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- Mnemosyne is a bot designed to help players remember important items, routes
- or other information with regards to speedrunning.
- Every command can start with either ":" or ";". Using ":" will have Mnemosyne
- output to you in private notifications and using ";" will have her output
- directly to the channel in which the command is typed. All of the examples in
- this chat use ";", but they will work just as well with ":" instead.
- Commands only require enough letters typed to be distinguished from other
- commands, but at minimum 2 characters. For example, you may type ";he" for
- ";help" because there are no other commands that begin with "he", however you
- must at least type ";rec" for ";recall" in order to distinguish it from
- ";remember". If you type an ambiguous command, Mnemosyne will display a list
- of possible commands for what you typed and wait for you to type a
- distinguishable command.
- If there are multiple commands listed above a description, that means that the
- commands do the same thing. For example, ";docs" and ";help" provide the same
- response.
- Everything that Mnemosyne remembers will be tied to the username that told
- her the information.
- Here's a list of commands:
- Memory Commands
- This is the core of what Mnemosyne was designed to do. Can't remember a route?
- Forget an easy-to-miss item in a 100% race? Have other info you'd like to
- easily access? Store it in Mnemosyne and have it at your fingertips during a
- race, printed right in the race channel, either privately or publicly.
- remember {tag} {data}
- This will have Mnemosyne remember {data} under a {tag}. An indefinite
- amount of data can be stored in a tag, however for long information (such
- as a route,) it is recommended that you first put the information in a
- pastebin link, and just have Mnemosyne remember the link.
- Usage:
- ;remember criticalinfo Don't die!
- recall {tag}
- This will output all the data under {tag} in the order in which it was '
- stored. Each line is numbered for use with the "forget" command.
- Usage:
- ;recall criticalinfo
- forget {tag} {slot# (optional)}
- This will have Mnemosyne forget the item in {slot#} under {tag}.
- Usage:
- ;forget criticalinfo 1
- ;forget criticalinfo
- listtags
- This will list every tag that Mnemosyne has remembered for you. The list
- is posted to a temporary paste on Pastebin, which will expire 10 minutes
- after the command is issued.
- Usage:
- ;listtags
- Group Commands
- Groups are a way for people to let Mnemosyne know they'd like to be notified
- when someone wants to join a race. Racers can join and leave groups, and send
- out invitations to race to a whole group at once.
- creategroup {group name} {description}
- Creates a group for a race with a {group name}, and a {description} detailing
- the race.
- Usage:
- ;creategroup sm100 Super Metroid 100%
- joingroup {group name}
- Joins group {group name}. This will allow you to receive race invites sent to
- members of that group.
- Usage:
- ;joingroup sm100
- leavegroup {group name}
- Leaves group {group name}. This will stop any notifications to members of that
- group from reaching you. When the last user leaves a group, the group is
- removed.
- Usage:
- ;leavegroup sm100
- invite {group name}
- pinggroup {group name}
- Send everyone in group {group name} a private notification inviting them to
- race. The message is in this template "{recipient}, {sender} would like to
- invite you to race {description}."
- Usage:
- ;invite sm100
- ;pinggroup sm100
- listgroups
- This will list every group currently stored in Mnemosyne. The list is
- posted to a temporary paste on Pastebin, which will expire 10 minutes
- after the command is issued.
- Usage:
- ;listgroups
- Bingo Commands
- These are commands related to bingo races.
- bingo {SRL game name} {"long" or "short" (optional)}
- Sometimes JopeBot will be down, or not functioning properly. Or, more
- likely, the members of a double anti-bingo race want an impartial trusted
- third party to get a random card for them. This command will generate a
- card for any game with a bingo currently defined. Adding "long" or "short"
- to the end of the card will generate long or short card, respectively. Be
- aware that not all bingo games were designed to support long and short
- modes, so you may end up with some very strange cards using those modes.
- Usage:
- ;bingo sm64
- ;bingo supermetroid long
- ;bingo oot short
- sgbingo {SRL game name} {"long" or "short" (optional)}
- When JopeBot is down, sometimes it can be a pain to grab a card and set
- the goal during the race. This will allow you to do that in one fell
- swoop. Instead of merely outputting the link to a card, this will cause
- Mnemosyne to set the goal of the current race to the card it randomly
- chooses.
- Usage:
- ;sgbingo sm64
- ;sgbingo supermetroid long
- ;sgbingo oot short
- getseed
- Have a new game that isn't supported by Mnemosyne yet? This command will
- generate a pseudorandom number from 0 to 999999, which can then be used as
- the seed for any type of bingo card on SRL.
- Usage:
- ;getseed
- assignorder
- This command will create an assignment order to be used most commonly for
- anti-bingo and double anti-bingo races featuring more than two
- participants. It will take a list of all the people who are currently
- voiceops in the channel. The list will be shown in the form "Player 1 ->
- Player 2 -> Player 3 -> Player 1", which should make clear the circular
- nature of the assignments. This ensures that no player is assigning to
- someone who is also assigning to them, discouraging collusion. This
- command only works in SRL race channels.
- Usage:
- ;assignorder
- Miscellaneous Commands
- These are other commands that are useful for Mnemosyne to have.
- docs
- help
- information
- readme
- This command will tell you how to use Mnemosyne. In addition to linking
- here, it will also list the memory related commands to get you started
- using Mnemosyne.
- Usage:
- ;docs
- ;help
- ;information
- ;readme
- summon {#channel}
- By default, Mnemosyne will join every race channel. However, sometimes you
- may want her in a different channel, or sometimes she will be reset,
- meaning that she will not be in every race channel. This command will
- cause Mnemosyne to join a #channel. The channel must have the "#"
- character preceding it.
- Usage:
- ;summon #speedrunslive
- randnum {minimum value (optional)} {maximum value (optional)}
- randomnumber {minimum value (optional)} {maximum value (optional)}
- These commands will generate a random number. If you provide no parameters,
- the number will be between 0 and 999999. If you provide only one parameter,
- it will return a random number between 0 and the provided number. If you
- provide two parameters, it will return a random number between those two
- values. The first value must be less than the second value.
- Usage:
- ;randnum
- ;randnum 1000
- ;randnum 500 1000
- ;randomnumber
- ;randomnumber 1000
- ;randomnumber 500 1000
- randlist {semicolon-delimited list}
- randomlist {semicolon-delimited list}
- randomizelist {semicolon-delimited list}
- This takes a semicolon delimited list and spits out the same list with
- the contents rearranged. The order produced is random.
- Usage:
- ;randlist 1; 2; 3; 4; 5; 6; 7; 8
- ;randomlist 1; 2; 3; 4; 5; 6; 7; 8
- ;randomizelist 1; 2; 3; 4; 5; 6; 7; 8
- smosis
- This will generate a random goal for a Super Metroid race.
- Usage:
- ;smosis
- About Mnemosyne
- In Greek mythology, Mnemosyne (nih-MAH-sih-nee) was a titan who personified
- memory. Mnemosyne is a bot written by Dessyreqt in C#, using SQL Server CE as
- a backend for storage. This storage is backed up using a cloud storage
- service.
- Please report problems, ask questions, and give general feedback to Dessyreqt
- on irc.metroid2002.com
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