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- ; boolean values:
- ; 't' or 'T' or 'true' or 'TRUE' or 1 for true/enabled
- ; 'f' or 'F' or 'false' or 'FALSE' or 0 for false/disabled
- [settings]
- ; set to the folder (relative to d2bs) where your scripts are located)
- ScriptPath=scripts
- ; set to 0 to disable, otherwise this is the max length of the game in seconds(?)
- MaxGameTime=0
- ; set to a boolean value to disable/enable minimize blocking
- BlockMinimize=false
- ; set to a boolean value to disable/enable quitting on hostile
- QuitOnHostile=false
- ; set to a boolean value to disable/enable quitting on errors
- QuitOnError=false
- ; set to a boolean value to disable/enable starting at menu (has no effect for users, developer toggle)
- StartAtMenu=false
- ; set to 0 for default(50MB), otherwise the number of MB to limit memory to
- ; Don't change this unless you know what you are doing.
- MemoryLimit=0
- ; time in milliseconds to wait for logging in
- MaxLoginTime=3000000
- ; time in milliseconds to wait for the character select screen to load
- MaxCharSelectTime=3000000
- ; Setting for developers to test loading scripts, defaults to false
- DisableCache=false
- ; Set to false to use only the console for printing, or true to print to the console and the game buffer
- UseGamePrint=false
- ; these settings are for the oog function login()
- ; you pass the name of the section (i.e. "my sp character")
- ; as the argument to login, and it takes care of the rest
- ; example : login("my sp character");
- ; [my sp character]
- ; possible modes: single, battle.net, other multiplayer
- ; mode=single
- ; the actual name of the character, as displayed on the screen
- ; character=whatever
- ; possible difficulties: 0 - normal, 1 - nightmare, 2 - hell
- ; note: this has NOTHING AT ALL to do with battle.net game creation!
- ; spdifficulty=0
- ; your battle.net username
- ; username=
- ; the password to the above account
- ; password=
- ; the gateway your account resides on
- ; gateway=
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