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Aug 31st, 2019
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  1. JParkMonster:
  2. MobType: SLIME
  3. Disguise:
  4. Type: Player
  5. Player: JPark Monster
  6. Skin: Jpark
  7.  
  8.  
  9. JParkGuard:
  10. Type: IRON_GOLEM
  11. Disguise:
  12. Type: Player
  13. Player: Guard
  14. Skin: Jpark
  15.  
  16. JParkHeadZombie:
  17. Type: BABY_ZOMBIE
  18. Display: 'JPark Head Zombie'
  19. Health: 40
  20. Damage: 6
  21. DamageModifiers:
  22. - ENTITY_ATTACK 0.75
  23. BossBar:
  24. Enabled: true
  25. Title: 'JPark Head Zombie'
  26. Range: 20
  27. Color: RED
  28. Style: SEGMENTED_10
  29. Equipment:
  30. - JParkHead:4
  31. Skills:
  32. - actionmessage{m="&9&l<mob.hp> / <mob.mhp>"} @trigger ~onDamaged
  33. Drops:
  34. - diamond 1 0.5
  35. - brain 3-5 1
  36. - JParkDroppings 1 .1
  37.  
  38. CrazyHeadSkeleton:
  39. MobType: skeleton
  40. Display: 'Crazy Head Skeleton'
  41. Health: 600
  42. Damage: 6
  43. DamageModifiers:
  44. - ENTITY_ATTACK 0.45
  45. BossBar:
  46. Enabled: true
  47. Title: 'Crazy Head Skeleton'
  48. Range: 20
  49. Color: RED
  50. Style: SEGMENTED_20
  51. Equipment:
  52. - CrazyHead:4
  53. Skills:
  54. - actionmessage{m="&9&l<mob.hp> / <mob.mhp>"} @trigger ~onDamaged
  55. Drops:
  56. - TURTLE_HELMET 1 0.07
  57. - brain 4-7 1
  58. - averageBrain 1 1
  59. - exp 75-125 1
  60.  
  61. KlawdekHeadZombie:
  62. Type: ZOMBIE
  63. Display: 'Klawdek Head Zombie'
  64. Health: 500
  65. Damage: 6
  66. DamageModifiers:
  67. - ENTITY_ATTACK 0.40
  68. BossBar:
  69. Enabled: true
  70. Title: 'Klawdek Head Zombie'
  71. Range: 20
  72. Color: RED
  73. Style: SEGMENTED_20
  74. Options:
  75. MovementSpeed: 0.19
  76. KnockbackResistance: .3
  77. Equipment:
  78. - KlawdekHead HEAD
  79. - BossChest1 CHEST
  80. Skills:
  81. - actionmessage{m="&9&l<mob.hp> / <mob.mhp>"} @trigger ~onDamaged
  82. Drops:
  83. - diamond 1 0.5
  84. - brain 3-5 1
  85. - averageBrain 1 1
  86. - exp 50-125 1
  87.  
  88. # Weather Bunny # Chases players and when in X distance and periodically changes weather to rain/storm
  89. PeculiarChicken:
  90. Type: CHICKEN
  91. Display: 'Peculiar Chicken'
  92. Skills:
  93. - shoot{type=EGG;velocity=3;damage=5} @PlayersInRadius{r=15} ~onTimer:100
  94.  
  95. PonyTail:
  96. Type: ZOMBIE
  97. Display: 'Mike'
  98. Skills:
  99. - currencytake{amount=5.50} @Target} ~onAttack 1
  100. - potion{type=CONFUSION;duration=200;level=1} ~onAttack 1
  101. - message{m="<mob.name>&1 I need 5.50 for a bottle of Wild Irish Potion Rose!"} @PlayersInRadius{r=30} ~onAttack 1
  102. - message{m="5.50 has been taken from <target.name>"} @PlayersInRadius{r=30} ~onAttack 1
  103. - teleport{spreadh=25;spreadv=25} @Self 1
  104.  
  105. HorseOfDifferentColor:
  106. Type: HORSE
  107. Display: '&5H&2o&1r&6s&de &6of &4a &dDifferent &6Color'
  108. Skills:
  109. - disguise{d=HORSE;} ~onTimer:2400 1
  110.  
  111. HorseOfDifferentColorDisplay:
  112. Type: HORSE
  113. Display: '&5H&2o&1r&6s&de &6of &4a &dDifferent &6Color'
  114. Skills:
  115. - disguise{d=HORSE;} ~onTimer:300 1
  116.  
  117. HorseOfDifferentColorADMIN:
  118. Type: HORSE
  119. Display: '&5H&2o&1r&6s&de &6of &4a &dDifferent &6Color'
  120. Skills:
  121. - disguise{d=HORSE;} ~onTimer:2400 1
  122. Options:
  123. Tamed: TRUE
  124. Saddled: TRUE
  125. MovementSpeed: 0.5
  126.  
  127. WeatherBunny:
  128. Type: RABBIT
  129. Display: 'Weather Bunny'
  130. Health: 20
  131. Damage: .5
  132. AIGoalSelectors:
  133. - 0 clear
  134. - 1 meleeattack
  135. AITargetSelectors:
  136. - 0 clear
  137. - 1 players
  138. Skills:
  139. - actionmessage{m="&9&l<mob.hp> / <mob.mhp>"} @trigger ~onDamaged
  140. - weather{type=thunder;duration=12000} ~onDamaged 1
  141.  
  142. FlyingCow:
  143. Type: COW
  144. Display: ' '
  145. Health: 20
  146. Damage: 3
  147. Skills:
  148. - potion{type=LEVITATION;duration=300;level=4} @Self ~onDamaged
  149.  
  150. StaticallyChargedSheep1:
  151. Type: SHEEP
  152. Display: '&fStatically &eCharged Sheep'
  153. Health: 30
  154. Damage: 2
  155. Options:
  156. MovementSpeed: 0.3
  157. DamageModifiers:
  158. - LIGHTNING 0
  159. - FIRE 0.5
  160. Skills:
  161. #- lightning{d=5} @LivingInRadius{r=10} ~onTimer:100
  162. - lightning{d=5} @PlayersInRadius{r=10} ~onTimer:600
  163. - actionmessage{m="&9&l<mob.hp> / <mob.mhp>"} @trigger ~onDamaged
  164.  
  165. StaticallyChargedSheepShielded:
  166. Type: SHEEP
  167. Display: '&fStatically &eCharged Sheep'
  168. Health: 30
  169. Damage: 0
  170. Options:
  171. MovementSpeed: 0.3
  172. DamageModifiers:
  173. - LIGHTNING 0
  174. - FIRE 0.5
  175. Skills:
  176. #- lightning{d=5} @LivingInRadius{r=10} ~onTimer:100
  177. - lightning{d=0} @PlayersInRadius{r=10} ~onTimer:100
  178. - actionmessage{m="&9&l<mob.hp> / <mob.mhp>"} @trigger ~onDamaged
  179.  
  180. SpiderSkeleton:
  181. Type: SPIDER
  182. Health: 16
  183. Damage: 2
  184. Disguise:
  185. Type: skeleton
  186. Skills:
  187. - actionmessage{m="&9&l<mob.hp> / <mob.mhp>"} @trigger ~onDamaged
  188.  
  189. CaveSpiderSkeleton:
  190. Type: CAVE_SPIDER
  191. Health: 12
  192. Damage: 2
  193. Disguise:
  194. Type: skeleton
  195. Skills:
  196. - actionmessage{m="&9&l<mob.hp> / <mob.mhp>"} @trigger ~onDamaged
  197.  
  198. UndercoverJParkZombie:
  199. Type: ZOMBIE
  200. Display: '&1JPark'
  201. Health: 500
  202. Damage: 8
  203. Drops:
  204. - diamond 1 0.5
  205. - ender_pearl 1 .1
  206. - DragonCrown 1 1
  207. - MobBossDroppings 1 .5
  208. - JParkDroppings 1 .5
  209. Disguise:
  210. Type: player
  211. Skin: JPark
  212. Skills:
  213. - mounttarget @trigger ~onDamaged
  214. - actionmessage{m="&9&l<mob.hp> / <mob.mhp>"} @trigger ~onDamaged
  215.  
  216. DittoSkeleton:
  217. Type: SKELETON
  218. Display: '&9Me'
  219. Health: 20
  220. Damage: 2
  221. LevelModifiers:
  222. - health 5
  223. - damage 0.5
  224. Skills:
  225. - doppleganger @Trigger ~onDamaged 1
  226. - message{m="&4&LYou are your own worst enemy"} @trigger ~onKillPlayer
  227. - actionmessage{m="Mr. Ditto - &9&l<mob.hp> / <mob.mhp>"} @trigger ~onDamaged
  228. #KillMessages:
  229. # - '<target.name> &4&LYou are your own worst enemy'
  230.  
  231. BabyMeBabyZombie:
  232. Type: BABY_ZOMBIE
  233. Display: '&9BabyMe'
  234. Health: 20
  235. Damage: 5
  236. Skills:
  237. - doppleganger @NearestPlayer ~onSpawn
  238. - actionmessage{m="&9&l<mob.hp> / <mob.mhp>"} @trigger ~onDamaged
  239. Drops:
  240. - diamond 1 0.5
  241. - ender_pearl 1 .1
  242. DropsPerLevel:
  243. - beef 1-3 0.04
  244. - rabbit_hide 1-5 0.04
  245. - quartz_block 5 0.4
  246. - SwordDamageKnock01 1 .01
  247.  
  248. YouSpider:
  249. Type: SPIDER
  250. Display: '&9You'
  251. Skills:
  252. - summon{type=BabyMeBabyZombie;amount=5;radius=4} @NearestPlayer ~onDamaged
  253. - effect:lightning @self ~onDamaged
  254. - remove{delay=1} @self ~onDamaged
  255.  
  256. BadWolf:
  257. Type: WOLF
  258. Display: '&4Bad Wolf'
  259. Health: 20
  260. Damage: 8
  261. LevelModifiers:
  262. - health .5
  263. - damage 0.3
  264. AIGoalSelectors:
  265. - 0 clear
  266. - 1 meleeattack
  267. AITargetSelectors:
  268. - 0 clear
  269. - 1 players
  270. Skills:
  271. - message{m="&4&L<target.name> has been bitten by a Bad Wolf"} @World ~onKillPlayer
  272. - actionmessage{m="&9&l<mob.hp> / <mob.mhp>"} @trigger ~onDamaged
  273. Drops:
  274. - bone 3-6 .8
  275. DropsPerLevel:
  276. - bone 1-3 .7
  277. - beef 1-3 0.04
  278. - rabbit_hide 1-5 0.04
  279.  
  280. BadSheep:
  281. Type: WOLF
  282. Display: '&4Bad Sheep'
  283. Health: 20
  284. Damage: 8
  285. LevelModifiers:
  286. - health 5
  287. - damage 0.5
  288. AIGoalSelectors:
  289. - 0 clear
  290. - 1 meleeattack
  291. AITargetSelectors:
  292. - 0 clear
  293. - 1 players
  294. Drops:
  295. - redstone_block 1 .1
  296. Disguise:
  297. Type: sheep
  298. Skills:
  299. - message{m="&4&L<target.name> has been killed by a wolf in sheep<&sq>s clothing"} @World ~onKillPlayer
  300. - actionmessage{m="&9&l<mob.hp> / <mob.mhp>"} @trigger ~onDamaged
  301.  
  302. HellBunny:
  303. Type: RABBIT
  304. Display: 'Killer Rabbit of Caerbannog'
  305. Health: 10
  306. Damage: 5
  307. Options:
  308. RabbitType: THE_KILLER_BUNNY
  309. Skills:
  310. - actionmessage{m="&9&l<mob.hp> / <mob.mhp>"} @trigger ~onDamaged
  311.  
  312. RabbitToast:
  313. Type: RABBIT
  314. Display: 'Toast'
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