Owen007

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May 14th, 2022
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  1. game:GetService("RunService").Stepped:connect(function() for i,v in pairs(game.Workspace.Interiors.MainMap.GingerbreadRig:GetChildren()) do if v.Name == "ParticleHolder" then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(v.Position) end end end) spawn(function() while wait (2.5) do game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").Interiors.MainMap.RaceScriptable.Collection.Part.CFrame end end) local vu = game:GetService("VirtualUser") game:GetService("Players").LocalPlayer.Idled:connect(function() vu:Button2Down(Vector2.new(0,0),workspace.CurrentCamera.CFrame) wait(1) vu:Button2Up(Vector2.new(0,0),workspace.CurrentCamera.CFrame) end)
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