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- Wave of Darkness
- >jinxed it
- >got couple of ammo drops
- >4th-5th drop, twink came with a larger group
- >armed to the teeth
- >what part of "we're full" did they miss?
- >don't step out, but they know I'm here
- >twink calls out "You violated our agreement. You killed one of ours."
- >would've remembered killing someone
- >simply reply with "LIAR."
- >looking nervous, but kept talking "You took on the form of a bear and attacked our men. You killed Scout Joseph."
- >call out from behind them "LIAR."
- >now he really sweating "You are a shapeshifter and a maneater!"
- >lmao "LIAR."
- >witches don't count, still in probation
- >twink calls out again "Can you prove it?"
- >"CAN YOU?"
- >axe-guy steps forward, sporting new badass scars
- >he yells out "You did this to me!"
- >scars too small
- >"BULLSHIT"
- >couple of hours of back and forth
- >old agreement still in place
- >new request: find and kill thing
- >bored enough to comply
- >heading back to hideout to stow away extra gear
- >something following me
- >**some people
- >axe-guy and three new not-scouts
- >who the hell wears a duster coat into a forest?!
- >two armed with strange black spears
- >guy in the back has a levergun
- >one of the black spears shining like a light
- >lighting up my tracks
- >now where have I seen that trick before
- >can't go back to base
- >press forward, hope i don't lose anything
- >hunting party very persistent
- >led them in circles for hours
- >also worked on a plan
- >snatch axe-guy, disable tracker(s), find attacker
- >sacrifice stealth for speed
- >circle around to ambush hunting group from the rear
- >group moving pretty quick when I catch up
- >struggling to keep up
- >ambush time
- >snatch rear guy
- >go go gadget improvised sap
- >tie him to a nearby tree
- >they didn't notice? damn casuals
- >grab next line guy
- >spear guy meet sap
- >tie him upside down, for fun
- >last two finally noticed
- >axe-guy next
- >axe-guy meet buttstock
- >front guy with the lite-brite spear sees me drag away axe-guy
- >hear a really girly shriek
- >oh wait, it IS a girl
- >wait a tick...
- >tip of my tongue, what is it
- >"WITCH."
- >drop axe-guy to leap at witch
- >forgot about the spear
- >witch jabs me in the chest
- >lightning shocks me
- >close enough to swipe and kick at it
- >can't pierce jacket, must be magic
- >jackets are bulletproof...
- >fall back dragging axe-guy
- >laughing the whole way to my sniper's nest
- >no killing rule still in effect
- >all three dusters are bulletproof-ish
- >haven't gone shooting in months (years?)
- >recently solved ammo shortage issue
- >this isn't rocket science
- >all set up at the next ambush point
- >left axe-guy down by killzone
- >earned himself job of 'bait/distraction' for leading them here
- >taking them a while to catch up
- >witch probably backtracked to untie allies
- >enough time to contemplate situation
- >thinking of chasing them when they finally arrive
- >stop when they see axe-guy
- >lots of arguing between the three
- >hear snatches of "is it a trap?" and "what should we do?"
- >is this their first hunt or something?
- >take aim at hunter with levergun
- >aim for shoulder instead of chest
- >just in case I'm wrong
- >g3 barks
- >doesn't pen coat
- >levergun hunter spins around and falls
- >love it when a plan comes together
- >other spear-guy next
- >just barely stop Mozambique drill before headshot
- >witch last one left, again
- >frantically trying to cast something
- >out-of-place fog rolling in
- >no more LoS
- >there goes my target practice
- >detach DMR components, mount bayonet
- >cautiously enter fogbank
- >fog is thick
- >makes me itch
- >sweeping rifle left and right
- >don't know where witch is
- >did it run, is it hiding?
- >silhouette steps forward through the mist
- >jab bayonet at it
- >powerful grip grabs the muzzle
- >eep
- >harsh, but familiar voice starts talking
- >"No fight. You hunt same monsters."
- >growl back "IT IS A WITCH."
- >"Bound to hunters guild. No worry. Worry on monsters" says slav
- >notice slav less solid than last time
- >still a hell of a grip
- >need to focus
- >ask "WHAT MONSTERS?"
- >"Dark-touched beasts. Shadows make-pretend what they not. You and hunters focus on them, not each other."
- >slav says the witch isn't a threat
- >also warned me of monsters
- >natural, summoned or created, not sure
- >too many unknowns
- >fog rolls away
- >slav fades with it
- >"Same enemy. Common goal. Focus." last things slav said
- >hunters are back up
- >axe-guy up to
- >this is gonna get weird
- >maybe awkward?
- >whynotboth.gif
- >surprise gives me extra seconds
- >falling back as they take aim
- >new goals: evade hunters, track shadow beasts, prove innocence
- >just because I know we're hunting same thing doesnt mean they do
- >straight line trees as I run
- >levergun barely misses
- >no lightning, odd
- >slow down after third miss
- >start making large loop again
- >need a clue, or a witness
- >very least need to know where scouts got jumped
- >just left best person to ask
- >oops
- >gotta go back for axe-guy
- >hunters still hunting
- >kudos for tenacity
- >their tenacity gave out around sundown
- >must be tired from all the fun
- >loop around for next ambush
- >witch and axe-guy around fire
- >witch passed out
- >axe-guy nodding off
- >levergun and spear in bedrolls, asleep
- >orange lantern by witch
- >turns red when I get close
- >they have a perimeter alarm
- >would help more if everyone was awake
- >tackle axe-guy as quick as I can
- >make enough noise wake up the outpost
- >everyone struggling up as I hog-tie him
- >run off with prize
- >dominance status: ESTABLISHED
- >good distance off before stopping
- >inspecting haul for damage
- >two arms, two legs, a head
- >think I got everything
- >axe-guy shouted entire way
- >variations of profanity and "You'll never get away with this"
- >start disarming and stripping
- >axe-guy trying to keep brave face "The Hunters will find you and catch you!"
- >get real close, face to face "GOOD."
- >axe-guy down to his skivvies
- >still tied up
- >don't want him running off, it's dangerous out there
- >axe-guy ran out of energy
- >still awake, not really kicking anymore
- >good chance to inspect scarring
- >scarring across face, chest, arms
- >definitely picked a fight with a bear
- >most left after last game of poke-the-bear-with-a-bayonet
- >still need info
- >where was the ambush, which bear attacked
- >interrogation time!
- >axe-guy tied to a tree
- >poor guy all tuckered out
- >napetime over
- >time to use persuasion stick
- >gently prod axe-guy till he wakes up
- >starts glaring and growling
- >first question, gotta keep it simple
- >"BEAR. WHAT COLOR."
- >"Fuck you!"
- >not a great start
- >try again "BEAR. WHAT COLOR."
- >this time adding emphasis with pokes from persuasion stick
- >"How the hell should I know," axe-guy snaps "Brown? Black? We were too busy shooting at it."
- >bit better
- >now for the hard one "WHERE."
- >axe-guy has a funny look "You should know."
- >"NO. BEAR, WHERE."
- >really need to see a dentist about all these teeth
- >axe-guy glaring again "You attacked us near the river bend."
- >"NOT ME."
- >"Prove it!"
- >"WORKING ON IT."
- >left axe-guy loosly tied to tree
- >didn't take his stuff
- >sign of good faith
- >got a location, rough description of attacker, and possible backup if something goes wrong
- >axe-guy said river bend
- >neglected to ask which one
- >rivers look like a snake in mental map
- >follow the river, best plan ever
- >small hint better than no hint
- >eventually find ambush site
- >definite signs of a fight
- >people tracks around
- >spent casings scattered about
- >battered trees
- >claw marks roughly match axe-guy's scar
- >guessing he flinched when he shoulda scurried hyuck hyuck
- >strangest smell in the area
- >bear scent mixed with sick smell
- >hint of sulfer too
- >smell must be affecting vision
- >bear tracks all sorts of mucked up
- >don't remember bear having so many feet
- >it's a start
- >about to follow trail when wind blows
- >new scent upwind
- >hunters caught up
- >must've made a beeline here
- >bit ahead of schedule, but I can work with this
- >currently tracking weird bear
- >hunters tracking me
- >maybe weird bear tracking them?
- >bear marks run all over the place
- >hunters ran straight through weird bear area
- >what are the odds?
- >gunshot rings out
- >this should be funny
- >reattach DMR parts
- >home in on noise
- >peek through the scope and what do I see?
- >hunters vs bobcat
- >?
- >bobcat smoking bad
- >not from fire, nor lightning
- >black smoke, oozing out slow
- >????
- >levergun guy pinned down by gothcat
- >coat holding up against claws
- >witch and spear guy trying to chase it off with spears
- >gothcat swipes off attempts
- >axe-guy takes a swing
- >clawed across chest and arms
- >new scars to go with bear clawing
- >some people just have all the luck
- >about to start fire support
- >something coming up behind me
- >sick bear smell, with sulfer
- >weird bear heard the noise too
- >and I'm right in its path
- >great. just great.
- >detach and stow DMR parts
- >fix bayonet
- >bear lumbers into view
- >old brown bear looks different
- >rigid bone plates on parts
- >horns for goring curved out
- >ominous smoke from mouth
- >demon bear. fan-fething-tastic.
- >side-step bear charge
- >empty mag into its side
- >.308 bounce off bone plates
- >few went through, bear noticed
- >fall back, fall back
- >only an idiot takes a bear into CQC
- >cue axe-guy's shriek from other fight
- >reload, repeat
- >2nd mag, no noticeable difference
- >np still fast enough to kite the bear
- >bear sees this, getting angrier
- >did the bear get faster?
- >3rd mag loaded
- >looks like I'm an idiot
- >dodge a swipe, move in close
- >killing close
- >step closer past 2nd swipe
- >oh hey, horns
- >forgot about that
- >gored hard, knocked down
- >bear goes in for a bite
- >bear meet bayonet
- >bayonet jammed into mouth
- >with rifle attached
- >3rd mag dump super effective
- >nap time for the bear
- >unstick bayonet from new demon throw rug
- >2 mags left
- >really need to carry more
- >rifle fine
- >reattach DMR parts
- >head towards gothcat and hunter shrieking sounds
- >hunters fell back
- >no sign of gothcat
- >black blood scattered about
- >levergun guy dead
- >he doesn't need all that gear now
- >it's salvaging not looting
- >backtrack to bear corpse
- >collect head, paws, and pelt
- >takes a bit to get the pelt
- >why does this bear smell delicious
- >cut through corpse to reach heart
- >real pain with only a bayonet
- >not human, should be fine to eat...right?
- >save it for later, need to kill that cat
- >head back to hunter fight scene and tracks
- >need to loot more corpses
- >I mean salvage things
- >looting =/= salvaging
- >tracks leading back towards outpost
- >fighting retreat to base, i'm guessing
- >follow the tracks
- >spare spear guy down
- >salavge gear and kept following
- >finally catch up to axe-guy and witch
- >and gothcat
- >backs to a rock
- >witch holding back cat with a shield
- >debating merits of patience
- >remember I need survivors
- >set up on spot and start shooting
- >bad angle, hope the shield survives
- >cat not as big as bear
- >spend a mag picking at cat
- >shadow spots absorb shots
- >not completely covered, some hit
- >gothcat dies one and a half mags later
- >cautiously approach survivors
- >witch reluctantly lowers shield
- >getting angry glares from axe-guy
- >axe-guy snaps "The cat was its pet or something!"
- >"Monsters like that don't keep pets!" the witch snaps back
- >drop bear paws and head
- >look at axe-guy "INNOCENT."
- >that dead cat smells like the bear
- >start butchering it when witch approaches
- >witch looks at me "What are you doing?"
- >try not to growl "MINE. NOT YOUR KILL."
- >"It's demon-tainted! You can't just-"
- >interrupt her "MINE."
- >wish I could talk better
- >either way what I make out of throw rugs is not its business
- >left axe-guy and witch to sulk
- >still following them, just far away
- >pair backtracking path they fled
- >going back for the bodies I guess
- >hope they arent looking for salvage
- >new hog pack stalking them
- >counting 7-8
- >same odor as bear and cat
- >unhealthy hue, bigger tusks, glowing eyes
- >once is an accident, twice is coincidence, three times is enemy action
- >10 rounds left, need to resupply
- >also can't risk leading rancor boar, or worse that witch, to hideout
- >need to make due with what I got
- >axe-guy finally notices
- >watching him look around with nervous look
- >witch focused on magic tracking
- >rancor boar focused on them
- >first shot ricocheted off a tusk
- >hogs start moving, fast
- >not fast enough to dodge follow-up
- >witch finally noticed
- >shield up in time for charge
- >no time for distractions
- >4th shot, hog #2 falls over
- >7th shot, hog #3 stumbles and rolls
- >last round, hog #4 hits a tree full speed
- >last three hogs slam into shield
- >too far away to help
- >two hogs bounce, third penetrates
- >rancor boar goes for the witch
- >axe-guy tries to tackle, gets trampled
- >witch braces spear and shouts something
- >bright light flashes from spear, blinds me
- >refocus optic, one hog down
- >last two hogs flee
- >mosey on over to pair
- >witch is pulling at wounded axe-guy
- >way it's crying, you could think it had feelings or something
- >finally notices me and says "You have to help him."
- "WILL HELP. FIRST, ANSWER."
- >good time as any to ask
- >"WHY HUNT ME."
- >witch bites its lips "Something is calling forth darkness in this forest. We thought it was you."
- >you eat a few hearts...bigots
- >more importantly, there is an intruder
- >that I didn't sense
- >in MY forest
- >got that need to feed
- >but first "WILL TAKE YOU TO FOREST EDGE"
- >tense walk through forest
- >first time in months (years?)
- >need to keep better track of time
- >down to using G3 as a spear
- >and maybe chucking empty mags
- >left pair near forest edge
- >looked like outpost group, waiting
- >head to fallback location
- >some sort of bunker
- >end up taking long way to cache
- >can't risk hideout until trail fades
- >however long that is
- >reload, stash extra loot
- >also need to rest
- >bear fight left me hurt
- >curling up on new throw rug
- >short nap wouldn't hurt
- >or a good long one
- >dozed off when it approached
- >same smell as the beasts, but undiluted
- >stood outside of the bunker, started yelling, "Beast! I have come to parley."
- >guy in a black dress, flanked by witches
- >this is bad
- >tainted crows watching from trees
- >really bad
- >too tired for this
- >really glad I came here instead of hideout
- >shadow-guy yelled again "I know you're there, show yourself!"
- >call out from inside "WHAT?"
- >shadow-guy seems suprised "Come out and face me!"
- >"NO. WHAT YOU WANT?"
- >too tired to play
- >hear a gulp "We should not fight! You are a powerful creature of shadows. We can work together to-"
- >stopped listening to recruitment pitch
- >just finished repacked stuff
- >aim at bored-looking witch on left
- >friendly tap of 308 makes witch lose it's head
- >aim already on other witch
- >expected it duck, aimed low
- >hit collar area
- >tainted crows flying around shadow-guy
- >bird shield, neat
- >bolt out the back
- >probably should've killed shadow-guy first
- >hindsight
- >shadow-guy didn't follow
- >couldn't or wouldn't?
- >playtime officially over either way
- >no one gets between me and a good nap
- >left a trail that's easy to follow
- >also left tainted crows fluttering about
- >patiently wait till nightfall
- >easy for me to avoid the crows at night
- >sneak back into bunker
- >shadow-stink all around
- >gonna need a new fallback location
- >current working plan: find shadow-man's base, establish new cache, start collecting info
- >sneak out and follow shadow-man's trail
- >took most of the night
- >see more and more tainted creature about
- >even some tree wtf
- >long time since I got this angry
- >trail leads to an odd section of woods
- >no smells coming out of it
- >pretty sure it's here
- >make a mental note, begin backtracking
- >need to establish new cache, unload inventory
- >nearly noon when I finish
- >hope I didn't lose too much time
- >on the trail again
- >making notes of tainted stuff as I go
- >no small creatures corrupt foutside of crow
- >size restrictions maybe?
- >spot another hunter group
- >about 8 hunters
- >think I saw scout rando with em
- >why are they setting up camp?
- >oh right, almost sundown
- >give em a wide berth
- >took another hour to reach odd space
- >carefully push through barrier
- >ah, there it is
- >sharp corruption smell
- >probably too distracted with harrassing scouts and extorting ammo to stumble on this
- >large red circle surrounded by tents
- >four witches in the circle
- >more witches meandering about
- >large tent probably hiding more witches and shadow-guy
- >stow rifle, draw bayonet
- >have to fight hunger
- >feel like a starved fattie in a buffet
- >originally planned to just scout around
- >approaching hunter group changed that
- >gonna lose face if I don't clear this up
- >keep thinking of nam's warning
- >maybe it won't be so bad if I don't eat?
- >start with meandering witches
- >need to even the odds before I make a racket
- >claws over mouth, knife into kidneys, drag behind tent, finish it off
- >inspect blade, rinse, repeat
- >bayonet hasn't dulled after 3rd kill
- >unearthly aura returned
- >is it the witch's blood causing that? their deaths?
- >too many question not enough time
- >struggling against growing need to feed
- >total of 8 witches so far
- >down to four in the circle, whatever in the big tent
- >took longer than intended
- >witches in the circle rising
- >spell finished? shift change?
- >they notice strange quiet
- >4v1, not good odds if I'm trying a stealth run
- >witches split up to look
- >have they never seen any horror movies?
- >four more dead witches
- >just the large tent left
- >first thing's first: loot
- >I mean salvage
- >strip corpses, pile them in the ring for lulz
- >rut through the tents
- >odd pile of salvage, not as much as I thought
- >didn't grab the books
- >can't read what they write
- >probably gonna regret that later
- >tomorrow's problem for tomorrow's me
- >unsling rifle, mount bayonet
- >time for final boss fight
- >peek into large tent
- >hear a shout, blow back
- >didn't sound like shadow-guy
- >two witches step out, shields up
- >more witches. great.
- >charge the left one, G3 firing
- >stupid shield
- >bayonet breaks it, nice
- >get in a good stab when witch #2 tries to zap me
- >with lightning
- >while my rifle is still in witch #1
- >witch #1 manages a shriek as it cooks
- >bolt locked me up, can't pull out
- >hehe innuendo
- >muscles unlock, turn attention to witch #2
- >slice with rifle
- >shield pops when bayonet touches
- >go in for the kill
- >witch #2 dies of knife-in-the-guts-itis
- >must be very contageous
- >hope shadow-man don't catch it
- >can't seem to find him anyway
- >shadows start moving
- >gathering in front big tent
- >coalese into shadow-guy
- >but bigger
- >shadow-guy glares at me "You dare interrupt my great work?"
- >glare back "YES."
- >he starts laughing "You cannot stop me! This wave of darkness shall wash away all! First this forest, then the Salvager Guild's outpost, and then-"
- >started shooting, aimed for the head
- >too hungry to deal with monologuing
- >shadow-guy roars "Your mortal weapons are no match for me!"
- >bullets don't effect him? not good
- >don't want to, but need to engage with bayonet
- >pierced shields, maybe shadow-guy too?
- >start quick jabs with rifle
- >cracks in his hide, bayonet working
- >shadow-guy keeps swinging
- >keep dodging and stabbing
- >luck runs out
- >shadow-guy grabs rifle mid-stab
- >keep my grip in it
- >won't let go of my raifu
- >pay for it when shadow-guy beats me against ground
- >hunger pains give way to hurt pain
- >haven't hurt this bad in a long time
- >painful snap
- >thrown into circle
- >shadow-guy holding up raifu in triumph
- >still got a hand on it
- >that explains the pain
- >at least I didn't let go
- >shadow-guy grabs raifu in both hands
- >no
- >smiles at me
- >he wouldn't
- >raifu groans under stress
- >nononononono
- >shadow-guy laughs, drops bent raifu
- >without shooting whats the point?
- >hunger washes away the pain
- >shadows gather to me
- >missing hand reforms
- >hunger makes me forget why I'm crying
- >charge at shadow-man
- >last coherent thought was an apology to my LARPing friends
- >standing in the middle of the circle when my mind clears
- >my poor broken raifu in hand
- >nothing left of shadow-guy above the waist
- >same for the dead witches
- >and the trophies in my bags
- >sucks I'm still hungry
- >a flash of light blinds me
- >glimpse of something riding down the light
- >rhodie looks sadly at me "You messed up bad, man."
- >I look up at him in spite of the light, "He broke my rifle..."
- >extra teeth gone? focus, think about it later
- >rhodie shakes his head "Take it as punishment for trying to go it alone. You should have fought alongside the Hunters."
- >"But they had a witch-"
- >"Who was working with the Hunters." rhodie interrupts "Shouldn't have held that against her."
- >"What happens now?" I ask
- >"You'll need to get out of the sun, for one."
- >rhodie vanished in a haze of pain
- >it was sunrise, and I lost the right to walk in the light
- >duck into large tent
- >inspect injuries
- >burns not bad, just itches bad now
- >stuck here until sunset
- >hunters also incoming
- >poor, poor G3 bent bad
- >reciever folded behind barrel
- >forend cracked
- >bcg probably bent as well
- >don't have tools to fix this
- >maybe the scouts?
- >shadow-man said they were salvager's guild
- >worth a try, nothing else to lose
- >roughly noon when I hear the hunters
- >lots of murmuring, no yelling
- >yet
- >scout rando peeks into tent
- >squeaks and ducks out when he sees me
- >three hunter come in next
- >recognize witch to the right
- >front one stands tallest out of three
- >most scars, too
- >holding a sabre and a pistol
- >glares at me, "Where is the Shadowmancer?"
- >glare back, "DEAD. OATH KEPT."
- >"Do you wage war against man?"
- >"ONLY DEFEND. MY FOREST. NO KILLING, ONLY FUN."
- >the lead hunter nods, "Then we have no quarrel. Will you help us hunt the remaining shadow beasts?"
- >"FOR A PRICE."
- >"Are you some kind of mercenary?" the leader scowls, "We won't give you live sacrifices, and there is no gold to give."
- >the hunter on the left started up too, "You should be paying us a king's ransom for killing off those shad-"
- >all three go silent when I pull out my broken rifle
- >I simply asked "CAN YOU FIX?"
- >be me
- >LARPing post-apocalypse
- >chillin innawoods
- >still wearing flecktarn
- >just got my raifu back
- >can't go out during the day, but making it work
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