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7DTD CRASHES ON START UP

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Dec 21st, 2021
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  1. Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Managed'
  2. Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
  3. Initialize engine version: 2020.3.14f1 (d0d1bb862f9d)
  4. [Subsystems] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/UnitySubsystems
  5. Forcing GfxDevice: Direct3D 11
  6. GfxDevice: creating device client; threaded=1
  7. Direct3D:
  8. Version: Direct3D 11.0 [level 11.1]
  9. Renderer: AMD Radeon RX 6800 XT (ID=0x73bf)
  10. Vendor:
  11. VRAM: 16338 MB
  12. Driver: 30.0.13023.1012
  13. Begin MonoManager ReloadAssembly
  14. - Completed reload, in 0.229 seconds
  15. D3D11 device created for Microsoft Media Foundation video decoding.
  16. <RI> Initializing input.
  17.  
  18. <RI> Input initialized.
  19.  
  20. <RI> Initialized touch support.
  21.  
  22. UnloadTime: 0.615900 ms
  23. 2021-12-21T19:03:13 0.016 INF [Platform] Init
  24. 2021-12-21T19:03:13 0.052 INF [Platform] Using native platform: Steam
  25. 2021-12-21T19:03:13 0.053 INF [Platform] Using cross platform: EOS
  26. 2021-12-21T19:03:13 0.053 INF [Platform] Using server platform: Steam
  27. 2021-12-21T19:03:13 0.053 INF [Platform] Initializing Steam
  28. 2021-12-21T19:03:13 0.056 INF Starting PlayerInputManager...
  29. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
  30. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32.dll
  31. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
  32. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
  33. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32.dll
  34. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
  35. 2021-12-21T19:03:14 0.268 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
  36. 2021-12-21T19:03:14 0.767 INF [Steamworks.NET] SteamAPI_Init() ok
  37. 2021-12-21T19:03:14 0.775 INF Not running in Big Picture Mode, no on-screen keyboard available
  38. 2021-12-21T19:03:14 0.775 INF [Platform] Initializing EOS
  39. 2021-12-21T19:03:14 0.980 INF [EOS] Initialize: Success
  40. 2021-12-21T19:03:15 1.192 INF Localization language: english
  41. 2021-12-21T19:03:15 1.212 INF Texture quality is set to 1
  42. 2021-12-21T19:03:15 1.212 INF Precaching...
  43. 2021-12-21T19:03:15 1.213 INF Precaching file: 7DaysToDie_Data/resources.assets
  44. 2021-12-21T19:03:15 1.277 INF [EAC] Initializing ...
  45. 2021-12-21T19:03:15 1.280 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
  46. 2021-12-21T19:03:15 2.050 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
  47. 2021-12-21T19:03:15 2.052 INF Precaching file: Data/Bundles/blocktextureatlases
  48. 2021-12-21T19:03:16 2.508 INF Precaching file: Data/Bundles/terraintextures
  49. 2021-12-21T19:03:17 3.119 INF Precaching done
  50. 2021-12-21T19:03:21 7.207 INF Loading main scene
  51. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  52. UnloadTime: 0.586200 ms
  53. 2021-12-21T19:03:21 7.262 INF [GSM] Singleton Initialized...
  54. 2021-12-21T19:03:21 7.269 INF Awake IsFocused: True
  55. 2021-12-21T19:03:21 7.269 INF Awake
  56. 2021-12-21T19:03:21 7.278 INF Version: Alpha 20 (b238) Compatibility Version: Alpha 20, Build: Windows 64 Bit
  57. 2021-12-21T19:03:21 7.278 INF System information:
  58. 2021-12-21T19:03:21 7.278 INF OS: Windows 10 (10.0.22000) 64bit
  59. 2021-12-21T19:03:21 7.278 INF CPU: AMD Ryzen 9 5900X 12-Core Processor (cores: 24)
  60. 2021-12-21T19:03:21 7.278 INF RAM: 16286 MB
  61. 2021-12-21T19:03:21 7.278 INF GPU: AMD Radeon RX 6800 XT (16338 MB)
  62. 2021-12-21T19:03:21 7.279 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
  63. 2021-12-21T19:03:21 7.279 INF Last played version: Alpha 20
  64. 2021-12-21T19:03:21 7.279 INF Local UTC offset: 0 hours
  65. 2021-12-21T19:03:21 7.280 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie.exe -force-d3d11 popupwindow -logfile C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2021-12-21__19-03-04.txt -eac_executablename 7daystodie.exe
  66. 2021-12-21T19:03:21 7.306 INF Occlusion: Awake
  67. 2021-12-21T19:03:21 7.310 INF Resetting Game
  68. 2021-12-21T19:03:21 7.326 INF Persistent GamePrefs saved
  69. 2021-12-21T19:03:21 7.328 INF Game Reset
  70. 2021-12-21T19:03:21 7.329 INF ApplyAllOptions streaming budget 14704.2 MB
  71. 2021-12-21T19:03:21 7.330 INF ApplyAllOptions current screen 2560 x 1440, 165hz, window 2560 x 1440, mode FullScreenWindow
  72. 2021-12-21T19:03:21 7.330 INF Texture quality is set to 1
  73. 2021-12-21T19:03:21 7.330 INF ApplyTextureFilter 1, AF Enable
  74. 2021-12-21T19:03:21 7.331 INF ApplyTerrainOptions 3
  75. 2021-12-21T19:03:21 7.445 INF [MODS] No mods folder found
  76. 2021-12-21T19:03:21 7.450 INF Permissions file 'serveradmin.xml' not found, creating.
  77. 2021-12-21T19:03:21 7.464 INF Command "chunkcache" has no explicit permission level, but a default permission of 1000, adding to permission list
  78. 2021-12-21T19:03:21 7.465 INF Command "debugshot" has no explicit permission level, but a default permission of 1000, adding to permission list
  79. 2021-12-21T19:03:21 7.465 INF Command "debugweather" has no explicit permission level, but a default permission of 1000, adding to permission list
  80. 2021-12-21T19:03:21 7.465 INF Command "getgamepref" has no explicit permission level, but a default permission of 1000, adding to permission list
  81. 2021-12-21T19:03:21 7.465 INF Command "getgamestat" has no explicit permission level, but a default permission of 1000, adding to permission list
  82. 2021-12-21T19:03:21 7.465 INF Command "getoptions" has no explicit permission level, but a default permission of 1000, adding to permission list
  83. 2021-12-21T19:03:21 7.465 INF Command "gettime" has no explicit permission level, but a default permission of 1000, adding to permission list
  84. 2021-12-21T19:03:21 7.466 INF Command "gfx" has no explicit permission level, but a default permission of 1000, adding to permission list
  85. 2021-12-21T19:03:21 7.466 INF Command "help" has no explicit permission level, but a default permission of 1000, adding to permission list
  86. 2021-12-21T19:03:21 7.466 INF Command "listplayerids" has no explicit permission level, but a default permission of 1000, adding to permission list
  87. 2021-12-21T19:03:21 7.466 INF Command "listthreads" has no explicit permission level, but a default permission of 1000, adding to permission list
  88. 2021-12-21T19:03:21 7.467 INF Command "memcl" has no explicit permission level, but a default permission of 1000, adding to permission list
  89. 2021-12-21T19:03:21 7.469 INF Command "settempunit" has no explicit permission level, but a default permission of 1000, adding to permission list
  90. 2021-12-21T19:03:21 7.508 INF GameSense server not found (no props file), disabling
  91. 2021-12-21T19:03:21 7.508 INF Awake done in 239 ms
  92. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  93. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
  94. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  95.  
  96. Unloading 28 unused Assets to reduce memory usage. Loaded Objects now: 5405.
  97. Total: 8.564900 ms (FindLiveObjects: 0.152200 ms CreateObjectMapping: 0.116900 ms MarkObjects: 8.262700 ms DeleteObjects: 0.033000 ms)
  98.  
  99. 2021-12-21T19:03:21 7.776 INF Updated culture for display texts
  100. 2021-12-21T19:03:22 8.180 INF [XUi] Parsing all window groups completed in 316 ms total.
  101. 2021-12-21T19:03:22 8.201 INF Reloading serveradmin.xml
  102. 2021-12-21T19:03:22 8.201 INF Loading permissions file at 'C:\Users\Aaron\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  103. 2021-12-21T19:03:22 8.207 INF Loading permissions file done.
  104. 2021-12-21T19:03:22 8.973 INF [XUi] Initialized all window groups completed in 468 ms total.
  105. 2021-12-21T19:03:23 9.103 INF LoadTextureArraysForQuality quality -1 to 1, reload False
  106. 2021-12-21T19:03:23 9.405 INF Loaded (local): rwgmixer
  107. 2021-12-21T19:03:23 9.454 INF Loaded (local): archetypes
  108. 2021-12-21T19:03:23 9.480 INF Loaded (local): color_mappings
  109. 2021-12-21T19:03:23 9.504 INF Loaded (local): loadingscreen
  110. 2021-12-21T19:03:23 9.510 INF WorldStaticData.Init() needed 1.000s
  111. 2021-12-21T19:03:23 9.520 INF [Steamworks.NET] Login ok.
  112. 2021-12-21T19:03:23 9.520 INF [EOS] Login
  113. 2021-12-21T19:03:52 38.102 WRN [EOS] [LogHttp - Warning] 0000028B55FA8EB0: HTTP request timed out after 30.00 seconds URL=https://api.epicgames.dev/sdk/v1/default?platformId=WIN
  114. 2021-12-21T19:03:52 38.102 WRN [EOS] [LogHttp - Warning] 0000028B55FA8EB0: request failed, libcurl error: 0 (No error)
  115. 2021-12-21T19:03:52 38.102 WRN [EOS] [LogHttp - Warning] 0000028B55FA8EB0: libcurl info message cache 0 ( Trying 54.88.47.135...)
  116. 2021-12-21T19:03:52 38.102 WRN [EOS] [LogHttp - Warning] 0000028B55FA8EB0: libcurl info message cache 1 (TCP_NODELAY set)
  117. 2021-12-21T19:03:52 38.102 WRN [EOS] [LogHttp - Warning] 0000028B55FA8EB0: libcurl info message cache 2 (Closing connection 0)
  118. 2021-12-21T19:03:52 38.102 WRN [EOS] [LogHttp - Warning] Lockout of 2.818629s on https://api.epicgames.dev/sdk/v1/default?platformId=WIN
  119. 2021-12-21T19:03:54 40.983 WRN [EOS] [LogHttp - Warning] Retry 1 on https://api.epicgames.dev/sdk/v1/default?platformId=WIN
  120. 2021-12-21T19:04:25 71.068 WRN [EOS] [LogHttp - Warning] 0000028B55FA8EB0: HTTP request timed out after 30.00 seconds URL=https://api.epicgames.dev/sdk/v1/default?platformId=WIN
  121. 2021-12-21T19:04:25 71.068 WRN [EOS] [LogHttp - Warning] 0000028B55FA8EB0: request failed, libcurl error: 0 (No error)
  122. 2021-12-21T19:04:25 71.068 WRN [EOS] [LogHttp - Warning] 0000028B55FA8EB0: libcurl info message cache 3 (Hostname api.epicgames.dev was found in DNS cache)
  123. 2021-12-21T19:04:25 71.068 WRN [EOS] [LogHttp - Warning] 0000028B55FA8EB0: libcurl info message cache 4 ( Trying 54.88.47.135...)
  124. 2021-12-21T19:04:25 71.068 WRN [EOS] [LogHttp - Warning] 0000028B55FA8EB0: libcurl info message cache 5 (TCP_NODELAY set)
  125. 2021-12-21T19:04:25 71.068 WRN [EOS] [LogHttp - Warning] 0000028B55FA8EB0: libcurl info message cache 6 (After 30000ms connect time, move on!)
  126. 2021-12-21T19:04:25 71.068 WRN [EOS] [LogHttp - Warning] 0000028B55FA8EB0: libcurl info message cache 7 (connect to 54.88.47.135 port 443 failed: Timed out)
  127. 2021-12-21T19:04:25 71.068 WRN [EOS] [LogHttp - Warning] 0000028B55FA8EB0: libcurl info message cache 8 ( Trying 3.223.105.7...)
  128. 2021-12-21T19:04:25 71.068 WRN [EOS] [LogHttp - Warning] 0000028B55FA8EB0: libcurl info message cache 9 (TCP_NODELAY set)
  129. 2021-12-21T19:04:25 71.068 WRN [EOS] [LogHttp - Warning] 0000028B55FA8EB0: libcurl info message cache 10 (Closing connection 1)
  130. 2021-12-21T19:04:25 71.068 WRN [EOS] [LogHttp - Warning] Lockout of 5.403485s on https://api.epicgames.dev/sdk/v1/default?platformId=WIN
  131. 2021-12-21T19:04:30 76.528 WRN [EOS] [LogHttp - Warning] Retry 2 on https://api.epicgames.dev/sdk/v1/default?platformId=WIN
  132. 2021-12-21T19:05:00 106.613 WRN [EOS] [LogHttp - Warning] 0000028B55FA8EB0: HTTP request timed out after 30.00 seconds URL=https://api.epicgames.dev/sdk/v1/default?platformId=WIN
  133. 2021-12-21T19:05:00 106.613 WRN [EOS] [LogHttp - Warning] 0000028B55FA8EB0: request failed, libcurl error: 0 (No error)
  134. 2021-12-21T19:05:00 106.613 WRN [EOS] [LogHttp - Warning] 0000028B55FA8EB0: libcurl info message cache 11 ( Trying 52.21.57.214...)
  135. 2021-12-21T19:05:00 106.613 WRN [EOS] [LogHttp - Warning] 0000028B55FA8EB0: libcurl info message cache 12 (TCP_NODELAY set)
  136. 2021-12-21T19:05:00 106.613 WRN [EOS] [LogHttp - Warning] 0000028B55FA8EB0: libcurl info message cache 13 (After 30000ms connect time, move on!)
  137. 2021-12-21T19:05:00 106.613 WRN [EOS] [LogHttp - Warning] 0000028B55FA8EB0: libcurl info message cache 14 (connect to 52.21.57.214 port 443 failed: Timed out)
  138. 2021-12-21T19:05:00 106.613 WRN [EOS] [LogHttp - Warning] 0000028B55FA8EB0: libcurl info message cache 15 ( Trying 3.225.187.64...)
  139. 2021-12-21T19:05:00 106.613 WRN [EOS] [LogHttp - Warning] 0000028B55FA8EB0: libcurl info message cache 16 (TCP_NODELAY set)
  140. 2021-12-21T19:05:00 106.613 WRN [EOS] [LogHttp - Warning] 0000028B55FA8EB0: libcurl info message cache 17 (Closing connection 2)
  141. 2021-12-21T19:05:00 106.613 WRN [EOS] [LogHttp - Warning] Lockout of 10.566240s on https://api.epicgames.dev/sdk/v1/default?platformId=WIN
  142. 2021-12-21T19:05:11 117.271 WRN [EOS] [LogHttp - Warning] Retry 3 on https://api.epicgames.dev/sdk/v1/default?platformId=WIN
  143. 2021-12-21T19:05:41 147.275 WRN [EOS] [LogHttp - Warning] 0000028B55FA8EB0: HTTP request timed out after 30.00 seconds URL=https://api.epicgames.dev/sdk/v1/default?platformId=WIN
  144. 2021-12-21T19:05:41 147.275 WRN [EOS] [LogHttp - Warning] 0000028B55FA8EB0: request failed, libcurl error: 0 (No error)
  145. 2021-12-21T19:05:41 147.275 WRN [EOS] [LogHttp - Warning] 0000028B55FA8EB0: libcurl info message cache 18 (Hostname api.epicgames.dev was found in DNS cache)
  146. 2021-12-21T19:05:41 147.275 WRN [EOS] [LogHttp - Warning] 0000028B55FA8EB0: libcurl info message cache 19 ( Trying 52.21.57.214...)
  147. 2021-12-21T19:05:41 147.275 WRN [EOS] [LogHttp - Warning] 0000028B55FA8EB0: libcurl info message cache 20 (TCP_NODELAY set)
  148. 2021-12-21T19:05:41 147.276 WRN [EOS] [LogHttp - Warning] 0000028B55FA8EB0: libcurl info message cache 21 (After 30000ms connect time, move on!)
  149. 2021-12-21T19:05:41 147.276 WRN [EOS] [LogHttp - Warning] 0000028B55FA8EB0: libcurl info message cache 22 (connect to 52.21.57.214 port 443 failed: Timed out)
  150. 2021-12-21T19:05:41 147.276 WRN [EOS] [LogHttp - Warning] 0000028B55FA8EB0: libcurl info message cache 23 ( Trying 3.225.187.64...)
  151. 2021-12-21T19:05:41 147.276 WRN [EOS] [LogHttp - Warning] 0000028B55FA8EB0: libcurl info message cache 24 (TCP_NODELAY set)
  152. 2021-12-21T19:05:41 147.276 WRN [EOS] [LogHttp - Warning] 0000028B55FA8EB0: libcurl info message cache 25 (Closing connection 3)
  153. 2021-12-21T19:05:41 147.276 WRN [EOS] [LogHttp - Warning] Lockout of 22.209661s on https://api.epicgames.dev/sdk/v1/default?platformId=WIN
  154. 2021-12-21T19:06:03 169.530 WRN [EOS] [LogHttp - Warning] Retry 4 on https://api.epicgames.dev/sdk/v1/default?platformId=WIN
  155. 2021-12-21T19:06:09 175.634 INF Terminating threads
  156. 2021-12-21T19:06:09 175.634 INF OnApplicationQuit
  157. 2021-12-21T19:06:09 175.637 INF Terminating threads
  158. 2021-12-21T19:06:09 175.637 INF OnApplicationQuit
  159. 2021-12-21T19:06:10 176.639 INF Terminating threads
  160. 2021-12-21T19:06:10 176.639 INF OnApplicationQuit
  161. 2021-12-21T19:06:10 176.639 INF Terminating threads
  162. 2021-12-21T19:06:10 176.639 INF OnApplicationQuit
  163. Setting up 12 worker threads for Enlighten.
  164. Thread -> id: 2c78 -> priority: 1
  165. Thread -> id: 2c20 -> priority: 1
  166. Thread -> id: 3c28 -> priority: 1
  167. Thread -> id: 3810 -> priority: 1
  168. Thread -> id: 2fb8 -> priority: 1
  169. Thread -> id: 1780 -> priority: 1
  170. Thread -> id: 4274 -> priority: 1
  171. Thread -> id: 381c -> priority: 1
  172. Thread -> id: 3f64 -> priority: 1
  173. Thread -> id: 3814 -> priority: 1
  174. Thread -> id: 3a50 -> priority: 1
  175. Thread -> id: 2fcc -> priority: 1
  176.  
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