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- Unexpected crash while playing The error was: <null>
- It's possible you might figure out what's wrong from the log file below, but if you can't, post the full log on the wurm unlimited forums, and someone else might be able to help you.
- Contents of console.log:
- java.library.path: E:\SteamLibrary\steamapps\common\Wurm Unlimited\WurmLauncher\nativelibs
- Time is Fri Feb 02 09:36:06 EST 2024
- Running client version
- === System information ===
- Executing from E:\SteamLibrary\steamapps\common\Wurm Unlimited\WurmLauncher\
- Operating system: Windows 10 (arch: amd64, version: 10.0)
- Java version: 1.8.0_172 (Oracle Corporation) <http://java.oracle.com/>
- Jvm version: 25.172-b11 (Oracle Corporation) [Java HotSpot(TM) 64-Bit Server VM]
- Available CPUs: 8
- WARNING: Could not open/create prefs root node Software\JavaSoft\Prefs at root 0x80000002. Windows RegCreateKeyEx(...) returned error code 5.
- Loading character Freth
- Loading config default
- Executing PlayerFiles\configs\default\keybindings.txt
- Keybinds UI: Secondary keybind for MOVE_FORWARD: UP
- Keybinds UI: Secondary keybind for MOVE_BACK: DOWN
- Keybinds UI: Secondary keybind for TURN_LEFT: LEFT
- Keybinds UI: Secondary keybind for TURN_RIGHT: RIGHT
- Keybinds UI: Secondary keybind for TOGGLE_CHARACTER: P
- Keybinds UI: Secondary keybind for "toggle skills": F2
- Keybinds UI: Secondary keybind for "toggle inventory": F3
- Keybinds UI: Secondary keybind for TOGGLE_CHAT: T
- Options up-to-date!
- Loaded pack sound.jar (null)
- Loaded pack pmk.jar (null)
- Loaded pack graphics.jar (null)
- >>> Main thread exiting.
- Loaded pack sound.jar (null)
- Loaded pack pmk.jar (null)
- Loaded pack graphics.jar (null)
- Preparing to enable console logging.
- Now logging to PlayerFiles\console.Freth.log
- === Wurm options ===
- animation_playback_self = 0
- auto_mipmaps_enabled = 1
- auto_run_source = 0
- cavedetail = 2
- censor_chat = true
- collada_animations = 3
- colorItemsDamage = true
- color_black = 0.0,0.0,0.0,1.0
- color_cyan = 0.0,1.0,1.0,1.0
- color_enchant_desc = 0.5,0.5,1.0,1.0
- color_enchant_name = 0.0,0.5,0.5,1.0
- color_enchant_power = 0.0,1.0,1.0,1.0
- color_error = 1.0,0.3,0.3,1.0
- color_fuchsia = 1.0,0.0,1.0,1.0
- color_green = 0.4,0.72,0.47,1.0
- color_grey = 0.5,0.75,1.0,1.0
- color_lime = 0.5,1.0,0.5,1.0
- color_maroon = 0.5,0.0,0.0,1.0
- color_navy_blue = 0.23,0.39,1.0,1.0
- color_orange = 1.0,0.58,0.04,1.0
- color_outline_ally = 0.5,1.0,0.5,1.0
- color_outline_friend = 0.5,0.75,1.0,1.0
- color_outline_hostile = 1.0,0.0,0.0,1.0
- color_outline_neutral = 0.5,0.5,1.0,1.0
- color_purple = 0.5,0.0,0.5,1.0
- color_red = 1.0,0.0,0.0,1.0
- color_royal_blue = 0.5,0.5,1.0,1.0
- color_salve_acid = 1.0,1.0,0.0,1.0
- color_salve_fire = 1.0,0.0,0.0,1.0
- color_salve_frost = 0.0,0.0,1.0,1.0
- color_silver = 0.75,0.75,0.75,1.0
- color_system = 0.5,1.0,0.5,1.0
- color_teal = 0.0,0.5,0.5,1.0
- color_white = 1.0,1.0,1.0,1.0
- color_yellow = 1.0,1.0,0.0,1.0
- compressed_textures = false
- compressed_textures_S3TC = true
- connectByIpIp = 127.0.0.1
- connectByIpport = 3724
- contribution_culling = 200
- custim_timer_source = 1
- customTimer1 = -1|-1
- customTimer2 = -1|-1
- customTimer3 = -1|-1
- customTimer4 = -1|-1
- customTimer5 = -1|-1
- debug_mode = false
- depth_clamp_enabled = 2
- disable_select_all_shortcut = false
- display_settings = false:true:0:1024:768:32:-1:false:true
- enable_contribution_culling = false
- enable_debugs = false
- enable_lod = true
- enable_shift_drag = false
- enable_vsync = false
- event_log_rotation = 2
- exec_source = 0
- fast_yield = false
- fbo_enabled = 2
- fog_coord_src = 0
- font_antialias = 2
- font_bold = 11
- font_default = 11
- font_header = 24
- font_italian = 11
- font_monospaced = 11
- font_static = 11
- fov_horizontal = 80
- fps_limit = 60
- fps_limit_background = 30
- fps_limit_enabled = true
- free_look_mode_disable_on_close_component = false
- free_look_mode_disable_on_combat = false
- free_look_mode_disable_on_open_component = false
- free_look_mode_sensitivity = 10
- game_client_thread_priority = 2
- glsl_debug_loading = false
- glsl_enabled = 2
- gpu_skinning = true
- gui_opacity = 3
- gui_skin = 1
- has_read_eula = false
- head_bob = true
- hide_inactive_friends = false
- hide_menu_examine = false
- hide_menu_no_target = false
- hide_menu_spam_mode = true
- hide_menu_stop = false
- hide_onscreen_fail_messages = false
- hide_onscreen_hostile_messages = false
- hide_onscreen_info_messages = false
- hide_personal_goal = false
- high_res_binoculars = true
- hint_texture_scaling = 2
- impColumn = true
- inverse_mouse = false
- irc_log_rotation = 2
- irc_notif = 0
- item_creature_render_distance = 3
- key_bindings_source = 0
- keyboard_layout = 0
- limit_dynamic_lights = true
- loadInventoryStartup = true
- local_list_in_event = false
- lod = 1
- log_extra_errors = false
- log_gl_errors = false
- mark_text_read = true
- material_as_suffix = true
- max_dynamic_lights = 8
- max_shader_lights = 8
- max_texture_size = 2
- mega_texture_size = 6
- model_loader_thread_priority = 2
- model_loading_threads = 3
- mount_rotation = false
- multicolor_usage = 1
- multidraw_enabled = 1
- no_brightness = false
- no_terrain_render = false
- no_world_render = false
- non_power_of_two = 1
- normal_maps = false
- occlusion_queries_enabled = 2
- offscreen_texture_size = 2
- other_log_rotation = 2
- outline_picking = true
- player_texture_size = 2
- quick_keybinds = true
- reflection_texture_size = 2
- reflections = 2
- remember_password = true
- render_bloom = false
- render_distant_terrain = true
- render_fxaa = false
- render_sun_glare = false
- render_vignette = false
- renderer_type = 1
- resident_models = false
- save_skills_on_quit = false
- screen_brightness = 0.0
- screenshot_file_format = 1
- season_override = 0
- send_extra_tile_data = false
- setting_timestamps = true
- settings_version = 9
- shadow_level = 0
- shadow_mapsize = 1
- shift_drag_default = 10
- showKChat = true
- show_body_in_inventory = false
- show_old_quickbar = false
- silent_friends_update = false
- skillgain_minimum = 1
- skillgain_no_alignment = true
- skillgain_no_favor = true
- skydetail = 1
- sound_al_gain = 15
- sound_buzzlevel = 2
- sound_cache_enabled = true
- sound_doppler_enabled = false
- sound_engine = 2
- sound_footstepslevel = 10
- sound_music_level = 5
- sound_play_PMAlert = false
- sound_play_ambients = true
- sound_play_buzz = true
- sound_play_combat = true
- sound_play_door = true
- sound_play_emotes = true
- sound_play_footsteps = true
- sound_play_music = true
- sound_play_weather = true
- sound_play_work = true
- start_dedicated_server = false
- structure_render_distance = 3
- submit_client_data = 0
- supersampling = 0
- terrain_res = 2
- test_attach_equipment = false
- test_mode = 0
- thirdPerson = false
- tile_transitions = true
- tiledecorations = 2
- togglePushToTalk = true
- treelist_outline = true
- trees = 3
- update_optional = true
- use_alpha_particles = true
- use_anisotropic_filtering = 4
- use_antialiasing = 1
- use_fast_clock_work_around = true
- use_nano_timer = false
- use_non_alpha_particles = true
- use_phobia_models = false
- use_tree_models = true
- use_weather_particles = true
- vbo_enabled = 1
- viewport_bob = true
- water_detail = 2
- Setting up Collada Model Loader
- Setting up WurmModel Model Loader
- Executing PlayerFiles\configs\default\keybindings.txt
- Translating legacy key PAGE_UP to PRIOR
- Translating legacy key PAGE_DOWN to NEXT
- Translating legacy key ENTER to RETURN
- Copied default file defaults/badwords.dat to PlayerFiles\configs\default\words.dat
- Word filter loaded: 23
- Starting global job manager with 8 worker threads
- Using LWJGL display 1920:1080:0:0 (false)
- Setting up OpenAL Sound Engine
- OpenAL version: 1.1 ALSOFT 1.15.1
- OpenAL renderer: OpenAL Soft
- OpenAL vendor: OpenAL Community
- OpenAL extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_source_latency
- Generating: 128 source channels.
- === OpenGL information ===
- LWJGL version: 2.9.1
- Adapter info: C:\WINDOWS\System32\DriverStore\FileRepository\nvddi.inf_amd64_a2fe3e4c96f98759\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nvddi.inf_amd64_a2fe3e4c96f98759\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nvddi.inf_amd64_a2fe3e4c96f98759\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nvddi.inf_amd64_a2fe3e4c96f98759\nvldumdx.dll (null)
- OpenGL vendor: NVIDIA Corporation
- OpenGL renderer: NVIDIA GeForce GTX 1070/PCIe/SSE2
- OpenGL version: 4.6.0 NVIDIA 531.79
- OpenGL extensions:
- GL_AMD_multi_draw_indirect
- GL_AMD_seamless_cubemap_per_texture
- GL_AMD_vertex_shader_viewport_index
- GL_AMD_vertex_shader_layer
- GL_ARB_arrays_of_arrays
- GL_ARB_base_instance
- GL_ARB_bindless_texture
- GL_ARB_blend_func_extended
- GL_ARB_buffer_storage
- GL_ARB_clear_buffer_object
- GL_ARB_clear_texture
- GL_ARB_clip_control
- GL_ARB_color_buffer_float
- GL_ARB_compatibility
- GL_ARB_compressed_texture_pixel_storage
- GL_ARB_conservative_depth
- GL_ARB_compute_shader
- GL_ARB_compute_variable_group_size
- GL_ARB_conditional_render_inverted
- GL_ARB_copy_buffer
- GL_ARB_copy_image
- GL_ARB_cull_distance
- GL_ARB_debug_output
- GL_ARB_depth_buffer_float
- GL_ARB_depth_clamp
- GL_ARB_depth_texture
- GL_ARB_derivative_control
- GL_ARB_direct_state_access
- GL_ARB_draw_buffers
- GL_ARB_draw_buffers_blend
- GL_ARB_draw_indirect
- GL_ARB_draw_elements_base_vertex
- GL_ARB_draw_instanced
- GL_ARB_enhanced_layouts
- GL_ARB_ES2_compatibility
- GL_ARB_ES3_compatibility
- GL_ARB_ES3_1_compatibility
- GL_ARB_ES3_2_compatibility
- GL_ARB_explicit_attrib_location
- GL_ARB_explicit_uniform_location
- GL_ARB_fragment_coord_conventions
- GL_ARB_fragment_layer_viewport
- GL_ARB_fragment_program
- GL_ARB_fragment_program_shadow
- GL_ARB_fragment_shader
- GL_ARB_fragment_shader_interlock
- GL_ARB_framebuffer_no_attachments
- GL_ARB_framebuffer_object
- GL_ARB_framebuffer_sRGB
- GL_ARB_geometry_shader4
- GL_ARB_get_program_binary
- GL_ARB_get_texture_sub_image
- GL_ARB_gl_spirv
- GL_ARB_gpu_shader5
- GL_ARB_gpu_shader_fp64
- GL_ARB_gpu_shader_int64
- GL_ARB_half_float_pixel
- GL_ARB_half_float_vertex
- GL_ARB_imaging
- GL_ARB_indirect_parameters
- GL_ARB_instanced_arrays
- GL_ARB_internalformat_query
- GL_ARB_internalformat_query2
- GL_ARB_invalidate_subdata
- GL_ARB_map_buffer_alignment
- GL_ARB_map_buffer_range
- GL_ARB_multi_bind
- GL_ARB_multi_draw_indirect
- GL_ARB_multisample
- GL_ARB_multitexture
- GL_ARB_occlusion_query
- GL_ARB_occlusion_query2
- GL_ARB_parallel_shader_compile
- GL_ARB_pipeline_statistics_query
- GL_ARB_pixel_buffer_object
- GL_ARB_point_parameters
- GL_ARB_point_sprite
- GL_ARB_polygon_offset_clamp
- GL_ARB_post_depth_coverage
- GL_ARB_program_interface_query
- GL_ARB_provoking_vertex
- GL_ARB_query_buffer_object
- GL_ARB_robust_buffer_access_behavior
- GL_ARB_robustness
- GL_ARB_sample_locations
- GL_ARB_sample_shading
- GL_ARB_sampler_objects
- GL_ARB_seamless_cube_map
- GL_ARB_seamless_cubemap_per_texture
- GL_ARB_separate_shader_objects
- GL_ARB_shader_atomic_counter_ops
- GL_ARB_shader_atomic_counters
- GL_ARB_shader_ballot
- GL_ARB_shader_bit_encoding
- GL_ARB_shader_clock
- GL_ARB_shader_draw_parameters
- GL_ARB_shader_group_vote
- GL_ARB_shader_image_load_store
- GL_ARB_shader_image_size
- GL_ARB_shader_objects
- GL_ARB_shader_precision
- GL_ARB_shader_storage_buffer_object
- GL_ARB_shader_subroutine
- GL_ARB_shader_texture_image_samples
- GL_ARB_shader_texture_lod
- GL_ARB_shading_language_100
- GL_ARB_shader_viewport_layer_array
- GL_ARB_shading_language_420pack
- GL_ARB_shading_language_include
- GL_ARB_shading_language_packing
- GL_ARB_shadow
- GL_ARB_sparse_buffer
- GL_ARB_sparse_texture
- GL_ARB_sparse_texture2
- GL_ARB_sparse_texture_clamp
- GL_ARB_spirv_extensions
- GL_ARB_stencil_texturing
- GL_ARB_sync
- GL_ARB_tessellation_shader
- GL_ARB_texture_barrier
- GL_ARB_texture_border_clamp
- GL_ARB_texture_buffer_object
- GL_ARB_texture_buffer_object_rgb32
- GL_ARB_texture_buffer_range
- GL_ARB_texture_compression
- GL_ARB_texture_compression_bptc
- GL_ARB_texture_compression_rgtc
- GL_ARB_texture_cube_map
- GL_ARB_texture_cube_map_array
- GL_ARB_texture_env_add
- GL_ARB_texture_env_combine
- GL_ARB_texture_env_crossbar
- GL_ARB_texture_env_dot3
- GL_ARB_texture_filter_anisotropic
- GL_ARB_texture_filter_minmax
- GL_ARB_texture_float
- GL_ARB_texture_gather
- GL_ARB_texture_mirror_clamp_to_edge
- GL_ARB_texture_mirrored_repeat
- GL_ARB_texture_multisample
- GL_ARB_texture_non_power_of_two
- GL_ARB_texture_query_levels
- GL_ARB_texture_query_lod
- GL_ARB_texture_rectangle
- GL_ARB_texture_rg
- GL_ARB_texture_rgb10_a2ui
- GL_ARB_texture_stencil8
- GL_ARB_texture_storage
- GL_ARB_texture_storage_multisample
- GL_ARB_texture_swizzle
- GL_ARB_texture_view
- GL_ARB_timer_query
- GL_ARB_transform_feedback2
- GL_ARB_transform_feedback3
- GL_ARB_transform_feedback_instanced
- GL_ARB_transform_feedback_overflow_query
- GL_ARB_transpose_matrix
- GL_ARB_uniform_buffer_object
- GL_ARB_vertex_array_bgra
- GL_ARB_vertex_array_object
- GL_ARB_vertex_attrib_64bit
- GL_ARB_vertex_attrib_binding
- GL_ARB_vertex_buffer_object
- GL_ARB_vertex_program
- GL_ARB_vertex_shader
- GL_ARB_vertex_type_10f_11f_11f_rev
- GL_ARB_vertex_type_2_10_10_10_rev
- GL_ARB_viewport_array
- GL_ARB_window_pos
- GL_ATI_draw_buffers
- GL_ATI_texture_float
- GL_ATI_texture_mirror_once
- GL_S3_s3tc
- GL_EXT_texture_env_add
- GL_EXT_abgr
- GL_EXT_bgra
- GL_EXT_bindable_uniform
- GL_EXT_blend_color
- GL_EXT_blend_equation_separate
- GL_EXT_blend_func_separate
- GL_EXT_blend_minmax
- GL_EXT_blend_subtract
- GL_EXT_compiled_vertex_array
- GL_EXT_Cg_shader
- GL_EXT_depth_bounds_test
- GL_EXT_direct_state_access
- GL_EXT_draw_buffers2
- GL_EXT_draw_instanced
- GL_EXT_draw_range_elements
- GL_EXT_fog_coord
- GL_EXT_framebuffer_blit
- GL_EXT_framebuffer_multisample
- GL_EXTX_framebuffer_mixed_formats
- GL_EXT_framebuffer_multisample_blit_scaled
- GL_EXT_framebuffer_object
- GL_EXT_framebuffer_sRGB
- GL_EXT_geometry_shader4
- GL_EXT_gpu_program_parameters
- GL_EXT_gpu_shader4
- GL_EXT_multi_draw_arrays
- GL_EXT_multiview_texture_multisample
- GL_EXT_multiview_timer_query
- GL_EXT_packed_depth_stencil
- GL_EXT_packed_float
- GL_EXT_packed_pixels
- GL_EXT_pixel_buffer_object
- GL_EXT_point_parameters
- GL_EXT_polygon_offset_clamp
- GL_EXT_post_depth_coverage
- GL_EXT_provoking_vertex
- GL_EXT_raster_multisample
- GL_EXT_rescale_normal
- GL_EXT_secondary_color
- GL_EXT_separate_shader_objects
- GL_EXT_separate_specular_color
- GL_EXT_shader_image_load_formatted
- GL_EXT_shader_image_load_store
- GL_EXT_shader_integer_mix
- GL_EXT_shadow_funcs
- GL_EXT_sparse_texture2
- GL_EXT_stencil_two_side
- GL_EXT_stencil_wrap
- GL_EXT_texture3D
- GL_EXT_texture_array
- GL_EXT_texture_buffer_object
- GL_EXT_texture_compression_dxt1
- GL_EXT_texture_compression_latc
- GL_EXT_texture_compression_rgtc
- GL_EXT_texture_compression_s3tc
- GL_EXT_texture_cube_map
- GL_EXT_texture_edge_clamp
- GL_EXT_texture_env_combine
- GL_EXT_texture_env_dot3
- GL_EXT_texture_filter_anisotropic
- GL_EXT_texture_filter_minmax
- GL_EXT_texture_integer
- GL_EXT_texture_lod
- GL_EXT_texture_lod_bias
- GL_EXT_texture_mirror_clamp
- GL_EXT_texture_object
- GL_EXT_texture_shadow_lod
- GL_EXT_texture_shared_exponent
- GL_EXT_texture_sRGB
- GL_EXT_texture_sRGB_R8
- GL_EXT_texture_sRGB_decode
- GL_EXT_texture_storage
- GL_EXT_texture_swizzle
- GL_EXT_timer_query
- GL_EXT_transform_feedback2
- GL_EXT_vertex_array
- GL_EXT_vertex_array_bgra
- GL_EXT_vertex_attrib_64bit
- GL_EXT_window_rectangles
- GL_EXT_import_sync_object
- GL_IBM_rasterpos_clip
- GL_IBM_texture_mirrored_repeat
- GL_KHR_context_flush_control
- GL_KHR_debug
- GL_EXT_memory_object
- GL_EXT_memory_object_win32
- GL_NV_memory_object_sparse
- GL_EXT_win32_keyed_mutex
- GL_KHR_parallel_shader_compile
- GL_KHR_no_error
- GL_KHR_robust_buffer_access_behavior
- GL_KHR_robustness
- GL_EXT_semaphore
- GL_EXT_semaphore_win32
- GL_NV_timeline_semaphore
- GL_KHR_shader_subgroup
- GL_KTX_buffer_region
- GL_NV_alpha_to_coverage_dither_control
- GL_NV_bindless_multi_draw_indirect
- GL_NV_bindless_multi_draw_indirect_count
- GL_NV_bindless_texture
- GL_NV_blend_equation_advanced
- GL_NV_blend_equation_advanced_coherent
- GL_NVX_blend_equation_advanced_multi_draw_buffers
- GL_NV_blend_minmax_factor
- GL_NV_blend_square
- GL_NV_clip_space_w_scaling
- GL_NV_command_list
- GL_NV_compute_program5
- GL_NV_conditional_render
- GL_NV_conservative_raster
- GL_NV_conservative_raster_dilate
- GL_NV_conservative_raster_pre_snap_triangles
- GL_NV_copy_depth_to_color
- GL_NV_copy_image
- GL_NV_depth_buffer_float
- GL_NV_depth_clamp
- GL_NV_draw_texture
- GL_NV_draw_vulkan_image
- GL_NV_ES1_1_compatibility
- GL_NV_ES3_1_compatibility
- GL_NV_explicit_multisample
- GL_NV_feature_query
- GL_NV_fence
- GL_NV_fill_rectangle
- GL_NV_float_buffer
- GL_NV_fog_distance
- GL_NV_fragment_coverage_to_color
- GL_NV_fragment_program
- GL_NV_fragment_program_option
- GL_NV_fragment_program2
- GL_NV_fragment_shader_interlock
- GL_NV_framebuffer_mixed_samples
- GL_NV_framebuffer_multisample_coverage
- GL_NV_geometry_shader4
- GL_NV_geometry_shader_passthrough
- GL_NV_gpu_program4
- GL_NV_internalformat_sample_query
- GL_NV_gpu_program4_1
- GL_NV_gpu_program5
- GL_NV_gpu_program5_mem_extended
- GL_NV_gpu_program_fp64
- GL_NV_gpu_shader5
- GL_NV_half_float
- GL_NV_light_max_exponent
- GL_NV_memory_attachment
- GL_NV_multisample_coverage
- GL_NV_multisample_filter_hint
- GL_NV_occlusion_query
- GL_NV_packed_depth_stencil
- GL_NV_parameter_buffer_object
- GL_NV_parameter_buffer_object2
- GL_NV_path_rendering
- GL_NV_path_rendering_shared_edge
- GL_NV_pixel_data_range
- GL_NV_point_sprite
- GL_NV_primitive_restart
- GL_NV_query_resource
- GL_NV_query_resource_tag
- GL_NV_register_combiners
- GL_NV_register_combiners2
- GL_NV_sample_locations
- GL_NV_sample_mask_override_coverage
- GL_NV_shader_atomic_counters
- GL_NV_shader_atomic_float
- GL_NV_shader_atomic_float64
- GL_NV_shader_atomic_fp16_vector
- GL_NV_shader_atomic_int64
- GL_NV_shader_buffer_load
- GL_NV_shader_storage_buffer_object
- GL_NV_shader_subgroup_partitioned
- GL_NV_stereo_view_rendering
- GL_NV_texgen_reflection
- GL_NV_texture_barrier
- GL_NV_texture_compression_vtc
- GL_NV_texture_env_combine4
- GL_NV_texture_multisample
- GL_NV_texture_rectangle
- GL_NV_texture_rectangle_compressed
- GL_NV_texture_shader
- GL_NV_texture_shader2
- GL_NV_texture_shader3
- GL_NV_transform_feedback
- GL_NV_transform_feedback2
- GL_NV_uniform_buffer_unified_memory
- GL_NV_uniform_buffer_std430_layout
- GL_NV_vertex_array_range
- GL_NV_vertex_array_range2
- GL_NV_vertex_attrib_integer_64bit
- GL_NV_vertex_buffer_unified_memory
- GL_NV_vertex_program
- GL_NV_vertex_program1_1
- GL_NV_vertex_program2
- GL_NV_vertex_program2_option
- GL_NV_vertex_program3
- GL_NV_viewport_array2
- GL_NV_viewport_swizzle
- GL_NVX_conditional_render
- GL_NVX_linked_gpu_multicast
- GL_NV_gpu_multicast
- GL_NVX_gpu_multicast2
- GL_NVX_progress_fence
- GL_NVX_gpu_memory_info
- GL_NVX_multigpu_info
- GL_NVX_nvenc_interop
- GL_NV_shader_thread_group
- GL_NV_shader_thread_shuffle
- GL_KHR_blend_equation_advanced
- GL_KHR_blend_equation_advanced_coherent
- GL_OVR_multiview
- GL_OVR_multiview2
- GL_SGIS_generate_mipmap
- GL_SGIS_texture_lod
- GL_SGIX_depth_texture
- GL_SGIX_shadow
- GL_SUN_slice_accum
- GL_WIN_swap_hint
- WGL_EXT_swap_control
- OpenGL pixel format: 8:8:8:0
- OpenGL depth format: 24:0
- GLSL version: 4.60 NVIDIA
- GLSL max vertex uniforms: 4096 (4096)
- GLSL max fragment uniforms: 4096 (4096)
- GLSL max varyings: 124 (124)
- GLSL max lights: 8 (8)
- GLSL defines (4.6): #define USE_CLIP_VERTEX 1
- Vertex/index buffer memory limit: 4096MiB
- Starting workaround for fast running clocks
- Using LWJGL timer.
- Initialized mouse with 5 buttons.
- Startup Phase - Initializing..
- Initializing font texture for SansSerif (11). Texture Size: 512
- Initializing font texture for SansSerif (11, italic). Texture Size: 128
- Experimental direct buffer cleaner init successful
- Preloading builtin materials
- Preloading builtin materials done
- Launching Collada Model Loader threads
- Launching WOM Loader threads
- Startup Phase - Setting up..
- No positions file for 1904x1064
- No position data stored for fightwindow
- No position data stored for healthbar
- No position data stored for missionprogress
- No position data stored for target
- No position data stored for selected
- No position data stored for quickbar
- No position data stored for toolbelt
- No position data stored for compass
- No position data stored for skillTracker
- No position data stored for notification
- No position data stored for statusEffect
- No position data stored for skills
- No position data stored for spelleffects
- No position data stored for missions
- No position data stored for achievementWindow
- No position data stored for chat
- No position data stored for event
- No position data stored for inventory
- No position data stored for Character
- No position data stored for timers
- No position data stored for creation
- No position data stored for creationList
- No position data stored for recipeList
- No position data stored for journal
- No position data stored for equipment
- No position data stored for wikisearch
- No position data stored for stats
- No position data stored for friend
- No position data stored for support
- No position data stored for trade
- No position data stored for menuwindow
- Gui initialized
- No position data stored for livemapwindow
- Startup Phase - Preparing terrain...
- Startup Phase - Connecting ..
- Disabling Nagles
- Writing to PlayerFiles\players\Freth\logs\_Event.2024-02.txt
- Writing to PlayerFiles\players\Freth\logs\_Friends.2024-02.txt
- Writing to PlayerFiles\players\Freth\logs\Alliance.2024-02.txt
- Writing to PlayerFiles\players\Freth\logs\_Local.2024-02.txt
- Writing to PlayerFiles\players\Freth\logs\MGMT.2024-02.txt
- Writing to PlayerFiles\players\Freth\logs\GM.2024-02.txt
- Writing to PlayerFiles\players\Freth\logs\CA_HELP.2024-02.txt
- Writing to PlayerFiles\players\Freth\logs\GL-Freedom.2024-02.txt
- Writing to PlayerFiles\players\Freth\logs\Freedom.2024-02.txt
- Writing to PlayerFiles\players\Freth\logs\Trade.2024-02.txt
- INFO: Starting handshake, reporting 1 registered channels
- Writing to PlayerFiles\players\Freth\logs\PM__Server_Staff_List_.2024-02.txt
- Writing to PlayerFiles\players\Freth\logs\PM__Server_Information_.2024-02.txt
- Login successful
- Copied default file defaults/autorun.txt to PlayerFiles\configs\default\autorun.txt
- Executing PlayerFiles\configs\default\autorun.txt
- Saving window positions to PlayerFiles\players\Freth\windows_1904x1064.txt
- Saving props file PlayerFiles\players\Freth\windows_1904x1064.txt
- No positions file for 1920x1080
- No position data stored for achievementWindow
- No position data stored for livemapwindow
- No position data stored for missions
- No position data stored for journal
- No position data stored for target
- No position data stored for stats
- No position data stored for creationList
- No position data stored for chat
- No position data stored for inventory
- No position data stored for equipment
- No position data stored for quickbar
- No position data stored for recipeList
- No position data stored for fightwindow
- No position data stored for creation
- No position data stored for support
- No position data stored for skillTracker
- No position data stored for skills
- No position data stored for toolbelt
- No position data stored for Character
- No position data stored for spelleffects
- No position data stored for missionprogress
- No position data stored for selected
- No position data stored for compass
- No position data stored for menuwindow
- No position data stored for trade
- No position data stored for friend
- No position data stored for notification
- No position data stored for statusEffect
- No position data stored for healthbar
- No position data stored for timers
- No position data stored for event
- No position data stored for wikisearch
- Initializing font texture for SansSerif (12). Texture Size: 128
- Initializing font texture for SansSerif (24, bold). Texture Size: 256
- Water reflection offscreen size 512x512
- Initializing font texture for Cry Uncial (64). Texture Size: 1024
- INFO: Handshake response received, server protocol version is 1, 1 channels activated
- INFO: Got server pack B96BB2D2B9649F1F501B1C596707F34107304E65 (http://149.56.29.231:49786/serverpacks/B96BB2D2B9649F1F501B1C596707F34107304E65?prepend)
- INFO: Got server pack map_Prime (http://149.56.29.231:49786/serverpacks/map_Prime?prepend&force)
- INFO: Got server pack D07164C5F59FE53AB8B48DC41FFF54D91B65452E (http://149.56.29.231:49786/serverpacks/D07164C5F59FE53AB8B48DC41FFF54D91B65452E?prepend)
- INFO: Got server pack A0553A65523FE3159852CCAF022C54E021E81492 (http://149.56.29.231:49786/serverpacks/A0553A65523FE3159852CCAF022C54E021E81492?prepend)
- INFO: Got server pack F1BA404B45BAE1970FC58C68E62351B76B7F363F (http://149.56.29.231:49786/serverpacks/F1BA404B45BAE1970FC58C68E62351B76B7F363F?prepend)
- INFO: Got server pack 6FEE971258E7CF97E807A3AA79B6C34E3FE3874D (http://149.56.29.231:49786/serverpacks/6FEE971258E7CF97E807A3AA79B6C34E3FE3874D?prepend)
- INFO: Got server pack iconzz-pack (http://149.56.29.231:49786/serverpacks/iconzz-pack?prepend&force)
- INFO: Got server pack 2956133217856E3210EC4938AC0CE10CD322D85D (http://149.56.29.231:49786/serverpacks/2956133217856E3210EC4938AC0CE10CD322D85D?prepend)
- INFO: Got server pack 25001665AE526A10D9004FDE1672D859423F910E (http://149.56.29.231:49786/serverpacks/25001665AE526A10D9004FDE1672D859423F910E)
- INFO: Got server pack 3F5E85C6EABE30C856ED158DCDF7DCEB0EEF9377 (http://149.56.29.231:49786/serverpacks/3F5E85C6EABE30C856ED158DCDF7DCEB0EEF9377?prepend)
- Saving window positions to PlayerFiles\players\Freth\windows_1920x1080.txt
- Saving props file PlayerFiles\players\Freth\windows_1920x1080.txt
- Loading window positions from PlayerFiles\players\Freth\windows_1904x1064.txt
- Loading props file PlayerFiles\players\Freth\windows_1904x1064.txt
- INFO: Added server pack A0553A65523FE3159852CCAF022C54E021E81492
- INFO: Added server pack iconzz-pack
- INFO: Added server pack 2956133217856E3210EC4938AC0CE10CD322D85D
- INFO: Added server pack map_Prime
- Execution aborted at connection 1, iteration 4
- Run time 2s, local time Fri Feb 02 09:36:34 EST 2024
- Destroying game window
- ====== CLIENT CRASH ======
- Unexpected crash while playing
- java.lang.NullPointerException
- at com.wurmonline.client.renderer.gui.WurmTreeList.removeTreeListItem(WurmTreeList.java:906)
- at com.wurmonline.client.renderer.gui.InventoryListComponent.removeInventoryItem(InventoryListComponent.java:1079)
- at com.wurmonline.client.renderer.gui.InventoryWindow$1.removeInventoryItem(InventoryWindow.java:25)
- at com.wurmonline.client.game.inventory.InventoryMetaWindow.recursivelyRemoveItem(InventoryMetaWindow.java:243)
- at com.wurmonline.client.game.inventory.InventoryMetaWindow.updateItemType(InventoryMetaWindow.java:559)
- at com.wurmonline.client.game.inventory.InventoryMetaWindow.updateItem(InventoryMetaWindow.java:316)
- at com.wurmonline.client.comm.ServerConnectionListenerClass.updateInventoryItem(ServerConnectionListenerClass.java:3197)
- at com.wurmonline.client.comm.SimpleServerConnectionClass.reallyHandleCmdUpdateInventory(SimpleServerConnectionClass.java:2615)
- at com.wurmonline.client.comm.SimpleServerConnectionClass.reallyHandle(SimpleServerConnectionClass.java:1412)
- at com.wurmonline.communication.SocketConnection.tick(SocketConnection.java:618)
- at com.wurmonline.client.comm.SimpleServerConnectionClass.update(SimpleServerConnectionClass.java:277)
- at com.wurmonline.client.WurmClientBase.serverUpdate(WurmClientBase.java:1539)
- at com.wurmonline.client.WurmClientBase.preUpdate(WurmClientBase.java:353)
- at com.wurmonline.client.WurmClientBase.runGameLoop(WurmClientBase.java:529)
- at com.wurmonline.client.WurmClientBase.runConnectionLoop(WurmClientBase.java:325)
- at com.wurmonline.client.WurmClientBase.runGame(WurmClientBase.java:304)
- at com.wurmonline.client.WurmClientBase.run(WurmClientBase.java:1601)
- at java.lang.Thread.run(Thread.java:748)
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