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- 2017-02-05 22:34:30.458 - Thread: 1 -> Log Started
- 2017-02-05 22:34:30.458 - Thread: 1 -> Timezone (local - UTC): -8h
- 2017-02-05 22:34:30.458 - Thread: 1 -> App Version: 0.4.7.93494
- 2017-02-05 22:34:30.458 - Thread: 1 -> Steam build: Always true
- 2017-02-05 22:34:30.458 - Thread: 1 -> Is official: True [NO][IS][NAMP]
- 2017-02-05 22:34:30.458 - Thread: 1 -> Environment.ProcessorCount: 4
- 2017-02-05 22:34:30.458 - Thread: 1 -> Environment.OSVersion: Microsoft Windows NT 10.0.14393.0
- 2017-02-05 22:34:30.458 - Thread: 1 -> Environment.CommandLine: "D:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Bin64\MedievalEngineers.exe"
- 2017-02-05 22:34:30.458 - Thread: 1 -> Environment.Is64BitProcess: True
- 2017-02-05 22:34:30.458 - Thread: 1 -> Environment.Is64BitOperatingSystem: True
- 2017-02-05 22:34:30.458 - Thread: 1 -> Environment.Version: 4.6.2 or later (394802)
- 2017-02-05 22:34:30.458 - Thread: 1 -> Environment.CurrentDirectory: D:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Bin64
- 2017-02-05 22:34:30.458 - Thread: 1 -> MainAssembly.ProcessorArchitecture: Amd64
- 2017-02-05 22:34:30.458 - Thread: 1 -> ExecutingAssembly.ProcessorArchitecture: Amd64
- 2017-02-05 22:34:30.458 - Thread: 1 -> IntPtr.Size: 8
- 2017-02-05 22:34:30.458 - Thread: 1 -> Default Culture: en-US
- 2017-02-05 22:34:30.458 - Thread: 1 -> Default UI Culture: en-US
- 2017-02-05 22:34:30.458 - Thread: 1 -> IsAdmin: True
- 2017-02-05 22:34:30.458 - Thread: 1 -> MyConfig.Load() - START
- 2017-02-05 22:34:30.458 - Thread: 1 -> Path: C:\Users\Jed\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
- 2017-02-05 22:34:30.536 - Thread: 1 -> RotationHints: False
- 2017-02-05 22:34:30.536 - Thread: 1 -> GraphicsRenderer: DirectX 11
- 2017-02-05 22:34:30.536 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
- 2017-02-05 22:34:30.536 - Thread: 1 -> Language: 0
- 2017-02-05 22:34:30.536 - Thread: 1 -> Skin: Default
- 2017-02-05 22:34:30.536 - Thread: 1 -> GameVersion: 0.4.7.93494
- 2017-02-05 22:34:30.536 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
- 2017-02-05 22:34:30.536 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
- 2017-02-05 22:34:30.536 - Thread: 1 -> FirstTimeRun: False
- 2017-02-05 22:34:30.536 - Thread: 1 -> NeedShowTutorialQuestion: False
- 2017-02-05 22:34:30.536 - Thread: 1 -> MyConfig.Load() - END
- 2017-02-05 22:34:30.536 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified
- 2017-02-05 22:34:31.302 - Thread: 1 -> Steam.IsActive: True
- 2017-02-05 22:34:31.302 - Thread: 1 -> Steam.IsOnline: True
- 2017-02-05 22:34:31.302 - Thread: 1 -> Steam.OwnsGame: True
- 2017-02-05 22:34:31.302 - Thread: 1 -> Steam.UserId: 76561198097716246
- 2017-02-05 22:34:31.302 - Thread: 1 -> Steam.UserName: jeddhaury
- 2017-02-05 22:34:31.302 - Thread: 1 -> Steam.Branch:
- 2017-02-05 22:34:31.302 - Thread: 1 -> Build date: 2017-02-01 05:01
- 2017-02-05 22:34:31.302 - Thread: 1 -> Build version: 0.1.6241.30650
- 2017-02-05 22:34:31.380 - Thread: 1 -> MySandboxGame.Constructor() - START
- 2017-02-05 22:34:31.380 - Thread: 1 -> Game dir: D:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Bin64
- 2017-02-05 22:34:31.380 - Thread: 1 -> Content dir: D:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content
- 2017-02-05 22:34:31.380 - Thread: 1 -> Found processor count: 4
- 2017-02-05 22:34:31.380 - Thread: 1 -> Using processor count: 4
- 2017-02-05 22:34:32.960 - Thread: 1 -> Info: Type metadata loaded in 1.4963997s.
- 2017-02-05 22:34:32.976 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
- 2017-02-05 22:34:32.991 - Thread: 1 -> File hash: 4b4f920628a17f6aed56602082e3c1d4e054447f: BaseGame\Data\Scenarios.sbx
- 2017-02-05 22:34:33.210 - Thread: 1 -> Loading scenarios
- 2017-02-05 22:34:33.273 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
- 2017-02-05 22:34:33.273 - Thread: 1 -> Preallocate - START
- 2017-02-05 22:34:33.289 - Thread: 1 -> MyMedievalBuildComponent - START
- 2017-02-05 22:34:33.289 - Thread: 1 -> MyMedievalBuildComponent - END
- 2017-02-05 22:34:33.289 - Thread: 1 -> MyContextMenu - START
- 2017-02-05 22:34:33.289 - Thread: 1 -> MyContextMenu - END
- 2017-02-05 22:34:33.289 - Thread: 1 -> MyGuiScreenMedievalAdminMenu - START
- 2017-02-05 22:34:33.289 - Thread: 1 -> MyGuiScreenMedievalAdminMenu - END
- 2017-02-05 22:34:33.289 - Thread: 1 -> MySyncFlora - START
- 2017-02-05 22:34:33.289 - Thread: 1 -> MySyncFlora - END
- 2017-02-05 22:34:33.289 - Thread: 1 -> MySyncUseObject - START
- 2017-02-05 22:34:33.289 - Thread: 1 -> MySyncUseObject - END
- 2017-02-05 22:34:33.289 - Thread: 1 -> MySyncWeather - START
- 2017-02-05 22:34:33.289 - Thread: 1 -> MySyncWeather - END
- 2017-02-05 22:34:33.289 - Thread: 1 -> MyEntities - START
- 2017-02-05 22:34:33.304 - Thread: 1 -> MyEntities - END
- 2017-02-05 22:34:33.304 - Thread: 1 -> MyObjectBuilder_Base - START
- 2017-02-05 22:34:33.304 - Thread: 1 -> MyObjectBuilder_Base - END
- 2017-02-05 22:34:33.304 - Thread: 1 -> MyTransparentGeometry - START
- 2017-02-05 22:34:33.336 - Thread: 1 -> MyTransparentGeometry - END
- 2017-02-05 22:34:33.336 - Thread: 1 -> MyCubeGridDeformationTables - START
- 2017-02-05 22:34:33.351 - Thread: 1 -> MyCubeGridDeformationTables - END
- 2017-02-05 22:34:33.351 - Thread: 1 -> MyMath - START
- 2017-02-05 22:34:33.351 - Thread: 1 -> MyMath - END
- 2017-02-05 22:34:33.351 - Thread: 1 -> MySimpleObjectDraw - START
- 2017-02-05 22:34:33.351 - Thread: 1 -> MySimpleObjectDraw - END
- 2017-02-05 22:34:33.351 - Thread: 1 -> MyDefinitionManager - START
- 2017-02-05 22:34:33.351 - Thread: 1 -> MyDefinitionManager - END
- 2017-02-05 22:34:33.351 - Thread: 1 -> MyCubeGridDefinitions - START
- 2017-02-05 22:34:33.398 - Thread: 1 -> MyCubeGridDefinitions - END
- 2017-02-05 22:34:33.398 - Thread: 1 -> MyAIActionsParser - START
- 2017-02-05 22:34:33.398 - Thread: 1 -> MyAIActionsParser - END
- 2017-02-05 22:34:33.398 - Thread: 1 -> MyMultiplayerBase - START
- 2017-02-05 22:34:33.398 - Thread: 1 -> MyMultiplayerBase - END
- 2017-02-05 22:34:33.398 - Thread: 1 -> MyMultiplayerServerBase - START
- 2017-02-05 22:34:33.398 - Thread: 1 -> MyMultiplayerServerBase - END
- 2017-02-05 22:34:33.398 - Thread: 1 -> MyDedicatedServerBase - START
- 2017-02-05 22:34:33.398 - Thread: 1 -> MyDedicatedServerBase - END
- 2017-02-05 22:34:33.398 - Thread: 1 -> MyMultiplayerLobbyClient - START
- 2017-02-05 22:34:33.398 - Thread: 1 -> MyMultiplayerLobbyClient - END
- 2017-02-05 22:34:33.398 - Thread: 1 -> MyServerDebugCommands - START
- 2017-02-05 22:34:33.398 - Thread: 1 -> MyServerDebugCommands - END
- 2017-02-05 22:34:33.398 - Thread: 1 -> MyMultiplayerClient - START
- 2017-02-05 22:34:33.398 - Thread: 1 -> MyMultiplayerClient - END
- 2017-02-05 22:34:33.398 - Thread: 1 -> MyMultiplayerLobby - START
- 2017-02-05 22:34:33.398 - Thread: 1 -> MyMultiplayerLobby - END
- 2017-02-05 22:34:33.398 - Thread: 1 -> MyDedicatedServer - START
- 2017-02-05 22:34:33.398 - Thread: 1 -> MyDedicatedServer - END
- 2017-02-05 22:34:33.398 - Thread: 1 -> MyAiTargetManager - START
- 2017-02-05 22:34:33.398 - Thread: 1 -> MyAiTargetManager - END
- 2017-02-05 22:34:33.398 - Thread: 1 -> MyEntityComponentsDebugDraw - START
- 2017-02-05 22:34:33.398 - Thread: 1 -> MyEntityComponentsDebugDraw - END
- 2017-02-05 22:34:33.398 - Thread: 1 -> MyChatHistory - START
- 2017-02-05 22:34:33.398 - Thread: 1 -> MyChatHistory - END
- 2017-02-05 22:34:33.398 - Thread: 1 -> MySyncDestructions - START
- 2017-02-05 22:34:33.398 - Thread: 1 -> MySyncDestructions - END
- 2017-02-05 22:34:33.398 - Thread: 1 -> MyGuiIngameScriptsPage - START
- 2017-02-05 22:34:33.414 - Thread: 1 -> MyGuiIngameScriptsPage - END
- 2017-02-05 22:34:33.414 - Thread: 1 -> MyGuiScreenAdminMenu - START
- 2017-02-05 22:34:33.414 - Thread: 1 -> MyGuiScreenAdminMenu - END
- 2017-02-05 22:34:33.414 - Thread: 1 -> MyCommandCharacter - START
- 2017-02-05 22:34:33.414 - Thread: 1 -> MyCommandCharacter - END
- 2017-02-05 22:34:33.414 - Thread: 1 -> MyCommandConsole - START
- 2017-02-05 22:34:33.414 - Thread: 1 -> MyCommandConsole - END
- 2017-02-05 22:34:33.414 - Thread: 1 -> MyCommandEntity - START
- 2017-02-05 22:34:33.414 - Thread: 1 -> MyCommandEntity - END
- 2017-02-05 22:34:33.414 - Thread: 1 -> MySyncScenario - START
- 2017-02-05 22:34:33.414 - Thread: 1 -> MySyncScenario - END
- 2017-02-05 22:34:33.414 - Thread: 1 -> MySyncEntity - START
- 2017-02-05 22:34:33.414 - Thread: 1 -> MySyncEntity - END
- 2017-02-05 22:34:33.414 - Thread: 1 -> Preallocate - END
- 2017-02-05 22:34:33.414 - Thread: 1 -> MySandboxGame.Constructor() - END
- 2017-02-05 22:34:33.429 - Thread: 1 -> Performing start-up memory test...
- 2017-02-05 22:34:33.429 - Thread: 1 -> Physical memory is 17,126,166,528 bytes.
- 2017-02-05 22:34:33.429 - Thread: 1 -> Minimum requirement is 8,000,000,000 bytes.
- 2017-02-05 22:34:33.429 - Thread: 1 -> System meets minimum memory requirements.
- 2017-02-05 22:34:33.429 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START
- 2017-02-05 22:34:33.429 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.6241.30650, Culture=neutral, PublicKeyToken=null
- 2017-02-05 22:34:33.429 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.6241.30650, Culture=neutral, PublicKeyToken=null
- 2017-02-05 22:34:33.429 - Thread: 1 -> Assembly.Location: D:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Bin64\Sandbox.Game.dll
- 2017-02-05 22:34:33.429 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319
- 2017-02-05 22:34:33.429 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END
- 2017-02-05 22:34:33.429 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START
- 2017-02-05 22:34:33.461 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: MSI
- 2017-02-05 22:34:33.461 - Thread: 1 -> Win32_ComputerSystem.Model: MS-7917
- 2017-02-05 22:34:33.461 - Thread: 1 -> Virtualized: False
- 2017-02-05 22:34:33.461 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i5-4690K CPU @ 3.50GHz
- 2017-02-05 22:34:33.461 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,126,166,528 bytes
- 2017-02-05 22:34:33.461 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes
- 2017-02-05 22:34:33.461 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 14,364,528,640 bytes
- 2017-02-05 22:34:33.461 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,736,624,062,464 bytes
- 2017-02-05 22:34:33.461 - Thread: 1 -> Drive C: | Capacity: 119,454,822,400 bytes | Free space: 14,883,926,016 bytes
- 2017-02-05 22:34:33.461 - Thread: 1 -> Drive D: | Capacity: 2,000,396,742,656 bytes | Free space: 1,633,478,840,320 bytes
- 2017-02-05 22:34:33.461 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END
- 2017-02-05 22:34:33.461 - Thread: 1 -> MySandboxGame.Initialize() - START
- 2017-02-05 22:34:33.664 - Thread: 1 -> MyGuiGameControlsHelpers()
- 2017-02-05 22:34:33.820 - Thread: 1 -> HkGameName: MedievalEngineers Release
- 2017-02-05 22:34:33.820 - Thread: 12 -> WMI {
- 2017-02-05 22:34:33.820 - Thread: 1 -> MySandboxGame.LoadData() - START
- 2017-02-05 22:34:33.820 - Thread: 12 -> {
- 2017-02-05 22:34:33.820 - Thread: 12 -> Caption = NVIDIA GeForce GTX 960
- 2017-02-05 22:34:33.820 - Thread: 12 -> AdapterRam = 4293918720
- 2017-02-05 22:34:33.820 - Thread: 12 -> DriverVersion = 21.21.13.7570
- 2017-02-05 22:34:33.820 - Thread: 12 -> DriverDate = 20161025000000.000000-000
- 2017-02-05 22:34:33.820 - Thread: 12 -> Description = NVIDIA GeForce GTX 960
- 2017-02-05 22:34:33.820 - Thread: 12 -> DeviceID = VideoController1
- 2017-02-05 22:34:33.820 - Thread: 12 -> Name = NVIDIA GeForce GTX 960
- 2017-02-05 22:34:33.820 - Thread: 12 -> VideoProcessor = GeForce GTX 960
- 2017-02-05 22:34:33.820 - Thread: 12 -> VideoArchitecture = 5
- 2017-02-05 22:34:33.820 - Thread: 12 -> PNPDeviceID = PCI\VEN_10DE&DEV_1401&SUBSYS_39683842&REV_A1\4&B7B0A11&0&0008
- 2017-02-05 22:34:33.820 - Thread: 12 -> InstalledDisplayDrivers = C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_848dea456d3c865e\nvd3dumx,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_848dea456d3c865e\nvwgf2umx,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_848dea456d3c865e\nvwgf2umx,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_848dea456d3c865e\nvwgf2umx,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_848dea456d3c865e\nvd3dum,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_848dea456d3c865e\nvwgf2um,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_848dea456d3c865e\nvwgf2um,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_848dea456d3c865e\nvwgf2um
- 2017-02-05 22:34:33.820 - Thread: 12 -> }
- 2017-02-05 22:34:33.820 - Thread: 12 -> }
- 2017-02-05 22:34:33.836 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
- 2017-02-05 22:34:33.945 - Thread: 1 -> File hash: ce2c71973004593ecf067a75100a48a926ae9b98: BaseGame\Data\Audio.sbc
- 2017-02-05 22:34:33.992 - Thread: 1 -> File hash: 97a40fde40d5f6e163c9a083a053fff322abbacb: BaseGame\Data\ShadowTextureSets.sbc
- 2017-02-05 22:34:33.992 - Thread: 1 -> File hash: 07f9acc1612ec3ee80a21d10309b53be3826ce27: BaseGame\Data\GUI\Skins.sbc
- 2017-02-05 22:34:34.054 - Thread: 1 -> Loading sound definitions
- 2017-02-05 22:34:34.054 - Thread: 1 -> Loading shadow textures definitions
- 2017-02-05 22:34:34.054 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'
- 2017-02-05 22:34:34.086 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
- 2017-02-05 22:34:34.101 - Thread: 1 -> MyAudio.LoadData - START
- 2017-02-05 22:34:34.152 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek High Definition Audio) - Channel #: 2
- 2017-02-05 22:34:36.399 - Thread: 5 -> MyDefinitionManager.PrepareBaseDefinitions() - START
- 2017-02-05 22:34:36.433 - Thread: 5 -> File hash: 476e23f89ca18947e6912be6812044c2d51f0570: BaseGame\Data\AiCommands.sbc
- 2017-02-05 22:34:36.512 - Thread: 5 -> File hash: c1cf76dcf2186b267fae558f92d33c73c9a1d721: BaseGame\Data\AmmoMagazines.sbc
- 2017-02-05 22:34:36.531 - Thread: 5 -> File hash: 1aa3ce6c5fd8392249cb3ef8420a466f497782f2: BaseGame\Data\Ammos.sbc
- 2017-02-05 22:34:36.561 - Thread: 5 -> File hash: b42ab50c68a30da4dfb6725c782a255b265e7c7c: BaseGame\Data\AreaMarkers.sbc
- 2017-02-05 22:34:36.566 - Thread: 5 -> File hash: ce2c71973004593ecf067a75100a48a926ae9b98: BaseGame\Data\Audio.sbc
- 2017-02-05 22:34:36.611 - Thread: 5 -> File hash: aebc7122ad5af24402bc9aa1c599474c8bdbcb7e: BaseGame\Data\AudioEffects.sbc
- 2017-02-05 22:34:36.680 - Thread: 5 -> File hash: 555df732c042ee05a670d7a34421f04d908b1645: BaseGame\Data\Banners.sbc
- 2017-02-05 22:34:36.726 - Thread: 5 -> File hash: 933c27880fbcb75814ca0ba49b00bb54c0483065: BaseGame\Data\BlockCategories.sbc
- 2017-02-05 22:34:36.757 - Thread: 5 -> File hash: 2de6d2175f55258ebb46e9866cc90d5dff37087c: BaseGame\Data\BlockPositions.sbc
- 2017-02-05 22:34:36.779 - Thread: 5 -> File hash: 731a91f85919a6fea7343b91d241e5c29f7e50d2: BaseGame\Data\BlueprintClasses.sbc
- 2017-02-05 22:34:36.808 - Thread: 5 -> File hash: 647ebf16f47c3fba410e5fe219e8a04cf7a35403: BaseGame\Data\Blueprints.sbc
- 2017-02-05 22:34:36.855 - Thread: 5 -> File hash: 2505303af5cbbdd784b6f991581be008d39a4a59: BaseGame\Data\Bushes.sbc
- 2017-02-05 22:34:36.877 - Thread: 5 -> File hash: 09f0c6549a126703861f0340559427f0edab07af: BaseGame\Data\Components.sbc
- 2017-02-05 22:34:36.916 - Thread: 5 -> File hash: 075cc07413d277b3de740a893c2ff3b8341f5256: BaseGame\Data\CompoundBlockTemplates.sbc
- 2017-02-05 22:34:37.001 - Thread: 5 -> File hash: 49a94e8531feca6d6661a1293fd300bdc7e0c437: BaseGame\Data\Configuration.sbc
- 2017-02-05 22:34:37.019 - Thread: 5 -> File hash: be815d76baecde80781991e722284be177a9bd3b: BaseGame\Data\Consumables.sbc
- 2017-02-05 22:34:37.054 - Thread: 5 -> File hash: f91b5d7a4c4acedfc66b0f00791562fe9a767fce: BaseGame\Data\ContainerTypes.sbc
- 2017-02-05 22:34:37.082 - Thread: 5 -> File hash: 490138a2bcdac3aa1f270445a3466197d3662fde: BaseGame\Data\CubeBlocks_Battlements.sbc
- 2017-02-05 22:34:37.166 - Thread: 5 -> File hash: 039d2c6d6b1eb5b2fe3799bfab82c97506a4525b: BaseGame\Data\CubeBlocks_Constructions.sbc
- 2017-02-05 22:34:37.253 - Thread: 5 -> File hash: d8f303b1b63df409f9ee49c7870fd3ad5d5d513a: BaseGame\Data\CubeBlocks_Experimental.sbc
- 2017-02-05 22:34:37.863 - Thread: 5 -> File hash: 64595d859750e4c8ea293682b66683e5076c6cd0: BaseGame\Data\CubeBlocks_GeneratedBlocks.sbc
- 2017-02-05 22:34:37.899 - Thread: 5 -> File hash: 0677070266e79758189660d554d316f64c059abd: BaseGame\Data\CubeBlocks_GeneratedBlocksOld.sbc
- 2017-02-05 22:34:37.924 - Thread: 5 -> File hash: 7d83fe3eb8c582ad3624a4ed16f63adc0e5a7e31: BaseGame\Data\CubeBlocks_MechanicalBlocks.sbc
- 2017-02-05 22:34:37.950 - Thread: 5 -> File hash: 367eef251796e658a6ef7215add8201ebe071ed9: BaseGame\Data\CubeBlocks_Palisades.sbc
- 2017-02-05 22:34:37.972 - Thread: 5 -> File hash: f2168bfca840d18c773b48c3171a946bf0b23a37: BaseGame\Data\CubeBlocks_Platforms.sbc
- 2017-02-05 22:34:37.983 - Thread: 5 -> File hash: c2e7f3a14b8c9b67f7134c70845ff3f188216a61: BaseGame\Data\CubeBlocks_Props.sbc
- 2017-02-05 22:34:38.042 - Thread: 5 -> File hash: eb64b9841546d77fcfc81464ad3706aaef42f692: BaseGame\Data\CubeBlocks_Small.sbc
- 2017-02-05 22:34:38.102 - Thread: 5 -> File hash: b415640062d81215f1ffb50c7f1a226aee320a7e: BaseGame\Data\CubeBlocks_Special.sbc
- 2017-02-05 22:34:38.126 - Thread: 5 -> File hash: efed9a605d2b276033a12eec4ecc908316957d96: BaseGame\Data\CubeBlocks_StoneBlocks.sbc
- 2017-02-05 22:34:38.186 - Thread: 5 -> File hash: 33a2212f63802034e9127e112bff2474b525edd9: BaseGame\Data\CubeBlocks_StoneWalls.sbc
- 2017-02-05 22:34:38.229 - Thread: 5 -> File hash: b3d0ca30848303a192dec1481c7ff3b50d72d301: BaseGame\Data\CubeBlocks_WoodenFloors.sbc
- 2017-02-05 22:34:38.250 - Thread: 5 -> File hash: f63a3a023f052d24e4952c820ac3619f60cdc671: BaseGame\Data\CubeBlocks_WoodenWalls.sbc
- 2017-02-05 22:34:38.265 - Thread: 5 -> File hash: 8c3c002aabf6ece004761f343429039283f371e7: BaseGame\Data\Curves.sbc
- 2017-02-05 22:34:38.289 - Thread: 5 -> File hash: 602e37df22658e482b795d4593d27e53cb9bf0c3: BaseGame\Data\Cutting.sbc
- 2017-02-05 22:34:38.318 - Thread: 5 -> File hash: c6193674694a113feaa6af2315fd448e24c97b1c: BaseGame\Data\DebrisModels.sbc
- 2017-02-05 22:34:38.335 - Thread: 5 -> File hash: d77c724fd5501f53eb30c0e4dfdf60cc0043aa8b: BaseGame\Data\Decals.sbc
- 2017-02-05 22:34:38.352 - Thread: 5 -> File hash: f6d122889e5a8169c681e77164a00f5b747c562f: BaseGame\Data\Decay.sbc
- 2017-02-05 22:34:38.378 - Thread: 5 -> File hash: b55e2995cc5f8a4fd45cf85df22bac438058722a: BaseGame\Data\Destruction.sbc
- 2017-02-05 22:34:38.408 - Thread: 5 -> File hash: 29fdd1a0dd449f879ca5ce7b4513a2d598f7bba1: BaseGame\Data\Edges.sbc
- 2017-02-05 22:34:38.436 - Thread: 5 -> File hash: 681c591c07a0bc7ac4a781e4021b3ee7be716221: BaseGame\Data\EntityComponents.sbc
- 2017-02-05 22:34:38.608 - Thread: 5 -> File hash: 293395bbdcf1086c2dabf6c74b935fe001daf6e9: BaseGame\Data\EntityContainers.sbc
- 2017-02-05 22:34:38.636 - Thread: 5 -> File hash: bb6daf02d46fca7c84c1ef06a91062197bab6343: BaseGame\Data\Environment.sbc
- 2017-02-05 22:34:38.891 - Thread: 5 -> File hash: eadc02e58c86c79c71ef75d973399c2e9e708702: BaseGame\Data\EnvironmentItemClasses.sbc
- 2017-02-05 22:34:38.932 - Thread: 5 -> File hash: 246d8cb74ed3caeb0151554a027f7e9905584d50: BaseGame\Data\Equivalency.sbc
- 2017-02-05 22:34:39.004 - Thread: 5 -> File hash: 04a68155e8127b986a24a2b112f6c77f2638e014: BaseGame\Data\Factions.sbc
- 2017-02-05 22:34:39.025 - Thread: 5 -> File hash: eba505215315139021b3ea7e8c1b73c4e2e0f0d6: BaseGame\Data\Flora.sbc
- 2017-02-05 22:34:39.062 - Thread: 5 -> File hash: f4b61f5023221ef455ab1c9ff561a19cc5237ed8: BaseGame\Data\GlobalEvents.sbc
- 2017-02-05 22:34:39.229 - Thread: 5 -> File hash: f43edf1e6ac9e9b535fb0af366bb41ae6babdd20: BaseGame\Data\HandItems.sbc
- 2017-02-05 22:34:39.266 - Thread: 5 -> File hash: 7a879fb0602aafed47a246cfd2c569557f5a6ce3: BaseGame\Data\MaterialProperties.sbc
- 2017-02-05 22:34:39.307 - Thread: 5 -> File hash: 4da8e891a5abc09319017968c7a2dd97a2e96171: BaseGame\Data\ModelComponents.sbc
- 2017-02-05 22:34:39.428 - Thread: 5 -> File hash: bab84af817286f445041aa399c880b7bebc76261: BaseGame\Data\MultiBlocks.sbc
- 2017-02-05 22:34:39.476 - Thread: 5 -> File hash: b43e1afd4fc038a27436e9361dfc0bc35e3195cb: BaseGame\Data\Names.sbc
- 2017-02-05 22:34:39.508 - Thread: 5 -> File hash: fa361e05b82640394fa701f23e76f09452d983c0: BaseGame\Data\Navigation.sbc
- 2017-02-05 22:34:39.816 - Thread: 5 -> File hash: 31b1e14e19d048b2e883c1f4b6772077b09d8903: BaseGame\Data\Particles.sbc
- 2017-02-05 22:34:40.010 - Thread: 5 -> File hash: 88d89982d059b05c638b5135d956077b40b944db: BaseGame\Data\Permissions.sbc
- 2017-02-05 22:34:40.067 - Thread: 5 -> File hash: 1fc1ccddc22747085e364e86bb25bb34a1310682: BaseGame\Data\PhysicalItems.sbc
- 2017-02-05 22:34:40.136 - Thread: 5 -> File hash: 4f31027dfb5fc018077ea9fb9f922e8c45fb20e6: BaseGame\Data\PhysicalMaterials.sbc
- 2017-02-05 22:34:40.179 - Thread: 5 -> File hash: a2761fc55d571155a34f5bb2a477ab959016399f: BaseGame\Data\Placables.sbc
- 2017-02-05 22:34:40.215 - Thread: 5 -> File hash: 5b2480d7159671a833520784db8c40c7d62b3d96: BaseGame\Data\PlanetGeneratorDefinitions.sbc
- 2017-02-05 22:34:40.222 - Thread: 1 -> MyAudio.LoadData - END
- 2017-02-05 22:34:40.231 - Thread: 1 -> Could not find any sound for 'HudColorBlock'
- 2017-02-05 22:34:40.231 - Thread: 1 -> Could not find any sound for 'HudVocInventoryFull'
- 2017-02-05 22:34:40.231 - Thread: 1 -> Could not find any sound for 'HudVocMeteorInbound'
- 2017-02-05 22:34:40.231 - Thread: 1 -> Could not find any sound for 'HudVocHealthLow'
- 2017-02-05 22:34:40.231 - Thread: 1 -> Could not find any sound for 'HudVocHealthCritical'
- 2017-02-05 22:34:40.231 - Thread: 1 -> Could not find any sound for 'None'
- 2017-02-05 22:34:40.231 - Thread: 1 -> Could not find any sound for 'HudVocEnergyLow'
- 2017-02-05 22:34:40.231 - Thread: 1 -> Could not find any sound for 'HudVocStationFuelLow'
- 2017-02-05 22:34:40.231 - Thread: 1 -> Could not find any sound for 'HudVocShipFuelLow'
- 2017-02-05 22:34:40.231 - Thread: 1 -> Could not find any sound for 'HudVocEnergyCrit'
- 2017-02-05 22:34:40.231 - Thread: 1 -> Could not find any sound for 'HudVocStationFuelCrit'
- 2017-02-05 22:34:40.231 - Thread: 1 -> Could not find any sound for 'HudVocShipFuelCrit'
- 2017-02-05 22:34:40.232 - Thread: 1 -> Could not find any sound for 'HudVocEnergyNo'
- 2017-02-05 22:34:40.232 - Thread: 1 -> Could not find any sound for 'HudVocStationFuelNo'
- 2017-02-05 22:34:40.232 - Thread: 1 -> Could not find any sound for 'HudVocShipFuelNo'
- 2017-02-05 22:34:40.232 - Thread: 1 -> Could not find any sound for 'HudPlaceItem'
- 2017-02-05 22:34:40.271 - Thread: 5 -> File hash: b899ae6328f51f0e29d87d40e7446b73ceadeed4: BaseGame\Data\PrefabThrower.sbc
- 2017-02-05 22:34:40.307 - Thread: 1 -> MyGuiManager()
- 2017-02-05 22:34:40.325 - Thread: 5 -> File hash: 6d89e6b1d5202a1937dc9b6b2f4d740baca33450: BaseGame\Data\Research.sbc
- 2017-02-05 22:34:40.353 - Thread: 5 -> File hash: 975d138a041ad3939b24411a1ea128f484b4a8cd: BaseGame\Data\ResourceDistributionGroups.sbc
- 2017-02-05 22:34:40.358 - Thread: 5 -> File hash: 26b6adcaea5baf97c1b6f4400ce94480670b9010: BaseGame\Data\RespawnShips.sbc
- 2017-02-05 22:34:40.381 - Thread: 5 -> File hash: 1275187fc0d44f3eda226b04d31ff9563dd1c830: BaseGame\Data\RopeTypes.sbc
- 2017-02-05 22:34:40.385 - Thread: 5 -> File hash: 97a40fde40d5f6e163c9a083a053fff322abbacb: BaseGame\Data\ShadowTextureSets.sbc
- 2017-02-05 22:34:40.402 - Thread: 5 -> File hash: 17fdc84593fac3b1480eb2f204c57ca98038192a: BaseGame\Data\Stats.sbc
- 2017-02-05 22:34:40.421 - Thread: 5 -> File hash: 781380ae849b8be2dd00f8587c8a01e36c292926: BaseGame\Data\Tools.sbc
- 2017-02-05 22:34:40.464 - Thread: 1 -> MyScreenManager()
- 2017-02-05 22:34:40.518 - Thread: 1 -> MyGuiManager.LoadContent() - START
- 2017-02-05 22:34:40.574 - Thread: 5 -> File hash: 738ff553978506766debdb796e457542dcbda99d: BaseGame\Data\TransparentMaterials.sbc
- 2017-02-05 22:34:40.626 - Thread: 5 -> File hash: c8f160148d2e168e7032100d983ab86680fc33c9: BaseGame\Data\Trees.sbc
- 2017-02-05 22:34:40.649 - Thread: 5 -> File hash: f173530ae4d9b676711e84ad46c5464c14f7756e: BaseGame\Data\TreesMedium.sbc
- 2017-02-05 22:34:40.654 - Thread: 5 -> File hash: 060e7f63ba26285d304349e590d863e82518a36f: BaseGame\Data\VoxelHands.sbc
- 2017-02-05 22:34:40.669 - Thread: 5 -> File hash: bd02ef7092aa1283050d1d7f2f2b8c331dc6d998: BaseGame\Data\VoxelMapStorages.sbc
- 2017-02-05 22:34:40.688 - Thread: 5 -> File hash: bfbed2a949e0c100974d8534c6255bb014b5b361: BaseGame\Data\VoxelMaterials.sbc
- 2017-02-05 22:34:40.713 - Thread: 5 -> File hash: 639e2e3aed6a3998e2527a3d03f17f5a33d28d60: BaseGame\Data\Weapons.sbc
- 2017-02-05 22:34:40.724 - Thread: 5 -> File hash: c8e7f915fbc2c5c0d7262c8350b8f2c33448a131: BaseGame\Data\Blueprints\OfficialCSCargoCartSpawn\bp.sbc
- 2017-02-05 22:34:40.764 - Thread: 1 -> MyGuiManager.LoadContent() - START
- 2017-02-05 22:34:40.764 - Thread: 1 -> MyGuiManager.LoadContent() - END
- 2017-02-05 22:34:40.764 - Thread: 1 -> MyGuiManager.LoadContent() - END
- 2017-02-05 22:34:40.775 - Thread: 1 -> Loading default controls
- 2017-02-05 22:34:40.854 - Thread: 5 -> File hash: 4581e629949a1a2a04ff30801740c07882e8e742: BaseGame\Data\Blueprints\OfficialCSCargoSmallSpawn\bp.sbc
- 2017-02-05 22:34:40.859 - Thread: 1 -> MySandboxGame.LoadData() - END
- 2017-02-05 22:34:40.880 - Thread: 5 -> File hash: 6bfcdcb273e2c8d649410465883b611415e08072: BaseGame\Data\Blueprints\OfficialCSCatapult\bp.sbc
- 2017-02-05 22:34:40.975 - Thread: 5 -> File hash: 04fec9a865a82164a4920ca072c46465ba443e97: BaseGame\Data\Blueprints\OfficialCSClimbPlank\bp.sbc
- 2017-02-05 22:34:41.000 - Thread: 5 -> File hash: 864c72d658c96031698e8118c1a76144601454de: BaseGame\Data\Blueprints\OfficialCSMangonel\bp.sbc
- 2017-02-05 22:34:41.051 - Thread: 5 -> File hash: 67910ed5f7343b3942dfae2472af74afc94c532f: BaseGame\Data\Blueprints\OfficialCSTrebuchet\bp.sbc
- 2017-02-05 22:34:41.119 - Thread: 5 -> File hash: f01d9c5803588e5804b9ac85285d95efe901bb8e: BaseGame\Data\Blueprints\OfficialCSWall\bp.sbc
- 2017-02-05 22:34:41.147 - Thread: 5 -> File hash: a280c275c097b37b58abeb1ead8fcde3c6809487: BaseGame\Data\Blueprints\OfficialCSWheelLadder\bp.sbc
- 2017-02-05 22:34:41.191 - Thread: 5 -> File hash: a3fb426a3a59724d8abfd70bbd40d16d1dfd988f: BaseGame\Data\Characters\AI_Barbarian\AIBehavior.sbc
- 2017-02-05 22:34:41.215 - Thread: 5 -> File hash: 1165b63cc1bf78f63ddb4872fe3e3ff1e344d3eb: BaseGame\Data\Characters\AI_Barbarian\AnimationController.sbc
- 2017-02-05 22:34:41.247 - Thread: 5 -> File hash: 50953441724fc585f1895bc74c9652a734ed096a: BaseGame\Data\Characters\AI_Barbarian\BotDefinition.sbc
- 2017-02-05 22:34:41.281 - Thread: 5 -> File hash: 413888f34b42977f47c53579a8dbeb423ac7364c: BaseGame\Data\Characters\AI_Barbarian\CharacterDefinition.sbc
- 2017-02-05 22:34:41.322 - Thread: 5 -> File hash: 0ca5b0ec2576f330a3ba9350658f845a5fb90680: BaseGame\Data\Characters\AI_Barbarian\EntityComponents.sbc
- 2017-02-05 22:34:41.361 - Thread: 5 -> File hash: 687f2eb8ccaedc141676ee0b0c11c425e61201ff: BaseGame\Data\Characters\AI_Barbarian\EntityContainers.sbc
- 2017-02-05 22:34:41.379 - Thread: 5 -> File hash: 796cf65c6e501f1635360031eae582eff12baac7: BaseGame\Data\Characters\AI_Deer\AIBehavior.sbc
- 2017-02-05 22:34:41.398 - Thread: 5 -> File hash: 2699d6da271d663c3a3d995783179d68c4ca3925: BaseGame\Data\Characters\AI_Deer\AnimationController.sbc
- 2017-02-05 22:34:41.405 - Thread: 5 -> File hash: e78905865010364f914a1bf55b39ce1ba074de13: BaseGame\Data\Characters\AI_Deer\Animations.sbc
- 2017-02-05 22:34:41.423 - Thread: 5 -> File hash: 6208e383cb7be6ff6cf048291f62e227bb7572d9: BaseGame\Data\Characters\AI_Deer\BotDefinition.sbc
- 2017-02-05 22:34:41.458 - Thread: 5 -> File hash: 5f4aa37b680cfbf4bca86c7b80b3b0ee195e3d7d: BaseGame\Data\Characters\AI_Deer\CharacterDefinition.sbc
- 2017-02-05 22:34:41.462 - Thread: 5 -> File hash: 2f0cd3e5d37fba10d59c597b5c8b10c2d2076d84: BaseGame\Data\Characters\AI_Deer\EntityComponents.sbc
- 2017-02-05 22:34:41.500 - Thread: 5 -> File hash: 5cd5dcf3dce40bc164363aaafb2ed60da02b7213: BaseGame\Data\Characters\AI_Deer\EntityContainers.sbc
- 2017-02-05 22:34:41.530 - Thread: 5 -> File hash: c4a177901a45ac2561bfe2e49ee3a5c66ef001f4: BaseGame\Data\Characters\AI_Villagers\AI_Base_PeasantMale\AIBehavior.sbc
- 2017-02-05 22:34:41.560 - Thread: 5 -> File hash: 636e37954eb283cd1323ae63604f337dc69591ed: BaseGame\Data\Characters\AI_Villagers\AI_Base_PeasantMale\Animations.sbc
- 2017-02-05 22:34:41.586 - Thread: 5 -> File hash: 7a4000afee1048b99dfaace61dcc558ca6c31e6f: BaseGame\Data\Characters\AI_Villagers\AI_Base_PeasantMale\BotDefinition.sbc
- 2017-02-05 22:34:41.601 - Thread: 5 -> File hash: 63d8f547a423968f7bdb7cfec14f99a7c2bb9fe8: BaseGame\Data\Characters\AI_Villagers\AI_Base_PeasantMale\CharacterDefinition.sbc
- 2017-02-05 22:34:41.653 - Thread: 5 -> File hash: 72f837408ca1b036294ee15d7a8277788dcd75c2: BaseGame\Data\Characters\AI_Villagers\AI_Base_PeasantMale\EntityComponents.sbc
- 2017-02-05 22:34:41.660 - Thread: 5 -> File hash: e9fd99102545c036580c758c37d00a3ac6ebab4f: BaseGame\Data\Characters\AI_Villagers\AI_Base_PeasantMale\EntityContainers.sbc
- 2017-02-05 22:34:41.670 - Thread: 5 -> File hash: 2d4b2ce1b7fa26a8175cc8ba05e7170dc7086db3: BaseGame\Data\Characters\AI_Villagers\AI_Miner\AIBehavior.sbc
- 2017-02-05 22:34:41.675 - Thread: 5 -> File hash: 7a2691c03f0c45202b0e74293e8069c210d52f81: BaseGame\Data\Characters\AI_Villagers\AI_Miner\BotDefinition.sbc
- 2017-02-05 22:34:41.690 - Thread: 5 -> File hash: f2ec3052907713caf1260b5dc56229bfd3546154: BaseGame\Data\Characters\AI_Villagers\AI_Porter\AIBehavior.sbc
- 2017-02-05 22:34:41.724 - Thread: 5 -> File hash: 3ec0018f1307dd88ea261087a1d68b684b0c28b7: BaseGame\Data\Characters\AI_Villagers\AI_Porter\BotDefinition.sbc
- 2017-02-05 22:34:41.742 - Thread: 5 -> File hash: aee334ea9ac6693fe84bcabbc46baf05a2d85c00: BaseGame\Data\Characters\AI_Villagers\AI_Woodcutter\AIBehavior.sbc
- 2017-02-05 22:34:41.754 - Thread: 5 -> File hash: 56b0d9d26438bda994d2073338b10557910fd4ec: BaseGame\Data\Characters\AI_Villagers\AI_Woodcutter\BotDefinition.sbc
- 2017-02-05 22:34:41.771 - Thread: 5 -> File hash: 1b9b70f14298bd08f7746f76215a3b21083afea9: BaseGame\Data\Characters\AI_Wolf\AnimationController.sbc
- 2017-02-05 22:34:41.790 - Thread: 5 -> File hash: 7588ec1b23834eb731a70b1444ef025cecb42812: BaseGame\Data\Characters\AI_Wolf\Animations.sbc
- 2017-02-05 22:34:41.805 - Thread: 5 -> File hash: 8f5dffd4f804a9b2028a2d382a0174e18db2e5b1: BaseGame\Data\Characters\AI_Wolf\BotDefinition.sbc
- 2017-02-05 22:34:41.818 - Thread: 5 -> File hash: 70cd6b8723a769bf8edcccc7b006ad1458ae20ff: BaseGame\Data\Characters\AI_Wolf\CharacterDefinition.sbc
- 2017-02-05 22:34:41.822 - Thread: 5 -> File hash: a0470b5c663b3fe5df84190be2b929429e9d5eb3: BaseGame\Data\Characters\AI_Wolf\EntityComponents.sbc
- 2017-02-05 22:34:41.834 - Thread: 5 -> File hash: e1e25ba4dceda969fdbcba4ae8ac8a3baa4ec39e: BaseGame\Data\Characters\AI_Wolf\EntityContainers.sbc
- 2017-02-05 22:34:41.875 - Thread: 5 -> File hash: 519890bacd1dfe75b82e836a88f575c1cab3e61c: BaseGame\Data\Characters\Engineer_Female\AnimationController.sbc
- 2017-02-05 22:34:41.904 - Thread: 5 -> File hash: 79e62c6600fcbd8a5743252840356329b07da8c9: BaseGame\Data\Characters\Engineer_Female\CharacterDefinition.sbc
- 2017-02-05 22:34:41.916 - Thread: 5 -> File hash: 4badd6d7d370d259d2d2ac284c5c3a2b2c63e618: BaseGame\Data\Characters\Engineer_Female\EntityComponents.sbc
- 2017-02-05 22:34:41.923 - Thread: 5 -> File hash: 7c3c768947e783931ac27a82bdab764511534af1: BaseGame\Data\Characters\Engineer_Female\EntityContainers.sbc
- 2017-02-05 22:34:41.935 - Thread: 5 -> File hash: 88f50397837c0a6a72f6a44e1bd2d73a6d44e650: BaseGame\Data\Characters\Engineer_Male\AnimationController.sbc
- 2017-02-05 22:34:42.013 - Thread: 5 -> File hash: 306aab1ba3127ea242a66d97d4f7d3059c93f8d0: BaseGame\Data\Characters\Engineer_Male\CharacterDefinition.sbc
- 2017-02-05 22:34:42.040 - Thread: 5 -> File hash: 5b7ebba73e8db53e30eb3c44861c7be73eea908d: BaseGame\Data\Characters\Engineer_Male\EntityComponents.sbc
- 2017-02-05 22:34:42.044 - Thread: 5 -> File hash: d05c515e44cd114cdcfa0fd6e2c9e7e6d59504cb: BaseGame\Data\Characters\Engineer_Male\EntityContainers.sbc
- 2017-02-05 22:34:42.047 - Thread: 5 -> File hash: c9e16feddfc369a0b65fcdf443ff6718e0f9a948: BaseGame\Data\CubeBlocks\Support.sbc
- 2017-02-05 22:34:42.061 - Thread: 5 -> File hash: fbe336edb503e75fbc1dd2282825e914b16c94a3: BaseGame\Data\CubeBlocks\Doors\DrawBridge.sbc
- 2017-02-05 22:34:42.183 - Thread: 5 -> File hash: 6384bc6fbff56506b328385a55c60fccc001efe2: BaseGame\Data\CubeBlocks\Doors\LargeWallLeftDoor.sbc
- 2017-02-05 22:34:42.198 - Thread: 5 -> File hash: d22f9e272976c61c067e54ee5c4ed8682e37e85e: BaseGame\Data\CubeBlocks\Doors\LargeWallLeftOffsetDoor.sbc
- 2017-02-05 22:34:42.208 - Thread: 1 -> MySandboxGame.Initialize() - END
- 2017-02-05 22:34:42.211 - Thread: 1 -> Timer Frequency: 3417983
- 2017-02-05 22:34:42.211 - Thread: 1 -> Ticks per frame: 57205
- 2017-02-05 22:34:42.224 - Thread: 5 -> File hash: aa38ece941d7a324373385db5adf2d152dc976a0: BaseGame\Data\CubeBlocks\Doors\LargeWallLeftShutter.sbc
- 2017-02-05 22:34:42.243 - Thread: 5 -> File hash: ab56da72e246d90f2a435b0ce71f001312b0b805: BaseGame\Data\CubeBlocks\Doors\LargeWallRightDoor.sbc
- 2017-02-05 22:34:42.263 - Thread: 5 -> File hash: 6ae3c89202fd789599710642d786e54b79b70498: BaseGame\Data\CubeBlocks\Doors\LargeWallRightOffsetDoor.sbc
- 2017-02-05 22:34:42.280 - Thread: 5 -> File hash: 879cd8d0ce63ced6cc4e4c39e0c561e48ed77832: BaseGame\Data\CubeBlocks\Doors\LargeWallRightShutter.sbc
- 2017-02-05 22:34:42.285 - Thread: 5 -> File hash: 74c8e6917cf1f4cafcbd3ffdfabb5325e9e8b04d: BaseGame\Data\CubeBlocks\Doors\ObsoleteDoors.sbc
- 2017-02-05 22:34:42.302 - Thread: 6 -> Loading available saves - START
- 2017-02-05 22:34:42.304 - Thread: 6 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Jed\AppData\Roaming\MedievalEngineers\Saves\76561198097716246'
- 2017-02-05 22:34:42.338 - Thread: 5 -> File hash: c8e587707ead2149bd9cd3231b9f28cb676ddf64: BaseGame\Data\CubeBlocks\Doors\PalisadeGate.sbc
- 2017-02-05 22:34:42.364 - Thread: 5 -> File hash: 69b95ae5b1ba77b3a4c662c3d8f5d0bb9825b936: BaseGame\Data\CubeBlocks\Doors\Portcullis.sbc
- 2017-02-05 22:34:42.374 - Thread: 5 -> File hash: 06c59bf0320d41c906d34cda8befb9b79fbc9de0: BaseGame\Data\CubeBlocks\Doors\RoundInteriorBlockLeftDoor.sbc
- 2017-02-05 22:34:42.414 - Thread: 5 -> File hash: e5757020d09cbad30c13d934d45a2a939eca9af0: BaseGame\Data\CubeBlocks\Doors\RoundInteriorBlockRightDoor.sbc
- 2017-02-05 22:34:42.431 - Thread: 5 -> File hash: 01725a8348f6d923bb849c736e6018157bb2e8f7: BaseGame\Data\CubeBlocks\Doors\SmallWallRoundLeftDoor.sbc
- 2017-02-05 22:34:42.449 - Thread: 5 -> File hash: 05be10ec66ee1975c22b371020b803e701cef6ac: BaseGame\Data\CubeBlocks\Doors\SmallWallRoundRightDoor.sbc
- 2017-02-05 22:34:42.455 - Thread: 5 -> File hash: badea90feafa1519ac81b0e043443c322fe91240: BaseGame\Data\CubeBlocks\Doors\SmallWallShutters.sbc
- 2017-02-05 22:34:42.490 - Thread: 5 -> File hash: 7dc1823e375d14a2a390822b16e9ef1ce721bbb3: BaseGame\Data\CubeBlocks\Doors\SmallWallStraightDoor.sbc
- 2017-02-05 22:34:42.522 - Thread: 5 -> File hash: fb46a6bd87762ee103726bfc0ce0aa28001bc43a: BaseGame\Data\CubeBlocks\Doors\WoodenFlatDoor.sbc
- 2017-02-05 22:34:42.527 - Thread: 5 -> File hash: 0c706a75741c70a1345149ff45c623ea784bb7dc: BaseGame\Data\CubeBlocks\Doors\WoodenGate.sbc
- 2017-02-05 22:34:42.559 - Thread: 5 -> File hash: 44e894981e1b36a64fa015344a8893e708090a3f: BaseGame\Data\CubeBlocks\Farming\HarvesterBlock.sbc
- 2017-02-05 22:34:42.586 - Thread: 5 -> File hash: e3448de1eafbfa35f01e1bc2711b4aef77687bf4: BaseGame\Data\CubeBlocks\Farming\PlowBlock.sbc
- 2017-02-05 22:34:42.606 - Thread: 5 -> File hash: 8baeff98173387e73a3d11bd89a74d7f7560b074: BaseGame\Data\CubeBlocks\Farming\SeedingBlock.sbc
- 2017-02-05 22:34:42.628 - Thread: 5 -> File hash: a9ca1be87cebe60cdf7ba3a9caa82faf247dbf08: BaseGame\Data\CubeBlocks\Miscellaneous\ClaimBlock.sbc
- 2017-02-05 22:34:42.645 - Thread: 5 -> File hash: 8b5c8a5eef34e15656b979f78cd27affad0fbe94: BaseGame\Data\CubeBlocks\Miscellaneous\DeadExplorer.sbc
- 2017-02-05 22:34:42.673 - Thread: 6 -> Loading available saves - END
- 2017-02-05 22:34:42.678 - Thread: 5 -> File hash: 70650cb77418fe08cc6137be2e0e9ee1ddfb3e47: BaseGame\Data\CubeBlocks\Miscellaneous\Wardrobe.sbc
- 2017-02-05 22:34:42.689 - Thread: 5 -> File hash: 8151a1e889664a2112217f29ae940188d387083c: BaseGame\Data\CubeBlocks\Miscellaneous\WoodenBed.sbc
- 2017-02-05 22:34:42.699 - Thread: 5 -> File hash: 1976506160f8cdb71f1a45cd2e6bc30ec56e574b: BaseGame\Data\CubeBlocks\Production\BannerWorkstation.sbc
- 2017-02-05 22:34:42.729 - Thread: 5 -> File hash: bef59085f32d80ca2f8647ff187a5586be6c3938: BaseGame\Data\CubeBlocks\Production\Bonfire.sbc
- 2017-02-05 22:34:42.799 - Thread: 5 -> File hash: f509ebce28848a760bbc5f01512916e05251d878: BaseGame\Data\CubeBlocks\Production\Furnace.sbc
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- 2017-02-05 22:34:43.691 - Thread: 1 -> Analytics helper process start reported
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- 2017-02-05 22:34:44.151 - Thread: 5 -> File hash: d2c75144210dddc22a140969cb23dc164d991bfa: BaseGame\Data\Planets\FastTravel.sbc
- 2017-02-05 22:34:44.199 - Thread: 5 -> File hash: fbe29d1261101c2782c247992715f211ef20bc9c: BaseGame\Data\Planets\Terra.sbc
- 2017-02-05 22:34:44.234 - Thread: 5 -> File hash: 1e8854126327b92214c5ad7600ad4beb3e916046: BaseGame\Data\Prefabs\CutTree.sbc
- 2017-02-05 22:34:44.242 - Thread: 5 -> File hash: f06acc459009ac44ac1b87a88a5515bf29f2954b: BaseGame\Data\Prefabs\LargeProjectilePrefab.sbc
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- 2017-02-05 22:34:44.263 - Thread: 5 -> File hash: d9ebe26f34aed5198809d94487447e8d8a704763: BaseGame\Data\Prefabs\NewLargeDynamicPrefab.sbc
- 2017-02-05 22:34:44.291 - Thread: 5 -> File hash: a6231c63f27ac2e06e43214ff17bb29a4aebdacd: BaseGame\Data\Prefabs\NewLargeStaticPrefab.sbc
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- 2017-02-05 22:34:44.307 - Thread: 5 -> File hash: b9365169c2368ed0b23eda93f40dbd816201447b: BaseGame\Data\Prefabs\NewSmallStaticPrefab.sbc
- 2017-02-05 22:34:44.321 - Thread: 5 -> File hash: f0b5c20625520bdfc5ce585844376afa2316c42d: BaseGame\Data\Prefabs\RespawnCart.sbc
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- 2017-02-05 22:34:44.336 - Thread: 5 -> File hash: 9e95ddd22d3016249fabc27e678d259034a127ff: BaseGame\Data\Screens\MapDefinition.sbc
- 2017-02-05 22:34:44.401 - Thread: 5 -> MyDefinitionManager.PrepareBaseDefinitions() - END
- 2017-02-05 22:34:47.333 - Thread: 1 -> LoadSession() - Start
- 2017-02-05 22:34:47.333 - Thread: 1 -> C:\Users\Jed\AppData\Roaming\MedievalEngineers\Saves\76561198097716246\Veteris Domum
- 2017-02-05 22:34:47.697 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-02-05 22:34:47.697 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-02-05 22:34:47.698 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-02-05 22:34:47.698 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-02-05 22:34:47.725 - Thread: 1 -> LoadSession() - End
- 2017-02-05 22:34:47.726 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START
- 2017-02-05 22:34:47.726 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END
- 2017-02-05 22:34:47.943 - Thread: 1 -> RunLoadingAction - START
- 2017-02-05 22:34:47.946 - Thread: 1 -> Loading session: C:\Users\Jed\AppData\Roaming\MedievalEngineers\Saves\76561198097716246\Veteris Domum
- 2017-02-05 22:34:49.282 - Thread: 1 -> GC Memory: 363,495,512 B
- 2017-02-05 22:34:49.285 - Thread: 1 -> Process Memory: 1,042,534,400 B
- 2017-02-05 22:34:49.673 - Thread: 1 -> MyScriptManager.LoadData() - START
- 2017-02-05 22:34:52.044 - Thread: 1 -> Script loaded: _StatLogic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-02-05 22:34:52.044 - Thread: 1 -> MyScriptManager.LoadData() - END
- 2017-02-05 22:34:52.047 - Thread: 1 -> MyDefinitionManager.LoadData() - START
- 2017-02-05 22:34:52.055 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
- 2017-02-05 22:34:52.056 - Thread: 1 -> File hash: 4b4f920628a17f6aed56602082e3c1d4e054447f: BaseGame\Data\Scenarios.sbx
- 2017-02-05 22:34:52.068 - Thread: 1 -> Loading scenarios
- 2017-02-05 22:34:52.069 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
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- 2017-02-05 22:34:52.151 - Thread: 1 -> Loading ammo definitions
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- 2017-02-05 22:34:52.489 - Thread: 1 -> Loading physical material properties
- 2017-02-05 22:34:52.493 - Thread: 1 -> Could not find any sound for 'PlayCrouchWood'
- 2017-02-05 22:34:52.493 - Thread: 1 -> Loading particle effect definitions
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- 2017-02-05 22:34:52.712 - Thread: 1 -> Created block definitions
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- 2017-02-05 22:34:53.237 - Thread: 1 -> Loading cube blocks
- 2017-02-05 22:34:53.237 - Thread: 1 -> Created block definitions
- 2017-02-05 22:34:53.241 - Thread: 1 -> Loading cube blocks
- 2017-02-05 22:34:53.241 - Thread: 1 -> Created block definitions
- 2017-02-05 22:34:53.245 - Thread: 1 -> Loading cube blocks
- 2017-02-05 22:34:53.246 - Thread: 1 -> Created block definitions
- 2017-02-05 22:34:53.250 - Thread: 1 -> Loading cube blocks
- 2017-02-05 22:34:53.251 - Thread: 1 -> Created block definitions
- 2017-02-05 22:34:53.255 - Thread: 1 -> Loading cube blocks
- 2017-02-05 22:34:53.255 - Thread: 1 -> Created block definitions
- 2017-02-05 22:34:53.260 - Thread: 1 -> Loading cube blocks
- 2017-02-05 22:34:53.260 - Thread: 1 -> Created block definitions
- 2017-02-05 22:34:53.264 - Thread: 1 -> Loading cube blocks
- 2017-02-05 22:34:53.273 - Thread: 1 -> Created block definitions
- 2017-02-05 22:34:53.278 - Thread: 1 -> Loading cube blocks
- 2017-02-05 22:34:53.279 - Thread: 1 -> Created block definitions
- 2017-02-05 22:34:53.283 - Thread: 1 -> Loading cube blocks
- 2017-02-05 22:34:53.284 - Thread: 1 -> Created block definitions
- 2017-02-05 22:34:53.289 - Thread: 1 -> Loading cube blocks
- 2017-02-05 22:34:53.289 - Thread: 1 -> Created block definitions
- 2017-02-05 22:34:53.294 - Thread: 1 -> Loading cube blocks
- 2017-02-05 22:34:53.294 - Thread: 1 -> Created block definitions
- 2017-02-05 22:34:53.299 - Thread: 1 -> Loading cube blocks
- 2017-02-05 22:34:53.299 - Thread: 1 -> Created block definitions
- 2017-02-05 22:34:53.304 - Thread: 1 -> Loading cube blocks
- 2017-02-05 22:34:53.305 - Thread: 1 -> Created block definitions
- 2017-02-05 22:34:53.309 - Thread: 1 -> Loading cube blocks
- 2017-02-05 22:34:53.310 - Thread: 1 -> Created block definitions
- 2017-02-05 22:34:53.314 - Thread: 1 -> Loading cube blocks
- 2017-02-05 22:34:53.315 - Thread: 1 -> Created block definitions
- 2017-02-05 22:34:53.320 - Thread: 1 -> Loading cube blocks
- 2017-02-05 22:34:53.325 - Thread: 1 -> Created block definitions
- 2017-02-05 22:34:53.330 - Thread: 1 -> Loading cube blocks
- 2017-02-05 22:34:53.331 - Thread: 1 -> Created block definitions
- 2017-02-05 22:34:53.336 - Thread: 1 -> Loading cube blocks
- 2017-02-05 22:34:53.337 - Thread: 1 -> Created block definitions
- 2017-02-05 22:34:53.343 - Thread: 1 -> Loading cube blocks
- 2017-02-05 22:34:53.343 - Thread: 1 -> Created block definitions
- 2017-02-05 22:34:53.348 - Thread: 1 -> Loading cube blocks
- 2017-02-05 22:34:53.348 - Thread: 1 -> Created block definitions
- 2017-02-05 22:34:53.362 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content\Data\Prefabs\CutTree.sbc
- 2017-02-05 22:34:53.363 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content\Data\Prefabs\LargeProjectilePrefab.sbc
- 2017-02-05 22:34:53.363 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content\Data\Prefabs\MediumProjectilePrefab.sbc
- 2017-02-05 22:34:53.363 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content\Data\Prefabs\MinedStone.sbc
- 2017-02-05 22:34:53.364 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content\Data\Prefabs\NewLargeDynamicPrefab.sbc
- 2017-02-05 22:34:53.364 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content\Data\Prefabs\NewLargeStaticPrefab.sbc
- 2017-02-05 22:34:53.364 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content\Data\Prefabs\NewSmallDynamicPrefab.sbc
- 2017-02-05 22:34:53.364 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content\Data\Prefabs\NewSmallStaticPrefab.sbc
- 2017-02-05 22:34:53.364 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content\Data\Prefabs\RespawnCart.sbc
- 2017-02-05 22:34:53.364 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content\Data\Prefabs\Statue.sbc
- 2017-02-05 22:34:53.364 - Thread: 1 -> Loading respawn ships
- 2017-02-05 22:34:53.366 - Thread: 1 -> List of used mods (0) - START
- 2017-02-05 22:34:53.366 - Thread: 1 -> List of used mods - END
- 2017-02-05 22:34:53.397 - Thread: 1 -> MyAudio.UnloadData - START
- 2017-02-05 22:34:53.410 - Thread: 1 -> MyAudio.UnloadData - END
- 2017-02-05 22:34:53.410 - Thread: 1 -> MyAudio.LoadData - START
- 2017-02-05 22:34:53.435 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek High Definition Audio) - Channel #: 2
- 2017-02-05 22:34:53.516 - Thread: 1 -> MyAudio.LoadData - END
- 2017-02-05 22:34:53.810 - Thread: 1 -> MyDefinitionManager.LoadData() - END
- 2017-02-05 22:34:53.810 - Thread: 1 -> Info: Game Definition: MyObjectBuilder_GameDefinition/Medieval.Planets
- 2017-02-05 22:34:53.815 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-02-05 22:34:53.823 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.6241.30637, Culture=neutral, PublicKeyToken=null
- 2017-02-05 22:34:53.824 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-02-05 22:34:53.824 - Thread: 1 -> Registered modules from: _StatLogic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-02-05 22:34:53.824 - Thread: 1 -> Registered modules from: MedievalEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-02-05 22:34:53.864 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.6241.30650, Culture=neutral, PublicKeyToken=null
- 2017-02-05 22:34:53.948 - Thread: 1 -> MyTransparentGeometry.LoadData - START
- 2017-02-05 22:34:53.973 - Thread: 24 -> External debugger: listening...
- 2017-02-05 22:34:55.319 - Thread: 1 -> MyLights.LoadData() - START
- 2017-02-05 22:34:55.321 - Thread: 1 -> MyLights.LoadData() - END
- 2017-02-05 22:34:55.465 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Jed\AppData\Roaming\MedievalEngineers\Saves\76561198097716246\Veteris Domum\EarthLike-1656336637r5000.vx2'
- 2017-02-05 22:34:57.338 - Thread: 8 -> D:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content\Models\Cubes\Small\TorchWall.mwm does not have destruction data
- 2017-02-05 22:35:03.196 - Thread: 7 -> D:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content\Models\Cubes\Small\Welder.mwm does not have destruction data
- 2017-02-05 22:35:03.257 - Thread: 7 -> D:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content\Models\Cubes\small\dead_astronaut.mwm does not have destruction data
- 2017-02-05 22:35:05.941 - Thread: 1 -> Checkpoint.CameraAttachedTo: 119672818809472750
- 2017-02-05 22:35:05.958 - Thread: 1 -> MySession.Static.LogSettings - START
- 2017-02-05 22:35:05.958 - Thread: 1 -> Name = Veteris Domum
- 2017-02-05 22:35:05.958 - Thread: 1 -> Description =
- 2017-02-05 22:35:05.958 - Thread: 1 -> GameDateTime = 01/01/2081 00:00:00
- 2017-02-05 22:35:05.958 - Thread: 1 -> Password =
- 2017-02-05 22:35:05.958 - Thread: 1 -> CurrentPath = C:\Users\Jed\AppData\Roaming\MedievalEngineers\Saves\76561198097716246\Veteris Domum
- 2017-02-05 22:35:05.958 - Thread: 1 -> WorkshopId =
- 2017-02-05 22:35:05.959 - Thread: 1 -> CameraController = Medieval_male
- 2017-02-05 22:35:05.959 - Thread: 1 -> ThumbPath = C:\Users\Jed\AppData\Roaming\MedievalEngineers\Saves\76561198097716246\Veteris Domum\thumb.jpg
- 2017-02-05 22:35:05.960 - Thread: 1 -> Settings:
- 2017-02-05 22:35:05.961 - Thread: 1 -> GameMode = Survival
- 2017-02-05 22:35:05.961 - Thread: 1 -> MaxPlayers = 4
- 2017-02-05 22:35:05.961 - Thread: 1 -> OnlineMode = FRIENDS
- 2017-02-05 22:35:05.961 - Thread: 1 -> AutoHealing = True
- 2017-02-05 22:35:05.961 - Thread: 1 -> WeaponsEnabled = True
- 2017-02-05 22:35:05.961 - Thread: 1 -> ThrusterDamage = True
- 2017-02-05 22:35:05.961 - Thread: 1 -> EnableSpectator = True
- 2017-02-05 22:35:05.961 - Thread: 1 -> EnableCopyPaste = True
- 2017-02-05 22:35:05.961 - Thread: 1 -> MaxFloatingObjects = 70
- 2017-02-05 22:35:05.961 - Thread: 1 -> CargoShipsEnabled = True
- 2017-02-05 22:35:05.961 - Thread: 1 -> EnvironmentHostility = NORMAL
- 2017-02-05 22:35:05.961 - Thread: 1 -> ShowPlayerNamesOnHud = True
- 2017-02-05 22:35:05.961 - Thread: 1 -> InventorySizeMultiplier = 1
- 2017-02-05 22:35:05.961 - Thread: 1 -> RefinerySpeedMultiplier = 3
- 2017-02-05 22:35:05.961 - Thread: 1 -> AssemblerSpeedMultiplier = 3
- 2017-02-05 22:35:05.961 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3
- 2017-02-05 22:35:05.961 - Thread: 1 -> WelderSpeedMultiplier = 2
- 2017-02-05 22:35:05.961 - Thread: 1 -> GrinderSpeedMultiplier = 2
- 2017-02-05 22:35:05.961 - Thread: 1 -> ClientCanSave = False
- 2017-02-05 22:35:05.961 - Thread: 1 -> HackSpeedMultiplier = 0.33
- 2017-02-05 22:35:05.961 - Thread: 1 -> PermanentDeath = False
- 2017-02-05 22:35:05.961 - Thread: 1 -> DestructibleBlocks = True
- 2017-02-05 22:35:05.961 - Thread: 1 -> EnableScripts = True
- 2017-02-05 22:35:05.961 - Thread: 1 -> AutoSaveInMinutes = 5
- 2017-02-05 22:35:05.961 - Thread: 1 -> SpawnShipTimeMultiplier = 0.5
- 2017-02-05 22:35:05.961 - Thread: 1 -> ProceduralDensity = 0
- 2017-02-05 22:35:05.961 - Thread: 1 -> ProceduralSeed = 0
- 2017-02-05 22:35:05.961 - Thread: 1 -> DestructibleBlocks = True
- 2017-02-05 22:35:05.961 - Thread: 1 -> EnableIngameScripts = True
- 2017-02-05 22:35:05.961 - Thread: 1 -> ViewDistance = 2600
- 2017-02-05 22:35:05.961 - Thread: 1 -> Voxel destruction = True
- 2017-02-05 22:35:05.961 - Thread: 1 -> EnableStructuralSimulation = True
- 2017-02-05 22:35:05.961 - Thread: 1 -> MySession.Static.LogSettings - END
- 2017-02-05 22:35:06.181 - Thread: 1 -> Session loaded
- 2017-02-05 22:35:06.181 - Thread: 1 -> RunLoadingAction - END
- 2017-02-05 22:35:06.181 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START
- 2017-02-05 22:35:06.947 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END
- 2017-02-05 22:35:06.947 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START
- 2017-02-05 22:35:06.948 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END
- 2017-02-05 22:35:06.976 - Thread: 1 -> Updating continues.
- 2017-02-05 22:35:07.030 - Thread: 1 -> GC Memory: 941,646,184 B
- 2017-02-05 22:35:15.131 - Thread: 1 -> Could not find any sound for 'PlayVocBreath1L'
- 2017-02-05 22:35:15.131 - Thread: 1 -> Could not find any sound for 'PlayVocBreath2L'
- 2017-02-05 22:35:15.131 - Thread: 1 -> Could not find any sound for 'PlayChokeA'
- 2017-02-05 22:35:15.131 - Thread: 1 -> Could not find any sound for 'PlayChokeB'
- 2017-02-05 22:35:15.131 - Thread: 1 -> Could not find any sound for 'PlayChokeC'
- 2017-02-05 22:35:16.702 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-02-05 22:35:16.703 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-02-05 22:35:24.648 - Thread: 5 -> Exception occured: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
- at SharpDX.Direct3D11.DeviceContext.DrawIndexed(Int32 indexCount, Int32 startIndexLocation, Int32 baseVertexLocation)
- at VRage.Render11.RenderContext.MyRenderContext.DrawIndexed(Int32 indexCount, Int32 startIndexLocation, Int32 baseVertexLocation)
- at VRageRender.MyDepthPass.RecordCommandsInternal(MyRenderableProxy proxy)
- at VRageRender.MyRenderingWorkRecordCommands.DoWork(WorkData workData)
- at ParallelTasks.WorkItem.DoWork(Int32 expectedID)
- at ParallelTasks.PrioritizedScheduler.Worker.WorkerLoop(Object o)
- at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
- at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
- at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
- at System.Threading.ThreadHelper.ThreadStart(Object obj)
- 2017-02-05 22:35:24.649 - Thread: 5 -> Hiding window
- 2017-02-05 22:35:24.651 - Thread: 24 -> External debugger: interrupted.
- 2017-02-05 22:35:24.653 - Thread: 5 -> Network readers disposed
- 2017-02-05 22:35:26.216 - Thread: 1 -> Exception occured: System.NullReferenceException: Object reference not set to an instance of an object.
- at Sandbox.Game.Replication.MyPropertySyncStateGroup.Notify(SyncBase sync)
- at VRage.Sync.SyncBase.RaiseValueChanged()
- at VRage.Sync.Sync`1.SetValue(T& newValue, Boolean validate)
- at Sandbox.Game.Entities.Character.MyCharacter.UpdateFallAndSpine()
- at Sandbox.Game.Entities.Character.MyCharacter.UpdateAfterSimulation()
- at Sandbox.Game.Entities.MyEntities.UpdateAfterSimulation()
- at Sandbox.Game.World.MySector.UpdateAfterSimulation()
- at Sandbox.Game.World.MySession.UpdateComponents()
- at Sandbox.Game.World.MySession.Update(MyTimeSpan updateTime)
- at Sandbox.MySandboxGame.Update()
- at Sandbox.Engine.Platform.Game.UpdateInternal()
- at Sandbox.Engine.Platform.Game.RunSingleFrame()
- at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.<Run>b__0()
- at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback)
- at Sandbox.Engine.Platform.Game.RunLoop()
- at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen)
- at Sandbox.AppCode.App.MyProgram.Main(String[] args)
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