kentho9

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Aug 22nd, 2022
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  1. local mt = getrawmetatable(game)
  2. local namecall = mt.__namecall
  3. setreadonly(mt, false)
  4. mt.__namecall = newcclosure(function(self, ...)
  5. if getnamecallmethod() == "IsVoiceEnabledForUserIdAsync" then
  6. return true;
  7. end
  8. return namecall(self, ...)
  9. end)
  10. setreadonly(mt, true)
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