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- wait(1)
- local deny = {
- "Try again little nub.",
- "Give up would you?",
- "Would you like to try me?",
- "Heh,try again.",
- "It's a no.",
- "I think is a no, my friend.",
- "Bohoo your magic sucks.....",
- "We are Nazis you jew!",
- "Mon dieu.",
- "I have two words for you: Get Rekt",
- "No.",
- "I am sorry to say that you can't move me."
- }
- local NoLift = {
- "Error: Ghost skid couldn't lift me",
- "Sorry, you can't lift me.",
- "What about no.",
- "What if i say no?",
- "i have two words for you: Get Rekt."
- }
- Choke = false
- RemakeJoints = false
- Secks = false
- GAS = false
- script.Archivable = false
- Hulmet = Instance.new("Part")
- Hulmet.Position = Hulmet.Position + Vector3.new(0, 10, 0)
- Hulmet.Parent = game.Players.LocalPlayer.Character
- Hulmet.Name = "Helmet"
- Hulmet.Size = Vector3.new(1.643, 1.157, 1.696)
- Hulmet.Material = Enum.Material.Metal
- Hulmet.BrickColor = BrickColor.new("Brown")
- MSHE = Instance.new("SpecialMesh")
- MSHE.Parent = Hulmet
- MSHE.MeshId = "rbxassetid://1011491872"
- WULD = Instance.new("Weld")
- WULD.Parent = Hulmet
- WULD.Part0 = Hulmet
- WULD.Part1 = game.Players.LocalPlayer.Character.Head
- WULD.C1 = CFrame.Angles(0, -0.7, 0)
- WULD.C0 = CFrame.new(0, -0.6, 0)
- char049 = game.Players.LocalPlayer.Character
- pcall(function()
- for i, v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if v:IsA("Accessory") then
- v:Destroy()
- end
- end
- end)
- pcall(function()
- for i, v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if v:IsA("Shirt") then
- v:Destroy()
- end
- end
- end)
- pcall(function()
- for i, v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if v:IsA("Pants") then
- v:Destroy()
- end
- end
- end)
- pcall(function()
- for i, v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if v:IsA("ShirtGraphic") then
- v:Destroy()
- end
- end
- end)
- pcall(function()
- for i, v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if v:IsA("Hat") then
- v:Destroy()
- end
- end
- end)
- pcall(function()
- for i, v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if v:IsA("CharacterMesh") then
- v:Destroy()
- end
- end
- end)
- wait()
- for i, v in pairs(char049:GetChildren()) do
- if v:IsA("Pants") then
- v:Remove()
- end
- end
- wait()
- shirt = Instance.new("Shirt", char049)
- shirt.Name = "Shirt"
- pants = Instance.new("Pants", char049)
- pants.Name = "Pants"
- char049.Shirt.ShirtTemplate = "rbxassetid://1166864427"
- char049.Pants.PantsTemplate = "rbxassetid://1335188740"
- HEIL = false
- Standby = false
- Create = LoadLibrary("RbxUtility").Create
- function RemoveOutlines(part)
- part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
- end
- CFuncs = {
- Part = {
- Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
- local Part = Create("Part")({
- Parent = Parent,
- Reflectance = Reflectance,
- Transparency = Transparency,
- CanCollide = false,
- Locked = true,
- BrickColor = BrickColor.new(tostring(BColor)),
- Name = Name,
- Size = Size,
- Material = Material
- })
- RemoveOutlines(Part)
- return Part
- end
- },
- Mesh = {
- Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
- local Msh = Create(Mesh)({
- Parent = Part,
- Offset = OffSet,
- Scale = Scale
- })
- if Mesh == "SpecialMesh" then
- Msh.MeshType = MeshType
- Msh.MeshId = MeshId
- end
- return Msh
- end
- },
- Mesh = {
- Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
- local Msh = Create(Mesh)({
- Parent = Part,
- Offset = OffSet,
- Scale = Scale
- })
- if Mesh == "SpecialMesh" then
- Msh.MeshType = MeshType
- Msh.MeshId = MeshId
- end
- return Msh
- end
- },
- Weld = {
- Create = function(Parent, Part0, Part1, C0, C1)
- local Weld = Create("Weld")({
- Parent = Parent,
- Part0 = Part0,
- Part1 = Part1,
- C0 = C0,
- C1 = C1
- })
- return Weld
- end
- },
- Sound = {
- Create = function(id, par, vol, pit)
- coroutine.resume(coroutine.create(function()
- local S = Create("Sound")({
- Volume = vol,
- Pitch = pit or 1,
- SoundId = id,
- Parent = par or workspace
- })
- wait()
- S:play()
- game:GetService("Debris"):AddItem(S, 6)
- end))
- end
- },
- ParticleEmitter = {
- Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
- local fp = Create("ParticleEmitter")({
- Parent = Parent,
- Color = ColorSequence.new(Color1, Color2),
- LightEmission = LightEmission,
- Size = Size,
- Texture = Texture,
- Transparency = Transparency,
- ZOffset = ZOffset,
- Acceleration = Accel,
- Drag = Drag,
- LockedToPart = LockedToPart,
- VelocityInheritance = VelocityInheritance,
- EmissionDirection = EmissionDirection,
- Enabled = Enabled,
- Lifetime = LifeTime,
- Rate = Rate,
- Rotation = Rotation,
- RotSpeed = RotSpeed,
- Speed = Speed,
- VelocitySpread = VelocitySpread
- })
- return fp
- end
- },
- CreateTemplate = {}
- }
- function chatfunc(text)
- local chat = coroutine.wrap(function()
- if game.Players.LocalPlayer.Character:FindFirstChild("TalkingBillBoard") ~= nil then
- game.Players.LocalPlayer.Character:FindFirstChild("TalkingBillBoard"):destroy()
- end
- local naeeym2 = Instance.new("BillboardGui", game.Players.LocalPlayer.Character)
- naeeym2.Size = UDim2.new(0, 100, 0, 40)
- naeeym2.StudsOffset = Vector3.new(0, 3, 0)
- naeeym2.Adornee = game.Players.LocalPlayer.Character.Head
- naeeym2.Name = "TalkingBillBoard"
- naeeym2.AlwaysOnTop = true
- local tecks2 = Instance.new("TextLabel", naeeym2)
- tecks2.BackgroundTransparency = 1
- tecks2.BorderSizePixel = 0
- tecks2.Text = ""
- tecks2.Font = "Fantasy"
- tecks2.TextSize = 30
- tecks2.TextStrokeTransparency = 0
- tecks2.TextColor3 = Color3.new(0, 0, 0)
- tecks2.TextStrokeColor3 = Color3.new(0, 0, 0)
- tecks2.Size = UDim2.new(1, 0, 0.5, 0)
- local tecks3 = Instance.new("TextLabel", naeeym2)
- tecks3.BackgroundTransparency = 1
- tecks3.BorderSizePixel = 0
- tecks3.Text = ""
- tecks3.Font = "Fantasy"
- tecks3.TextSize = 30
- tecks3.TextStrokeTransparency = 0
- tecks3.TextColor3 = Color3.new(0, 0, 0)
- tecks3.TextStrokeColor3 = Color3.new(0, 0, 0)
- tecks3.Size = UDim2.new(1, 0, 0.5, 0)
- for i = 1, string.len(text) do
- CFuncs.Sound.Create("rbxassetid://417445954", workspace, 1000000, 0.5)
- tecks2.Text = string.sub(text, 1, i)
- tecks3.Text = string.sub(text, 1, i)
- wait(0.01)
- end
- wait(2)
- for i = 1, 50 do
- wait()
- tecks2.Position = tecks2.Position - UDim2.new(math.random(-0.4, 0.4), math.random(-5, 5), 0.05, math.random(-5, 5))
- tecks2.Rotation = tecks2.Rotation - 0.8
- tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency + 0.04
- tecks2.TextTransparency = tecks2.TextTransparency + 0.04
- tecks3.Position = tecks2.Position - UDim2.new(math.random(-0.4, 0.4), math.random(-5, 5), 0.05, math.random(-5, 5))
- tecks3.Rotation = tecks2.Rotation + 0.8
- tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency + 0.04
- tecks3.TextTransparency = tecks2.TextTransparency + 0.04
- end
- naeeym2:Destroy()
- end)
- chat()
- end
- chatfunc("Time to gas some people.")
- o1 = Instance.new("Model")
- o2 = Instance.new("Part")
- o3 = Instance.new("BlockMesh")
- o4 = Instance.new("Part")
- o5 = Instance.new("BlockMesh")
- o6 = Instance.new("CFrameValue")
- o7 = Instance.new("Weld")
- o8 = Instance.new("Part")
- o9 = Instance.new("BlockMesh")
- o10 = Instance.new("CFrameValue")
- o11 = Instance.new("Weld")
- o12 = Instance.new("Part")
- o13 = Instance.new("BlockMesh")
- o14 = Instance.new("CFrameValue")
- o15 = Instance.new("Weld")
- o16 = Instance.new("Part")
- o17 = Instance.new("BlockMesh")
- o18 = Instance.new("CFrameValue")
- o19 = Instance.new("Weld")
- o20 = Instance.new("Part")
- o21 = Instance.new("BlockMesh")
- o22 = Instance.new("CFrameValue")
- o23 = Instance.new("Weld")
- o24 = Instance.new("Part")
- o25 = Instance.new("BlockMesh")
- o26 = Instance.new("CFrameValue")
- o27 = Instance.new("Weld")
- o28 = Instance.new("Part")
- o29 = Instance.new("CFrameValue")
- o30 = Instance.new("Weld")
- o31 = Instance.new("Part")
- o32 = Instance.new("CFrameValue")
- o33 = Instance.new("Weld")
- o34 = Instance.new("Part")
- o35 = Instance.new("SpecialMesh")
- o36 = Instance.new("CFrameValue")
- o37 = Instance.new("Weld")
- weldtoarm = Instance.new("Weld")
- o1.Name = "Armlet"
- o1.Parent = game.Players.LocalPlayer.Character
- o2.Name = "svatic1"
- o2.Parent = o1
- o2.Material = Enum.Material.SmoothPlastic
- o2.BrickColor = BrickColor.new("Really black")
- o2.Position = Vector3.new(9.5394268, 1.15889382, -30.4923649)
- o2.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
- o2.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
- o2.CFrame = CFrame.new(9.5394268, 1.15889382, -30.4923649, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
- o2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o2.Position = Vector3.new(9.5394268, 1.15889382, -30.4923649)
- o2.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
- o2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o3.Parent = o2
- o3.Scale = Vector3.new(0.999996185, 0.598279178, 0.0991418734)
- o3.Scale = Vector3.new(0.999996185, 0.598279178, 0.0991418734)
- o4.Name = "svatic2"
- o4.Parent = o1
- o4.Material = Enum.Material.SmoothPlastic
- o4.BrickColor = BrickColor.new("Really black")
- o4.Position = Vector3.new(9.51736546, 1.06919134, -30.4028416)
- o4.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
- o4.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
- o4.CFrame = CFrame.new(9.51736546, 1.06919134, -30.4028416, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
- o4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o4.Position = Vector3.new(9.51736546, 1.06919134, -30.4028416)
- o4.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
- o4.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o5.Parent = o4
- o5.Scale = Vector3.new(0.999996185, 0.100022063, 0.348278195)
- o5.Scale = Vector3.new(0.999996185, 0.100022063, 0.348278195)
- o6.Name = "qRelativeCFrameWeldValue"
- o6.Parent = o4
- o6.Value = CFrame.new(0, -0.0218372345, -0.105447769, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o7.Name = "qCFrameWeldThingy"
- o7.Parent = o4
- o7.C1 = CFrame.new(0, -0.0260860808, -0.125964642, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o7.Part0 = o2
- o7.Part1 = o4
- o8.Name = "svatic3"
- o8.Parent = o1
- o8.Material = Enum.Material.SmoothPlastic
- o8.BrickColor = BrickColor.new("Really black")
- o8.Position = Vector3.new(9.50574112, 1.21955931, -30.7833157)
- o8.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
- o8.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
- o8.CFrame = CFrame.new(9.50574112, 1.21955931, -30.7833157, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
- o8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o8.Position = Vector3.new(9.50574112, 1.21955931, -30.7833157)
- o8.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
- o8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o9.Parent = o8
- o9.Scale = Vector3.new(0.999996185, 0.348996192, 0.0991418734)
- o9.Scale = Vector3.new(0.999996185, 0.348996192, 0.0991418734)
- o10.Name = "qRelativeCFrameWeldValue"
- o10.Parent = o8
- o10.Value = CFrame.new(0, -0.106843948, 0.226449966, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o11.Name = "qCFrameWeldThingy"
- o11.Parent = o8
- o11.C1 = CFrame.new(0, -0.127632454, 0.270510107, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o11.Part0 = o2
- o11.Part1 = o8
- o12.Name = "svatic4"
- o12.Parent = o1
- o12.Material = Enum.Material.SmoothPlastic
- o12.BrickColor = BrickColor.new("Really black")
- o12.Position = Vector3.new(9.40566349, 0.893889546, -30.553009)
- o12.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
- o12.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
- o12.CFrame = CFrame.new(9.40566349, 0.893889546, -30.553009, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
- o12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o12.Position = Vector3.new(9.40566349, 0.893889546, -30.553009)
- o12.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
- o12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o13.Parent = o12
- o13.Scale = Vector3.new(0.999996185, 0.100022063, 0.364750892)
- o13.Scale = Vector3.new(0.999996185, 0.100022063, 0.364750892)
- o14.Name = "qRelativeCFrameWeldValue"
- o14.Parent = o12
- o14.Value = CFrame.new(0, -0.236118317, -0.0926094055, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o15.Name = "qCFrameWeldThingy"
- o15.Parent = o12
- o15.C1 = CFrame.new(0, -0.28205961, -0.110628322, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o15.Part0 = o2
- o15.Part1 = o12
- o16.Name = "svatic5"
- o16.Parent = o1
- o16.Material = Enum.Material.SmoothPlastic
- o16.BrickColor = BrickColor.new("Really black")
- o16.Position = Vector3.new(9.65675831, 1.39117944, -30.4388123)
- o16.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
- o16.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
- o16.CFrame = CFrame.new(9.65675831, 1.39117944, -30.4388123, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
- o16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o16.Position = Vector3.new(9.65675831, 1.39117944, -30.4388123)
- o16.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
- o16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o17.Parent = o16
- o17.Scale = Vector3.new(0.999996185, 0.100022063, 0.336512148)
- o17.Scale = Vector3.new(0.999996185, 0.100022063, 0.336512148)
- o18.Name = "qRelativeCFrameWeldValue"
- o18.Parent = o16
- o18.Value = CFrame.new(0, 0.207174301, 0.080909729, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o19.Name = "qCFrameWeldThingy"
- o19.Parent = o16
- o19.C1 = CFrame.new(0, 0.247483984, 0.096652247, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o19.Part0 = o2
- o19.Part1 = o16
- o20.Name = "svatic6"
- o20.Parent = o1
- o20.Material = Enum.Material.SmoothPlastic
- o20.BrickColor = BrickColor.new("Really black")
- o20.Position = Vector3.new(9.54831028, 1.05523241, -30.2259464)
- o20.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
- o20.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
- o20.CFrame = CFrame.new(9.54831028, 1.05523241, -30.2259464, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
- o20.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o20.Position = Vector3.new(9.54831028, 1.05523241, -30.2259464)
- o20.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
- o20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o21.Parent = o20
- o21.Scale = Vector3.new(0.999996185, 0.348996192, 0.0991418734)
- o21.Scale = Vector3.new(0.999996185, 0.348996192, 0.0991418734)
- o22.Name = "qRelativeCFrameWeldValue"
- o22.Parent = o20
- o22.Value = CFrame.new(0, 0.0607795715, -0.231582642, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o23.Name = "qCFrameWeldThingy"
- o23.Parent = o20
- o23.C1 = CFrame.new(0, 0.0726053864, -0.276641428, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o23.Part0 = o2
- o23.Part1 = o20
- o24.Name = "svatic7"
- o24.Parent = o1
- o24.Material = Enum.Material.SmoothPlastic
- o24.BrickColor = BrickColor.new("Really black")
- o24.Position = Vector3.new(9.53892517, 1.21178222, -30.6091824)
- o24.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
- o24.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
- o24.CFrame = CFrame.new(9.53892517, 1.21178222, -30.6091824, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
- o24.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o24.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o24.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o24.Position = Vector3.new(9.53892517, 1.21178222, -30.6091824)
- o24.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
- o24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o25.Parent = o24
- o25.Scale = Vector3.new(0.999996185, 0.100022063, 0.348278195)
- o25.Scale = Vector3.new(0.999996185, 0.100022063, 0.348278195)
- o26.Name = "qRelativeCFrameWeldValue"
- o26.Parent = o24
- o26.Value = CFrame.new(0, -0.0209236145, 0.105287552, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o27.Name = "qCFrameWeldThingy"
- o27.Parent = o24
- o27.C1 = CFrame.new(0, -0.0249946993, 0.125773236, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o27.Part0 = o2
- o27.Part1 = o24
- o28.Name = "Right Arm"
- o28.Parent = o1
- o28.Material = Enum.Material.SmoothPlastic
- o28.BrickColor = BrickColor.new("Really black")
- o28.Transparency = 1
- o28.Position = Vector3.new(9.33767605, 1.24664795, -30.4727879)
- o28.Rotation = Vector3.new(114.800003, 63.2999992, -39.2599983)
- o28.FormFactor = Enum.FormFactor.Symmetric
- o28.Size = Vector3.new(2.09252977, 1.04626489, 1.04626489)
- o28.CFrame = CFrame.new(9.33767605, 1.24664795, -30.4727879, 0.347877979, 0.284306079, 0.893393397, 0.893409908, 0.188386172, -0.407835245, -0.284253061, 0.940042913, -0.188466549)
- o28.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o28.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o28.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o28.Position = Vector3.new(9.33767605, 1.24664795, -30.4727879)
- o28.Orientation = Vector3.new(24.0699997, 101.910004, 78.0899963)
- o28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- weldtoarm.Parent = o28
- weldtoarm.Part0 = o28
- weldtoarm.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
- weldtoarm.C0 = CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(1.55, math.pi, 1.55)
- o29.Name = "qRelativeCFrameWeldValue"
- o29.Parent = o28
- o29.Value = CFrame.new(-0.00221943855, 0.0187721252, 0.183933258, -1.47819519E-5, -0.642790794, -0.766052902, 1.11595E-9, -0.766052902, 0.642790794, -1, 9.50084723E-6, 1.13244741E-5)
- o30.Name = "qCFrameWeldThingy"
- o30.Parent = o28
- o30.C1 = CFrame.new(-0.00265127234, 0.0224245973, 0.21972096, -1.47819519E-5, -0.642790794, -0.766052902, 1.11595E-9, -0.766052902, 0.642790794, -1, 9.50084723E-6, 1.13244741E-5)
- o30.Part0 = o2
- o30.Part1 = o28
- o31.Name = "Armlet1"
- o31.Parent = o1
- o31.Material = Enum.Material.SmoothPlastic
- o31.BrickColor = BrickColor.new("Bright red")
- o31.Position = Vector3.new(9.33325005, 1.22114551, -30.4663391)
- o31.Rotation = Vector3.new(114.800003, 63.2999992, -39.2599983)
- o31.FormFactor = Enum.FormFactor.Symmetric
- o31.Size = Vector3.new(1.01487708, 1.06719005, 1.0985781)
- o31.CFrame = CFrame.new(9.33325005, 1.22114551, -30.4663391, 0.34788391, 0.284310907, 0.893393397, 0.893425107, 0.188389421, -0.407835245, -0.284257859, 0.940058947, -0.188466549)
- o31.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o31.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o31.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o31.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o31.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o31.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o31.Color = Color3.new(0.768628, 0.156863, 0.109804)
- o31.Position = Vector3.new(9.33325005, 1.22114551, -30.4663391)
- o31.Orientation = Vector3.new(24.0699997, 101.910004, 78.0899963)
- o31.Color = Color3.new(0.768628, 0.156863, 0.109804)
- o32.Name = "qRelativeCFrameWeldValue"
- o32.Parent = o31
- o32.Value = CFrame.new(0.0196768045, 0.0187721252, 0.179553986, -1.47819519E-5, -0.642790794, -0.766052902, 1.11595E-9, -0.766052902, 0.642790794, -1, 9.50084723E-6, 1.13244741E-5)
- o33.Name = "qCFrameWeldThingy"
- o33.Parent = o31
- o33.C1 = CFrame.new(0.0235053003, 0.0224245973, 0.214489624, -1.47819519E-5, -0.642790794, -0.766052902, 1.11595E-9, -0.766052902, 0.642790794, -1, 9.50084723E-6, 1.13244741E-5)
- o33.Part0 = o2
- o33.Part1 = o31
- o34.Name = "Armlet2"
- o34.Parent = o1
- o34.Material = Enum.Material.SmoothPlastic
- o34.BrickColor = BrickColor.new("Institutional white")
- o34.Position = Vector3.new(9.74531078, 1.04955149, -30.5565758)
- o34.Rotation = Vector3.new(-11.3299999, 16.5200005, 158.729996)
- o34.Shape = Enum.PartType.Cylinder
- o34.Size = Vector3.new(0.238913804, 1.0253396, 1.04626489)
- o34.CFrame = CFrame.new(9.74531078, 1.04955149, -30.5565758, -0.893398523, -0.347870708, 0.284310907, 0.407822043, -0.893431127, 0.188389421, 0.188470751, 0.284255087, 0.940058947)
- o34.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o34.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o34.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o34.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o34.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o34.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o34.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o34.Position = Vector3.new(9.74531078, 1.04955149, -30.5565758)
- o34.Orientation = Vector3.new(-10.8599997, 16.8299999, 155.460007)
- o34.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o35.Parent = o34
- o35.Scale = Vector3.new(0.875851333, 1, 1)
- o35.MeshType = Enum.MeshType.Cylinder
- o35.Scale = Vector3.new(0.875851333, 1, 1)
- o36.Name = "qRelativeCFrameWeldValue"
- o36.Parent = o34
- o36.Value = CFrame.new(0.201436996, -0.00654327869, 0.0187721252, 1, 0, 0, 0, 0.642790794, 0.766052902, 0, -0.766052902, 0.642790794)
- o37.Name = "qCFrameWeldThingy"
- o37.Parent = o34
- o37.C1 = CFrame.new(0.240630388, -0.00781639758, 0.0224245973, 1, 0, 0, 0, 0.642790794, 0.766052902, 0, -0.766052902, 0.642790794)
- o37.Part0 = o2
- o37.Part1 = o34
- local o1 = Instance.new("Model")
- local o2 = Instance.new("Part")
- local o3 = Instance.new("BlockMesh")
- local o4 = Instance.new("Part")
- local o5 = Instance.new("CylinderMesh")
- local o6 = Instance.new("Weld")
- local o7 = Instance.new("CFrameValue")
- local o8 = Instance.new("Part")
- local o9 = Instance.new("Weld")
- local o10 = Instance.new("CFrameValue")
- local o11 = Instance.new("Part")
- local o12 = Instance.new("Weld")
- local o13 = Instance.new("CFrameValue")
- local o14 = Instance.new("Part")
- local o15 = Instance.new("Weld")
- local o16 = Instance.new("CFrameValue")
- local o17 = Instance.new("Part")
- local o18 = Instance.new("Weld")
- local o19 = Instance.new("CFrameValue")
- local o20 = Instance.new("Part")
- local o21 = Instance.new("CylinderMesh")
- local o22 = Instance.new("Weld")
- local o23 = Instance.new("CFrameValue")
- local o24 = Instance.new("Part")
- local o25 = Instance.new("SpecialMesh")
- local o26 = Instance.new("Weld")
- local o27 = Instance.new("CFrameValue")
- local o28 = Instance.new("Part")
- local o29 = Instance.new("CylinderMesh")
- local o30 = Instance.new("Weld")
- local o31 = Instance.new("CFrameValue")
- local o32 = Instance.new("Part")
- local o33 = Instance.new("CylinderMesh")
- local o34 = Instance.new("Weld")
- local o35 = Instance.new("CFrameValue")
- local o36 = Instance.new("Part")
- local o37 = Instance.new("CylinderMesh")
- local o38 = Instance.new("Weld")
- local o39 = Instance.new("CFrameValue")
- o1.Name = "Comms"
- o1.Parent = game.Players.LocalPlayer.Character
- o2.Name = "Middle"
- o2.Parent = o1
- o2.BrickColor = BrickColor.new("Earth green")
- o2.Transparency = 1
- o2.Position = Vector3.new(-151.377625, 7.23252487, -20.0267048)
- o2.Rotation = Vector3.new(-179.979996, 0.0500000007, 179.940002)
- o2.CanCollide = false
- o2.FormFactor = Enum.FormFactor.Symmetric
- o2.Size = Vector3.new(2, 2, 1)
- o2.CFrame = CFrame.new(-151.377625, 7.23252487, -20.0267048, -0.999998927, -0.00113316474, 9.26469686E-4, -0.00113288034, 0.999999285, 3.07338516E-4, -9.26817302E-4, 3.06287926E-4, -0.999999523)
- o2.LeftSurface = Enum.SurfaceType.Weld
- o2.RightSurface = Enum.SurfaceType.Weld
- o2.Color = Color3.new(0.152941, 0.27451, 0.176471)
- o2.Position = Vector3.new(-151.377625, 7.23252487, -20.0267048)
- o2.Orientation = Vector3.new(-0.0199999996, 179.949997, -0.0599999987)
- o2.Color = Color3.new(0.152941, 0.27451, 0.176471)
- o3.Parent = o2
- o3.Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999)
- o3.Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999)
- o4.Parent = o1
- o4.BrickColor = BrickColor.new("Earth green")
- o4.Reflectance = 0.10000000149012
- o4.Position = Vector3.new(-151.776779, 7.73249578, -21.4468441)
- o4.Rotation = Vector3.new(90.0199966, 0.0599999987, -179.949997)
- o4.FormFactor = Enum.FormFactor.Plate
- o4.Size = Vector3.new(1, 0.400000006, 1)
- o4.CFrame = CFrame.new(-151.776779, 7.73249578, -21.4468441, -0.999998927, 9.26513458E-4, 0.00113316474, -0.00113288034, 3.07294977E-4, -0.999999285, -9.26861016E-4, -0.999999523, -3.06244096E-4)
- o4.Color = Color3.new(0.152941, 0.27451, 0.176471)
- o4.Position = Vector3.new(-151.776779, 7.73249578, -21.4468441)
- o4.Orientation = Vector3.new(89.9300003, 105.120003, -74.8199997)
- o4.Color = Color3.new(0.152941, 0.27451, 0.176471)
- o5.Parent = o4
- o5.Scale = Vector3.new(0.600000024, 1, 0.600000024)
- o5.Scale = Vector3.new(0.600000024, 1, 0.600000024)
- o6.Name = "qCFrameWeldThingy"
- o6.Parent = o4
- o6.C1 = CFrame.new(-0.399902344, -1.41992188, 0.499987841, 1, 1.08112734E-18, 4.37113883E-8, -4.37113883E-8, -4.35959713E-8, 1, 1.77635684E-15, -1, -4.38268053E-8)
- o6.Part0 = o2
- o6.Part1 = o4
- o7.Name = "qRelativeCFrameWeldValue"
- o7.Parent = o4
- o7.Value = CFrame.new(-0.399902344, -1.41992188, 0.499987841, 1, 1.08112734E-18, 4.37113883E-8, -4.37113883E-8, -4.35959713E-8, 1, 1.77635684E-15, -1, -4.38268053E-8)
- o8.Parent = o1
- o8.BrickColor = BrickColor.new("Earth green")
- o8.Position = Vector3.new(-151.27684, 7.53296614, -21.1266136)
- o8.Rotation = Vector3.new(-179.979996, 0.0500000007, 179.940002)
- o8.FormFactor = Enum.FormFactor.Plate
- o8.Size = Vector3.new(1, 1.60000002, 1)
- o8.CFrame = CFrame.new(-151.27684, 7.53296614, -21.1266136, -0.999998927, -0.00113316474, 9.26513399E-4, -0.00113288034, 0.999999285, 3.07338691E-4, -9.26861016E-4, 3.0628781E-4, -0.999999523)
- o8.BottomSurface = Enum.SurfaceType.Smooth
- o8.TopSurface = Enum.SurfaceType.Smooth
- o8.Color = Color3.new(0.152941, 0.27451, 0.176471)
- o8.Position = Vector3.new(-151.27684, 7.53296614, -21.1266136)
- o8.Orientation = Vector3.new(-0.0199999996, 179.949997, -0.0599999987)
- o8.Color = Color3.new(0.152941, 0.27451, 0.176471)
- o9.Name = "qCFrameWeldThingy"
- o9.Parent = o8
- o9.C1 = CFrame.new(0.100097656, -0.299989939, -1.10009384, 1, 1.08112734E-18, 4.37113883E-8, 2.04119781E-27, 1, 1.15417023E-10, -4.37113883E-8, 1.15417037E-10, 1)
- o9.Part0 = o2
- o9.Part1 = o8
- o10.Name = "qRelativeCFrameWeldValue"
- o10.Parent = o8
- o10.Value = CFrame.new(0.100097656, -0.299989939, -1.10009384, 1, 1.08112734E-18, 4.37113883E-8, 2.04119781E-27, 1, 1.15417023E-10, -4.37113883E-8, 1.15417037E-10, 1)
- o11.Parent = o1
- o11.BrickColor = BrickColor.new("Earth green")
- o11.Position = Vector3.new(-151.276505, 7.23289824, -21.1267052)
- o11.Rotation = Vector3.new(-179.979996, 0.0500000007, 179.940002)
- o11.FormFactor = Enum.FormFactor.Plate
- o11.Size = Vector3.new(2, 2, 1)
- o11.CFrame = CFrame.new(-151.276505, 7.23289824, -21.1267052, -0.999998927, -0.00113316474, 9.26513399E-4, -0.00113288034, 0.999999285, 3.07338458E-4, -9.26861016E-4, 3.06288042E-4, -0.999999523)
- o11.BottomSurface = Enum.SurfaceType.Smooth
- o11.TopSurface = Enum.SurfaceType.Smooth
- o11.Color = Color3.new(0.152941, 0.27451, 0.176471)
- o11.Position = Vector3.new(-151.276505, 7.23289824, -21.1267052)
- o11.Orientation = Vector3.new(-0.0199999996, 179.949997, -0.0599999987)
- o11.Color = Color3.new(0.152941, 0.27451, 0.176471)
- o12.Name = "qCFrameWeldThingy"
- o12.Parent = o11
- o12.C1 = CFrame.new(0.100097656, 7.82012939E-5, -1.10009384, 1, 1.08112734E-18, 4.37113883E-8, 2.04119781E-27, 1, 1.15417023E-10, -4.37113883E-8, 1.15417037E-10, 1)
- o12.Part0 = o2
- o12.Part1 = o11
- o13.Name = "qRelativeCFrameWeldValue"
- o13.Parent = o11
- o13.Value = CFrame.new(0.100097656, 7.82012939E-5, -1.10009384, 1, 1.08112734E-18, 4.37113883E-8, 2.04119781E-27, 1, 1.15417023E-10, -4.37113883E-8, 1.15417037E-10, 1)
- o14.Parent = o1
- o14.BrickColor = BrickColor.new("Earth green")
- o14.Position = Vector3.new(-150.877518, 8.03345966, -21.1260891)
- o14.Rotation = Vector3.new(-179.979996, 0.0500000007, 179.940002)
- o14.FormFactor = Enum.FormFactor.Plate
- o14.Size = Vector3.new(1, 0.400000006, 1)
- o14.CFrame = CFrame.new(-150.877518, 8.03345966, -21.1260891, -0.999998927, -0.00113316474, 9.26513399E-4, -0.00113288034, 0.999999285, 3.07338691E-4, -9.26861016E-4, 3.0628781E-4, -0.999999523)
- o14.BottomSurface = Enum.SurfaceType.Smooth
- o14.TopSurface = Enum.SurfaceType.Smooth
- o14.Color = Color3.new(0.152941, 0.27451, 0.176471)
- o14.Position = Vector3.new(-150.877518, 8.03345966, -21.1260891)
- o14.Orientation = Vector3.new(-0.0199999996, 179.949997, -0.0599999987)
- o14.Color = Color3.new(0.152941, 0.27451, 0.176471)
- o15.Name = "qCFrameWeldThingy"
- o15.Parent = o14
- o15.C1 = CFrame.new(0.5, -0.800030947, -1.10009384, 1, 1.08112734E-18, 4.37113883E-8, 2.04119781E-27, 1, 1.15417023E-10, -4.37113883E-8, 1.15417037E-10, 1)
- o15.Part0 = o2
- o15.Part1 = o14
- o16.Name = "qRelativeCFrameWeldValue"
- o16.Parent = o14
- o16.Value = CFrame.new(0.5, -0.800030947, -1.10009384, 1, 1.08112734E-18, 4.37113883E-8, 2.04119781E-27, 1, 1.15417023E-10, -4.37113883E-8, 1.15417037E-10, 1)
- o17.Parent = o1
- o17.BrickColor = BrickColor.new("Dark stone grey")
- o17.Position = Vector3.new(-151.772415, 8.032444, -21.1219177)
- o17.Rotation = Vector3.new(-179.979996, 0.0500000007, 179.940002)
- o17.FormFactor = Enum.FormFactor.Plate
- o17.Size = Vector3.new(0.99000001, 0.404081643, 0.980204105)
- o17.CFrame = CFrame.new(-151.772415, 8.032444, -21.1219177, -0.999998927, -0.00113316474, 9.26513399E-4, -0.00113288034, 0.999999285, 3.07338691E-4, -9.26861016E-4, 3.0628781E-4, -0.999999523)
- o17.BottomSurface = Enum.SurfaceType.Smooth
- o17.TopSurface = Enum.SurfaceType.Smooth
- o17.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o17.Position = Vector3.new(-151.772415, 8.032444, -21.1219177)
- o17.Orientation = Vector3.new(-0.0199999996, 179.949997, -0.0599999987)
- o17.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o18.Name = "qCFrameWeldThingy"
- o18.Parent = o17
- o18.C1 = CFrame.new(-0.394897461, -0.800030947, -1.09509277, 1, 1.08112734E-18, 4.37113883E-8, 2.04119781E-27, 1, 1.15417023E-10, -4.37113883E-8, 1.15417037E-10, 1)
- o18.Part0 = o2
- o18.Part1 = o17
- o19.Name = "qRelativeCFrameWeldValue"
- o19.Parent = o17
- o19.Value = CFrame.new(-0.394897461, -0.800030947, -1.09509277, 1, 1.08112734E-18, 4.37113883E-8, 2.04119781E-27, 1, 1.15417023E-10, -4.37113883E-8, 1.15417037E-10, 1)
- o20.Parent = o1
- o20.BrickColor = BrickColor.new("Earth green")
- o20.Reflectance = 0.10000000149012
- o20.Position = Vector3.new(-151.957703, 8.13224411, -21.1270599)
- o20.Rotation = Vector3.new(0.0199999996, -0.0500000007, -179.940002)
- o20.FormFactor = Enum.FormFactor.Plate
- o20.Size = Vector3.new(1, 0.400000006, 1)
- o20.CFrame = CFrame.new(-151.957703, 8.13224411, -21.1270599, -0.999998927, 0.00113316486, -9.26513225E-4, -0.00113288034, -0.999999285, -3.07489681E-4, -9.26861016E-4, -3.064388E-4, 0.999999523)
- o20.Color = Color3.new(0.152941, 0.27451, 0.176471)
- o20.Position = Vector3.new(-151.957703, 8.13224411, -21.1270599)
- o20.Orientation = Vector3.new(0.0199999996, -0.0500000007, -179.940002)
- o20.Color = Color3.new(0.152941, 0.27451, 0.176471)
- o21.Parent = o20
- o21.Scale = Vector3.new(0.600000024, 1, 0.600000024)
- o21.Scale = Vector3.new(0.600000024, 1, 0.600000024)
- o22.Name = "qCFrameWeldThingy"
- o22.Parent = o20
- o22.C1 = CFrame.new(-0.580078125, 0.900038958, 1.10009384, 1, 1.08112734E-18, 4.37113883E-8, -7.10542736E-15, -1, 1.5088041E-7, 4.37113883E-8, -1.51111195E-7, -1)
- o22.Part0 = o2
- o22.Part1 = o20
- o23.Name = "qRelativeCFrameWeldValue"
- o23.Parent = o20
- o23.Value = CFrame.new(-0.580078125, 0.900038958, 1.10009384, 1, 1.08112734E-18, 4.37113883E-8, -7.10542736E-15, -1, 1.5088041E-7, 4.37113883E-8, -1.51111195E-7, -1)
- o24.Parent = o1
- o24.BrickColor = BrickColor.new("Black")
- o24.Reflectance = 0.10000000149012
- o24.Position = Vector3.new(-150.789215, 9.40421486, -21.1255875)
- o24.Rotation = Vector3.new(129.289993, -89.9199982, 129.270004)
- o24.FormFactor = Enum.FormFactor.Custom
- o24.Size = Vector3.new(1, 2.14000082, 0.200000003)
- o24.CFrame = CFrame.new(-150.789215, 9.40421486, -21.1255875, -9.26469686E-4, -0.00113316474, -0.999998927, -3.07338632E-4, 0.999999285, -0.00113288034, 0.999999523, 3.0628781E-4, -9.26817302E-4)
- o24.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o24.Position = Vector3.new(-150.789215, 9.40421486, -21.1255875)
- o24.Orientation = Vector3.new(0.0599999987, -90.0500031, -0.0199999996)
- o24.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o25.Parent = o24
- o25.Scale = Vector3.new(0.400000006, 1, 0.400000006)
- o25.Scale = Vector3.new(0.400000006, 1, 0.400000006)
- o26.Name = "qCFrameWeldThingy"
- o26.Parent = o24
- o26.C1 = CFrame.new(1.10009384, -2.17068529, 0.58984375, -1.01810846E-16, -1.15417023E-10, -1, 2.04119781E-27, 1, 1.15417023E-10, 1, 1.99563359E-27, 1.01810846E-16)
- o26.Part0 = o2
- o26.Part1 = o24
- o27.Name = "qRelativeCFrameWeldValue"
- o27.Parent = o24
- o27.Value = CFrame.new(1.10009384, -2.17068529, 0.58984375, -1.01810846E-16, -1.15417023E-10, -1, 2.04119781E-27, 1, 1.15417023E-10, 1, 1.99563359E-27, 1.01810846E-16)
- o28.Parent = o1
- o28.BrickColor = BrickColor.new("Really black")
- o28.Reflectance = 0.10000000149012
- o28.Position = Vector3.new(-151.176376, 7.53320551, -21.5361881)
- o28.Rotation = Vector3.new(129.289993, -89.9199982, -140.729996)
- o28.FormFactor = Enum.FormFactor.Custom
- o28.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o28.CFrame = CFrame.new(-151.176376, 7.53320551, -21.5361881, -0.00113312108, 9.26513458E-4, -0.999998927, 0.999999285, 3.07294977E-4, -0.00113283668, 3.06244125E-4, -0.999999523, -9.26861016E-4)
- o28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o28.Position = Vector3.new(-151.176376, 7.53320551, -21.5361881)
- o28.Orientation = Vector3.new(0.0599999987, -90.0500031, 89.9800034)
- o28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o29.Parent = o28
- o29.Scale = Vector3.new(1.20000005, 1, 1.20000005)
- o29.Scale = Vector3.new(1.20000005, 1, 1.20000005)
- o30.Name = "qCFrameWeldThingy"
- o30.Parent = o28
- o30.C1 = CFrame.new(-0.299989939, -1.50976181, 0.200195313, -4.37113883E-8, 1, 4.38268017E-8, -4.37113883E-8, -4.35959713E-8, 1, 1, 4.37113883E-8, 4.37113918E-8)
- o30.Part0 = o2
- o30.Part1 = o28
- o31.Name = "qRelativeCFrameWeldValue"
- o31.Parent = o28
- o31.Value = CFrame.new(-0.299989939, -1.50976181, 0.200195313, -4.37113883E-8, 1, 4.38268017E-8, -4.37113883E-8, -4.35959713E-8, 1, 1, 4.37113883E-8, 4.37113918E-8)
- o32.Parent = o1
- o32.BrickColor = BrickColor.new("Earth green")
- o32.Reflectance = 0.10000000149012
- o32.Position = Vector3.new(-150.777847, 8.3335619, -21.1258106)
- o32.Rotation = Vector3.new(129.289993, -89.9199982, 129.270004)
- o32.FormFactor = Enum.FormFactor.Custom
- o32.Size = Vector3.new(1.20000005, 0.200000003, 1.20000005)
- o32.CFrame = CFrame.new(-150.777847, 8.3335619, -21.1258106, -9.26469686E-4, -0.00113316474, -0.999998927, -3.07338574E-4, 0.999999285, -0.00113288034, 0.999999523, 3.06287868E-4, -9.26817302E-4)
- o32.Color = Color3.new(0.152941, 0.27451, 0.176471)
- o32.Position = Vector3.new(-150.777847, 8.3335619, -21.1258106)
- o32.Orientation = Vector3.new(0.0599999987, -90.0500031, -0.0199999996)
- o32.Color = Color3.new(0.152941, 0.27451, 0.176471)
- o33.Parent = o32
- o33.Scale = Vector3.new(0.300000012, 1, 0.300000012)
- o33.Scale = Vector3.new(0.300000012, 1, 0.300000012)
- o34.Name = "qCFrameWeldThingy"
- o34.Parent = o32
- o34.C1 = CFrame.new(1.09999847, -1.10001993, 0.600006104, -4.36332148E-17, -4.9464443E-11, -1, 5.56708202E-28, 1, 4.9464443E-11, 1, 5.56708202E-28, 4.36332148E-17)
- o34.Part0 = o2
- o34.Part1 = o32
- o35.Name = "qRelativeCFrameWeldValue"
- o35.Parent = o32
- o35.Value = CFrame.new(1.09999847, -1.10001993, 0.600006104, -4.36332148E-17, -4.9464443E-11, -1, 5.56708202E-28, 1, 4.9464443E-11, 1, 5.56708202E-28, 4.36332148E-17)
- o36.Parent = o1
- o36.BrickColor = BrickColor.new("Really black")
- o36.Reflectance = 0.10000000149012
- o36.Position = Vector3.new(-150.776917, 7.53366423, -21.5563297)
- o36.Rotation = Vector3.new(129.289993, -89.9199982, -140.729996)
- o36.FormFactor = Enum.FormFactor.Custom
- o36.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o36.CFrame = CFrame.new(-150.776917, 7.53366423, -21.5563297, -0.00113312108, 9.26513458E-4, -0.999998927, 0.999999285, 3.07294977E-4, -0.00113283668, 3.06244125E-4, -0.999999523, -9.26861016E-4)
- o36.BottomSurface = Enum.SurfaceType.Smooth
- o36.TopSurface = Enum.SurfaceType.Smooth
- o36.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o36.Position = Vector3.new(-150.776917, 7.53366423, -21.5563297)
- o36.Orientation = Vector3.new(0.0599999987, -90.0500031, 89.9800034)
- o36.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o37.Parent = o36
- o37.Scale = Vector3.new(1.20000005, 1, 1.20000005)
- o37.Scale = Vector3.new(1.20000005, 1, 1.20000005)
- o38.Name = "qCFrameWeldThingy"
- o38.Parent = o36
- o38.C1 = CFrame.new(-0.299989939, -1.53027344, 0.599624634, -4.37113883E-8, 1, 4.38268017E-8, -4.37113883E-8, -4.35959713E-8, 1, 1, 4.37113883E-8, 4.37113918E-8)
- o38.Part0 = o2
- o38.Part1 = o36
- o39.Name = "qRelativeCFrameWeldValue"
- o39.Parent = o36
- o39.Value = CFrame.new(-0.299989939, -1.53027344, 0.599624634, -4.37113883E-8, 1, 4.38268017E-8, -4.37113883E-8, -4.35959713E-8, 1, 1, 4.37113883E-8, 4.37113918E-8)
- weldtounob = Instance.new("Weld")
- weldtounob.Parent = o2
- weldtounob.Part0 = game.Players.LocalPlayer.Character.Torso
- weldtounob.Part1 = o2
- GasMask = true
- xd = Instance.new("Tool")
- xd.CanBeDropped = false
- xdd = Instance.new("Part")
- xddd = Instance.new("Part")
- xdddd = Instance.new("Part")
- xdddddddd = Instance.new("Part")
- xddddddddd = Instance.new("Part")
- xd0 = Instance.new("Part")
- xd.Name = "Mustang Gas to kill up jews"
- xd.Parent = game.Players.LocalPlayer.Backpack
- xdd.Parent = xd
- xdd.Material = Enum.Material.SmoothPlastic
- xdd.BrickColor = BrickColor.new("Deep orange")
- xdd.Position = Vector3.new(-9.08949184, 0.563135147, 33.200779)
- xdd.Rotation = Vector3.new(0, 0, -90)
- xdd.CanCollide = false
- xdd.Shape = Enum.PartType.Cylinder
- xdd.Size = Vector3.new(0.26000011, 0.819999993, 1)
- xdd.CFrame = CFrame.new(-9.08949184, 0.563135147, 33.200779, 0, 1, 0, -1, 0, 0, 0, 0, 1)
- xdd.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- xdd.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- xdd.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- xdd.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- xdd.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- xdd.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- xdd.Color = Color3.new(255, 0, 0)
- xddd.Parent = xd
- xddd.Material = Enum.Material.SmoothPlastic
- xddd.BrickColor = BrickColor.new("Really black")
- xddd.Position = Vector3.new(-9.09000397, 0.615009904, 33.2000046)
- xddd.Rotation = Vector3.new(0, 0, 90)
- xddd.CanCollide = false
- xddd.Shape = Enum.PartType.Cylinder
- xddd.Size = Vector3.new(1.21000016, 0.799999952, 1)
- xddd.CFrame = CFrame.new(-9.09000397, 0.615009904, 33.2000046, 0, -1, 0, 1, 0, 0, 0, 0, 1)
- xddd.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- xddd.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- xddd.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- xddd.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- xddd.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- xddd.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- xddd.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- xdddd.Parent = xd
- xdddd.Material = Enum.Material.SmoothPlastic
- xdddd.BrickColor = BrickColor.new("Dark stone grey")
- xdddd.Position = Vector3.new(-9.09270954, 1.33200657, 33.2021408)
- xdddd.CanCollide = false
- xdddd.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- xdddd.CFrame = CFrame.new(-9.09270954, 1.33200657, 33.2021408, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- xdddd.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- xdddd.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- xdddd.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- xdddd.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- xdddd.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- xdddd.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- xdddd.Color = Color3.new(0.388235, 0.372549, 0.384314)
- smoek = Instance.new("ParticleEmitter")
- smoek.Name = "Smoke"
- smoek.Parent = xdddd
- smoek.Size = NumberSequence.new(8, 8)
- smoek.Texture = "rbxassetid://249338959"
- smoek.Acceleration = Vector3.new(0, 10, 0)
- smoek.Lifetime = NumberRange.new(0.5, 0.5)
- smoek.Rate = 2.421341231324524E93
- smoek.RotSpeed = NumberRange.new(300, 300)
- smoek.Speed = NumberRange.new(40, 40)
- smoek.VelocitySpread = 15000
- smoek.Transparency = NumberSequence.new(0.8, 0.9)
- xdddddddd.Parent = xd
- xdddddddd.Material = Enum.Material.SmoothPlastic
- xdddddddd.BrickColor = BrickColor.new("Deep orange")
- xdddddddd.Position = Vector3.new(-9.08949184, 0.899091303, 33.200779)
- xdddddddd.Rotation = Vector3.new(0, 0, 90)
- xdddddddd.CanCollide = false
- xdddddddd.Shape = Enum.PartType.Cylinder
- xdddddddd.Size = Vector3.new(0.200000003, 0.819999993, 1)
- xdddddddd.CFrame = CFrame.new(-9.08949184, 0.899091303, 33.200779, 0, -1, 0, 1, 0, 0, 0, 0, 1)
- xdddddddd.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- xdddddddd.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- xdddddddd.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- xdddddddd.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- xdddddddd.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- xdddddddd.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- xdddddddd.Color = Color3.new(255, 0, 0)
- xddddddddd.Parent = xd
- xddddddddd.Material = Enum.Material.SmoothPlastic
- xddddddddd.BrickColor = BrickColor.new("Black")
- xddddddddd.Position = Vector3.new(-9.09270954, 1.26311076, 33.2003593)
- xddddddddd.Rotation = Vector3.new(0, 0, 90)
- xddddddddd.CanCollide = false
- xddddddddd.Shape = Enum.PartType.Cylinder
- xddddddddd.Size = Vector3.new(0.200000003, 0.799999952, 0.540000021)
- xddddddddd.CFrame = CFrame.new(-9.09270954, 1.26311076, 33.2003593, 0, -1, 0, 1, 0, 0, 0, 0, 1)
- xddddddddd.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- xddddddddd.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- xddddddddd.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- xddddddddd.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- xddddddddd.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- xddddddddd.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- xddddddddd.Color = Color3.new(0.105882, 0.164706, 0.207843)
- xd0.Name = "Handle"
- xd0.Parent = xd
- xd0.BrickColor = BrickColor.new("Earth green")
- xd0.Transparency = 1
- xd0.Position = Vector3.new(-9.11234188, 0.5, 33.1982155)
- xd0.Rotation = Vector3.new(0, 90, 0)
- xd0.CanCollide = false
- xd0.FormFactor = Enum.FormFactor.Custom
- xd0.Size = Vector3.new(0.800000131, 0.920000255, 0.799998164)
- xd0.CFrame = CFrame.new(-9.11234188, 0.5, 33.1982155, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- xd0.BottomSurface = Enum.SurfaceType.Smooth
- xd0.TopSurface = Enum.SurfaceType.Smooth
- xd0.Color = Color3.new(0.152941, 0.27451, 0.176471)
- KILLPART = Instance.new("Part")
- KILLPART.Size = Vector3.new(32, 32, 32)
- KILLPART.Name = "TOUCHPART"
- KILLPART.Anchored = true
- KILLPART.BrickColor = BrickColor.new("Black")
- KILLPART.Transparency = 1
- KILLPART.CanCollide = false
- KILLPART.CFrame = xd0.CFrame
- KILLPART.Parent = game.Players.LocalPlayer.Character
- KILLPART.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Gas = Instance.new("Sound")
- Gas.Parent = xd0
- Gas.Volume = 0.8
- Gas.Looped = true
- Gas.SoundId = "http://www.roblox.com/asset/?id=137065982"
- Gas.Pitch = 1
- Gas.Name = "Sound"
- ison = false
- function Weld(x, y)
- local W = Instance.new("Weld")
- W.Part0 = x
- W.Part1 = y
- local CJ = CFrame.new(x.Position)
- local C0 = x.CFrame:inverse() * CJ
- local C1 = y.CFrame:inverse() * CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = x
- end
- function Get(A)
- if A.className == "Part" then
- Weld(xd.Handle, A)
- A.Anchored = false
- A.CanCollide = true
- else
- local C = A:GetChildren()
- for i = 1, #C do
- Get(C[i])
- end
- end
- end
- function Finale()
- Get(xd)
- end
- function XDdd()
- ison = true
- GAS = true
- chatfunc("Get gas'ed bitch!")
- wait()
- rwe = Instance.new("Weld")
- rwe.Parent = game.Players.LocalPlayer.Character["Right Arm"]
- rwe.Name = "WELDTOURARMLOL"
- rwe.Part0 = game.Players.LocalPlayer.Character.Torso
- rwe.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
- rwe.C1 = CFrame.new(-1.43950653, 0.217779636, 0.53635788, 0.928022563, 0.0229669493, 0.371815324, -0.173021078, 0.910485029, 0.375606865, -0.329905778, -0.412903517, 0.848924518)
- wait()
- repeat
- wait()
- aa = game.Players.LocalPlayer.Character["Right Arm"].RightGrip:Clone()
- aa.Parent = game.Players.LocalPlayer.Character["Right Arm"]
- until rwe == nil
- end
- function Xddd()
- ison = false
- GAS = false
- game.Players.LocalPlayer.Character["Right Arm"].WELDTOURARMLOL:Destroy()
- rmweld = Instance.new("Motor6D")
- rmweld.Parent = game.Players.LocalPlayer.Character.Torso
- rmweld.Part0 = game.Players.LocalPlayer.Character.Torso
- rmweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
- rmweld.Name = "Right Shoulder"
- rmweld.C0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- rmweld.C1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- rmweld.MaxVelocity = 0.10000000149012
- end
- function lol()
- xdg = true
- Gas.Playing = true
- KILLPART.Parent = workspace
- while xdg == true do
- wait()
- KILLPART.CFrame = xd0.CFrame
- end
- end
- function Posijew()
- KILLPART.CFrame = xd0.CFrame
- end
- function loln()
- KILLPART.Parent = game
- Gas.Playing = false
- xdg = false
- end
- xdg = false
- xd.Equipped:connect(XDdd)
- xd.Unequipped:connect(Xddd)
- xd.Equipped:connect(Finale)
- xd.Equipped:connect(lol)
- xd.Unequipped:connect(loln)
- xd.Unequipped:connect(Finale)
- Finale()
- function Kill(Part)
- if GAS == true then
- for i, v in pairs(Part.Parent:GetChildren()) do
- if not v:IsA("Humanoid") or v.Name == "Dick" then
- else
- v.Health = 0
- end
- end
- end
- end
- KILLPART.Touched:connect(Kill)
- if GasMask == true then
- o1 = Instance.new("Model")
- o2 = Instance.new("Part")
- o3 = Instance.new("SpecialMesh")
- o4 = Instance.new("Part")
- o5 = Instance.new("Part")
- o6 = Instance.new("Part")
- o7 = Instance.new("SpecialMesh")
- o8 = Instance.new("Part")
- o9 = Instance.new("Part")
- o10 = Instance.new("SpecialMesh")
- o11 = Instance.new("Part")
- o12 = Instance.new("Part")
- o13 = Instance.new("SpecialMesh")
- o14 = Instance.new("Part")
- o15 = Instance.new("Part")
- o16 = Instance.new("Part")
- o17 = Instance.new("Part")
- o1.Name = "MODEL"
- o2.Name = "Middle"
- o2.Parent = o1
- o2.BrickColor = BrickColor.new("Pastel brown")
- o2.Transparency = 1
- o2.Position = Vector3.new(-13.5356159, 3.71991396, 50.2649117)
- o2.Rotation = Vector3.new(-5.66336393, -89.7626114, -5.66246414)
- o2.Anchored = true
- o2.FormFactor = Enum.FormFactor.Custom
- o2.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o2.CFrame = CFrame.new(-13.5356159, 3.71991396, 50.2649117, 1.75646369E-6, 1.74156298E-7, -0.999991417, -1.04150445E-7, 1, 1.60883403E-7, 0.999999762, 9.62157287E-8, 1.6223396E-6)
- o2.BottomSurface = Enum.SurfaceType.Smooth
- o2.TopSurface = Enum.SurfaceType.Smooth
- o2.Color = Color3.new(1, 0.8, 0.6)
- o3.Parent = o2
- o3.Scale = Vector3.new(6.25, 6.25, 6.25)
- o3.MeshType = Enum.MeshType.FileMesh
- o4.Name = "Lense 1"
- o4.Parent = o1
- o4.Material = Enum.Material.Metal
- o4.Transparency = 0.050000011920929
- o4.Position = Vector3.new(-12.900528, 3.77991295, 50.5080605)
- o4.Rotation = Vector3.new(-180, 20.6807137, -179.999985)
- o4.Anchored = true
- o4.CanCollide = false
- o4.FormFactor = Enum.FormFactor.Custom
- o4.Shape = Enum.PartType.Cylinder
- o4.Size = Vector3.new(0.200000003, 0.320000023, 0.939999998)
- o4.CFrame = CFrame.new(-12.900528, 3.77991295, 50.5080605, -0.935553849, 3.06141374E-7, 0.353159934, 3.19927466E-7, 1, 2.01617603E-8, -0.353163034, 1.1997561E-7, -0.935561478)
- o4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o5.Name = "Lense2"
- o5.Parent = o1
- o5.Material = Enum.Material.Metal
- o5.Transparency = 0.050000011920929
- o5.Position = Vector3.new(-12.8961124, 3.77492094, 50.0302277)
- o5.Rotation = Vector3.new(-180, -23.8323021, -179.999985)
- o5.Anchored = true
- o5.CanCollide = false
- o5.FormFactor = Enum.FormFactor.Custom
- o5.Shape = Enum.PartType.Cylinder
- o5.Size = Vector3.new(0.200000003, 0.330000043, 0.99000001)
- o5.CFrame = CFrame.new(-12.8961124, 3.77492094, 50.0302277, -0.914722979, 2.85652249E-7, -0.404061079, 2.36339361E-7, 1, 1.37493373E-7, 0.404064298, 2.15865228E-8, -0.914730668)
- o5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o6.Name = "Handle"
- o6.Parent = o1
- o6.Material = Enum.Material.Metal
- o6.BrickColor = BrickColor.new("Really black")
- o6.Position = Vector3.new(-12.8799381, 3.69992495, 50.2599869)
- o6.Rotation = Vector3.new(-90, 9.97842108E-6, -89.9999008)
- o6.Anchored = true
- o6.CanCollide = false
- o6.FormFactor = Enum.FormFactor.Plate
- o6.Size = Vector3.new(1, 0.400000006, 1)
- o6.CFrame = CFrame.new(-12.8799381, 3.69992495, 50.2599869, 1.75646369E-6, 0.999991417, 1.74156298E-7, -1.04150445E-7, -1.60883403E-7, 1, 0.999999762, -1.6223396E-6, 9.62157287E-8)
- o6.BottomSurface = Enum.SurfaceType.Weld
- o6.TopSurface = Enum.SurfaceType.Smooth
- o6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o7.Parent = o6
- o7.MeshId = "http://www.roblox.com/asset/?id=5158270"
- o7.Scale = Vector3.new(0.140000001, 0.170000002, 0.100000001)
- o7.MeshType = Enum.MeshType.FileMesh
- o8.Name = "Straps"
- o8.Parent = o1
- o8.Material = Enum.Material.Fabric
- o8.BrickColor = BrickColor.new("Really black")
- o8.Position = Vector3.new(-13.5199518, 3.48991394, 50.2599869)
- o8.Rotation = Vector3.new(5.96738209E-6, 1.00637961E-4, 89.9999924)
- o8.Anchored = true
- o8.CanCollide = false
- o8.FormFactor = Enum.FormFactor.Custom
- o8.Shape = Enum.PartType.Cylinder
- o8.Size = Vector3.new(0.200000003, 1.49000013, 1.25999999)
- o8.CFrame = CFrame.new(-13.5199518, 3.48991394, 50.2599869, 1.44325043E-7, -0.999991238, 1.75646369E-6, 0.999999881, 1.31081052E-7, -1.04150445E-7, 9.48765404E-8, 1.6242019E-6, 0.999999762)
- o8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o9.Name = "Ring2"
- o9.Parent = o1
- o9.BrickColor = BrickColor.new("Dark stone grey")
- o9.Position = Vector3.new(-12.8061161, 3.77991295, 49.9993477)
- o9.Rotation = Vector3.new(-1.48261315E-5, -66.1664276, -2.4695395E-5)
- o9.Anchored = true
- o9.CanCollide = false
- o9.FormFactor = Enum.FormFactor.Custom
- o9.Size = Vector3.new(0.600000024, 0.200000003, 1)
- o9.CFrame = CFrame.new(-12.8061161, 3.77991295, 49.9993477, 0.404059976, 1.74156298E-7, -0.914723039, -1.6136562E-7, 1, 1.0455733E-7, 0.914730787, 9.62157287E-8, 0.404063195)
- o9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o9.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o10.Parent = o9
- o10.MeshId = "http://www.roblox.com/asset/?id=3270017"
- o10.Scale = Vector3.new(0.340000004, 0.300000012, 0.300000012)
- o10.MeshType = Enum.MeshType.FileMesh
- o11.Name = "Straps"
- o11.Parent = o1
- o11.Material = Enum.Material.Fabric
- o11.BrickColor = BrickColor.new("Really black")
- o11.Position = Vector3.new(-13.5199518, 4.00991392, 50.2599869)
- o11.Rotation = Vector3.new(5.96738209E-6, 1.00637961E-4, 89.9999924)
- o11.Anchored = true
- o11.CanCollide = false
- o11.FormFactor = Enum.FormFactor.Custom
- o11.Shape = Enum.PartType.Cylinder
- o11.Size = Vector3.new(0.200000003, 1.49000013, 1.25999999)
- o11.CFrame = CFrame.new(-13.5199518, 4.00991392, 50.2599869, 1.44325043E-7, -0.999991238, 1.75646369E-6, 0.999999881, 1.31081052E-7, -1.04150445E-7, 9.48765404E-8, 1.6242019E-6, 0.999999762)
- o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o12.Name = "Ring1"
- o12.Parent = o1
- o12.BrickColor = BrickColor.new("Dark stone grey")
- o12.Position = Vector3.new(-12.7999144, 3.76992106, 50.5299988)
- o12.Rotation = Vector3.new(-179.999969, -69.3177338, -179.999985)
- o12.Anchored = true
- o12.CanCollide = false
- o12.FormFactor = Enum.FormFactor.Custom
- o12.Size = Vector3.new(0.600000024, 0.200000003, 1)
- o12.CFrame = CFrame.new(-12.7999144, 3.76992106, 50.5299988, -0.353160918, 1.74156298E-7, -0.935553372, -4.22077129E-8, 1, 1.87534141E-7, 0.935561061, 9.62157287E-8, -0.353164017)
- o12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o13.Parent = o12
- o13.MeshId = "http://www.roblox.com/asset/?id=3270017"
- o13.Scale = Vector3.new(0.340000004, 0.300000012, 0.300000012)
- o13.MeshType = Enum.MeshType.FileMesh
- o14.Name = "Breather"
- o14.Parent = o1
- o14.Material = Enum.Material.Metal
- o14.BrickColor = BrickColor.new("Really black")
- o14.Position = Vector3.new(-12.7419596, 3.69627094, 50.2550011)
- o14.Rotation = Vector3.new(5.96738209E-6, 1.00637961E-4, -39.5510521)
- o14.Anchored = true
- o14.CanCollide = false
- o14.FormFactor = Enum.FormFactor.Custom
- o14.Shape = Enum.PartType.Cylinder
- o14.Size = Vector3.new(0.600000024, 0.340000093, 0.25000003)
- o14.CFrame = CFrame.new(-12.7419596, 3.69627094, 50.2550011, 0.771050453, 0.636759639, 1.75646369E-6, -0.636765182, 0.771057129, -1.04150445E-7, -1.31184265E-6, -9.5997575E-7, 0.999999762)
- o14.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o14.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o14.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o15.Name = "Breather"
- o15.Parent = o1
- o15.Material = Enum.Material.Metal
- o15.BrickColor = BrickColor.new("Really black")
- o15.Position = Vector3.new(-12.5337915, 3.51434994, 50.2550011)
- o15.Rotation = Vector3.new(5.96738209E-6, 1.00637961E-4, -39.5510521)
- o15.Anchored = true
- o15.CanCollide = false
- o15.FormFactor = Enum.FormFactor.Custom
- o15.Shape = Enum.PartType.Cylinder
- o15.Size = Vector3.new(0.200000003, 0.340000093, 0.350000024)
- o15.CFrame = CFrame.new(-12.5337915, 3.51434994, 50.2550011, 0.771050453, 0.636759639, 1.75646369E-6, -0.636765182, 0.771057129, -1.04150445E-7, -1.31184265E-6, -9.5997575E-7, 0.999999762)
- o15.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o15.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o15.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o15.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o16.Name = "Breather"
- o16.Parent = o1
- o16.Material = Enum.Material.Metal
- o16.BrickColor = BrickColor.new("Really black")
- o16.Position = Vector3.new(-12.7920103, 3.39220095, 49.784256)
- o16.Rotation = Vector3.new(10.8745985, 48.2677155, -21.6106548)
- o16.Anchored = true
- o16.CanCollide = false
- o16.FormFactor = Enum.FormFactor.Custom
- o16.Shape = Enum.PartType.Cylinder
- o16.Size = Vector3.new(0.230000019, 0.540000081, 0.75)
- o16.CFrame = CFrame.new(-12.7920103, 3.39220095, 49.784256, 0.618847609, 0.24515225, 0.746263206, -0.230788618, 0.96486491, -0.125580132, -0.75083673, -0.0945150182, 0.653688967)
- o16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o17.Name = "Breather"
- o17.Parent = o1
- o17.Material = Enum.Material.Metal
- o17.BrickColor = BrickColor.new("Really black")
- o17.Position = Vector3.new(-12.8723783, 3.42192006, 49.8816109)
- o17.Rotation = Vector3.new(10.8745985, 48.2677155, -21.6106548)
- o17.Anchored = true
- o17.CanCollide = false
- o17.FormFactor = Enum.FormFactor.Custom
- o17.Shape = Enum.PartType.Cylinder
- o17.Size = Vector3.new(0.370000005, 0.540000081, 0.310000002)
- o17.CFrame = CFrame.new(-12.8723783, 3.42192006, 49.8816109, 0.618847609, 0.24515225, 0.746263206, -0.230788618, 0.96486491, -0.125580132, -0.75083673, -0.0945150182, 0.653688967)
- o17.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o17.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o17.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o17.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- function onTouched(hit)
- local d = hit.Parent:GetChildren()
- for i = 1, #d do
- if d[i].className == "Hat" then
- d[i]:remove()
- end
- end
- if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Face") == nil then
- local g = o1:clone()
- g.Parent = hit.Parent
- local C = g:GetChildren()
- for i = 1, #C do
- if C[i].className == "Part" then
- local W = Instance.new("Weld")
- W.Part0 = g.Middle
- W.Part1 = C[i]
- local CJ = CFrame.new(g.Middle.Position)
- local C0 = g.Middle.CFrame:inverse() * CJ
- local C1 = C[i].CFrame:inverse() * CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = g.Middle
- g.Middle.Transparency = 1
- end
- local Y = Instance.new("Weld")
- Y.Part0 = hit.Parent.Head
- Y.Part1 = g.Middle
- Y.C0 = CFrame.new(0, 0, 0)
- Y.Parent = Y.Part0
- end
- local h = g:GetChildren()
- for i = 1, #h do
- h[i].Anchored = false
- h[i].CanCollide = false
- end
- end
- end
- onTouched(game.Players.LocalPlayer.Character.Head)
- end
- game.Players.LocalPlayer:GetMouse().KeyDown:connect(function(Nazikey)
- if Nazikey == "q" and HEIL == false and Standby == false then
- Standby = true
- ao1 = Instance.new("Weld")
- ao1.Name = "qCFrameWeldThingy"
- ao1.Parent = game.Players.LocalPlayer.Character["Left Arm"]
- ao1.C1 = CFrame.new(1.5, 0.670220256, 0.470133305, 1, 0, 0, 0, -0.340440512, 0.940266073, 0, -0.940266013, -0.340440542)
- ao1.Part1 = game.Players.LocalPlayer.Character["Left Arm"]
- ao1.Part0 = game.Players.LocalPlayer.Character.Torso
- chatfunc("HEIL ZE F\195\156HRER")
- wait(1)
- Standby = false
- HEIL = true
- end
- end)
- game.Players.LocalPlayer:GetMouse().KeyDown:connect(function(Nazikey)
- if Nazikey == "q" and HEIL == true and Standby == false then
- Standby = true
- ao1:Destroy()
- aso1 = Instance.new("Motor6D")
- aso1.Name = "Left Shoulder"
- aso1.Parent = game.Players.LocalPlayer.Character
- aso1.Part0 = game.Players.LocalPlayer.Character.Torso
- aso1.Part1 = game.Players.LocalPlayer.Character["Left Arm"]
- aso1.C0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- aso1.C1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- aso1.MaxVelocity = 0.10000000149012
- wait(1)
- Standby = false
- HEIL = false
- end
- end)
- function onChatted(msg)
- chatfunc(msg)
- end
- game.Players.LocalPlayer.Chatted:connect(onChatted)
- a = Instance.new("ForceField", game.Players.LocalPlayer.Character)
- a.Visible = false
- while wait() do
- KILLPART.CanCollide = false
- KILLPART.Locked = true
- KILLPART.Transparency = 1
- if GAS == true then
- KILLPART.Parent = game.Players.LocalPlayer.Character
- else
- KILLPART.Parent = workspace.CurrentCamera
- end
- for i, v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if v:IsA("Humanoid") then
- v.Name = "Dick"
- v.PlatformStand = false
- v.AutoRotate = true
- v.NameOcclusion = "NoOcclusion"
- v.DisplayDistanceType = "None"
- v.MaxHealth = math.huge
- v.Health = math.huge
- end
- end
- if Choke == true then
- game.Players.LocalPlayer.Character.Parent = workspace.CurrentCamera
- wait()
- game.Players.LocalPlayer.Character.Parent = workspace
- end
- for i, v in pairs(xd:GetChildren()) do
- if v:IsA("Part") then
- v.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- v.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- v.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- v.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- v.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- v.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- for i, ve in pairs(v:GetChildren()) do
- if ve:IsA("Decal") then
- ve:Destroy()
- end
- end
- for i, veee in pairs(v:GetChildren()) do
- if veee:IsA("Fire") then
- veee:Destroy()
- end
- end
- for i, veee in pairs(v:GetChildren()) do
- if veee:IsA("Smoke") then
- veee:Destroy()
- end
- end
- end
- end
- if Secks == true then
- Secks = false
- RemakeJoints = false
- chatfunc("Great try administrator gui scum.")
- LS = Instance.new("Motor6D")
- RS = Instance.new("Motor6D")
- LH = Instance.new("Motor6D")
- RH = Instance.new("Motor6D")
- LS.Parent = game.Players.LocalPlayer.Character.Torso
- LS.Name = "Left Shoulder"
- LS.MaxVelocity = 0.1
- RS.Parent = game.Players.LocalPlayer.Character.Torso
- RS.Name = "Right Shoulder"
- RS.MaxVelocity = 0.1
- LH.Parent = game.Players.LocalPlayer.Character.Torso
- LH.Name = "Left Hip"
- LH.MaxVelocity = 0.1
- RH.Parent = game.Players.LocalPlayer.Character.Torso
- RH.Name = "Right Hip"
- RH.MaxVelocity = 0.1
- end
- if RemakeJoints == true then
- Secks = false
- RemakeJoints = false
- chatfunc("/fixjoints")
- LS = Instance.new("Motor6D")
- RS = Instance.new("Motor6D")
- LH = Instance.new("Motor6D")
- RH = Instance.new("Motor6D")
- LS.Parent = game.Players.LocalPlayer.Character.Torso
- LS.Name = "Left Shoulder"
- LS.MaxVelocity = 0.1
- RS.Parent = game.Players.LocalPlayer.Character.Torso
- RS.Name = "Right Shoulder"
- RS.MaxVelocity = 0.1
- LH.Parent = game.Players.LocalPlayer.Character.Torso
- LH.Name = "Left Hip"
- LH.MaxVelocity = 0.1
- RH.Parent = game.Players.LocalPlayer.Character.Torso
- RH.Name = "Right Hip"
- RH.MaxVelocity = 0.1
- end
- for i, v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if v:IsA("Model") and v.Name == "Nice thing" then
- v:Destroy()
- Secks = true
- chatfunc("Great try administrator gui scum.")
- end
- end
- for i, v in pairs(game.Players.LocalPlayer.Character.Torso:GetChildren()) do
- if v:IsA("Weld") then
- if v.Name == "leftWeld" then
- v:Destroy()
- RemakeJoints = true
- end
- if v.Name == "rightWeld" then
- v:Destroy()
- RemakeJoints = true
- end
- if v.Name == "weld" then
- v:Destroy()
- RemakeJoints = true
- end
- if v.Name == "Right Shoulder" then
- v:Destroy()
- RemakeJoints = true
- end
- if v.Name == "Left Shoulder" then
- v:Destroy()
- RemakeJoints = true
- end
- if v.Name == "Right Hip" then
- v:Destroy()
- RemakeJoints = true
- end
- if v.Name == "Left Hip" then
- v:Destroy()
- RemakeJoints = true
- end
- end
- end
- for i, v in pairs(game.Players.LocalPlayer.Character.Torso:GetChildren()) do
- if v:IsA("Part") then
- Secks = true
- v:Destroy()
- chatfunc("Great try administrator gui scum.")
- end
- end
- for i, v in pairs(game.Players.LocalPlayer.Character.Head:GetChildren()) do
- if v:IsA("Part") then
- v:Destroy()
- chatfunc("Great try with bluE wrench.")
- end
- end
- for i, v in pairs(game.Players.LocalPlayer.Character.Torso:GetChildren()) do
- if v:IsA("Model") then
- Secks = true
- v:Destroy()
- chatfunc("Great try administrator gui scum.")
- end
- end
- for i, v in pairs(game.Players.LocalPlayer.Character.Torso:GetChildren()) do
- if v:IsA("Motor6D") then
- if v.Name == "Right Shoulder" then
- v.C0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- v.C1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- v.Part0 = game.Players.LocalPlayer.Character.Torso
- v.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
- elseif v.Name == "Left Shoulder" then
- v.C0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- v.C1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- v.Part0 = game.Players.LocalPlayer.Character.Torso
- v.Part1 = game.Players.LocalPlayer.Character["Left Arm"]
- elseif v.Name == "Right Hip" then
- v.C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- v.C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- v.Part0 = game.Players.LocalPlayer.Character.Torso
- v.Part1 = game.Players.LocalPlayer.Character["Right Leg"]
- elseif v.Name == "Left Hip" then
- v.C0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- v.C1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- v.Part0 = game.Players.LocalPlayer.Character.Torso
- v.Part1 = game.Players.LocalPlayer.Character["Left Leg"]
- elseif v.Name == "Neck" then
- v.C0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- v.C1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- v.Part0 = game.Players.LocalPlayer.Character.Torso
- v.Part1 = game.Players.LocalPlayer.Character.Head
- end
- end
- end
- for i, v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if v:IsA("LocalScript") then
- v.Disabled = false
- v.Archivable = false
- end
- end
- for i, v in pairs(game.Players.LocalPlayer.Character.Torso:GetChildren()) do
- if v:IsA("Smoke") then
- v:Destroy()
- end
- end
- for i, v in pairs(game.Players.LocalPlayer.Character.HumanoidRootPart:GetChildren()) do
- if v:IsA("Motor6D") then
- v.C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- v.C1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- end
- end
- for i, v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if v:IsA("Part") then
- if v.Name == "TOUCHPART" then
- v.Anchored = true
- v.Locked = true
- v.Archivable = false
- v.Transparency = 1
- v.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- v.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- v.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- v.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- v.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- v.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- elseif v.Name == "HumanoidRootPart" then
- v.Anchored = false
- v.Locked = true
- v.Archivable = false
- v.Transparency = 1
- v.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- v.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- v.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- v.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- v.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- v.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- else
- v.Anchored = false
- v.Locked = true
- v.Archivable = false
- v.Transparency = 0
- v.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- v.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- v.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- v.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- v.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- v.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- end
- for i, ve in pairs(v:GetChildren()) do
- if ve:IsA("Decal") then
- ve:Destroy()
- end
- end
- for i, veee in pairs(v:GetChildren()) do
- if veee:IsA("Fire") then
- veee:Destroy()
- end
- end
- for i, veee in pairs(v:GetChildren()) do
- if veee:IsA("Smoke") then
- veee:Destroy()
- end
- end
- for i, veee in pairs(v:GetChildren()) do
- if veee:IsA("ParticleEmitter") then
- veee:Destroy()
- end
- end
- for i, vew in pairs(v:GetChildren()) do
- if vew:IsA("BodyPosition") then
- vew:Destroy()
- game.Players.LocalPlayer.Character.Parent = workspace.CurrentCamera
- wait(5)
- game.Players.LocalPlayer.Character.Parent = workspace
- chatfunc(NoLift[math.random(1, #NoLift)])
- end
- end
- for i, vew in pairs(v:GetChildren()) do
- if vew:IsA("BodyVelocity") then
- vew:Destroy()
- chatfunc(deny[math.random(1, #deny)])
- for i, vwe in pairs(game.Players.LocalPlayer.Character.Torso:GetChildren()) do
- if vwe:IsA("Sound") then
- vwe:Destroy()
- end
- end
- end
- end
- end
- end
- for i, v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if v:IsA("Model") then
- for i, vee in pairs(v:GetChildren()) do
- if vee:IsA("Part") then
- if vee.Name == "Middle" then
- vee.Anchored = false
- vee.Locked = true
- vee.Archivable = false
- vee.Transparency = 1
- vee.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- vee.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- vee.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- vee.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- vee.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- vee.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- elseif vee.Name == "Right Arm" then
- vee.Anchored = false
- vee.Locked = true
- vee.Archivable = false
- vee.Transparency = 1
- vee.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- vee.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- vee.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- vee.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- vee.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- vee.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- else
- vee.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- vee.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- vee.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- vee.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- vee.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- vee.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- vee.Anchored = false
- vee.Locked = true
- vee.Archivable = false
- vee.Transparency = 0
- end
- for i, veee in pairs(vee:GetChildren()) do
- if veee:IsA("Decal") then
- veee:Destroy()
- end
- end
- for i, veee in pairs(vee:GetChildren()) do
- if veee:IsA("Fire") then
- veee:Destroy()
- end
- end
- for i, veee in pairs(vee:GetChildren()) do
- if veee:IsA("Smoke") then
- veee:Destroy()
- end
- end
- for i, veee in pairs(vee:GetChildren()) do
- if veee:IsA("ParticleEmitter") then
- veee:Destroy()
- end
- end
- for i, veee in pairs(vee:GetChildren()) do
- if veee:IsA("BodyVelocity") then
- veee:Destroy()
- chatfunc(deny[math.random(1, #deny)])
- for i, vwe in pairs(game.Players.LocalPlayer.Character.Torso:GetChildren()) do
- if vwe:IsA("Sound") then
- vwe:Destroy()
- end
- end
- end
- end
- for i, vewe in pairs(vee:GetChildren()) do
- if vewe:IsA("BodyPosition") then
- vewe:Destroy()
- game.Players.LocalPlayer.Character.Parent = workspace.CurrentCamera
- wait(5)
- game.Players.LocalPlayer.Character.Parent = workspace
- chatfunc(NoLift[math.random(1, #NoLift)])
- end
- end
- end
- end
- end
- end
- end
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