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- <?xml version="1.0" encoding="UTF-8"?>
- <INISCHEMA>
- <INIFILES>
- <INIFILE name="%ModuleName%" required="false">
- <INITYPE>Module</INITYPE>
- <SECTIONS>
- <SECTION name="Settings" required="false">
- <SECTIONTYPE>Global</SECTIONTYPE>
- <KEYS>
- <KEY name="Fullscreen" required="false" nullable="false">
- <KEYTYPE>Boolean</KEYTYPE>
- <DESCRIPTION>Enables/Disables Fullscreen</DESCRIPTION>
- </KEY>
- <KEY name="KeepAspectRatio" required="false" nullable="false">
- <KEYTYPE>Boolean</KEYTYPE>
- <DESCRIPTION>Enables/Disables proper aspect ratio when Fullscreen. If false image will be stretched to fill the whole screen</DESCRIPTION>
- </KEY>
- <KEY name="WindowWidth" required="false" nullable="false">
- <KEYTYPE>Integer</KEYTYPE>
- <DESCRIPTION>If not fullscreen, width of the window in pixels</DESCRIPTION>
- </KEY>
- <KEY name="WindowHeight" required="false" nullable="false">
- <KEYTYPE>Integer</KEYTYPE>
- <DESCRIPTION>If not fullscreen, height of the window in pixels</DESCRIPTION>
- </KEY>
- <KEY name="VideoType" required="false" nullable="false">
- <KEYTYPE>String</KEYTYPE>
- <DESCRIPTION>Default Video Type to use</DESCRIPTION>
- <VALUES>
- <VALUE description="LCD">lcd</VALUE>
- <VALUE description="CRT">crt</VALUE>
- </VALUES>
- </KEY>
- <KEY name="BootableHardDiskImage" required="false" nullable="false">
- <KEYTYPE>FilePath</KEYTYPE>
- <FULLROW>true</FULLROW>
- <DESCRIPTION>Relative path to your Apple IIGS hard drive image. Path relative to the emulator folder.</DESCRIPTION>
- <PATHTYPE>Relative</PATHTYPE>
- <BASEPATH>%EmulatorPath%</BASEPATH>
- </KEY>
- </KEYS>
- </SECTION>
- <SECTION name="%RomName%" required="false">
- <SECTIONTYPE>Rom</SECTIONTYPE>
- <KEYS>
- <KEY name="SingleDrive" required="false" nullable="false">
- <KEYTYPE>Boolean</KEYTYPE>
- <DESCRIPTION>Set to true for games that require all disks to be mounted on the same drive</DESCRIPTION>
- </KEY>
- <KEY name="DiskSwapDrive" required="false" nullable="false">
- <KEYTYPE>String</KEYTYPE>
- <DESCRIPTION>Disk Drive to use for when inserting new disks in MultiGame.</DESCRIPTION>
- <VALUES>
- <VALUE description="Drive 1">1</VALUE>
- <VALUE description="Drive 2">2</VALUE>
- </VALUES>
- </KEY>
- <KEY name="VideoType" required="false" nullable="false">
- <KEYTYPE>String</KEYTYPE>
- <DESCRIPTION>Video Type to use for this specific game</DESCRIPTION>
- <VALUES>
- <VALUE description="LCD">lcd</VALUE>
- <VALUE description="CRT">crt</VALUE>
- </VALUES>
- </KEY>
- <KEY name="ColorMode" required="false" nullable="false">
- <KEYTYPE>String</KEYTYPE>
- <DESCRIPTION>Color Mode of the monitor to use for this specific game</DESCRIPTION>
- <VALUES>
- <VALUE description="Color">auto</VALUE>
- <VALUE description="B&W">bw</VALUE>
- <VALUE description="Green">green</VALUE>
- <VALUE description="Amber">amber</VALUE>
- <VALUE description="Mono">mono</VALUE>
- </VALUES>
- </KEY>
- </KEYS>
- </SECTION>
- </SECTIONS>
- </INIFILE>
- <INIFILE name="Apple IIGS" required="false">
- <INITYPE>System</INITYPE>
- <SECTIONS>
- <SECTION name="Settings" required="false">
- <SECTIONTYPE>Global</SECTIONTYPE>
- <KEYS>
- <KEY name="Fullscreen" required="false" nullable="false">
- <KEYTYPE>Boolean</KEYTYPE>
- <DESCRIPTION>Enables/Disables Fullscreen</DESCRIPTION>
- </KEY>
- <KEY name="KeepAspectRatio" required="false" nullable="false">
- <KEYTYPE>Boolean</KEYTYPE>
- <DESCRIPTION>Enables/Disables proper aspect ratio when Fullscreen. If false image will be stretched to fill the whole screen</DESCRIPTION>
- </KEY>
- <KEY name="WindowWidth" required="false" nullable="false">
- <KEYTYPE>Integer</KEYTYPE>
- <DESCRIPTION>If not fullscreen, width of the window in pixels</DESCRIPTION>
- </KEY>
- <KEY name="WindowHeight" required="false" nullable="false">
- <KEYTYPE>Integer</KEYTYPE>
- <DESCRIPTION>If not fullscreen, height of the window in pixels</DESCRIPTION>
- </KEY>
- <KEY name="VideoType" required="false" nullable="false">
- <KEYTYPE>String</KEYTYPE>
- <DESCRIPTION>Default Video Type to use</DESCRIPTION>
- <VALUES>
- <VALUE description="LCD">lcd</VALUE>
- <VALUE description="CRT">crt</VALUE>
- </VALUES>
- </KEY>
- <KEY name="SendCommandDelay" required="false" nullable="false">
- <KEYTYPE>Integer</KEYTYPE>
- <DESCRIPTION>Time in milliseconds to wait initially until commands/keystrokes are typed for those games that have the Command setting filled in. Can be overriden at a rom level.</DESCRIPTION>
- </KEY>
- <KEY name="WaitBetweenSends" required="false" nullable="false">
- <KEYTYPE>Boolean</KEYTYPE>
- <DESCRIPTION>Set to true if you want the module to make a pause between sending each key press. Can be overriden at a rom level.</DESCRIPTION>
- </KEY>
- <KEY name="BootableHardDiskImage" required="false" nullable="false">
- <KEYTYPE>FilePath</KEYTYPE>
- <FULLROW>true</FULLROW>
- <DESCRIPTION>Relative path to your Apple IIGS hard drive image. Path relative to the emulator folder.</DESCRIPTION>
- <PATHTYPE>Relative</PATHTYPE>
- <BASEPATH>%EmulatorPath%</BASEPATH>
- </KEY>
- </KEYS>
- </SECTION>
- <SECTION name="%RomName%" required="false">
- <SECTIONTYPE>Rom</SECTIONTYPE>
- <KEYS>
- <KEY name="External_OS" required="false" nullable="false">
- <KEYTYPE>Boolean</KEYTYPE>
- <DESCRIPTION>Set to true for games without OS included, this game will then use %emuPath%\System6.2mg as its OS if the BootableHardDriveImage is not set.</DESCRIPTION>
- </KEY>
- <KEY name="SingleDrive" required="false" nullable="false">
- <KEYTYPE>Boolean</KEYTYPE>
- <DESCRIPTION>Set to true for games that require all disks to be mounted on the same drive</DESCRIPTION>
- </KEY>
- <KEY name="DiskSwapDrive" required="false" nullable="false">
- <KEYTYPE>String</KEYTYPE>
- <DESCRIPTION>Disk Drive to use for when inserting new disks in MultiGame.</DESCRIPTION>
- <VALUES>
- <VALUE description="Drive 1">1</VALUE>
- <VALUE description="Drive 2">2</VALUE>
- </VALUES>
- </KEY>
- <KEY name="HardDiskImage" required="false" nullable="false">
- <KEYTYPE>Boolean</KEYTYPE>
- <DESCRIPTION>Set to true for games that are not on 3.5" disks and are hard disk images</DESCRIPTION>
- </KEY>
- <KEY name="Command" required="false" nullable="false">
- <KEYTYPE>String</KEYTYPE>
- <DESCRIPTION>Used if rom requires a command after loading is complete to start the game. Use standard AutoHotkey key names, use {Wait} to pause 500 milliseconds between words/characters. ie, "R{Wait}C" to press the R and C keys with a slight delay between them. Useful for navigating through menus.</DESCRIPTION>
- </KEY>
- <KEY name="SendCommandDelay" required="false" nullable="false">
- <KEYTYPE>Integer</KEYTYPE>
- <DESCRIPTION>Time in milliseconds to wait initially until commands/keystrokes are typed for those games that have the Command setting filled in</DESCRIPTION>
- </KEY>
- <KEY name="WaitBetweenSends" required="false" nullable="false">
- <KEYTYPE>Boolean</KEYTYPE>
- <DESCRIPTION>Set to true if you want the module to make a pause between sending each key press.</DESCRIPTION>
- </KEY>
- <KEY name="VideoType" required="false" nullable="false">
- <KEYTYPE>String</KEYTYPE>
- <DESCRIPTION>Video Type to use for this specific game</DESCRIPTION>
- <VALUES>
- <VALUE description="LCD">lcd</VALUE>
- <VALUE description="CRT">crt</VALUE>
- </VALUES>
- </KEY>
- <KEY name="ColorMode" required="false" nullable="false">
- <KEYTYPE>String</KEYTYPE>
- <DESCRIPTION>Color Mode of the monitor to use for this specific game</DESCRIPTION>
- <VALUES>
- <VALUE description="Color">auto</VALUE>
- <VALUE description="B&W">bw</VALUE>
- <VALUE description="Green">green</VALUE>
- <VALUE description="Amber">amber</VALUE>
- <VALUE description="Mono">mono</VALUE>
- </VALUES>
- </KEY>
- </KEYS>
- </SECTION>
- </SECTIONS>
- </INIFILE>
- <INIFILE name="Apple II" required="false">
- <INITYPE>System</INITYPE>
- <SECTIONS>
- <SECTION name="Settings" required="false">
- <SECTIONTYPE>Global</SECTIONTYPE>
- <KEYS>
- <KEY name="Fullscreen" required="false" nullable="false">
- <KEYTYPE>Boolean</KEYTYPE>
- <DESCRIPTION>Enables/Disables Fullscreen</DESCRIPTION>
- </KEY>
- <KEY name="KeepAspectRatio" required="false" nullable="false">
- <KEYTYPE>Boolean</KEYTYPE>
- <DESCRIPTION>Enables/Disables proper aspect ratio when Fullscreen. If false image will be stretched to fill the whole screen</DESCRIPTION>
- </KEY>
- <KEY name="WindowWidth" required="false" nullable="false">
- <KEYTYPE>Integer</KEYTYPE>
- <DESCRIPTION>If not fullscreen, width of the window in pixels</DESCRIPTION>
- </KEY>
- <KEY name="WindowHeight" required="false" nullable="false">
- <KEYTYPE>Integer</KEYTYPE>
- <DESCRIPTION>If not fullscreen, height of the window in pixels</DESCRIPTION>
- </KEY>
- <KEY name="VideoType" required="false" nullable="false">
- <KEYTYPE>String</KEYTYPE>
- <DESCRIPTION>Default Video Type to use</DESCRIPTION>
- <VALUES>
- <VALUE description="LCD">lcd</VALUE>
- <VALUE description="CRT">crt</VALUE>
- </VALUES>
- </KEY>
- <KEY name="SendCommandDelay" required="false" nullable="false">
- <KEYTYPE>Integer</KEYTYPE>
- <DESCRIPTION>Time in milliseconds to wait initially until commands/keystrokes are typed for those games that have the Command setting filled in. Can be overriden at a rom level.</DESCRIPTION>
- </KEY>
- <KEY name="WaitBetweenSends" required="false" nullable="false">
- <KEYTYPE>Boolean</KEYTYPE>
- <DESCRIPTION>Set to true if you want the module to make a pause between sending each key press. Can be overriden at a rom level.</DESCRIPTION>
- </KEY>
- </KEYS>
- </SECTION>
- <SECTION name="%RomName%" required="false">
- <SECTIONTYPE>Rom</SECTIONTYPE>
- <KEYS>
- <KEY name="SingleDrive" required="false" nullable="false">
- <KEYTYPE>Boolean</KEYTYPE>
- <DESCRIPTION>Set to true for games that require all disks to be mounted on the same drive</DESCRIPTION>
- </KEY>
- <KEY name="DiskSwapDrive" required="false" nullable="false">
- <KEYTYPE>String</KEYTYPE>
- <DESCRIPTION>Disk Drive to use for when inserting new disks in MultiGame.</DESCRIPTION>
- <VALUES>
- <VALUE description="Drive 1">1</VALUE>
- <VALUE description="Drive 2">2</VALUE>
- </VALUES>
- </KEY>
- <KEY name="Command" required="false" nullable="false">
- <KEYTYPE>String</KEYTYPE>
- <DESCRIPTION>Used if rom requires a command after loading is complete to start the game. Separate all words by a space. Use {ENTER} for the Enter Key, {SPACE} for a space, and {Pause} to pause 500 milliseconds between words/characters. ie, "RUN {SPACE} STARTUP {ENTER}" or "R {PAUSE} C" to press the R and C keys with a slight delay between them. Useful for navigating through menus.</DESCRIPTION>
- </KEY>
- <KEY name="SendCommandDelay" required="false" nullable="false">
- <KEYTYPE>Integer</KEYTYPE>
- <DESCRIPTION>Time in milliseconds to wait initially until commands/keystrokes are typed for those games that have the Command setting filled in</DESCRIPTION>
- </KEY>
- <KEY name="WaitBetweenSends" required="false" nullable="false">
- <KEYTYPE>Boolean</KEYTYPE>
- <DESCRIPTION>Set to true if you want the module to make a pause between sending each key press.</DESCRIPTION>
- </KEY>
- <KEY name="VideoType" required="false" nullable="false">
- <KEYTYPE>String</KEYTYPE>
- <DESCRIPTION>Video Type to use for this specific game</DESCRIPTION>
- <VALUES>
- <VALUE description="LCD">lcd</VALUE>
- <VALUE description="CRT">crt</VALUE>
- </VALUES>
- </KEY>
- <KEY name="ColorMode" required="false" nullable="false">
- <KEYTYPE>String</KEYTYPE>
- <DESCRIPTION>Color Mode of the monitor to use for this specific game</DESCRIPTION>
- <VALUES>
- <VALUE description="Color">auto</VALUE>
- <VALUE description="B&W">bw</VALUE>
- <VALUE description="Green">green</VALUE>
- <VALUE description="Amber">amber</VALUE>
- <VALUE description="Mono">mono</VALUE>
- </VALUES>
- </KEY>
- </KEYS>
- </SECTION>
- </SECTIONS>
- </INIFILE>
- </INIFILES>
- </INISCHEMA>
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