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- [/Script/Engine.Console]
- HistoryBot=0
- HistoryTop=2
- HistoryCur=2
- History[0]=open CTF-FaceTest?Game=CTF
- History[1]=exit
- History[2]=
- History[3]=
- History[4]=
- History[5]=
- History[6]=
- History[7]=
- History[8]=
- History[9]=
- History[10]=
- History[11]=
- History[12]=
- History[13]=
- History[14]=
- History[15]=
- [/Script/Engine.InputSettings]
- AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
- AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
- AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
- AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
- AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.000000,Sensitivity=0.065000,Exponent=1.000000,bInvert=False))
- AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.000000,Sensitivity=0.065000,Exponent=1.000000,bInvert=False))
- ActionMappings=(ActionName="Jump",Key=LeftAlt,bShift=False,bCtrl=False,bAlt=False)
- ActionMappings=(ActionName="Jump",Key=A,bShift=False,bCtrl=False,bAlt=False)
- ActionMappings=(ActionName="Crouch",Key=SpaceBar,bShift=False,bCtrl=False,bAlt=False)
- ActionMappings=(ActionName="Jump",Key=Gamepad_FaceButton_Bottom,bShift=False,bCtrl=False,bAlt=False)
- ActionMappings=(ActionName="BestWeapon",Key=MouseScrollDown,bShift=False,bCtrl=False,bAlt=False)
- ActionMappings=(ActionName="NextWeapon",Key=MouseScrollUp,bShift=False,bCtrl=False,bAlt=False)
- ActionMappings=(ActionName="StartFire",Key=LeftMouseButton,bShift=False,bCtrl=False,bAlt=False)
- ActionMappings=(ActionName="StopFire",Key=LeftMouseButton,bShift=False,bCtrl=False,bAlt=False)
- ActionMappings=(ActionName="StartFire",Key=Gamepad_RightTrigger,bShift=False,bCtrl=False,bAlt=False)
- ActionMappings=(ActionName="StopFire",Key=Gamepad_RightTrigger,bShift=False,bCtrl=False,bAlt=False)
- ActionMappings=(ActionName="StartAltFire",Key=S,bShift=False,bCtrl=False,bAlt=False)
- ActionMappings=(ActionName="StopAltFire",Key=S,bShift=False,bCtrl=False,bAlt=False)
- ActionMappings=(ActionName="StartAltFire",Key=Gamepad_LeftTrigger,bShift=False,bCtrl=False,bAlt=False)
- ActionMappings=(ActionName="StopAltFire",Key=Gamepad_LeftTrigger,bShift=False,bCtrl=False,bAlt=False)
- ActionMappings=(ActionName="TapRight",Key=F,bShift=False,bCtrl=False,bAlt=False)
- ActionMappings=(ActionName="TapLeft",Key=D,bShift=False,bCtrl=False,bAlt=False)
- ActionMappings=(ActionName="TapForward",Key=RightMouseButton,bShift=False,bCtrl=False,bAlt=False)
- ActionMappings=(ActionName="TapBack",Key=Z,bShift=False,bCtrl=False,bAlt=False)
- ActionMappings=(ActionName="ShowScores",Key=Tab,bShift=False,bCtrl=False,bAlt=False)
- ActionMappings=(ActionName="ShowMenu",Key=Escape,bShift=False,bCtrl=False,bAlt=False)
- ActionMappings=(ActionName="HoldDodge",Key=LeftControl,bShift=False,bCtrl=False,bAlt=False)
- ActionMappings=(ActionName="SingleTapDodge",Key=Q,bShift=False,bCtrl=False,bAlt=False)
- ActionMappings=(ActionName="DodgeRoll",Key=A,bShift=False,bCtrl=False,bAlt=False)
- ActionMappings=(ActionName="ToggleTranslocator",Key=C,bShift=False,bCtrl=False,bAlt=False)
- ActionMappings=(ActionName="Talk", Key=T)
- ActionMappings=(ActionName="TeamTalk", Key=Y)
- AxisMappings=(AxisName="MoveForward",Key=RightMouseButton,Scale=1.000000)
- AxisMappings=(AxisName="MoveForward",Key=Z,Scale=-1.000000)
- AxisMappings=(AxisName="MoveForward",Key=Up,Scale=1.000000)
- AxisMappings=(AxisName="MoveForward",Key=Down,Scale=-1.000000)
- AxisMappings=(AxisName="MoveForward",Key=Gamepad_LeftY,Scale=1.000000)
- AxisMappings=(AxisName="MoveRight",Key=D,Scale=-1.000000)
- AxisMappings=(AxisName="MoveRight",Key=F,Scale=1.000000)
- AxisMappings=(AxisName="MoveRight",Key=Gamepad_LeftX,Scale=1.000000)
- AxisMappings=(AxisName="TurnRate",Key=Gamepad_RightX,Scale=1.000000)
- AxisMappings=(AxisName="TurnRate",Key=Left,Scale=-1.000000)
- AxisMappings=(AxisName="TurnRate",Key=Right,Scale=1.000000)
- AxisMappings=(AxisName="Turn",Key=MouseX,Scale=1.000000)
- AxisMappings=(AxisName="LookUpRate",Key=Gamepad_RightY,Scale=1.000000)
- AxisMappings=(AxisName="LookUp",Key=MouseY,Scale=-1.000000)
- [/Script/UnrealTournament.UTPlayerInput]
- CustomBinds=(KeyName="One",EventType=IE_Pressed,Command="SwitchWeapon 1")
- CustomBinds=(KeyName="Two",EventType=IE_Pressed,Command="SwitchWeapon 2")
- CustomBinds=(KeyName="Three",EventType=IE_Pressed,Command="SwitchWeapon 3")
- CustomBinds=(KeyName="Four",EventType=IE_Pressed,Command="SwitchWeapon 4")
- CustomBinds=(KeyName="Five",EventType=IE_Pressed,Command="SwitchWeapon 5")
- CustomBinds=(KeyName="Six",EventType=IE_Pressed,Command="SwitchWeapon 6")
- CustomBinds=(KeyName="Seven",EventType=IE_Pressed,Command="SwitchWeapon 7")
- CustomBinds=(KeyName="Eight",EventType=IE_Pressed,Command="SwitchWeapon 8")
- CustomBinds=(KeyName="Nine",EventType=IE_Pressed,Command="SwitchWeapon 9")
- CustomBinds=(KeyName="Zero",EventType=IE_Pressed,Command="SwitchWeapon 10")
- CustomBinds=(KeyName="Q",EventType=IE_Pressed,Command="SwitchWeapon 0")
- CustomBinds=(KeyName="Gamepad_LeftThumbstick",EventType=IE_Pressed,Command="SwitchWeapon 0")
- CustomBinds=(KeyName="H",EventType=IE_Pressed,Command="FeignDeath")
- DebugExecBindings=(Key=Pause,Command="Pause",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- DebugExecBindings=(Key=F11,Command="LevelEditor.ToggleImmersive",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- DebugExecBindings=(Key=F11,Command="MainFrame.ToggleFullscreen",Control=False,Shift=True,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- DebugExecBindings=(Key=B,Command="ToggleSpeaking true | OnRelease ToggleSpeaking false",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- DebugExecBindings=(Key=F1,Command="ShowMouseCursor",Control=False,Shift=True,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- DebugExecBindings=(Key=F1,Command="viewmode wireframe",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=True,bIgnoreAlt=False)
- DebugExecBindings=(Key=F2,Command="viewmode unlit",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- DebugExecBindings=(Key=F3,Command="viewmode lit",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- DebugExecBindings=(Key=F4,Command="viewmode detaillighting",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- DebugExecBindings=(Key=F5,Command="viewmode shadercomplexity",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- DebugExecBindings=(Key=F9,Command="shot showui",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- DebugExecBindings=(Key=Period,Command="RECOMPILESHADERS CHANGED",Control=True,Shift=True,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- DebugExecBindings=(Key=Comma,Command="PROFILEGPU",Control=True,Shift=True,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- DebugExecBindings=(Key=Escape,Command="CloseEditorViewport",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- DebugExecBindings=(Key=Enter,Command="TOGGLE_FULLSCREEN",Control=False,Shift=False,Alt=True,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- DebugExecBindings=(Key=Tab,Command="FocusNextPIEWindow",Control=True,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- DebugExecBindings=(Key=Tab,Command="FocusLastPIEWindow",Control=True,Shift=True,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- DebugExecBindings=(Key=Quote,Command="cheat EnableGDT",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- DebugExecBindings=(Key=G,Command="switchweapon 7",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- DebugExecBindings=(Key=V,Command="switchweapon 9",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- DebugExecBindings=(Key=LeftShift,Command="switchweapon 6 | switchweapon 5",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=True,bIgnoreAlt=False)
- DebugExecBindings=(Key=MouseScrollDown,Command="Switchweapon 8",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=True)
- DebugExecBindings=(Key=C,Command="ToggleTranslocator",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=True,bIgnoreAlt=True)
- [/Script/Engine.PlayerController]
- InputYawScale=2
- InputPitchScale=-2
- InputRollScale=1.0
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