Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- local storyboard = require('storyboard')
- local FPS_Counter = display.newText(display.fps, 10, 10, native.systemFont, 30)
- print('Screen: ' .. display.actualContentWidth .. ', ' .. display.actualContentHeight .. ', Device: ' .. system.getInfo('model'))
- function enterFrameListener(event)
- FPS_Counter.text = display.fps
- end
- display.setStatusBar(display.HiddenStatusBar)
- storyboard.purgeOnSceneChange = true
- Runtime:addEventListener('enterFrame', enterFrameListener)
- storyboard.gotoScene('.\\gui\\mainMenu')
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement