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- This map doesn't feel like it's taking the challenge very seriously, just a tiny zergling path that goes around the entire way. There's no other feature relating it to the challenge.
- Beyond that, the map is a pretty choked Standard map with narrow pathways and ramps into the wide open center, into a tiny choke on a bridge. Maps need to have even areas that flow into eachother, less choke -> open. I don't see armies functioning well in many of the regions of this map.
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