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- local P = game.Players.LocalPlayer.Character.Humanoid
- P.JumpPower = 150
- P.WalkSpeed = 100
- P.MaxHealth = 4000
- P.Health = 4000
- --P.Parent.Name = "zombieslayerwtf"
- local P = game.Players.LocalPlayer.Character
- for i,v in pairs(P:GetChildren()) do
- if v:IsA("Part") then
- v.Transparency = 1
- end
- end
- ------------------------------------
- Fog
- ------------------------------------
- game.Lighting.FogEnd = 0
- ------------------------------------
- Server chat
- ------------------------------------
- for i,v in pairs(game.Players:GetChildren()) do
- game.Chat:Chat(v.Character.Head, "Spooky", 2)
- end
- ------------------------------------
- Freeze- On
- ------------------------------------
- p= game.Players:GetChildren()
- for i= 1, #p do
- if p[i]~= "shanethe13" then
- p[i].Character.Torso.Anchored = true
- end
- end
- ------------------------------------
- Freeze- Off
- ------------------------------------
- p= game.Players:GetChildren()
- for i= 1, #p do
- if p[i]~= "shanethe13" then
- p[i].Character.Torso.Anchored = false
- end
- end
- ------------------------------------
- Very Fun Script
- ------------------------------------
- p= game.Players:GetChildren()
- for i= 1, #p do
- b = Instance.new("BodyForce")
- b.Parent = p[i].Character.Torso
- b.force = Vector3.new(0,10000,0)
- end
- ------------------------------------
- Black Hole
- ------------------------------------
- p= game.Players:GetChildren()
- for i= 1, #p do
- if p[i].Name ~= "shanethe13" then
- b = Instance.new("BodyPosition") b.Parent = p[i].Character.Torso b.maxForce = Vector3.new(6000000,60000000,60000000)
- b.position = Vector3.new(100,10,0)
- end
- end
- ------------------------------------
- Invisible All
- ------------------------------------
- c= game.Players:GetChildren()
- for i= 1, #c do
- p= c[i].Character:GetChildren()
- for i= 1, #p do
- if p[i].className == "Part" then
- p[i].Transparency = 1
- end
- end
- end
- ------------------------------------
- Freeze All
- ------------------------------------
- p= game.Players:GetChildren()
- for i= 1, #p do
- if p[i]~= "Lollypop647" then
- p[i].Character.Torso.Anchored = true
- end
- end
- ------------------------------------
- Visible All
- ------------------------------------
- c= game.Players:GetChildren()
- for i= 1, #c do
- p= c[i].Character:GetChildren()
- for i= 1, #p do
- if p[i].className == "Part" then
- p[i].Transparency = 0
- end
- end
- end
- ------------------------------------
- Thaw All
- ------------------------------------
- p= game.Players:GetChildren()
- for i= 1, #p do
- if p[i]~= "Lollypop47" then
- p[i].Character.Torso.Anchored = false
- end
- end
- ------------------------------------
- Time
- ------------------------------------
- game.Lighting.TimeOfDay = "00:00:00"
- ------------------------------------
- Size [May Cause Death] (Can be a kill script)
- ------------------------------------
- L = game.Players.xMeadow.Character
- L.Torso.Size = Vector3.new(100,100,100)
- L.Head.Size = Vector3.new(50,50,50)
- L.Head.Mesh:remove()
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