grzesiek11

spbf crash

Feb 12th, 2019
668
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 72.83 KB | None | 0 0
  1. ✘ grzesiek11@pecet  ~  steam
  2. Running Steam on debian 64-bit
  3. STEAM_RUNTIME is enabled automatically
  4. Pins up-to-date!
  5. WARNING: setlocale('en_US.UTF-8') failed, using locale: 'C'. International characters may not work.
  6. [2019-02-12 15:11:58] Startup - updater built Feb 2 2019 17:21:33
  7. [2019-02-12 15:11:59] Weryfikowanie instalacji...
  8. [2019-02-12 15:11:59] Verification complete
  9. Increasing per-process limit of core file size to infinity.
  10. LogPlatformFile: Using cached read wrapper
  11. LogInit: Display: RandInit(65090020) SRandInit(65090020).
  12. LogTaskGraph: Started task graph with 5 named threads and 14 total threads with 3 sets of task threads.
  13. LogStats: Stats thread started at 0.064878
  14. LogICUInternationalization: Display: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: ''
  15. LogPluginManager: Mounting plugin Paper2D
  16. LogPluginManager: Mounting plugin VictoryBPLibrary
  17. LogPluginManager: Mounting plugin ApexDestruction
  18. LogPluginManager: Mounting plugin OnlineSubsystemSteam
  19. LogPluginManager: Mounting plugin OnlineSubsystem
  20. LogPluginManager: Mounting plugin OnlineSubsystemUtils
  21. LogPluginManager: Mounting plugin MacroUtility
  22. LogPluginManager: Mounting plugin SharedCamera
  23. LogPluginManager: Mounting plugin SmoothSyncPlugin
  24. LogPluginManager: Mounting plugin AutoSettings
  25. LogPluginManager: Mounting plugin AdvancedSessions
  26. LogPluginManager: Mounting plugin AdvancedSteamSessions
  27. LogPluginManager: Mounting plugin LightPropagationVolume
  28. LogPluginManager: Mounting plugin CryptoKeys
  29. LogPluginManager: Mounting plugin FacialAnimation
  30. LogPluginManager: Mounting plugin DatasmithContent
  31. LogPluginManager: Mounting plugin CharacterAI
  32. LogPluginManager: Mounting plugin AvfMedia
  33. LogPluginManager: Mounting plugin ImgMedia
  34. LogPluginManager: Mounting plugin LinearTimecode
  35. LogPluginManager: Mounting plugin MediaCompositing
  36. LogPluginManager: Mounting plugin WmfMedia
  37. LogPluginManager: Mounting plugin TcpMessaging
  38. LogPluginManager: Mounting plugin UdpMessaging
  39. LogPluginManager: Mounting plugin ActorSequence
  40. LogPluginManager: Mounting plugin OnlineSubsystemNull
  41. LogPluginManager: Mounting plugin AndroidPermission
  42. LogPluginManager: Mounting plugin AppleARKit
  43. LogPluginManager: Mounting plugin ProceduralMeshComponent
  44. LogPluginManager: Mounting plugin LiveLink
  45. LogPluginManager: Mounting plugin ArchVisCharacter
  46. LogPluginManager: Mounting plugin CableComponent
  47. LogPluginManager: Mounting plugin CustomMeshComponent
  48. LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
  49. LogPluginManager: Mounting plugin ImmediatePhysics
  50. LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
  51. LogPluginManager: Mounting plugin LocationServicesBPLibrary
  52. LogPluginManager: Mounting plugin MobilePatchingUtils
  53. LogPluginManager: Mounting plugin PhysXVehicles
  54. LogPluginManager: Mounting plugin RuntimePhysXCooking
  55. LogStreaming: Display: Took 0.254s to configure plugins.
  56. LogFileManager: Warning: ReadFile failed: Count=0 Length=4096 Error=errno=21 (Is a directory) for file
  57. LogInit: Using libcurl 7.57.0
  58. LogInit: - built for x86_64-pc-linux-gnu
  59. LogInit: - supports SSL with OpenSSL/1.0.2h
  60. LogInit: - supports HTTP deflate (compression) using libz 1.2.8
  61. LogInit: - other features:
  62. LogInit: CURL_VERSION_SSL
  63. LogInit: CURL_VERSION_LIBZ
  64. LogInit: CURL_VERSION_IPV6
  65. LogInit: CURL_VERSION_ASYNCHDNS
  66. LogInit: CURL_VERSION_LARGEFILE
  67. LogInit: CURL_VERSION_TLSAUTH_SRP
  68. LogInit: Libcurl: checking if '/etc/pki/tls/certs/ca-bundle.crt' exists
  69. LogInit: Libcurl: checking if '/etc/ssl/certs/ca-certificates.crt' exists
  70. LogInit: CurlRequestOptions (configurable via config and command line):
  71. LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
  72. LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
  73. LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
  74. LogInit: - CertBundlePath = /etc/ssl/certs/ca-certificates.crt - Libcurl will set CURLOPT_CAINFO to it
  75. LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
  76. LogInit: - LocalHostAddr = Default
  77. LogOnline: Display: STEAM: Loading Steam SDK 1.39
  78. LogInit: Build: ++UE4+Release-4.19-CL-4033788
  79. LogInit: Engine Version: 4.19.2-4033788+++UE4+Release-4.19
  80. LogInit: Compatible Engine Version: 4.19.0-3944462+++UE4+Release-4.19
  81. LogInit: Net CL: 3944462
  82. LogDevObjectVersion: Number of dev versions registered: 18
  83. LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
  84. LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
  85. LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 2
  86. LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 23
  87. LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 33
  88. LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 2
  89. LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
  90. LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
  91. LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
  92. LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
  93. LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 25
  94. LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 6
  95. LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 1
  96. LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
  97. LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 2
  98. LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 16
  99. LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
  100. LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
  101. LogInit: Compiled (64-bit): Apr 27 2018 02:27:55
  102. LogInit: Compiled with Clang: 5.0.0 (tags/RELEASE_500/final 312793)
  103. LogInit: Build Configuration: DebugGame
  104. LogInit: Branch Name: ++UE4+Release-4.19
  105. LogInit: Command Line:
  106. LogInit: Base Directory: /home/grzesiek11/.steam/steam/steamapps/common/Super Powered Battle Friends/SPBF/Binaries/Linux/
  107. LogInit: Installed Engine Build: 0
  108. LogStreaming: Display: Took 0.001s to delete old logs.
  109. LogInit: Presizing for max 2097152 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
  110. LogStreaming: Display: Async Loading initialized: Event Driven Loader: true, Async Loading Thread: false
  111. LogInit: Object subsystem initialized
  112. [2019.02.12-14.12.28:469][ 0]LogInit: Initializing SDL.
  113. [2019.02.12-14.12.28:634][ 0]LogInit: Using SDL_WINDOW_OPENGL
  114. [2019.02.12-14.12.28:634][ 0]LogInit: Initialized SDL 2.0.5 revision: 11184 (hg-11184:04063928c4a8 with EpicExtensions) (compiled against 2.0.5)
  115. [2019.02.12-14.12.28:634][ 0]LogInit: Display metrics:
  116. [2019.02.12-14.12.28:634][ 0]LogInit: PrimaryDisplayWidth: 1280
  117. [2019.02.12-14.12.28:634][ 0]LogInit: PrimaryDisplayHeight: 1024
  118. [2019.02.12-14.12.28:634][ 0]LogInit: PrimaryDisplayWorkAreaRect:
  119. [2019.02.12-14.12.28:634][ 0]LogInit: Left=0, Top=0, Right=1280, Bottom=988
  120. [2019.02.12-14.12.28:634][ 0]LogInit: VirtualDisplayRect:
  121. [2019.02.12-14.12.28:634][ 0]LogInit: Left=0, Top=0, Right=1280, Bottom=988
  122. [2019.02.12-14.12.28:634][ 0]LogInit: TitleSafePaddingSize: X=0.000 Y=0.000 Z=0.000 W=0.000
  123. [2019.02.12-14.12.28:634][ 0]LogInit: ActionSafePaddingSize: X=0.000 Y=0.000 Z=0.000 W=0.000
  124. [2019.02.12-14.12.28:634][ 0]LogInit: Number of monitors: 1
  125. [2019.02.12-14.12.28:634][ 0]LogInit: Monitor 0
  126. [2019.02.12-14.12.28:634][ 0]LogInit: Name: DELL 1708FP 17"
  127. [2019.02.12-14.12.28:634][ 0]LogInit: ID: display0
  128. [2019.02.12-14.12.28:634][ 0]LogInit: NativeWidth: 1280
  129. [2019.02.12-14.12.28:634][ 0]LogInit: NativeHeight: 1024
  130. [2019.02.12-14.12.28:634][ 0]LogInit: bIsPrimary: true
  131. [2019.02.12-14.12.28:635][ 0]LogLinux: Selected Device Profile: [LinuxNoEditor]
  132. [2019.02.12-14.12.28:635][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [LinuxNoEditor]
  133. [2019.02.12-14.12.28:670][ 0]LogInit: Linux hardware info:
  134. [2019.02.12-14.12.28:670][ 0]LogInit: - we are the first instance of this executable
  135. [2019.02.12-14.12.28:670][ 0]LogInit: - this process' id (pid) is 23722, parent process' id (ppid) is 23715
  136. [2019.02.12-14.12.28:670][ 0]LogInit: - we are not running under debugger
  137. [2019.02.12-14.12.28:670][ 0]LogInit: - machine network name is 'pecet'
  138. [2019.02.12-14.12.28:670][ 0]LogInit: - user name is 'grzesiek11' (grzesiek11)
  139. [2019.02.12-14.12.28:670][ 0]LogInit: - we're logged in locally
  140. [2019.02.12-14.12.28:670][ 0]LogInit: - we're running with rendering
  141. [2019.02.12-14.12.28:670][ 0]LogInit: - CPU: GenuineIntel ' Intel(R) Core(TM) i5-2400 CPU @ 3.10GHz' (signature: 0x206A7)
  142. [2019.02.12-14.12.28:670][ 0]LogInit: - Number of physical cores available for the process: 4
  143. [2019.02.12-14.12.28:670][ 0]LogInit: - Number of logical cores available for the process: 4
  144. [2019.02.12-14.12.28:670][ 0]LogInit: - Cache line size: 64
  145. [2019.02.12-14.12.28:670][ 0]LogInit: - Memory allocator used: binned2
  146. [2019.02.12-14.12.28:670][ 0]LogLinux: Benchmarking clocks:
  147. [2019.02.12-14.12.28:670][ 0]LogLinux: - CLOCK_REALTIME (id=0) can sustain 47671948 (47672K, 48M) calls per second without zero deltas.
  148. [2019.02.12-14.12.28:670][ 0]LogLinux: - CLOCK_MONOTONIC (id=1) can sustain 46042305 (46042K, 46M) calls per second without zero deltas.
  149. [2019.02.12-14.12.28:670][ 0]LogLinux: - CLOCK_MONOTONIC_RAW (id=4) can sustain 3404530 (3405K, 3M) calls per second without zero deltas.
  150. [2019.02.12-14.12.28:670][ 0]LogLinux: - CLOCK_MONOTONIC_COARSE (id=6) can sustain 135116386 (135116K, 135M) calls per second with 99.999808% zero deltas.
  151. [2019.02.12-14.12.28:670][ 0]LogLinux: Selected clock_id 0 (CLOCK_REALTIME) since it is the fastest support clock without zero deltas.
  152. [2019.02.12-14.12.28:670][ 0]LogInit: Linux-specific commandline switches:
  153. [2019.02.12-14.12.28:670][ 0]LogInit: -nodwarf (currently OFF): suppress parsing of DWARF debug info (callstacks will be generated faster, but won't have line numbers)
  154. [2019.02.12-14.12.28:670][ 0]LogInit: -ansimalloc - use malloc()/free() from libc (useful for tools like valgrind and electric fence)
  155. [2019.02.12-14.12.28:670][ 0]LogInit: -jemalloc - use jemalloc for all memory allocation
  156. [2019.02.12-14.12.28:670][ 0]LogInit: -binnedmalloc - use binned malloc for all memory allocation
  157. [2019.02.12-14.12.28:670][ 0]LogInit: -httpproxy=ADDRESS:PORT - redirects HTTP requests to a proxy (only supported if compiled with libcurl)
  158. [2019.02.12-14.12.28:670][ 0]LogInit: -reuseconn - allow libcurl to reuse HTTP connections (only matters if compiled with libcurl)
  159. [2019.02.12-14.12.28:670][ 0]LogInit: -virtmemkb=NUMBER - sets process virtual memory (address space) limit (overrides VirtualMemoryLimitInKB value from .ini)
  160. [2019.02.12-14.12.28:670][ 0]LogInit: - Physical RAM available (not considering process quota): 8 GB (7934 MB, 8124416 KB, 8319401984 bytes)
  161. [2019.02.12-14.12.28:682][ 0]LogInit: Using OS detected language (en-US-POSIX).
  162. [2019.02.12-14.12.28:682][ 0]LogInit: Using OS detected locale (en-US-POSIX).
  163. [2019.02.12-14.12.28:683][ 0]LogTextLocalizationManager: No localization for 'en-US-POSIX' exists, so 'en' will be used for the language.
  164. [2019.02.12-14.12.28:684][ 0]LogTextLocalizationManager: No localization for 'en-US-POSIX' exists, so 'en' will be used for the locale.
  165. [2019.02.12-14.12.28:719][ 0]LogStreaming: Display: Took 0.037s to EndInitTextLocalization.
  166. [2019.02.12-14.12.28:734][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0
  167. [2019.02.12-14.12.28:735][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
  168. [2019.02.12-14.12.28:817][ 0]LogOnline: Warning: STEAM: Failed to obtain steam user stats, user: Grzesiek11 [0x1100001163F6263] has no stats entries
  169. [2019.02.12-14.12.28:817][ 0]LogRHI: Initializing OpenGL RHI
  170. [2019.02.12-14.12.28:817][ 0]LogRHI: GL_VENDOR: NVIDIA Corporation
  171. [2019.02.12-14.12.28:817][ 0]LogRHI: GL_RENDERER: GeForce GTX 660/PCIe/SSE2
  172. [2019.02.12-14.12.28:817][ 0]LogRHI: GL_VERSION: 4.3.0 NVIDIA 390.87
  173. [2019.02.12-14.12.28:817][ 0]LogRHI: GL_SHADING_LANGUAGE_VERSION: 4.30 NVIDIA via Cg compiler
  174. [2019.02.12-14.12.28:817][ 0]LogRHI: OpenGL Extensions:
  175. [2019.02.12-14.12.28:817][ 0]LogRHI: GL_AMD_multi_draw_indirect
  176. [2019.02.12-14.12.28:817][ 0]LogRHI: GL_AMD_seamless_cubemap_per_texture
  177. [2019.02.12-14.12.28:817][ 0]LogRHI: GL_ARB_arrays_of_arrays
  178. [2019.02.12-14.12.28:817][ 0]LogRHI: GL_ARB_base_instance
  179. [2019.02.12-14.12.28:817][ 0]LogRHI: GL_ARB_bindless_texture
  180. [2019.02.12-14.12.28:817][ 0]LogRHI: GL_ARB_blend_func_extended
  181. [2019.02.12-14.12.28:817][ 0]LogRHI: GL_ARB_buffer_storage
  182. [2019.02.12-14.12.28:817][ 0]LogRHI: GL_ARB_clear_buffer_object
  183. [2019.02.12-14.12.28:817][ 0]LogRHI: GL_ARB_clear_texture
  184. [2019.02.12-14.12.28:817][ 0]LogRHI: GL_ARB_clip_control
  185. [2019.02.12-14.12.28:817][ 0]LogRHI: GL_ARB_color_buffer_float
  186. [2019.02.12-14.12.28:817][ 0]LogRHI: GL_ARB_compressed_texture_pixel_storage
  187. [2019.02.12-14.12.28:817][ 0]LogRHI: GL_ARB_conservative_depth
  188. [2019.02.12-14.12.28:817][ 0]LogRHI: GL_ARB_compute_shader
  189. [2019.02.12-14.12.28:817][ 0]LogRHI: GL_ARB_compute_variable_group_size
  190. [2019.02.12-14.12.28:817][ 0]LogRHI: GL_ARB_conditional_render_inverted
  191. [2019.02.12-14.12.28:817][ 0]LogRHI: GL_ARB_copy_buffer
  192. [2019.02.12-14.12.28:817][ 0]LogRHI: GL_ARB_copy_image
  193. [2019.02.12-14.12.28:817][ 0]LogRHI: GL_ARB_cull_distance
  194. [2019.02.12-14.12.28:817][ 0]LogRHI: GL_ARB_debug_output
  195. [2019.02.12-14.12.28:817][ 0]LogRHI: GL_ARB_depth_buffer_float
  196. [2019.02.12-14.12.28:817][ 0]LogRHI: GL_ARB_depth_clamp
  197. [2019.02.12-14.12.28:817][ 0]LogRHI: GL_ARB_depth_texture
  198. [2019.02.12-14.12.28:817][ 0]LogRHI: GL_ARB_derivative_control
  199. [2019.02.12-14.12.28:817][ 0]LogRHI: GL_ARB_direct_state_access
  200. [2019.02.12-14.12.28:817][ 0]LogRHI: GL_ARB_draw_buffers
  201. [2019.02.12-14.12.28:817][ 0]LogRHI: GL_ARB_draw_buffers_blend
  202. [2019.02.12-14.12.28:817][ 0]LogRHI: GL_ARB_draw_indirect
  203. [2019.02.12-14.12.28:817][ 0]LogRHI: GL_ARB_draw_elements_base_vertex
  204. [2019.02.12-14.12.28:818][ 0]LogRHI: GL_ARB_draw_instanced
  205. [2019.02.12-14.12.28:818][ 0]LogRHI: GL_ARB_enhanced_layouts
  206. [2019.02.12-14.12.28:818][ 0]LogRHI: GL_ARB_ES2_compatibility
  207. [2019.02.12-14.12.28:818][ 0]LogRHI: GL_ARB_ES3_compatibility
  208. [2019.02.12-14.12.28:818][ 0]LogRHI: GL_ARB_ES3_1_compatibility
  209. [2019.02.12-14.12.28:818][ 0]LogRHI: GL_ARB_ES3_2_compatibility
  210. [2019.02.12-14.12.28:818][ 0]LogRHI: GL_ARB_explicit_attrib_location
  211. [2019.02.12-14.12.28:818][ 0]LogRHI: GL_ARB_explicit_uniform_location
  212. [2019.02.12-14.12.28:818][ 0]LogRHI: GL_ARB_fragment_coord_conventions
  213. [2019.02.12-14.12.28:818][ 0]LogRHI: GL_ARB_fragment_layer_viewport
  214. [2019.02.12-14.12.28:818][ 0]LogRHI: GL_ARB_fragment_program
  215. [2019.02.12-14.12.28:818][ 0]LogRHI: GL_ARB_fragment_program_shadow
  216. [2019.02.12-14.12.28:818][ 0]LogRHI: GL_ARB_fragment_shader
  217. [2019.02.12-14.12.28:818][ 0]LogRHI: GL_ARB_framebuffer_no_attachments
  218. [2019.02.12-14.12.28:818][ 0]LogRHI: GL_ARB_framebuffer_object
  219. [2019.02.12-14.12.28:818][ 0]LogRHI: GL_ARB_framebuffer_sRGB
  220. [2019.02.12-14.12.28:818][ 0]LogRHI: GL_ARB_geometry_shader4
  221. [2019.02.12-14.12.28:818][ 0]LogRHI: GL_ARB_get_program_binary
  222. [2019.02.12-14.12.28:818][ 0]LogRHI: GL_ARB_get_texture_sub_image
  223. [2019.02.12-14.12.28:818][ 0]LogRHI: GL_ARB_gl_spirv
  224. [2019.02.12-14.12.28:818][ 0]LogRHI: GL_ARB_gpu_shader5
  225. [2019.02.12-14.12.28:818][ 0]LogRHI: GL_ARB_gpu_shader_fp64
  226. [2019.02.12-14.12.28:818][ 0]LogRHI: GL_ARB_gpu_shader_int64
  227. [2019.02.12-14.12.28:818][ 0]LogRHI: GL_ARB_half_float_pixel
  228. [2019.02.12-14.12.28:818][ 0]LogRHI: GL_ARB_half_float_vertex
  229. [2019.02.12-14.12.28:818][ 0]LogRHI: GL_ARB_imaging
  230. [2019.02.12-14.12.28:818][ 0]LogRHI: GL_ARB_indirect_parameters
  231. [2019.02.12-14.12.28:818][ 0]LogRHI: GL_ARB_instanced_arrays
  232. [2019.02.12-14.12.28:818][ 0]LogRHI: GL_ARB_internalformat_query
  233. [2019.02.12-14.12.28:818][ 0]LogRHI: GL_ARB_internalformat_query2
  234. [2019.02.12-14.12.28:818][ 0]LogRHI: GL_ARB_invalidate_subdata
  235. [2019.02.12-14.12.28:818][ 0]LogRHI: GL_ARB_map_buffer_alignment
  236. [2019.02.12-14.12.28:818][ 0]LogRHI: GL_ARB_map_buffer_range
  237. [2019.02.12-14.12.28:818][ 0]LogRHI: GL_ARB_multi_bind
  238. [2019.02.12-14.12.28:818][ 0]LogRHI: GL_ARB_multi_draw_indirect
  239. [2019.02.12-14.12.28:818][ 0]LogRHI: GL_ARB_multisample
  240. [2019.02.12-14.12.28:818][ 0]LogRHI: GL_ARB_multitexture
  241. [2019.02.12-14.12.28:818][ 0]LogRHI: GL_ARB_occlusion_query
  242. [2019.02.12-14.12.28:818][ 0]LogRHI: GL_ARB_occlusion_query2
  243. [2019.02.12-14.12.28:818][ 0]LogRHI: GL_ARB_parallel_shader_compile
  244. [2019.02.12-14.12.28:818][ 0]LogRHI: GL_ARB_pipeline_statistics_query
  245. [2019.02.12-14.12.28:818][ 0]LogRHI: GL_ARB_pixel_buffer_object
  246. [2019.02.12-14.12.28:818][ 0]LogRHI: GL_ARB_point_parameters
  247. [2019.02.12-14.12.28:818][ 0]LogRHI: GL_ARB_point_sprite
  248. [2019.02.12-14.12.28:818][ 0]LogRHI: GL_ARB_polygon_offset_clamp
  249. [2019.02.12-14.12.28:818][ 0]LogRHI: GL_ARB_program_interface_query
  250. [2019.02.12-14.12.28:818][ 0]LogRHI: GL_ARB_provoking_vertex
  251. [2019.02.12-14.12.28:818][ 0]LogRHI: GL_ARB_query_buffer_object
  252. [2019.02.12-14.12.28:818][ 0]LogRHI: GL_ARB_robust_buffer_access_behavior
  253. [2019.02.12-14.12.28:818][ 0]LogRHI: GL_ARB_robustness
  254. [2019.02.12-14.12.28:818][ 0]LogRHI: GL_ARB_sample_shading
  255. [2019.02.12-14.12.28:818][ 0]LogRHI: GL_ARB_sampler_objects
  256. [2019.02.12-14.12.28:818][ 0]LogRHI: GL_ARB_seamless_cube_map
  257. [2019.02.12-14.12.28:818][ 0]LogRHI: GL_ARB_seamless_cubemap_per_texture
  258. [2019.02.12-14.12.28:818][ 0]LogRHI: GL_ARB_separate_shader_objects
  259. [2019.02.12-14.12.28:818][ 0]LogRHI: GL_ARB_shader_atomic_counter_ops
  260. [2019.02.12-14.12.28:818][ 0]LogRHI: GL_ARB_shader_atomic_counters
  261. [2019.02.12-14.12.28:818][ 0]LogRHI: GL_ARB_shader_ballot
  262. [2019.02.12-14.12.28:818][ 0]LogRHI: GL_ARB_shader_bit_encoding
  263. [2019.02.12-14.12.28:818][ 0]LogRHI: GL_ARB_shader_clock
  264. [2019.02.12-14.12.28:818][ 0]LogRHI: GL_ARB_shader_draw_parameters
  265. [2019.02.12-14.12.28:818][ 0]LogRHI: GL_ARB_shader_group_vote
  266. [2019.02.12-14.12.28:818][ 0]LogRHI: GL_ARB_shader_image_load_store
  267. [2019.02.12-14.12.28:818][ 0]LogRHI: GL_ARB_shader_image_size
  268. [2019.02.12-14.12.28:818][ 0]LogRHI: GL_ARB_shader_objects
  269. [2019.02.12-14.12.28:818][ 0]LogRHI: GL_ARB_shader_precision
  270. [2019.02.12-14.12.28:818][ 0]LogRHI: GL_ARB_shader_storage_buffer_object
  271. [2019.02.12-14.12.28:818][ 0]LogRHI: GL_ARB_shader_subroutine
  272. [2019.02.12-14.12.28:818][ 0]LogRHI: GL_ARB_shader_texture_image_samples
  273. [2019.02.12-14.12.28:818][ 0]LogRHI: GL_ARB_shader_texture_lod
  274. [2019.02.12-14.12.28:818][ 0]LogRHI: GL_ARB_shading_language_100
  275. [2019.02.12-14.12.28:818][ 0]LogRHI: GL_ARB_shading_language_420pack
  276. [2019.02.12-14.12.28:818][ 0]LogRHI: GL_ARB_shading_language_include
  277. [2019.02.12-14.12.28:818][ 0]LogRHI: GL_ARB_shading_language_packing
  278. [2019.02.12-14.12.28:818][ 0]LogRHI: GL_ARB_shadow
  279. [2019.02.12-14.12.28:818][ 0]LogRHI: GL_ARB_sparse_buffer
  280. [2019.02.12-14.12.28:818][ 0]LogRHI: GL_ARB_sparse_texture
  281. [2019.02.12-14.12.28:818][ 0]LogRHI: GL_ARB_spirv_extensions
  282. [2019.02.12-14.12.28:818][ 0]LogRHI: GL_ARB_stencil_texturing
  283. [2019.02.12-14.12.28:819][ 0]LogRHI: GL_ARB_sync
  284. [2019.02.12-14.12.28:819][ 0]LogRHI: GL_ARB_tessellation_shader
  285. [2019.02.12-14.12.28:819][ 0]LogRHI: GL_ARB_texture_barrier
  286. [2019.02.12-14.12.28:819][ 0]LogRHI: GL_ARB_texture_border_clamp
  287. [2019.02.12-14.12.28:819][ 0]LogRHI: GL_ARB_texture_buffer_object
  288. [2019.02.12-14.12.28:819][ 0]LogRHI: GL_ARB_texture_buffer_object_rgb32
  289. [2019.02.12-14.12.28:819][ 0]LogRHI: GL_ARB_texture_buffer_range
  290. [2019.02.12-14.12.28:819][ 0]LogRHI: GL_ARB_texture_compression
  291. [2019.02.12-14.12.28:819][ 0]LogRHI: GL_ARB_texture_compression_bptc
  292. [2019.02.12-14.12.28:819][ 0]LogRHI: GL_ARB_texture_compression_rgtc
  293. [2019.02.12-14.12.28:819][ 0]LogRHI: GL_ARB_texture_cube_map
  294. [2019.02.12-14.12.28:819][ 0]LogRHI: GL_ARB_texture_cube_map_array
  295. [2019.02.12-14.12.28:819][ 0]LogRHI: GL_ARB_texture_env_add
  296. [2019.02.12-14.12.28:819][ 0]LogRHI: GL_ARB_texture_env_combine
  297. [2019.02.12-14.12.28:819][ 0]LogRHI: GL_ARB_texture_env_crossbar
  298. [2019.02.12-14.12.28:819][ 0]LogRHI: GL_ARB_texture_env_dot3
  299. [2019.02.12-14.12.28:819][ 0]LogRHI: GL_ARB_texture_filter_anisotropic
  300. [2019.02.12-14.12.28:819][ 0]LogRHI: GL_ARB_texture_float
  301. [2019.02.12-14.12.28:819][ 0]LogRHI: GL_ARB_texture_gather
  302. [2019.02.12-14.12.28:819][ 0]LogRHI: GL_ARB_texture_mirror_clamp_to_edge
  303. [2019.02.12-14.12.28:819][ 0]LogRHI: GL_ARB_texture_mirrored_repeat
  304. [2019.02.12-14.12.28:819][ 0]LogRHI: GL_ARB_texture_multisample
  305. [2019.02.12-14.12.28:819][ 0]LogRHI: GL_ARB_texture_non_power_of_two
  306. [2019.02.12-14.12.28:819][ 0]LogRHI: GL_ARB_texture_query_levels
  307. [2019.02.12-14.12.28:819][ 0]LogRHI: GL_ARB_texture_query_lod
  308. [2019.02.12-14.12.28:819][ 0]LogRHI: GL_ARB_texture_rectangle
  309. [2019.02.12-14.12.28:819][ 0]LogRHI: GL_ARB_texture_rg
  310. [2019.02.12-14.12.28:819][ 0]LogRHI: GL_ARB_texture_rgb10_a2ui
  311. [2019.02.12-14.12.28:819][ 0]LogRHI: GL_ARB_texture_stencil8
  312. [2019.02.12-14.12.28:819][ 0]LogRHI: GL_ARB_texture_storage
  313. [2019.02.12-14.12.28:819][ 0]LogRHI: GL_ARB_texture_storage_multisample
  314. [2019.02.12-14.12.28:819][ 0]LogRHI: GL_ARB_texture_swizzle
  315. [2019.02.12-14.12.28:819][ 0]LogRHI: GL_ARB_texture_view
  316. [2019.02.12-14.12.28:819][ 0]LogRHI: GL_ARB_timer_query
  317. [2019.02.12-14.12.28:819][ 0]LogRHI: GL_ARB_transform_feedback2
  318. [2019.02.12-14.12.28:819][ 0]LogRHI: GL_ARB_transform_feedback3
  319. [2019.02.12-14.12.28:819][ 0]LogRHI: GL_ARB_transform_feedback_instanced
  320. [2019.02.12-14.12.28:819][ 0]LogRHI: GL_ARB_transform_feedback_overflow_query
  321. [2019.02.12-14.12.28:819][ 0]LogRHI: GL_ARB_transpose_matrix
  322. [2019.02.12-14.12.28:819][ 0]LogRHI: GL_ARB_uniform_buffer_object
  323. [2019.02.12-14.12.28:819][ 0]LogRHI: GL_ARB_vertex_array_bgra
  324. [2019.02.12-14.12.28:819][ 0]LogRHI: GL_ARB_vertex_array_object
  325. [2019.02.12-14.12.28:819][ 0]LogRHI: GL_ARB_vertex_attrib_64bit
  326. [2019.02.12-14.12.28:819][ 0]LogRHI: GL_ARB_vertex_attrib_binding
  327. [2019.02.12-14.12.28:819][ 0]LogRHI: GL_ARB_vertex_buffer_object
  328. [2019.02.12-14.12.28:819][ 0]LogRHI: GL_ARB_vertex_program
  329. [2019.02.12-14.12.28:819][ 0]LogRHI: GL_ARB_vertex_shader
  330. [2019.02.12-14.12.28:819][ 0]LogRHI: GL_ARB_vertex_type_10f_11f_11f_rev
  331. [2019.02.12-14.12.28:819][ 0]LogRHI: GL_ARB_vertex_type_2_10_10_10_rev
  332. [2019.02.12-14.12.28:819][ 0]LogRHI: GL_ARB_viewport_array
  333. [2019.02.12-14.12.28:819][ 0]LogRHI: GL_ARB_window_pos
  334. [2019.02.12-14.12.28:819][ 0]LogRHI: GL_ATI_draw_buffers
  335. [2019.02.12-14.12.28:819][ 0]LogRHI: GL_ATI_texture_float
  336. [2019.02.12-14.12.28:819][ 0]LogRHI: GL_ATI_texture_mirror_once
  337. [2019.02.12-14.12.28:819][ 0]LogRHI: GL_S3_s3tc
  338. [2019.02.12-14.12.28:819][ 0]LogRHI: GL_EXT_texture_env_add
  339. [2019.02.12-14.12.28:819][ 0]LogRHI: GL_EXT_abgr
  340. [2019.02.12-14.12.28:819][ 0]LogRHI: GL_EXT_bgra
  341. [2019.02.12-14.12.28:819][ 0]LogRHI: GL_EXT_bindable_uniform
  342. [2019.02.12-14.12.28:819][ 0]LogRHI: GL_EXT_blend_color
  343. [2019.02.12-14.12.28:819][ 0]LogRHI: GL_EXT_blend_equation_separate
  344. [2019.02.12-14.12.28:819][ 0]LogRHI: GL_EXT_blend_func_separate
  345. [2019.02.12-14.12.28:819][ 0]LogRHI: GL_EXT_blend_minmax
  346. [2019.02.12-14.12.28:819][ 0]LogRHI: GL_EXT_blend_subtract
  347. [2019.02.12-14.12.28:819][ 0]LogRHI: GL_EXT_compiled_vertex_array
  348. [2019.02.12-14.12.28:819][ 0]LogRHI: GL_EXT_Cg_shader
  349. [2019.02.12-14.12.28:819][ 0]LogRHI: GL_EXT_depth_bounds_test
  350. [2019.02.12-14.12.28:819][ 0]LogRHI: GL_EXT_direct_state_access
  351. [2019.02.12-14.12.28:819][ 0]LogRHI: GL_EXT_draw_buffers2
  352. [2019.02.12-14.12.28:819][ 0]LogRHI: GL_EXT_draw_instanced
  353. [2019.02.12-14.12.28:819][ 0]LogRHI: GL_EXT_draw_range_elements
  354. [2019.02.12-14.12.28:819][ 0]LogRHI: GL_EXT_fog_coord
  355. [2019.02.12-14.12.28:819][ 0]LogRHI: GL_EXT_framebuffer_blit
  356. [2019.02.12-14.12.28:819][ 0]LogRHI: GL_EXT_framebuffer_multisample
  357. [2019.02.12-14.12.28:819][ 0]LogRHI: GL_EXTX_framebuffer_mixed_formats
  358. [2019.02.12-14.12.28:819][ 0]LogRHI: GL_EXT_framebuffer_multisample_blit_scaled
  359. [2019.02.12-14.12.28:819][ 0]LogRHI: GL_EXT_framebuffer_object
  360. [2019.02.12-14.12.28:819][ 0]LogRHI: GL_EXT_framebuffer_sRGB
  361. [2019.02.12-14.12.28:819][ 0]LogRHI: GL_EXT_geometry_shader4
  362. [2019.02.12-14.12.28:819][ 0]LogRHI: GL_EXT_gpu_program_parameters
  363. [2019.02.12-14.12.28:819][ 0]LogRHI: GL_EXT_gpu_shader4
  364. [2019.02.12-14.12.28:819][ 0]LogRHI: GL_EXT_multi_draw_arrays
  365. [2019.02.12-14.12.28:819][ 0]LogRHI: GL_EXT_packed_depth_stencil
  366. [2019.02.12-14.12.28:819][ 0]LogRHI: GL_EXT_packed_float
  367. [2019.02.12-14.12.28:819][ 0]LogRHI: GL_EXT_packed_pixels
  368. [2019.02.12-14.12.28:819][ 0]LogRHI: GL_EXT_pixel_buffer_object
  369. [2019.02.12-14.12.28:819][ 0]LogRHI: GL_EXT_point_parameters
  370. [2019.02.12-14.12.28:819][ 0]LogRHI: GL_EXT_polygon_offset_clamp
  371. [2019.02.12-14.12.28:819][ 0]LogRHI: GL_EXT_provoking_vertex
  372. [2019.02.12-14.12.28:819][ 0]LogRHI: GL_EXT_rescale_normal
  373. [2019.02.12-14.12.28:819][ 0]LogRHI: GL_EXT_secondary_color
  374. [2019.02.12-14.12.28:819][ 0]LogRHI: GL_EXT_separate_shader_objects
  375. [2019.02.12-14.12.28:819][ 0]LogRHI: GL_EXT_separate_specular_color
  376. [2019.02.12-14.12.28:820][ 0]LogRHI: GL_EXT_shader_image_load_store
  377. [2019.02.12-14.12.28:820][ 0]LogRHI: GL_EXT_shader_integer_mix
  378. [2019.02.12-14.12.28:820][ 0]LogRHI: GL_EXT_shadow_funcs
  379. [2019.02.12-14.12.28:820][ 0]LogRHI: GL_EXT_stencil_two_side
  380. [2019.02.12-14.12.28:820][ 0]LogRHI: GL_EXT_stencil_wrap
  381. [2019.02.12-14.12.28:820][ 0]LogRHI: GL_EXT_texture3D
  382. [2019.02.12-14.12.28:820][ 0]LogRHI: GL_EXT_texture_array
  383. [2019.02.12-14.12.28:820][ 0]LogRHI: GL_EXT_texture_buffer_object
  384. [2019.02.12-14.12.28:820][ 0]LogRHI: GL_EXT_texture_compression_dxt1
  385. [2019.02.12-14.12.28:820][ 0]LogRHI: GL_EXT_texture_compression_latc
  386. [2019.02.12-14.12.28:820][ 0]LogRHI: GL_EXT_texture_compression_rgtc
  387. [2019.02.12-14.12.28:820][ 0]LogRHI: GL_EXT_texture_compression_s3tc
  388. [2019.02.12-14.12.28:820][ 0]LogRHI: GL_EXT_texture_cube_map
  389. [2019.02.12-14.12.28:820][ 0]LogRHI: GL_EXT_texture_edge_clamp
  390. [2019.02.12-14.12.28:820][ 0]LogRHI: GL_EXT_texture_env_combine
  391. [2019.02.12-14.12.28:820][ 0]LogRHI: GL_EXT_texture_env_dot3
  392. [2019.02.12-14.12.28:820][ 0]LogRHI: GL_EXT_texture_filter_anisotropic
  393. [2019.02.12-14.12.28:820][ 0]LogRHI: GL_EXT_texture_integer
  394. [2019.02.12-14.12.28:820][ 0]LogRHI: GL_EXT_texture_lod
  395. [2019.02.12-14.12.28:820][ 0]LogRHI: GL_EXT_texture_lod_bias
  396. [2019.02.12-14.12.28:820][ 0]LogRHI: GL_EXT_texture_mirror_clamp
  397. [2019.02.12-14.12.28:820][ 0]LogRHI: GL_EXT_texture_object
  398. [2019.02.12-14.12.28:820][ 0]LogRHI: GL_EXT_texture_shared_exponent
  399. [2019.02.12-14.12.28:820][ 0]LogRHI: GL_EXT_texture_sRGB
  400. [2019.02.12-14.12.28:820][ 0]LogRHI: GL_EXT_texture_sRGB_decode
  401. [2019.02.12-14.12.28:820][ 0]LogRHI: GL_EXT_texture_storage
  402. [2019.02.12-14.12.28:820][ 0]LogRHI: GL_EXT_texture_swizzle
  403. [2019.02.12-14.12.28:820][ 0]LogRHI: GL_EXT_timer_query
  404. [2019.02.12-14.12.28:820][ 0]LogRHI: GL_EXT_transform_feedback2
  405. [2019.02.12-14.12.28:820][ 0]LogRHI: GL_EXT_vertex_array
  406. [2019.02.12-14.12.28:820][ 0]LogRHI: GL_EXT_vertex_array_bgra
  407. [2019.02.12-14.12.28:820][ 0]LogRHI: GL_EXT_vertex_attrib_64bit
  408. [2019.02.12-14.12.28:820][ 0]LogRHI: GL_EXT_window_rectangles
  409. [2019.02.12-14.12.28:820][ 0]LogRHI: GL_EXT_x11_sync_object
  410. [2019.02.12-14.12.28:820][ 0]LogRHI: GL_EXT_import_sync_object
  411. [2019.02.12-14.12.28:820][ 0]LogRHI: GL_NV_robustness_video_memory_purge
  412. [2019.02.12-14.12.28:820][ 0]LogRHI: GL_IBM_rasterpos_clip
  413. [2019.02.12-14.12.28:820][ 0]LogRHI: GL_IBM_texture_mirrored_repeat
  414. [2019.02.12-14.12.28:820][ 0]LogRHI: GL_KHR_context_flush_control
  415. [2019.02.12-14.12.28:820][ 0]LogRHI: GL_KHR_debug
  416. [2019.02.12-14.12.28:820][ 0]LogRHI: GL_EXT_memory_object
  417. [2019.02.12-14.12.28:820][ 0]LogRHI: GL_EXT_memory_object_fd
  418. [2019.02.12-14.12.28:820][ 0]LogRHI: GL_KHR_parallel_shader_compile
  419. [2019.02.12-14.12.28:820][ 0]LogRHI: GL_KHR_no_error
  420. [2019.02.12-14.12.28:820][ 0]LogRHI: GL_KHR_robust_buffer_access_behavior
  421. [2019.02.12-14.12.28:820][ 0]LogRHI: GL_KHR_robustness
  422. [2019.02.12-14.12.28:820][ 0]LogRHI: GL_EXT_semaphore
  423. [2019.02.12-14.12.28:820][ 0]LogRHI: GL_EXT_semaphore_fd
  424. [2019.02.12-14.12.28:820][ 0]LogRHI: GL_KTX_buffer_region
  425. [2019.02.12-14.12.28:820][ 0]LogRHI: GL_NV_alpha_to_coverage_dither_control
  426. [2019.02.12-14.12.28:820][ 0]LogRHI: GL_NV_bindless_multi_draw_indirect
  427. [2019.02.12-14.12.28:820][ 0]LogRHI: GL_NV_bindless_multi_draw_indirect_count
  428. [2019.02.12-14.12.28:820][ 0]LogRHI: GL_NV_bindless_texture
  429. [2019.02.12-14.12.28:820][ 0]LogRHI: GL_NV_blend_equation_advanced
  430. [2019.02.12-14.12.28:820][ 0]LogRHI: GL_NV_blend_square
  431. [2019.02.12-14.12.28:820][ 0]LogRHI: GL_NV_command_list
  432. [2019.02.12-14.12.28:820][ 0]LogRHI: GL_NV_compute_program5
  433. [2019.02.12-14.12.28:820][ 0]LogRHI: GL_NV_conditional_render
  434. [2019.02.12-14.12.28:820][ 0]LogRHI: GL_NV_copy_depth_to_color
  435. [2019.02.12-14.12.28:820][ 0]LogRHI: GL_NV_copy_image
  436. [2019.02.12-14.12.28:820][ 0]LogRHI: GL_NV_depth_buffer_float
  437. [2019.02.12-14.12.28:820][ 0]LogRHI: GL_NV_depth_clamp
  438. [2019.02.12-14.12.28:820][ 0]LogRHI: GL_NV_draw_texture
  439. [2019.02.12-14.12.28:820][ 0]LogRHI: GL_NV_draw_vulkan_image
  440. [2019.02.12-14.12.28:820][ 0]LogRHI: GL_NV_ES1_1_compatibility
  441. [2019.02.12-14.12.28:820][ 0]LogRHI: GL_NV_ES3_1_compatibility
  442. [2019.02.12-14.12.28:820][ 0]LogRHI: GL_NV_explicit_multisample
  443. [2019.02.12-14.12.28:820][ 0]LogRHI: GL_NV_fence
  444. [2019.02.12-14.12.28:820][ 0]LogRHI: GL_NV_float_buffer
  445. [2019.02.12-14.12.28:820][ 0]LogRHI: GL_NV_fog_distance
  446. [2019.02.12-14.12.28:820][ 0]LogRHI: GL_NV_fragment_program
  447. [2019.02.12-14.12.28:820][ 0]LogRHI: GL_NV_fragment_program_option
  448. [2019.02.12-14.12.28:820][ 0]LogRHI: GL_NV_fragment_program2
  449. [2019.02.12-14.12.28:820][ 0]LogRHI: GL_NV_framebuffer_multisample_coverage
  450. [2019.02.12-14.12.28:820][ 0]LogRHI: GL_NV_geometry_shader4
  451. [2019.02.12-14.12.28:820][ 0]LogRHI: GL_NV_gpu_program4
  452. [2019.02.12-14.12.28:820][ 0]LogRHI: GL_NV_internalformat_sample_query
  453. [2019.02.12-14.12.28:820][ 0]LogRHI: GL_NV_gpu_program4_1
  454. [2019.02.12-14.12.28:820][ 0]LogRHI: GL_NV_gpu_program5
  455. [2019.02.12-14.12.28:820][ 0]LogRHI: GL_NV_gpu_program5_mem_extended
  456. [2019.02.12-14.12.28:820][ 0]LogRHI: GL_NV_gpu_program_fp64
  457. [2019.02.12-14.12.28:820][ 0]LogRHI: GL_NV_gpu_shader5
  458. [2019.02.12-14.12.28:820][ 0]LogRHI: GL_NV_half_float
  459. [2019.02.12-14.12.28:820][ 0]LogRHI: GL_NV_light_max_exponent
  460. [2019.02.12-14.12.28:820][ 0]LogRHI: GL_NV_multisample_coverage
  461. [2019.02.12-14.12.28:820][ 0]LogRHI: GL_NV_multisample_filter_hint
  462. [2019.02.12-14.12.28:820][ 0]LogRHI: GL_NV_occlusion_query
  463. [2019.02.12-14.12.28:820][ 0]LogRHI: GL_NV_packed_depth_stencil
  464. [2019.02.12-14.12.28:820][ 0]LogRHI: GL_NV_parameter_buffer_object
  465. [2019.02.12-14.12.28:820][ 0]LogRHI: GL_NV_parameter_buffer_object2
  466. [2019.02.12-14.12.28:820][ 0]LogRHI: GL_NV_path_rendering
  467. [2019.02.12-14.12.28:820][ 0]LogRHI: GL_NV_pixel_data_range
  468. [2019.02.12-14.12.28:820][ 0]LogRHI: GL_NV_point_sprite
  469. [2019.02.12-14.12.28:820][ 0]LogRHI: GL_NV_primitive_restart
  470. [2019.02.12-14.12.28:820][ 0]LogRHI: GL_NV_query_resource
  471. [2019.02.12-14.12.28:821][ 0]LogRHI: GL_NV_query_resource_tag
  472. [2019.02.12-14.12.28:821][ 0]LogRHI: GL_NV_register_combiners
  473. [2019.02.12-14.12.28:821][ 0]LogRHI: GL_NV_register_combiners2
  474. [2019.02.12-14.12.28:821][ 0]LogRHI: GL_NV_shader_atomic_counters
  475. [2019.02.12-14.12.28:821][ 0]LogRHI: GL_NV_shader_atomic_float
  476. [2019.02.12-14.12.28:821][ 0]LogRHI: GL_NV_shader_buffer_load
  477. [2019.02.12-14.12.28:821][ 0]LogRHI: GL_NV_shader_storage_buffer_object
  478. [2019.02.12-14.12.28:821][ 0]LogRHI: GL_NV_texgen_reflection
  479. [2019.02.12-14.12.28:821][ 0]LogRHI: GL_NV_texture_barrier
  480. [2019.02.12-14.12.28:821][ 0]LogRHI: GL_NV_texture_compression_vtc
  481. [2019.02.12-14.12.28:821][ 0]LogRHI: GL_NV_texture_env_combine4
  482. [2019.02.12-14.12.28:821][ 0]LogRHI: GL_NV_texture_multisample
  483. [2019.02.12-14.12.28:821][ 0]LogRHI: GL_NV_texture_rectangle
  484. [2019.02.12-14.12.28:821][ 0]LogRHI: GL_NV_texture_rectangle_compressed
  485. [2019.02.12-14.12.28:821][ 0]LogRHI: GL_NV_texture_shader
  486. [2019.02.12-14.12.28:821][ 0]LogRHI: GL_NV_texture_shader2
  487. [2019.02.12-14.12.28:821][ 0]LogRHI: GL_NV_texture_shader3
  488. [2019.02.12-14.12.28:821][ 0]LogRHI: GL_NV_transform_feedback
  489. [2019.02.12-14.12.28:821][ 0]LogRHI: GL_NV_transform_feedback2
  490. [2019.02.12-14.12.28:821][ 0]LogRHI: GL_NV_uniform_buffer_unified_memory
  491. [2019.02.12-14.12.28:821][ 0]LogRHI: GL_NV_vdpau_interop
  492. [2019.02.12-14.12.28:821][ 0]LogRHI: GL_NV_vertex_array_range
  493. [2019.02.12-14.12.28:821][ 0]LogRHI: GL_NV_vertex_array_range2
  494. [2019.02.12-14.12.28:821][ 0]LogRHI: GL_NV_vertex_attrib_integer_64bit
  495. [2019.02.12-14.12.28:821][ 0]LogRHI: GL_NV_vertex_buffer_unified_memory
  496. [2019.02.12-14.12.28:821][ 0]LogRHI: GL_NV_vertex_program
  497. [2019.02.12-14.12.28:821][ 0]LogRHI: GL_NV_vertex_program1_1
  498. [2019.02.12-14.12.28:821][ 0]LogRHI: GL_NV_vertex_program2
  499. [2019.02.12-14.12.28:821][ 0]LogRHI: GL_NV_vertex_program2_option
  500. [2019.02.12-14.12.28:821][ 0]LogRHI: GL_NV_vertex_program3
  501. [2019.02.12-14.12.28:821][ 0]LogRHI: GL_NVX_conditional_render
  502. [2019.02.12-14.12.28:821][ 0]LogRHI: GL_NVX_gpu_memory_info
  503. [2019.02.12-14.12.28:821][ 0]LogRHI: GL_NVX_nvenc_interop
  504. [2019.02.12-14.12.28:821][ 0]LogRHI: GL_NV_shader_thread_group
  505. [2019.02.12-14.12.28:821][ 0]LogRHI: GL_NV_shader_thread_shuffle
  506. [2019.02.12-14.12.28:821][ 0]LogRHI: GL_KHR_blend_equation_advanced
  507. [2019.02.12-14.12.28:821][ 0]LogRHI: GL_SGIS_generate_mipmap
  508. [2019.02.12-14.12.28:821][ 0]LogRHI: GL_SGIS_texture_lod
  509. [2019.02.12-14.12.28:821][ 0]LogRHI: GL_SGIX_depth_texture
  510. [2019.02.12-14.12.28:821][ 0]LogRHI: GL_SGIX_shadow
  511. [2019.02.12-14.12.28:821][ 0]LogRHI: GL_SUN_slice_accum
  512. [2019.02.12-14.12.28:823][ 0]LogRHI: GL_MAX_TEXTURE_SIZE: 16384
  513. [2019.02.12-14.12.28:823][ 0]LogRHI: GL_MAX_CUBE_MAP_TEXTURE_SIZE: 16384
  514. [2019.02.12-14.12.28:823][ 0]LogRHI: GL_MAX_ARRAY_TEXTURE_LAYERS: 2048
  515. [2019.02.12-14.12.28:823][ 0]LogRHI: GL_MAX_3D_TEXTURE_SIZE: 2048
  516. [2019.02.12-14.12.28:823][ 0]LogRHI: GL_MAX_RENDERBUFFER_SIZE: 16384
  517. [2019.02.12-14.12.28:823][ 0]LogRHI: GL_MAX_TEXTURE_IMAGE_UNITS: 32
  518. [2019.02.12-14.12.28:823][ 0]LogRHI: GL_MAX_DRAW_BUFFERS: 8
  519. [2019.02.12-14.12.28:823][ 0]LogRHI: GL_MAX_COLOR_ATTACHMENTS: 8
  520. [2019.02.12-14.12.28:823][ 0]LogRHI: GL_MAX_SAMPLES: 32
  521. [2019.02.12-14.12.28:823][ 0]LogRHI: GL_MAX_COLOR_TEXTURE_SAMPLES: 32
  522. [2019.02.12-14.12.28:823][ 0]LogRHI: GL_MAX_DEPTH_TEXTURE_SAMPLES: 32
  523. [2019.02.12-14.12.28:823][ 0]LogRHI: GL_MAX_INTEGER_SAMPLES: 32
  524. [2019.02.12-14.12.28:823][ 0]LogRHI: GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS: 192
  525. [2019.02.12-14.12.28:823][ 0]LogRHI: GL_MAX_VERTEX_ATTRIBS: 16
  526. [2019.02.12-14.12.28:823][ 0]LogRHI: GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT: 16
  527. [2019.02.12-14.12.28:823][ 0]LogRHI: OpenGL MajorVersion = 4, MinorVersion = 3, ShaderPlatform = GLSL_430, FeatureLevel = SM5
  528. [2019.02.12-14.12.28:830][ 0]LogRHI: Texture pool is 1433 MB (70% of 2048 MB)
  529. [2019.02.12-14.12.28:873][ 0]LogMaterial: Verifying Global Shaders for GLSL_430
  530. [2019.02.12-14.12.28:873][ 0]LogSlate: Using Freetype 2.6.0
  531. [2019.02.12-14.12.28:875][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 0
  532. [2019.02.12-14.12.28:875][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 0
  533. [2019.02.12-14.12.29:077][ 0]LogAssetRegistry: FAssetRegistry took 0.0670 seconds to start up
  534. [2019.02.12-14.12.29:174][ 0]LogCollisionProfile: Warning: Profile (Items) - Custom Channel Name = 'GameTraceChannel2' hasn't been found
  535. [2019.02.12-14.12.29:180][ 0]LogPackageLocalizationCache: Processed 10 localized package path(s) for 1 prioritized culture(s) in 0.005113 seconds
  536. [2019.02.12-14.12.29:181][ 0]LogPakFile: New pak file ../../../SPBF/Content/Paks/SPBF-LinuxNoEditor.pak added to pak precacher.
  537. [2019.02.12-14.12.29:182][ 0]LogLinux: Selected Device Profile: [LinuxNoEditor]
  538. [2019.02.12-14.12.29:532][ 0]LogNetVersion: SPBF , NetCL: 3944462, EngineNetVer: 2, GameNetVer: 0 (Checksum: 1389730425)
  539. [2019.02.12-14.12.29:573][ 0]LogLoad: Warning: UUserInterfaceSettings::ForceLoadResources: Failed to load cursor resource 0.
  540. [2019.02.12-14.12.29:573][ 0]LogLoad: Warning: UUserInterfaceSettings::ForceLoadResources: Failed to load cursor resource 1.
  541. [2019.02.12-14.12.29:781][ 0]LogModuleManager: Warning: ModuleManager: Module 'ALAudio' not found - its StaticallyLinkedModuleInitializers function is null.
  542. [2019.02.12-14.12.29:781][ 0]LogMoviePlayer: Initializing movie player
  543. [2019.02.12-14.12.29:901][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
  544. [2019.02.12-14.12.29:907][ 0]LogUObjectArray: 33929 objects as part of root set at end of initial load.
  545. [2019.02.12-14.12.29:907][ 0]LogUObjectAllocator: 6182592 out of 0 bytes used by permanent object pool.
  546. [2019.02.12-14.12.29:907][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
  547. [2019.02.12-14.12.29:907][ 0]LogEngine: Initializing Engine...
  548. [2019.02.12-14.12.29:909][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s
  549. [2019.02.12-14.12.29:910][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: ImportINI - 0.001 s
  550. [2019.02.12-14.12.29:910][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s
  551. [2019.02.12-14.12.30:307][ 0]LogLoad: Warning: UUserInterfaceSettings::ForceLoadResources: Failed to load cursor resource 0.
  552. [2019.02.12-14.12.30:307][ 0]LogLoad: Warning: UUserInterfaceSettings::ForceLoadResources: Failed to load cursor resource 1.
  553. [2019.02.12-14.12.30:307][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
  554. [2019.02.12-14.12.30:307][ 0]LogAudioMixer: Display: Sample Rate: 48000
  555. [2019.02.12-14.12.30:307][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
  556. [2019.02.12-14.12.30:307][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
  557. [2019.02.12-14.12.30:307][ 0]LogAudioMixer: Display: Number of buffers to queue: 2
  558. [2019.02.12-14.12.30:307][ 0]LogAudioMixer: Display: Max Channels (voices): 0
  559. [2019.02.12-14.12.30:307][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0
  560. [2019.02.12-14.12.30:308][ 0]LogAudioMixer: Display: Initializing audio mixer.
  561. [2019.02.12-14.12.30:317][ 0]LogAudioMixerSDL: Display: Initialized SDL using pulseaudio platform API backend.
  562. [2019.02.12-14.12.30:411][ 0]LogInit: FAudioDevice initialized.
  563. [2019.02.12-14.12.30:413][ 0]LogInit: Texture streaming: Enabled
  564. [2019.02.12-14.12.30:442][ 0]LogStreaming: Error: Couldn't find file for package /Script/MacroUtility requested by async loading code. NameToLoad: /Script/MacroUtility
  565. [2019.02.12-14.12.30:442][ 0]LogStreaming: Error: Found 1 dependent packages...
  566. [2019.02.12-14.12.30:442][ 0]LogStreaming: Error: /Game/Blueprints/Core/BP_GI_Core
  567. [2019.02.12-14.12.30:442][ 0]LogStreaming: Error: Couldn't find file for package /Script/AutoSettings requested by async loading code. NameToLoad: /Script/AutoSettings
  568. [2019.02.12-14.12.30:442][ 0]LogStreaming: Error: Found 1 dependent packages...
  569. [2019.02.12-14.12.30:442][ 0]LogStreaming: Error: /Game/Blueprints/Core/BP_GI_Core
  570. [2019.02.12-14.12.32:583][ 0]LogScript: Warning: Accessed None
  571. WPBInstance_C /Engine/Transient.GameEngine_0:WPBInstance_C_0
  572. Function /Game/Blueprints/Core/BP_GI_Core.BP_GI_Core_C:ExecuteUbergraph_BP_GI_Core:0035
  573. [2019.02.12-14.12.32:583][ 0]LogScript: Warning: Script call stack:
  574. Function /Game/WolfPackBattalion/Blueprints/WPBInstance.WPBInstance_C:ReceiveInit
  575. Function /Game/WolfPackBattalion/Blueprints/WPBInstance.WPBInstance_C:ExecuteUbergraph_WPBInstance
  576. Function /Game/Blueprints/Core/BP_GI_Core.BP_GI_Core_C:ReceiveInit
  577. Function /Game/Blueprints/Core/BP_GI_Core.BP_GI_Core_C:ExecuteUbergraph_BP_GI_Core
  578.  
  579. [2019.02.12-14.12.32:609][ 0]LogStats: FPlatformStackWalk::StackWalkAndDump - 0.026 s
  580. [2019.02.12-14.12.32:609][ 0]LogOutputDevice: Error: === Handled ensure: ===
  581. [2019.02.12-14.12.32:609][ 0]LogOutputDevice: Error:
  582. [2019.02.12-14.12.32:609][ 0]LogOutputDevice: Error: Ensure condition failed: CursorClass.IsValid() [File:D:\Build\++UE4+Release-4.19+Compile\Sync\Engine\Source\Runtime\Engine\Private\GameViewportClient.cpp] [Line: 804]
  583. [2019.02.12-14.12.32:609][ 0]LogOutputDevice: Error: UGameViewportClient::AddCusor: Cursor class is not valid!
  584. [2019.02.12-14.12.32:609][ 0]LogOutputDevice: Error: Stack:
  585. [2019.02.12-14.12.32:609][ 0]LogOutputDevice: Error: [Callstack] 0x00000000039d0485 FLinuxPlatformStackWalk::CaptureStackBackTrace(unsigned long long*, unsigned int, void*)
  586. [2019.02.12-14.12.32:609][ 0]LogOutputDevice: Error: [Callstack] 0x000000000366a7e5 FGenericPlatformStackWalk::StackWalkAndDump(char*, unsigned long, int, void*)
  587. [2019.02.12-14.12.32:609][ 0]LogOutputDevice: Error: [Callstack] 0x00000000039d0445 FLinuxPlatformStackWalk::StackWalkAndDumpEx(char*, unsigned long, int, unsigned int, void*)
  588. [2019.02.12-14.12.32:609][ 0]LogOutputDevice: Error: [Callstack] 0x0000000003a37e35 FDebug::EnsureFailed(char const*, char const*, int, wchar_t const*)
  589. [2019.02.12-14.12.32:609][ 0]LogOutputDevice: Error: [Callstack] 0x0000000003a3842f FDebug::OptionallyLogFormattedEnsureMessageReturningFalse(bool, char const*, char const*, int, wchar_t const*, ...)
  590. [2019.02.12-14.12.32:609][ 0]LogOutputDevice: Error: [Callstack] 0x00000000044e7a80 UGameViewportClient::AddSoftwareCursor(EMouseCursor::Type, FSoftClassPath const&)
  591. [2019.02.12-14.12.32:609][ 0]LogOutputDevice: Error: [Callstack] 0x00000000044e771b UGameViewportClient::Init(FWorldContext&, UGameInstance*, bool)
  592. [2019.02.12-14.12.32:609][ 0]LogOutputDevice: Error: [Callstack] 0x000000000448b0e2 UGameEngine::Init(IEngineLoop*)
  593. [2019.02.12-14.12.32:609][ 0]LogOutputDevice: Error: [Callstack] 0x0000000003618c80 FEngineLoop::Init()
  594. [2019.02.12-14.12.32:609][ 0]LogOutputDevice: Error: [Callstack] 0x0000000003621277 GuardedMain(wchar_t const*)
  595. [2019.02.12-14.12.32:609][ 0]LogOutputDevice: Error: [Callstack] 0x0000000006800390 CommonLinuxMain(int, char**, int (*)(wchar_t const*))
  596. [2019.02.12-14.12.32:609][ 0]LogOutputDevice: Error: [Callstack] 0x00007f46db73a09b /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xeb) [0x7f46db73a09b]
  597. [2019.02.12-14.12.32:609][ 0]LogOutputDevice: Error: [Callstack] 0x00000000035cc029 /home/grzesiek11/.steam/steam/steamapps/common/Super Powered Battle Friends/SPBF/Binaries/Linux/WolfPackBattalion-Linux-DebugGame() [0x35cc029]
  598. [2019.02.12-14.12.32:609][ 0]LogOutputDevice: Error:
  599. [2019.02.12-14.12.32:610][ 0]LogStats: SubmitErrorReport - 0.000 s
  600. [2019.02.12-14.12.32:640][ 0]LogStats: SendNewReport - 0.030 s
  601. [2019.02.12-14.12.32:640][ 0]LogStats: FDebug::EnsureFailed - 0.057 s
  602. [2019.02.12-14.12.32:640][ 0]LogInit: Display: Game Engine Initialized.
  603. [2019.02.12-14.12.32:640][ 0]LogGameplayTags: Display: UGameplayTagsManager::DoneAddingNativeTags. DelegateIsBound: 0
  604. [2019.02.12-14.12.32:640][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s
  605. [2019.02.12-14.12.32:642][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: ImportINI - 0.001 s
  606. [2019.02.12-14.12.32:642][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s
  607. [2019.02.12-14.12.32:667][ 0]LogInit: Display: Starting Game.
  608. [2019.02.12-14.12.32:667][ 0]LogNet: Browse: /Game/Maps/MAP_MainMenu?Name=Player
  609. LogPlatformFile: Not using cached read wrapper
  610. LogInit: Display: RandInit(69978999) SRandInit(69978999).
  611. LogTaskGraph: Started task graph with 4 named threads and 7 total threads with 1 sets of task threads.
  612. LogInit: Build: ++UE4+Release-4.19-CL-4033788
  613. LogInit: Engine Version: 4.19.2-4033788+++UE4+Release-4.19
  614. LogInit: Compatible Engine Version: 4.19.0-3944462+++UE4+Release-4.19
  615. LogInit: Net CL: 3944462
  616. LogInit: Compiled (64-bit): Apr 27 2018 02:12:28
  617. LogInit: Compiled with Clang: 5.0.0 (tags/RELEASE_500/final 312793)
  618. LogInit: Build Configuration: Shipping
  619. LogInit: Branch Name: ++UE4+Release-4.19
  620. LogInit: Command Line: -Abslog=/home/grzesiek11/.steam/steam/steamapps/common/Super Powered Battle Friends/SPBF/Saved/Logs/SPBF-CRC.log -Unattended /home/grzesiek11/.steam/steam/steamapps/common/Super Powered Battle Friends/SPBF/Saved/Crashes/ensureinfo-SPBF-pid-23722-083208CF20020F0C000C027E042B76D9/
  621. LogInit: Base Directory: /home/grzesiek11/.steam/steam/steamapps/common/Super Powered Battle Friends/Engine/Binaries/Linux/
  622. LogInit: Installed Engine Build: 1
  623. LogInit: Presizing for max 100000 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
  624. LogInit: Object subsystem initialized
  625. [2019.02.12-14.12.32:816][ 0]LogInit: Linux hardware info:
  626. [2019.02.12-14.12.32:816][ 0]LogInit: - we are the first instance of this executable
  627. [2019.02.12-14.12.32:816][ 0]LogInit: - this process' id (pid) is 23785, parent process' id (ppid) is 23722
  628. [2019.02.12-14.12.32:816][ 0]LogInit: - we are not running under debugger
  629. [2019.02.12-14.12.32:816][ 0]LogInit: - machine network name is 'pecet'
  630. [2019.02.12-14.12.32:817][ 0]LogInit: - user name is 'grzesiek11' (grzesiek11)
  631. [2019.02.12-14.12.32:817][ 0]LogInit: - we're logged in locally
  632. [2019.02.12-14.12.32:817][ 0]LogInit: - we're running with rendering
  633. [2019.02.12-14.12.32:817][ 0]LogInit: - CPU: GenuineIntel ' Intel(R) Core(TM) i5-2400 CPU @ 3.10GHz' (signature: 0x206A7)
  634. [2019.02.12-14.12.32:817][ 0]LogInit: - Number of physical cores available for the process: 4
  635. [2019.02.12-14.12.32:817][ 0]LogInit: - Number of logical cores available for the process: 4
  636. [2019.02.12-14.12.32:818][ 0]LogInit: - Cache line size: 64
  637. [2019.02.12-14.12.32:818][ 0]LogInit: - Memory allocator used: binned2
  638. [2019.02.12-14.12.32:818][ 0]LogLinux: Skipped benchmarking clocks because the engine is running in a standalone program mode - CLOCK_REALTIME will be used.
  639. [2019.02.12-14.12.32:818][ 0]LogInit: Linux-specific commandline switches:
  640. [2019.02.12-14.12.32:818][ 0]LogInit: -nodwarf (currently OFF): suppress parsing of DWARF debug info (callstacks will be generated faster, but won't have line numbers)
  641. [2019.02.12-14.12.32:818][ 0]LogInit: -ansimalloc - use malloc()/free() from libc (useful for tools like valgrind and electric fence)
  642. [2019.02.12-14.12.32:818][ 0]LogInit: -jemalloc - use jemalloc for all memory allocation
  643. [2019.02.12-14.12.32:818][ 0]LogInit: -binnedmalloc - use binned malloc for all memory allocation
  644. [2019.02.12-14.12.32:818][ 0]LogInit: -httpproxy=ADDRESS:PORT - redirects HTTP requests to a proxy (only supported if compiled with libcurl)
  645. [2019.02.12-14.12.32:818][ 0]LogInit: -reuseconn - allow libcurl to reuse HTTP connections (only matters if compiled with libcurl)
  646. [2019.02.12-14.12.32:818][ 0]LogInit: -virtmemkb=NUMBER - sets process virtual memory (address space) limit (overrides VirtualMemoryLimitInKB value from .ini)
  647. [2019.02.12-14.12.32:818][ 0]LogInit: - Physical RAM available (not considering process quota): 8 GB (7934 MB, 8124416 KB, 8319401984 bytes)
  648. [2019.02.12-14.12.32:820][ 0]LogUObjectArray: 149 objects as part of root set at end of initial load.
  649. [2019.02.12-14.12.32:820][ 0]LogUObjectAllocator: 22184 out of 0 bytes used by permanent object pool.
  650. [2019.02.12-14.12.32:820][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
  651. [2019.02.12-14.12.32:820][ 0]LogInit: Using OS detected language ().
  652. [2019.02.12-14.12.32:820][ 0]LogInit: Using OS detected locale ().
  653. [2019.02.12-14.12.32:820][ 0]LogPaths: Warning: No paths for game localization data were specifed in the game configuration.
  654. [2019.02.12-14.12.32:820][ 0]LogTextLocalizationManager: No localization for '' exists, so 'en' will be used for the language.
  655. [2019.02.12-14.12.32:820][ 0]LogTextLocalizationManager: No localization for '' exists, so 'en' will be used for the locale.
  656. [2019.02.12-14.12.32:820][ 0]LogInit: Warning: No paths for engine localization data were specifed in the engine configuration.
  657. [2019.02.12-14.12.32:824][ 0]CrashReportClientLog: CrashReportClientVersion=1.0
  658. [2019.02.12-14.12.32:824][ 0]CrashReportClientLog: CrashReportReceiver disabled
  659. [2019.02.12-14.12.32:824][ 0]CrashReportClientLog: DataRouterUrl: https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data
  660. [2019.02.12-14.12.32:824][ 0]LogExit: Preparing to exit.
  661. [2019.02.12-14.12.32:824][ 0]LogExit: Object subsystem successfully closed.
  662. [2019.02.12-14.12.32:825][ 0]LogModuleManager: Shutting down and abandoning module CoreUObject (4)
  663. [2019.02.12-14.12.32:825][ 0]LogModuleManager: Shutting down and abandoning module SandboxFile (2)
  664. [2019.02.12-14.12.32:825][ 0]LogExit: Exiting.
  665. [2019.02.12-14.12.32:923][ 0]LogLoad: LoadMap: /Game/Maps/MAP_MainMenu?Name=Player
  666. [2019.02.12-14.12.33:039][ 0]LogStreaming: Error: ****DumpDependencies [Dependencies]:
  667. [2019.02.12-14.12.33:039][ 0]LogStreaming: Error: Export 2 /AutoSettings/RadioSelect/DefaultRadioButton.DefaultRadioButton_C
  668. [2019.02.12-14.12.33:039][ 0]LogStreaming: Error: Linker is ../../Plugins/AutoSettings/Content/RadioSelect/DefaultRadioButton.uasset
  669. [2019.02.12-14.12.33:039][ 0]LogStreaming: Error: Dep S_BEFORE_S Import 4 /Script/AutoSettings.RadioButton
  670. [2019.02.12-14.12.33:039][ 0]LogStreaming: Error: Dep S_BEFORE_S Export 0 /AutoSettings/RadioSelect/DefaultRadioButton.DefaultRadioButton_C:UberGraphFrame (class StructProperty)
  671. [2019.02.12-14.12.33:039][ 0]LogStreaming: Error: Dep S_BEFORE_S Export 3 /AutoSettings/RadioSelect/DefaultRadioButton.DefaultRadioButton_C:MainButton (class ObjectProperty)
  672. [2019.02.12-14.12.33:039][ 0]LogStreaming: Error: Dep S_BEFORE_S Export 20 /AutoSettings/RadioSelect/DefaultRadioButton.DefaultRadioButton_C:TextBlock_0 (class ObjectProperty)
  673. [2019.02.12-14.12.33:039][ 0]LogStreaming: Error: Dep S_BEFORE_S Export 19 /AutoSettings/RadioSelect/DefaultRadioButton.DefaultRadioButton_C:Clicked (class MulticastDelegateProperty)
  674. [2019.02.12-14.12.33:039][ 0]LogStreaming: Error: Dep S_BEFORE_S Import 30 /Script/AutoSettings.Default__RadioButton
  675. [2019.02.12-14.12.33:039][ 0]LogStreaming: Error: Dep S_BEFORE_S Export 7 /AutoSettings/RadioSelect/DefaultRadioButton.DefaultRadioButton_C:ExecuteUbergraph_DefaultRadioButton (class Function)
  676. [2019.02.12-14.12.33:039][ 0]LogStreaming: Error: Dep C_BEFORE_S Export 27 /AutoSettings/RadioSelect/DefaultRadioButton.DefaultRadioButton_C:WidgetTree (class WidgetTree)
  677. [2019.02.12-14.12.33:040][ 0]LogStreaming: Error: Dep C_BEFORE_S Export 17 /AutoSettings/RadioSelect/DefaultRadioButton.DefaultRadioButton_C:ComponentDelegateBinding_0 (class ComponentDelegateBinding)
  678. [2019.02.12-14.12.33:040][ 0]LogStreaming: Error: Dep C_BEFORE_S Export 10 /AutoSettings/RadioSelect/DefaultRadioButton.DefaultRadioButton_C:GetTextColor (class Function)
  679. [2019.02.12-14.12.33:040][ 0]LogStreaming: Error: Dep C_BEFORE_S Export 8 /AutoSettings/RadioSelect/DefaultRadioButton.DefaultRadioButton_C:BndEvt__MainButton_K2Node_ComponentBoundEvent_0_OnButtonClickedEvent__DelegateSignature (class Function)
  680. [2019.02.12-14.12.33:040][ 0]LogStreaming: Error: Dep C_BEFORE_S Export 5 /AutoSettings/RadioSelect/DefaultRadioButton.DefaultRadioButton_C:Clicked__DelegateSignature (class Function)
  681. [2019.02.12-14.12.33:040][ 0]LogStreaming: Error: Dep S_BEFORE_C Import 16 /Script/UMG.WidgetBlueprintGeneratedClass
  682. [2019.02.12-14.12.33:040][ 0]LogStreaming: Error: Dep S_BEFORE_C Import 37 /Script/UMG.Default__WidgetBlueprintGeneratedClass
  683. [2019.02.12-14.12.33:040][ 0]LogStreaming: Error: Dep C_BEFORE_C Import 4 /Script/AutoSettings.RadioButton
  684. [2019.02.12-14.12.33:040][ 0]LogStreaming: Error: Missing Dependency, request for /Script/AutoSettings.RadioButton but it hasn't been created yet.
  685. [2019.02.12-14.12.34:185][ 0]LogLinux: Error: appError called: Assertion failed: [File:D:\Build\++UE4+Release-4.19+Compile\Sync\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading.cpp] [Line: 3411]
  686. Could not find SuperStruct RadioButton to create DefaultRadioButton_C
  687.  
  688. CommonLinuxCrashHandler: Signal=11
  689. [2019.02.12-14.12.35:188][ 0]LogLinux: === Critical error: ===
  690. Unhandled Exception: SIGSEGV: invalid attempt to write memory at address 0x0000000000000003
  691.  
  692. [2019.02.12-14.12.35:188][ 0]LogLinux: Assertion failed: [File:D:\Build\++UE4+Release-4.19+Compile\Sync\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading.cpp] [Line: 3411]
  693. Could not find SuperStruct RadioButton to create DefaultRadioButton_C
  694.  
  695.  
  696. 0x00000000039d0485 FLinuxPlatformStackWalk::CaptureStackBackTrace(unsigned long long*, unsigned int, void*) [D:\Build\++UE4+Release-4.19+Compile\Sync\Engine\Source\Runtime\Core\Private\Linux/LinuxPlatformStackWalk.cpp:1038]
  697. 0x000000000366a7e5 FGenericPlatformStackWalk::StackWalkAndDump(char*, unsigned long, int, void*) [D:\Build\++UE4+Release-4.19+Compile\Sync\Engine\Source\Runtime\Core\Private\GenericPlatform/GenericPlatformStackWalk.cpp:171]
  698. 0x0000000003961430 FLinuxCrashContext::CaptureStackTrace() [Runtime/Core/Public/Containers/ContainerAllocationPolicies.h:332]
  699. 0x00000000067ff93b CommonLinuxCrashHandler(FGenericCrashContext const&) [D:\Build\++UE4+Release-4.19+Compile\Sync\Engine\Source\Runtime\Linux\LinuxCommonStartup\Private/LinuxCommonStartup.cpp:37]
  700. 0x0000000003962893 PlatformCrashHandler(int, siginfo_t*, void*) [D:\Build\++UE4+Release-4.19+Compile\Sync\Engine\Source\Runtime\Core\Private\Linux/LinuxPlatformCrashContext.cpp:521]
  701. 0x00007f46dc23a6e0 /lib/x86_64-linux-gnu/libpthread.so.0(+0x126e0) [0x7f46dc23a6e0]
  702. 0x00000000036646f2 FGenericPlatformMisc::RaiseException(unsigned int) [D:\Build\++UE4+Release-4.19+Compile\Sync\Engine\Source\Runtime\Core\Private\GenericPlatform/GenericPlatformMisc.cpp:356]
  703. 0x0000000003eab032 FLinuxErrorOutputDevice::Serialize(wchar_t const*, ELogVerbosity::Type, FName const&) [D:\Build\++UE4+Release-4.19+Compile\Sync\Engine\Source\Runtime\ApplicationCore\Private\Linux/LinuxErrorOutputDevice.cpp:58]
  704. 0x0000000003a952df FOutputDevice::LogfImpl(wchar_t const*, ...) [Runtime/Core/Public\HAL/UnrealMemory.h:159]
  705. 0x0000000003a33e6b FDebug::AssertFailed(char const*, char const*, int, wchar_t const*, ...) [Runtime/Core/Public/Containers/ContainerAllocationPolicies.h:356]
  706. 0x0000000003c614b3 FAsyncPackage::EventDrivenSerializeExport(int) [Runtime/Core/Public\Containers/ContainerAllocationPolicies.h:356]
  707. 0x0000000003c5ae85 FAsyncPackage::ProcessImportsAndExports_Event() [D:\Build\++UE4+Release-4.19+Compile\Sync\Engine\Source\Runtime\CoreUObject\Private\Serialization/AsyncLoading.cpp:3778]
  708. 0x0000000003c5a7a7 FAsyncPackage::Event_ProcessImportsAndExports() [D:\Build\++UE4+Release-4.19+Compile\Sync\Engine\Source\Runtime\CoreUObject\Private\Serialization/AsyncLoading.cpp:2794]
  709. 0x0000000003c85b51 FAsyncLoadEventQueue::PopAndExecute(FAsyncLoadEventArgs&) [Runtime/Core/Public/Templates/Function.h:283]
  710. 0x0000000003c67fc9 FAsyncLoadingThread::ProcessAsyncLoading(int&, bool, bool, float, FFlushTree*) [D:\Build\++UE4+Release-4.19+Compile\Sync\Engine\Source\Runtime\CoreUObject\Private\Serialization/AsyncLoading.cpp:4329]
  711. 0x0000000003c6dc63 FAsyncLoadingThread::TickAsyncThread(bool, bool, float, bool&, FFlushTree*) [D:\Build\++UE4+Release-4.19+Compile\Sync\Engine\Source\Runtime\CoreUObject\Private\Serialization/AsyncLoading.cpp:4978]
  712. 0x0000000003c6cbc1 FAsyncLoadingThread::TickAsyncLoading(bool, bool, float, FFlushTree*) [D:\Build\++UE4+Release-4.19+Compile\Sync\Engine\Source\Runtime\CoreUObject\Private\Serialization/AsyncLoading.cpp:4714]
  713. 0x0000000003c6f71b FlushAsyncLoading(int) [D:\Build\++UE4+Release-4.19+Compile\Sync\Engine\Source\Runtime\CoreUObject\Private\Serialization/AsyncLoading.cpp:6780]
  714. 0x0000000003e2a1ba LoadPackageInternal(UPackage*, wchar_t const*, unsigned int, FLinkerLoad*) [D:\Build\++UE4+Release-4.19+Compile\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject/UObjectGlobals.cpp:1155]
  715. 0x0000000003e280ca LoadPackage(UPackage*, wchar_t const*, unsigned int) [D:\Build\++UE4+Release-4.19+Compile\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject/UObjectGlobals.cpp:1436]
  716. 0x0000000004cd5395 UEngine::LoadMap(FWorldContext&, FURL, UPendingNetGame*, FString&) [D:\Build\++UE4+Release-4.19+Compile\Sync\Engine\Source\Runtime\Engine\Private/UnrealEngine.cpp:10889]
  717. 0x0000000004cd26a3 UEngine::Browse(FWorldContext&, FURL, FString&) [D:\Build\++UE4+Release-4.19+Compile\Sync\Engine\Source\Runtime\Engine\Private/UnrealEngine.cpp:10373]
  718. 0x00000000044c487b UGameInstance::StartGameInstance() [D:\Build\++UE4+Release-4.19+Compile\Sync\Engine\Source\Runtime\Engine\Private/GameInstance.cpp:436]
  719. 0x000000000448b49e UGameEngine::Start() [D:\Build\++UE4+Release-4.19+Compile\Sync\Engine\Source\Runtime\Engine\Private/GameEngine.cpp:751]
  720. 0x0000000003618e46 FEngineLoop::Init() [D:\Build\++UE4+Release-4.19+Compile\Sync\Engine\Source\Runtime\Launch\Private/LaunchEngineLoop.cpp:2759]
  721. 0x0000000003621277 GuardedMain(wchar_t const*) [D:\Build\++UE4+Release-4.19+Compile\Sync\Engine\Source\Runtime\Launch\Private/Launch.cpp:52]
  722. 0x0000000006800390 CommonLinuxMain(int, char**, int (*)(wchar_t const*)) [D:\Build\++UE4+Release-4.19+Compile\Sync\Engine\Source\Runtime\Linux\LinuxCommonStartup\Private/LinuxCommonStartup.cpp:236]
  723. 0x00007f46db73a09b /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xeb) [0x7f46db73a09b]
  724. 0x00000000035cc029 /home/grzesiek11/.steam/steam/steamapps/common/Super Powered Battle Friends/SPBF/Binaries/Linux/WolfPackBattalion-Linux-DebugGame() [0x35cc029]
  725.  
  726. [2019.02.12-14.12.35:199][ 0]LogExit: Executing StaticShutdownAfterError
  727. LogPlatformFile: Not using cached read wrapper
  728. LogInit: Display: RandInit(72540255) SRandInit(72540255).
  729. LogTaskGraph: Started task graph with 4 named threads and 7 total threads with 1 sets of task threads.
  730. LogInit: Build: ++UE4+Release-4.19-CL-4033788
  731. LogInit: Engine Version: 4.19.2-4033788+++UE4+Release-4.19
  732. LogInit: Compatible Engine Version: 4.19.0-3944462+++UE4+Release-4.19
  733. LogInit: Net CL: 3944462
  734. LogInit: Compiled (64-bit): Apr 27 2018 02:12:28
  735. LogInit: Compiled with Clang: 5.0.0 (tags/RELEASE_500/final 312793)
  736. LogInit: Build Configuration: Shipping
  737. LogInit: Branch Name: ++UE4+Release-4.19
  738. LogInit: Command Line: -Abslog=/home/grzesiek11/.steam/steam/steamapps/common/Super Powered Battle Friends/SPBF/Saved/Logs/SPBF-CRC.log /home/grzesiek11/.steam/steam/steamapps/common/Super Powered Battle Friends/SPBF/Saved/Crashes/crashinfo-SPBF-pid-23722-086C164423020F0C000C00C904528BB9/
  739. LogInit: Base Directory: /home/grzesiek11/.steam/steam/steamapps/common/Super Powered Battle Friends/Engine/Binaries/Linux/
  740. LogInit: Installed Engine Build: 1
  741. LogInit: Presizing for max 100000 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
  742. LogInit: Object subsystem initialized
  743. [2019.02.12-14.12.35:316][ 0]LogInit: Linux hardware info:
  744. [2019.02.12-14.12.35:316][ 0]LogInit: - we are the first instance of this executable
  745. [2019.02.12-14.12.35:316][ 0]LogInit: - this process' id (pid) is 23802, parent process' id (ppid) is 23722
  746. [2019.02.12-14.12.35:316][ 0]LogInit: - we are not running under debugger
  747. [2019.02.12-14.12.35:316][ 0]LogInit: - machine network name is 'pecet'
  748. [2019.02.12-14.12.35:316][ 0]LogInit: - user name is 'grzesiek11' (grzesiek11)
  749. [2019.02.12-14.12.35:316][ 0]LogInit: - we're logged in locally
  750. [2019.02.12-14.12.35:316][ 0]LogInit: - we're running with rendering
  751. [2019.02.12-14.12.35:316][ 0]LogInit: - CPU: GenuineIntel ' Intel(R) Core(TM) i5-2400 CPU @ 3.10GHz' (signature: 0x206A7)
  752. [2019.02.12-14.12.35:316][ 0]LogInit: - Number of physical cores available for the process: 4
  753. [2019.02.12-14.12.35:316][ 0]LogInit: - Number of logical cores available for the process: 4
  754. [2019.02.12-14.12.35:316][ 0]LogInit: - Cache line size: 64
  755. [2019.02.12-14.12.35:316][ 0]LogInit: - Memory allocator used: binned2
  756. [2019.02.12-14.12.35:316][ 0]LogLinux: Skipped benchmarking clocks because the engine is running in a standalone program mode - CLOCK_REALTIME will be used.
  757. [2019.02.12-14.12.35:316][ 0]LogInit: Linux-specific commandline switches:
  758. [2019.02.12-14.12.35:316][ 0]LogInit: -nodwarf (currently OFF): suppress parsing of DWARF debug info (callstacks will be generated faster, but won't have line numbers)
  759. [2019.02.12-14.12.35:316][ 0]LogInit: -ansimalloc - use malloc()/free() from libc (useful for tools like valgrind and electric fence)
  760. [2019.02.12-14.12.35:316][ 0]LogInit: -jemalloc - use jemalloc for all memory allocation
  761. [2019.02.12-14.12.35:316][ 0]LogInit: -binnedmalloc - use binned malloc for all memory allocation
  762. [2019.02.12-14.12.35:316][ 0]LogInit: -httpproxy=ADDRESS:PORT - redirects HTTP requests to a proxy (only supported if compiled with libcurl)
  763. [2019.02.12-14.12.35:316][ 0]LogInit: -reuseconn - allow libcurl to reuse HTTP connections (only matters if compiled with libcurl)
  764. [2019.02.12-14.12.35:316][ 0]LogInit: -virtmemkb=NUMBER - sets process virtual memory (address space) limit (overrides VirtualMemoryLimitInKB value from .ini)
  765. [2019.02.12-14.12.35:316][ 0]LogInit: - Physical RAM available (not considering process quota): 8 GB (7934 MB, 8124416 KB, 8319401984 bytes)
  766. [2019.02.12-14.12.35:318][ 0]LogUObjectArray: 149 objects as part of root set at end of initial load.
  767. [2019.02.12-14.12.35:318][ 0]LogUObjectAllocator: 22184 out of 0 bytes used by permanent object pool.
  768. [2019.02.12-14.12.35:318][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
  769. [2019.02.12-14.12.35:318][ 0]LogInit: Using OS detected language ().
  770. [2019.02.12-14.12.35:318][ 0]LogInit: Using OS detected locale ().
  771. [2019.02.12-14.12.35:318][ 0]LogPaths: Warning: No paths for game localization data were specifed in the game configuration.
  772. [2019.02.12-14.12.35:318][ 0]LogTextLocalizationManager: No localization for '' exists, so 'en' will be used for the language.
  773. [2019.02.12-14.12.35:318][ 0]LogTextLocalizationManager: No localization for '' exists, so 'en' will be used for the locale.
  774. [2019.02.12-14.12.35:318][ 0]LogInit: Warning: No paths for engine localization data were specifed in the engine configuration.
  775. [2019.02.12-14.12.35:321][ 0]CrashReportClientLog: CrashReportClientVersion=1.0
  776. [2019.02.12-14.12.35:321][ 0]CrashReportClientLog: CrashReportReceiver disabled
  777. [2019.02.12-14.12.35:321][ 0]CrashReportClientLog: DataRouterUrl: https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data
  778. [2019.02.12-14.12.35:321][ 0]LogExit: Preparing to exit.
  779. [2019.02.12-14.12.35:322][ 0]LogExit: Object subsystem successfully closed.
  780. [2019.02.12-14.12.35:322][ 0]LogModuleManager: Shutting down and abandoning module CoreUObject (4)
  781. [2019.02.12-14.12.35:322][ 0]LogModuleManager: Shutting down and abandoning module SandboxFile (2)
  782. [2019.02.12-14.12.35:322][ 0]LogExit: Exiting.
  783. Engine crash handling finished; re-raising signal 11 for the default handler. Good bye.
Advertisement
Add Comment
Please, Sign In to add comment