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Wave of Darkness

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May 23rd, 2019
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  1. Wave of Darkness
  2. >jinxed it
  3. >got couple of ammo drops
  4. >4th-5th drop, twink came with a larger group
  5. >armed to the teeth
  6. >what part of "we're full" did they miss?
  7. >don't step out, but they know I'm here
  8. >twink calls out "You violated our agreement. You killed one of ours."
  9. >would've remembered killing someone
  10. >simply reply with "LIAR."
  11. >looking nervous, but kept talking "You took on the form of a bear and attacked our men. You killed Scout Joseph."
  12. >call out from behind them "LIAR."
  13. >now he really sweating "You are a shapeshifter and a maneater!"
  14. >lmao "LIAR."
  15. >witches don't count, still in probation
  16. >twink calls out again "Can you prove it?"
  17. >"CAN YOU?"
  18. >axe-guy steps forward, sporting new badass scars
  19. >he yells out "You did this to me!"
  20. >scars too small
  21. >"BULLSHIT"
  22.  
  23. >couple of hours of back and forth
  24. >old agreement still in place
  25. >new request: find and kill thing
  26. >bored enough to comply
  27. >heading back to hideout to stow away extra gear
  28. >something following me
  29. >**some people
  30. >axe-guy and three new not-scouts
  31. >who the hell wears a duster coat into a forest?!
  32. >two armed with strange black spears
  33. >guy in the back has a levergun
  34. >one of the black spears shining like a light
  35. >lighting up my tracks
  36. >now where have I seen that trick before
  37. >can't go back to base
  38. >press forward, hope i don't lose anything
  39.  
  40. >hunting party very persistent
  41. >led them in circles for hours
  42. >also worked on a plan
  43. >snatch axe-guy, disable tracker(s), find attacker
  44. >sacrifice stealth for speed
  45. >circle around to ambush hunting group from the rear
  46. >group moving pretty quick when I catch up
  47. >struggling to keep up
  48. >ambush time
  49. >snatch rear guy
  50. >go go gadget improvised sap
  51. >tie him to a nearby tree
  52. >they didn't notice? damn casuals
  53. >grab next line guy
  54. >spear guy meet sap
  55. >tie him upside down, for fun
  56. >last two finally noticed
  57. >axe-guy next
  58. >axe-guy meet buttstock
  59. >front guy with the lite-brite spear sees me drag away axe-guy
  60. >hear a really girly shriek
  61. >oh wait, it IS a girl
  62. >wait a tick...
  63. >tip of my tongue, what is it
  64. >"WITCH."
  65. >drop axe-guy to leap at witch
  66. >forgot about the spear
  67. >witch jabs me in the chest
  68. >lightning shocks me
  69. >close enough to swipe and kick at it
  70. >can't pierce jacket, must be magic
  71. >jackets are bulletproof...
  72. >fall back dragging axe-guy
  73. >laughing the whole way to my sniper's nest
  74.  
  75. >no killing rule still in effect
  76. >all three dusters are bulletproof-ish
  77. >haven't gone shooting in months (years?)
  78. >recently solved ammo shortage issue
  79. >this isn't rocket science
  80. >all set up at the next ambush point
  81. >left axe-guy down by killzone
  82. >earned himself job of 'bait/distraction' for leading them here
  83. >taking them a while to catch up
  84. >witch probably backtracked to untie allies
  85. >enough time to contemplate situation
  86. >thinking of chasing them when they finally arrive
  87. >stop when they see axe-guy
  88. >lots of arguing between the three
  89. >hear snatches of "is it a trap?" and "what should we do?"
  90. >is this their first hunt or something?
  91. >take aim at hunter with levergun
  92. >aim for shoulder instead of chest
  93. >just in case I'm wrong
  94. >g3 barks
  95. >doesn't pen coat
  96. >levergun hunter spins around and falls
  97. >love it when a plan comes together
  98. >other spear-guy next
  99. >just barely stop Mozambique drill before headshot
  100. >witch last one left, again
  101. >frantically trying to cast something
  102. >out-of-place fog rolling in
  103. >no more LoS
  104. >there goes my target practice
  105. >detach DMR components, mount bayonet
  106. >cautiously enter fogbank
  107.  
  108. >fog is thick
  109. >makes me itch
  110. >sweeping rifle left and right
  111. >don't know where witch is
  112. >did it run, is it hiding?
  113. >silhouette steps forward through the mist
  114. >jab bayonet at it
  115. >powerful grip grabs the muzzle
  116. >eep
  117. >harsh, but familiar voice starts talking
  118. >"No fight. You hunt same monsters."
  119. >growl back "IT IS A WITCH."
  120. >"Bound to hunters guild. No worry. Worry on monsters" says slav
  121. >notice slav less solid than last time
  122. >still a hell of a grip
  123. >need to focus
  124. >ask "WHAT MONSTERS?"
  125. >"Dark-touched beasts. Shadows make-pretend what they not. You and hunters focus on them, not each other."
  126. >slav says the witch isn't a threat
  127. >also warned me of monsters
  128. >natural, summoned or created, not sure
  129. >too many unknowns
  130.  
  131. >fog rolls away
  132. >slav fades with it
  133. >"Same enemy. Common goal. Focus." last things slav said
  134. >hunters are back up
  135. >axe-guy up to
  136. >this is gonna get weird
  137. >maybe awkward?
  138. >whynotboth.gif
  139.  
  140. >surprise gives me extra seconds
  141. >falling back as they take aim
  142. >new goals: evade hunters, track shadow beasts, prove innocence
  143. >just because I know we're hunting same thing doesnt mean they do
  144. >straight line trees as I run
  145. >levergun barely misses
  146. >no lightning, odd
  147. >slow down after third miss
  148. >start making large loop again
  149. >need a clue, or a witness
  150. >very least need to know where scouts got jumped
  151. >just left best person to ask
  152. >oops
  153. >gotta go back for axe-guy
  154.  
  155. >hunters still hunting
  156. >kudos for tenacity
  157. >their tenacity gave out around sundown
  158. >must be tired from all the fun
  159. >loop around for next ambush
  160. >witch and axe-guy around fire
  161. >witch passed out
  162. >axe-guy nodding off
  163. >levergun and spear in bedrolls, asleep
  164. >orange lantern by witch
  165. >turns red when I get close
  166. >they have a perimeter alarm
  167. >would help more if everyone was awake
  168. >tackle axe-guy as quick as I can
  169. >make enough noise wake up the outpost
  170. >everyone struggling up as I hog-tie him
  171. >run off with prize
  172. >dominance status: ESTABLISHED
  173.  
  174. >good distance off before stopping
  175. >inspecting haul for damage
  176. >two arms, two legs, a head
  177. >think I got everything
  178. >axe-guy shouted entire way
  179. >variations of profanity and "You'll never get away with this"
  180. >start disarming and stripping
  181. >axe-guy trying to keep brave face "The Hunters will find you and catch you!"
  182. >get real close, face to face "GOOD."
  183.  
  184. >axe-guy down to his skivvies
  185. >still tied up
  186. >don't want him running off, it's dangerous out there
  187. >axe-guy ran out of energy
  188. >still awake, not really kicking anymore
  189. >good chance to inspect scarring
  190. >scarring across face, chest, arms
  191. >definitely picked a fight with a bear
  192. >most left after last game of poke-the-bear-with-a-bayonet
  193. >still need info
  194. >where was the ambush, which bear attacked
  195. >interrogation time!
  196. >axe-guy tied to a tree
  197. >poor guy all tuckered out
  198. >napetime over
  199. >time to use persuasion stick
  200. >gently prod axe-guy till he wakes up
  201. >starts glaring and growling
  202. >first question, gotta keep it simple
  203. >"BEAR. WHAT COLOR."
  204. >"Fuck you!"
  205. >not a great start
  206. >try again "BEAR. WHAT COLOR."
  207. >this time adding emphasis with pokes from persuasion stick
  208. >"How the hell should I know," axe-guy snaps "Brown? Black? We were too busy shooting at it."
  209. >bit better
  210. >now for the hard one "WHERE."
  211. >axe-guy has a funny look "You should know."
  212. >"NO. BEAR, WHERE."
  213. >really need to see a dentist about all these teeth
  214. >axe-guy glaring again "You attacked us near the river bend."
  215. >"NOT ME."
  216. >"Prove it!"
  217. >"WORKING ON IT."
  218. >left axe-guy loosly tied to tree
  219. >didn't take his stuff
  220. >sign of good faith
  221. >got a location, rough description of attacker, and possible backup if something goes wrong
  222.  
  223. >axe-guy said river bend
  224. >neglected to ask which one
  225. >rivers look like a snake in mental map
  226. >follow the river, best plan ever
  227. >small hint better than no hint
  228. >eventually find ambush site
  229. >definite signs of a fight
  230. >people tracks around
  231. >spent casings scattered about
  232. >battered trees
  233. >claw marks roughly match axe-guy's scar
  234. >guessing he flinched when he shoulda scurried hyuck hyuck
  235. >strangest smell in the area
  236. >bear scent mixed with sick smell
  237. >hint of sulfer too
  238. >smell must be affecting vision
  239. >bear tracks all sorts of mucked up
  240. >don't remember bear having so many feet
  241. >it's a start
  242. >about to follow trail when wind blows
  243. >new scent upwind
  244. >hunters caught up
  245. >must've made a beeline here
  246. >bit ahead of schedule, but I can work with this
  247.  
  248. >currently tracking weird bear
  249. >hunters tracking me
  250. >maybe weird bear tracking them?
  251. >bear marks run all over the place
  252. >hunters ran straight through weird bear area
  253. >what are the odds?
  254.  
  255. >gunshot rings out
  256. >this should be funny
  257. >reattach DMR parts
  258. >home in on noise
  259. >peek through the scope and what do I see?
  260. >hunters vs bobcat
  261. >?
  262. >bobcat smoking bad
  263. >not from fire, nor lightning
  264. >black smoke, oozing out slow
  265. >????
  266. >levergun guy pinned down by gothcat
  267. >coat holding up against claws
  268. >witch and spear guy trying to chase it off with spears
  269. >gothcat swipes off attempts
  270. >axe-guy takes a swing
  271. >clawed across chest and arms
  272. >new scars to go with bear clawing
  273. >some people just have all the luck
  274. >about to start fire support
  275. >something coming up behind me
  276. >sick bear smell, with sulfer
  277. >weird bear heard the noise too
  278. >and I'm right in its path
  279. >great. just great.
  280. >detach and stow DMR parts
  281. >fix bayonet
  282. >bear lumbers into view
  283. >old brown bear looks different
  284. >rigid bone plates on parts
  285. >horns for goring curved out
  286. >ominous smoke from mouth
  287. >demon bear. fan-fething-tastic.
  288.  
  289. >side-step bear charge
  290. >empty mag into its side
  291. >.308 bounce off bone plates
  292. >few went through, bear noticed
  293. >fall back, fall back
  294. >only an idiot takes a bear into CQC
  295. >cue axe-guy's shriek from other fight
  296. >reload, repeat
  297. >2nd mag, no noticeable difference
  298. >np still fast enough to kite the bear
  299. >bear sees this, getting angrier
  300. >did the bear get faster?
  301. >3rd mag loaded
  302. >looks like I'm an idiot
  303. >dodge a swipe, move in close
  304. >killing close
  305. >step closer past 2nd swipe
  306. >oh hey, horns
  307. >forgot about that
  308. >gored hard, knocked down
  309. >bear goes in for a bite
  310. >bear meet bayonet
  311. >bayonet jammed into mouth
  312. >with rifle attached
  313. >3rd mag dump super effective
  314. >nap time for the bear
  315. >unstick bayonet from new demon throw rug
  316. >2 mags left
  317. >really need to carry more
  318. >rifle fine
  319. >reattach DMR parts
  320. >head towards gothcat and hunter shrieking sounds
  321.  
  322. >hunters fell back
  323. >no sign of gothcat
  324. >black blood scattered about
  325. >levergun guy dead
  326. >he doesn't need all that gear now
  327. >it's salvaging not looting
  328. >backtrack to bear corpse
  329. >collect head, paws, and pelt
  330. >takes a bit to get the pelt
  331. >why does this bear smell delicious
  332. >cut through corpse to reach heart
  333. >real pain with only a bayonet
  334. >not human, should be fine to eat...right?
  335. >save it for later, need to kill that cat
  336. >head back to hunter fight scene and tracks
  337. >need to loot more corpses
  338. >I mean salvage things
  339. >looting =/= salvaging
  340.  
  341. >tracks leading back towards outpost
  342. >fighting retreat to base, i'm guessing
  343. >follow the tracks
  344. >spare spear guy down
  345. >salavge gear and kept following
  346. >finally catch up to axe-guy and witch
  347. >and gothcat
  348. >backs to a rock
  349. >witch holding back cat with a shield
  350. >debating merits of patience
  351. >remember I need survivors
  352. >set up on spot and start shooting
  353. >bad angle, hope the shield survives
  354. >cat not as big as bear
  355. >spend a mag picking at cat
  356. >shadow spots absorb shots
  357. >not completely covered, some hit
  358. >gothcat dies one and a half mags later
  359. >cautiously approach survivors
  360. >witch reluctantly lowers shield
  361. >getting angry glares from axe-guy
  362. >axe-guy snaps "The cat was its pet or something!"
  363. >"Monsters like that don't keep pets!" the witch snaps back
  364. >drop bear paws and head
  365. >look at axe-guy "INNOCENT."
  366. >that dead cat smells like the bear
  367. >start butchering it when witch approaches
  368. >witch looks at me "What are you doing?"
  369. >try not to growl "MINE. NOT YOUR KILL."
  370. >"It's demon-tainted! You can't just-"
  371. >interrupt her "MINE."
  372. >wish I could talk better
  373. >either way what I make out of throw rugs is not its business
  374.  
  375. >left axe-guy and witch to sulk
  376. >still following them, just far away
  377. >pair backtracking path they fled
  378. >going back for the bodies I guess
  379. >hope they arent looking for salvage
  380. >new hog pack stalking them
  381. >counting 7-8
  382. >same odor as bear and cat
  383. >unhealthy hue, bigger tusks, glowing eyes
  384. >once is an accident, twice is coincidence, three times is enemy action
  385. >10 rounds left, need to resupply
  386. >also can't risk leading rancor boar, or worse that witch, to hideout
  387. >need to make due with what I got
  388.  
  389. >axe-guy finally notices
  390. >watching him look around with nervous look
  391. >witch focused on magic tracking
  392. >rancor boar focused on them
  393. >first shot ricocheted off a tusk
  394. >hogs start moving, fast
  395. >not fast enough to dodge follow-up
  396. >witch finally noticed
  397. >shield up in time for charge
  398. >no time for distractions
  399. >4th shot, hog #2 falls over
  400. >7th shot, hog #3 stumbles and rolls
  401. >last round, hog #4 hits a tree full speed
  402. >last three hogs slam into shield
  403. >too far away to help
  404. >two hogs bounce, third penetrates
  405. >rancor boar goes for the witch
  406. >axe-guy tries to tackle, gets trampled
  407. >witch braces spear and shouts something
  408. >bright light flashes from spear, blinds me
  409. >refocus optic, one hog down
  410. >last two hogs flee
  411.  
  412. >mosey on over to pair
  413. >witch is pulling at wounded axe-guy
  414. >way it's crying, you could think it had feelings or something
  415. >finally notices me and says "You have to help him."
  416. "WILL HELP. FIRST, ANSWER."
  417. >good time as any to ask
  418. >"WHY HUNT ME."
  419. >witch bites its lips "Something is calling forth darkness in this forest. We thought it was you."
  420. >you eat a few hearts...bigots
  421. >more importantly, there is an intruder
  422. >that I didn't sense
  423. >in MY forest
  424. >got that need to feed
  425. >but first "WILL TAKE YOU TO FOREST EDGE"
  426.  
  427. >tense walk through forest
  428. >first time in months (years?)
  429. >need to keep better track of time
  430. >down to using G3 as a spear
  431. >and maybe chucking empty mags
  432. >left pair near forest edge
  433. >looked like outpost group, waiting
  434. >head to fallback location
  435. >some sort of bunker
  436. >end up taking long way to cache
  437. >can't risk hideout until trail fades
  438. >however long that is
  439. >reload, stash extra loot
  440. >also need to rest
  441. >bear fight left me hurt
  442. >curling up on new throw rug
  443. >short nap wouldn't hurt
  444. >or a good long one
  445.  
  446. >dozed off when it approached
  447. >same smell as the beasts, but undiluted
  448. >stood outside of the bunker, started yelling, "Beast! I have come to parley."
  449. >guy in a black dress, flanked by witches
  450. >this is bad
  451. >tainted crows watching from trees
  452. >really bad
  453. >too tired for this
  454. >really glad I came here instead of hideout
  455. >shadow-guy yelled again "I know you're there, show yourself!"
  456. >call out from inside "WHAT?"
  457. >shadow-guy seems suprised "Come out and face me!"
  458. >"NO. WHAT YOU WANT?"
  459. >too tired to play
  460. >hear a gulp "We should not fight! You are a powerful creature of shadows. We can work together to-"
  461. >stopped listening to recruitment pitch
  462. >just finished repacked stuff
  463. >aim at bored-looking witch on left
  464. >friendly tap of 308 makes witch lose it's head
  465. >aim already on other witch
  466. >expected it duck, aimed low
  467. >hit collar area
  468. >tainted crows flying around shadow-guy
  469. >bird shield, neat
  470. >bolt out the back
  471. >probably should've killed shadow-guy first
  472. >hindsight
  473.  
  474. >shadow-guy didn't follow
  475. >couldn't or wouldn't?
  476. >playtime officially over either way
  477. >no one gets between me and a good nap
  478. >left a trail that's easy to follow
  479. >also left tainted crows fluttering about
  480. >patiently wait till nightfall
  481. >easy for me to avoid the crows at night
  482. >sneak back into bunker
  483. >shadow-stink all around
  484. >gonna need a new fallback location
  485. >current working plan: find shadow-man's base, establish new cache, start collecting info
  486. >sneak out and follow shadow-man's trail
  487. >took most of the night
  488. >see more and more tainted creature about
  489. >even some tree wtf
  490. >long time since I got this angry
  491. >trail leads to an odd section of woods
  492. >no smells coming out of it
  493. >pretty sure it's here
  494. >make a mental note, begin backtracking
  495. >need to establish new cache, unload inventory
  496. >nearly noon when I finish
  497. >hope I didn't lose too much time
  498.  
  499. >on the trail again
  500. >making notes of tainted stuff as I go
  501. >no small creatures corrupt foutside of crow
  502. >size restrictions maybe?
  503. >spot another hunter group
  504. >about 8 hunters
  505. >think I saw scout rando with em
  506. >why are they setting up camp?
  507. >oh right, almost sundown
  508. >give em a wide berth
  509. >took another hour to reach odd space
  510. >carefully push through barrier
  511. >ah, there it is
  512. >sharp corruption smell
  513. >probably too distracted with harrassing scouts and extorting ammo to stumble on this
  514. >large red circle surrounded by tents
  515. >four witches in the circle
  516. >more witches meandering about
  517. >large tent probably hiding more witches and shadow-guy
  518. >stow rifle, draw bayonet
  519.  
  520. >have to fight hunger
  521. >feel like a starved fattie in a buffet
  522. >originally planned to just scout around
  523. >approaching hunter group changed that
  524. >gonna lose face if I don't clear this up
  525. >keep thinking of nam's warning
  526. >maybe it won't be so bad if I don't eat?
  527. >start with meandering witches
  528. >need to even the odds before I make a racket
  529. >claws over mouth, knife into kidneys, drag behind tent, finish it off
  530. >inspect blade, rinse, repeat
  531. >bayonet hasn't dulled after 3rd kill
  532. >unearthly aura returned
  533. >is it the witch's blood causing that? their deaths?
  534. >too many question not enough time
  535. >struggling against growing need to feed
  536. >total of 8 witches so far
  537. >down to four in the circle, whatever in the big tent
  538. >took longer than intended
  539. >witches in the circle rising
  540. >spell finished? shift change?
  541. >they notice strange quiet
  542. >4v1, not good odds if I'm trying a stealth run
  543. >witches split up to look
  544. >have they never seen any horror movies?
  545. >four more dead witches
  546. >just the large tent left
  547.  
  548. >first thing's first: loot
  549. >I mean salvage
  550. >strip corpses, pile them in the ring for lulz
  551. >rut through the tents
  552. >odd pile of salvage, not as much as I thought
  553. >didn't grab the books
  554. >can't read what they write
  555. >probably gonna regret that later
  556. >tomorrow's problem for tomorrow's me
  557.  
  558. >unsling rifle, mount bayonet
  559. >time for final boss fight
  560. >peek into large tent
  561. >hear a shout, blow back
  562. >didn't sound like shadow-guy
  563. >two witches step out, shields up
  564. >more witches. great.
  565. >charge the left one, G3 firing
  566. >stupid shield
  567. >bayonet breaks it, nice
  568. >get in a good stab when witch #2 tries to zap me
  569. >with lightning
  570. >while my rifle is still in witch #1
  571. >witch #1 manages a shriek as it cooks
  572. >bolt locked me up, can't pull out
  573. >hehe innuendo
  574. >muscles unlock, turn attention to witch #2
  575. >slice with rifle
  576. >shield pops when bayonet touches
  577. >go in for the kill
  578.  
  579. >witch #2 dies of knife-in-the-guts-itis
  580. >must be very contageous
  581. >hope shadow-man don't catch it
  582. >can't seem to find him anyway
  583. >shadows start moving
  584. >gathering in front big tent
  585. >coalese into shadow-guy
  586. >but bigger
  587. >shadow-guy glares at me "You dare interrupt my great work?"
  588. >glare back "YES."
  589. >he starts laughing "You cannot stop me! This wave of darkness shall wash away all! First this forest, then the Salvager Guild's outpost, and then-"
  590. >started shooting, aimed for the head
  591. >too hungry to deal with monologuing
  592. >shadow-guy roars "Your mortal weapons are no match for me!"
  593. >bullets don't effect him? not good
  594. >don't want to, but need to engage with bayonet
  595. >pierced shields, maybe shadow-guy too?
  596. >start quick jabs with rifle
  597. >cracks in his hide, bayonet working
  598. >shadow-guy keeps swinging
  599. >keep dodging and stabbing
  600. >luck runs out
  601. >shadow-guy grabs rifle mid-stab
  602. >keep my grip in it
  603. >won't let go of my raifu
  604. >pay for it when shadow-guy beats me against ground
  605. >hunger pains give way to hurt pain
  606. >haven't hurt this bad in a long time
  607. >painful snap
  608. >thrown into circle
  609. >shadow-guy holding up raifu in triumph
  610. >still got a hand on it
  611. >that explains the pain
  612. >at least I didn't let go
  613. >shadow-guy grabs raifu in both hands
  614. >no
  615. >smiles at me
  616. >he wouldn't
  617. >raifu groans under stress
  618. >nononononono
  619. >shadow-guy laughs, drops bent raifu
  620.  
  621. >without shooting whats the point?
  622. >hunger washes away the pain
  623. >shadows gather to me
  624. >missing hand reforms
  625. >hunger makes me forget why I'm crying
  626. >charge at shadow-man
  627. >last coherent thought was an apology to my LARPing friends
  628.  
  629. >standing in the middle of the circle when my mind clears
  630. >my poor broken raifu in hand
  631. >nothing left of shadow-guy above the waist
  632. >same for the dead witches
  633. >and the trophies in my bags
  634. >sucks I'm still hungry
  635.  
  636. >a flash of light blinds me
  637. >glimpse of something riding down the light
  638. >rhodie looks sadly at me "You messed up bad, man."
  639. >I look up at him in spite of the light, "He broke my rifle..."
  640. >extra teeth gone? focus, think about it later
  641. >rhodie shakes his head "Take it as punishment for trying to go it alone. You should have fought alongside the Hunters."
  642. >"But they had a witch-"
  643. >"Who was working with the Hunters." rhodie interrupts "Shouldn't have held that against her."
  644. >"What happens now?" I ask
  645. >"You'll need to get out of the sun, for one."
  646. >rhodie vanished in a haze of pain
  647. >it was sunrise, and I lost the right to walk in the light
  648.  
  649. >duck into large tent
  650. >inspect injuries
  651. >burns not bad, just itches bad now
  652. >stuck here until sunset
  653. >hunters also incoming
  654. >poor, poor G3 bent bad
  655. >reciever folded behind barrel
  656. >forend cracked
  657. >bcg probably bent as well
  658. >don't have tools to fix this
  659. >maybe the scouts?
  660. >shadow-man said they were salvager's guild
  661. >worth a try, nothing else to lose
  662.  
  663. >roughly noon when I hear the hunters
  664. >lots of murmuring, no yelling
  665. >yet
  666. >scout rando peeks into tent
  667. >squeaks and ducks out when he sees me
  668. >three hunter come in next
  669. >recognize witch to the right
  670. >front one stands tallest out of three
  671. >most scars, too
  672. >holding a sabre and a pistol
  673. >glares at me, "Where is the Shadowmancer?"
  674. >glare back, "DEAD. OATH KEPT."
  675. >"Do you wage war against man?"
  676. >"ONLY DEFEND. MY FOREST. NO KILLING, ONLY FUN."
  677. >the lead hunter nods, "Then we have no quarrel. Will you help us hunt the remaining shadow beasts?"
  678. >"FOR A PRICE."
  679. >"Are you some kind of mercenary?" the leader scowls, "We won't give you live sacrifices, and there is no gold to give."
  680. >the hunter on the left started up too, "You should be paying us a king's ransom for killing off those shad-"
  681. >all three go silent when I pull out my broken rifle
  682. >I simply asked "CAN YOU FIX?"
  683.  
  684. >be me
  685. >LARPing post-apocalypse
  686. >chillin innawoods
  687. >still wearing flecktarn
  688. >just got my raifu back
  689. >can't go out during the day, but making it work
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