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changelog v1.21

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Jan 31st, 2020
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  1. CHANGELOG FOR VERSION 1.21
  2. **************************
  3.  
  4. v1.2 ---> v1.21
  5. ===============
  6.  
  7. general
  8. ----------
  9. * fixed DeHackEd lump
  10. * updated text documents
  11.  
  12.  
  13.  
  14. v1.1 ---> v1.2
  15. ==============
  16.  
  17. general
  18. ----------
  19. * cleaned up the minimap
  20. * updated DeHackEd lump
  21.  
  22. e4m1
  23. ----------
  24. + added co-op shellbox, thing 219
  25. + added several details in maze room
  26. * changed ground spectres to co-op
  27. * changed linedef 295 to SP_DUDE1
  28. * changed linedef 632 to GSTONE1
  29. * changed linedef 840 to SP_DUDE2
  30. * fixed MIDGRATE linedefs 29, 37, 40, 49, 55
  31. - removed 45 degree angle on sector 25
  32.  
  33. e4m2
  34. ----------
  35. + added sector 200 to give rocky look
  36. + added several details in starting area
  37. * changed linedefs 1395, 1396, 1398 to WOOD5
  38. * marked linedef 924 as lower/upper unpegged
  39. * marked linedef 1042 as lower unpegged
  40.  
  41. e4m3
  42. ----------
  43. + added tons of health and ammo
  44. * fixed monsters crowded by auto-doors
  45. * moved courtyard switch away from corner
  46. * replaced some FIRELAVA textures with SKINFACE
  47. - removed scroll on linedefs 2403, 2411, 2416
  48.  
  49. e4m4
  50. ----------
  51. + added candles, things 336, 337
  52. + added detail to most building exteriors
  53. * changed sectors 69, 90, 120 flat to DEM1_6
  54. * reduced height of yellow key altar
  55.  
  56. e4m5
  57. ----------
  58. + added flats SFLR6_4 above fountain
  59. + added sector 19 to make imp cage trap
  60. + added textures SKINTEK2 above fountain
  61. * changed sector 124 flat to FLAT5_1
  62. * changed enemy orientations on bridges
  63. * fixed player stuck in building and bridge
  64. * marked linedef 285 as lower unpegged
  65. * seperated gaps between skull bridges
  66.  
  67. e4m6
  68. ----------
  69. + added extra stalagmites
  70. + added linedef 231, action 110
  71. * changed linedefs 354, 626, 2352, 2353 tag to 30
  72. * changed sectors 8, 213 flat to CEIL5_2
  73. * fixed sector 123 closing twice upon entry
  74. * fixed two barons stuck in yellow cave
  75. * replaced some FLAT10 flats with MFLR8_4
  76. * replaced some WOOD5 textures with ASHWALL
  77. * split sector 64 into 5 varying sectors
  78.  
  79. e4m7
  80. ----------
  81. + added mandatory switch near blue armour
  82. + added mandatory teleporter in corner
  83. * changed things 116, 117 to candelabra
  84. * fixed cyberdemon stuck on smallest tower
  85. * fixed HOM effects near sectors 121 and 173
  86. * replaced some WOOD5 textures with GSTONE1
  87. * swapped things 131 and 469 coordinates
  88. - removed baron/cyber tower near yellow key
  89. - removed doorways leading to trap/ledge
  90. - removed two secrets for gameplay
  91.  
  92. e4m8
  93. ----------
  94. + added co-op imps on upper ledge
  95. + added pinky demons in outer rim
  96.  
  97. e4m9
  98. ----------
  99. + added decorations in start area
  100. + added medikits, things 584, 592
  101. + added windows adjacent to sector 48
  102. * changed red key room flat to FLOOR5_1
  103. * changed sector 187 flat to FLOOR0_2
  104. * changed sector 254 flat to MFLR8_4
  105. * changed sector 254 height to 152
  106.  
  107.  
  108.  
  109. v1.0 ---> v1.1
  110. ==============
  111.  
  112. general
  113. ----------
  114. + added new DEMO4 file
  115. + added new level par times
  116. * lower unpegged all door tracks
  117. * texture alignment on all maps
  118. * updated ENDOOM screen
  119.  
  120. e4m1
  121. ----------
  122. + added more teleport lines
  123. * fixed HOM effect in secret 2
  124. * changed thing 113 to ammo box
  125. * changed thing 115 to shell box
  126. * changed thing 168 to ammo clip
  127. * changed thing 177 to rocket box
  128.  
  129. e4m2
  130. ----------
  131. + added linedefs 2360, 2361, 2363
  132. + added MIDGRATE to linedefs 1387, 1392, 1394
  133. * changed linedef 719 to GSTONE1
  134. * changed sector 189 flat to F_SKY1
  135. * changed sector 208 flat to FLAT5_1
  136. * fixed cacodemons not hearing player
  137. * fixed player stuck in imp fortification
  138. * increase size of instant trap room
  139.  
  140. e4m3
  141. ----------
  142. + added cell charge, thing 530
  143. + added evil eyes, things 541-546
  144. + added hidden sectors 346-358
  145. + added several details in east
  146. + added shell boxes, things 396, 497
  147. + added some more line actions 83, 91
  148. + added special, hidden, cool easter egg
  149. * changed linedefs 696, 1865 action to 117
  150. * fixed monsters stuck in teleporters
  151. - removed lost souls in hallways
  152.  
  153. e4m4
  154. ----------
  155. + added stimpack, thing 335
  156. * changed thing 167 to chaingun
  157. * changed thing 168 to ammo box
  158. * fixed monsters stuck in teleporters
  159. * fixed player jumping into spawners
  160. * fixed player stuck in secret 4
  161. * reduced size of SKINTEK tower
  162.  
  163. e4m5
  164. ----------
  165. + added small islands under cyberdemons
  166. + added sectors 199, 200 for secret 2
  167. + added switch doors, sectors 53, 108
  168. * changed linedefs 61, 174, 1057 to SKIN2
  169. * changed sector 48 floor height to 944
  170. * fixed player stuck behind blue pillars
  171. * rearranged stalagmites, trees and impaled
  172. * moved player start 2 to marble ledge
  173.  
  174. e4m6
  175. ----------
  176. + added grey tree, thing 592
  177. + added impaled human, thing 589
  178. + added stagalmite, thing 591
  179. + added twitching human, thing 590
  180. * changed sector 64 floor height to 288
  181. * fixed HOM effects in outside area
  182. * fixed sector 128 not re-opening
  183.  
  184. e4m7
  185. ----------
  186. + added co-op bfg9000, thing 363
  187. + added co-op invisiblity, thing 472
  188. + added co-op plasma rifle, thing 362
  189. + added co-op rocket launcher, thing 335
  190. + added co-op soulspheres, things 479, 480
  191. + added missing torches, things 472, 473
  192. + added radiation suits, things 270-275
  193. + added some more monsters in teleporters
  194. * changed linedefs 1537, 1556 to SW1GSTON
  195. * fixed monsters stuck in teleporters
  196.  
  197. e4m8
  198. ----------
  199. * changed sectors 15, 23, 27 flat to FLOOR7_2
  200. * fixed cyberdemon pillars not lowering
  201.  
  202. e4m9
  203. ----------
  204. + added BRNBIGC linedefs 487, 500
  205. * fixed HOM effects in central area
  206. * fixed large tree clipping into sky
  207. * fixed player stuck in red door pit
  208. - removed Imps on crates next to starship
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