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- // if the target at or below 25% health
- if(unitTarget->GetHealthPct <= 25)
- {
- // Blood in the Water : Rank 1
- if (m_caster->HasSpell(80318))
- // 50% chance
- if(roll_chance_i(50))
- unitTarget->GetAura(80318, m_caster->GetGUID())->RefreshDuration();
- // Blood in the Water : Rank 2
- else if(m_caster->HasSpell(80319))
- unitTarget->GetAura(80318, m_caster->GetGUID())->RefreshDuration();
- }
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