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- JParkMonster:
- MobType: SLIME
- Disguise:
- Type: Player
- Player: JPark Monster
- Skin: Jpark
- JParkGuard:
- Type: IRON_GOLEM
- Disguise:
- Type: Player
- Player: Guard
- Skin: Jpark
- JParkHeadZombie:
- Type: BABY_ZOMBIE
- Display: 'JPark Head Zombie'
- Health: 40
- Damage: 6
- DamageModifiers:
- - ENTITY_ATTACK 0.75
- BossBar:
- Enabled: true
- Title: 'JPark Head Zombie'
- Range: 20
- Color: RED
- Style: SEGMENTED_10
- Equipment:
- - JParkHead:4
- Skills:
- - actionmessage{m="&9&l<mob.hp> / <mob.mhp>"} @trigger ~onDamaged
- Drops:
- - diamond 1 0.5
- - brain 3-5 1
- - JParkDroppings 1 .1
- CrazyHeadSkeleton:
- MobType: skeleton
- Display: 'Crazy Head Skeleton'
- Health: 600
- Damage: 6
- DamageModifiers:
- - ENTITY_ATTACK 0.45
- BossBar:
- Enabled: true
- Title: 'Crazy Head Skeleton'
- Range: 20
- Color: RED
- Style: SEGMENTED_20
- Equipment:
- - CrazyHead:4
- Skills:
- - actionmessage{m="&9&l<mob.hp> / <mob.mhp>"} @trigger ~onDamaged
- Drops:
- - TURTLE_HELMET 1 0.07
- - brain 4-7 1
- - averageBrain 1 1
- - exp 75-125 1
- KlawdekHeadZombie:
- Type: ZOMBIE
- Display: 'Klawdek Head Zombie'
- Health: 500
- Damage: 6
- DamageModifiers:
- - ENTITY_ATTACK 0.40
- BossBar:
- Enabled: true
- Title: 'Klawdek Head Zombie'
- Range: 20
- Color: RED
- Style: SEGMENTED_20
- Options:
- MovementSpeed: 0.19
- KnockbackResistance: .3
- Equipment:
- - KlawdekHead HEAD
- - BossChest1 CHEST
- Skills:
- - actionmessage{m="&9&l<mob.hp> / <mob.mhp>"} @trigger ~onDamaged
- Drops:
- - diamond 1 0.5
- - brain 3-5 1
- - averageBrain 1 1
- - exp 50-125 1
- # Weather Bunny # Chases players and when in X distance and periodically changes weather to rain/storm
- PeculiarChicken:
- Type: CHICKEN
- Display: 'Peculiar Chicken'
- Skills:
- - shoot{type=EGG;velocity=3;damage=5} @PlayersInRadius{r=15} ~onTimer:100
- PonyTail:
- Type: ZOMBIE
- Display: 'Mike'
- Skills:
- - currencytake{amount=5.50} @Target} ~onAttack 1
- - potion{type=CONFUSION;duration=200;level=1} ~onAttack 1
- - message{m="<mob.name>&1 I need 5.50 for a bottle of Wild Irish Potion Rose!"} @PlayersInRadius{r=30} ~onAttack 1
- - message{m="5.50 has been taken from <target.name>"} @PlayersInRadius{r=30} ~onAttack 1
- - teleport{spreadh=25;spreadv=25} @Self 1
- HorseOfDifferentColor:
- Type: HORSE
- Display: '&5H&2o&1r&6s&de &6of &4a &dDifferent &6Color'
- Skills:
- - disguise{d=HORSE;} ~onTimer:2400 1
- HorseOfDifferentColorDisplay:
- Type: HORSE
- Display: '&5H&2o&1r&6s&de &6of &4a &dDifferent &6Color'
- Skills:
- - disguise{d=HORSE;} ~onTimer:300 1
- HorseOfDifferentColorADMIN:
- Type: HORSE
- Display: '&5H&2o&1r&6s&de &6of &4a &dDifferent &6Color'
- Skills:
- - disguise{d=HORSE;} ~onTimer:2400 1
- Options:
- Tamed: TRUE
- Saddled: TRUE
- MovementSpeed: 0.5
- WeatherBunny:
- Type: RABBIT
- Display: 'Weather Bunny'
- Health: 20
- Damage: .5
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- AITargetSelectors:
- - 0 clear
- - 1 players
- Skills:
- - actionmessage{m="&9&l<mob.hp> / <mob.mhp>"} @trigger ~onDamaged
- - weather{type=thunder;duration=12000} ~onDamaged 1
- FlyingCow:
- Type: COW
- Display: ' '
- Health: 20
- Damage: 3
- Skills:
- - potion{type=LEVITATION;duration=300;level=4} @Self ~onDamaged
- StaticallyChargedSheep1:
- Type: SHEEP
- Display: '&fStatically &eCharged Sheep'
- Health: 30
- Damage: 2
- Options:
- MovementSpeed: 0.3
- DamageModifiers:
- - LIGHTNING 0
- - FIRE 0.5
- Skills:
- #- lightning{d=5} @LivingInRadius{r=10} ~onTimer:100
- - lightning{d=5} @PlayersInRadius{r=10} ~onTimer:600
- - actionmessage{m="&9&l<mob.hp> / <mob.mhp>"} @trigger ~onDamaged
- StaticallyChargedSheepShielded:
- Type: SHEEP
- Display: '&fStatically &eCharged Sheep'
- Health: 30
- Damage: 0
- Options:
- MovementSpeed: 0.3
- DamageModifiers:
- - LIGHTNING 0
- - FIRE 0.5
- Skills:
- #- lightning{d=5} @LivingInRadius{r=10} ~onTimer:100
- - lightning{d=0} @PlayersInRadius{r=10} ~onTimer:100
- - actionmessage{m="&9&l<mob.hp> / <mob.mhp>"} @trigger ~onDamaged
- SpiderSkeleton:
- Type: SPIDER
- Health: 16
- Damage: 2
- Disguise:
- Type: skeleton
- Skills:
- - actionmessage{m="&9&l<mob.hp> / <mob.mhp>"} @trigger ~onDamaged
- CaveSpiderSkeleton:
- Type: CAVE_SPIDER
- Health: 12
- Damage: 2
- Disguise:
- Type: skeleton
- Skills:
- - actionmessage{m="&9&l<mob.hp> / <mob.mhp>"} @trigger ~onDamaged
- UndercoverJParkZombie:
- Type: ZOMBIE
- Display: '&1JPark'
- Health: 500
- Damage: 8
- Drops:
- - diamond 1 0.5
- - ender_pearl 1 .1
- - DragonCrown 1 1
- - MobBossDroppings 1 .5
- - JParkDroppings 1 .5
- Disguise:
- Type: player
- Skin: JPark
- Skills:
- - mounttarget @trigger ~onDamaged
- - actionmessage{m="&9&l<mob.hp> / <mob.mhp>"} @trigger ~onDamaged
- DittoSkeleton:
- Type: SKELETON
- Display: '&9Me'
- Health: 20
- Damage: 2
- LevelModifiers:
- - health 5
- - damage 0.5
- Skills:
- - doppleganger @Trigger ~onDamaged 1
- - message{m="&4&LYou are your own worst enemy"} @trigger ~onKillPlayer
- - actionmessage{m="Mr. Ditto - &9&l<mob.hp> / <mob.mhp>"} @trigger ~onDamaged
- #KillMessages:
- # - '<target.name> &4&LYou are your own worst enemy'
- BabyMeBabyZombie:
- Type: BABY_ZOMBIE
- Display: '&9BabyMe'
- Health: 20
- Damage: 5
- Skills:
- - doppleganger @NearestPlayer ~onSpawn
- - actionmessage{m="&9&l<mob.hp> / <mob.mhp>"} @trigger ~onDamaged
- Drops:
- - diamond 1 0.5
- - ender_pearl 1 .1
- DropsPerLevel:
- - beef 1-3 0.04
- - rabbit_hide 1-5 0.04
- - quartz_block 5 0.4
- - SwordDamageKnock01 1 .01
- YouSpider:
- Type: SPIDER
- Display: '&9You'
- Skills:
- - summon{type=BabyMeBabyZombie;amount=5;radius=4} @NearestPlayer ~onDamaged
- - effect:lightning @self ~onDamaged
- - remove{delay=1} @self ~onDamaged
- BadWolf:
- Type: WOLF
- Display: '&4Bad Wolf'
- Health: 20
- Damage: 8
- LevelModifiers:
- - health .5
- - damage 0.3
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- AITargetSelectors:
- - 0 clear
- - 1 players
- Skills:
- - message{m="&4&L<target.name> has been bitten by a Bad Wolf"} @World ~onKillPlayer
- - actionmessage{m="&9&l<mob.hp> / <mob.mhp>"} @trigger ~onDamaged
- Drops:
- - bone 3-6 .8
- DropsPerLevel:
- - bone 1-3 .7
- - beef 1-3 0.04
- - rabbit_hide 1-5 0.04
- BadSheep:
- Type: WOLF
- Display: '&4Bad Sheep'
- Health: 20
- Damage: 8
- LevelModifiers:
- - health 5
- - damage 0.5
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- AITargetSelectors:
- - 0 clear
- - 1 players
- Drops:
- - redstone_block 1 .1
- Disguise:
- Type: sheep
- Skills:
- - message{m="&4&L<target.name> has been killed by a wolf in sheep<&sq>s clothing"} @World ~onKillPlayer
- - actionmessage{m="&9&l<mob.hp> / <mob.mhp>"} @trigger ~onDamaged
- HellBunny:
- Type: RABBIT
- Display: 'Killer Rabbit of Caerbannog'
- Health: 10
- Damage: 5
- Options:
- RabbitType: THE_KILLER_BUNNY
- Skills:
- - actionmessage{m="&9&l<mob.hp> / <mob.mhp>"} @trigger ~onDamaged
- RabbitToast:
- Type: RABBIT
- Display: 'Toast'
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