
  11260. texture headMask13.png
  11261. tex_coord_set 3
  11262. }
  11263. texture_unit
  11264. {
  11265. texture headMask14.png
  11266. tex_coord_set 4
  11267. }
  11268. texture_unit
  11269. {
  11270. texture headMask15.png
  11271. tex_coord_set 5
  11272. }
  11273. texture_unit
  11274. {
  11275. texture headMask16.png
  11276. tex_coord_set 6
  11277. }
  11278. texture_unit
  11279. {
  11280. texture headMask17.png
  11281. tex_coord_set 7
  11282. }
  11283. texture_unit
  11284. {
  11285. texture headTex2.jpg
  11286. tex_coord_set 8
  11287. }
  11288. texture_unit
  11289. {
  11290. texture headMark4_2.png
  11291. tex_coord_set 9
  11292. }
  11293. }
  11294. pass
  11295. {
  11296. depth_func equal
  11297. scene_blend zero src_colour
  11298. texture_unit
  11299. {
  11300. texture headMaskFur.png
  11301. colour_op modulate
  11302. }
  11303. }
  11304. technique 2
  11305. {
  11306. pass
  11307. {
  11308. lighting off
  11309. texture_unit
  11310. {
  11311. colour_op_ex source1 src_manual src_current 1 1 1 1
  11312. }
  11313. }
  11314. pass
  11315. {
  11316. lighting off
  11317. scene_blend alpha_blend
  11318. depth_func equal
  11319. texture_unit
  11320. {
  11321. texture headMask11.png
  11322. alpha_op_ex source1 src_texture src_texture
  11323. colour_op_ex source2 src_texture src_texture
  11324. }
  11325. texture_unit
  11326. {
  11327. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  11328. }
  11329. }
  11330. pass
  11331. {
  11332. lighting off
  11333. scene_blend alpha_blend
  11334. depth_func equal
  11335. texture_unit
  11336. {
  11337. texture headMask12.png
  11338. alpha_op_ex source1 src_texture src_texture
  11339. colour_op_ex source2 src_texture src_texture
  11340. }
  11341. texture_unit
  11342. {
  11343. texture headTex2.jpg
  11344. colour_op_ex blend_diffuse_alpha src_texture src_current
  11345. }
  11346. }
  11347. pass
  11348. {
  11349. lighting off
  11350. scene_blend alpha_blend
  11351. depth_func equal
  11352. texture_unit
  11353. {
  11354. texture headMask13.png
  11355. alpha_op_ex source1 src_texture src_texture
  11356. colour_op_ex source2 src_texture src_texture
  11357. }
  11358. texture_unit
  11359. {
  11360. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  11361. }
  11362. }
  11363. pass
  11364. {
  11365. lighting off
  11366. scene_blend alpha_blend
  11367. depth_func equal
  11368. texture_unit
  11369. {
  11370. texture headMask14.png
  11371. alpha_op_ex source1 src_texture src_texture
  11372. colour_op_ex source2 src_texture src_texture
  11373. }
  11374. texture_unit
  11375. {
  11376. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  11377. }
  11378. }
  11379. pass
  11380. {
  11381. lighting off
  11382. scene_blend alpha_blend
  11383. depth_func equal
  11384. texture_unit
  11385. {
  11386. texture headMask15.png
  11387. alpha_op_ex source1 src_texture src_texture
  11388. colour_op_ex source2 src_texture src_texture
  11389. }
  11390. texture_unit
  11391. {
  11392. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  11393. }
  11394. }
  11395. pass
  11396. {
  11397. lighting off
  11398. scene_blend alpha_blend
  11399. depth_func equal
  11400. texture_unit
  11401. {
  11402. texture headMask16.png
  11403. alpha_op_ex source1 src_texture src_texture
  11404. colour_op_ex source2 src_texture src_texture
  11405. }
  11406. texture_unit
  11407. {
  11408. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  11409. }
  11410. }
  11411. pass
  11412. {
  11413. lighting off
  11414. scene_blend alpha_blend
  11415. depth_func equal
  11416. texture_unit
  11417. {
  11418. texture headMask17.png
  11419. alpha_op_ex source1 src_texture src_texture
  11420. colour_op_ex source2 src_texture src_texture
  11421. }
  11422. texture_unit
  11423. {
  11424. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  11425. }
  11426. }
  11427. pass
  11428. {
  11429. lighting off
  11430. scene_blend alpha_blend
  11431. depth_func equal
  11432. texture_unit
  11433. {
  11434. texture headMark4_2.png
  11435. alpha_op_ex source1 src_texture src_texture
  11436. colour_op_ex source2 src_texture src_texture
  11437. }
  11438. texture_unit
  11439. {
  11440. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  11441. }
  11442. }
  11443. pass
  11444. {
  11445. depth_func equal
  11446. scene_blend zero src_colour
  11447. texture_unit
  11448. {
  11449. texture headMaskFur.png
  11450. colour_op modulate
  11451. }
  11452. }
  11453. }
  11454. material HeadMark5_4
  11455. {
  11456. receive_shadows on
  11457. technique 1
  11458. {
  11459. pass
  11460. {
  11461. //scene_blend alpha_blend
  11462. fragment_program_ref HeadMark_PS
  11463. {
  11464. param_named_auto colorMod1 custom 1
  11465. param_named_auto colorMod2 custom 2
  11466. param_named_auto colorMod3 custom 3
  11467. param_named_auto colorMod4 custom 4
  11468. param_named_auto colorMod5 custom 5
  11469. param_named_auto colorMod6 custom 6
  11470. param_named_auto colorMod7 custom 7
  11471. param_named_auto colorMod8 custom 8
  11472. }
  11473. texture_unit
  11474. {
  11475. texture white.jpg
  11476. tex_coord_set 0
  11477. }
  11478. texture_unit
  11479. {
  11480. texture headMask11.png
  11481. tex_coord_set 1
  11482. }
  11483. texture_unit
  11484. {
  11485. texture headMask12.png
  11486. tex_coord_set 2
  11487. }
  11488. texture_unit
  11489. {
  11490. texture headMask13.png
  11491. tex_coord_set 3
  11492. }
  11493. texture_unit
  11494. {
  11495. texture headMask14.png
  11496. tex_coord_set 4
  11497. }
  11498. texture_unit
  11499. {
  11500. texture headMask15.png
  11501. tex_coord_set 5
  11502. }
  11503. texture_unit
  11504. {
  11505. texture headMask16.png
  11506. tex_coord_set 6
  11507. }
  11508. texture_unit
  11509. {
  11510. texture headMask17.png
  11511. tex_coord_set 7
  11512. }
  11513. texture_unit
  11514. {
  11515. texture headTex2.jpg
  11516. tex_coord_set 8
  11517. }
  11518. texture_unit
  11519. {
  11520. texture headMark5_2.png
  11521. tex_coord_set 9
  11522. }
  11523. }
  11524. pass
  11525. {
  11526. depth_func equal
  11527. scene_blend zero src_colour
  11528. texture_unit
  11529. {
  11530. texture headMaskFur.png
  11531. colour_op modulate
  11532. }
  11533. }
  11534. technique 2
  11535. {
  11536. pass
  11537. {
  11538. lighting off
  11539. texture_unit
  11540. {
  11541. colour_op_ex source1 src_manual src_current 1 1 1 1
  11542. }
  11543. }
  11544. pass
  11545. {
  11546. lighting off
  11547. scene_blend alpha_blend
  11548. depth_func equal
  11549. texture_unit
  11550. {
  11551. texture headMask11.png
  11552. alpha_op_ex source1 src_texture src_texture
  11553. colour_op_ex source2 src_texture src_texture
  11554. }
  11555. texture_unit
  11556. {
  11557. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  11558. }
  11559. }
  11560. pass
  11561. {
  11562. lighting off
  11563. scene_blend alpha_blend
  11564. depth_func equal
  11565. texture_unit
  11566. {
  11567. texture headMask12.png
  11568. alpha_op_ex source1 src_texture src_texture
  11569. colour_op_ex source2 src_texture src_texture
  11570. }
  11571. texture_unit
  11572. {
  11573. texture headTex2.jpg
  11574. colour_op_ex blend_diffuse_alpha src_texture src_current
  11575. }
  11576. }
  11577. pass
  11578. {
  11579. lighting off
  11580. scene_blend alpha_blend
  11581. depth_func equal
  11582. texture_unit
  11583. {
  11584. texture headMask13.png
  11585. alpha_op_ex source1 src_texture src_texture
  11586. colour_op_ex source2 src_texture src_texture
  11587. }
  11588. texture_unit
  11589. {
  11590. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  11591. }
  11592. }
  11593. pass
  11594. {
  11595. lighting off
  11596. scene_blend alpha_blend
  11597. depth_func equal
  11598. texture_unit
  11599. {
  11600. texture headMask14.png
  11601. alpha_op_ex source1 src_texture src_texture
  11602. colour_op_ex source2 src_texture src_texture
  11603. }
  11604. texture_unit
  11605. {
  11606. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  11607. }
  11608. }
  11609. pass
  11610. {
  11611. lighting off
  11612. scene_blend alpha_blend
  11613. depth_func equal
  11614. texture_unit
  11615. {
  11616. texture headMask15.png
  11617. alpha_op_ex source1 src_texture src_texture
  11618. colour_op_ex source2 src_texture src_texture
  11619. }
  11620. texture_unit
  11621. {
  11622. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  11623. }
  11624. }
  11625. pass
  11626. {
  11627. lighting off
  11628. scene_blend alpha_blend
  11629. depth_func equal
  11630. texture_unit
  11631. {
  11632. texture headMask16.png
  11633. alpha_op_ex source1 src_texture src_texture
  11634. colour_op_ex source2 src_texture src_texture
  11635. }
  11636. texture_unit
  11637. {
  11638. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  11639. }
  11640. }
  11641. pass
  11642. {
  11643. lighting off
  11644. scene_blend alpha_blend
  11645. depth_func equal
  11646. texture_unit
  11647. {
  11648. texture headMask17.png
  11649. alpha_op_ex source1 src_texture src_texture
  11650. colour_op_ex source2 src_texture src_texture
  11651. }
  11652. texture_unit
  11653. {
  11654. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  11655. }
  11656. }
  11657. pass
  11658. {
  11659. lighting off
  11660. scene_blend alpha_blend
  11661. depth_func equal
  11662. texture_unit
  11663. {
  11664. texture headMark5_2.png
  11665. alpha_op_ex source1 src_texture src_texture
  11666. colour_op_ex source2 src_texture src_texture
  11667. }
  11668. texture_unit
  11669. {
  11670. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  11671. }
  11672. }
  11673. pass
  11674. {
  11675. depth_func equal
  11676. scene_blend zero src_colour
  11677. texture_unit
  11678. {
  11679. texture headMaskFur.png
  11680. colour_op modulate
  11681. }
  11682. }
  11683. }
  11684. material HeadMark6_4
  11685. {
  11686. receive_shadows on
  11687. technique 1
  11688. {
  11689. pass
  11690. {
  11691. //scene_blend alpha_blend
  11692. fragment_program_ref HeadMark_PS
  11693. {
  11694. param_named_auto colorMod1 custom 1
  11695. param_named_auto colorMod2 custom 2
  11696. param_named_auto colorMod3 custom 3
  11697. param_named_auto colorMod4 custom 4
  11698. param_named_auto colorMod5 custom 5
  11699. param_named_auto colorMod6 custom 6
  11700. param_named_auto colorMod7 custom 7
  11701. param_named_auto colorMod8 custom 8
  11702. }
  11703. texture_unit
  11704. {
  11705. texture white.jpg
  11706. tex_coord_set 0
  11707. }
  11708. texture_unit
  11709. {
  11710. texture headMask11.png
  11711. tex_coord_set 1
  11712. }
  11713. texture_unit
  11714. {
  11715. texture headMask12.png
  11716. tex_coord_set 2
  11717. }
  11718. texture_unit
  11719. {
  11720. texture headMask13.png
  11721. tex_coord_set 3
  11722. }
  11723. texture_unit
  11724. {
  11725. texture headMask14.png
  11726. tex_coord_set 4
  11727. }
  11728. texture_unit
  11729. {
  11730. texture headMask15.png
  11731. tex_coord_set 5
  11732. }
  11733. texture_unit
  11734. {
  11735. texture headMask16.png
  11736. tex_coord_set 6
  11737. }
  11738. texture_unit
  11739. {
  11740. texture headMask17.png
  11741. tex_coord_set 7
  11742. }
  11743. texture_unit
  11744. {
  11745. texture headTex2.jpg
  11746. tex_coord_set 8
  11747. }
  11748. texture_unit
  11749. {
  11750. texture headMark6.png
  11751. tex_coord_set 9
  11752. }
  11753. }
  11754. pass
  11755. {
  11756. depth_func equal
  11757. scene_blend zero src_colour
  11758. texture_unit
  11759. {
  11760. texture headMaskFur.png
  11761. colour_op modulate
  11762. }
  11763. }
  11764. technique 2
  11765. {
  11766. pass
  11767. {
  11768. lighting off
  11769. texture_unit
  11770. {
  11771. colour_op_ex source1 src_manual src_current 1 1 1 1
  11772. }
  11773. }
  11774. pass
  11775. {
  11776. lighting off
  11777. scene_blend alpha_blend
  11778. depth_func equal
  11779. texture_unit
  11780. {
  11781. texture headMask11.png
  11782. alpha_op_ex source1 src_texture src_texture
  11783. colour_op_ex source2 src_texture src_texture
  11784. }
  11785. texture_unit
  11786. {
  11787. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  11788. }
  11789. }
  11790. pass
  11791. {
  11792. lighting off
  11793. scene_blend alpha_blend
  11794. depth_func equal
  11795. texture_unit
  11796. {
  11797. texture headMask12.png
  11798. alpha_op_ex source1 src_texture src_texture
  11799. colour_op_ex source2 src_texture src_texture
  11800. }
  11801. texture_unit
  11802. {
  11803. texture headTex2.jpg
  11804. colour_op_ex blend_diffuse_alpha src_texture src_current
  11805. }
  11806. }
  11807. pass
  11808. {
  11809. lighting off
  11810. scene_blend alpha_blend
  11811. depth_func equal
  11812. texture_unit
  11813. {
  11814. texture headMask13.png
  11815. alpha_op_ex source1 src_texture src_texture
  11816. colour_op_ex source2 src_texture src_texture
  11817. }
  11818. texture_unit
  11819. {
  11820. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  11821. }
  11822. }
  11823. pass
  11824. {
  11825. lighting off
  11826. scene_blend alpha_blend
  11827. depth_func equal
  11828. texture_unit
  11829. {
  11830. texture headMask14.png
  11831. alpha_op_ex source1 src_texture src_texture
  11832. colour_op_ex source2 src_texture src_texture
  11833. }
  11834. texture_unit
  11835. {
  11836. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  11837. }
  11838. }
  11839. pass
  11840. {
  11841. lighting off
  11842. scene_blend alpha_blend
  11843. depth_func equal
  11844. texture_unit
  11845. {
  11846. texture headMask15.png
  11847. alpha_op_ex source1 src_texture src_texture
  11848. colour_op_ex source2 src_texture src_texture
  11849. }
  11850. texture_unit
  11851. {
  11852. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  11853. }
  11854. }
  11855. pass
  11856. {
  11857. lighting off
  11858. scene_blend alpha_blend
  11859. depth_func equal
  11860. texture_unit
  11861. {
  11862. texture headMask16.png
  11863. alpha_op_ex source1 src_texture src_texture
  11864. colour_op_ex source2 src_texture src_texture
  11865. }
  11866. texture_unit
  11867. {
  11868. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  11869. }
  11870. }
  11871. pass
  11872. {
  11873. lighting off
  11874. scene_blend alpha_blend
  11875. depth_func equal
  11876. texture_unit
  11877. {
  11878. texture headMask17.png
  11879. alpha_op_ex source1 src_texture src_texture
  11880. colour_op_ex source2 src_texture src_texture
  11881. }
  11882. texture_unit
  11883. {
  11884. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  11885. }
  11886. }
  11887. pass
  11888. {
  11889. lighting off
  11890. scene_blend alpha_blend
  11891. depth_func equal
  11892. texture_unit
  11893. {
  11894. texture headMark6.png
  11895. alpha_op_ex source1 src_texture src_texture
  11896. colour_op_ex source2 src_texture src_texture
  11897. }
  11898. texture_unit
  11899. {
  11900. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  11901. }
  11902. }
  11903. pass
  11904. {
  11905. depth_func equal
  11906. scene_blend zero src_colour
  11907. texture_unit
  11908. {
  11909. texture headMaskFur.png
  11910. colour_op modulate
  11911. }
  11912. }
  11913. }
  11914. material HeadMark7_4
  11915. {
  11916. receive_shadows on
  11917. technique 1
  11918. {
  11919. pass
  11920. {
  11921. //scene_blend alpha_blend
  11922. fragment_program_ref HeadMark_PS
  11923. {
  11924. param_named_auto colorMod1 custom 1
  11925. param_named_auto colorMod2 custom 2
  11926. param_named_auto colorMod3 custom 3
  11927. param_named_auto colorMod4 custom 4
  11928. param_named_auto colorMod5 custom 5
  11929. param_named_auto colorMod6 custom 6
  11930. param_named_auto colorMod7 custom 7
  11931. param_named_auto colorMod8 custom 8
  11932. }
  11933. texture_unit
  11934. {
  11935. texture white.jpg
  11936. tex_coord_set 0
  11937. }
  11938. texture_unit
  11939. {
  11940. texture headMask11.png
  11941. tex_coord_set 1
  11942. }
  11943. texture_unit
  11944. {
  11945. texture headMask12.png
  11946. tex_coord_set 2
  11947. }
  11948. texture_unit
  11949. {
  11950. texture headMask13.png
  11951. tex_coord_set 3
  11952. }
  11953. texture_unit
  11954. {
  11955. texture headMask14.png
  11956. tex_coord_set 4
  11957. }
  11958. texture_unit
  11959. {
  11960. texture headMask15.png
  11961. tex_coord_set 5
  11962. }
  11963. texture_unit
  11964. {
  11965. texture headMask16.png
  11966. tex_coord_set 6
  11967. }
  11968. texture_unit
  11969. {
  11970. texture headMask17.png
  11971. tex_coord_set 7
  11972. }
  11973. texture_unit
  11974. {
  11975. texture headTex2.jpg
  11976. tex_coord_set 8
  11977. }
  11978. texture_unit
  11979. {
  11980. texture headMark7.png
  11981. tex_coord_set 9
  11982. }
  11983. }
  11984. pass
  11985. {
  11986. depth_func equal
  11987. scene_blend zero src_colour
  11988. texture_unit
  11989. {
  11990. texture headMaskFur.png
  11991. colour_op modulate
  11992. }
  11993. }
  11994. technique 2
  11995. {
  11996. pass
  11997. {
  11998. lighting off
  11999. texture_unit
  12000. {
  12001. colour_op_ex source1 src_manual src_current 1 1 1 1
  12002. }
  12003. }
  12004. pass
  12005. {
  12006. lighting off
  12007. scene_blend alpha_blend
  12008. depth_func equal
  12009. texture_unit
  12010. {
  12011. texture headMask11.png
  12012. alpha_op_ex source1 src_texture src_texture
  12013. colour_op_ex source2 src_texture src_texture
  12014. }
  12015. texture_unit
  12016. {
  12017. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  12018. }
  12019. }
  12020. pass
  12021. {
  12022. lighting off
  12023. scene_blend alpha_blend
  12024. depth_func equal
  12025. texture_unit
  12026. {
  12027. texture headMask12.png
  12028. alpha_op_ex source1 src_texture src_texture
  12029. colour_op_ex source2 src_texture src_texture
  12030. }
  12031. texture_unit
  12032. {
  12033. texture headTex2.jpg
  12034. colour_op_ex blend_diffuse_alpha src_texture src_current
  12035. }
  12036. }
  12037. pass
  12038. {
  12039. lighting off
  12040. scene_blend alpha_blend
  12041. depth_func equal
  12042. texture_unit
  12043. {
  12044. texture headMask13.png
  12045. alpha_op_ex source1 src_texture src_texture
  12046. colour_op_ex source2 src_texture src_texture
  12047. }
  12048. texture_unit
  12049. {
  12050. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  12051. }
  12052. }
  12053. pass
  12054. {
  12055. lighting off
  12056. scene_blend alpha_blend
  12057. depth_func equal
  12058. texture_unit
  12059. {
  12060. texture headMask14.png
  12061. alpha_op_ex source1 src_texture src_texture
  12062. colour_op_ex source2 src_texture src_texture
  12063. }
  12064. texture_unit
  12065. {
  12066. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  12067. }
  12068. }
  12069. pass
  12070. {
  12071. lighting off
  12072. scene_blend alpha_blend
  12073. depth_func equal
  12074. texture_unit
  12075. {
  12076. texture headMask15.png
  12077. alpha_op_ex source1 src_texture src_texture
  12078. colour_op_ex source2 src_texture src_texture
  12079. }
  12080. texture_unit
  12081. {
  12082. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  12083. }
  12084. }
  12085. pass
  12086. {
  12087. lighting off
  12088. scene_blend alpha_blend
  12089. depth_func equal
  12090. texture_unit
  12091. {
  12092. texture headMask16.png
  12093. alpha_op_ex source1 src_texture src_texture
  12094. colour_op_ex source2 src_texture src_texture
  12095. }
  12096. texture_unit
  12097. {
  12098. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  12099. }
  12100. }
  12101. pass
  12102. {
  12103. lighting off
  12104. scene_blend alpha_blend
  12105. depth_func equal
  12106. texture_unit
  12107. {
  12108. texture headMask17.png
  12109. alpha_op_ex source1 src_texture src_texture
  12110. colour_op_ex source2 src_texture src_texture
  12111. }
  12112. texture_unit
  12113. {
  12114. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  12115. }
  12116. }
  12117. pass
  12118. {
  12119. lighting off
  12120. scene_blend alpha_blend
  12121. depth_func equal
  12122. texture_unit
  12123. {
  12124. texture headMark7.png
  12125. alpha_op_ex source1 src_texture src_texture
  12126. colour_op_ex source2 src_texture src_texture
  12127. }
  12128. texture_unit
  12129. {
  12130. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  12131. }
  12132. }
  12133. pass
  12134. {
  12135. depth_func equal
  12136. scene_blend zero src_colour
  12137. texture_unit
  12138. {
  12139. texture headMaskFur.png
  12140. colour_op modulate
  12141. }
  12142. }
  12143. }
  12144. material HeadMark8_4
  12145. {
  12146. receive_shadows on
  12147. technique 1
  12148. {
  12149. pass
  12150. {
  12151. //scene_blend alpha_blend
  12152. fragment_program_ref HeadMark_PS
  12153. {
  12154. param_named_auto colorMod1 custom 1
  12155. param_named_auto colorMod2 custom 2
  12156. param_named_auto colorMod3 custom 3
  12157. param_named_auto colorMod4 custom 4
  12158. param_named_auto colorMod5 custom 5
  12159. param_named_auto colorMod6 custom 6
  12160. param_named_auto colorMod7 custom 7
  12161. param_named_auto colorMod8 custom 8
  12162. }
  12163. texture_unit
  12164. {
  12165. texture white.jpg
  12166. tex_coord_set 0
  12167. }
  12168. texture_unit
  12169. {
  12170. texture headMask11.png
  12171. tex_coord_set 1
  12172. }
  12173. texture_unit
  12174. {
  12175. texture headMask12.png
  12176. tex_coord_set 2
  12177. }
  12178. texture_unit
  12179. {
  12180. texture headMask13.png
  12181. tex_coord_set 3
  12182. }
  12183. texture_unit
  12184. {
  12185. texture headMask14.png
  12186. tex_coord_set 4
  12187. }
  12188. texture_unit
  12189. {
  12190. texture headMask15.png
  12191. tex_coord_set 5
  12192. }
  12193. texture_unit
  12194. {
  12195. texture headMask16.png
  12196. tex_coord_set 6
  12197. }
  12198. texture_unit
  12199. {
  12200. texture headMask17.png
  12201. tex_coord_set 7
  12202. }
  12203. texture_unit
  12204. {
  12205. texture headTex2.jpg
  12206. tex_coord_set 8
  12207. }
  12208. texture_unit
  12209. {
  12210. texture headMark8.png
  12211. tex_coord_set 9
  12212. }
  12213. }
  12214. pass
  12215. {
  12216. depth_func equal
  12217. scene_blend zero src_colour
  12218. texture_unit
  12219. {
  12220. texture headMaskFur.png
  12221. colour_op modulate
  12222. }
  12223. }
  12224. technique 2
  12225. {
  12226. pass
  12227. {
  12228. lighting off
  12229. texture_unit
  12230. {
  12231. colour_op_ex source1 src_manual src_current 1 1 1 1
  12232. }
  12233. }
  12234. pass
  12235. {
  12236. lighting off
  12237. scene_blend alpha_blend
  12238. depth_func equal
  12239. texture_unit
  12240. {
  12241. texture headMask11.png
  12242. alpha_op_ex source1 src_texture src_texture
  12243. colour_op_ex source2 src_texture src_texture
  12244. }
  12245. texture_unit
  12246. {
  12247. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  12248. }
  12249. }
  12250. pass
  12251. {
  12252. lighting off
  12253. scene_blend alpha_blend
  12254. depth_func equal
  12255. texture_unit
  12256. {
  12257. texture headMask12.png
  12258. alpha_op_ex source1 src_texture src_texture
  12259. colour_op_ex source2 src_texture src_texture
  12260. }
  12261. texture_unit
  12262. {
  12263. texture headTex2.jpg
  12264. colour_op_ex blend_diffuse_alpha src_texture src_current
  12265. }
  12266. }
  12267. pass
  12268. {
  12269. lighting off
  12270. scene_blend alpha_blend
  12271. depth_func equal
  12272. texture_unit
  12273. {
  12274. texture headMask13.png
  12275. alpha_op_ex source1 src_texture src_texture
  12276. colour_op_ex source2 src_texture src_texture
  12277. }
  12278. texture_unit
  12279. {
  12280. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  12281. }
  12282. }
  12283. pass
  12284. {
  12285. lighting off
  12286. scene_blend alpha_blend
  12287. depth_func equal
  12288. texture_unit
  12289. {
  12290. texture headMask14.png
  12291. alpha_op_ex source1 src_texture src_texture
  12292. colour_op_ex source2 src_texture src_texture
  12293. }
  12294. texture_unit
  12295. {
  12296. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  12297. }
  12298. }
  12299. pass
  12300. {
  12301. lighting off
  12302. scene_blend alpha_blend
  12303. depth_func equal
  12304. texture_unit
  12305. {
  12306. texture headMask15.png
  12307. alpha_op_ex source1 src_texture src_texture
  12308. colour_op_ex source2 src_texture src_texture
  12309. }
  12310. texture_unit
  12311. {
  12312. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  12313. }
  12314. }
  12315. pass
  12316. {
  12317. lighting off
  12318. scene_blend alpha_blend
  12319. depth_func equal
  12320. texture_unit
  12321. {
  12322. texture headMask16.png
  12323. alpha_op_ex source1 src_texture src_texture
  12324. colour_op_ex source2 src_texture src_texture
  12325. }
  12326. texture_unit
  12327. {
  12328. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  12329. }
  12330. }
  12331. pass
  12332. {
  12333. lighting off
  12334. scene_blend alpha_blend
  12335. depth_func equal
  12336. texture_unit
  12337. {
  12338. texture headMask17.png
  12339. alpha_op_ex source1 src_texture src_texture
  12340. colour_op_ex source2 src_texture src_texture
  12341. }
  12342. texture_unit
  12343. {
  12344. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  12345. }
  12346. }
  12347. pass
  12348. {
  12349. lighting off
  12350. scene_blend alpha_blend
  12351. depth_func equal
  12352. texture_unit
  12353. {
  12354. texture headMark8.png
  12355. alpha_op_ex source1 src_texture src_texture
  12356. colour_op_ex source2 src_texture src_texture
  12357. }
  12358. texture_unit
  12359. {
  12360. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  12361. }
  12362. }
  12363. pass
  12364. {
  12365. depth_func equal
  12366. scene_blend zero src_colour
  12367. texture_unit
  12368. {
  12369. texture headMaskFur.png
  12370. colour_op modulate
  12371. }
  12372. }
  12373. }
  12374. material HeadMark9_4
  12375. {
  12376. receive_shadows on
  12377. technique 1
  12378. {
  12379. pass
  12380. {
  12381. //scene_blend alpha_blend
  12382. fragment_program_ref HeadMark_PS
  12383. {
  12384. param_named_auto colorMod1 custom 1
  12385. param_named_auto colorMod2 custom 2
  12386. param_named_auto colorMod3 custom 3
  12387. param_named_auto colorMod4 custom 4
  12388. param_named_auto colorMod5 custom 5
  12389. param_named_auto colorMod6 custom 6
  12390. param_named_auto colorMod7 custom 7
  12391. param_named_auto colorMod8 custom 8
  12392. }
  12393. texture_unit
  12394. {
  12395. texture white.jpg
  12396. tex_coord_set 0
  12397. }
  12398. texture_unit
  12399. {
  12400. texture headMask11.png
  12401. tex_coord_set 1
  12402. }
  12403. texture_unit
  12404. {
  12405. texture headMask12.png
  12406. tex_coord_set 2
  12407. }
  12408. texture_unit
  12409. {
  12410. texture headMask13.png
  12411. tex_coord_set 3
  12412. }
  12413. texture_unit
  12414. {
  12415. texture headMask14.png
  12416. tex_coord_set 4
  12417. }
  12418. texture_unit
  12419. {
  12420. texture headMask15.png
  12421. tex_coord_set 5
  12422. }
  12423. texture_unit
  12424. {
  12425. texture headMask16.png
  12426. tex_coord_set 6
  12427. }
  12428. texture_unit
  12429. {
  12430. texture headMask17.png
  12431. tex_coord_set 7
  12432. }
  12433. texture_unit
  12434. {
  12435. texture headTex2.jpg
  12436. tex_coord_set 8
  12437. }
  12438. texture_unit
  12439. {
  12440. texture headMark9.png
  12441. tex_coord_set 9
  12442. }
  12443. }
  12444. pass
  12445. {
  12446. depth_func equal
  12447. scene_blend zero src_colour
  12448. texture_unit
  12449. {
  12450. texture headMaskFur.png
  12451. colour_op modulate
  12452. }
  12453. }
  12454. technique 2
  12455. {
  12456. pass
  12457. {
  12458. lighting off
  12459. texture_unit
  12460. {
  12461. colour_op_ex source1 src_manual src_current 1 1 1 1
  12462. }
  12463. }
  12464. pass
  12465. {
  12466. lighting off
  12467. scene_blend alpha_blend
  12468. depth_func equal
  12469. texture_unit
  12470. {
  12471. texture headMask11.png
  12472. alpha_op_ex source1 src_texture src_texture
  12473. colour_op_ex source2 src_texture src_texture
  12474. }
  12475. texture_unit
  12476. {
  12477. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  12478. }
  12479. }
  12480. pass
  12481. {
  12482. lighting off
  12483. scene_blend alpha_blend
  12484. depth_func equal
  12485. texture_unit
  12486. {
  12487. texture headMask12.png
  12488. alpha_op_ex source1 src_texture src_texture
  12489. colour_op_ex source2 src_texture src_texture
  12490. }
  12491. texture_unit
  12492. {
  12493. texture headTex2.jpg
  12494. colour_op_ex blend_diffuse_alpha src_texture src_current
  12495. }
  12496. }
  12497. pass
  12498. {
  12499. lighting off
  12500. scene_blend alpha_blend
  12501. depth_func equal
  12502. texture_unit
  12503. {
  12504. texture headMask13.png
  12505. alpha_op_ex source1 src_texture src_texture
  12506. colour_op_ex source2 src_texture src_texture
  12507. }
  12508. texture_unit
  12509. {
  12510. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  12511. }
  12512. }
  12513. pass
  12514. {
  12515. lighting off
  12516. scene_blend alpha_blend
  12517. depth_func equal
  12518. texture_unit
  12519. {
  12520. texture headMask14.png
  12521. alpha_op_ex source1 src_texture src_texture
  12522. colour_op_ex source2 src_texture src_texture
  12523. }
  12524. texture_unit
  12525. {
  12526. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  12527. }
  12528. }
  12529. pass
  12530. {
  12531. lighting off
  12532. scene_blend alpha_blend
  12533. depth_func equal
  12534. texture_unit
  12535. {
  12536. texture headMask15.png
  12537. alpha_op_ex source1 src_texture src_texture
  12538. colour_op_ex source2 src_texture src_texture
  12539. }
  12540. texture_unit
  12541. {
  12542. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  12543. }
  12544. }
  12545. pass
  12546. {
  12547. lighting off
  12548. scene_blend alpha_blend
  12549. depth_func equal
  12550. texture_unit
  12551. {
  12552. texture headMask16.png
  12553. alpha_op_ex source1 src_texture src_texture
  12554. colour_op_ex source2 src_texture src_texture
  12555. }
  12556. texture_unit
  12557. {
  12558. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  12559. }
  12560. }
  12561. pass
  12562. {
  12563. lighting off
  12564. scene_blend alpha_blend
  12565. depth_func equal
  12566. texture_unit
  12567. {
  12568. texture headMask17.png
  12569. alpha_op_ex source1 src_texture src_texture
  12570. colour_op_ex source2 src_texture src_texture
  12571. }
  12572. texture_unit
  12573. {
  12574. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  12575. }
  12576. }
  12577. pass
  12578. {
  12579. lighting off
  12580. scene_blend alpha_blend
  12581. depth_func equal
  12582. texture_unit
  12583. {
  12584. texture headMark9.png
  12585. alpha_op_ex source1 src_texture src_texture
  12586. colour_op_ex source2 src_texture src_texture
  12587. }
  12588. texture_unit
  12589. {
  12590. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  12591. }
  12592. }
  12593. pass
  12594. {
  12595. depth_func equal
  12596. scene_blend zero src_colour
  12597. texture_unit
  12598. {
  12599. texture headMaskFur.png
  12600. colour_op modulate
  12601. }
  12602. }
  12603. }
  12604. material HeadMark10_4
  12605. {
  12606. receive_shadows on
  12607. technique 1
  12608. {
  12609. pass
  12610. {
  12611. //scene_blend alpha_blend
  12612. fragment_program_ref HeadMark_PS
  12613. {
  12614. param_named_auto colorMod1 custom 1
  12615. param_named_auto colorMod2 custom 2
  12616. param_named_auto colorMod3 custom 3
  12617. param_named_auto colorMod4 custom 4
  12618. param_named_auto colorMod5 custom 5
  12619. param_named_auto colorMod6 custom 6
  12620. param_named_auto colorMod7 custom 7
  12621. param_named_auto colorMod8 custom 8
  12622. }
  12623. texture_unit
  12624. {
  12625. texture white.jpg
  12626. tex_coord_set 0
  12627. }
  12628. texture_unit
  12629. {
  12630. texture headMask11.png
  12631. tex_coord_set 1
  12632. }
  12633. texture_unit
  12634. {
  12635. texture headMask12.png
  12636. tex_coord_set 2
  12637. }
  12638. texture_unit
  12639. {
  12640. texture headMask13.png
  12641. tex_coord_set 3
  12642. }
  12643. texture_unit
  12644. {
  12645. texture headMask14.png
  12646. tex_coord_set 4
  12647. }
  12648. texture_unit
  12649. {
  12650. texture headMask15.png
  12651. tex_coord_set 5
  12652. }
  12653. texture_unit
  12654. {
  12655. texture headMask16.png
  12656. tex_coord_set 6
  12657. }
  12658. texture_unit
  12659. {
  12660. texture headMask17.png
  12661. tex_coord_set 7
  12662. }
  12663. texture_unit
  12664. {
  12665. texture headTex2.jpg
  12666. tex_coord_set 8
  12667. }
  12668. texture_unit
  12669. {
  12670. texture headMark10.png
  12671. tex_coord_set 9
  12672. }
  12673. }
  12674. pass
  12675. {
  12676. depth_func equal
  12677. scene_blend zero src_colour
  12678. texture_unit
  12679. {
  12680. texture headMaskFur.png
  12681. colour_op modulate
  12682. }
  12683. }
  12684. technique 2
  12685. {
  12686. pass
  12687. {
  12688. lighting off
  12689. texture_unit
  12690. {
  12691. colour_op_ex source1 src_manual src_current 1 1 1 1
  12692. }
  12693. }
  12694. pass
  12695. {
  12696. lighting off
  12697. scene_blend alpha_blend
  12698. depth_func equal
  12699. texture_unit
  12700. {
  12701. texture headMask11.png
  12702. alpha_op_ex source1 src_texture src_texture
  12703. colour_op_ex source2 src_texture src_texture
  12704. }
  12705. texture_unit
  12706. {
  12707. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  12708. }
  12709. }
  12710. pass
  12711. {
  12712. lighting off
  12713. scene_blend alpha_blend
  12714. depth_func equal
  12715. texture_unit
  12716. {
  12717. texture headMask12.png
  12718. alpha_op_ex source1 src_texture src_texture
  12719. colour_op_ex source2 src_texture src_texture
  12720. }
  12721. texture_unit
  12722. {
  12723. texture headTex2.jpg
  12724. colour_op_ex blend_diffuse_alpha src_texture src_current
  12725. }
  12726. }
  12727. pass
  12728. {
  12729. lighting off
  12730. scene_blend alpha_blend
  12731. depth_func equal
  12732. texture_unit
  12733. {
  12734. texture headMask13.png
  12735. alpha_op_ex source1 src_texture src_texture
  12736. colour_op_ex source2 src_texture src_texture
  12737. }
  12738. texture_unit
  12739. {
  12740. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  12741. }
  12742. }
  12743. pass
  12744. {
  12745. lighting off
  12746. scene_blend alpha_blend
  12747. depth_func equal
  12748. texture_unit
  12749. {
  12750. texture headMask14.png
  12751. alpha_op_ex source1 src_texture src_texture
  12752. colour_op_ex source2 src_texture src_texture
  12753. }
  12754. texture_unit
  12755. {
  12756. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  12757. }
  12758. }
  12759. pass
  12760. {
  12761. lighting off
  12762. scene_blend alpha_blend
  12763. depth_func equal
  12764. texture_unit
  12765. {
  12766. texture headMask15.png
  12767. alpha_op_ex source1 src_texture src_texture
  12768. colour_op_ex source2 src_texture src_texture
  12769. }
  12770. texture_unit
  12771. {
  12772. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  12773. }
  12774. }
  12775. pass
  12776. {
  12777. lighting off
  12778. scene_blend alpha_blend
  12779. depth_func equal
  12780. texture_unit
  12781. {
  12782. texture headMask16.png
  12783. alpha_op_ex source1 src_texture src_texture
  12784. colour_op_ex source2 src_texture src_texture
  12785. }
  12786. texture_unit
  12787. {
  12788. colour_op_ex blend_diffuse_alpha src_manual src_current 0 0 0 1
  12789. }
  12790. }
  12791. pass
  12792. {
  12793. lighting off
  12794. scene_blend alpha_blend
  12795. depth_func equal
  12796. texture_unit
  12797. {
  12798. texture headMask17.png
  12799. alpha_op_ex source1 src_texture src_texture
  12800. colour_op_ex source2 src_texture src_texture
  12801. }
  12802. texture_unit
  12803. {
  12804. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  12805. }
  12806. }
  12807. pass
  12808. {
  12809. lighting off
  12810. scene_blend alpha_blend
  12811. depth_func equal
  12812. texture_unit
  12813. {
  12814. texture headMark10.png
  12815. alpha_op_ex source1 src_texture src_texture
  12816. colour_op_ex source2 src_texture src_texture
  12817. }
  12818. texture_unit
  12819. {
  12820. colour_op_ex blend_diffuse_alpha src_manual src_current 1 1 1 1
  12821. }
  12822. }
  12823. pass
  12824. {
  12825. depth_func equal
  12826. scene_blend zero src_colour
  12827. texture_unit
  12828. {
  12829. texture headMaskFur.png
  12830. colour_op modulate
  12831. }
  12832. }
  12833. }
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