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  1. Log file open, 07/09/24 05:54:06
  2. LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
  3. LogWindows: File 'aqProf.dll' does not exist
  4. LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
  5. LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
  6. LogWindows: File 'VtuneApi.dll' does not exist
  7. LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
  8. LogWindows: File 'VtuneApi32e.dll' does not exist
  9. LogWindows: Enabling Tpause support
  10. LogWindows: Custom abort handler registered for crash reporting.
  11. LogCore: Display: UTS: The Unreal Trace Server binary is not available ('../../../Engine/Binaries/Win64/UnrealTraceServer.exe')
  12. LogTrace: Initializing trace...
  13. LogTrace: Finished trace initialization.
  14. LogCsvProfiler: Display: Metadata set : platform="Windows"
  15. LogCsvProfiler: Display: Metadata set : config="Development"
  16. LogCsvProfiler: Display: Metadata set : buildversion="UE5-CL-0"
  17. LogCsvProfiler: Display: Metadata set : engineversion="5.4.2-0+UE5"
  18. LogCsvProfiler: Display: Metadata set : os="Windows 11 (23H2) [10.0.22631.3810] "
  19. LogCsvProfiler: Display: Metadata set : cpu="GenuineIntel|Intel(R) Core(TM) i9-14900K"
  20. LogCsvProfiler: Display: Metadata set : pgoenabled="0"
  21. LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0"
  22. LogCsvProfiler: Display: Metadata set : ltoenabled="0"
  23. LogCsvProfiler: Display: Metadata set : asan="0"
  24. LogCsvProfiler: Display: Metadata set : commandline="" RPG_Project""
  25. LogCsvProfiler: Display: Metadata set : loginid="aca576c24501435e06ed2c86d77e9c66"
  26. LogCsvProfiler: Display: Metadata set : llm="0"
  27. LogPakFile: Initializing PakPlatformFile
  28. LogIoDispatcher: Display: Reading toc: ../../../RPG_Project/Content/Paks/global.utoc
  29. LogIoDispatcher: Display: Toc signature hash: 0000000000000000000000000000000000000000
  30. LogIoDispatcher: Display: Mounting container '../../../RPG_Project/Content/Paks/global.utoc' in location slot 0
  31. LogPakFile: Display: Initialized I/O dispatcher file backend. Mounted the global container: ../../../RPG_Project/Content/Paks/global.utoc
  32. LogPakFile: Display: Found Pak file ../../../RPG_Project/Content/Paks/RPG_Project-Windows.pak attempting to mount.
  33. LogPakFile: Display: Mounting pak file ../../../RPG_Project/Content/Paks/RPG_Project-Windows.pak.
  34. LogIoDispatcher: Display: Reading toc: ../../../RPG_Project/Content/Paks/RPG_Project-Windows.utoc
  35. LogIoDispatcher: Display: Toc signature hash: 0000000000000000000000000000000000000000
  36. LogIoDispatcher: Display: Mounting container '../../../RPG_Project/Content/Paks/RPG_Project-Windows.utoc' in location slot 0
  37. LogPakFile: Display: Mounted IoStore container "../../../RPG_Project/Content/Paks/RPG_Project-Windows.utoc"
  38. LogPakFile: Display: Mounted Pak file '../../../RPG_Project/Content/Paks/RPG_Project-Windows.pak', mount point: '../../../'
  39. LogStats: Stats thread started at 0.666767
  40. LogAssetRegistry: Premade AssetRegistry loaded from '../../../RPG_Project/AssetRegistry.bin'
  41. LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -6:00, Platform Override: ''
  42. LogInit: Session CrashGUID >====================================================
  43. Session CrashGUID > UECC-Windows-F4DD5EFD4FD19B456AF767BD9DE0DB0F
  44. Session CrashGUID >====================================================
  45. LogConfig: No local boot hotfix file found at: [../../../RPG_Project/Saved/PersistentDownloadDir/HotfixForNextBoot.txt]
  46. LogPluginManager: Mounting Engine plugin Paper2D
  47. LogPluginManager: Mounting Engine plugin AISupport
  48. LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
  49. LogPluginManager: Mounting Engine plugin AdvancedSessions
  50. LogPluginManager: Mounting Engine plugin AdvancedSteamSessions
  51. LogPluginManager: Mounting Engine plugin ACLPlugin
  52. LogPluginManager: Mounting Engine plugin AnimationData
  53. LogPluginManager: Mounting Engine plugin AnimationLocomotionLibrary
  54. LogPluginManager: Mounting Engine plugin AnimationModifierLibrary
  55. LogPluginManager: Mounting Engine plugin AnimationWarping
  56. LogPluginManager: Mounting Engine plugin BlendStack
  57. LogPluginManager: Mounting Engine plugin ControlRigModules
  58. LogPluginManager: Mounting Engine plugin ControlRigSpline
  59. LogPluginManager: Mounting Engine plugin ControlRig
  60. LogPluginManager: Mounting Engine plugin DeformerGraph
  61. LogPluginManager: Mounting Engine plugin GameplayInsights
  62. LogPluginManager: Mounting Engine plugin IKRig
  63. LogPluginManager: Mounting Engine plugin LiveLink
  64. LogPluginManager: Mounting Engine plugin MotionWarping
  65. LogPluginManager: Mounting Engine plugin PoseSearch
  66. LogPluginManager: Mounting Engine plugin RigLogic
  67. LogPluginManager: Mounting Engine plugin Bridge
  68. LogPluginManager: Mounting Engine plugin CameraShakePreviewer
  69. LogPluginManager: Mounting Engine plugin GameplayCameras
  70. LogPluginManager: Mounting Engine plugin ChaosCloth
  71. LogPluginManager: Mounting Engine plugin ChaosVD
  72. LogPluginManager: Found config from plugin[ChaosVD] Engine
  73. LogPluginManager: Mounting Engine plugin OodleNetwork
  74. LogPluginManager: Mounting Engine plugin AnimationSharing
  75. LogPluginManager: Mounting Engine plugin ConcertMain
  76. LogPluginManager: Mounting Engine plugin ConcertSyncClient
  77. LogPluginManager: Mounting Engine plugin ConcertSyncCore
  78. LogPluginManager: Mounting Engine plugin DumpGPUServices
  79. LogPluginManager: Mounting Engine plugin PixWinPlugin
  80. LogPluginManager: Mounting Engine plugin PluginUtils
  81. LogPluginManager: Mounting Engine plugin RenderDocPlugin
  82. LogPluginManager: Mounting Engine plugin UObjectPlugin
  83. LogPluginManager: Mounting Engine plugin AssetManagerEditor
  84. LogPluginManager: Mounting Engine plugin BlueprintHeaderView
  85. LogPluginManager: Mounting Engine plugin BlueprintMaterialTextureNodes
  86. LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
  87. LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
  88. LogPluginManager: Mounting Engine plugin FacialAnimation
  89. LogPluginManager: Mounting Engine plugin GameplayTagsEditor
  90. LogPluginManager: Mounting Engine plugin GeometryMode
  91. LogPluginManager: Mounting Engine plugin LightMixer
  92. LogPluginManager: Mounting Engine plugin ObjectMixer
  93. LogPluginManager: Mounting Engine plugin ProxyLODPlugin
  94. LogPluginManager: Mounting Engine plugin SequencerAnimTools
  95. LogPluginManager: Mounting Engine plugin SpeedTreeImporter
  96. LogPluginManager: Mounting Engine plugin UVEditor
  97. LogPluginManager: Mounting Engine plugin EnhancedInput
  98. LogPluginManager: Found config from plugin[EnhancedInput] Input
  99. LogPluginManager: Mounting Engine plugin DatasmithContent
  100. LogPluginManager: Mounting Engine plugin GLTFExporter
  101. LogPluginManager: Mounting Engine plugin VariantManagerContent
  102. LogPluginManager: Mounting Engine plugin VariantManager
  103. LogPluginManager: Mounting Engine plugin MotionTrajectory
  104. LogPluginManager: Mounting Engine plugin AutomationUtils
  105. LogPluginManager: Mounting Engine plugin BackChannel
  106. LogPluginManager: Mounting Engine plugin ChaosCaching
  107. LogPluginManager: Mounting Engine plugin ChaosEditor
  108. LogPluginManager: Mounting Engine plugin ChaosNiagara
  109. LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
  110. LogPluginManager: Mounting Engine plugin ChaosUserDataPT
  111. LogPluginManager: Mounting Engine plugin CharacterAI
  112. LogPluginManager: Mounting Engine plugin Chooser
  113. LogPluginManager: Mounting Engine plugin Dataflow
  114. LogPluginManager: Mounting Engine plugin Fracture
  115. LogPluginManager: Mounting Engine plugin FullBodyIK
  116. LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
  117. LogPluginManager: Mounting Engine plugin Landmass
  118. LogPluginManager: Mounting Engine plugin LiveLinkControlRig
  119. LogPluginManager: Mounting Engine plugin LocalizableMessage
  120. LogPluginManager: Mounting Engine plugin MetaHumanProjectUtilities
  121. LogPluginManager: Mounting Engine plugin OpenImageDenoise
  122. LogPluginManager: Mounting Engine plugin PCGBiomeCore
  123. LogPluginManager: Mounting Engine plugin PCGBiomeSample
  124. LogPluginManager: Mounting Engine plugin PlanarCut
  125. LogPluginManager: Mounting Engine plugin PlatformCrypto
  126. LogPluginManager: Mounting Engine plugin PythonScriptPlugin
  127. LogPluginManager: Mounting Engine plugin StructUtils
  128. LogPluginManager: Mounting Engine plugin ToolPresets
  129. LogPluginManager: Mounting Engine plugin Water
  130. LogPluginManager: Mounting Engine plugin NiagaraSimCaching
  131. LogPluginManager: Mounting Engine plugin Niagara
  132. LogPluginManager: Mounting Engine plugin Fab
  133. LogPluginManager: Mounting Engine plugin AlembicImporter
  134. LogPluginManager: Mounting Engine plugin InterchangeEditor
  135. LogPluginManager: Mounting Engine plugin Interchange
  136. LogPluginManager: Mounting Engine plugin AvfMedia
  137. LogPluginManager: Mounting Engine plugin ImgMedia
  138. LogPluginManager: Mounting Engine plugin MediaCompositing
  139. LogPluginManager: Mounting Engine plugin MediaPlate
  140. LogPluginManager: Mounting Engine plugin WebMMedia
  141. LogPluginManager: Mounting Engine plugin WmfMedia
  142. LogPluginManager: Mounting Engine plugin MeshPainting
  143. LogPluginManager: Mounting Engine plugin TcpMessaging
  144. LogPluginManager: Mounting Engine plugin UdpMessaging
  145. LogPluginManager: Mounting Engine plugin ActorSequence
  146. LogPluginManager: Mounting Engine plugin LevelSequenceEditor
  147. LogPluginManager: Mounting Engine plugin SequencerScripting
  148. LogPluginManager: Mounting Engine plugin TemplateSequence
  149. LogPluginManager: Mounting Engine plugin OnlineBase
  150. LogPluginManager: Mounting Engine plugin OnlineServices
  151. LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
  152. LogPluginManager: Mounting Engine plugin OnlineSubsystemSteam
  153. LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
  154. LogPluginManager: Mounting Engine plugin OnlineSubsystem
  155. LogPluginManager: Mounting Engine plugin PCGGeometryScriptInterop
  156. LogPluginManager: Mounting Engine plugin PCG
  157. LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
  158. LogPluginManager: Mounting Engine plugin ARUtilities
  159. LogPluginManager: Mounting Engine plugin AppleARKitFaceSupport
  160. LogPluginManager: Mounting Engine plugin AppleARKit
  161. LogPluginManager: Mounting Engine plugin ActorLayerUtilities
  162. LogPluginManager: Mounting Engine plugin AndroidFileServer
  163. LogPluginManager: Mounting Engine plugin AndroidPermission
  164. LogPluginManager: Mounting Engine plugin AppleImageUtils
  165. LogPluginManager: Mounting Engine plugin ArchVisCharacter
  166. LogPluginManager: Mounting Engine plugin AssetTags
  167. LogPluginManager: Mounting Engine plugin AudioCapture
  168. LogPluginManager: Mounting Engine plugin AudioSynesthesia
  169. LogPluginManager: Mounting Engine plugin AudioWidgets
  170. LogPluginManager: Mounting Engine plugin CableComponent
  171. LogPluginManager: Mounting Engine plugin ChunkDownloader
  172. LogPluginManager: Mounting Engine plugin ComputeFramework
  173. LogPluginManager: Mounting Engine plugin CustomMeshComponent
  174. LogPluginManager: Mounting Engine plugin SQLiteCore
  175. LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
  176. LogPluginManager: Mounting Engine plugin GeometryCache
  177. LogPluginManager: Mounting Engine plugin GeometryProcessing
  178. LogPluginManager: Mounting Engine plugin GeometryScripting
  179. LogPluginManager: Mounting Engine plugin GooglePAD
  180. LogPluginManager: Mounting Engine plugin HairStrands
  181. LogPluginManager: Mounting Engine plugin InputDebugging
  182. LogPluginManager: Found config from plugin[InputDebugging] Input
  183. LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
  184. LogPluginManager: Mounting Engine plugin MeshModelingToolset
  185. LogPluginManager: Mounting Engine plugin Metasound
  186. LogPluginManager: Mounting Engine plugin MobilePatchingUtils
  187. LogPluginManager: Mounting Engine plugin MsQuic
  188. LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
  189. LogPluginManager: Mounting Engine plugin PropertyAccessEditor
  190. LogPluginManager: Mounting Engine plugin ResonanceAudio
  191. LogPluginManager: Mounting Engine plugin RigVM
  192. LogPluginManager: Mounting Engine plugin SignificanceManager
  193. LogPluginManager: Mounting Engine plugin SoundFields
  194. LogPluginManager: Mounting Engine plugin SteamShared
  195. LogPluginManager: Mounting Engine plugin Synthesis
  196. LogPluginManager: Mounting Engine plugin WaveTable
  197. LogPluginManager: Mounting Engine plugin WebMMoviePlayer
  198. LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
  199. LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
  200. LogPluginManager: Mounting Engine plugin XInputDevice
  201. LogPluginManager: Mounting Engine plugin XRBase
  202. LogPluginManager: Mounting Engine plugin SmoothSyncPlugin
  203. LogPluginManager: Mounting Engine plugin InterchangeTests
  204. LogPluginManager: Mounting Engine plugin TraceUtilities
  205. LogPluginManager: Mounting Engine plugin Takes
  206. LogPluginManager: Mounting Engine plugin WorldMetrics
  207. LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126)
  208. LogWindows: File 'WinPixGpuCapturer.dll' does not exist
  209. PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
  210. LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine]
  211. RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings.
  212. LogInit: Using libcurl 8.4.0
  213. LogInit: - built for Windows
  214. LogInit: - supports SSL with OpenSSL/1.1.1t
  215. LogInit: - supports HTTP deflate (compression) using libz 1.3
  216. LogInit: - other features:
  217. LogInit: CURL_VERSION_SSL
  218. LogInit: CURL_VERSION_LIBZ
  219. LogInit: CURL_VERSION_IPV6
  220. LogInit: CURL_VERSION_ASYNCHDNS
  221. LogInit: CURL_VERSION_LARGEFILE
  222. LogInit: CurlRequestOptions (configurable via config and command line):
  223. LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
  224. LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
  225. LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
  226. LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
  227. LogInit: - LocalHostAddr = Default
  228. LogInit: - BufferSize = 65536
  229. LogInit: CreateHttpThread using FCurlHttpThread
  230. LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
  231. LogOnline: OSS: Created online subsystem instance for: NULL
  232. LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
  233. LogInit: ExecutableName: RPG_Project.exe
  234. LogInit: Build: UE5-CL-0
  235. LogInit: Platform=Windows
  236. LogInit: MachineId=aca576c24501435e06ed2c86d77e9c66
  237. LogInit: DeviceId=
  238. LogInit: Engine Version: 5.4.2-0+UE5
  239. LogInit: Compatible Engine Version: 5.4.0-0+UE5
  240. LogInit: Net CL: 0
  241. LogInit: OS: Windows 11 (23H2) [10.0.22631.3810] (), CPU: Intel(R) Core(TM) i9-14900K, GPU: NVIDIA GeForce RTX 4080
  242. LogInit: Compiled (64-bit): Jul 9 2024 04:43:06
  243. LogInit: Architecture: x64
  244. LogInit: Compiled with Visual C++: 19.38.33139.00
  245. LogInit: Build Configuration: Development
  246. LogInit: Branch Name: UE5
  247. LogInit: Command Line:
  248. LogInit: Base Directory: D:/Windows/RPG_Project/Binaries/Win64/
  249. LogInit: Allocator: binned2
  250. LogInit: Installed Engine Build: 0
  251. LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no
  252. LogDevObjectVersion: Number of dev versions registered: 41
  253. LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
  254. LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
  255. LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
  256. LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
  257. LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
  258. LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
  259. LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
  260. LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
  261. LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20
  262. LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
  263. LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 48
  264. LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
  265. LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
  266. LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
  267. LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
  268. LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
  269. LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
  270. LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
  271. LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
  272. LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 134
  273. LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 8
  274. LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 12
  275. LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 13
  276. LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
  277. LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
  278. LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
  279. LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
  280. LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
  281. LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
  282. LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
  283. LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 119
  284. LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 51
  285. LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8
  286. LogDevObjectVersion: UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0
  287. LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
  288. LogDevObjectVersion: UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1
  289. LogDevObjectVersion: Dev-RigVM (DC49959B-53C0-4DE7-9156-EA885E7C5D39): 9
  290. LogDevObjectVersion: Dev-ControlRig (A7820CFB-20A7-4359-8C54-2C149623CF50): 30
  291. LogDevObjectVersion: Dev-ComputeFramework (6304A3E7-0059-4F59-8CFC-21BD7721FD4E): 0
  292. LogDevObjectVersion: Dev-Optimus (93EDE1AA-10CA-7375-4DF9-8A2849B157A0): 9
  293. LogDevObjectVersion: Dev-IKRig (F6DFBB78-BB50-A0E4-4018-B84D60CBAF23): 2
  294. LogInit: Presizing for max 2097152 objects, including 1 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
  295. LogStreaming: Display: AsyncLoading2 - Created: Event Driven Loader: false, Async Loading Thread: true, Async Post Load: true
  296. LogStreaming: Display: AsyncLoading2 - Initialized
  297. LogInit: Object subsystem initialized
  298. LogConfig: Set CVar [[con.DebugEarlyDefault:1]]
  299. LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
  300. LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
  301. LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
  302. LogConfig: Set CVar [[r.setres:1280x720]]
  303. LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
  304. LogConfig: Set CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]]
  305. LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
  306. LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created
  307. LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
  308. LogConfig: Set CVar [[D3D12.Bindless.ResourceDescriptorHeapSize:100000]]
  309. LogConfig: Set CVar [[D3D12.Bindless.SamplerDescriptorHeapSize:2048]]
  310. [2024.07.09-10.54.07:076][ 0]LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
  311. [2024.07.09-10.54.07:076][ 0]LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
  312. [2024.07.09-10.54.07:076][ 0]LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
  313. [2024.07.09-10.54.07:076][ 0]LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
  314. [2024.07.09-10.54.07:076][ 0]LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
  315. [2024.07.09-10.54.07:076][ 0]LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created
  316. [2024.07.09-10.54.07:076][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
  317. [2024.07.09-10.54.07:076][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
  318. [2024.07.09-10.54.07:076][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
  319. [2024.07.09-10.54.07:076][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
  320. [2024.07.09-10.54.07:076][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
  321. [2024.07.09-10.54.07:076][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]]
  322. [2024.07.09-10.54.07:076][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
  323. [2024.07.09-10.54.07:076][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
  324. [2024.07.09-10.54.07:076][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs:0]]
  325. [2024.07.09-10.54.07:077][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]]
  326. [2024.07.09-10.54.07:077][ 0]LogConfig: Set CVar [[r.Mobile.EnableNoPrecomputedLightingCSMShader:1]]
  327. [2024.07.09-10.54.07:077][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
  328. [2024.07.09-10.54.07:077][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.8]]
  329. [2024.07.09-10.54.07:077][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.8]]
  330. [2024.07.09-10.54.07:077][ 0]LogConfig: Set CVar [[r.GPUSkin.Support16BitBoneIndex:1]]
  331. [2024.07.09-10.54.07:077][ 0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluences:1]]
  332. [2024.07.09-10.54.07:077][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:1]]
  333. [2024.07.09-10.54.07:077][ 0]LogConfig: CVar [[SkeletalMesh.UseExperimentalChunking:1]] deferred - dummy variable created
  334. [2024.07.09-10.54.07:077][ 0]LogConfig: Set CVar [[r.VirtualTextures:1]]
  335. [2024.07.09-10.54.07:077][ 0]LogConfig: Set CVar [[r.VT.EnableAutoImport:0]]
  336. [2024.07.09-10.54.07:077][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.EnableForProject:1]]
  337. [2024.07.09-10.54.07:077][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]]
  338. [2024.07.09-10.54.07:077][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
  339. [2024.07.09-10.54.07:077][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
  340. [2024.07.09-10.54.07:077][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
  341. [2024.07.09-10.54.07:077][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
  342. [2024.07.09-10.54.07:077][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
  343. [2024.07.09-10.54.07:077][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
  344. [2024.07.09-10.54.07:077][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
  345. [2024.07.09-10.54.07:077][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
  346. [2024.07.09-10.54.07:077][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
  347. [2024.07.09-10.54.07:077][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
  348. [2024.07.09-10.54.07:077][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
  349. [2024.07.09-10.54.07:077][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
  350. [2024.07.09-10.54.07:077][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
  351. [2024.07.09-10.54.07:077][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
  352. [2024.07.09-10.54.07:077][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
  353. [2024.07.09-10.54.07:077][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
  354. [2024.07.09-10.54.07:077][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
  355. [2024.07.09-10.54.07:077][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
  356. [2024.07.09-10.54.07:077][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
  357. [2024.07.09-10.54.07:077][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
  358. [2024.07.09-10.54.07:077][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
  359. [2024.07.09-10.54.07:077][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
  360. [2024.07.09-10.54.07:077][ 0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]]
  361. [2024.07.09-10.54.07:077][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
  362. [2024.07.09-10.54.07:077][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
  363. [2024.07.09-10.54.07:077][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
  364. [2024.07.09-10.54.07:077][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
  365. [2024.07.09-10.54.07:077][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
  366. [2024.07.09-10.54.07:077][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
  367. [2024.07.09-10.54.07:077][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
  368. [2024.07.09-10.54.07:077][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
  369. [2024.07.09-10.54.07:077][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
  370. [2024.07.09-10.54.07:077][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
  371. [2024.07.09-10.54.07:077][ 0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
  372. [2024.07.09-10.54.07:077][ 0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]]
  373. [2024.07.09-10.54.07:077][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
  374. [2024.07.09-10.54.07:077][ 0]LogConfig: Set CVar [[gc.GarbageEliminationEnabled:1]]
  375. [2024.07.09-10.54.07:077][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
  376. [2024.07.09-10.54.07:077][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
  377. [2024.07.09-10.54.07:077][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
  378. [2024.07.09-10.54.07:099][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
  379. [2024.07.09-10.54.07:099][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
  380. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
  381. [2024.07.09-10.54.07:100][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
  382. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
  383. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
  384. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
  385. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
  386. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
  387. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
  388. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
  389. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:1]]
  390. [2024.07.09-10.54.07:100][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
  391. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
  392. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]]
  393. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
  394. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
  395. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
  396. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
  397. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
  398. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
  399. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
  400. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
  401. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]]
  402. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
  403. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
  404. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
  405. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
  406. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
  407. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
  408. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
  409. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]]
  410. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
  411. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]]
  412. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
  413. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
  414. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
  415. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
  416. [2024.07.09-10.54.07:100][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
  417. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
  418. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.AOQuality:2]]
  419. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
  420. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
  421. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
  422. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
  423. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
  424. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
  425. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
  426. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
  427. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
  428. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
  429. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
  430. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
  431. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]]
  432. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HardwareRayTracing:0]]
  433. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
  434. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
  435. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
  436. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
  437. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
  438. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
  439. [2024.07.09-10.54.07:100][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
  440. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]]
  441. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
  442. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
  443. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
  444. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]]
  445. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:0]]
  446. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
  447. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
  448. [2024.07.09-10.54.07:100][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
  449. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
  450. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
  451. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
  452. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
  453. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
  454. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
  455. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
  456. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
  457. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
  458. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
  459. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
  460. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.BloomQuality:5]]
  461. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]]
  462. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
  463. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
  464. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
  465. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
  466. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
  467. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]]
  468. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
  469. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
  470. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
  471. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
  472. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
  473. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
  474. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
  475. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
  476. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
  477. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
  478. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
  479. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
  480. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
  481. [2024.07.09-10.54.07:100][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
  482. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
  483. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
  484. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
  485. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
  486. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
  487. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
  488. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
  489. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
  490. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
  491. [2024.07.09-10.54.07:100][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
  492. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
  493. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]]
  494. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
  495. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.DetailMode:3]]
  496. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
  497. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
  498. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]]
  499. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
  500. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]]
  501. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
  502. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
  503. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
  504. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
  505. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
  506. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
  507. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
  508. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
  509. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
  510. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
  511. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
  512. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
  513. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
  514. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
  515. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
  516. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]]
  517. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]]
  518. [2024.07.09-10.54.07:100][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
  519. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
  520. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
  521. [2024.07.09-10.54.07:100][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
  522. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
  523. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
  524. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
  525. [2024.07.09-10.54.07:100][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
  526. [2024.07.09-10.54.07:100][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability]
  527. [2024.07.09-10.54.07:102][ 0]LogRHI: Using Default RHI: D3D12
  528. [2024.07.09-10.54.07:102][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6
  529. [2024.07.09-10.54.07:102][ 0]LogRHI: Loading RHI module D3D12RHI
  530. [2024.07.09-10.54.07:104][ 0]LogD3D12RHI: Aftermath initialized
  531. [2024.07.09-10.54.07:104][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
  532. [2024.07.09-10.54.07:104][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
  533. [2024.07.09-10.54.07:310][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 4080 (VendorId: 10de, DeviceId: 2704, SubSysId: 40bc1458, Revision: 00a1
  534. [2024.07.09-10.54.07:310][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
  535. [2024.07.09-10.54.07:310][ 0]LogD3D12RHI: Adapter has 16050MB of dedicated video memory, 0MB of dedicated system memory, and 16270MB of shared system memory, 3 output[s]
  536. [2024.07.09-10.54.07:310][ 0]LogD3D12RHI: Driver Version: 556.12 (internal:32.0.15.5612, unified:556.12)
  537. [2024.07.09-10.54.07:310][ 0]LogD3D12RHI: Driver Date: 6-25-2024
  538. [2024.07.09-10.54.08:159][ 0]LogD3D12RHI: Intel Extensions Framework not supported by driver. Please check if a driver update is available.
  539. [2024.07.09-10.54.08:197][ 0]LogD3D12RHI: Found D3D12 adapter 1: Intel(R) UHD Graphics 770 (VendorId: 8086, DeviceId: a780, SubSysId: 7d961462, Revision: 0004
  540. [2024.07.09-10.54.08:197][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 unsupported
  541. [2024.07.09-10.54.08:197][ 0]LogD3D12RHI: Adapter has 128MB of dedicated video memory, 0MB of dedicated system memory, and 16270MB of shared system memory, 0 output[s]
  542. [2024.07.09-10.54.08:198][ 0]LogD3D12RHI: Driver Version: 31.0.101.5186 (internal:31.0.101.5186, unified:101.5186)
  543. [2024.07.09-10.54.08:198][ 0]LogD3D12RHI: Driver Date: 1-18-2024
  544. [2024.07.09-10.54.08:246][ 0]LogD3D12RHI: Found D3D12 adapter 2: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000
  545. [2024.07.09-10.54.08:246][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.2, binding tier 3, wave ops supported, atomic64 unsupported
  546. [2024.07.09-10.54.08:246][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16270MB of shared system memory, 0 output[s]
  547. [2024.07.09-10.54.08:246][ 0]LogD3D12RHI: DirectX Agility SDK runtime found.
  548. [2024.07.09-10.54.08:246][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0
  549. [2024.07.09-10.54.08:246][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
  550. [2024.07.09-10.54.08:246][ 0]LogInit: Selected Device Profile: [Windows]
  551. [2024.07.09-10.54.08:247][ 0]LogHAL: Display: Platform has ~ 32 GB [34122547200 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
  552. [2024.07.09-10.54.08:247][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
  553. [2024.07.09-10.54.08:247][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
  554. [2024.07.09-10.54.08:247][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]]
  555. [2024.07.09-10.54.08:247][ 0]LogConfig: Set CVar [[r.Shaders.WarningsAsErrors:0 ;; 0: off, 1: global shaders, 2: all]]
  556. [2024.07.09-10.54.08:247][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]]
  557. [2024.07.09-10.54.08:247][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]]
  558. [2024.07.09-10.54.08:247][ 0]LogConfig: Applying CVar settings from Section [Startup_Windows] File [../../../Engine/Config/ConsoleVariables.ini]
  559. [2024.07.09-10.54.08:247][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
  560. [2024.07.09-10.54.08:247][ 0]LogConfig: Set CVar [[memory.MemoryPressureCriticalThresholdMB:512]]
  561. [2024.07.09-10.54.08:247][ 0]LogInit: Computer: NAVIDESK
  562. [2024.07.09-10.54.08:247][ 0]LogInit: User: iansc
  563. [2024.07.09-10.54.08:247][ 0]LogInit: CPU Page size=4096, Cores=24
  564. [2024.07.09-10.54.08:247][ 0]LogInit: High frequency timer resolution =10.000000 MHz
  565. [2024.07.09-10.54.09:307][ 0]LogMemory: Process is running as part of a Windows Job with separate resource limits
  566. [2024.07.09-10.54.09:307][ 0]LogMemory: Memory total: Physical=31.8GB (32GB approx) Virtual=61.8GB
  567. [2024.07.09-10.54.09:307][ 0]LogMemory: Platform Memory Stats for Windows
  568. [2024.07.09-10.54.09:307][ 0]LogMemory: Process Physical Memory: 201.86 MB used, 217.40 MB peak
  569. [2024.07.09-10.54.09:307][ 0]LogMemory: Process Virtual Memory: 151.57 MB used, 153.69 MB peak
  570. [2024.07.09-10.54.09:307][ 0]LogMemory: Physical Memory: 15944.79 MB used, 16597.01 MB free, 32541.80 MB total
  571. [2024.07.09-10.54.09:307][ 0]LogMemory: Virtual Memory: 30254.60 MB used, 33007.20 MB free, 63261.80 MB total
  572. [2024.07.09-10.54.09:307][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
  573. [2024.07.09-10.54.09:312][ 0]LogWindows: WindowsPlatformFeatures enabled
  574. [2024.07.09-10.54.09:312][ 0]LogInit: Physics initialised using underlying interface: Chaos
  575. [2024.07.09-10.54.09:312][ 0]LogInit: Using OS detected language (en-US).
  576. [2024.07.09-10.54.09:312][ 0]LogInit: Using OS detected locale (en-US).
  577. [2024.07.09-10.54.09:312][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language.
  578. [2024.07.09-10.54.09:338][ 0]LogWindowsTextInputMethodSystem: Available input methods:
  579. [2024.07.09-10.54.09:338][ 0]LogWindowsTextInputMethodSystem: - English (United States) - (Keyboard).
  580. [2024.07.09-10.54.09:338][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard).
  581. [2024.07.09-10.54.09:362][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
  582. [2024.07.09-10.54.09:362][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
  583. [2024.07.09-10.54.09:391][ 0]LogRHI: Using Default RHI: D3D12
  584. [2024.07.09-10.54.09:391][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6
  585. [2024.07.09-10.54.09:391][ 0]LogRHI: Loading RHI module D3D12RHI
  586. [2024.07.09-10.54.09:391][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
  587. [2024.07.09-10.54.09:391][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
  588. [2024.07.09-10.54.09:391][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6
  589. [2024.07.09-10.54.09:393][ 0]LogWindows: Attached monitors:
  590. [2024.07.09-10.54.09:393][ 0]LogWindows: resolution: 1920x1080, work area: (3840, 1075) -> (5760, 2107), device: '\\.\DISPLAY1'
  591. [2024.07.09-10.54.09:393][ 0]LogWindows: resolution: 1920x1080, work area: (-3840, -1) -> (-1920, 1031), device: '\\.\DISPLAY2'
  592. [2024.07.09-10.54.09:393][ 0]LogWindows: resolution: 2560x1440, work area: (0, 0) -> (2560, 1392), device: '\\.\DISPLAY3' [PRIMARY]
  593. [2024.07.09-10.54.09:393][ 0]LogWindows: Found 3 attached monitors.
  594. [2024.07.09-10.54.09:393][ 0]LogWindows: Gathering driver information using Windows Setup API
  595. [2024.07.09-10.54.09:393][ 0]LogRHI: RHI Adapter Info:
  596. [2024.07.09-10.54.09:393][ 0]LogRHI: Name: NVIDIA GeForce RTX 4080
  597. [2024.07.09-10.54.09:393][ 0]LogRHI: Driver Version: 556.12 (internal:32.0.15.5612, unified:556.12)
  598. [2024.07.09-10.54.09:393][ 0]LogRHI: Driver Date: 6-25-2024
  599. [2024.07.09-10.54.09:393][ 0]LogD3D12RHI: GPU DeviceId: 0x2704 (for the marketing name, search the web for "GPU Device Id")
  600. [2024.07.09-10.54.09:393][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off
  601. [2024.07.09-10.54.09:403][ 0]LogD3D12RHI: [Aftermath] Aftermath crash dumping enabled
  602. [2024.07.09-10.54.09:403][ 0]LogD3D12RHI: [DRED] Dred breadcrumb context enabled
  603. [2024.07.09-10.54.09:404][ 0]LogD3D12RHI: [DRED] Using lightweight DRED.
  604. [2024.07.09-10.54.09:404][ 0]LogD3D12RHI: Emitting draw events for PIX profiling.
  605. [2024.07.09-10.54.09:518][ 0]LogD3D12RHI: [Aftermath] Aftermath enabled and primed
  606. [2024.07.09-10.54.09:518][ 0]LogD3D12RHI: [Aftermath] Aftermath resource tracking enabled
  607. [2024.07.09-10.54.09:518][ 0]LogD3D12RHI: ID3D12Device1 is supported.
  608. [2024.07.09-10.54.09:518][ 0]LogD3D12RHI: ID3D12Device2 is supported.
  609. [2024.07.09-10.54.09:518][ 0]LogD3D12RHI: ID3D12Device3 is supported.
  610. [2024.07.09-10.54.09:518][ 0]LogD3D12RHI: ID3D12Device4 is supported.
  611. [2024.07.09-10.54.09:518][ 0]LogD3D12RHI: ID3D12Device5 is supported.
  612. [2024.07.09-10.54.09:518][ 0]LogD3D12RHI: ID3D12Device6 is supported.
  613. [2024.07.09-10.54.09:518][ 0]LogD3D12RHI: ID3D12Device7 is supported.
  614. [2024.07.09-10.54.09:518][ 0]LogD3D12RHI: ID3D12Device8 is supported.
  615. [2024.07.09-10.54.09:518][ 0]LogD3D12RHI: ID3D12Device9 is supported.
  616. [2024.07.09-10.54.09:518][ 0]LogD3D12RHI: ID3D12Device10 is supported.
  617. [2024.07.09-10.54.09:518][ 0]LogD3D12RHI: ID3D12Device11 is supported.
  618. [2024.07.09-10.54.09:518][ 0]LogD3D12RHI: ID3D12Device12 is supported.
  619. [2024.07.09-10.54.09:518][ 0]LogD3D12RHI: Bindless resources are supported
  620. [2024.07.09-10.54.09:518][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported
  621. [2024.07.09-10.54.09:518][ 0]LogD3D12RHI: Raster order views are supported
  622. [2024.07.09-10.54.09:518][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32).
  623. [2024.07.09-10.54.09:518][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported.
  624. [2024.07.09-10.54.09:518][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported
  625. [2024.07.09-10.54.09:518][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported
  626. [2024.07.09-10.54.09:518][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported
  627. [2024.07.09-10.54.09:518][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported
  628. [2024.07.09-10.54.09:518][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported
  629. [2024.07.09-10.54.09:561][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (3D)
  630. [2024.07.09-10.54.09:561][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Copy)
  631. [2024.07.09-10.54.09:562][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Compute)
  632. [2024.07.09-10.54.09:569][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0
  633. [2024.07.09-10.54.09:569][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0
  634. [2024.07.09-10.54.09:569][ 0]LogRHI: Texture pool is 9627 MB (70% of 13753 MB)
  635. [2024.07.09-10.54.09:569][ 0]LogD3D12RHI: Async texture creation enabled
  636. [2024.07.09-10.54.09:569][ 0]LogD3D12RHI: RHI has support for 64 bit atomics
  637. [2024.07.09-10.54.09:579][ 0]LogVRS: Current RHI supports Variable Rate Shading
  638. [2024.07.09-10.54.09:581][ 0]LogInit: Initializing FReadOnlyCVARCache
  639. [2024.07.09-10.54.09:586][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0).
  640. [2024.07.09-10.54.09:587][ 0]LogShaderLibrary: Display: Using IoDispatcher for shader code library Global. Total 5580 unique shaders.
  641. [2024.07.09-10.54.09:587][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library Global
  642. [2024.07.09-10.54.09:587][ 0]LogShaderLibrary: Display: Logical shader library 'Global' has been created as a monolithic library
  643. [2024.07.09-10.54.09:587][ 0]LogShaderLibrary: Display: Tried to open shader library 'Global_SC', but could not find it neither as a monolithic library nor as a chunked one.
  644. [2024.07.09-10.54.09:587][ 0]LogShaderLibrary: Display: Tried to open shader library 'Paper2D', but could not find it (only tried to open it as a monolithic library).
  645. [2024.07.09-10.54.09:587][ 0]LogShaderLibrary: Display: Tried to open shader library 'ACLPlugin', but could not find it (only tried to open it as a monolithic library).
  646. [2024.07.09-10.54.09:587][ 0]LogShaderLibrary: Display: Tried to open shader library 'ControlRigModules', but could not find it (only tried to open it as a monolithic library).
  647. [2024.07.09-10.54.09:587][ 0]LogShaderLibrary: Display: Tried to open shader library 'AnimationLocomotionLibrary', but could not find it (only tried to open it as a monolithic library).
  648. [2024.07.09-10.54.09:587][ 0]LogShaderLibrary: Display: Tried to open shader library 'ControlRig', but could not find it (only tried to open it as a monolithic library).
  649. [2024.07.09-10.54.09:587][ 0]LogShaderLibrary: Display: Tried to open shader library 'ControlRigSpline', but could not find it (only tried to open it as a monolithic library).
  650. [2024.07.09-10.54.09:587][ 0]LogShaderLibrary: Display: Tried to open shader library 'AnimationWarping', but could not find it (only tried to open it as a monolithic library).
  651. [2024.07.09-10.54.09:587][ 0]LogShaderLibrary: Display: Tried to open shader library 'DeformerGraph', but could not find it (only tried to open it as a monolithic library).
  652. [2024.07.09-10.54.09:587][ 0]LogShaderLibrary: Display: Tried to open shader library 'ConcertSyncClient', but could not find it (only tried to open it as a monolithic library).
  653. [2024.07.09-10.54.09:587][ 0]LogShaderLibrary: Display: Tried to open shader library 'ObjectMixer', but could not find it (only tried to open it as a monolithic library).
  654. [2024.07.09-10.54.09:587][ 0]LogShaderLibrary: Display: Tried to open shader library 'BlueprintHeaderView', but could not find it (only tried to open it as a monolithic library).
  655. [2024.07.09-10.54.09:587][ 0]LogShaderLibrary: Display: Tried to open shader library 'SpeedTreeImporter', but could not find it (only tried to open it as a monolithic library).
  656. [2024.07.09-10.54.09:587][ 0]LogShaderLibrary: Display: Tried to open shader library 'ChaosCaching', but could not find it (only tried to open it as a monolithic library).
  657. [2024.07.09-10.54.09:587][ 0]LogShaderLibrary: Display: Tried to open shader library 'ChaosNiagara', but could not find it (only tried to open it as a monolithic library).
  658. [2024.07.09-10.54.09:587][ 0]LogShaderLibrary: Display: Tried to open shader library 'PoseSearch', but could not find it (only tried to open it as a monolithic library).
  659. [2024.07.09-10.54.09:587][ 0]LogShaderLibrary: Display: Tried to open shader library 'ChaosSolverPlugin', but could not find it (only tried to open it as a monolithic library).
  660. [2024.07.09-10.54.09:587][ 0]LogShaderLibrary: Display: Tried to open shader library 'GeometryMode', but could not find it (only tried to open it as a monolithic library).
  661. [2024.07.09-10.54.09:587][ 0]LogShaderLibrary: Display: Tried to open shader library 'UVEditor', but could not find it (only tried to open it as a monolithic library).
  662. [2024.07.09-10.54.09:587][ 0]LogShaderLibrary: Display: Tried to open shader library 'Dataflow', but could not find it (only tried to open it as a monolithic library).
  663. [2024.07.09-10.54.09:587][ 0]LogShaderLibrary: Display: Tried to open shader library 'RigLogic', but could not find it (only tried to open it as a monolithic library).
  664. [2024.07.09-10.54.09:587][ 0]LogShaderLibrary: Display: Tried to open shader library 'DatasmithContent', but could not find it (only tried to open it as a monolithic library).
  665. [2024.07.09-10.54.09:587][ 0]LogShaderLibrary: Display: Tried to open shader library 'Chooser', but could not find it (only tried to open it as a monolithic library).
  666. [2024.07.09-10.54.09:587][ 0]LogShaderLibrary: Display: Tried to open shader library 'IKRig', but could not find it (only tried to open it as a monolithic library).
  667. [2024.07.09-10.54.09:587][ 0]LogShaderLibrary: Display: Tried to open shader library 'ToolPresets', but could not find it (only tried to open it as a monolithic library).
  668. [2024.07.09-10.54.09:587][ 0]LogShaderLibrary: Display: Tried to open shader library 'FullBodyIK', but could not find it (only tried to open it as a monolithic library).
  669. [2024.07.09-10.54.09:587][ 0]LogShaderLibrary: Display: Tried to open shader library 'MetaHumanProjectUtilities', but could not find it (only tried to open it as a monolithic library).
  670. [2024.07.09-10.54.09:587][ 0]LogShaderLibrary: Display: Tried to open shader library 'GeometryCollectionPlugin', but could not find it (only tried to open it as a monolithic library).
  671. [2024.07.09-10.54.09:587][ 0]LogShaderLibrary: Display: Tried to open shader library 'MotionWarping', but could not find it (only tried to open it as a monolithic library).
  672. [2024.07.09-10.54.09:587][ 0]LogShaderLibrary: Display: Tried to open shader library 'PCGBiomeCore', but could not find it (only tried to open it as a monolithic library).
  673. [2024.07.09-10.54.09:587][ 0]LogShaderLibrary: Display: Tried to open shader library 'NiagaraSimCaching', but could not find it (only tried to open it as a monolithic library).
  674. [2024.07.09-10.54.09:587][ 0]LogShaderLibrary: Display: Tried to open shader library 'LightMixer', but could not find it (only tried to open it as a monolithic library).
  675. [2024.07.09-10.54.09:587][ 0]LogShaderLibrary: Display: Tried to open shader library 'SequencerScripting', but could not find it (only tried to open it as a monolithic library).
  676. [2024.07.09-10.54.09:587][ 0]LogShaderLibrary: Display: Tried to open shader library 'Water', but could not find it (only tried to open it as a monolithic library).
  677. [2024.07.09-10.54.09:587][ 0]LogShaderLibrary: Display: Tried to open shader library 'Niagara', but could not find it (only tried to open it as a monolithic library).
  678. [2024.07.09-10.54.09:587][ 0]LogShaderLibrary: Display: Tried to open shader library 'Fab', but could not find it (only tried to open it as a monolithic library).
  679. [2024.07.09-10.54.09:587][ 0]LogShaderLibrary: Display: Tried to open shader library 'Metasound', but could not find it (only tried to open it as a monolithic library).
  680. [2024.07.09-10.54.09:587][ 0]LogShaderLibrary: Display: Tried to open shader library 'PCGGeometryScriptInterop', but could not find it (only tried to open it as a monolithic library).
  681. [2024.07.09-10.54.09:587][ 0]LogShaderLibrary: Display: Tried to open shader library 'AppleARKitFaceSupport', but could not find it (only tried to open it as a monolithic library).
  682. [2024.07.09-10.54.09:587][ 0]LogShaderLibrary: Display: Tried to open shader library 'GeometryProcessing', but could not find it (only tried to open it as a monolithic library).
  683. [2024.07.09-10.54.09:587][ 0]LogShaderLibrary: Display: Tried to open shader library 'ResonanceAudio', but could not find it (only tried to open it as a monolithic library).
  684. [2024.07.09-10.54.09:587][ 0]LogShaderLibrary: Display: Tried to open shader library 'Landmass', but could not find it (only tried to open it as a monolithic library).
  685. [2024.07.09-10.54.09:587][ 0]LogShaderLibrary: Display: Tried to open shader library 'RigVM', but could not find it (only tried to open it as a monolithic library).
  686. [2024.07.09-10.54.09:587][ 0]LogShaderLibrary: Display: Tried to open shader library 'GeometryScripting', but could not find it (only tried to open it as a monolithic library).
  687. [2024.07.09-10.54.09:587][ 0]LogShaderLibrary: Display: Tried to open shader library 'AppleARKit', but could not find it (only tried to open it as a monolithic library).
  688. [2024.07.09-10.54.09:587][ 0]LogShaderLibrary: Display: Tried to open shader library 'MediaCompositing', but could not find it (only tried to open it as a monolithic library).
  689. [2024.07.09-10.54.09:587][ 0]LogShaderLibrary: Display: Tried to open shader library 'Synthesis', but could not find it (only tried to open it as a monolithic library).
  690. [2024.07.09-10.54.09:587][ 0]LogShaderLibrary: Display: Tried to open shader library 'MediaPlate', but could not find it (only tried to open it as a monolithic library).
  691. [2024.07.09-10.54.09:587][ 0]LogShaderLibrary: Display: Tried to open shader library 'WaveTable', but could not find it (only tried to open it as a monolithic library).
  692. [2024.07.09-10.54.09:587][ 0]LogShaderLibrary: Display: Tried to open shader library 'Bridge', but could not find it (only tried to open it as a monolithic library).
  693. [2024.07.09-10.54.09:587][ 0]LogShaderLibrary: Display: Tried to open shader library 'AudioSynesthesia', but could not find it (only tried to open it as a monolithic library).
  694. [2024.07.09-10.54.09:587][ 0]LogShaderLibrary: Display: Tried to open shader library 'AudioWidgets', but could not find it (only tried to open it as a monolithic library).
  695. [2024.07.09-10.54.09:587][ 0]LogShaderLibrary: Display: Tried to open shader library 'PCG', but could not find it (only tried to open it as a monolithic library).
  696. [2024.07.09-10.54.09:587][ 0]LogShaderLibrary: Display: Tried to open shader library 'ChaosVD', but could not find it (only tried to open it as a monolithic library).
  697. [2024.07.09-10.54.09:587][ 0]LogShaderLibrary: Display: Tried to open shader library 'SmoothSyncPlugin', but could not find it (only tried to open it as a monolithic library).
  698. [2024.07.09-10.54.09:587][ 0]LogShaderLibrary: Display: Tried to open shader library 'GameplayCameras', but could not find it (only tried to open it as a monolithic library).
  699. [2024.07.09-10.54.09:587][ 0]LogShaderLibrary: Display: Tried to open shader library 'AnimationSharing', but could not find it (only tried to open it as a monolithic library).
  700. [2024.07.09-10.54.09:587][ 0]LogShaderLibrary: Display: Tried to open shader library 'ARUtilities', but could not find it (only tried to open it as a monolithic library).
  701. [2024.07.09-10.54.09:587][ 0]LogShaderLibrary: Display: Tried to open shader library 'GLTFExporter', but could not find it (only tried to open it as a monolithic library).
  702. [2024.07.09-10.54.09:587][ 0]LogShaderLibrary: Display: Tried to open shader library 'TraceUtilities', but could not find it (only tried to open it as a monolithic library).
  703. [2024.07.09-10.54.09:587][ 0]LogShaderLibrary: Display: Tried to open shader library 'MotionTrajectory', but could not find it (only tried to open it as a monolithic library).
  704. [2024.07.09-10.54.09:587][ 0]LogShaderLibrary: Display: Tried to open shader library 'Takes', but could not find it (only tried to open it as a monolithic library).
  705. [2024.07.09-10.54.09:587][ 0]LogShaderLibrary: Display: Tried to open shader library 'Interchange', but could not find it (only tried to open it as a monolithic library).
  706. [2024.07.09-10.54.09:587][ 0]LogShaderLibrary: Display: Tried to open shader library 'HairStrands', but could not find it (only tried to open it as a monolithic library).
  707. [2024.07.09-10.54.09:587][ 0]LogShaderLibrary: Display: Tried to open shader library 'MeshModelingToolset', but could not find it (only tried to open it as a monolithic library).
  708. [2024.07.09-10.54.09:587][ 0]LogShaderLibrary: Display: Tried to open shader library 'PCGBiomeSample', but could not find it (only tried to open it as a monolithic library).
  709. [2024.07.09-10.54.09:587][ 0]LogShaderLibrary: Display: Tried to open shader library 'PythonScriptPlugin', but could not find it (only tried to open it as a monolithic library).
  710. [2024.07.09-10.54.09:588][ 0]LogTemp: Display: Clearing the OS Cache
  711. [2024.07.09-10.54.09:594][ 0]LogInit: FStereoShaderAspects: --- StereoAspects begin ---
  712. [2024.07.09-10.54.09:594][ 0]LogInit: FStereoShaderAspects: Platform=PCD3D_SM6 (49)
  713. [2024.07.09-10.54.09:594][ 0]LogInit: FStereoShaderAspects: bInstancedStereo = 0
  714. [2024.07.09-10.54.09:594][ 0]LogInit: FStereoShaderAspects: bMobilePlatform = 0
  715. [2024.07.09-10.54.09:594][ 0]LogInit: FStereoShaderAspects: bMobilePostprocessing = 1
  716. [2024.07.09-10.54.09:594][ 0]LogInit: FStereoShaderAspects: bMobileMultiView = 0
  717. [2024.07.09-10.54.09:594][ 0]LogInit: FStereoShaderAspects: bMultiViewportCapable = 1
  718. [2024.07.09-10.54.09:594][ 0]LogInit: FStereoShaderAspects: bInstancedStereoNative = 0
  719. [2024.07.09-10.54.09:594][ 0]LogInit: FStereoShaderAspects: ---
  720. [2024.07.09-10.54.09:594][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewCoreSupport = 0
  721. [2024.07.09-10.54.09:594][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewNative = 0
  722. [2024.07.09-10.54.09:594][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewFallback = 0
  723. [2024.07.09-10.54.09:594][ 0]LogInit: FStereoShaderAspects: ---
  724. [2024.07.09-10.54.09:594][ 0]LogInit: FStereoShaderAspects: bInstancedMultiViewportEnabled = 0
  725. [2024.07.09-10.54.09:594][ 0]LogInit: FStereoShaderAspects: bInstancedStereoEnabled = 0
  726. [2024.07.09-10.54.09:594][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewEnabled = 0
  727. [2024.07.09-10.54.09:594][ 0]LogInit: FStereoShaderAspects: --- StereoAspects end ---
  728. [2024.07.09-10.54.09:596][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled
  729. [2024.07.09-10.54.09:596][ 0]LogInit: XR: MultiViewport is Disabled
  730. [2024.07.09-10.54.09:596][ 0]LogInit: XR: Mobile Multiview is Disabled
  731. [2024.07.09-10.54.09:597][ 0]LogSlate: Using FreeType 2.10.0
  732. [2024.07.09-10.54.09:598][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
  733. [2024.07.09-10.54.09:644][ 0]LogShaderLibrary: Display: Tried to open shader library 'Paper2D', but could not find it (only tried to open it as a monolithic library).
  734. [2024.07.09-10.54.09:644][ 0]LogShaderLibrary: Display: Tried to open shader library 'ACLPlugin', but could not find it (only tried to open it as a monolithic library).
  735. [2024.07.09-10.54.09:644][ 0]LogShaderLibrary: Display: Tried to open shader library 'AnimationLocomotionLibrary', but could not find it (only tried to open it as a monolithic library).
  736. [2024.07.09-10.54.09:644][ 0]LogShaderLibrary: Display: Tried to open shader library 'AnimationWarping', but could not find it (only tried to open it as a monolithic library).
  737. [2024.07.09-10.54.09:644][ 0]LogShaderLibrary: Display: Tried to open shader library 'ControlRigModules', but could not find it (only tried to open it as a monolithic library).
  738. [2024.07.09-10.54.09:644][ 0]LogShaderLibrary: Display: Tried to open shader library 'ControlRigSpline', but could not find it (only tried to open it as a monolithic library).
  739. [2024.07.09-10.54.09:644][ 0]LogShaderLibrary: Display: Tried to open shader library 'ControlRig', but could not find it (only tried to open it as a monolithic library).
  740. [2024.07.09-10.54.09:644][ 0]LogShaderLibrary: Display: Tried to open shader library 'DeformerGraph', but could not find it (only tried to open it as a monolithic library).
  741. [2024.07.09-10.54.09:644][ 0]LogShaderLibrary: Display: Tried to open shader library 'IKRig', but could not find it (only tried to open it as a monolithic library).
  742. [2024.07.09-10.54.09:644][ 0]LogShaderLibrary: Display: Tried to open shader library 'MotionWarping', but could not find it (only tried to open it as a monolithic library).
  743. [2024.07.09-10.54.09:644][ 0]LogShaderLibrary: Display: Tried to open shader library 'PoseSearch', but could not find it (only tried to open it as a monolithic library).
  744. [2024.07.09-10.54.09:644][ 0]LogShaderLibrary: Display: Tried to open shader library 'RigLogic', but could not find it (only tried to open it as a monolithic library).
  745. [2024.07.09-10.54.09:644][ 0]LogShaderLibrary: Display: Tried to open shader library 'Bridge', but could not find it (only tried to open it as a monolithic library).
  746. [2024.07.09-10.54.09:644][ 0]LogShaderLibrary: Display: Tried to open shader library 'GameplayCameras', but could not find it (only tried to open it as a monolithic library).
  747. [2024.07.09-10.54.09:644][ 0]LogShaderLibrary: Display: Tried to open shader library 'ChaosVD', but could not find it (only tried to open it as a monolithic library).
  748. [2024.07.09-10.54.09:644][ 0]LogShaderLibrary: Display: Tried to open shader library 'AnimationSharing', but could not find it (only tried to open it as a monolithic library).
  749. [2024.07.09-10.54.09:644][ 0]LogShaderLibrary: Display: Tried to open shader library 'ConcertSyncClient', but could not find it (only tried to open it as a monolithic library).
  750. [2024.07.09-10.54.09:644][ 0]LogShaderLibrary: Display: Tried to open shader library 'BlueprintHeaderView', but could not find it (only tried to open it as a monolithic library).
  751. [2024.07.09-10.54.09:644][ 0]LogShaderLibrary: Display: Tried to open shader library 'GeometryMode', but could not find it (only tried to open it as a monolithic library).
  752. [2024.07.09-10.54.09:644][ 0]LogShaderLibrary: Display: Tried to open shader library 'LightMixer', but could not find it (only tried to open it as a monolithic library).
  753. [2024.07.09-10.54.09:644][ 0]LogShaderLibrary: Display: Tried to open shader library 'ObjectMixer', but could not find it (only tried to open it as a monolithic library).
  754. [2024.07.09-10.54.09:644][ 0]LogShaderLibrary: Display: Tried to open shader library 'SpeedTreeImporter', but could not find it (only tried to open it as a monolithic library).
  755. [2024.07.09-10.54.09:644][ 0]LogShaderLibrary: Display: Tried to open shader library 'UVEditor', but could not find it (only tried to open it as a monolithic library).
  756. [2024.07.09-10.54.09:644][ 0]LogShaderLibrary: Display: Tried to open shader library 'DatasmithContent', but could not find it (only tried to open it as a monolithic library).
  757. [2024.07.09-10.54.09:644][ 0]LogShaderLibrary: Display: Tried to open shader library 'GLTFExporter', but could not find it (only tried to open it as a monolithic library).
  758. [2024.07.09-10.54.09:644][ 0]LogShaderLibrary: Display: Tried to open shader library 'MotionTrajectory', but could not find it (only tried to open it as a monolithic library).
  759. [2024.07.09-10.54.09:644][ 0]LogShaderLibrary: Display: Tried to open shader library 'ChaosCaching', but could not find it (only tried to open it as a monolithic library).
  760. [2024.07.09-10.54.09:644][ 0]LogShaderLibrary: Display: Tried to open shader library 'ChaosNiagara', but could not find it (only tried to open it as a monolithic library).
  761. [2024.07.09-10.54.09:644][ 0]LogShaderLibrary: Display: Tried to open shader library 'ChaosSolverPlugin', but could not find it (only tried to open it as a monolithic library).
  762. [2024.07.09-10.54.09:644][ 0]LogShaderLibrary: Display: Tried to open shader library 'Chooser', but could not find it (only tried to open it as a monolithic library).
  763. [2024.07.09-10.54.09:644][ 0]LogShaderLibrary: Display: Tried to open shader library 'Dataflow', but could not find it (only tried to open it as a monolithic library).
  764. [2024.07.09-10.54.09:644][ 0]LogShaderLibrary: Display: Tried to open shader library 'FullBodyIK', but could not find it (only tried to open it as a monolithic library).
  765. [2024.07.09-10.54.09:644][ 0]LogShaderLibrary: Display: Tried to open shader library 'GeometryCollectionPlugin', but could not find it (only tried to open it as a monolithic library).
  766. [2024.07.09-10.54.09:644][ 0]LogShaderLibrary: Display: Tried to open shader library 'Landmass', but could not find it (only tried to open it as a monolithic library).
  767. [2024.07.09-10.54.09:644][ 0]LogShaderLibrary: Display: Tried to open shader library 'MetaHumanProjectUtilities', but could not find it (only tried to open it as a monolithic library).
  768. [2024.07.09-10.54.09:644][ 0]LogShaderLibrary: Display: Tried to open shader library 'PCGBiomeCore', but could not find it (only tried to open it as a monolithic library).
  769. [2024.07.09-10.54.09:644][ 0]LogShaderLibrary: Display: Tried to open shader library 'PCGBiomeSample', but could not find it (only tried to open it as a monolithic library).
  770. [2024.07.09-10.54.09:644][ 0]LogShaderLibrary: Display: Tried to open shader library 'PythonScriptPlugin', but could not find it (only tried to open it as a monolithic library).
  771. [2024.07.09-10.54.09:644][ 0]LogShaderLibrary: Display: Tried to open shader library 'ToolPresets', but could not find it (only tried to open it as a monolithic library).
  772. [2024.07.09-10.54.09:644][ 0]LogShaderLibrary: Display: Tried to open shader library 'Water', but could not find it (only tried to open it as a monolithic library).
  773. [2024.07.09-10.54.09:644][ 0]LogShaderLibrary: Display: Tried to open shader library 'NiagaraSimCaching', but could not find it (only tried to open it as a monolithic library).
  774. [2024.07.09-10.54.09:644][ 0]LogShaderLibrary: Display: Tried to open shader library 'Niagara', but could not find it (only tried to open it as a monolithic library).
  775. [2024.07.09-10.54.09:644][ 0]LogShaderLibrary: Display: Tried to open shader library 'Fab', but could not find it (only tried to open it as a monolithic library).
  776. [2024.07.09-10.54.09:644][ 0]LogShaderLibrary: Display: Tried to open shader library 'Interchange', but could not find it (only tried to open it as a monolithic library).
  777. [2024.07.09-10.54.09:644][ 0]LogShaderLibrary: Display: Tried to open shader library 'MediaCompositing', but could not find it (only tried to open it as a monolithic library).
  778. [2024.07.09-10.54.09:644][ 0]LogShaderLibrary: Display: Tried to open shader library 'MediaPlate', but could not find it (only tried to open it as a monolithic library).
  779. [2024.07.09-10.54.09:644][ 0]LogShaderLibrary: Display: Tried to open shader library 'SequencerScripting', but could not find it (only tried to open it as a monolithic library).
  780. [2024.07.09-10.54.09:644][ 0]LogShaderLibrary: Display: Tried to open shader library 'PCGGeometryScriptInterop', but could not find it (only tried to open it as a monolithic library).
  781. [2024.07.09-10.54.09:644][ 0]LogShaderLibrary: Display: Tried to open shader library 'PCG', but could not find it (only tried to open it as a monolithic library).
  782. [2024.07.09-10.54.09:644][ 0]LogShaderLibrary: Display: Tried to open shader library 'ARUtilities', but could not find it (only tried to open it as a monolithic library).
  783. [2024.07.09-10.54.09:645][ 0]LogShaderLibrary: Display: Tried to open shader library 'AppleARKitFaceSupport', but could not find it (only tried to open it as a monolithic library).
  784. [2024.07.09-10.54.09:645][ 0]LogShaderLibrary: Display: Tried to open shader library 'AppleARKit', but could not find it (only tried to open it as a monolithic library).
  785. [2024.07.09-10.54.09:645][ 0]LogShaderLibrary: Display: Tried to open shader library 'AudioSynesthesia', but could not find it (only tried to open it as a monolithic library).
  786. [2024.07.09-10.54.09:645][ 0]LogShaderLibrary: Display: Tried to open shader library 'AudioWidgets', but could not find it (only tried to open it as a monolithic library).
  787. [2024.07.09-10.54.09:645][ 0]LogShaderLibrary: Display: Tried to open shader library 'GeometryProcessing', but could not find it (only tried to open it as a monolithic library).
  788. [2024.07.09-10.54.09:645][ 0]LogShaderLibrary: Display: Tried to open shader library 'GeometryScripting', but could not find it (only tried to open it as a monolithic library).
  789. [2024.07.09-10.54.09:645][ 0]LogShaderLibrary: Display: Tried to open shader library 'HairStrands', but could not find it (only tried to open it as a monolithic library).
  790. [2024.07.09-10.54.09:645][ 0]LogShaderLibrary: Display: Tried to open shader library 'MeshModelingToolset', but could not find it (only tried to open it as a monolithic library).
  791. [2024.07.09-10.54.09:645][ 0]LogShaderLibrary: Display: Tried to open shader library 'Metasound', but could not find it (only tried to open it as a monolithic library).
  792. [2024.07.09-10.54.09:645][ 0]LogShaderLibrary: Display: Tried to open shader library 'ResonanceAudio', but could not find it (only tried to open it as a monolithic library).
  793. [2024.07.09-10.54.09:645][ 0]LogShaderLibrary: Display: Tried to open shader library 'RigVM', but could not find it (only tried to open it as a monolithic library).
  794. [2024.07.09-10.54.09:645][ 0]LogShaderLibrary: Display: Tried to open shader library 'Synthesis', but could not find it (only tried to open it as a monolithic library).
  795. [2024.07.09-10.54.09:645][ 0]LogShaderLibrary: Display: Tried to open shader library 'WaveTable', but could not find it (only tried to open it as a monolithic library).
  796. [2024.07.09-10.54.09:645][ 0]LogShaderLibrary: Display: Tried to open shader library 'SmoothSyncPlugin', but could not find it (only tried to open it as a monolithic library).
  797. [2024.07.09-10.54.09:645][ 0]LogShaderLibrary: Display: Tried to open shader library 'TraceUtilities', but could not find it (only tried to open it as a monolithic library).
  798. [2024.07.09-10.54.09:645][ 0]LogShaderLibrary: Display: Tried to open shader library 'Takes', but could not find it (only tried to open it as a monolithic library).
  799. [2024.07.09-10.54.09:645][ 0]LogShaderLibrary: Display: Using IoDispatcher for shader code library RPG_Project. Total 6559 unique shaders.
  800. [2024.07.09-10.54.09:645][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library RPG_Project
  801. [2024.07.09-10.54.09:645][ 0]LogShaderLibrary: Display: Logical shader library 'RPG_Project' has been created as a monolithic library
  802. [2024.07.09-10.54.09:646][ 0]LogRHI: Could not open FPipelineCacheFile: ../../../RPG_Project/Content/PipelineCaches/Windows/RPG_Project_PCD3D_SM6.stable.upipelinecache
  803. [2024.07.09-10.54.09:646][ 0]LogRHI: Could not open FPipelineCacheFile: ../../../RPG_Project/Content/PipelineCaches/Windows/RPG_Project_PCD3D_SM6.stable.upipelinecache
  804. [2024.07.09-10.54.09:646][ 0]LogShaderLibrary: Display: Tried to open again shader library 'RPG_Project', but could not find new components for it (existing components: 1).
  805. [2024.07.09-10.54.09:646][ 0]LogRHI: Could not open FPipelineCacheFile: ../../../RPG_Project/Content/PipelineCaches/Windows/RPG_Project_PCD3D_SM6.stable.upipelinecache
  806. [2024.07.09-10.54.09:646][ 0]LogInit: Using OS detected language (en-US).
  807. [2024.07.09-10.54.09:646][ 0]LogInit: Using OS detected locale (en-US).
  808. [2024.07.09-10.54.09:646][ 0]LogTextLocalizationManager: No localization for 'en-US' exists, so 'en' will be used for the language.
  809. [2024.07.09-10.54.09:646][ 0]LogTextLocalizationManager: No localization for 'en-US' exists, so 'en' will be used for the locale.
  810. [2024.07.09-10.54.09:646][ 0]LogSlate: FontCache flush requested. Reason: Culture for localization was changed
  811. [2024.07.09-10.54.09:646][ 0]LogSlate: FontCache flush requested. Reason: Culture for localization was changed
  812. [2024.07.09-10.54.09:646][ 0]LogAssetRegistry: FAssetRegistry took 0.0002 seconds to start up
  813. [2024.07.09-10.54.09:713][ 0]LogStreaming: Display: FlushAsyncLoading(1): 1 QueuedPackages, 0 AsyncPackages
  814. [2024.07.09-10.54.09:714][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found.
  815. [2024.07.09-10.54.09:714][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found.
  816. [2024.07.09-10.54.09:715][ 0]LogDeviceProfileManager: Active device profile: [0000025C3D9D3580][0000025C3CBE0010 66] Windows
  817. [2024.07.09-10.54.09:715][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="Windows"
  818. [2024.07.09-10.54.09:757][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: Final (cook).
  819. [2024.07.09-10.54.09:758][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal
  820. [2024.07.09-10.54.09:758][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled
  821. [2024.07.09-10.54.09:804][ 0]LogPackageLocalizationCache: Processed 68 localized package path(s) for 1 prioritized culture(s) in 0.000203 seconds
  822. [2024.07.09-10.54.09:814][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
  823. [2024.07.09-10.54.09:814][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
  824.  
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