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- local mt = getrawmetatable(game)
- local namecall = mt.__namecall
- setreadonly(mt, false)
- mt.__namecall = newcclosure(function(self, ...)
- if getnamecallmethod() == "IsVoiceEnabledForUserIdAsync" then
- return true;
- end
- return namecall(self, ...)
- end)
- setreadonly(mt, true)
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